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  • RIA Services and multiple/dynamic "Include" strategies

    - by user326526
    As an example, assume the following simple model: public class Order { public List<LineItem> LineItems { get; set; } public List<Fee> Fees { get; set; } } public class LineItem { } public class Fee { } With RIA Services, if I want to retrieve an Order and include all of it's line items in the same network call, I can statically place an [Include] attribute on the above LineItems collection. This works great for a single scenario, but what happens when I need multiple "include strategies"? For instance, one situation might call for including the Fees collection and NOT the LineItems collection. Is there any way with RIA Services to control what's included at runtime without redefining your model and/or creating dtos with the attributes statically placed for each use-case?

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  • Hibernate/JPA - annotating bean methods vs fields

    - by Benju
    I have a simple question about usage of Hibernate. I keep seeing people using JPA annotations in one of two ways by annotating the fields of a class and also by annotating the get method on the corresponding beans. My question is as follows: Is there a difference between annotating fields and bean methods with JPA annoations such as @Id. example: @Entity public class User { **@ID** private int id; public int getId(){ return this.id; } public void setId(int id){ this.id=id; } } -----------OR----------- @Entity public class User { private int id; **@ID** public int getId(){ return this.id; } public void setId(int id){ this.id=id; } }

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  • Where is BuildConfig.DEBUG?

    - by Ollie C
    My project doesn't seem to be aware of this new constant that's apparently auto-generated in Android Tools r17 builds: "Added a feature that allows you to run some code only in debug mode. Builds now generate a class called BuildConfig containing a DEBUG constant that is automatically set according to your build type. You can check the (BuildConfig.DEBUG) constant in your code to run debug-only functions such as outputting debug logs." I've confirmed that this class is not being auto-generated anywhere in my project by the new tools. I deleted all project outputs (including all gen folders) and rebuilt, and only R.java classes are being generated. Why are the tools not generating the BuildConfig class? It may be relevant that I'm using IntelliJ.

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  • Can't instantiate javax.servlet.ServletException

    - by Denis
    Hello, experts! I am trying to create instance of class javax.servlet.ServletException with following code public class MyTroubleViewer { public static void main(String[] args) { javax.servlet.ServletException servletException = new javax.servlet.ServletException("Hello"); System.out.println(servletException.getMessage()); } } But I get exception on creating: Exception in thread "main" java.lang.ClassFormatError: Absent Code attribute in method that is not native or abstract in class file javax/servlet/ServletException ... Maven helps me with dependecies: <dependency> <groupId>javax</groupId> <artifactId>javaee-api</artifactId> <version>6.0</version> <type>jar</type> <scope>compile</scope> </dependency> What am I doing wrong?

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  • How to inject dependencies into a CustomUserNamePasswordValidator in WCF?

    - by Dannerbo
    I'm using a UserNamePasswordValidator in WCF along with Unity for my dependency injection, but since WCF creates the instance of the UserNamePasswordValidator, I cannot inject my container into the class. So how would one go about this? The simplest solution I can think of is to create a static proxy/wrapper class around a static instance of a UnityContainer, which exposes all the same methods... This way, any class can access the container, and I don't need to inject it everywhere. So I could just do UnityContainerWrapper.Resolve() anywhere in code. So basically this solution solves 2 problems for me, I can use it in classes that I'm not creating an instance of, and I can use it anywhere without having to inject the container into a bunch of classes. The only downside I can think of is that I'm now potentially exposing my container to a bunch of classes that wouldn't of had access to the container before. Not really sure if this is even a problem though?

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  • How to specify a different column for a @Inheritance JPA annotation

    - by Cue
    @Entity @Inheritance(strategy = InheritanceType.JOINED) public class Foo @Entity @Inheritance(strategy = InheritanceType.JOINED) public class BarFoo extends Foo mysql> desc foo; +---------------+-------------+ | Field | Type | +---------------+-------------+ | id | int | +---------------+-------------+ mysql> desc barfoo; +---------------+-------------+ | Field | Type | +---------------+-------------+ | id | int | | foo_id | int | | bar_id | int | +---------------+-------------+ mysql> desc bar; +---------------+-------------+ | Field | Type | +---------------+-------------+ | id | int | +---------------+-------------+ Is it possible to specify column barfo.foo_id as the joined column? Are you allowed to specify barfoo.id as BarFoo's @Id since you are overriding the getter/seeter of class Foo? I understand the schematics behind this relationship (or at least I think I do) and I'm ok with them. The reason I want an explicit id field for BarFoo is exactly because I want to avoid using a joined key (foo _id, bar _id) when querying for BarFoo(s) or when used in a "stronger" constraint. (as Ruben put it)

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  • Can't get images to go under each other

    - by Thomas Pen
    ello I'm new to html and css and tried to display a images that are floating right. Now I want to get the images under each other but is doesn't work. Can someone help me? this my css code for the images: .imagesLeft{ float: left; margin: 5px; } .imagesRight{ float: right; margin: 5px; } this my html code for the images: <div class="imagesRight"> <img src="../images/medewerkers.jpg"> </div> <div class="imagesRight"> <img src="../images/medewerkers1.jpg"> </div> <div class="imagesRight"> <img src="../images/medewerkers2.jpg"> </div> Thanks in advance !

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  • When is it appropriate to use C++ exceptions?

    - by krebstar
    I'm trying to design a class that needs to dynamically allocate some memory.. I had planned to allocate the memory it needs during construction, but how do I handle failed memory allocations? Should I throw an exception? I read somewhere that exceptions should only be used for "exceptional" cases, and running out of memory doesn't seem like an exceptional case to me.. Should I allocate memory in a separate initialization routine instead and check for failures and then destroy the class instance gracefully? Or should I use exceptions instead? The class won't have anything useful to do if these memory allocations should fail.. EDIT: The consensus seems to be that running out of memory IS an exceptional case. Will see how to go about this.. Thanks.. :)

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  • How to build the ViewModel in MVVM not to violate the Single Responsibility Principle?

    - by Przemek
    Robert Martin says: "There should never be more than one reason for a class to change". Let's consider the ViewModel class which is bound to a View. It is possible (or even probable) that the ViewModel consists of properties that are not really related to each other. For small views the ViewModel may be quite coherent, but while the application gets more complex the ViewModel will expose data that will be subject to change for different and unrelated reasons. Should we worry about the SRP principle in the case of ViewModel class or not?

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  • Is it possible to group validation?

    - by lambdabutz
    I am using a lot of my own validation methods to compare the data from one association to the other. I've noticed that I'm constantly checking that my associations aren't nil before trying to call anything on them, but I am also validating their presence, and so I feel that my nil checks are redundant. Here's an example: class House < ActiveRecord::Base has_one :enterance, :class => Door has_one :exit, :class => Door validates_presence_of :enterance, :exit validate :not_a_fire_hazard def not_a_fire_hazard if enterance && exit && enterance.location != exit.location errors.add_to_base('If there is a fire you will most likely die') return false end end end I feel like I am repeating myself by checking the existence of enterance and exit within my own validation. Is there a more "The Rails Way" to do this?

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  • patching java reflect calls using AOP

    - by Oleg Pavliv
    I don't have a lot of experience with Jboss AOP and I'm just curious if it's possible to replace all calls like Field f = foo.class.getDeclaredField("bar"); f.set(object, value); with something like Field f = foo.class.getDeclaredField("bar"); FieldSetCaller.invoke(f, object, value); using Jboss AOP. FieldSetCaller is my own class. I need to replace all Field.set calls on the fly, without recompiling the code. Some third -party code I even cannot recompile because I don't have the source. I can achieve this using java asm framework and I'm wandering if Jboss AOP can do it as well. Just for information - my code is running on Jboss server 4.3.0

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  • Building a wiki like data model in rails question.

    - by lillq
    I have a data model in which I would like to have an item that has a description that can be edited. I would like to also keep track of all edits to the item. I am running into issues with my current strategy, which is: class Item < ActiveRecord::Base has_one :current_edit, :class_name => "Edit", :foreign_key => "current_edit_id" has_many :edits end class Edit < ActiveRecord::Base belongs_to :item end Can the Item have multiple associations to the same class like this? I was thinking that I should switch to keeping track of the edit version in the Edit object and then just sorting the has_many relationship base on this version.

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  • How to put tags inside an html attribute?

    - by Mycol
    Using xslt i want to create an attribute: <span class="tooltip"> <xsl:attribute name="onmouseover"> <xsl:text>javascript:function(</xsl:text> <span class="label">Aggiunta</span> <xsl:apply-tempaltes/> <xsl:text>)</xsl:text> </xsl:attribute> The problem is that only the pure text is putted inside the attribute, like <span class="tooltip" onmouseover="javascript:function(Aggiunta ...)"> whithout the span tags or the tags that may come from apply-templates. So how can I put html code into an attribute?

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  • Accessing typedef from the instance

    - by piotr
    As in stl containers, why can't we access a typedef inside the class from the class instance? Is there a particular insight into this? When value_type was a template parameter it could help making more general code if there wasn't the need to specify the template parameters as in vector::value_type Example: class T { public: typedef int value_type; value_type i; }; T t; T::value_type i; // ok t.value_type i; // won't work

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  • Importing Classes Within a Module

    - by CodeJoust
    Currently, I have a parser with multiple classes that work together. For Instance: TreeParser creates multiple Product and Reactant modules which in turn create multiple Element classes. The TreeParser is called by a render method within the same module, which is called from the importer. Currently, using the class name in the imported module file works only if the file calling the module contains from module_name import *, so the classes are imported into the main namespace. Finally, if the package has dependencies (such as re and another another module within the same folder), where is the best place to require those modules? Within the __init__.py file or within the module itself? I don't really want to add the module name in front of every call to the class, in case I do call import *, however, is it possible to use a variable name of the current module to call the class, or use a workaround in the __init__.py file? I'm probably used to the ruby require '' method instead of python's module system.

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  • How do you set up your JScript (NOT JScript.NET) development environment?

    - by jJack
    In my environment, if I create a class in JScript syntax: class test{ } and then save it to a file named "test.js" and run it with wscript, I get a Microsoft JScript "Syntax error" at line 1. However, if I simply, say, write a function: function getInput() { var wshell = WScript.CreateObject("WScript.Shell"); wshell.Popup ("Do you want to continue?"); return userInput } getInput() and run it the same way, it works. Hopefully, there is something fundamentally wrong with my class definition. If that is the case, I am excited to find out.

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  • ASP.NET Thread Safety in aspx.cs code behind file

    - by Tim Michalski
    I am thinking of adding a DataContext as a member variable to my aspx.cs code-behind class for executing LinqToSql queries. Is this thread safe? I am not sure if a new instance of this code-behind class is created for each HTTP request, or if the instance is shared amongst all request threads? My fear is that I will get 10 simultaneous concurrent http requests that will be using the same database session. public partial class MyPage : System.Web.UI.Page { private DataContext myDB = new DataContext(); protected void MyAction_Click(object sender, EventArgs e) { myDB.DoWork(); } }

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  • How to tell a method has a varargs argument using reflection?

    - by Anthony Kong
    Here is a sample code package org.example; import java.lang.reflect.Method; class TestRef { public void testA(String ... a) { for (String i : a) { System.out.println(i); } } public static void main(String[] args){ Class testRefClass = TestRef.class; for (Method m: testRefClass.getMethods()) { if (m.getName() == "testA") { System.out.println(m); } } } } The output is public void org.example.TestRef.testA(java.lang.String[]) So the signature of the method is reported to take a array of String. Is there any mean in the reflection library I can tell that the method is originally declared to take a varargs?

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  • Overriding fetch in multiple spine models

    - by Adam Charnock
    I need to override Spine's @fetch() method in all of my Spine models. Currently I have code duplication as follows: TastypieEndpointMixin = fromJSON: (data) -> return unless data return Spine.Model.fromJSON(data.objects) class App.models.Position extends Spine.Model @configure 'Position', 'code', 'name' @extend Spine.Model.Ajax @extend TastypieEndpointMixin @url: '/api/v1/position/?format=json' validate: -> 'code is required' unless @code @fetch: -> defer = $.Deferred() @one "refresh", -> defer.resolve() super return defer class App.models.Player extends Spine.Model @configure 'Player', 'first_name', 'last_name', ... @extend Spine.Model.Ajax @extend TastypieEndpointMixin @url: '/api/v1/player/?format=json' @fetch: -> defer = $.Deferred() @one "refresh", -> defer.resolve() super return defer My question is: How can I create some form of parent class which contains @fetch()? I know this should be a simple problem to solve. I have tried many options (including extending Spine.Model and Spine.Model.Ajax), but nothing works and I cannot seem to get my head around it.

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  • Is there performance to be gained by moving storage allocation local to a member function to its cla

    - by neuviemeporte
    Suppose I have the following C++ class: class Foo { double bar(double sth); }; double Foo::bar(double sth) { double a,b,c,d,e,f a = b = c = d = e = f = 0; /* do stuff with a..f and sth */ } The function bar() will be called millions of times in a loop. Obviously, each time it's called, the variables a..f have to be allocated. Will I gain any performance by making the variables a..f members of the Foo class and just initializing them at the function's point of entry? On the other hand, the values of a..f will be dereferenced through this-, so I'm wondering if it isn't actually a possible performance degradation. Is there any overhead to accessing a value through a pointer? Thanks!

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  • how to open many files simultaneously for reading in c

    - by monkeyking
    I'm trying to port some of my c++ code into c. I have the following construct class reader{ private: FILE *fp; alot_of_data data;//updated by read_until() method public: reader(const char*filename) read_until(some conditional dependent on the contents of the file, and the arg supplied) } Im then instantiating hundreds of these object and iterate over them using several 'read_until()' for each file until allfiles is at eof. I'm failing to see any clever way to do this in c, the only solution I can come up with is making an array of FILE pointers, and do the same with all the private member data from my class. But this seems very messy, can I implement the functionality of my class as a function pointer, or anything better, I think I'm missing a fundamental design pattern? The files are way to big to have all in memory, so reading everything from every file is not feasible Thanks

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  • jQuery selector question

    - by Jakey
    I have a span and an anchor inside a table cell. I have the anchor set up to show a tooltip. I would like the text inside the span to be used for the tooltip. How can I select this text in jQuery? <td class="row-head" colspan="5"><span class="tip-text">Complete Coverage</span><a href="#" class="help"></a></td> JQuery code - the current selector always finds the first instance only for all tips. $(document).ready(function() { $('.help').qtip({ style: { name: 'cream', tip: true }, content: { text: $(this).find('span.tip-text').html() } }); }); Thanks

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  • Excluding some classes from the cobertura report doesn't work

    - by user357480
    I tried to exclude some classes from cobertura as specified in this site <cobertura-instrument todir="${voldemort.instrumented.dir}" datafile="${cobertura.instrument.file}"> <classpath refid="tools-classpath" /> <ignore regex=".*\.xsd" /> <fileset dir="${voldemort.dist.dir}/classes"> <include name="**/*.class" /> <exclude name="**/client/protocol/pb/*.class"/> <exclude name="**/server/http/*.class"/> </fileset> </cobertura-instrument> but that doesn't work help me out, pleaseeeeeeeeeeee

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  • Is this crufty?

    - by bobobobo
    I'm writing code like: class Game { int getMouseX() { return inputManager.getMouseX() ; } } ; I remember seeing code like this and hating it. One function passes off to another? What is this "pattern" (or, possibly, anti-pattern) called? I don't like it! On the other hand, it saves exposing the InputManager to the user of the class... would that be a better choice? Or should Game simply not contain InputManager? Edit What about using multiple inheritance instead? class Game : public InputManager, public Window { // by virtue of inheriting InputManager and Window, // Game now has "acquired" the capabilities of // InputManager's public functions, without requiring delegate. } ; Have I not found a reasonably good use for multiple inheritance??

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