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  • How to set JComboBox not to select an element when created? (Java)

    - by Alex Cheng
    Hi all. Problem: I am using JComboBox, and tried using setSelectionIndex(-1) in my code (this code is placed in caretInvoke()) suggestionComboBox.removeAllItems(); for (int i = 0; i < suggestions.length; i++) { suggestionComboBox.addItem(suggestions[i]); } suggestionComboBox.setSelectedIndex(-1); suggestionComboBox.setEnabled(true); This is the initial setting when it was added to a pane: suggestionComboBox = new JComboBox(); suggestionComboBox.setEditable(false); suggestionComboBox.setPreferredSize(new Dimension(25, 25)); suggestionComboBox.addActionListener(new SuggestionComboBoxListener()); When the caretInvoke triggers the ComboBox initialisation, even before the user selects an element, the actionPerformed is already triggered (I tried a JOptionPane here): First popup (notice that "flow byte_jump" is selected): Second popup (I think the setSelectionIndex is executed) Then in the end: The problem is: My program autoinserts the selected text when the user selects an element from the ComboBox. So without the user selecting anything, it is automatically inserted already. How can I overcome the problem in this situation? Thanks.

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  • Determine asymmetric latencies in a network

    - by BeeOnRope
    Imagine you have many clustered servers, across many hosts, in a heterogeneous network environment, such that the connections between servers may have wildly varying latencies and bandwidth. You want to build a map of the connections between servers my transferring data between them. Of course, this map may become stale over time as the network topology changes - but lets ignore those complexities for now and assume the network is relatively static. Given the latencies between nodes in this host graph, calculating the bandwidth is a relative simply timing exercise. I'm having more difficulty with the latencies - however. To get round-trip time, it is a simple matter of timing a return-trip ping from the local host to a remote host - both timing events (start, stop) occur on the local host. What if I want one-way times under the assumption that the latency is not equal in both directions? Assuming that the clocks on the various hosts are not precisely synchronized (at least that their error is of the the same magnitude as the latencies involved) - how can I calculate the one-way latency? In a related question - is this asymmetric latency (where a link is quicker in direction than the other) common in practice? For what reasons/hardware configurations? Certainly I'm aware of asymmetric bandwidth scenarios, especially on last-mile consumer links such as DSL and Cable, but I'm not so sure about latency. Added: After considering the comment below, the second portion of the question is probably better off on serverfault.

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  • Mootools Form Post Problem, Abort increasingly+1 with each request

    - by Naresh
    Hi all, i'm using Mootools 1.2. Ihave 15 Forms with same name only change in their id's like form1, form2, form3, ... ,form15 same with their elements. i need to submit all forms by ajax. For that purpos i make a function and call them on each functions onClick event. function is function addStepConfiguration(id,mystrip,comment,error,submitid,i) { $(id).addEvent('submit', function(e) { e.stop(); $(submitid).setStyle('display','none'); loading_Img(i); this.set('send', { onComplete: function(responseText) { $('loading_img'+i).innerHTML = ''; SplittedResText = responseText.split("|"); if(SplittedResText[1]=='undefined') { $(error).innerHTML=SplittedResText[0]; } else { $(comment).innerHTML=SplittedResText[0]; $(mystrip).set('class',SplittedResText[1]); removeMsg.delay(20,'',error); removeMsg.delay(1500,'',comment); } $(submitid).setStyle('display','block'); } }); this.send(); }); } When i submit a form say first one then it submitted and give response normally, but in second time without page refresh, it abort the request one time. in third attempt it abort 2 times..then go on +1 each time. It gives no error, just abort and again request automatically. i can't understand what is the problem. please any one can help me.

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  • How to strengthen Mysql database server Security?

    - by i need help
    If we were to use server1 for all files (file server), server2 for mysql database (database server). In order for websites in server1 to access to the database in server2, isn't it needed to connect to to ip address of second (mysql server) ? In this case, is remote mysql connection. However, I seen from some people comment on the security issue. remote access to MySQL is not very secure. When your remote computer first connects to your MySQL database, the password is encrypted before being transmitted over the Internet. But after that, all data is passed as unencrypted "plain text". If someone was able to view your connection data (such as a "hacker" capturing data from an unencrypted WiFi connection you're using), that person would be able to view part or all of your database. So I just wondering ways to secure it? Allow remote mysql access from server1 by allowing the static ip adress allow remote access from server 1 by setting port allowed to connect to 3306 change 3306 to other port? Any advice?

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  • Understanding Security Certificates (and thier pricing)

    - by John Robertson
    I work at a very small company so certificate costs need to be absolutely minimal. However for some applications we do Need to have our customers get that warm fuzzy not-using-a-self-signed certificate feeling. Since creating a "certificate authority" with makecert really just means creating a public/private key pair, it seems pretty clear that creating a public/private key pair FROM such a "certificate authority" really just means generating a second public/private key pair and signing both with the private key that belongs to the "certificate authority". Since the keys are signed anyone can verify they came from the certificate authority I created, or if verisign gave me the pair they sign it with one of their own private keys, and anyone can use verisigns corresponding public key to confirm verisign as the source of the keys. Given this I don't understand when I go to verisign or godaddy why they have rates only for yearly plans, when all I really want from them is a single public/private key pair signed with one of their private keys (so that anyone else can use their public keys to confirm that, yes, they gave me that public/private key pair and they confirmed I was who I said I was so you can trust my public/private key pair as belonging to a legitimate third party). Clearly I am misunderstanding something, what is it? Does verisign retire their public/private key pairs periodically so that my verisign signed key pair "expires" and I need new ones?

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  • What's the difference between the [OptionalField] and [NonSerialized]

    - by IbrarMumtaz
    I came across this question on transcender: What should you apply to a field if its value is not required during deserialization? Me = [NonSerialized], ANSWER = [OptionalField] My gut reaction was NonSerialised, I have no idea why but in the space of 5 seconds thats what I thought but to my surprise, Transcender says I am wrong. OK fair enough .... but why? looking more closely at the question I have a good idea what to look out for as far as the [Nonseralized] attribute is concerned but still I would really like this clearing up. As far as I can tell the former has relationship with versioning conflicts between newer and older versions of the same assembly. The later is more concerned with not serializing a field FULLSTOP. Is there anything else that might pick these two apart? MSDN does not really say much about this as they both are used on the BinaryFormatters and SoapFormatter with the XMLFormatter using the XMLIgnoreAttribute. My second question is can you mix and match either one of the two attributes ... I am yet to use them as I have not had an excuse to mess about with them. So my curiosity can only go so far. Just throwing this one out there, but does my answer have something to do with the way [OnDeserialized] and the IdeserilizationCallback interface is implemented???? Am guessing here .... Thanks In Advance UPDATE: I know that optional field attribute does not serialize the value held by a data member but NonSerialized will not even serialise the data member or its value. That sounds about a right???? That's all I got on these two attributes.

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  • displaying another html content in div on ajax success

    - by Manish
    gameLike.jsp <div class="gameLikeStatus"> <a href="likeit" class="likeitlink">likeit</a> </div> var dataString = 'elementId='+ '<s:property value="id"/>'+ '&elementType=' + 'games'; $(document).ready(function(){ $('a#likeitlink').bind('click',function(event){ event.preventDefault(); $.ajax({ type: "POST", url: "likeit", dataType: "text html", data: dataString, success: function() { $.post('isLiked',dataString, function(data) { alert(data);//1 $('#gameLikeStatus').html(data); }); } }); }); }); in second.jsp contains a link <a href="unlikeit" class="Unlikeitlink">likeit</a> Here I am liking the element and after like it should display <a href="unlikeit" class="Unlikeitlink">likeit</a> instead of <a href="likeit" class="likeitlink">likeit</a> at <div class="gameLikeStatus"></div> in gameLike.jsp, alert(data);//1 is showing <a href="unlikeit" class="Unlikeitlink">likeit</a> this data but $('#gameLikeStatus').html(data); showing nothing. How to resolve this?

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  • What's the best practice for handling system-specific information under version control?

    - by Joe
    I'm new to version control, so I apologize if there is a well-known solution to this. For this problem in particular, I'm using git, but I'm curious about how to deal with this for all version control systems. I'm developing a web application on a development server. I have defined the absolute path name to the web application (not the document root) in two places. On the production server, this path is different. I'm confused about how to deal with this. I could either: Reconfigure the development server to share the same path as the production Edit the two occurrences each time production is updated. I don't like #1 because I'd rather keep the application flexible for any future changes. I don't like #2 because if I start developing on a second development server with a third path, I would have to change this for every commit and update. What is the best way to handle this? I thought of: Using custom keywords and variable expansion (such as setting the property $PATH$ in the version control properties and having it expanded in all the files). Git doesn't support this because it would be a huge performance hit. Using post-update and pre-commit hooks. Possibly the likely solution for git, but every time I looked at the status, it would report the two files as being changed. Not really clean. Pulling the path from a config file outside of version control. Then I would have to have the config file in the same location on all servers. Might as well just have the same path to begin with. Is there an easy way to deal with this? Am I over thinking it?

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  • Failed at linking C++ [undefined reference boost::filesystem3 ... ]

    - by Pphax
    i'm having some troubles compiling my work, i'm using ubuntu with g++! i get a lot of these messages: undefined reference to `boost::filesystem3::directory_entry::m_get_status(boost::system::error_code*) const' undefined reference to `boost::filesystem3::path::extension() const' undefined reference to `boost::filesystem3::path::filename() const' undefined reference to `boost::filesystem3::path::filename() const' (etc...) I've searched and found maaany answers but none of those work for me. [...] -lboost_system (/usr/lib/gcc/i686-linux-gnu/4.4.5/../../../../lib/libboost_system.so) -lboost_filesystem (/usr/lib/gcc/i686-linux-gnu/4.4.5/../../../../lib/libboost_filesystem.so) [...] (when linking it shows those two libraries, i'm guessing the error is related to the second one. hax@lap:~$ locate libboost_filesystem.so /home/hax/boost_1_47_0/bin.v2/libs/filesystem/build/gcc-4.4.5/release/threading-multi/libboost_filesystem.so.1.47.0 /home/hax/boost_1_47_0/stage/lib/libboost_filesystem.so /home/hax/boost_1_47_0/stage/lib/libboost_filesystem.so.1.47.0 /usr/lib/libboost_filesystem.so /usr/lib/libboost_filesystem.so.1.42.0 /usr/local/lib/libboost_filesystem.so /usr/local/lib/libboost_filesystem.so.1.47.0 this is the related line on my makefile: -L. -L../bncsutil/src/bncsutil/ -L../StormLib/stormlib/ -L../boost/lib/ -lbncsutil -lpthread -ldl -lz -lStorm -lmysqlclient_r -lboost_date_time -lboost_thread -lboost_system -lboost_filesystem -Wl -t I tried pointing with -L several different places where i saw filesystem.so was located but it didn't work! Can anyone see the problem in those lines? if you need me to put some extra data i'll do it, i'm not seeing the problem :( Thanks :)

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  • iPhone: Which are the most useful techniques for faster Bluetooth?

    - by Mike Howard
    Hi. I'm adding peer-to-peer bluetooth using GameKit to an iPhone shoot-em-up, so speed is vital. I'm sending about 40 messages a second each way, most of them with the faster GKSendDataUnreliable, all serializing with NSCoding. In testing between a 3G and 3GS, this is slowing the 3G down a lot more than I'd like. I'm wondering where I should concentrate my efforts to speed it up. How much slower is GKSendDataReliable? For the few packets that have to get there, would it be faster to send a GKSendDataUnreliable and have the peer send an acknowledgement so I can send again if I don't get the Ack within, say, 100ms? How much faster would it be to create the NSData instance using a regular C array rather than archiving with the NSCoding protocol? Is this serialization process (for about a dozen floats) just as slow as you'd expect from an object creation/deallocation overhead, or is something particularly slow happening? I heard that (for example) sending four seperate sets of data is much, much slower, than sending one piece of data four times the size. Would I make a significant saving by sending separate packets of data that wouldn't always go together in the same packet when they happen at the same time? Are there any other bluetooth performance secrets I've missed? Thanks for your help.

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  • Hibernate Session flush behaviour [ and Spring @Transactional ]

    - by EugeneP
    I use Spring and Hibernate in a web-app, SessionFactory is injected into a DAO bean, and then this DAO is used in a Servlet through webservicecontext. DAO methods are transactional, inside one of the methods I use ... getCurrentSession().save(myObject); One servlet calls this method with an object passed. The update seems to not be flushed at once, it takes about 5 seconds to see the changes in the database. The servlet's method in which that DAO's update method is called, takes a fraction of second to complete. After the @Transactional method of DAO is completed, flushing may NOT happen ? It does not seem to be a rule [ I already see it ]. Then the question is this: what to do to force the session to flush after every DAO method? It may not be a good thing to do, but talking about a Service layer, some methods must end with immediate flush, and Hibernate Session behavior is not predictable. So what to do to guarantee that my @Transactional method persists all the changes after the last line of that method code? getCurrentSession().flush() is the only solution? p.s. I read somewhere that @Transactional IS ASSOCIATED with a DB Transaction. Method returns, transaction must be committed. I do not see this happens.

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  • ViewController behaving oddly when pushed on the window

    - by ayazalavi
    I am using multiple controller during launch of an application in app delegate. One controller is for registration and the second controller is tabbar. tabbar was loading fine but when I pushed registration controller on window, contents went up by 20 units and I have good white blank screen at bottom. Therefore I recreated frame of my registration view controller in its viewdidload method and slided it 20 units down. The code is self.view.frame = CGRectMake(0, 20, self.view.frame.size.width, self.view.frame.size.height); and code in my app delegate for launch application was - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { if (![self accountExists]) { //code if account does not exists on iphone app database self.registerAccount = [[registerViewController alloc] initWithNibName:@"registerViewController" bundle:nil]; [window addSubview:registerAccount.view]; } else if([self autoLoginForAnyAccount]){ //code for autologin to app } else { self.tabBarController.selectedIndex = 1; self.tabBarController.delegate = self; [window addSubview:tabBarController.view]; } [window makeKeyAndVisible]; return YES; } if anyone knows why there is a white space at bottom when registration controller is pushed then please share it with me.

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  • $_POST Variable Detected in Chrome but not in Firefox

    - by user1707973
    I am using 2 images in a form to sort out query results from the database. The form is submitted using the POST method. When i click on the first image, the query results have to be sorted in ascending order, and when i click on the second, the results have to be sorted in the descending order. This is the code for the form: <form name="" action="" method="post"> <input type="hidden" name="typep" value="price" /> <input type="image" name="sort" value="asc" src="images/asc-ar.png" /> <input type="image" name="sort" value="desc" src="images/dsc-ar.png" /> </form> Now this is the code for checking if the $_REQUEST['sort'] variable is set and therefore whether sorting is required or not. if ($_REQUEST['sort'] != "") { $sort = $_REQUEST['sort']; $typep = $_REQUEST['typep']; //query to be executed depending on values of $sort and $typep } Firefox does detect the $_REQUEST['typep'] variable but not the $_REQUEST['sort'] one. This works perfectly in Chrome though. When i test the site in Firefox, it doesn't detect the $_REQUEST['sort'] variable and therefore the if condition evaluates to false and the search results don't get sorted.

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  • Access violation writing location, in my loop

    - by numerical25
    The exact error I am getting is First-chance exception at 0x0096234a in chp2.exe: 0xC0000005: Access violation writing location 0x002b0000. Windows has triggered a breakpoint in chp2.exe. And the breakpoint stops here for(DWORD i = 0; i < m; ++i) { //we are start at the top of z float z = halfDepth - i*dx; for(DWORD j = 0; j < n; ++j) { //to the left of us float x = -halfWidth + j*dx; float y = 0.0f; vertices[i*n+j].pos = D3DXVECTOR3(x, y, z); //<----- Right here vertices[i*n+j].color = D3DXVECTOR4(1.0f, 0.0f, 0.0f, 0.0f); } } I am not sure what I am doing wrong. below is the code in its entirety #include "MyGame.h" //#include "CubeVector.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; //grid information #define NUM_COLS 16 #define NUM_ROWS 16 #define CELL_WIDTH 32 #define CELL_HEIGHT 32 #define NUM_VERTSX (NUM_COLS + 1) #define NUM_VERTSY (NUM_ROWS + 1) bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix //The first line of code creates your identity matrix. Second line of code //second combines your camera position, target location, and which way is up respectively D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(200.0f, 60.0f, -20.0f), new D3DXVECTOR3(200.0f, 50.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngle = 0.0f; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&WorldMatrix, rotationAngle); rotationAngle += (float)D3DX_PI * 0.0f; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); mpD3DDevice->IASetIndexBuffer(modelObject.pIndicesBuffer, DXGI_FORMAT_R32_UINT, 0); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->DrawIndexed(modelObject.numIndices,0,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { //dx will represent the width and the height of the spacing of each vector float dx = 1; //Below are the number of vertices //m is the vertices of each row. n is the columns DWORD m = 30; DWORD n = 30; //This get the width of the entire land //30 - 1 = 29 rows * 1 = 29 * 0.5 = 14.5 float halfWidth = (n-1)*dx*0.5f; float halfDepth = (m-1)*dx*0.5f; float vertexsize = m * n; VertexPos vertices[80]; for(DWORD i = 0; i < m; ++i) { //we are start at the top of z float z = halfDepth - i*dx; for(DWORD j = 0; j < n; ++j) { //to the left of us float x = -halfWidth + j*dx; float y = 0.0f; vertices[i*n+j].pos = D3DXVECTOR3(x, y, z); vertices[i*n+j].color = D3DXVECTOR4(1.0f, 0.0f, 0.0f, 0.0f); } } int k = 0; DWORD indices[540]; for(DWORD i = 0; i < n-1; ++i) { for(DWORD j = 0; j < n-1; ++j) { indices[k] = (i * n) + j; indices[k + 1] = (i * n) + j + 1; indices[k + 2] = (i + 1) * n + j; indices[k + 3] = (i + 1) * n + j; indices[k + 4] = (i * n) + j + 1; indices[k + 5] = (i + 1) * n + j+ 1; k += 6; } } //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; modelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * modelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pIndicesBuffer); if(FAILED(hr)) return false; ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; }

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  • updating a column in a table only if after the update it won't be negative and identifying all updat

    - by Azeem
    Hello all, I need some help with a SQL query. Here is what I need to do. I'm lost on a few aspects as outlined below. I've four relevant tables: Table A has the price per unit for all resources. I can look up the price using a resource id. Table B has the funds available to a given user. Table C has the resource production information for a given user (including the number of units to produce everyday). Table D has the number of units ever produced by any given user (can be identified by user id and resource id) Having said that, I need to run a batch job on a nightly basis to do the following: a. for all users, identify whether they have the funds needed to produce the number of resources specified in table C and deduct the funds if they are available from table B (calculating the cost using table A). b. start the process to produce resources and after the resource production is complete, update table D using values from table C after the resource product is complete. I figured the second part can be done by using an UPDATE with a subquery. However, I'm not sure how I should go about doing part a. I can only think of using a cursor to fetch each row, examine and update. Is there a single sql statement that will help me avoid having to process each row manually? Additionally, if any rows weren't updated, the part b. SQL should not produce resources for that user. Basically, I'm attempting to modify the sql being used for this logic that currently is in a stored procedure to something that will run a lot faster (and won't process each row separately). Please let me know any ideas and thoughts. Thanks! - Azeem

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  • Validating a phone number in Android PreferenceScreen

    - by djechelon
    I have a PreferenceScreen in which the user is capable, if system can't autodetect it, to enter the device's phone number. I'm still learning this part of Android but I managed to understand a bit of PreferenceScreens by examples provided by Android SDK itself and a few tutorials. What I want is that the user can save the phone number only if null or valid, where by "valid" I mean running a generic validation logic (ie. an anonymous method that returns true or false, that can be reused in any possible situation*) or better, just to simplify things, ^(\+39)?3[0-9]{9}$ For now I have the following XML snip <EditTextPreference android:inputType="phone" android:key="@string/preference_phoneNo" android:selectAllOnFocus="true" android:singleLine="true" android:summary="@string/pref_phoneNumber_description" android:title="@string/pref_phoneNumber" /> and following code by courtesy of Eclipse New Activity wizard: private void setupSimplePreferencesScreen() { if (!isSimplePreferences(this)) { return; } addPreferencesFromResource(R.xml.pref_general); bindPreferenceSummaryToValue(findPreference(getString(R.string.preference_phoneNo))); } addPreferenceFromResource is supposed to load the XML node and add the preference to the screen, while binPreferenceSummaryToValue is supposed to make description text change when preference is updated. Just for sake of completeness for those who don't like code courtesy of the IDE, the second method is provided by Eclipse who also provides a private class in the code file that is /** * A preference value change listener that updates the preference's summary * to reflect its new value. */ In the general case, what should I do to perform validation logic before the preference gets saved when I click OK on the preference editor? Where is the validation logic to be put in a PreferenceScreen? *Aren't we all here to learn?

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  • jquery ui dialog open multiple dialog boxes using the same class on the button and the content div

    - by MichaelAntoni
    Hello there, i want to open multiple dialog boxes by using the same class on both the button and the content div. The below works but only for the first time. jQuery('.helpDialog').hide(); jQuery('.helpButton').click(function() { jQuery(this).next('.helpDialog').dialog({ autoOpen: true, title: 'Help', width: 500, height: 300, position: [180,10], draggable: true, resizable: false, modal: false }); return false; }); we know the reason for this http://blog.nemikor.com/2009/04/08/basic-usage-of-the-jquery-ui-dialog/ "the second call is ignored because the dialog has already been instantiated on that element." But when i fix that problem by trying the code below, the dialog box no longer opens. Can anyone help? Thanks in advance jQuery('.helpDialog').hide(); jQuery(function() { jQuery('.helpDialog').dialog({ autoOpen: false, modal: true, title: 'Info', width: 600, height: 400, position: [200,0], draggable: false }); }); jQuery('.helpButton').click(function() { jQuery(this).next('.helpDialog').dialog('open'); return false; });

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  • Running a process at the Windows 7 Welcome Screen

    - by peelman
    So here's the scoop: I wrote a tiny C# app a while back that displays the hostname, ip address, imaged date, thaw status (we use DeepFreeze), current domain, and the current date/time, to display on the welcome screen of our Windows 7 lab machines. This was to replace our previous information block, which was set statically at startup and actually embedded text into the background, with something a little more dynamic and functional. The app uses a Timer to update the ip address, deepfreeze status, and clock every second, and it checks to see if a user has logged in and kills itself when it detects such a condition. If we just run it, via our startup script (set via group policy), it holds the script open and the machine never makes it to the login prompt. If we use something like the start or cmd commands to start it off under a separate shell/process, it runs until the startup script finishes, at which point Windows seems to clean up any and all child processes of the script. We're currently able to bypass that using psexec -s -d -i -x to fire it off, which lets it persist after the startup script is completed, but can be incredibly slow, adding anywhere between 5 seconds and over a minute to our startup time. We have experimented with using another C# app to start the process, via the Process class, using WMI Calls (Win32_Process and Win32_ProcessStartup) with various startup flags, etc, but all end with the same result of the script finishing and the info block process getting killed. I tinkered with rewriting the app as a service, but services were never designed to interact with the desktop, let alone the login window, and getting things operating in the right context never really seemed to work out. So for the question: Does anybody have a good way to accomplish this? Launch a task so that it would be independent of the startup script and run on top of the welcome screen?

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  • Getting memory leak at NSURL connection in Iphone sdk.

    - by monish
    Hi guys, Here Im getting leak at the NSURL connection in my libxml parser can anyone tell how to resolve it. The code where leak generates is: - (BOOL)parseWithLibXML2Parser { BOOL success = NO; ZohoAppDelegate *appDelegate = (ZohoAppDelegate*) [ [UIApplication sharedApplication] delegate]; NSString* curl; if ([cName length] == 0) { curl = @"https://invoice.zoho.com/api/view/settings/currencies?ticket="; curl = [curl stringByAppendingString:appDelegate.ticket]; curl = [curl stringByAppendingString:@"&apikey="]; curl = [curl stringByAppendingString:appDelegate.apiKey]; curl = [curl stringByReplacingOccurrencesOfString:@"\n" withString:@""]; } NSURLRequest *theRequest = [NSURLRequest requestWithURL:[NSURL URLWithString:curl]]; NSLog(@"the request parserWithLibXml2Parser %@",theRequest); NSURLConnection *con = [[[NSURLConnection alloc] initWithRequest:theRequest delegate:self] autorelease];//Memory leak generated here at this line of code. //self.connection = con; //[con release]; // This creates a context for "push" parsing in which chunks of data that are // not "well balanced" can be passed to the context for streaming parsing. // The handler structure defined above will be used for all the parsing. The // second argument, self, will be passed as user data to each of the SAX // handlers. The last three arguments are left blank to avoid creating a tree // in memory. _xmlParserContext = xmlCreatePushParserCtxt(&simpleSAXHandlerStruct, self, NULL, 0, NULL); if(con != nil) { do { [[NSRunLoop currentRunLoop] runMode:NSDefaultRunLoopMode beforeDate:[NSDate distantFuture]]; } while (!_done && !self.error); } if(self.error) { //NSLog(@"parsing error"); [self.delegate parser:self encounteredError:nil]; } else { success = YES; } return success; } Anyone's help will be muck appreciated . Thank you, Monish.

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  • rbind.zoo doesn't seem create consistent zoo object

    - by a-or-b
    I want to rbind.zoo two zoo object together. When I was testing I came across the following issue(?)... Note: The below is an example, there is clearly no point to it apart from being illustrative. I have an zoo object, call it, 'X'. I want to break it into two parts and then rbind.zoo them together. When I compare it to the original object then all.equal gives differences. It appears that the '$class' attribute differs, but I can't see how or why. Is I make these xts objects then the all.equal works as expected. i.e. ..... X.date <- as.POSIXct(paste("2003-", rep(1:4, 4:1), "-", sample(1:28, 10, replace = TRUE), sep = "")) X <- zoo(matrix(rnorm(24), ncol = 2), X.date) a <- X[c(1:3), ] # first 3 elements b <- X[c(4:6), ] # second 3 elements c <- rbind.zoo(a, b) # rbind into an object of 6 elements d <- X[c(1:6), ] # all 6 elements all.equal(c, d) # are they equal? ~~~~ all.equal gives me the following difference: "Attributes: < Component 3: Attributes: < Length mismatch: comparison on first 1 components "

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  • Good functions and techniques for dealing with haskell tuples?

    - by toofarsideways
    I've been doing a lot of work with tuples and lists of tuples recently and I've been wondering if I'm being sensible. Things feel awkward and clunky which for me signals that I'm doing something wrong. For example I've written three convenience functions for getting the first, second and third value in a tuple of 3 values. Is there a better way I'm missing? Are there more general functions that allow you to compose and manipulate tuple data? Here are some things I am trying to do that feel should be generalisable. Extracting values: Do I need to create a version of fst,snd,etc... for tuples of size two, three, four and five, etc...? fst3(x,_,_) = x fst4(x,_,_,_) = x Manipulating values: Can you increment the last value in a list of pairs and then use that same function to increment the last value in a list of triples? Zipping and Unzipping values: There is a zip and a zip3. Do I also need a zip4? or is there some way of creating a general zip function? Sorry if this seems subjective, I honestly don't know if this is even possible or if I'm wasting my time writing 3 extra functions every time I need a general solution. Thank you for any help you can give!

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  • Locking database edit by key name

    - by Will Glass
    I need to prevent simultaneous edits to a database field. Users are executing a push operation on a structured data field, so I want to sequence the operations, not simply ignore one edit and take the second. Essentially I want to do synchronized(key name) { push value onto the database field } and set up the synchronized item so that only one operation on "key name" will occur at a time. (note: I'm simplifying, it's not always a simple push). A crude way to do this would be a global synchronization, but that bottlenecks the entire app. All I need to do is sequence two simultaneous writes with the same key, which is rare but annoying occurrence. This is a web-based java app, written with Spring (and using JPA/MySQL). The operation is triggered by a user web service call. (the root cause is when a user sends two simultaneous http requests with the same key). I've glanced through the Doug Lea/Josh Bloch/et al Concurrency in Action, but don't see an obvious solution. Still, this seems simple enough I feel there must be an elegant way to do this.

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  • Creating simple calculator with bison & flex in C++ (not C)

    - by ak91
    Hey, I would like to create simple C++ calculator using bison and flex. Please note I'm new to the creating parsers. I already found few examples in bison/flex but they were all written in C. My goal is to create C++ code, where classes would contain nodes of values, operations, funcs - to create AST (evaluation would be done just after creating whole AST - starting from the root and going forward). For example: my_var = sqrt(9 ** 2 - 32) + 4 - 20 / 5 my_var * 3 Would be parsed as: = / \ my_var + / \ sqrt - | / \ - 4 / / \ / \ ** 32 20 5 / \ 9 2 and the second AST would look like: * / \ my_var 3 Then following pseudocode reflects AST: ast_root = create_node('=', new_variable("my_var"), exp) where exp is: exp = create_node(OPERATOR, val1, val2) but NOT like this: $$ = $1 OPERATOR $3 because this way I directly get value of operation instead of creation the Node. I believe the Node should contain type (of operation), val1 (Node), val2 (Node). In some cases val2 would be NULL, like above mentioned sqrt which takes in the end one argument. Right? It will be nice if you can propose me C++ skeleton (without evaluation) for above described problem (including *.y file creating AST) to help me understand the way of creating/holding Nodes in AST. Code can be snipped, just to let me get the idea. I'll also be grateful if you point me to an existing (possibly simple) example if you know any. Thank you all for your time and assistance!

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  • Web Control added in .master control type not found in child page

    - by turtle
    I have a Web Site project, and within it I have a user Web Control defined in an ascx file. The control is added to the Site.Master, and it shows up correctly on the page and everything is fine. I need to override some of the control's fields on one of the pages that derive from Site.Master. // In OnLoad: MyControlName control = (MyControlName) Page.Master.GetBaseMasterPage().FindControl("controlID")); The issue is that MyControlName doesn't register as a valid Type on the child page. If I add a second instance of the control to the child page directly, the above works as needed, but if the control isn't placed directly on the page, and instead is only defined in the master page, the type is undefined. The control is not in a namespace, and is defined within the project, so I don't know why it is having such an issue location the appropriate type. If I put a breakpoint in the OnLoad, the type listed for the control is ASP.my_control_name_ascx, but using that does not work either. Why can't the child class reference the correct type? Can I fix this? Thanks!

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  • Why is a DataViewManager not sorting?

    - by Alarion
    First off, a quick rundown of what the code is doing. I have two tables: Companies and Clients. There is a one to many relationship between Companies and Clients (one company can have many clients). In some processing logic, I have both tables loaded into a DataSet - each are DataTables. I have added a DataRelation to set the relationship, and it works when I use GetChildRows on a record from the Companies table. However, I need to sort the records returned. After googling around some it looks like the DataViewManager is the way to go, and I have examined several basic examples. However, I cannot get my rows sorted. Am I missing something, or am I not using this how it is supposed to be used? Example code: Dim ldvmManager As New DataViewManager(mdsData) ldvmManager.DataViewSettings("Companies").Sort = "comName ASC" ldvmManager.DataViewSettings("Clients").ApplyDefaultSort = False ldvmManager.DataViewSettings("Clients").Sort = "entLastName ASC, entFirstName ASC" For Each mdrCurrentCompany in ldvmManager.DataViewSettings("Companies").Table.Rows Dim ldrClients() as DataRow = mdrCurrentCompany.GetChildRows("CompaniesClients") Next No matter what I do, the first Client returned has a last name that starts with a 'B' and the second has one that starts with a 'A'. From there, the order is all mixed up. If I use my entire data instead of the subset I was using to test with, the first Client returned has a last name that starts with 'J'. It seems like it is still using whatever default sort was being used before I tried to use the DataViewManager. Any ideas?

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