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  • capture types of varargs parameters

    - by IttayD
    Hi, I'd like to define a method accepting varargs, so that I get the types with which it was called even in the case of nulls. def foo(args: Any*) = .... val s: String = null foo(1, s) // i'd like to be able to tell in foo that args(0) is Int, args(1) is String

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  • Efficient SQL to count an occurrence in the latest X rows

    - by pulegium
    For example I have: create table a (i int); Assume there are 10k rows. I want to count 0's in the last 20 rows. Something like: select count(*) from (select i from a limit 20) where i = 0; Is that possible to make it more efficient? Like a single SQL statement or something? PS. DB is SQLite3 if that matters at all...

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  • Get previous and next row from current id

    - by Hukr
    How can I do to get the next row in a table? `image_id` int(11) NOT NULL auto_increment `image_title` varchar(255) NOT NULL `image_text` mediumtext NOT NULL `image_date` datetime NOT NULL `image_filename` varchar(255) NOT NULL If the current image is 3 for example and the next one is 7 etc. this won’t work: $query = mysql_query("SELECT * FROM images WHERE image_id = ".intval($_GET['id'])); echo $_GET['id']+1; How should I do? thanks

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  • Collision free hash function for a specific data structure

    - by Max
    Is it possible to create collision free hash function for a data structure with specific properties. The datastructure is int[][][] It contains no duplicates The range of integers that are contained in it is defined. Let's say it's 0..1000, the maximal integer is definitely not greater than 10000. Big problem is that this hash function should also be very fast. Is there a way to create such a hash function? Maybe at run time depending on the integer range?

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  • How to return a const QString reference in case of failure?

    - by moala
    Hi, consider the following code: const QString& MyClass::getID(int index) const { if (i < myArraySize && myArray[i]) { return myArray[i]->id; // id is a QString } else { return my_global_empty_qstring; // is a global empty QString } } How can I avoid to have an empty QString without changing the return type of the method? (It seems that returning an empty QString allocated on the stack is a bad idea) Thanks.

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  • Add effects to datagrid invalidate

    - by MooCow
    Is it possible to add an effect to a datagrid when I call invalidatelist to update the data? If it can be done, can the effects be selectively applied to only certain cells in the grid? The grid is showing an array with some nested array in it. I'm using an int counter to keep track of the nested array element position. When the counter is advanced, I tell the grid to update using invalidatelist.

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  • How to ensure structures are completly initialized (by name) in GCC?

    - by Steven Spark
    How do I ensure each and every field of my structures are initialized in GCC when using designated initializers? (I'm especially interested in function pointers.) (I'm using C not C++.) Here is an example: typedef struct { int a; int b; } foo_t; typedef struct { void (*Start)(void); void (*Stop)(void); } bar_t; foo_t fooo = { 5 }; foo_t food = { .b=4 }; bar_t baro = { NULL }; bar_t bard = { .Start = NULL }; -Wmissing-field-initializers does not help at all. It works for fooo only in GCC (mingw 4.7.3, 4.8.1), and clang does only marginally better (no warnings for food and bard). I'm sure there is a reason for not producing warnings for designated initializer (even when I explicitly ask for them) but I want/need them. I do not want to initialize structures based on order/position because that is more error prone (for example swapping Start and Stop won't even give any warning). And neither gcc nor clang will give any warning that I failed to explicitly initialize a field (when initializing by name). I also don't want to litter my code with if(x.y==NULL) lines for multiple reasons, one of which is I want compile time warnings and not runtime errors. At least splint will give me warnings on all 4 cases, but unfortunately I cannot use splint all the time (it chokes on some of the code (fails to parse some C99, GCC extensions)). Note: If I'm using a real function instead of NULL GCC will also show a warning for baro (but not bard). I searched google and stack overflow but only found related questions and have not found answer for this specific problem. The best match I have found is 'Ensure that all elements in a structure are initialized' Ensure that all elements in a structure are initialized Which asks pretty much the same question, but has no satisfying answer. Is there a better way dealing with this that I have not mentioned? (Maybe other code analysis tool? Preferably something (free) that can be integrated into Eclipse or Visual Studio...)

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  • UIRemoveNotificationType invalid conversion

    - by Daniel Wood
    Hi, I'm trying to use this fairly standard line of code in my app: [[UIApplication sharedApplication] registerForRemoteNotificationTypes:(UIRemoteNotificationTypeAlert | UIRemoteNotificationTypeBadge | UIRemoteNotificationTypeSound)]; But am receiving the follow error: error: invalid conversion from 'int' to 'UIRemoteNotificationType' It works if I only use one of the notification types but fails every time if I try and use more than one. Any ideas what I'm doing wrong?

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  • Several C# Language Questions

    - by Water Cooler v2
    1) What is int? Is it any different from the struct System.Int32? I understand that the former is a C# alias (typedef or #define equivalant) for the CLR type System.Int32. Is this understanding correct? 2) When we say: IComparable x = 10; Is that like saying: IComparable x = new System.Int32(); But we can't new a struct, right? or in C like syntax: struct System.In32 *x; x=>someThing = 10; 3) What is String with a capitalized S? I see in Reflector that it is the sealed String class, which, of course, is a reference type, unlike the System.Int32 above, which is a value type. What is string, with an uncapitalized s, though? Is that also the C# alias for this class? Why can I not see the alias definitions in Reflector? 4) Try to follow me down this subtle train of thought, if you please. We know that a storage location of a particular type can only access properties and members on its interface. That means: Person p = new Customer(); p.Name = "Water Cooler v2"; // legal because as Name is defined on Person. but // illegal without an explicit cast even though the backing // store is a Customer, the storage location is of type // Person, which doesn't support the member/method being // accessed/called. p.GetTotalValueOfOrdersMade(); Now, with that inference, consider this scenario: int i = 10; // obvious System.object defines no member to // store an integer value or any other value in. // So, my question really is, when the integer is // boxed, what is the *type* it is actually boxed to. // In other words, what is the type that forms the // backing store on the heap, for this operation? object x = i; Update Thank you for your answers, Eric Gunnerson and Aaronought. I'm afraid I haven't been able to articulate my questions well enough to attract very satisfying answers. The trouble is, I do know the answers to my questions on the surface, and I am, by no means, a newbie programmer. But I have to admit, a deeper understanding to the intricacies of how a language and its underlying platform/runtime handle storage of types has eluded me for as long as I've been a programmer, even though I write correct code.

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  • slowing down a loop in a recursive function

    - by eco_bach
    I have a difficult problem with a recursive function. Essentially I need to 'slow down' a for loop within a function that repeatedly calls itself(the function); Is this possible, or do I need to somehow extract the recursive nature of the function? function callRecursiveFuncAgain(ob:Object):void{ //do recursive stuff; for (var i:int = 0; i < 4; i++) { _nextObj=foo callRecursiveFuncAgain(_nextObj); } }

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  • Optimizing GDI+ drawing?

    - by user146780
    I'm using C++ and GDI+ I'm going to be making a vector drawing application and want to use GDI+ for the drawing. I'v created a simple test to get familiar with it: case WM_PAINT: GetCursorPos(&mouse); GetClientRect(hWnd,&rct); hdc = BeginPaint(hWnd, &ps); MemDC = CreateCompatibleDC(hdc); bmp = CreateCompatibleBitmap(hdc, 600, 600); SelectObject(MemDC,bmp); g = new Graphics(MemDC); for(int i = 0; i < 1; ++i) { SolidBrush sb(Color(255,255,255)); g->FillRectangle(&sb,rct.top,rct.left,rct.right,rct.bottom); } for(int i = 0; i < 250; ++i) { pts[0].X = 0; pts[0].Y = 0; pts[1].X = 10 + mouse.x * i; pts[1].Y = 0 + mouse.y * i; pts[2].X = 10 * i + mouse.x; pts[2].Y = 10 + mouse.y * i; pts[3].X = 0 + mouse.x; pts[3].Y = (rand() % 600) + mouse.y; Point p1, p2; p1.X = 0; p1.Y = 0; p2.X = 300; p2.Y = 300; g->FillPolygon(&b,pts,4); } BitBlt(hdc,0,0,900,900,MemDC,0,0,SRCCOPY); EndPaint(hWnd, &ps); DeleteObject(bmp); g->ReleaseHDC(MemDC); DeleteDC(MemDC); delete g; break; I'm wondering if I'm doing it right, or if I have areas killing the cpu. Because right now it takes ~ 1sec to render this and I want to be able to have it redraw itself very quickly. Thanks In a real situation would it be better just to figure out the portion of the screen to redraw and only redraw the elements withing bounds of this?

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  • what's the use of 0 in wait system call?

    - by Supereme
    Hi, The syntax for the wait system call is pid= wait(&var) where pid is the process id of child and var is the variable which will contain the reason for exiting child. But what happens when we use wait((int *)0)? What does it exactly mean? Thank you.

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  • Does binding temporary to a reference require a copy constructor in C++?

    - by vitaut
    Consider the following code: class A { A(const A&); public: A() {} }; int main() { const A &a = A(); } This code compiles fine with GCC, but fails to compile with Visual C++ with the following error: test.cc(8) : error C2248: 'A::A' : cannot access private member declared in class 'A' test.cc(2) : see declaration of 'A::A' test.cc(1) : see declaration of 'A' So is it necessary to have a copy constructor accessible when binding a temporary to a reference?

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  • 'Good' programming form in maintaining / updating / accessing files by entry

    - by zhermes
    Basic Question: If I'm storying/modifying data, should I access elements of a file by index hard-coded index, i.e. targetFile.getElement(5); via a hardcoded identifier (internally translated into index), i.e. target.getElementWithID("Desired Element"), or with some intermediate DESIRED_ELEMENT = 5; ... target.getElement(DESIRED_ELEMENT), etc. Background: My program (c++) stores data in lots of different 'dataFile's. I also keep a list of all of the data-files in another file---a 'listFile'---which also stores some of each one's properties (see below, but i.e. what it's name is, how many lines of information it has etc.). There is an object which manages the data files and the list file, call it a 'fileKeeper'. The entries of a listFile look something like: filename , contents name , number of lines , some more numbers ... Its definitely possible that I may add / remove fields from this list --- but in general, they'll stay static. Right now, I have a constant string array which holds the identification of each element in each entry, something like: const string fileKeeper::idKeys[] = { "FileName" , "Contents" , "NumLines" ... }; const int fileKeeper::idKeysNum = 6; // 6 - for example I'm trying to manage this stuff in 'good' programatic form. Thus, when I want to retrieve the number of lines in a file (for example), instead of having a method which just retrieves the '3'rd element... Instead I do something like: string desiredID = "NumLines"; int desiredIndex = indexForID(desiredID); string desiredElement = elementForIndex(desiredIndex); where the function indexForID() goes through the entries of idKeys until it finds desiredID then returns the index it corresponds to. And elementForIndex(index) actually goes into the listFile to retrieve the index'th element of the comma-delimited string. Problem: This still seems pretty ugly / poor-form. Is there a way I should be doing this? If not, what are some general ways in which this is usually done? Thanks!

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  • Grails problem with nullable contraint in domain class

    - by xain
    Hi, I'm having the following problem with grails' 1.2.1 domain classes: When I set a constraint attr(nullable:true) and attr is int or bool, this condition isn't reflected in the db (postgresql 8.4). However, if attr is a String, the DB is consistent with the situation. Any hints ? Thanks

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  • Why can't your switch statement data type be long Java?

    - by Fostah
    Here's an excerpt from Sun's Java tutorials: A switch works with the byte, short, char, and int primitive data types. It also works with enumerated types (discussed in Classes and Inheritance) and a few special classes that "wrap" certain primitive types: Character, Byte, Short, and Integer (discussed in Simple Data Objects ). There must be a good reason why the long primitive data type is not allowed. Anyone know what it is?

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  • Convert user input into ToString() method inside FlowDocument in Workflow 4.0

    - by Jon Ownbey
    I have a Workflow 4.0 app that generates emails. In a dialog for creating the email body the user needs to be able to input some string value representing an existing wf instance variable to be inserted as a string at runtime. So they input something like: Email body text including <. (say ExistingVariable is an int or something like that) Any helpful hints for how to convert this text with a ToString() at runtime?

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  • SQL Server 2005: Why would a delete from a temp table hang forever?

    - by Dr. Zim
    DELETE FROM #tItem_ID WHERE #tItem_ID.Item_ID NOT IN (SELECT DISTINCT Item_ID FROM Item_Keyword JOIN Keyword ON Item_Keyword.Keyword_ID = Keyword.Record_ID WHERE Keyword LIKE @tmpKW) The Keyword is %macaroni%. Both temp tables are 3300 items long. The inner select executes in under a second. All strings are nvarchar(249). All IDs are int. Any ideas? I executed it (it's in a stored proc) for over 12 minutes without it finishing.

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  • Can we change the text/background color of an individual property in PropertyGrid

    - by Charvak
    I have a .NET PropertyGrid control which displays properties of some class. I want to change the color or font or background color(it doesn't matter just that they look different from the other displayed properties) of some property. I can do with writing custom editor but I was wondering If an easier method exists? If I use custom editor then how do i change the editor of built-in types like bool, int etc. Thanks

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  • Printing values of all fields in C++ structure

    - by Zhinkaas
    Say a simple structure struct abc { int a; char b; } I got some value in a variable defined as its structure and now I want to print below a = [some value] b = [some character] What is the best way to achieve this for an arbitrary structure without having to write a dump...(...) function for each of the structure I encounter?

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