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  • Interpolation using a sprite's previous frame and current frame

    - by user22241
    Overview I'm currently using a method which has been pointed out to me is extrapolation rather than interolation. As a result, I'm also now looking into the possibility of using another method which is based on a sprite's position at it's last (rendered) frame and it's current one. Assuming an interpolation value of 0.5 this is, (visually), how I understand it should affect my sprite's position.... This is how I'm obtaining an inerpolation value: public void onDrawFrame(GL10 gl) { // Set/re-set loop back to 0 to start counting again loops=0; while(System.currentTimeMillis() > nextGameTick && loops < maxFrameskip) { SceneManager.getInstance().getCurrentScene().updateLogic(); nextGameTick += skipTicks; timeCorrection += (1000d / ticksPerSecond) % 1; nextGameTick += timeCorrection; timeCorrection %= 1; loops++; tics++; } interpolation = (float)(System.currentTimeMillis() + skipTicks - nextGameTick) / (float)skipTicks; render(interpolation); } I am then applying it like so (in my rendering call): render(float interpolation) { spriteScreenX = (spriteScreenX - spritePreviousX) * interpolation + spritePreviousX; spritePreviousX = spriteScreenX; // update and store this for next time } Results This unfortunately does nothing to smooth the movement of my sprite. It's pretty much the same as without the interpolation code. I can't get my head around how this is supposed to work and I honestly can't find any decent resources which explain this in any detail. My understanding of extrapolation is that when we arrive at the rendering call, we calculate the time between the last update call and the render call, and then adjust the sprite's position to reflect this time (moving the sprite forward) - And yet, this (Interpolation) is moving the sprite back, so how can this produce smooth results? Any advise on this would be very much appreciated. Edit I've implemented the code from OriginalDaemon's answer like so: @Override public void onDrawFrame(GL10 gl) { newTime = System.currentTimeMillis()*0.001; frameTime = newTime - currentTime; if ( frameTime > (dt*25)) frameTime = (dt*25); currentTime = newTime; accumulator += frameTime; while ( accumulator >= dt ) { SceneManager.getInstance().getCurrentScene().updateLogic(); previousState = currentState; t += dt; accumulator -= dt; } interpolation = (float) (accumulator / dt); render(); } Interpolation values are now being produced between 0 and 1 as expected (similar to how they were in my original loop) - however, the results are the same as my original loop (my original loop allowed frames to skip if they took too long to draw which I think this loop is also doing). I appear to have made a mistake in my previous logging, it is logging as I would expect it to (interpolated position does appear to be inbetween the previous and current positions) - however, the sprites are most definitely choppy when the render() skipping happens.

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  • ASP.Net MVC - how to post values to the server that are not in an input element

    - by David Carter
    Problem As was mentioned in a previous blog I am building a web page that allows the user to select dates in a calendar and then shows the dates in an unordered list. The problem now is that those dates need to be sent to the server on page submit so that they can be saved to the database. If I was storing the dates in an input element, say a textbox, that wouldn't be an issue but because they are in an html element whose contents are not posted to the server an alternative strategy needs to be developed. Solution The approach that I took to solve this problem is as follows: 1. Place a hidden input field on the form <input id="hiddenDates" name="hiddenDates" type="hidden" value="" /> ASP.Net MVC has an Html helper with a method called Hidden() that will do this for you @Html.Hidden("hiddenDates"). 2. Copy the values from the html element to the hidden input field before submitting the form The following javascript is added to the page:        $(function () {          $('#formCreate').submit(function () {               PopulateHiddenDates();          });        });            function PopulateHiddenDates() {          var dateValues = '';          $($('#dateList').children('li')).each(function(index) {             dateValues += $(this).attr("id") + ",";          });          $('#hiddenDates').val(dateValues);        } I'm using jQuery to bind to the form submit event so that my method to populate the hidden field gets called before the form is submitted. The dateList element is an unordered list and by using the jQuery each function I can itterate through all the <li> items that it contains, get each items id attribute (to which I have assigned the value of the date in millisecs) and write them to the hidden field as a comma delimited string. 3. Process the dates on the server        [HttpPost]         public ActionResult Create(string hiddenDates, string utcOffset)         {            List<DateTime> dates = GetDates(hiddenDates, utcOffset);         }         private List<DateTime> GetDates(string hiddenDates, int utcOffset)         {             List<DateTime> dates = new List<DateTime>();             var values = hiddenDates.Split(",".ToCharArray(),StringSplitOptions.RemoveEmptyEntries);             foreach (var item in values)             {                 DateTime newDate = new DateTime(1970, 1, 1).AddMilliseconds(double.Parse(item)).AddMinutes(utcOffset*-1);                 dates.Add(newDate);                }             return dates;         } By declaring a parameter with the same name as the hidden field ASP.Net will take care of finding the corresponding entry in the form collection posted back to the server and binding it to the hiddenDates parameter! Excellent! I now have my dates the user selected and I can save them to the database. I have also used the same technique to pass back a utcOffset so that I know what timezone the user is in and I can show the dates correctly to users in other timezones if necessary (this isn't strictly necessary at the moment but I plan to introduce times later), Saving multiple dates from an unordered list - DONE!

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  • How to pad number with leading zero with C#

    - by Jalpesh P. Vadgama
    Recently I was working with a project where I was in need to format a number in such a way which can apply leading zero for particular format.  So after doing such R and D I have found a great way to apply this leading zero format. I was having need that I need to pad number in 5 digit format. So following is a table in which format I need my leading zero format. 1-> 00001 20->00020 300->00300 4000->04000 50000->5000 So in the above example you can see that 1 will become 00001 and 20 will become 00200 format so on. So to display an integer value in decimal format I have applied interger.Tostring(String) method where I have passed “Dn” as the value of the format parameter, where n represents the minimum length of the string. So if we pass 5 it will have padding up to 5 digits. So let’s create a simple console application and see how its works. Following is a code for that. using System; namespace LeadingZero { class Program { static void Main(string[] args) { int a = 1; int b = 20; int c = 300; int d = 4000; int e = 50000; Console.WriteLine(string.Format("{0}------>{1}",a,a.ToString("D5"))); Console.WriteLine(string.Format("{0}------>{1}", b, b.ToString("D5"))); Console.WriteLine(string.Format("{0}------>{1}", c, c.ToString("D5"))); Console.WriteLine(string.Format("{0}------>{1}", d, d.ToString("D5"))); Console.WriteLine(string.Format("{0}------>{1}", e, e.ToString("D5"))); Console.ReadKey(); } } } As you can see in the above code I have use string.Format function to display value of integer and after using integer value’s  ToString method. Now Let’s run the console application and following is the output as expected. Here you can see the integer number are converted into the exact output that we requires. That’s it you can see it’s very easy. We have written code in nice clean way and without writing any extra code or loop. Hope you liked it. Stay tuned for more.. Till than happy programming.

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  • Silverlight hierarchy gridview with MVVM

    - by Suresh Behera
    Since few days i have been struggling to bind a gridview from a simple WCF async call. Following article look promising… http://blogs.telerik.com/vladimirenchev/posts/09-10-16/how_to_silverlight_grid_hierarchy_load_on_demand_using_mvvm_and_ria_services.aspx I conclude binding is not simple traditional databind() method call from gridview if you don’t know howto ;) Thanks, Suresh...(read more)

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  • Can I implement the readers and writers algorithm in OpenMP by replacing counting semaphores with another feature?

    - by DeveloperDon
    After reading about OpenMP and not finding functions to support semaphores, I did an internet search for OpenMP and the readers and writers problem, but found no suitable matches. Is there a general method for replacing counting semaphores in OpenMP with something that it supports? Or is there just a gap in the environment where it does not permit things that are asymmetrical like the third readers and writers problem shown on the following page? http://en.wikipedia.org/wiki/Readers-writers_problem#The_third_readers-writers_problem

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  • Shortcomings of using dynamic types in C#

    - by Karthik Sreenivasan
    I have been recently studying more on the dynamic types in C#. With some examples I understood once the code is compiled, it does not need to be recompiled again but can be executed directly. I feel the flexibility provided by the keyword to actually be able to change data type at will is a great advantage. Question, Are there any specific shortcomings apart from wrong dynamic method calls which throw run time exceptions which developers must know before starting the implementation.

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  • GDI (2 replies)

    Hallo, I have a small (hopefully) problem... I defined an user control that in the Paint overriden method does the following things: protected override void OnPaint( PaintEventArgs e ) { e.Graphics.Clear( BackColor ); e.Graphics.SmoothingMode SmoothingMode; e.Graphics.CompositingQuality CompositingQuality; e.Graphics.InterpolationMode InterpolationMode; e.Graphics.TextRenderingHint TextRenderingHi...

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  • Separating physics and game logic from UI code

    - by futlib
    I'm working on a simple block-based puzzle game. The game play consists pretty much of moving blocks around in the game area, so it's a trivial physics simulation. My implementation, however, is in my opinion far from ideal and I'm wondering if you can give me any pointers on how to do it better. I've split the code up into two areas: Game logic and UI, as I did with a lot of puzzle games: The game logic is responsible for the general rules of the game (e.g. the formal rule system in chess) The UI displays the game area and pieces (e.g. chess board and pieces) and is responsible for animations (e.g. animated movement of chess pieces) The game logic represents the game state as a logical grid, where each unit is one cell's width/height on the grid. So for a grid of width 6, you can move a block of width 2 four times until it collides with the boundary. The UI takes this grid, and draws it by converting logical sizes into pixel sizes (that is, multiplies it by a constant). However, since the game has hardly any game logic, my game logic layer [1] doesn't have much to do except collision detection. Here's how it works: Player starts to drag a piece UI asks game logic for the legal movement area of that piece and lets the player drag it within that area Player lets go of a piece UI snaps the piece to the grid (so that it is at a valid logical position) UI tells game logic the new logical position (via mutator methods, which I'd rather avoid) I'm not quite happy with that: I'm writing unit tests for my game logic layer, but not the UI, and it turned out all the tricky code is in the UI: Stopping the piece from colliding with others or the boundary and snapping it to the grid. I don't like the fact that the UI tells the game logic about the new state, I would rather have it call a movePieceLeft() method or something like that, as in my other games, but I didn't get far with that approach, because the game logic knows nothing about the dragging and snapping that's possible in the UI. I think the best thing to do would be to get rid of my game logic layer and implement a physics layer instead. I've got a few questions regarding that: Is such a physics layer common, or is it more typical to have the game logic layer do this? Would the snapping to grid and piece dragging code belong to the UI or the physics layer? Would such a physics layer typically work with pixel sizes or with some kind of logical unit, like my game logic layer? I've seen event-based collision detection in a game's code base once, that is, the player would just drag the piece, the UI would render that obediently and notify the physics system, and the physics system would call a onCollision() method on the piece once a collision is detected. What is more common? This approach or asking for the legal movement area first? [1] layer is probably not the right word for what I mean, but subsystem sounds overblown and class is misguiding, because each layer can consist of several classes.

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  • Client side code snipets

    - by raghu.yadav
    function clientMethodCall(event) { component = event.getSource(); AdfCustomEvent.queue(component, "customEvent",{payload:component.getSubmittedValue()}, true); event.cancel(); } ]]-- <af:document>      <f:facet name="metaContainer">      <af:group>        <!--[CDATA[            <script>                function clientMethodCall(event) {                                       component = event.getSource();                    AdfCustomEvent.queue(component, "customEvent",{payload:component.getSubmittedValue()}, true);                                                     event.cancel();                                    }                 </script> ]]-->      </af:group>    </f:facet>      <af:form>        <af:panelformlayout>          <f:facet name="footer">          <af:inputtext label="Let me spy on you: Please enter your mail password">            <af:clientlistener method="clientMethodCall" type="keyUp">            <af:serverlistener type="customEvent" method="#{customBean.handleRequest}">          </af:serverlistener>bean code    public void handleRequest(ClientEvent event){                System.out.println("---"+event.getParameters().get("payload"));            } tree<af:tree id="tree1" value="#{bindings.DepartmentsView11.treeModel}" var="node" selectionlistener="#{bindings.DepartmentsView11.treeModel.makeCurrent}" rowselection="single">    <f:facet name="nodeStamp">      <af:outputtext value="#{node}">    </af:outputtext>    <af:clientlistener method="expandNode" type="selection">  </af:clientlistener></f:facet>   <f:facet name="metaContainer">        <af:group>          <!--[CDATA[            <script>                function expandNode(event){                    var _tree = event.getSource();                    rwKeySet = event.getAddedSet();                    var firstRowKey;                    for(rowKey in rwKeySet){                       firstRowKey  = rowKey;                        // we are interested in the first hit, so break out here                        break;                    }                    if (_tree.isPathExpanded(firstRowKey)){                         _tree.setDisclosedRowKey(firstRowKey,false);                    }                    else{                        _tree.setDisclosedRowKey(firstRowKey,true);                    }               }        </script> ]]-->        </af:group>      </f:facet>   </af:tree> </af:clientlistener></af:inputtext></f:facet></af:panelformlayout></af:form></af:document> bean code public void handleRequest(ClientEvent event){ System.out.println("---"+event.getParameters().get("payload")); } tree function expandNode(event){ var _tree = event.getSource(); rwKeySet = event.getAddedSet(); var firstRowKey; for(rowKey in rwKeySet){ firstRowKey = rowKey; // we are interested in the first hit, so break out here break; } if (_tree.isPathExpanded(firstRowKey)){ _tree.setDisclosedRowKey(firstRowKey,false); } else{ _tree.setDisclosedRowKey(firstRowKey,true); } } ]]--

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  • Loading SpriteFont through a different class than Game.cs

    - by MintyAnt
    I am trying to load up a single SpriteFont to print some debug information. In our current game, we load up both Textures and Music through a ResourceManager. They are both loaded with a filestream, and thus do not require Content.Load SoundEffect soundEffect = SoundEffect.FromStream( fs ); Since this ResourceManager does not inherit from Game or is like Game.cs, I cannot use the usual method: SpriteFont spriteFont = Content.Load<SpriteFont>(resource.Key.Item2); Anyone have any idea how I can either: -Load the SpriteFont a different way -Create my own Contentmanager

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  • How to use Ajax : CollapsiblePanelExtender in ASP.NET

    - by SAMIR BHOGAYTA
    //It is simple method, Other properties will be set which you want Step 1: Take one panel and all the content you want to collapse put into this panel. Step 2: Set the Collapsed Property true. Step 3: ExpandControlID/CollapseControlID : The Controls that will expand or collapse the panel on a click, respectively. If these values are the same, the panel will automatically toggle its state on each click. Step 4: TargetControlID is PanelID Step 5: Select Panel and Set the Property SuppressPostBack="True"

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  • Anatomy of a .NET Assembly - Custom attribute encoding

    - by Simon Cooper
    In my previous post, I covered how field, method, and other types of signatures are encoded in a .NET assembly. Custom attribute signatures differ quite a bit from these, which consequently affects attribute specifications in C#. Custom attribute specifications In C#, you can apply a custom attribute to a type or type member, specifying a constructor as well as the values of fields or properties on the attribute type: public class ExampleAttribute : Attribute { public ExampleAttribute(int ctorArg1, string ctorArg2) { ... } public Type ExampleType { get; set; } } [Example(5, "6", ExampleType = typeof(string))] public class C { ... } How does this specification actually get encoded and stored in an assembly? Specification blob values Custom attribute specification signatures use the same building blocks as other types of signatures; the ELEMENT_TYPE structure. However, they significantly differ from other types of signatures, in that the actual parameter values need to be stored along with type information. There are two types of specification arguments in a signature blob; fixed args and named args. Fixed args are the arguments to the attribute type constructor, named arguments are specified after the constructor arguments to provide a value to a field or property on the constructed attribute type (PropertyName = propValue) Values in an attribute blob are limited to one of the basic types (one of the number types, character, or boolean), a reference to a type, an enum (which, in .NET, has to use one of the integer types as a base representation), or arrays of any of those. Enums and the basic types are easy to store in a blob - you simply store the binary representation. Strings are stored starting with a compressed integer indicating the length of the string, followed by the UTF8 characters. Array values start with an integer indicating the number of elements in the array, then the item values concatentated together. Rather than using a coded token, Type values are stored using a string representing the type name and fully qualified assembly name (for example, MyNs.MyType, MyAssembly, Version=1.0.0.0, Culture=neutral, PublicKeyToken=0123456789abcdef). If the type is in the current assembly or mscorlib then just the type name can be used. This is probably done to prevent direct references between assemblies solely because of attribute specification arguments; assemblies can be loaded in the reflection-only context and attribute arguments still processed, without loading the entire assembly. Fixed and named arguments Each entry in the CustomAttribute metadata table contains a reference to the object the attribute is applied to, the attribute constructor, and the specification blob. The number and type of arguments to the constructor (the fixed args) can be worked out by the method signature referenced by the attribute constructor, and so the fixed args can simply be concatenated together in the blob without any extra type information. Named args are different. These specify the value to assign to a field or property once the attribute type has been constructed. In the CLR, fields and properties can be overloaded just on their type; different fields and properties can have the same name. Therefore, to uniquely identify a field or property you need: Whether it's a field or property (indicated using byte values 0x53 and 0x54, respectively) The field or property type The field or property name After the fixed arg values is a 2-byte number specifying the number of named args in the blob. Each named argument has the above information concatenated together, mostly using the basic ELEMENT_TYPE values, in the same way as a method or field signature. A Type argument is represented using the byte 0x50, and an enum argument is represented using the byte 0x55 followed by a string specifying the name and assembly of the enum type. The named argument property information is followed by the argument value, using the same encoding as fixed args. Boxed objects This would be all very well, were it not for object and object[]. Arguments and properties of type object allow a value of any allowed argument type to be specified. As a result, more information needs to be specified in the blob to interpret the argument bytes as the correct type. So, the argument value is simple prepended with the type of the value by specifying the ELEMENT_TYPE or name of the enum the value represents. For named arguments, a field or property of type object is represented using the byte 0x51, with the actual type specified in the argument value. Some examples... All property signatures start with the 2-byte value 0x0001. Similar to my previous post in the series, names in capitals correspond to a particular byte value in the ELEMENT_TYPE structure. For strings, I'll simply give the string value, rather than the length and UTF8 encoding in the actual blob. I'll be using the following enum and attribute types to demonstrate specification encodings: class AttrAttribute : Attribute { public AttrAttribute() {} public AttrAttribute(Type[] tArray) {} public AttrAttribute(object o) {} public AttrAttribute(MyEnum e) {} public AttrAttribute(ushort x, int y) {} public AttrAttribute(string str, Type type1, Type type2) {} public int Prop1 { get; set; } public object Prop2 { get; set; } public object[] ObjectArray; } enum MyEnum : int { Val1 = 1, Val2 = 2 } Now, some examples: Here, the the specification binds to the (ushort, int) attribute constructor, with fixed args only. The specification blob starts off with a prolog, followed by the two constructor arguments, then the number of named arguments (zero): [Attr(42, 84)] 0x0001 0x002a 0x00000054 0x0000 An example of string and type encoding: [Attr("MyString", typeof(Array), typeof(System.Windows.Forms.Form))] 0x0001 "MyString" "System.Array" "System.Windows.Forms.Form, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" 0x0000 As you can see, the full assembly specification of a type is only needed if the type isn't in the current assembly or mscorlib. Note, however, that the C# compiler currently chooses to fully-qualify mscorlib types anyway. An object argument (this binds to the object attribute constructor), and two named arguments (a null string is represented by 0xff and the empty string by 0x00) [Attr((ushort)40, Prop1 = 12, Prop2 = "")] 0x0001 U2 0x0028 0x0002 0x54 I4 "Prop1" 0x0000000c 0x54 0x51 "Prop2" STRING 0x00 Right, more complicated now. A type array as a fixed argument: [Attr(new[] { typeof(string), typeof(object) })] 0x0001 0x00000002 // the number of elements "System.String" "System.Object" 0x0000 An enum value, which is simply represented using the underlying value. The CLR works out that it's an enum using information in the attribute constructor signature: [Attr(MyEnum.Val1)] 0x0001 0x00000001 0x0000 And finally, a null array, and an object array as a named argument: [Attr((Type[])null, ObjectArray = new object[] { (byte)2, typeof(decimal), null, MyEnum.Val2 })] 0x0001 0xffffffff 0x0001 0x53 SZARRAY 0x51 "ObjectArray" 0x00000004 U1 0x02 0x50 "System.Decimal" STRING 0xff 0x55 "MyEnum" 0x00000002 As you'll notice, a null object is encoded as a null string value, and a null array is represented using a length of -1 (0xffffffff). How does this affect C#? So, we can now explain why the limits on attribute arguments are so strict in C#. Attribute specification blobs are limited to basic numbers, enums, types, and arrays. As you can see, this is because the raw CLR encoding can only accommodate those types. Special byte patterns have to be used to indicate object, string, Type, or enum values in named arguments; you can't specify an arbitary object type, as there isn't a generalised way of encoding the resulting value in the specification blob. In particular, decimal values can't be encoded, as it isn't a 'built-in' CLR type that has a native representation (you'll notice that decimal constants in C# programs are compiled as several integer arguments to DecimalConstantAttribute). Jagged arrays also aren't natively supported, although you can get around it by using an array as a value to an object argument: [Attr(new object[] { new object[] { new Type[] { typeof(string) } }, 42 })] Finally... Phew! That was a bit longer than I thought it would be. Custom attribute encodings are complicated! Hopefully this series has been an informative look at what exactly goes on inside a .NET assembly. In the next blog posts, I'll be carrying on with the 'Inside Red Gate' series.

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  • Can frequent state changes decrease rendering performance?

    - by Miro
    Can frequent texture and shader binding decrease rendering performance? "Frequent" binding example: for object for material in object render part of object using that material "Low count" binding example: for material for object in material render part of object using that material I'm planning to use an octree later and with this "low count" method of rendering it can drastically increase memory consumption. So is it good idea?

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  • This Task Is Currently Locked by a Running Workflow and Cannot Be Edited

    - by Jayant Sharma
    Problem: In SharePoint Workflow, "This task is currently locked by a running workflow and cannot be edited" is the common exception, that we face. Solution: Generally this exception occurs 1.  when the number of items in the Task List gets highThis exception says that the workflow is not able to deliver the all the events at a given time and so the tasks get locked.  Out Of Box, the default event delivery throttle value is 15.  Event delivery throttle value Specifies the number of workflows that can be processed at the same time across all front-end Web serverslook at following link.(http://blogs.msdn.com/b/vincent_runge/archive/2008/09/16/about-the-workflow-eventdelivery-throttle-parameter.aspx)If the value returned by query is superior to the throttle (15 by default), any new workflow event will not be processed immediately. so we need to change it by stsadm command like...stsadm -o setproperty -pn workflow-eventdelivery-throttle -pv "20"(http://technet.microsoft.com/en-us/library/cc287939(office.12).aspx) 2. When we modify a Workflow Task from Custom TaskEdit Page.   when we try to modify the workflow task from outside workflow default Page, like custom workflow taskedit page. then is exception occurs.suppose we have custom task edit page with dropdown  and values are submitted/ Progress/ completed etc and we want to complete task from here. it will throw exception on SPWorkflowTask.AlterTask method, which changes the TaskStatus.When I debug, to find the root cause I actully found that the workflow is not locked. The InternalState flag of the workflow does not include the Locked flag bits(http://msdn.microsoft.com/en-us/library/dd928318(v=office.12).aspx) When I found this link http://geek.hubkey.com/2007/09/locked-workflow.htmlIt is exactly what I wanted. It says that "when the WorkflowVersion of the task list item is not equal to 1" then the error occurs. The solution that is propsed here works fantastically if ((int)task[SPBuiltInFieldId.WorkflowVersion] != 1){    SPList parentList = task.ParentList.ParentWeb.Lists[new Guid(task[SPBuiltInFieldId.WorkflowListId].ToString())];    SPListItem parentItem = parentList.Items.GetItemById((int)task[SPBuiltInFieldId.WorkflowItemId]);    SPWorkflow workflow = parentItem.Workflows[new Guid(task[SPBuiltInFieldId.WorkflowInstanceID].ToString())];    if (!workflow.IsLocked)    {       task[SPBuiltInFieldId.WorkflowVersion] = 1;       task.SystemUpdate();      break;    }} It will reset the workflow version to 1 again.Conclusion: This Exception is completely confusing. So, we need to find at first whether our workflow is really locked or not. If it is really locked then use 1st method. If not, then check the workflow version and set it to 1 again.Jayant Sharma

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  • Convert vector interpolation to quaternion interpolation? (Catmull-Rom)

    - by edA-qa mort-ora-y
    I have some existing code which does catmull-rom interpolation on two vectors (facing and up). I'm converting this to use quaternions instead (to replace the two vectors). Is there a general way to convert the vector based interpolation to a quaternion one? The approach I'm using now is to exact the axis and angle from the quanternion. I then interpolate each of those independently and convert back to a quaternion. Is there a more direct method?

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  • In rails, what defines unit testing as opposed to other kinds of testing

    - by junky
    Initially I thought this was simple: unit testing for models with other testing such as integration for controller and browser testing for views. But more recently I've seen a lot of references to unit testing that doesn't seem to exactly follow this format. Is it possible to have a unit test of a controller? Does that mean that just one method is called? What's the distinction? What does unit testing really means in my rails world?

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  • how to send trackback and pingback using c# script

    - by anirudha
    This is a very interesting topic because if you want to search about them. you find much useless stuff even you use c# as prefix. 1. how trackback works ? Every blog who have support to trackback that in their every post they have some text comment like <rdf:/rdf></rdf:rdf>  inside this tag the attribute “trackback:ping” have a url where we can send trackback. 2. you need some information about your blog to post where you want to trackback like 1. URL where you want to send the trackback 2. your post title [may be page title] 3. your post URL [may be page url] 4.  Excerpt : information you want to send. 5. you blogname [may be sitename if you use site not blog] make the information like querystring just we use in asp.net ex: title=”pingpost&url=pingurl&excerpt=it’s me&blog=myblog” ; the information look like asp.net Querystring if you unsure that you can HTMLencode the information who you use in parameters. you need to be sure that your post have URL of post where you want to send trackback. make  a request to pingurl set the following property request.Method = “POST”; //because they support only POST request.ContentLength = param.length // choose the length of parameters we create for sending ping. request.ContentType = "application/x-www-form-urlencoded"; // required to set. now when you send the request then server respond you something about your request check that the request.statuscode is verify that’s work or not if (response.StatusCode < HttpStatusCode.OK && response.StatusCode >= HttpStatusCode.Ambiguous)                     throw new Exception(string.Format(response.StatusCode.ToString())); because you have the response in XML format you can parse the response that’s have Error tag inside them or not. i put here information not code the reason is that “i see some other blog from a week on the topic but i found that they[blogger] post code not the method and all their code are useless and not worked”. because i thing to be more declarative i post here the definition not code.

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  • Share wireless Internet connection between Ubuntu 10.04 to Windows Vista through ethernet

    - by Artyom2033
    I am connected to the internet using a wireless connection on my laptop running ubuntu 10.04 and I want to share it to a desktop running windows Vista trough a Ethernet cable. How do I do that? I've try the "GUI Method via Network Manager (Ubuntu 9.10 and up)" on this page : https://help.ubuntu.com/community/Internet/ConnectionSharing but how to I access to it from Windows Vista? I didn't even know if it is shared. Thanks for the help

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  • CodePlex Daily Summary for Sunday, June 01, 2014

    CodePlex Daily Summary for Sunday, June 01, 2014Popular ReleasesSandcastle Help File Builder: Help File Builder and Tools v2014.5.31.0: General InformationIMPORTANT: On some systems, the content of the ZIP file is blocked and the installer may fail to run. Before extracting it, right click on the ZIP file, select Properties, and click on the Unblock button if it is present in the lower right corner of the General tab in the properties dialog. This release completes removal of the branding transformations and implements the new VS2013 presentation style that utilizes the new lightweight website format. Several breaking cha...Tooltip Web Preview: ToolTip Web Preview: Version 1.0Database Helper: Release 1.0.0.0: First Release of Database HelperCoMaSy: CoMaSy1.0.2: !Contact Management SystemImage View Slider: Image View Slider: This is a .NET component. We create this using VB.NET. Here you can use an Image Viewer with several properties to your application form. We wish somebody to improve freely. Try this out! Author : Steven Renaldo Antony Yustinus Arjuna Purnama Putra Andre Wijaya P Martin Lidau PBK GENAP 2014 - TI UKDWAspose for Apache POI: Missing Features of Apache POI WP - v 1.1: Release contain the Missing Features in Apache POI WP SDK in Comparison with Aspose.Words for dealing with Microsoft Word. What's New ?Following Examples: Insert Picture in Word Document Insert Comments Set Page Borders Mail Merge from XML Data Source Moving the Cursor Feedback and Suggestions Many more examples are yet to come here. Keep visiting us. Raise your queries and suggest more examples via Aspose Forums or via this social coding site.babelua: V1.5.6.0: V1.5.6.0 - 2014.5.30New feature: support quick-cocos2d-x project now; support text search in scripts folder now, you can use this function in Search Result Window;SEToolbox: 01.032.014 Release 1: Added fix when loading game Textures for icons causing 'Unable to read beyond the end of the stream'. Added new Resource Report, that displays all in game resources in a concise report. Added in temp directory cleaner, to keep excess files from building up. Fixed use of colors on the windows, to work better with desktop schemes. Adding base support for multilingual resources. This will allow loading of the Space Engineers resources to show localized names, and display localized date a...ClosedXML - The easy way to OpenXML: ClosedXML 0.71.2: More memory and performance improvements. Fixed an issue with pivot table field order.Fancontroller: Fancontroller: Initial releaseVi-AIO SearchBar: Vi – AIO Search Bar: Version 1.0Top Verses ( Ayat Emas ): Binary Top Verses: This one is the bin folder of the component. the .dll component is inside.Traditional Calendar Component: Traditional Calender Converter: Duta Wacana Christian University This file containing Traditional Calendar Component and Demo Aplication that using Traditional Calendar Component. This component made with .NET Framework 4 and the programming language is C# .SQLSetupHelper: 1.0.0.0: First Stable Version of SQL SetupComposite Iconote: Composite Iconote: This is a composite has been made by Microsoft Visual Studio 2013. Requirement: To develop this composite or use this component in your application, your computer must have .NET framework 4.5 or newer.Magick.NET: Magick.NET 6.8.9.101: Magick.NET linked with ImageMagick 6.8.9.1. Breaking changes: - Int/short Set methods of WritablePixelCollection are now unsigned. - The Q16 build no longer uses HDRI, switch to the new Q16-HDRI build if you need HDRI.fnr.exe - Find And Replace Tool: 1.7: Bug fixes Refactored logic for encoding text values to command line to handle common edge cases where find/replace operation works in GUI but not in command line Fix for bug where selection in Encoding drop down was different when generating command line in some cases. It was reported in: https://findandreplace.codeplex.com/workitem/34 Fix for "Backslash inserted before dot in replacement text" reported here: https://findandreplace.codeplex.com/discussions/541024 Fix for finding replacing...VG-Ripper & PG-Ripper: VG-Ripper 2.9.59: changes NEW: Added Support for 'GokoImage.com' links NEW: Added Support for 'ViperII.com' links NEW: Added Support for 'PixxxView.com' links NEW: Added Support for 'ImgRex.com' links NEW: Added Support for 'PixLiv.com' links NEW: Added Support for 'imgsee.me' links NEW: Added Support for 'ImgS.it' linksToolbox for Dynamics CRM 2011/2013: XrmToolBox (v1.2014.5.28): XrmToolbox improvement XrmToolBox updates (v1.2014.5.28)Fix connecting to a connection with custom authentication without saved password Tools improvement New tool!Solution Components Mover (v1.2014.5.22) Transfer solution components from one solution to another one Import/Export NN relationships (v1.2014.3.7) Allows you to import and export many to many relationships Tools updatesAttribute Bulk Updater (v1.2014.5.28) Audit Center (v1.2014.5.28) View Layout Replicator (v1.2014.5.28) Scrip...Microsoft Ajax Minifier: Microsoft Ajax Minifier 5.10: Fix for Issue #20875 - echo switch doesn't work for CSS CSS should honor the SASS source-file comments JS should allow multi-line comment directivesNew ProjectsCet MicroWPF: WPF-like library for simple graphic-UI application using Netduino (Plus) 2 and the FTDI FT800 Eve board.Fakemons: Some Fakmons, powered by XML, XSLT, CSS and JavascriptFling OS: Fling OS is a C# operating system project aiming to create a new, managed operating system from the ground up.MudRoom: Experimental tool sets in mud parsing and area definitionOOP-2112110158: My name's NgocDungRoslynResearch: Roslyn ResearchTHD - Control de Usuarios: control de usuarios y permisosWPF Kinect User Controls: WPF Kinect User Control project provide simple Tilt and Skeleton Tracking Parameter Controls.

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  • NVIDIA x server - "sudo nvidia config" does not generate a working 'xorg.config'

    - by Mike
    I am over 18 hours deep on this challenge. I got to this point and am stuck. very stuck. Maybe you can figure it out? Ubuntu Version 12.04 LTS with all the updates installed. Problem: The default settings in "etc/X11/xorg.conf" that are generated by the "nvidia-xconfig" tool, do not allow the NVIDIA x server to connect to the driver in my "System Settings Additional Driver window". (that's how I understand it. Lots of information below). Symptoms of Problem "System Settings Additional Driver" window has drivers, but the nvidia x server cannot connect/utilize any of the 4 drivers. the drivers are activated, but not in use. When I go to "System Tools Administration NVIDIA x server settings" I get an error that basically tells me to create a default file to initialize the NVIDIA X server (screen shot below). This is the messages the terminal gives after running a "sudo nvidia-xconfig" command for the first time. It seems that the generated file by the tool i just ran is generating a bad/unusable file: If I run the "sudo nvidia-xconfig" command again, I wont get an error the second time. However when I reboot, the default file that is generated (etc/X11/xorg.conf) simply puts the screen resolution at 800 x 600 (or something big like that). When I try to go to NVIDIA x server settings I am greeted with the same screen as the screen shot as in symptom 2 (no option to change the resolution). If I try to go to "system settings display" there are no other resolutions to choose from. At this point I must delete the newly minted "xorg.conf" and reinstate the original in its place. Here are the contents of the "xorg.conf" that is generated first (the one missing required information): # nvidia-xconfig: X configuration file generated by nvidia-xconfig # nvidia-xconfig: version 304.88 (buildmeister@swio-display-x86-rhel47-06) Wed Mar 27 15:32:58 PDT 2013 Section "ServerLayout" Identifier "Layout0" Screen 0 "Screen0" InputDevice "Keyboard0" "CoreKeyboard" InputDevice "Mouse0" "CorePointer" EndSection Section "Files" EndSection Section "InputDevice" # generated from default Identifier "Mouse0" Driver "mouse" Option "Protocol" "auto" Option "Device" "/dev/psaux" Option "Emulate3Buttons" "no" Option "ZAxisMapping" "4 5" EndSection Section "InputDevice" # generated from default Identifier "Keyboard0" Driver "kbd" EndSection Section "Monitor" Identifier "Monitor0" VendorName "Unknown" ModelName "Unknown" HorizSync 28.0 - 33.0 VertRefresh 43.0 - 72.0 Option "DPMS" EndSection Section "Device" Identifier "Device0" Driver "nvidia" VendorName "NVIDIA Corporation" EndSection Section "Screen" Identifier "Screen0" Device "Device0" Monitor "Monitor0" DefaultDepth 24 SubSection "Display" Depth 24 EndSubSection EndSection Hardware: I ran the "lspci|grep VGA". There results are: 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 01:00.0 VGA compatible controller: NVIDIA Corporation GF108 [Quadro 1000M] (rev a1) More Hardware info: Ram: 16GB CPU: Intel Core i7-2720QM @2.2GHz * 8 Other: 64 bit. This is a triple boot computer and not a VM. Attempts With Not Success on My End: 1) Tried to append the "xorg.conf" with what I perceive is missing information and obviously it didn't fly. 2) All the other stuff I tried got me to this point. 3) See if this link is helpful to you (I barely get it, but i get enough knowing that a smarter person might find this useful): http://manpages.ubuntu.com/manpages/lucid/man1/nvidia-xconfig.1.html 4) I am completely new to Linux (40 hours over past week), but not to programming. However I am very serious about changing over to Linux. When you respond (I hope someone responds...) please respond in a way that a person new to Linux can understand. 5) By the way, the reason I am in this mess is because I MUST have a second monitor running from my laptop, and "System Settings Display" doesn't recognize my second display. I know it is possible to make the second display work in my system, because when I boot from the install CD, I perform work on the native laptop monitor, but the second monitor shows a purple screen with Ubuntu in the middle, so I know the VGA port is sending a signal out. If this is too much for you to tackle please suggest an alternative method to get a second display. I don't want to go to windows but I cannot have a single display. I am really fudged here. I hope some smart person can help. Thanks in advance. Mike. **********************EDIT #1********************** More Details About Graphics Card I was asked "which brand of nvidia-card do you have exactly?" Here is what I did to provide more info (maybe relevant, maybe not, but here is everything): 1) Took my Lenovo W520 right apart to see if there is an identifier on the actual card. However I realized that if I get deep enough to take a look, the laptop "won't like it". so I put it back together. Figuring out the card this way is not an option for me right now. 2) (My computer is triple boot) I logged into Win7 and ran 'dxdiag' command. here is the screen shot: 3) I tried to look on the lenovo website for more details... but no luck. I took a look at my receipts and here is info form receipt: System Unit: W520 NVIDIA Quadro 1000M 2GB 4) In win7 I went to the NVIDIA website and used the option to have my card 'scanned' by a Java applet to determine the latest update for my card. I tried the same with Ubuntu but I can't get the applet to run. Here is the recommended driver from from the NVIDIA Applet for my card for Win7 (I hope this shines some light on the specifics of the card): Quadro/NVS/Tesla/GRID Desktop Driver Release R319 Version: 320.00 WHQL Release Date: 3.5.2013 5) Also I went on the NVIDIA driver search and looked through every possible combination of product type + product series + product to find all the combinations that yield a 1000M card. My card is: Product Type: Quadro Product Series: Quadro Series (Notebooks) Product: 1000M ***********************EDIT #2******************* Additional Symptoms Another question that generated more symptoms I previously didn't mention was: "After generating xorg.conf by nvidia-xconfig, go to additional drivers, do you see nvidia-304?" 1) I took a screen shot of the "additional drivers" right after generating xorg.conf by nvidia-xconfig. Here it is: 2) Then I did a reboot. Now Ubuntu is 600 x 800 resolution. When I logged in after the computer came up I got an error (which I always get after generating xorg.conf by nvidia-xconfig and rebooting) 3) To finally answer the question - No. There is no "NVIDIA-304" driver. Screen shot of additional drivers after generating xorg.conf by nvidia-xconfig and rebooting : At this point I revert to the original xorg.conf and delete the xorg.conf generated by Nvidia.

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  • How to Create a bootable Ubuntu USB flash drive from terminal

    - by Avinash Raj
    Is there any possibility to create a Ubuntu USB flash drive from terminal without using any third-party applications like YUMI,Unetbootin,etc. I tried to create a bootable ubuntu flash drive with dd method, sudo umount /dev/sdb sudo dd if=/path/to/ubuntu.iso of=/dev/sdb bs=1M It create files on the USB disk,but when i try to boot the usb disk it says Operating System Not Found error. Any help will be appreciated!

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  • Creating vCard action result

    - by DigiMortal
    I added support for vCards to one of my ASP.NET MVC applications. I worked vCard support out as very simple and intelligent solution that fits perfectly to ASP.NET MVC applications. In this posting I will show you how to send vCards out as response to ASP.NET MVC request. We need three things: some vCard class, vCard action result, controller method to test vCard action result. Everything is very simple, let’s get hands on. vCard class As first thing we need vCard class. Last year I introduced vCard class that supports also images. Let’s take this class because it is easy to use and some dirty work is already done for us. NB! Take a look at ASP.NET example in the blog posting referred above. We need it later when we close the topic. Now think about how useful blogging and information sharing with others can be. With this class available at public I saved pretty much time now. :) vCardResult As we have vCard it is now time to write action result that we can use in our controllers. Here’s the code. public class vCardResult : ActionResult {     private vCard _card;       protected vCardResult() { }       public vCardResult(vCard card)     {         _card = card;     }       public override void ExecuteResult(ControllerContext context)     {         var response = context.HttpContext.Response;         response.ContentType = "text/vcard";         response.AddHeader("Content-Disposition", "attachment; fileName=" + _card.FirstName + " " + _card.LastName + ".vcf");           var cardString = _card.ToString();         var inputEncoding = Encoding.Default;         var outputEncoding = Encoding.GetEncoding("windows-1257");         var cardBytes = inputEncoding.GetBytes(cardString);           var outputBytes = Encoding.Convert(inputEncoding,                                 outputEncoding, cardBytes);           response.OutputStream.Write(outputBytes, 0, outputBytes.Length);     } } And we are done. Some notes: vCard is sent to browser as downloadable file (user can save or open it with Outlook or any other e-mail client that supports vCards), File name is made of first and last name of contact. Encoding is important because Outlook may not understand vCards otherwise (don’t know if this problem is solved in Outlook 2010). Using vCardResult in controller Now let’s tale a look at simple controller method that accepts person ID and returns vCardResult. public class ContactsController : Controller {       // ... other controller methods ...       public vCardResult vCard(int id)     {         var person = _partyRepository.GetPersonById(id);         var card = new vCard                 {                     FirstName=person.FirstName,                     LastName = person.LastName,                     StreetAddress = person.StreetAddress,                     City = person.City,                     CountryName = person.Country.Name,                       Mobile = person.Mobile,                     Phone = person.Phone,                     Email = person.Email,                 };           return new vCardResult(card);     } } Now you can run Visual Studio and check out how your vCard is moving from your web application to your e-mail client. Conclusion We took old code that worked well with ASP.NET Forms and we divided it into action result and controller method that uses vCard as bridge between our controller and action result. All functionality is located where it should be and we did nothing complex. We wrote only couple of lines of very easy code to achieve our goal. Do you understand now why I love ASP.NET MVC? :)

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  • Blocking Just the Parent Domain via robots.txt

    - by Bryan Hadaway
    Let's say you have a parent domain: parent.com and children subdomains under that parent domain: child1.com child2.com child3.com Is there a way to use just the following within parent.com: User-agent: * Disallow: / Considering each child has their own robots.txt stating: User-agent: * Allow: / Or is the parent robots.txt still going to have to make an exception for every single subdomain: User-agent: * Disallow: / Allow: /child1/ Allow: /child2/ Allow: /child3/ Obviously this is important and tricky territory SEO wise so I'm looking to learn the definitive and safe, best practice method here to sharpen my skills. Thanks, Bryan

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  • How to set a text theme for plymouth?

    - by ProGNOMmers
    I have Ubuntu 12.04 (beta) and I want to set a text theme for Plymouth, because I need to read what commands the PC is running on shutdown (because it freezes when I shutdown it), but the method I found googling ( How do I change the plymouth bootscreen? ) is not working: this is the ouput of update-alternatives --list default.plymouth: user@host:~$ update-alternatives --list default.plymouth /lib/plymouth/themes/solar/solar.plymouth /lib/plymouth/themes/ubuntu-logo/ubuntu-logo.plymouth user@host:~$ And the text themes are not displayed. How can I set a text theme for Plymouth?

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  • Use a partial in a partial?

    - by Greg Wallace
    I'm a Rails newbie, so bear with me. I have a few places, some pages, some partials that use: <%= link_to "delete", post, method: :delete, data: { confirm: "You sure?" }, title: post.content %> Would it make sense to make this a partial since it is used repeatedly, sometimes in other partials too? Is it o.k. to put partials in partials?

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