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  • Important Security Issue: Is it possible to put binary image data into html markup code and then get

    - by Joern Akkermann
    Hi, it's an important security issue and I'm sure this should be possible. A simple example: You run a community portal. Users are registered and upload their pictures. Your application gives security rules wenever a picture is allowed to be displayed. For example users must be friends on each sides by the system, in order that you can view someone elses uploaded pictures. Here comes the problem: it is possible that someone crawls the image directories of your server. But you want to protect your users from such attacks. If it's possible to put the binary data of an image directly into the html markup, you can restrict the user access of your image dirs the user and group your web application runs of and pass the image data to your apache user and group directly in the html. The only possible weakness then is the password of the user that your web app runs as. Is there already a possibility? Yours, Joern.

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  • Is it possible to put binary image data into html markup and then get the image displayed as usual i

    - by Joern Akkermann
    It's an important security issue and I'm sure this should be possible. A simple example: You run a community portal. Users are registered and upload their pictures. Your application gives security rules whenever a picture is allowed to be displayed. For example users must be friends on each sides by the system, in order that you can view someone else's uploaded pictures. Here comes the problem: it is possible that someone crawls the image directories of your server. But you want to protect your users from such attacks. If it's possible to put the binary data of an image directly into the HTML markup, you can restrict the user access of your image dirs the user and group your web application runs of and pass the image data to your Apache user and group directly in the HTML. The only possible weakness then is the password of the user that your web app runs as. Is there already a possibility?

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  • Baffled by differences between WPF BitmapEncoders

    - by DanM
    I wrote a little utility class that saves BitmapSource objects to image files. The image files can be either bmp, jpeg, or png. Here is the code: public class BitmapProcessor { public void SaveAsBmp(BitmapSource bitmapSource, string path) { Save(bitmapSource, path, new BmpBitmapEncoder()); } public void SaveAsJpg(BitmapSource bitmapSource, string path) { Save(bitmapSource, path, new JpegBitmapEncoder()); } public void SaveAsPng(BitmapSource bitmapSource, string path) { Save(bitmapSource, path, new PngBitmapEncoder()); } private void Save(BitmapSource bitmapSource, string path, BitmapEncoder encoder) { using (var stream = new FileStream(path, FileMode.Create)) { encoder.Frames.Add(BitmapFrame.Create(bitmapSource)); encoder.Save(stream); } } } Each of the three Save methods work, but I get unexpected results with bmp and jpeg. Png is the only format that produces an exact reproduction of what I see if I show the BitmapSource on screen using a WPF Image control. Here are the results: BMP - too dark JPEG - too saturated PNG - correct Why am I getting completely different results for different file types? I should note that the BitmapSource in my example uses an alpha value of 0.1 (which is why it appears very desaturated), but it should be possible to show the resulting colors in any image format. I know if I take a screen capture using something like HyperSnap, it will look correct regardless of what file type I save to. Here's a HyperSnap screen capture saved as a bmp: As you can see, this isn't a problem, so there's definitely something strange about WPF's image encoders. Do I have a setting wrong? Am I missing something?

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  • MATLAB: impoint getPosition strange behaviour

    - by tguclu
    I have a question about the values returned by getPosition. Below is my code. It lets the user set 10 points on a given image: figure ,imshow(im); colorArray=['y','m','c','r','g','b','w','k','y','m','c']; pointArray = cell(1,10); % Construct boundary constraint function fcn = makeConstrainToRectFcn('impoint',get(gca,'XLim'),get(gca,'YLim')); for i = 1:10 p = impoint(gca); % Enforce boundary constraint function using setPositionConstraintFcn setPositionConstraintFcn(p,fcn); setColor(p,colorArray(1,i)); pointArray{i}=p; getPosition(p) end When I start to set points on the image I get results like [675.000 538.000], which means that the x part of the coordinate is 675 and the y part is 538, right? This is what the MATLAB documentation says, but since the image is 576*120 (as displayed in the window) this is not logical. It seemed to me like, somehow, getPosition returns the y coordinate first. I need some clarification on this. Thanks for help

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  • Using an image file vs data URI in the CSS

    - by fudgey
    I'm trying to decide the best way to include an image that is required for a script I've written. I discovered this site and it made me think about trying this method to include the image as a data URI since it was so small - it's a 1x1 pixel 50% opacity png file (used for a background) - it ends up at 2,792 bytes as an image versus 3,746 bytes as text in the CSS. So would this be considered good practice, or would it just clutter up the CSS unnecessarily?

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  • Finding An image tag using the alt text

    - by MrJackV
    I would like to know if it was possible using Javascript to find an image tag by its alt text. For instance I have this tag: <img src="Myimage.jpg" alt="Myimage"> would there be a vay to abtain the tag by looking for the "Myimage" alt attribute?

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  • Using a CMYK PSD without Photoshop

    - by 64BitBob
    I have run into a common, yet difficult problem. I do not use Photoshop for image manipulation. Since all my work is web-based, GIMP does what I need in 99% of the situations. The problem is that I occasionally receive PSD files with CMYK encoding rather than RGB encoding. These files will not open in GIMP, nor will they convert in ImageMagick. Has anyone found a good solution for converting CMYK files to RGB files (either PSD format or a flat format like PNG) that does not involve the use of Photoshop? Say a plug-in for GIMP or a standalone utility?

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  • how to make a web-gallery with RoR?

    - by neuro
    hello, Im a newbie RoR kid, and I'm trying to make a web gallery app just like the onyx http://www.hulihanapplications.com/projects/onyx since it's outdated and i couldn't get it to work with my 2.3.8 rails' version. So, are plugins like paperclip or carrierwave any good for me to start with. Or should i take another route and writh the app from scratch. please provide me with good links regarding the subject. thank you in advance

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  • Embedding a Bitmap in ASP.NET's WebResource

    - by Andreas Grech
    I am generating a System.Drawing.Bitmap on the fly in an ASP.NET Custom Web Server Control, and then I want to serve this bitmap as part of the WebResource, because I do not want to save it on the hosting computer. Is there a way to instruct ASP.NET to serve the generated System.Drawing.Bitmap as part of it's WebResource? (therefore making it an "Embedded Resource")

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  • Add a child inside a newly created instance, inside of a loop in AS3

    - by HeroicNate
    I am trying to create a gallery where each thumb is housed inside of it's own movie clip that will have more data, but it keeps failing because it won't let me refer to the newly created instance of the movie clip. Below is what I am trying to do. var xml:XML; var xmlReq:URLRequest = new URLRequest("xml.xml"); var xmlLoader:URLLoader = new URLLoader(); var imageLoader:Loader; var vidThumbn:ThumbNail; var next_y:Number = 0; for(var i:int = 0; i < xml.downloads.videos.video.length(); i++) { vidThumbn = new ThumbNail(); imageLoader = new Loader(); imageLoader.load(new URLRequest(xml.downloads.videos.video[i].ThumbnailImage)); vidThumbn.y = next_y; vidThumbn.x = 0; next_y += 117; imageLoader.name = xml.downloads.videos.video[i].Files[0].File.URL; videoBox.thumbList.thumbListHolder.addChild(vidThumbn); videoBox.thumbList.thumbListHolder.vidThumbn.addChild(imageLoader); } It dies every time on that last line. How do I refer to that vidThumbn instance so I can add the imageLoader? I don't know what I'm missing. It feels like it should work.

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  • Store Image in DataTable

    - by Aizaz
    I want to store image into my datatable and while adding colum I want to set its default value, sending you code doing with checkboxes.. public void addCheckBoxesRuntime(){ for (int i = 0; i < InformationOne.Length; i++) { dt = new DataColumn(InformationOne[i][1] + " (" + InformationOne[i][0] + " )"); dt.DataType = typeof(Boolean); viewDataTable.Columns.Add(dt); dt.DefaultValue = false; } }

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  • Adobe File Type Icons (.png)

    - by kilrizzy
    Does anybody know where i can find a list of Adobe icons? Not for the programs themselves but the recognized file types. ie: http://blogs.adobe.com/typblography/cs5icons/CS5_file_swf.png Or does anyone know where the .ico might be stored on a windows 7 machine?

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  • problem creating jpg thumb with php

    - by Ross
    Hi, I am having problems creating a thumbnail from an uploaded image, my problem is (i) the quality (ii) the crop http://welovethedesign.com.cluster.cwcs.co.uk/phpimages/large.jpg http://welovethedesign.com.cluster.cwcs.co.uk/phpimages/thumb.jpg If you look the quality is very poor and the crop is taken from the top and is not a resize of the original image although the dimesions mean it is in proportion. The original is 1600px wide by 1100px high. Any help would be appreciated. $thumb = $targetPath."Thumbs/".$fileName; $imgsize = getimagesize($targetFile); $image = imagecreatefromjpeg($targetFile); $width = 200; //New width of image $height = 138; //This maintains proportions $src_w = $imgsize[0]; $src_h = $imgsize[1]; $thumbWidth = 200; $thumbHeight = 138; // Intended dimension of thumb // Beyond this point is simply code. $sourceImage = imagecreatefromjpeg($targetFile); $sourceWidth = imagesx($sourceImage); $sourceHeight = imagesy($sourceImage); $targetImage = imagecreate($thumbWidth,$thumbHeight); imagecopyresized($targetImage,$sourceImage,0,0,0,0,$thumbWidth,$thumbWidth,imagesx($sourceImage),imagesy($sourceImage)); //imagejpeg($targetImage, "$thumbPath/$thumbName"); imagejpeg($targetImage, $thumb); chmod($thumb, 0755);

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  • How to replicate PS multiply layer mode

    - by Andrew Philpott
    Does anybody know of a good way to replicate Photoshop's multiply layer mode using either an image or CSS? I'm working on a project that has thumbnails that get a color overlay when you hover over them, but the designer used a layer set to multiply and I can't figure out how to produce it on the web. The best thing I've come up with is either using rgba or a transparent png, but even then it doesn't look right.

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  • How to get rid of box around linked image

    - by Earlz
    Hello, I know I've solved this problem before, but I can't remember or find the solution, so here I am... In Firefox 3.5 this code causes an undesirable blue border around the image. How do I get rid of this blue border? <a style="text-decoration: none;" href="index.html"> <img src="http://www.google.com/logos/stpatricksday10-hp.gif" /> </a> http://jsbin.com/umuzo3

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  • How to get the height of an Image in Silverlight?

    - by Edward Tanguay
    I have this code in Silverlight: Image image = new Image(); BitmapImage bitmapImage= TheDatasourceManager.GetBitmapImage("blackPencil"); image.Source = bitmapImage; image.Stretch = Stretch.None; image.HorizontalAlignment = HorizontalAlignment.Left; image.VerticalAlignment = VerticalAlignment.Top; image.Margin = new Thickness(88, 88, 0, 0); grid.Children.Add(image); Now I want to find out the height of the image. in WPF I can get it with image.Source.Height but this is not available in Silverlight bitmapImage.Height doesn't exist either when I debug and examine the image object, I eventually get to PixelHeight which has an accurate height, but I can't seem to access it I find image.ActualHeight but it is 0. How can I get the height of the image?

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  • Android SDK: Create image on touch

    - by dagonal
    Hello, I'm a bit stumped here, I'm trying to make it so an image (already in the drawable folder) gets created everytime you touch the screen and removed when the finger is lifted. I have the touch part coded already, overriding the onTouch method with a couple switch cases that handle each type of action (down, up, move, etc). But I can't for the life of me figure out how to make the image appear and then disappear with the coordinates (matrix?) of where the finger is. Any help would be greatly appreciated!

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