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  • Retexturing a model via API on the web

    - by AndyMcKenna
    I'm looking at creating a site where a user could see our product and configure the options or look of it and see an image that represents that. The way I'm doing it now is if you have Piece A selected and then you choose Texture X, I have an image on the filesystem that is A with X applied to it. I just swap out my default image with that specific one. One product has 8 areas, with 10-70 pieces per area, and about 200 textures for each piece. Programming the site was pretty simple but we are getting bogged down in rendering all these pieces/textures and entering them into the system. What I would love to do is build a model and have some way to apply the textures via API and render it to the browser. I would even settle for exporting a flat image and pulling that into the browser. Is that possible with something like SolidWorks, 3DSMax, or something else? If the rendering is too time intensive it would still help to batch create all my images and use them the way I am currently.

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  • Sound not working after installing PCI video card and then removing it

    - by bakhshu
    I am running 11.10 on a HP/Compaq Presario sr1010z, and the video/audio was working fine with whatever was in the machine already. Then I installed a new video card (PCI/nVidia), which disabled the audio/video on the old one automatically. But that card didn't work out too well so I removed it. Now the video is back to normal, but the audio is gone. I have tried the following: 1. In BIOS, set audio to on/enable rather than Auto 2. Looked for hardware in System Settings Sound, but nothing shows up there 3. But when I run the sysinfo utility, I get the description of the audio controller When I do a 'sudo aplay -l', I get 'aplay: device_list:240: no soundcards found...' And then when I do a 'lspci -v | grep -A7 -i "audio"' I get the following: 00:02.7 Multimedia audio controller: Silicon Integrated Systems [SiS] SiS7012 AC'97 Sound Controller (rev a0) Subsystem: Hewlett-Packard Company Device 2a05 Flags: bus master, medium devsel, latency 32, IRQ 5 I/O ports at a000 [size=256] I/O ports at a400 [size=128] Capabilities: 00:03.0 USB Controller: Silicon Integrated Systems [SiS] USB 1.1 Controller (rev 0f) (prog-if 10 [OHCI]) Any ideas on how to fix this? Thanks

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  • Cannot Create Bootable USB Drive from .iso file

    - by tarabyte
    I've tried formatting the flash drive as FAT as well as Mac OS journaled through diskutility but still cannot successfully create a bootable drive. I'm following the directions here exactly: http://www.ubuntu.com/download/help/create-a-usb-stick-on-mac-osx Environment: Macbook Pro trying to create a bootable flash drive for a Macbook Pro. 8GB flash drive. Tested ubuntu-12.04.1 as well as ubuntu 12.20 .iso 64-bit downloads. Nothing to repair in disk utility for this hard drive. Every time I finish step 8 of the tutorial I get "file system not recognized" with the options to "initialize" meaning to reformat my drive, "ignore" or "eject." When I try to re-inspect the flash drive in disk utility after plugging it back in I see that it has some error when I try to verify it but the "repair" button is disabled. I just want to boot to ubuntu when my mac first starts up. Oh the pain. http://lifehacker.com/5934942/how-to-dual-boot-linux-on-your-mac-and-take-back-your-powerhouse-apple-hardware "linux is free insomuch as your time is worthless" - old wise man

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  • What can be the cause of new bugs appearing somewhere else when a known bug is solved?

    - by MainMa
    During a discussion, one of my colleagues told that he has some difficulties with his current project while trying to solve bugs. "When I solve one bug, something else stops working elsewhere", he said. I started to think about how this could happen, but can't figure it out. I have sometimes similar problems when I am too tired/sleepy to do the work correctly and to have an overall view of the part of the code I was working on. Here, the problem seems to be for a few days or weeks, and is not related to the focus of my colleague. I can also imagine this problem arising on a very large project, very badly managed, where teammates don't have any idea of who does what, and what effect on other's work can have a change they are doing. This is not the case here neither: it's a rather small project with only one developer. It can also be an issue with old, badly maintained and never documented codebase, where the only developers who can really imagine the consequences of a change had left the company years ago. Here, the project just started, and the developer doesn't use anyone's codebase. So what can be the cause of such issue on a fresh, small-size codebase written by a single developer who stays focused on his work? What may help? Unit tests (there are none)? Proper architecture (I'm pretty sure that the codebase has no architecture at all and was written with no preliminary thinking), requiring the whole refactoring? Pair programming? Something else?

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  • Huwawei E220 broadband dongle not working

    - by Roshnal
    The problem is, I have used Ubuntu from 6.10 upto 11.10. And upto 11.04 I used my same USB 3G dongle to connect to broadband and it worked fine. But 2 days ago I upgraded to Ubuntu 11.10 and broadband is not working. It detects my dongle and creates a connection without a problem, but when connecting it just keeps on and on for a long time and then say I'm offline. So I did a clean install and the same thing occurred. But I also have a netbook and its got Ubuntu 11.10. I tried using the same dongle for internet on that netbook and it worked fine without any issues. But this isn't a problem with my USB port on my main machine or something like that because I'm also using Windows on my main machine (dual-boot) and its working fine. My hardware: Main computer (one that I'm trying to connect): 2.8GHz dual core Intel 2GB RAM 500GB Sata II HDD 384MB Video Memory (Intel G31/G33 chipset) Ubuntu 11.10 (32bit) My NetBook (broadband working fine): 1.6GHz Intel Atom (dual core) 1GB DDR3 RAM 250GB HDD 128MB Video Memory (Intel something-I-can't-remember) Ubuntu 11.10 (32bit) My dongle is a Huawei E220 and ISP is Dialog GSM (I'm in Sri Lanka) So any idea why this is? I really love Ubuntu and this is bugging me off.. Any help greatly appreciated. Regards, Roshnal

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  • How do you get better working conditions? [closed]

    - by 0A0D
    I work at a business who has a software side and manufacturing side. The software we write is sold as a package along with other hardware that our customers purchase. I basically work in a warehouse. There is one door that seperates the engineers from the warehouse noise. I have asked for noise cancelling walls to be put in. I have asked multiple times over 6 months to be moved up front to one of two vacant sales offices, but they seem reluctant to let an Engineer move into a sales office. In fact, sales are the only ones with windows and they get commission though they make mistakes or overpromise to the customer. So, my question is how can I get better working conditions without necessarily having to leave my current job? It is very hard to work and concentrate. UPDATE I think I can finally close this chapter in my life. I have moved on to a large corporation which follows CMMI religiously and has even started using Agile in many of its projects. Nevertheless, there is organization, respect, and genuine care for the engineers and scientists that work for them. Pierre was right - quitting was the right answer. My life does not nearly have the amount of stress it used to have because I now work for a place that is organized and knows what it wants its engineers to do along with treating them like they should be treated.

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  • Skynet Big Data Demo Using Hexbug Spider Robot, Raspberry Pi, and Java SE Embedded (Part 3)

    - by hinkmond
    In Part 2, I described what connections you need to make for this demo using a Hexbug Spider Robot, a Raspberry Pi, and Java SE Embedded for programming. Here are some photos of me doing the soldering. Software engineers should not be afraid of a little soldering work. It's all good. See: Skynet Big Data Demo (Part 2) One thing to watch out for when you open the remote is that there may be some glue covering the contact points. Make sure to use an Exacto knife or small screwdriver to scrape away any glue or non-conductive material covering each place where you need to solder. And after you are done with your soldering and you gave the solder enough time to cool, make sure all your connections are marked so that you know which wire goes where. Give each wire a very light tug to make sure it is soldered correctly and is making good contact. There are lots of videos on the Web to help you if this is your first time soldering. Check out Laday Ada's (from adafruit.com) links on how to solder if you need some additional help: http://www.ladyada.net/learn/soldering/thm.html If everything looks good, zip everything back up and meet back here for how to connect these wires to your Raspberry Pi. That will be it for the hardware part of this project. See, that wasn't so bad. Hinkmond

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  • to upgrade / install wine 1.55 on ubuntu 12.04 or any distro

    - by user67550
    Wine news and installation 1.5.5 on ubuntu Now available in PPA wine version 1.55, an application that lets Windows programs run on any distribution with GNU / Linux. Wine (recursive acronym in English for Wine Is Not an Emulator, which means "Wine Is Not an Emulator") is a reimplementation of the application programming interface for Win16 and Win32 operating systems based on Unix. Allows execution of programs designed for MS-DOS and Microsoft Windows Version 3.11, 95, 98, Me, NT, 2000, XP, Vista and 7 The name was originally an acronym Wine Windows Emulator. This meaning was later changed to the current recursive acronym. These are some of the highlights: Support for the installation of Mono as a complement to wine in the package. The dither pattern brushes in the motor DIB. Support to install the runtime. NET 4.0. D3dx9 DDS files supported. Several bug fixes. To install on Ubuntu just open the console and type: sudo add-apt-repository ppa: ubuntu-wine/ppa sudo apt-get update sudo apt-get install wine1.5 Source: ubuntutips If you enjoyed this post share it with your friends, thanks

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  • Alternative to NV Occlusion Query - getting the number of fragments which passed the depth test

    - by Etan
    In "modern" environments, the "NV Occlusion Query" extension provide a method to get the number of fragments which passed the depth test. However, on the iPad / iPhone using OpenGL ES, the extension is not available. What is the most performant approach to implement a similar behaviour in the fragment shader? Some of my ideas: Render the object completely in white, then count all the colors together using a two-pass shader where first a vertical line is rendered and for each fragment the shader computes the sum over the whole row. Then, a single vertex is rendered whose fragment sums all the partial sums of the first pass. Doesn't seem to be very efficient. Render the object completely in white over a black background. Downsample recursively, abusing the hardware linear interpolation between textures until being at a reasonably small resolution. This leads to fragments which have a greyscale level depending on the number of white pixels where in their corresponding region. Is this even accurate enough? ... ?

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  • How do I finish installing Sun JDK after cancelling out of the legal term screen?

    - by Ravi
    I am a newcomer to linux and have had lots of problems in installing java on my newly installed Ubuntu 11.10. I use a statistical programming environment called R and many of the packages there require java (the sun variety, I am told). I tried the following : sudo add-apt-repository ppa:ferramroberto/java sudo apt-get update sudo apt-get install sun-java6-jre sun-java6-plugin sun-java6-fonts (after this, I wanted to continue with (but never got that far) : sudo apt-get install sun-java6-jdk After this, a window appeared with the heading, "Configuring jre", or something like that. Below was a long list of legal text about accepting Sun's terms. I did not know how to close this window (no obvious option like pressing return worked). After a long time, when nothing seemed to happen, I finally closed the window. After that, I could not open synaptic. I got the error message : dpkg was interrupted. You must manually run 'sudo dpkg --configure -a' I did this. But it does not help. I have java as a "broken" program. When I try to remove the program from synaptic, I get a message that I must reinstall it again.I do not know what I should do. I want to install jdk6. And also remove the open jdk which is still persistently present in my system. I tried the clean and purge command shown below. Next, I tried to remove the sun-java6-jre from synaptic. I get the following message :E: sun-java6-jre: Package is in a very bad inconsistent state - you should reinstall it before attempting a removal. When I tried to follow the procedure suggested in the related question (from the link suggested below), I get the following message on trying to install again :Could not mark all packages for installation or upgrade.The following packages have unresolvable dependancies. Make sure that all required repositories are added and enabled in the preferences. sun-java6-bin : Depends: sun-java6-jre but it is not going to be installed

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  • How Can I Effectively Interview an Oracle Candidate?

    - by Tim Medora
    First, I browsed through SO for matching questions and didn't find one, but please point me in the right direction if this exact question has already been asked. I work with and around programmers of various skill levels on various platforms. I would consider my skills to be strong in terms of relational database design, query development, and basic performance tuning and administration. I'm mid-level when it comes to database theory. My team is looking to me to ensure that we have the best talent on staff, in this case, an engineer experienced in Oracle administration. To me, a well-rounded database administrator, regardless of platform, should also be competent in developing against the database so that is also a requirement. However my database skills are centralized around SQL Server 200x with experience in a few other products like SAP MaxDB, Access, and FoxPro. How can I thoroughly assess the skills of an Oracle engineer? I can ask high-level database theory questions and talk about routine tasks that are common across platforms, but I want to dig deep enough that I can be confident in the people I hire. Normally, I would alternate very specific questions that have a right/wrong answer with architectural questions that might have several valid answers. Does anyone have an interview template, specific questions, or any other knowledge that they can share? Even knowing the meaningful Oracle-related certifications would be a help. Thank you. EDIT: All the answers have been very helpful so far and I have given upvotes to everyone. I'm surprised that there are already 3 close votes on this question as "off topic". To be clear, I am specifically asking how a MS SQL Server engineer (like myself) can effectively interview a person with different but symbiotic skills. The question has already received specific, technical answers which have improved my own database design and programming skills. If this is more appropriate as a community wiki, please convert it.

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  • How do I become a developer?

    - by ATester
    Since many of you are already there I figured this might be a great place to invite ideas and suggestion for becoming a software developer. My background I have some basic knowledge of programming in VB and C++ from a course I had pursued 8 years ago. My main drawback is a lack of experience in software since I was in a teaching career until a year ago. I am working as a QA tester and finally got a chance to write some automation tests scripts using C#. I didn't have any prior knowledge of C# but I was able to figure my way through it. Questions Given this context: Would anyone have any ideas as to what would be a good approach to learn enough to actually be able to work as a developer? Does anyone have any suggestions as to what kind of learning path to adopt and which approaches speed up learning curve? Would pursuing university course be helpful in terms of knowledge gained? Are certification exams a way to go for a beginner? Are community college courses useful? What about courses offered by private institutes/centers? Any suggestion for some good books?

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  • Compiling custom kernel 3.7.x lowlatency on Ubuntu 12.04

    - by FlabbergastedPickle
    All, I have a peculiar problem with trying to compile a lowlatency flavor of the latest 3.7 kernel. I retrieved the prepatched source from the launchpad using bzr, compiled it using the usual make-kpkg using the current config file plus default options for the rest, installed the kernel and booted into it. Everything works except for the fglrx and wl drivers that I had to install in the original 12.04 lowlatency kernel. So, I tried recompiling these and succeeded with both of them (no errors were reported)--wl driver required a minor adjustment to system.h include while latest fglrx 12.11 beta11 (released yesterday, Dec. 3rd, 2012) compiled without the hitch. Yet, when I try to modprobe either module (both having in common the fact that they were built after the kernel, fglrx as a deb, and wl via the usual make/make install), I get "FATAL: no MODULENAME module found" (MODULENAME being either wl or fglrx). The graphic driver watermark shows 3D crossed out and "for testing purposes" (or "unsupported hardware," can't remember), and no fglrx or wl is loaded. More mysteriously, dmesg shows no attempt on kernel's behalf to load the said drivers, even though they are clearly in the right /lib/modules/KERNEL_VERSION folder. How is this possible? Has something fundamentally changed in 3.7 kernel that would prevent modprobing of these? I know that there is driver signing option that was merged recently but as far as I could tell the kernel config file generated by the build process had that disabled. OTOH, while building wl driver, I did get a warning that the driver was not signed... Then again, even if the kernel disallowed loading of those modules, shouldn't dmesg reflect that? Any thoughts on this one are most appreciated.

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  • Abstract Factory Method and Polymorphism

    - by Scotty C.
    Being a PHP programmer for the last couple of years, I'm just starting to get into advanced programming styles and using polymorphic patterns. I was watching a video on polymorphism the other day, and the guy giving the lecture said that if at all possible, you should get rid of if statements in your code, and that a switch is almost always a sign that polymorphism is needed. At this point I was quite inspired and immediately went off to try out these new concepts, so I decided to make a small caching module using a factory method. Of course the very first thing I have to do is create a switch to decide what file encoding to choose. DANG! class Main { public static function methodA($parameter='') { switch ($parameter) { case 'a': $object = new \name\space\object1(); break; case 'b': $object = new \name\space\object2(); break; case 'c': $object = new \name\space\object3(); break; default: $object = new \name\space\object1(); } return (sekretInterface $object); } } At this point I'm not really sure what to do. As far as I can tell, I either have to use a different pattern and have separate methods for each object instance, or accept that a switch is necessary to "switch" between them. What do you guys think?

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  • Start frei für die Exadata Community im neuen Look!

    - by Frank Schneede (Exadata Community)
    Endlich ist es soweit! Pünktlich mit dem Start der DOAG Konferenz 2012, die vom 20.11. - 22.11.2012 in Nürnberg stattfindet, geht die Deutsche Exadata Community in völlig neu gestaltetem Outfit an den Start. Sie werden hier regelmäßig über neue Ankündigungen sowie Tipps und Tricks im Umgang mit Exadata informiert. Durch das freiere Blogformat werden an dieser Stelle auch Berichte über Exadata Projekte erscheinen, die besonders hervorhebenswert sind. Ich denke, Sie dürfen gespannt sein! Vieles hat sich seit dem letzten Update in der Community getan, denn auf der diesjährigen Oracle Open World in San Franzisco wurde eine ganze Reihe spannender Ankündigungen rund um Exadata gemacht. Die kürzlich vorgestellten Modelle Exadata Database Machine X3-2 und X3-8 sind in der grundlegenden Architektur zwar unverändert geblieben, jedoch sind die Modelle mit aktuellen Prozessoren in SandyBridge Mikroprozessorarchitektur noch leistungsfähiger als bisher. Der vierfach vergrößerte Flash Cache nimmt wesentlich mehr Daten auf und macht die Exadata so zur "In-Memory" Database Machine. Mit der neuen Exadata Software 11.2.3.2 kann der Flash Cache nun als persistenter Write Back Flash Cache verwendet werden. Durch das neuartige Caching profitieren auch OLTP Applikationen, die eine hohe Last von schreibenden Transaktionen verursachen, stärker von der Exadata Technologie. Ein neues Einstiegsmodell, das Exadata X3-2 Eighth Rack, vervollständigt die Produktfamilie und senkt abermals die Einstiegshürde für die Kunden.  Die beiden Community Tipps zur Exadata Hardware wurden aktualisiert. Lesen Sie alles über die Exadata Database Machine X3-2 und deren große Schwester, die Exadata Database Machine X3-8.

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  • Memory limiting solutions for greedy applications that can crash OS?

    - by Hooked
    I use my computer for scientific programming. It has a healthy 8GB of RAM and 12GB of swap space. Often, as my problems have gotten larger, I exceed all of the available RAM. Rather than crashing (which would be preferred), it seems Ubuntu starts loading everything into swap, including Unity and any open terminals. If I don't catch a run-away program in time, there is nothing I can do but wait - it takes 4-5 minutes to switch to a command prompt eg. Ctrl-Alt-F2 where I can kill the offending process. Since my own stupidity is out of scope of this forum, how can I prevent Ubuntu from crashing via thrashing when I use up all of the available memory from a single offending program? At-home experiment*! Open a terminal, launch python and if you have numpy installed try this: >>> import numpy >>> [numpy.zeros((10**4, 10**4)) for _ in xrange(50)] * Warning: may have adverse effects, monitor the process via iotop or top to kill it in time. If not, I'll see you after your reboot.

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  • crippling repeating "pciehp card not present" notifications

    - by Nanne
    When using ubuntu (12.04, both installed and on a live usb) I get a lot of these messages: pciehp 0000:00:1c.5:pcie04: Card not present on Slot(37) pciehp 0000:00:1c.5:pcie04: Card present on Slot(37) And with a lot I mean about 20 per second. This has a crippling effect, and I would like to get rid of it :) The computer is a packard bell easynote BG48-U-100 DC. I tip I picked up from some fedora/redhat error here was to look at lspci -vnn. I have pasted the part about "00:1c.5" here: http://pastebin.com/0sfsiqW2 For what good it may do, here is the lsmod of my machine: http://pastebin.com/DQZy1kAL From that first pastebin I think to conclude that it has to do with the module shpchp, which seems to me (aka: google) to have something to do with ACPI. That's as far as I've come in disecting this. Can anyone help me along further? What can I do, check etc? I did see this topic but my intentions are not to surpress the error message: I know how to do this (from that topic ;) ), but I'm looking for a real sollution. Finding the problem on the internet does suspect me to believe it is neither an ubuntu specific nor a packard-bell specific problem.If you google the problem it seems that is present on several other distribution/hardware combo's as well, and it looks like the advice is to remove one of the drivers? I have no clue as to which driver I should look at and and what would be the effect of just removing it. I have seen this topic which is old-ish, but describes my problem and is about a similar computer. The solution in this topic was to compile a new kernel using a spanish guide, which seems a bit extreme to me, so I'm kinda hoping for a better solution than that.

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  • Transition from 2D to 3D Game development [closed]

    - by jakebird451
    I have been working in the 2D world for a long time from manual blitting in windows to SDL to Python (pygame, pyopengl) and a bunch in between. Needless to say I have been programming for a while. So a while ago I started to program in OpenGL via C++ on my Mac. I then got a little intricate with my work after a while (3D models with skeleton structure and terrain development). After a long time of tinkering, I stopped due to the heavy work just to yield a low level understanding of how OpenGL works. Still interested in Graphics and Game Development I went on a search for a stable game engine with some features to grow on. Licence Requirement: Anything other than GPL (LGPL will do) OS Requirement: Mac & Windows Shader: GLSL or CG (GLSL preferred due to experience) Models: Any model structure with rigging (bone) support & animation I am looking at http://www.ogre3d.org/ currently and am starting to meddle around with some examples. However I am a little reluctant to spend a lot of time on it only to yield another dead end. So instead of falling down a spiraling black pit, I am posting my question to you guys to lead me in the right direction based on my requirements. How was your experience with the engine you recommend? Is it well documented? Does it have well documented examples? Any library requirements (Boost, libpng, etc)?

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  • Making money from a custom built interpreter?

    - by annoying_squid
    I have been making considerable progress lately on building an interpreter. I am building it from NASM assembly code (for the core engine) and C (cl.exe the Microsoft compiler for the parser). I really don't have a lot of time but I have a lot of good ideas on how to build this so it appeals to a certain niche market. I'd love to finish this but I need to face reality here ... unless I can make some good monetary return on my investment, there is not a lot of time for me to invest. So I ask the following questions to anyone out there, especially those who have experience in monetizing their programs: 1) How easy is it for a programmer to make good money from one design? (I know this is vague but it will be interesting to hear from those who have experience or know of others' experiences). 2) What are the biggest obstacles to making money from a programming design? 3) For the parser, I am using the Microsoft compiler (no IDE) I got from visual express, so will this be an issue? Will I have to pay royalties or a license fee? 4) As far as I know NASM is a 2-clause BSD licensed application. So this should allow me to use NASM for commericial development unless I am missing something? It's good to know these things before launching into the meat and potatoes of the project.

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  • Multiple displays using AMD drivers

    - by Halik
    I am currently running a dual display setup with nVidia 8800GTS video card, on a Ubuntu 12.10 box. The current setup uses nVidia TwinView to render the image on a 1920x1200 display and 1600x1200 one. I'm planning to add a third, 1280x1024 display to the setup. The change will require me to upgrade my GFX card to one supporting triple displays. I'll probably go with Sapphire Radeon 7770 (FLEX edition, to avoid additional active DP-DVI adapters). Before I invest in new GFX I wanted to ask - how well the AMD drivers will support such a setup. It does not matter whether it's fglrx or the OSS ones. If I remember correctly, when running Fedora on a Radeon x800, I had 'void' areas above and below the working area on my second display. The desktop was rendered in 1920+1280 width and 1200 height (which left 176px of vertical space accessible for my cursor and windows but not displayed on the screen - I'd prefer to avoid that). It may have very well been my misconfiguration back then. Generally, are there any solutions from AMD on par with TwinView? Or is it a non-issue at all? Also, I'm wondering about the usual stuff - hardware h264 decoding support, glitch-free flash support, any issues with Compiz/Unity?

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  • CodePlex Daily Summary for Sunday, June 26, 2011

    CodePlex Daily Summary for Sunday, June 26, 2011Popular ReleasesDroid Builder: Droid Builder - 1.0.4194.38898: Support new type of patch package. Support plugin framework.Mosaic Project: Mosaic Alpha build 254: - Added horizontal scroll by mouse in fullscreen mode - Widgets now have fixed size - Reduced spacing between widgets - Widgets menu is scrollable by mouse now and not overlapping back button on small screens.Net Image Processor: v1.0: Initial release of the library containing the core architecture and two filters. To install, extract the library to somewhere sensible then reference as a file from your project in Visual Studio.Usage Agent: Usage Agent 9.0.8: Latest release. Changes include: - Fixes for Optus - Usage Delta statistic for BigPond - Eliminated the need for UAC prompt at every startupjQuery List DragSort: jQuery List DragSort 0.4.3: Fix item not dropping correctly on Chrome and jQuery 1.6KinectNUI: Jun 25 Alpha Release: Initial public version. No installer needed, just run the EXE.TerrariViewer: TerrariViewer v3.3 [v1.0.5 Compatible]: I have added support for all the new items in Terraria v1.0.5. I have also added the ability to put your character in hardcore mode or take them out via a simple checkbox on the stats tab. If you come across any bugs, please let me know immediately.Media Companion: MC 3.409b-1 Weekly: This weeks release is part way through a major rewrite of the TVShow code. This means that a few TV related features & functions are not fully operational at the moment. The reason for this release is so that people can see if their particular issue has been fixed during the week. Some issues may not be able to be fully checked due to the ongoing TV code refactoring. So, I would strongly suggest that you put this version into a separate folder, copy your settings folder across & test MC that...Terraria World Viewer: Version 1.5: Update June 24th Made compatible with the new tiles found in Terraria 1.0.5Kinect Earth Move: KinectEarthMove sample code: Sample code releasedThis is a sample code for Kinect for Windows SDK beta, which was demonstrated on Channel 9 Kinect for Windows SKD beta launch event on June 17 2011. Using color image and skeleton data from Kinect and user in front of Kinect can manipulate the earth between his/her hands.NetOffice - The easiest way to use Office in .NET: NetOffice Release 0.9b: Changes: - fix critical issue 262334 (AccessViolationException while using events in a COMAddin) - remove x64 Assemblies (not necessary) Includes: - Runtime Binaries and Source Code for .NET Framework:......v2.0, v3.0, v3.5, v4.0 - Tutorials in C# and VB.Net:..............................................................COM Proxy Management, Events, etc. - Examples in C# and VB.Net:............................................................Excel, Word, Outlook, PowerPoint, Access - COMAddi...MiniTwitter: 1.70: MiniTwitter 1.70 ???? ?? ????? xAuth ?? OAuth ??????? 1.70 ??????????????????????????。 ???????????????? Twitter ? Web ??????????、PIN ????????????????????。??????????????????、???????????????????????????。Total Commander SkyDrive File System Plugin (.wfx): Total Commander SkyDrive File System Plugin 0.8.7b: Total Commander SkyDrive File System Plugin version 0.8.7b. Bug fixes: - BROKEN PLUGIN by upgrading SkyDriveServiceClient version 2.0.1b. Please do not forget to express your opinion of the plugin by rating it! Donate (EUR)SkyDrive .Net API Client: SkyDrive .Net API Client 2.0.1b (RELOADED): SkyDrive .Net API Client assembly has been RELOADED in version 2.0.1b as a REAL API. It supports the followings: - Creating root and sub folders - Uploading and downloading files - Renaming and deleting folders and files Bug fixes: - BROKEN API (issue 6834) Please do not forget to express your opinion of the assembly by rating it! Donate (EUR)Mini SQL Query: Mini SQL Query v1.0.0.59794: This release includes the following enhancements: Added a Most Recently Used file list Added Row counts to the query (per tab) and table view windows Added the Command Timeout option, only valid for MSSQL for now - see options If you have no idea what this thing is make sure you check out http://pksoftware.net/MiniSqlQuery/Help/MiniSqlQueryQuickStart.docx for an introduction. PK :-]HydroDesktop - CUAHSI Hydrologic Information System Desktop Application: 1.2.591 Beta Release: 1.2.591 Beta Releasepatterns & practices: Project Silk: Project Silk Community Drop 12 - June 22, 2011: Changes from previous drop: Minor code changes. New "Introduction" chapter. New "Modularity" chapter. Updated "Architecture" chapter. Updated "Server-Side Implementation" chapter. Updated "Client Data Management and Caching" chapter. Guidance Chapters Ready for Review The Word documents for the chapters are included with the source code in addition to the CHM to help you provide feedback. The PDF is provided as a separate download for your convenience. Installation Overview To ins...DropBox Linker: DropBox Linker 1.3: Added "Get links..." dialog, that provides selective public files links copying Get links link added to tray menu as the default option Fixed URL encoding .NET Framework 4.0 Client Profile requiredDotNetNuke® Community Edition: 06.00.00 Beta: Beta 1 (Build 2300) includes many important enhancements to the user experience. The control panel has been updated for easier access to the most important features and additional forms have been adapted to the new pattern. This release also includes many bug fixes that make it more stable than previous CTP releases. Beta ForumsBlogEngine.NET: BlogEngine.NET 2.5 RC: BlogEngine.NET Hosting - Click Here! 3 Months FREE – BlogEngine.NET Hosting – Click Here! This is a Release Candidate version for BlogEngine.NET 2.5. The most current, stable version of BlogEngine.NET is version 2.0. Find out more about the BlogEngine.NET 2.5 RC here. If you want to extend or modify BlogEngine.NET, you should download the source code. To get started, be sure to check out our installation documentation. If you are upgrading from a previous version, please take a look at ...New Projects6_6_6_w_m_s_open: jwervxsdfcfcf: cfcfChairforce hackathon project: project for hackathonDot Net Nuke Ajax Modules: This is a small collection of modules I think on once in a while which intend to improve a little dnn's user experience.Gnosis Game Engine: A simple game engine for the XNA 4.0 frame work that I am working on, mostly as a learning experience. I found that XNA game engines either require you to pay or are XNA 4.0 incompatible, and so this is my solution to that problem.KA_WindowsPhone7_Samples: Sample Code for Windows Phone 7 from http://kevinashley.comKinect MIDI Controller: This tool allows you to use a Kinect Sensor as a MIDI Controller for your Digital Audio Workbench. The tool is written in C#, and uses Microsoft Kinect SDK. Mosaic Project: Mosaic is an application that brings Metro UI to your desktop by live widgets.Movie Gate: A movie database that is also able to play the movies with your favorit media player.Musical Collective: An open-source web service that enables Musicians to collaborate on songs. Written in ASP.NET MVC (C#).NcADS-MVC: Clasificados MVCPokeTD: Ein kleines 2D Pokemon Tower-Defense Spiel. Es ist in C# und XNA geschrieben.PRO-TOKOL: PRO-TOKOL Server is a Programmable Logic Controller communication driver. The project is 100% coded in .NET Managed code. So, the dll can be included in any .NET project. The project uses the Microsoft Workflow Foundation to implement the DF1 Receiver and Transmitter logic.ShumaDaf: small project for display movies info directly from file structure using mymovies.xml. program create one simple xml file and display it!Silverlight Policy Service: The windows service act as a server and listens on TCP port 943 using IPv4 and IPv6. The socket policy included in the project allows all silverlight client applications to connect to TCP ports 4502-4506.SkinObject Module Wrapper: The SkinObject Module Wrapper is a DotNetNuke module that will allow you to add any DNN SkinObject to a page dinamically as if it was a DNN Module. Without any skin modification you can now inject new SkinObjects to you pages, configure the properties and change them on the fly.SkyNet0.3: Program that one should not be able to close.Team Zero Game One: SVN for the personal project(s) of Team Zero - Game One. We are creating a free game in HTML5 canvas using the CAKE api, found here: http://code.google.com/p/cakejs/ The game is about programming a small robot to move through a maze, sneaking past guards and other obstacles, using event-based programming. We've seen a number of games that allow you to "program" a character, and thought it would be interesting to do a different take on it. The game is still in early production, and actively ...Test-Driven Scaffolding (TDS): TDS helps developers of C# function members (methods, indexers, etc.) to quickly write drivers for code under development; these can easily be converted later to NUnit tests. TDS consists of C# code that can be pasted into a new or existing project and removed when no longer needed.Usage Agent: The Usage Agent toolset is designed to help manage your ISP data usage without having to log into your ISP usage page. It can optionally monitor your network card throughput and produce reports on usage. Developed in VB.NET.

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  • Could someone explain why my world reconstructed from depth position is incorrect?

    - by yuumei
    I am attempting to reconstruct the world position in the fragment shader from a depth texture. I pass in the 8 frustum points in world space and interpolate them across fragments and then interpolate from near to far by the depth: highp float depth = (2.0 * CameraPlanes.x) / (CameraPlanes.y + CameraPlanes.x - texture( depthTexture, textureCoord ).x * (CameraPlanes.y - CameraPlanes.x)); // Reconstruct the world position from the linear depth highp vec3 world = mix( nearWorldPos, farWorldPos, depth ); CameraPlanes.x is the near plane CameraPlanes.y is the far. Assuming that my frustum positions are correct, and my depth looks correct, why is my world position wrong? (My depth texture is of format GL_DEPTH_COMPONENT32F if that matters) Thanks! :D Update: Screenshot of world position http://imgur.com/sSlHd So you can see it looks nearly correct. However as the camera moves, the colours (positions) change, which they shouldnt. I can get this to work, if I do the following: Write this into the depth attachment in the previous pass: gl_FragDepth = gl_FragCoord.z / gl_FragCoord.w / CameraPlanes.y; and then read the depth texture like so: depth = texture( depthTexture, textureCoord ).x However this will kill the hardware z buffer optimizations.

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  • How to make my simple round sprite look right in XNA

    - by Joshua Perina
    Ok, I'm very new to graphics programming (but not new to coding). I'm trying to load a simple image in XNA which I can do fine. It is a simple round circle which I made in photoshop. The problem is the edges show up rough when I draw it on the screen even with the exact size. The anti-aliasing is missing. I'm sure I'm missing something very simple: GraphicsDevice.Clear(Color.Black); // TODO: Add your drawing code here spriteBatch.Begin(); spriteBatch.Draw(circle, new Rectangle(10, 10, 10, 10), Color.White); spriteBatch.End(); Couldn't post picture because I'm a first time poster. But my smooth png circle has rough edges. So I found that if I added: spriteBatch.Begin(SpriteSortMode.FrontToBack, BlendState.NonPremultiplied); I can get a smooth image when the image is the same size as the original png. But if I want to scale that image up or down then the rough edges return. How do I get XNA to smoothly resize my simple round image to a smaller size without getting the rough edges?

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  • How to start and maintain an after-work project

    - by Sam
    I work as a full time developer. My workplace, however, is very limiting in the technologies and programming languages I can use. All of the work is done in C++. It is clear that C++ is rapidly losing (or maybe already lost) its leading position. (please don't flame me, I have years and years of C++ experience, and I love this language, I am merely stating a fact). I have a few ideas for java/android projects as well as a project I would like to implement in C#. I see this as a way for me to stay current with the job market's trends and I hope that it will help me find my next job in a more up to date area. So here's the problem, my normal workday is 10-11 hours, after finishing with the kids and house chores I get about 1-2.5 hours before I am too tired to think much less code. at that point I am going to bed frustrated, disappointed with myself for not being able to stick with my plans, and then I wake up the next morning to do it all again. I have a few hours more during the weekends but clearly I would need to do something different if I want to reach any of my goals. Is there any way for me to make better use of the time I have? Did any of you guys have a similar problem, and had succefully resolved it?

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  • How to shift a vector based on the rotation of another vector?

    - by bpierre
    I’m learning 2D programming, so excuse my approximations, and please, don’t hesitate to correct me. I am just trying to fire a bullet from a player. I’m using HTML canvas (top left origin). Here is a representation of my problem: The black vector represent the position of the player (the grey square). The green vector represent its direction. The red disc represents the target. The red vector represents the direction of a bullet, which will move in the direction of the target (red and dotted line). The blue cross represents the point from where I really want to fire the bullet (and the blue and dotted line represents its movement). This is how I draw the player (this is the player object. Position, direction and dimensions are 2D vectors): ctx.save(); ctx.translate(this.position.x, this.position.y); ctx.rotate(this.direction.getAngle()); ctx.drawImage(this.image, Math.round(-this.dimensions.x/2), Math.round(-this.dimensions.y/2), this.dimensions.x, this.dimensions.y); ctx.restore(); This is how I instanciate a new bullet: var bulletPosition = playerPosition.clone(); // Copy of the player position var bulletDirection = Vector2D.substract(targetPosition, playerPosition).normalize(); // Difference between the player and the target, normalized new Bullet(bulletPosition, bulletDirection); This is how I move the bullet (this is the bullet object): var speed = 5; this.position.add(Vector2D.multiply(this.direction, speed)); And this is how I draw the bullet (this is the bullet object): ctx.save(); ctx.translate(this.position.x, this.position.y); ctx.rotate(this.direction.getAngle()); ctx.fillRect(0, 0, 3, 3); ctx.restore(); How can I change the direction and position vectors of the bullet to ensure it is on the blue dotted line? I think I should represent the shift with a vector, but I can’t see how to use it.

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