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  • Equivalent of c# 'as' command in c++?

    - by Sam
    In c# you can use as to convert a type or get null: Object o = Whatever(); String s = o as String; Is there a similar easy way to achieve this in c++? I'm using Visual Studio 2010, if thats important. [update] Remember, there is a very important difference between casting and using as. Casting (at least in c#) will throw an exception if the type does not match: Object o = null; String s = (String)o; // will crash.

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  • Why are Objective-C instance variables declared in an interface?

    - by Chase
    I'm just getting into Objective-C (Java is my primary OO language). Defining an object's instance variables in the interface instead of the class seems strange. I'm used to an interface being a public API definition with nothing besides method signatures (not counting constants here). Is there some reason that state is defined in an interface (even if it is private) and behaviour is defined in a class. It just seems odd that since objects are state+behavior that the definition would be split into two separate places. Is it a design benefit is some way? A pain in the rear issue that you are just forced to deal with in Objective-C? A non-issue, just different? Any background on why it's done this way? Or can you put object state in a class and I just haven't hit that part in my book yet?

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  • jQuery.get() - Practical uses?

    - by RedWolves
    I am trying to understand why you would use jQuery.get() and jQuery.get(index). The docs say it is to convert the jQuery selection to the raw DOM object instead of working with the selection as a jQuery object and the methods available to it. So a quick example: $("div").get(0).innerHTML; is the same as: $("div").html(); Obviously this is a bad example but I am struggling to figure when you would use .get(). Can you help me understand when I would use this method in my code?

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  • Request/Response objects

    - by Dan
    I'm planning on using CXF's rest implementation. I'm thinking of simply annotating my entity classes with jaxb annotations, such as @XmlRootElement, in order to create response objects. The benefit being avoidance of code duplication. As for the (client) request object, which will be used by a separate web app, I'm thinking of 'copying' the entity classes, removing the orm annotations, and adding jaxb annotations. Based on the above: Are there any dangers of creating request/response objects from entity classes? My entity classes contain relational properties, if I were to annotate them with @XmlRootElement, how can I stop the relational properties from being added (or considered apart of) to the response object? Is there a better/easier way to create request objects rather than copying the entity classes, removing/adding annotations?

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  • What's the best way to use hamcrest-AS3 to test for membership in an IList?

    - by Chris R
    I'm using Flex 3.3, with hamcrest-as3 used to test for item membership in a list as part of my unit tests: var myList: IList = new ArrayCollection(['a', 'b', 'c']).list; assertThat(myList, hasItems('a', 'b', 'c')); The problem is that apparently the IList class doesn't support for each iteration; for example, with the above list, this will not trace anything: for each (var i: * in myList) { trace (i); } However, tracing either an Array or an ArrayCollection containing the same data will work just fine. What I want to do is (without having to tear apart my existing IList-based interface) be able to treat an IList like an Array or an ArrayCollection for the purposes of testing, because that's what hamcrest does: override public function matches(collection:Object):Boolean { for each (var item:Object in collection) { if (_elementMatcher.matches(item)) { return true; } } return false; } Is this simply doomed to failure? As a side note, why would the IList interface not be amenable to iteration this way? That just seems wrong.

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  • how can I pass method Of one class to another class ?

    - by srikanth rongali
    I have a ClassA. in ClassA there is a method(-(void)parseData:). I have a ClassB which have ClassA object. And ClassB *aClassB is member variable of ClassA. In ClassB the code is aClassB = [[ClassB alloc]init]; [aClassB parseData]; I have ClassC. I need to use the method parseData of ClassB in ClassC. I think I can use the object created in ClassB of ClassA. How can I pass the method to ClassC ? Thank You.

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  • What's the best way to return something like a collection of `std::auto_ptr`s in C++03?

    - by Billy ONeal
    std::auto_ptr is not allowed to be stored in an STL container, such as std::vector. However, occasionally there are cases where I need to return a collection of polymorphic objects, and therefore I can't return a vector of objects (due to the slicing problem). I can use std::tr1::shared_ptr and stick those in the vector, but then I have to pay a high price of maintaining separate reference counts, and object that owns the actual memory (the container) no longer logically "owns" the objects because they can be copied out of it without regard to ownership. C++0x offers a perfect solution to this problem in the form of std::vector<std::unique_ptr<t>>, but I don't have access to C++0x. Some other notes: I don't have access to C++0x, but I do have TR1 available. I would like to avoid use of Boost (though it is available if there is no other option) I am aware of boost::ptr_container containers (i.e. boost::ptr_vector), but I would like to avoid this because it breaks the debugger (innards are stored in void *s which means it's difficult to view the object actually stored inside the container in the debugger)

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  • Problem on Loading Map Into div

    - by ashenr
    I'm using Google Maps API v3. When I'm loading map into a div, it doesnt load as I expected.. The map area takes the whole div, but the map only loads into top left of the div(only a part).. All the controls including zooming, are loading normally, How can I fix this ?

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  • Java generic function for performing calculations on integer, on double?

    - by Daniel
    Is this possible? Surely if you passed in a double, any sort of function implementation code which casts an object to an Integer would not be able to work unless the cast 'Integer' was specifically used? I have a function like: public static void increment(Object o){ Integer one = (Integer)o; system.out.println(one++); } I cant see how this could be made generic for a double? I tried public static <E> void increment(E obj){ E one = (E)o; system.out.println(one++); } but it didn't like it?

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  • php string search - grabbing specific urls

    - by MEM
    Hello, I have this string that may contain some urls that I need to grab. For instance, if the user does: www.youtube ... or www.vimeo ... or http://www.youtube ... or HttP://WwW.viMeo I need to grab it (until he finds a space perhaps). and store it on a already created array. The need is to separate the vimeo links from the youtube ones and place each of those on the appropriate video object. I'm not sure if this is possible, I mean, if the URL coming from the browser could be used to be placed on a predefined video object. If it is, then this is the way to go (so I believe). If all this is feasible, can I have your help in order to build such a rule? Thanks in advance

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  • how to access a different movieclip within the flash in AS3

    - by Pieter888
    I've been trying to learn Action Script 3 the past few weeks, making tiny interactive games to learn the basics. I stumble upon a problem every now and then but most of the times google helps me out. But this problem has got me stuck so please help: The main stage contains two objects(movieclips), the player and a wall. The player has got his own code so when I drag in the player object I don't have to write any code into the main stage to be able to move the player. This all worked pretty well and I now wanted to add the wall so the player actually has something to bounce into. Now here is the problem, I want to check if the player touches the wall, I've done this before but that was when I used the main stage as my coding playground instead of putting the code in movieclips. How can I check if the player hits the wall within the movement code of the player object?

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  • Optional Navigation Controller

    - by Kevin Sylvestre
    I have an application containing a variety of view controllers linked together in different ways (Welcome Browse Preview OR Browse Preview OR Settings Splash). The first view controller is presented modally using a navigation controller from a main controller, then the next set of view controllers are added using pop and push. This works correctly, but I need to be able to define my 'UINavigationBar' and 'UIToolbar' within interface builder, so they still work as expected if they are presented without using a navigation controller. Is this possible? Currently I get this if I try:

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  • Drupal's profile_save_profile Doesn't Work in hook_cron, When Run by the Server's cron

    - by anschauung
    I have a problem with the following implementation of hook_cron in Drupal 6.1.3. The script below runs exactly as expected: it sends a welcome letter to new members, and updates a hidden field in their profile to designate that the letter has been sent. There are no errors in the letter, all new members are accounted for, etc. The problem is that the last line -- updating the profile -- doesn't seem to work when Drupal cron is invoked by the 'real' cron on the server. When I run cron manually (such as via /admin/reports/status/run-cron) the profile fields get updated as expected. Any suggestions as to what might be causing this? (Note, since someone will suggest it: members join by means outside of Drupal, and are uploaded to Drupal nightly, so Drupal's built-in welcome letters won't work (I think).) <?php function foo_cron() { // Find users who have not received the new member letter, // and send them a welcome email // Get users who have not recd a message, as per the profile value setting $pending_count_sql = "SELECT COUNT(*) FROM {profile_values} v WHERE (v.value = 0) AND (v.fid = 7)"; //fid 7 is the profile field for profile_intro_email_sent if (db_result(db_query($pending_count_sql))) { // Load the message template, since we // know we have users to feed into it. $email_template_file = "/home/foo/public_html/drupal/" . drupal_get_path('module', 'foo') . "/emails/foo-new-member-email-template.txt"; $email_template_data = file_get_contents($email_template_file); fclose($email_template_fh); //We'll just pull the uid, since we have to run user_load anyway $query = "SELECT v.uid FROM {profile_values} v WHERE (v.value = 0) AND (v.fid = 7)"; $result = db_query(($query)); // Loop through the uids, loading profiles so as to access string replacement variables while ($item = db_fetch_object($result)) { $new_member = user_load($item->uid); $translation_key = array( // ... code that generates the string replacement array ... ); // Compose the email component of the message, and send to user $email_text = t($email_template_data, $translation_key); $language = user_preferred_language($new_member); // use member's language preference $params['subject'] = 'New Member Benefits - Welcome to FOO!'; $params['content-type'] = 'text/plain; charset=UTF-8; format=flowed;'; $params['content'] = $email_text; drupal_mail('foo', 'welcome_letter', $new_member->mail, $language, $params, '[email protected]'); // Mark the user's profile to indicate that the message was sent $change = array( // Rebuild all of the profile fields in this category, // since they'll be deleted otherwise 'profile_first_name' => $new_member->profile_first_name, 'profile_last_name' => $new_member->profile_last_name, 'profile_intro_email_sent' => 1); profile_save_profile($change, $new_member, "Membership Data"); } } }

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  • Cannot change UIImageView frame in a custom table cell.

    - by jkally
    I have a custom table cell. In it I have put (via the IB) an image view of a certain frame In 'cellForRowAtIndexPath', under certain conditions, I would like to modify the frame of this UIImageView, so I write something like: UIImageView *imgv = (UIImageView *)[cell viewWithTag:1]; CGRect r = CGRectMake(20.0, 20.0, 10.0, 10.0); imgv.frame = r; But nothing expected happens (The frame does move a little though not to where I want, but doesn't change its size at all);

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  • Firefox all but freezes during large file upload; Ajax progress bar infeasible; IE6 works fine

    - by Sean
    I want to provide a progress bar for my users who upload very large files. I did some reading and implemented what should be a pretty straightforward solution: I have a <form> element that contains an file input element; its target is set to the ID of a hidden iframe. On the server side, there's some Spring magic that attaches an object to the user's session; the progress of the upload can be queried from this object. After submitting the form, I start a repeating Ajax call using setInterval that queries the server for the percent-complete using the aforementioned session object. The call repeats every half-second, skipping the Ajax call if the previous call has not yet completed. I use the data from the call to update the width of an onscreen element. When the server call reports that the upload is complete, I clear the interval timer. I created a 100-megabyte file and uploaded it using my interface. This is using Firefox 3.6.3. What I found is that although the upload takes 20-25 seconds, the progress bar doesn't get updated until the very end. Moreover, the entire browser is basically frozen until the upload completes. I assumed that my method must be flawed, but I tried the same page using IE6, and was utterly amazed when it behaved as I had designed it to--the progress bar got updated every half second, and the whole upload only took about 15 seconds, much faster than Firefox. I don't have many add-ons installed, but I tried disabling Firebug and restarting my browser. This marginally improved the performance--I got perhaps a single additional progress bar update mid-upload--but still far from acceptable. Can anyone tell me what I can do to bring Firefox's performance up to the level of IE6? Ugh, I can't believe I actually typed that. EDIT: I just tried uploading a large file from a Firefox 3.6.3 browser on a different machine than the one that's running my web server, and it worked fine. Huh.

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  • c++ class in cocoa

    - by joels
    Any ideas why Xcode wont let me define a c++ class in my cocoa project? I am trying to use a C++ class in my cocoa project but I am getting build errors just creating the c++ header file. class SomeClass{ public: int count; } Expected '=', ',', ';', 'asm' or 'attribute' before 'SomeClass' in ..... If I remove all code from the header file, ?the cpp file builds without any errors and is included in the list of compiled sources...

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  • second external javscript file not loaded

    - by YsoL8
    Hi I have these lines in my html head section <script type="text/javascript" src="../behaviour/location.js"></script> <script type="text/javascript" src="../behaviour/ajax.js"></script> When I use either in isolation, the code in the external files executes as expected. However, when I use both, I find that neither works correctly. What do I need to do to fix this?

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  • Binding Enum[] to ListBox

    - by Polaris
    Hello. I have next enumeration Enum rcCategory { Incoming, Internal, Outgoing } and I have property "categories" in my class which has rcCategory[] type. I would like to bind this property to the listBox. I use next code for this MyListBox.SetBinding (ListBox.ItemsSource, new Binding {Source= myClass.categories}); But this code doesnt work as expected. How Can I do this. My listBox always is empty but source property has value

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  • Gridview SortExpression with 2 fields

    - by aron
    Hello, I have a GridView that get's its datasource from a complex object. So I'm doing the Sorting & Paging in the code behind. <asp:GridView ID="SystemsDetailList" runat="server" AllowSorting="true" AllowPaging="true" AutoGenerateColumns="False" ShowFooter="True" OnPageIndexChanging="gridView_PageIndexChanging" OnSorting="gridView_Sorting"> For an important title column I have a SortExpression with 2 fields: SortExpression="FunctionalAreaDisplayCode, EswbsDisplayCode" This in the code behind: protected void gridView_Sorting(object sender, GridViewSortEventArgs e) { BindSystemList(e.SortExpression, sortOrder); } public string sortOrder { get { if (ViewState["sortOrder"].ToString() == "desc") { ViewState["sortOrder"] = "asc"; } else { ViewState["sortOrder"] = "desc"; } return ViewState["sortOrder"].ToString(); } set { ViewState["sortOrder"] = value; } } For some reason it will keep "FunctionalAreaDisplayCode" always sorted ASC but the EswbsDisplayCode works fine as it flips between ASC and DESC correctly. and tips here? thanks!

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  • How do I reference a pointer from a different class?

    - by Justagruvn
    First off, I despise singletons with a passion. Though I should probably be trying to use one, I just don't want to. I want to create a data class (that is instantiated only once by a view controller on loading), and then using a different class, message the crap out of that data instance until it is brimming with so much data, it smiles. So, how do I do that? I made a pointer to the instance of the data class when I instantiated it. I'm now over in a separate view controller, action occurs, and I want to update the initial data object. I think I need to reference that object by way of pointer, but I have no idea how to do that. Yes, I've set properties and getters and setters, which seem to work, but only in the initial view controller class. Peace Love applesauce.

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  • Why does obj.getBounds().height give a larger height than obj.height?

    - by TC
    I'm new to Flash and ActionScript, but managing quite nicely. One thing that is continuously getting in my way are the width and height properties of DisplayObject(Container)s. I'm finally starting to get my head around them and learned that the width and height of a Sprite are determined solely by their contents for example. I do not understand the following though: I've got a Sprite that I add a bunch of Buttons to. The buttons all have a height of 30 and an y of 0. As such, I'd expect the height of the containing Sprite to be 30. Surprisingly, the height is 100. The Adobe documentation of the height property of a DisplayObject states: Indicates the height of the display object, in pixels. The height is calculated based on the bounds of the content of the display object. Apparently, the 'bounds' of the object are important. So I went ahead and wrote this little test in the Sprite that contains the Buttons: for (var i:int = 0; i < numChildren; ++i) { trace("Y: " + getChildAt(i).y + " H: " + getChildAt(i).height); trace("BOUNDS H: " + getChildAt(i).getBounds(this).height); } trace("SCALEY: " + scaleY + " TOTAL HEIGHT: " + height); This code iterates through all the objects that are added to its display list and shows their y, height and getBounds().height values. Surprisingly, the output is: Y: 0 H: 30 BOUNDS H: 100 ... (5x) SCALEY: 1 TOTAL HEIGHT: 100 This shows that the bounds of the buttons are actually larger than their height (and the height that they appear to be, visually). I have no clue why this is the case however. So my questions are: Why are the bounds of my buttons larger than their height? How can I set the bounds of my buttons so that my Sprite isn't larger than I'd expect it to be based on the position and size of the objects it contains? By the way, the buttons are created as follows: var control:Button = new Button(); control.setSize(90, 30); addChild(control);

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  • Unexpected output while using Microsoft Visual Studio 2008 (Express Edition) C++ Command Line Tool

    - by Sujith S Pillai
    One of my friends sent this code to me, saying it doesn't work as expected: #include<stdio.h> void main() { int a [10] ={23, 100, 20, 30, 25, 45, 40, 55, 43, 42}; int sizeOfInput = sizeof(a)/sizeof(int); int b, outer, inner, c; printf("Size is : %d \n", sizeOfInput); printf("Values before bubble sort are : \n"); for ( b = 0; b < sizeOfInput; b++) printf("%d\n", a[b]); printf("End of values before bubble sort... \n"); for ( outer = sizeOfInput; outer > 0; outer-- ) { for ( inner = 0 ; inner < outer ; inner++) { printf ( "Comparing positions: %d and %d\n",inner,inner+1); if ( a[inner] > a[inner + 1] ) { int tmp = a[inner]; a[inner] = a [inner+1]; a[inner+1] = tmp; } } printf ( "Bubble sort total array size after inner loop is %d :\n",sizeOfInput); printf ( "Bubble sort sizeOfInput after inner loop is %d :\n",sizeOfInput); } printf ( "Bubble sort total array size at the end is %d :\n",sizeOfInput); for ( c = 0 ; c < sizeOfInput; c++) printf("Element: %d\n", a[c]); } I am using Micosoft Visual Studio Command Line Tool for compiling this on a Windows XP machine. cl /EHsc bubblesort01.c My friend gets the correct output on a dinosaur machine (code is compiled using TCC there). My output is unexpected. The array mysteriously grows in size, in between. If you change the code so that the variable sizeOfInput is changed to sizeOfInputt, it gives the expected results! A search done at Microsoft Visual C++ Developer Center doesn't give any results for "sizeOfInput". I am not a C/C++ expert, and am curious to find out why this happens - any C/C++ experts who can "shed some light" on this? Unrelated note: I seriously thought of rewriting the whole code to use quicksort or merge sort before posting it here. But, after all, it is not Stooge sort...

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