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  • Unexpected output while using Microsoft Visual Studio 2008 (Express Edition) C++ Command Line Tool

    - by Sujith S Pillai
    One of my friends sent this code to me, saying it doesn't work as expected: #include<stdio.h> void main() { int a [10] ={23, 100, 20, 30, 25, 45, 40, 55, 43, 42}; int sizeOfInput = sizeof(a)/sizeof(int); int b, outer, inner, c; printf("Size is : %d \n", sizeOfInput); printf("Values before bubble sort are : \n"); for ( b = 0; b < sizeOfInput; b++) printf("%d\n", a[b]); printf("End of values before bubble sort... \n"); for ( outer = sizeOfInput; outer > 0; outer-- ) { for ( inner = 0 ; inner < outer ; inner++) { printf ( "Comparing positions: %d and %d\n",inner,inner+1); if ( a[inner] > a[inner + 1] ) { int tmp = a[inner]; a[inner] = a [inner+1]; a[inner+1] = tmp; } } printf ( "Bubble sort total array size after inner loop is %d :\n",sizeOfInput); printf ( "Bubble sort sizeOfInput after inner loop is %d :\n",sizeOfInput); } printf ( "Bubble sort total array size at the end is %d :\n",sizeOfInput); for ( c = 0 ; c < sizeOfInput; c++) printf("Element: %d\n", a[c]); } I am using Micosoft Visual Studio Command Line Tool for compiling this on a Windows XP machine. cl /EHsc bubblesort01.c My friend gets the correct output on a dinosaur machine (code is compiled using TCC there). My output is unexpected. The array mysteriously grows in size, in between. If you change the code so that the variable sizeOfInput is changed to sizeOfInputt, it gives the expected results! A search done at Microsoft Visual C++ Developer Center doesn't give any results for "sizeOfInput". I am not a C/C++ expert, and am curious to find out why this happens - any C/C++ experts who can "shed some light" on this? Unrelated note: I seriously thought of rewriting the whole code to use quicksort or merge sort before posting it here. But, after all, it is not Stooge sort...

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  • c++ class in cocoa

    - by joels
    Any ideas why Xcode wont let me define a c++ class in my cocoa project? I am trying to use a C++ class in my cocoa project but I am getting build errors just creating the c++ header file. class SomeClass{ public: int count; } Expected '=', ',', ';', 'asm' or 'attribute' before 'SomeClass' in ..... If I remove all code from the header file, ?the cpp file builds without any errors and is included in the list of compiled sources...

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  • What's the best way to return something like a collection of `std::auto_ptr`s in C++03?

    - by Billy ONeal
    std::auto_ptr is not allowed to be stored in an STL container, such as std::vector. However, occasionally there are cases where I need to return a collection of polymorphic objects, and therefore I can't return a vector of objects (due to the slicing problem). I can use std::tr1::shared_ptr and stick those in the vector, but then I have to pay a high price of maintaining separate reference counts, and object that owns the actual memory (the container) no longer logically "owns" the objects because they can be copied out of it without regard to ownership. C++0x offers a perfect solution to this problem in the form of std::vector<std::unique_ptr<t>>, but I don't have access to C++0x. Some other notes: I don't have access to C++0x, but I do have TR1 available. I would like to avoid use of Boost (though it is available if there is no other option) I am aware of boost::ptr_container containers (i.e. boost::ptr_vector), but I would like to avoid this because it breaks the debugger (innards are stored in void *s which means it's difficult to view the object actually stored inside the container in the debugger)

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  • Why javabeans framework create the IndexedPropertyDescriptor for the NON index method

    - by George Macus
    I'm not familiar with java beans framework, in the below scenario, I got the IndexedPropertyDescriptor for the method getFooWithX, could someone explain why? public class IntrospectorTest { public static void main(String[] args) throws IntrospectionException { BeanInfo info = Introspector.getBeanInfo(SubClass.class); PropertyDescriptor[] descriptors = info.getPropertyDescriptors(); for (int i = 0; i < descriptors.length; i++) { System.out.println(descriptors[i].getClass().getName() + ":" + descriptors[i].getName()); } } } abstract class BaseClass { public abstract Object getFoo(); } abstract class SubClass extends BaseClass { public Object getFooWithX(int x) { return null; } } and the result will be: java.beans.PropertyDescriptor:class java.beans.PropertyDescriptor:foo java.beans.IndexedPropertyDescriptor:fooWithX Why?

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  • Binding Enum[] to ListBox

    - by Polaris
    Hello. I have next enumeration Enum rcCategory { Incoming, Internal, Outgoing } and I have property "categories" in my class which has rcCategory[] type. I would like to bind this property to the listBox. I use next code for this MyListBox.SetBinding (ListBox.ItemsSource, new Binding {Source= myClass.categories}); But this code doesnt work as expected. How Can I do this. My listBox always is empty but source property has value

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  • Switching from php to python

    - by ts
    Hello I am trying to make a list of things which can be difficult/surprising to someone who is changing language from PHP to Python. so far i have rather short list: forget require / include, learn import (this was most difficult to me - to understand package - module - class - object hierarchy and its mapping to filesystem) you can't just upload file on server to have webpage (-mod_python, wsgi etc) learn the python way for use variable class names (new $class() vs import + getattr) / operator in python 2.x and all float-related horrors those were difficult to me, it takes few days before mind adapts a new paradigm after i found that there is few other areas which could be challenging for someone with (too) many years of php: everything is an object you have to live with exceptions array vs list, set, dictionary, tuple ... learn (effective) list comprehensions learn generators any other ideas / personal experiences ?

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  • Does a native php (5+) function exist that does the following in 1 line?

    - by Vinh
    function array_value_from_key($array,$key) { return !empty($array[$key]) ? $array[$key] : null; } The reason I ask is because I have a class function that returns an array. Instead of having to do $myArray = myClass::giveMeArray(); $myValue = $myArray[$myKey]; I'd like to do something along the lines of $myValue = array_value_from_key(myClass::giveMeArray(),$myKey); When an object is returned, you can chain the object such as $myValue = myClass::giveMeObject()->aValue; Voila, nice and clean.. not being able to find what seems to be a simple and trivial function is driving me crazy... PS.. one more example of how I'd like to use such a function if(arrayKeyVal(aClass::giveMeArray(),$myKey)) { do_something(); }

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  • Why is the PrintDialog not displaying (in 64 bit)?

    - by Bill
    This code, when built in .Net for Any CPU platform and running on a 64-bit machine, simply returns a DialogResult of Cancel without showing the expected dialog box. Dim dlg As New System.Windows.Forms.PrintDialog If dlg.ShowDialog() = Windows.Forms.DialogResult.OK Then '... print the document ' End If However, it works fine when the application is built for the x86 platform, and run on a 64-bit machine. How can you display the dialog with a 64-bit compile?

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  • Cannot change UIImageView frame in a custom table cell.

    - by jkally
    I have a custom table cell. In it I have put (via the IB) an image view of a certain frame In 'cellForRowAtIndexPath', under certain conditions, I would like to modify the frame of this UIImageView, so I write something like: UIImageView *imgv = (UIImageView *)[cell viewWithTag:1]; CGRect r = CGRectMake(20.0, 20.0, 10.0, 10.0); imgv.frame = r; But nothing expected happens (The frame does move a little though not to where I want, but doesn't change its size at all);

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  • ID generator with local static variable - thread-safe?

    - by Poseidon
    Will the following piece of code work as expected in a multi-threaded scenario? int getUniqueID() { static int ID=0; return ++ID; } It's not necessary that the IDs to be contiguous - even if it skips a value, it's fine. Can it be said that when this function returns, the value returned will be unique across all threads?

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  • How do you combine a Move and Rotate effect in Flex 3?

    - by Impirator
    I realize you can make one of each effect, set the same target, and hit .play();, but this produces weird results (acknowledged by Adobe, fixed in Flex 4). I'm trying to have an object move from the top of the screen to the bottom while it rotates around it's own center. When called independently, both of these effects work perfectly. When called together, the object always rotates around the top left corner. I even tried putting them both inside a <Parallel> tag with no success. Has anyone come up with a workaround?

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  • Optional Navigation Controller

    - by Kevin Sylvestre
    I have an application containing a variety of view controllers linked together in different ways (Welcome Browse Preview OR Browse Preview OR Settings Splash). The first view controller is presented modally using a navigation controller from a main controller, then the next set of view controllers are added using pop and push. This works correctly, but I need to be able to define my 'UINavigationBar' and 'UIToolbar' within interface builder, so they still work as expected if they are presented without using a navigation controller. Is this possible? Currently I get this if I try:

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  • Keeping the keyboard from obscuring widgets in a form

    - by synic
    In an iPhone app, how do I keep the software keyboard from obscuring buttons, or UITextView fields in a View? I've got the following layout: View -\ UITextView UIButton ... but, the keyboard obscures the button at the bottom when I'm typing in the UITextView. I tried using the following: View -\ UIScrollView -\ UITextView UIButton ... but, the window does not scroll as expected, so the user has no way of clicking the button. How is this normally handled?

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  • A generic list of generics

    - by SnOrfus
    I'm trying to store a list of generic objects in a generic list, but I'm having difficulty declaring it. My object looks like: public class Field<T> { public string Name { get; set; } public string Description { get; set; } public T Value { get; set; } /* ... */ } I'd like to create a list of these. My problem is that each object in the list can have a separate type, so that the populated list could contain something like this: { Field<DateTime>, Field<int>, Field<double>, Field<DateTime> } So how do I declare that? List<Field<?>> (I'd like to stay as typesafe as possible, so I don't want to use an ArrayList).

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  • Equivalent of c# 'as' command in c++?

    - by Sam
    In c# you can use as to convert a type or get null: Object o = Whatever(); String s = o as String; Is there a similar easy way to achieve this in c++? I'm using Visual Studio 2010, if thats important. [update] Remember, there is a very important difference between casting and using as. Casting (at least in c#) will throw an exception if the type does not match: Object o = null; String s = (String)o; // will crash.

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  • Core Data-Linking one-to-many relationships

    - by Stelmate
    I have a one-to-many relationship where each department has many employees. When I create a new employee object I just link it to the parent department manually by setting the property to the instance of the department I have fetched from my fetch request. However, this seems to be improper because when I try to access the set of employees from the department by simply accessing the .employees property on my department object instance it returns a 0 count. Isn't the fault suppose to fire once I access a property? Am I linking my parent/child objects incorrectly?

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  • Wherewith replace Dictionary.Where(p => p.Key is T)

    - by abatishchev
    I have a System.Collections.Generic.Dictionary<System.Web.UI.Control, object> where all keys can be either type of System.Web.UI.WebControls.HyperLink or type of System.Web.UI.WebControls.Label. I want to change Text property of each control. Because HyperLink doesn't implement (why??) ITextControl, I need to cast Label or HyperLink explicitly: Dictionary<Control,object> dic = .. dic .Where(p => p.Key is HyperLink) .ForEach(c => ((HyperLink)c).Text = "something") dic .Where(p => p.Key is Label) .ForEach(c => ((Label)c).Text = "something") Are there ways to workaround such approach?

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  • Can a method return an NSRange?

    - by Dan Donaldson
    I have a method that returns an NSRange. When I call this method from outside the class I get a compile error. NSRange tmpRange; tmpRange = [phrase rangeInString:searchString forString:theLetter goingForward:YES]; return tmpRange.location == -1; in the .h file: #import <Foundation/Foundation.h> @interface Phrase : NSObject { } - (NSRange) rangeInString:(NSString *) tgt forString:(NSString *) find goingForward:(BOOL) fwd; @end This method is called within the Phrase object by other methods without problems. The compiler says 'incompatible types in assignment'. Can anyone explain this to me? I assume it has to do with returning an NSRange/struct type value generated outside the object, but I don't know why it works in one place and not the other.

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  • Access Ruby on Rails 'public' directory without relative path

    - by huntca
    I have a flash object I wish to load and I belive the best place to store that asset is in the public directory. Suppose it's stored in public/flash, there must be a better way to path to the swf than what I've done below. Note the 'data' element, it has a relative path. def create_vnc_object haml_tag :object, :id => 'flash', :width => '100%', :height => '100%', :type => 'application/x-shockwave-flash', :data => '../../flash/flash.swf' do haml_tag :param, :name => 'movie', :value => '../../flash/flash.swf' end end Is there some rails variable that points to public?

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  • Getting a java collection of objects in Alphabetical order

    - by MichaelMcCabe
    I have a question that I dont really know where to start. So I thought i'd ask it here. Basically, I have a drop down with names in it. I want these names to be in alphabetical order. Populating the drop down happens as follows; I query a database and pull down an Id and Name, make a object called "UserList", and set the name and id variables with what I get back. I then add this object to an ArrayList. I do this over and over. I then convert this collection to an array, and pass it to my JSP page using session.setAttribute("userList", UserList); I then populate the drop down as below. <c:forEach items="${usersCompanysList}" var="c" > There probably is a simple answer but how to I sort these names?

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  • Why does obj.getBounds().height give a larger height than obj.height?

    - by TC
    I'm new to Flash and ActionScript, but managing quite nicely. One thing that is continuously getting in my way are the width and height properties of DisplayObject(Container)s. I'm finally starting to get my head around them and learned that the width and height of a Sprite are determined solely by their contents for example. I do not understand the following though: I've got a Sprite that I add a bunch of Buttons to. The buttons all have a height of 30 and an y of 0. As such, I'd expect the height of the containing Sprite to be 30. Surprisingly, the height is 100. The Adobe documentation of the height property of a DisplayObject states: Indicates the height of the display object, in pixels. The height is calculated based on the bounds of the content of the display object. Apparently, the 'bounds' of the object are important. So I went ahead and wrote this little test in the Sprite that contains the Buttons: for (var i:int = 0; i < numChildren; ++i) { trace("Y: " + getChildAt(i).y + " H: " + getChildAt(i).height); trace("BOUNDS H: " + getChildAt(i).getBounds(this).height); } trace("SCALEY: " + scaleY + " TOTAL HEIGHT: " + height); This code iterates through all the objects that are added to its display list and shows their y, height and getBounds().height values. Surprisingly, the output is: Y: 0 H: 30 BOUNDS H: 100 ... (5x) SCALEY: 1 TOTAL HEIGHT: 100 This shows that the bounds of the buttons are actually larger than their height (and the height that they appear to be, visually). I have no clue why this is the case however. So my questions are: Why are the bounds of my buttons larger than their height? How can I set the bounds of my buttons so that my Sprite isn't larger than I'd expect it to be based on the position and size of the objects it contains? By the way, the buttons are created as follows: var control:Button = new Button(); control.setSize(90, 30); addChild(control);

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  • IE8 ignores margin-top any idea why ?

    - by Yassir
    i have two divs one floated to the left and the other to the right and after them i have added a div with style clear:both after that i have an other div with a margin-top : 35px the margin is shown as expected in IE7 FF Chrome and opera but can't see it on IE8 any ideas ?

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