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  • Does a Category applied to NSString also apply to NSCFString via the "toll-free bridge"?

    - by half_brick
    We're integrating a library into an iPhone app which appears to use the google toolbox for iPhone internally. The google toolbox adds a method gtm_stringBySanitizingAndEscapingForXML to NSString. The problem is, whenever we attempt to make a call to this library we get [NSCFString gtm_stringBySanitizingAndEscapingForXML]: unrecognized selector sent to instance 0x272478 So it appears the library is calling that method on a NSCFString, to which the category does not apply. So... is it the case that the category will not apply across the toll-free bridge to CoreFoundation classes? If that's the case then we at least know why it's blowing up. Figuring out how to fix it is a different matter.

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  • Workflowing an InfoPath form

    - by Donaldinio
    I have an InfoPath form that requires workflow. The form is build from a cXML schema in BizTalk,then dropped into a forms library for workflow. The user opens the infopath form, reviews and picks one of several options: re-submit, archive, escalate, etc. My question is how best to workflow this? Do you have the buttons on the form update a status/action field, and have the workflow listen for an onChange event? Can you update a property on the library, that is not a field on the form? for example, if status is not part of the form schema, but is a column on the document library. How do ye typically do this? thanks.

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  • IXRepository and test problems

    - by Ridermansb
    Recently had a doubt about how and where to test repository methods. Let the following situation: I have an interface IRepository like this: public interface IRepository<T> where T: class, IEntity { IQueryable<T> Query(Expression<Func<T, bool>> expression); // ... Omitted } And a generic implementation of IRepository public class Repository<T> : IRepository<T> where T : class, IEntity { public IQueryable<T> Query(Expression<Func<T, bool>> expression) { return All().Where(expression).AsQueryable(); } } This is an implementation base that can be used by any repository. It contains the basic implementation of my ORM. Some repositories have specific filters, in which case we will IEmployeeRepository with a specific filter: public interface IEmployeeRepository : IRepository<Employee> { IQueryable<Employee> GetInactiveEmployees(); } And the implementation of IEmployeeRepository: public class EmployeeRepository : Repository<Employee>, IEmployeeRepository // TODO: I have a dependency with ORM at this point in Repository<Employee>. How to solve? How to test the GetInactiveEmployees method { public IQueryable<Employee> GetInactiveEmployees() { return Query(p => p.Status != StatusEmployeeEnum.Active || p.StartDate < DateTime.Now); } } Questions Is right to inherit Repository<Employee>? The goal is to reuse code once all implementing IRepository already been made. If EmployeeRepository inherit only IEmployeeRepository, I have to literally copy and paste the code of Repository<T>. In our example, in EmployeeRepository : Repository<Employee> our Repository lies in our ORM layer. We have a dependency here with our ORM impossible to perform some unit test. How to create a unit test to ensure that the filter GetInactiveEmployees return all Employees in which the Status != Active and StartDate < DateTime.Now. I can not create a Fake/Mock of IEmployeeRepository because I would be testing? Need to test the actual implementation of GetInactiveEmployees. The complete code can be found on Github

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  • C/C++: Scanning a TIFF file using LIBTIFF

    - by Matt07
    My problem is to scan a tiff image in C and get all the pixel value (let's say for saving them in a txt file) in C/C++. I scanned the web and i found a library named "TIFFLIB" that should do what i was looking for. I downloaded it using the ubuntu package manager, but the gcc doesn't recognize the library. How do i link the library to the compiler? Have I installed it correctly? Is there any better/easier way to do that?

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  • TFS 2008 and Common libraries folder structure.

    - by Doerr
    TFS 2008 and Common Libraries I have created a Team Project called "Common Library" that will host code used in numerous different Team Projects throughout TFS. For sake of argument, lets say we have 2 distinct Librarys under the "Common Library" Team Projects, MailProject and LoggingProject. Other projects throughout TFS will be using the binary representation of these projects via branching and not the actual source code. What is the best way to set up the folder structure for this Team Project? Do I add the project to the "Common Library" and simply "include" the bin/release folder as part of the project? I have seen some examples of people creating a seperate "Deploy" folder. I assume this is synonamous with the bin/release folder?

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  • How do I use the Zend Youtube API correctly?

    - by pharma_joe
    I am trying to access the YouTube API with the Zend libraries that I have included like this (the full path to the Zend library is components/lib/Zend/Gdata.php): //Include Zend Gdata set_include_path('components/lib'); include("Zend/Gdata.php"); I now try to use the framework thus: //Access video data via Zend library $yt = new Zend_Gdata_YouTube(); However when running the script it returns: Fatal error: Class 'Zend_Gdata_YouTube' not found in E:\inetpub\students\fit3060\20712510\ass2\results.php on line 48 I think I have not included the Zend library properly or declared the include path correctly?

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  • Why maven is not working in eclipse indigo?

    - by user1067665
    I'm trying to make a simple log in/ log out web application with maven and I'm creating the project with the command: " mvn archetype:generate " and choose 341 and it'll be created with the structure below: webapp -----src/main/java -----Referenced Libraries -----Maven Dependencies -----src -----target pom.xml But when I add some dependencies and update the project something weird happening with the structure of the project according to the picture below: webapp -----src/main/java -----Referenced Libraries -----JRE System Library -----src -----target pom.xml and it's not working any more. As you can see the the first one has a Maven dependencies Library but the second one has been changed to JRE System Library. I use mac os lion and eclipse indigo. Anyone how knows why is like that? Tancks

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  • Access to Oracle Database with sqlapi C++

    - by Meloun
    Hi, I need to write some data in several database. I choose sqlapi.com I have made it for mysql and mssql. Now I have Problem with Oracle database. I have installed server and client on Ubuntu. In browser it works, but sqlapi says: libnnz10.so: cannot open shared object file: No such file or directory DBMS API Library 'libclntsh.so' loading fails This library is a part of DBMS client installation, not SQLAPI++ Make sure DBMS client is installed and this required library is available for dynamic loading Linux/Unix: 1) The directories in the user's LD_LIBRARY_PATH environment variable 2) The list of libraries cached in /etc/ld.so.cache 3) /usr/lib, followed by /lib There are both of these files depp inside /usr/lib. I have tried a lot of ways to say eclipse path to this folder, but nothing works. Thanks for help.

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  • JNAerator Unnamed Union Missing in Structure

    - by Nick
    I'm trying to get JNAerator to generate some JNA backed Java code from a C shared library and everything is fine except that it failed to generate an unnamed union nested inside a structure. Example: typedef struct MY_STRUCTURE { union { My_Type1 var1; My_Type2 var2; }; }MY_STRUCTURE; If I change the header to make the union have a name it will work. But for obvious reasons I can't just change the header without breaking the shared library I'm trying to use. Any solutions other than changing the header file and shared library to named union?

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  • Good scalaz introduction

    - by Easy Angel
    Recently scalaz caught my eye. It looks very interesting, but I have not found any good introduction to the library. Seems that scalaz incorporates a lot of ideas from haskell and mathematics. Most articles that I found assume that you already feel comfortable with these concepts. What I'm looking for is gradual introduction to the library and underlying concepts - from simple and basic concepts to more advanced (which basesd in basics). I also looked to the examples, but it's hard for me to find the point where I should start to learn library. Can somebody recommend me some good scalaz introduction or tutorial (that covers basics and advanced concepts)? Or give me starting point in the answer. Thank you in advance!

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  • Start SharePoint workflow only with new file versions

    - by NeiOliver
    I am trying to create a workflow to send an e-mail whenever a new version of a file is uploaded to a Document Library. The Document Library has lots of fields that, if updated, will create a new version of the ListItem, but I don't want to start the workflow for this cases. Only when a new version of the document is uploaded (including the first version) I want the workflow started. My document library does not need approval, only major versions are enabled and it does not need to checkout files before editing. Is there a way of doing this, even programmatically?

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  • When the current toolbar is touched previous toolbar items are activated.

    - by srikanth rongali
    I have a UIToolBar *toolbar1. I have 3 buttons on the toolbar. And the tool bar is at the bottom of the view. The buttons are like library button, moreApps button, recordVideo button. If I touch the library button a new view(a UITableViewController) appears. I used presentModelViewController for it. If I touch moreApps button a new view (a UIViewController) appears and it loaded from http//. The recordButton touch gives another UIViewController view. When the moreApps button is touched and the view is loaded, it have the content from web and a UIToolBar *toolbar2 at the bottom the view. It has a refresh button and done button. The problem is when I touch the toolbar2 (not on the refresh button and done button) the previous views button are activated and corresponding views of previous buttons(library button, playVideo button) are loaded. I am not able to understand about this problem. Thank you.

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  • Protobuf design patterns

    - by Monster Truck
    I am evaluating Google Protocol Buffers for a Java based service (but am expecting language agnostic patterns). I have two questions: The first is a broad general question: What patterns are we seeing people use? Said patterns being related to class organization (e.g., messages per .proto file, packaging, and distribution) and message definition (e.g., repeated fields vs. repeated encapsulated fields*) etc. There is very little information of this sort on the Google Protobuf Help pages and public blogs while there is a ton of information for established protocols such as XML. I also have specific questions over the following two different patterns: Represent messages in .proto files, package them as a separate jar, and ship it to target consumers of the service --which is basically the default approach I guess. Do the same but also include hand crafted wrappers (not sub-classes!) around each message that implement a contract supporting at least these two methods (T is the wrapper class, V is the message class (using generics but simplified syntax for brevity): public V toProtobufMessage() { V.Builder builder = V.newBuilder(); for (Item item : getItemList()) { builder.addItem(item); } return builder.setAmountPayable(getAmountPayable()). setShippingAddress(getShippingAddress()). build(); } public static T fromProtobufMessage(V message_) { return new T(message_.getShippingAddress(), message_.getItemList(), message_.getAmountPayable()); } One advantage I see with (2) is that I can hide away the complexities introduced by V.newBuilder().addField().build() and add some meaningful methods such as isOpenForTrade() or isAddressInFreeDeliveryZone() etc. in my wrappers. The second advantage I see with (2) is that my clients deal with immutable objects (something I can enforce in the wrapper class). One disadvantage I see with (2) is that I duplicate code and have to sync up my wrapper classes with .proto files. Does anyone have better techniques or further critiques on any of the two approaches? *By encapsulating a repeated field I mean messages such as this one: message ItemList { repeated item = 1; } message CustomerInvoice { required ShippingAddress address = 1; required ItemList = 2; required double amountPayable = 3; } instead of messages such as this one: message CustomerInvoice { required ShippingAddress address = 1; repeated Item item = 2; required double amountPayable = 3; } I like the latter but am happy to hear arguments against it.

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  • How to read system information in C++ on Windows and Linux?

    - by f4
    I need to read system information like CPU/RAM/disks usage in C++. Maybe swap, network and process too but that's less important. It has probably been done thousand of times before so I first tried to search for a library. Someone here suggested SIGAR, which seems to fit my needs but it has a GPL license and it is for inclusion in a proprietary product. So it's not an option here. I feel like it's something not that easy to implement, as it'll need testing on several platforms. So a library would be welcome. If you don't know of any library, could you point me in the right direction for both platforms?

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  • USING JSON SERIALIZATION FOR CODE BEHIND-JAVASCRIPT DATA COMMUNICATION

    Many of us went through a scenario like, can us pass a full of C# type/class to the javascript? Modify from there and again return back to C#? The difficulty is that JavaScript only knows string format comared to C# which has many data types. So how we can pass an entires class to JavaScript? Here we need to handle with JSON serialization techniques.

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  • Customizable Method Bodies in NetBeans IDE 7.3

    - by Geertjan
    In NetBeans IDE 7.3, bodies of newly created methods can now be customized in Tools/Templates/Java/Code Snippets, see below: The content of the first of the two above, "Generated Method Body", is like this: <#-- A built-in Freemarker template (see http://freemarker.sourceforge.net) used for filling the body of methods generated by the IDE. When editing the template, the following predefined variables, that will be then expanded into the corresponding values, could be used together with Java expressions and comments: ${method_return_type}       a return type of a created method ${default_return_value}     a value returned by the method by default ${method_name}              name of the created method ${class_name}               qualified name of the enclosing class ${simple_class_name}        simple name of the enclosing class --> throw new java.lang.UnsupportedOperationException("Not supported yet."); //To change body of generated methods, choose Tools | Templates. The second one, "Overriden Methody Body", is as follows: <#-- A built-in Freemarker template (see http://freemarker.sourceforge.net) used for filling the body of overridden methods generated by the IDE. When editing the template, the following predefined variables, that will be then expanded into the corresponding values, could be used together with Java expressions and comments: ${super_method_call}        a super method call ${method_return_type}       a return type of a created method ${default_return_value}     a value returned by the method by default ${method_name}              name of the created method ${class_name}               qualified name of the enclosing class ${simple_class_name}        simple name of the enclosing class --> <#if method_return_type?? && method_return_type != "void"> return ${super_method_call}; //To change body of generated methods, choose Tools | Templates. <#else> ${super_method_call}; //To change body of generated methods, choose Tools | Templates. </#if>

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  • (L)GPL license questions

    - by Marco
    I'm uncertain about a few licensing questions. I develop a closed source application, that's communicating with an open source server. Are my assumptions correct? Can I use an unmodified (L)GPL software on the server-side? I think yes Can I use and modify (L)GPL software on the server-side? I think yes because I'm not distributing the server application The client uses an communication library licensed under LGPL. Can I make changes to this library? Yes, as long as I provide the source of the library with the client software Can I take only certain parts of an LGPL licensed software and make a new project? Yes if it's licensed under LGPL too.

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  • UnityEngine.Vector2 does not contian a definition for "Set".... using futile

    - by FreshJays
    I am a bit lost, I am using futile and I am just trying to run the demo. But I keep getting UnityEngine.Vector2 does not contian a definition for "Set" in just one class, my using statments are: using System; using UnityEngine; using System.Collections; using System.Collections.Generic; When I look at the documents, I see that Set is a function http://docs.unity3d.com/Documentation/ScriptReference/Vector2.html I am using version 3.4.2 (in futile its happening in just the FAtlas class)

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  • Single C++/CLI method to wrap many type specific C functions

    - by T33C
    I am wrapping a C library using C++/CLI so that the C library can be used easily from C# in a C#'ish way. Some of the functions in this library are for putting a value into a container. There are no generics in C so there exists a function per type CLIB_SetBool(BOOL value), CLIB_SetInt(int value), CLIB_SetString(char* string) and so on. To make it easier to use from C#, I have created a single Set function which takes a System::Object. I have two related questions: With my method how would you use a switch statement on the type of System::Object to call the correct CLIB_Setxxxx function. [typeid is only for unmanaged code and I can't seem to use GetType.] Is there a better way to wrap these functions like using a Generic? [I started using template specialisation but then realised that C# doesn't see templates.] Thanks.

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  • how to find which libraries to link to? or, how can I create *-config (such as sdl-config, llvm-con

    - by numeric
    Hey, I want to write a program that outputs a list of libraries that I should link to given source code (or object) files (for C or C++ programs). In *nix, there are useful tools such as sdl-config and llvm-config. But, I want my program to work on Windows, too. Usage: get-library-names -l /path/to/lib a.cpp b.cpp c.cpp d.obj Then, get-library-names would get a list of function names that are invoked from a.cpp, b.cpp, c.cpp, and d.obj. And, it'll search all library files in /path/to/lib directory and list libraries that are needed to link properly. Is there such tool already written? Is it not trivial to write a such tool? How do you find what libraries you should link to? Thanks.

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  • C++ runtime, display exception message

    - by aaa
    hello. I am using gcc on linux to compile C++ code. There are some exceptions which should not be handled and should close program. However, I would like to be able to display exception string: For example: throw std::runtime_error(" message"); does not display message, only type of error. I would like to display messages as well. Is there way to do it? it is a library, I really do not want to put catch statements and let library user decide. However, right now library user is fortran, which does not allow to handle exceptions. in principle, I can put handlers in wrapper code, but rather not to if there is a way around Thanks

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  • jQuery - Why doesn't combining has() and gt() work in some cases?

    - by KatieK
    I wanted to select any ul which contains more than 3 lis. This code worked with the 1.2.6 jQuery library: $("ul:has(li:gt(2))") .each( function() { $(this).css("border", "solid red 1px"); }); But not 1.3.2 or 1.4.2. This code worked with the 1.4.2 jQuery library: $('ul').has('li:nth-child(3)').css('border', 'solid red 1px'); But not v1.2.6. Why does each version work with one library version, but not the other? Am I encountering some kind of bug, or am I doing something wrong? Any help understanding , or differences to be aware of between different versions of the jQuery libraries, would be much appreciated. Thanks!

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  • How to switch data pins on/off on parallel port?

    - by Matt
    I want to simply switch certain data pins on and off, so that they can control a set of relays. I'm not asking about the hardware bit (should be easy), but I don't know where to begin writing the software. I don't want a high level library that can send bytes to a device - I literally want to switch on/off certain pins. I'm running Linux and I want to do this in Java, so would I just need a library? It would be nice if the library has good documentation and is easy to use, but if not then a short example code will help me get started.

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  • How can I add a character and enemies to a game that uses Parallax Scrolling? [on hold]

    - by Homer_Simpson
    I use the following code to create Parallax Scrolling: http://www.david-gouveia.com/portfolio/2d-camera-with-parallax-scrolling-in-xna/ Parallax Scrolling is working but I don't know how to add the player and the enemies. I tried to add a player class to the existing code, but if the player moves, then the camera isn't pointing at the player. The player leaves the camera viewport after a few seconds. I use the following code(as described in the tutorial), but it's not working: // Updates my camera to lock on the character _camera.LookAt(player.Playerposition); What can I do so that the player is always the center of the camera? How should I add the character and the enemies to the game? Should I create a layer for the character and the enemies? For example: new Layer(_camera) { Parallax = new Vector2(0.9f, 1.0f) } At the moment, I don't use a layer for the player and I don't have implemented the enemies because I don't know how to do that. My player class: public class Player { Texture2D Playertex; public Vector2 Playerposition = new Vector2(400, 240); private Game1 game1; public Player(Game1 game) { game1 = game; } public void Load(ContentManager content) { Playertex = content.Load<Texture2D>("8bitmario"); TouchPanel.EnabledGestures = GestureType.HorizontalDrag; } public void Update(GameTime gameTime) { while (TouchPanel.IsGestureAvailable) { GestureSample gs = TouchPanel.ReadGesture(); switch (gs.GestureType) { case GestureType.HorizontalDrag: Playerposition.X += 3f; break; } } } public void Render(SpriteBatch batch) { batch.Draw(Playertex, new Vector2(Playerposition.X - Playertex.Width / 2, Playerposition.Y - Playertex.Height / 2), Color.White); } } In Game1, I update the player and camera class: protected override void Update(GameTime gameTime) { // Updates my character's position player.Update(gameTime); // Updates my camera to lock on the character _camera.LookAt(player.Playerposition); base.Update(gameTime); } protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.CornflowerBlue); foreach (Layer layer in _layers) layer.Draw(spriteBatch); spriteBatch.Begin(SpriteSortMode.Deferred, null, null, null, null, null, _camera.GetViewMatrix(new Vector2(0.0f, 0.0f))); player.Render(spriteBatch); spriteBatch.End(); base.Draw(gameTime); }

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