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  • how to use anonymous generic delegate in C# 2.0

    - by matti
    Hi. I have a class called NTree: class NTree<T> { public NTree(T data) { this.data = data; children = new List<NTree<T>>(); _stopTraverse = false; } ... public void Traverse(NTree<T> node, TreeVisitor<T> visitor) { try { _stopTraverse = false; Traverse(node, visitor); } finally { _stopTraverse = false; } } private void TraverseInternal(NTree<T> node, TreeVisitor<T> visitor) { if (_stopTraverse) return; if (!visitor(node.data)) { _stopTraverse = true; } foreach (NTree<T> kid in node.children) Traverse(kid, visitor); } When I try to use Traverse with anonymous delegate I get: Argument '2': cannot convert from 'anonymous method' to 'NisConverter.TreeVisitor' The code: tTable srcTable = new tTable(); DataRow[] rows; rootTree.Traverse(rootTree, delegate(TableRows tr) { if (tr.TableName == srcTable.mappingname) { rows = tr.Rows; return false; } }); This however produces no errors: static bool TableFinder<TableRows>(TableRows tr) { return true; } ... rootTree.Traverse(rootTree, TableFinder); I have tried to put "arrowhead-parenthisis" and everything to anonymous delegate but it just does not work. Please help me! Thanks & BR -Matti

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  • VB.NET - Object reference not set to an instance of an object

    - by Daniel
    I need some help with my program. I get this error when I run my VB.NET program with a custom DayView control. ***** Exception Text ******* System.NullReferenceException: Object reference not set to an instance of an object. at SeaCow.Main.DayView1_ResolveAppointments(Object sender, ResolveAppointmentsEventArgs args) in C:\Users\Daniel\My Programs\Visual Basic\SeaCow\SeaCow\SeaCow\Main.vb:line 120 at Calendar.DayView.OnResolveAppointments(ResolveAppointmentsEventArgs args) at Calendar.DayView.OnPaint(PaintEventArgs e) at System.Windows.Forms.Control.PaintWithErrorHandling(PaintEventArgs e, Int16 layer) at System.Windows.Forms.Control.WmPaint(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) According to the error code, the 'for each' loop below is causing the NullReferenceException error. At default, the 'appointments' list is assigned to nothing and I can't find where the ResolveAppointments function is being called at. Private Sub DayView1_ResolveAppointments(ByVal sender As Object, ByVal args As Calendar.ResolveAppointmentsEventArgs) Handles DayView1.ResolveAppointments Dim m_Apps As New List(Of Calendar.Appointment) For Each m_App As Calendar.Appointment In appointments If (m_App.StartDate >= args.StartDate) AndAlso (m_App.StartDate <= args.EndDate) Then m_Apps.Add(m_App) End If Next args.Appointments = m_Apps End Sub Anyone have any suggestions?

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  • C# .NET: Descending comparison of a SortedDictionary?

    - by Rosarch
    I'm want a IDictionary<float, foo> that returns the larges values of the key first. private IDictionary<float, foo> layers = new SortedDictionary<float, foo>(new DescendingComparer<float>()); class DescendingComparer<T> : IComparer<T> where T : IComparable<T> { public int Compare(T x, T y) { return -y.CompareTo(x); } } However, this returns values in order of the smallest first. I feel like I'm making a stupid mistake here. Just to see what would happen, I removed the - sign from the comparator: public int Compare(T x, T y) { return y.CompareTo(x); } But I got the same result. This reinforces my intuition that I'm making a stupid error. This is the code that accesses the dictionary: foreach (KeyValuePair<float, foo> kv in sortedLayers) { // ... } UPDATE: This works, but is too slow to call as frequently as I need to call this method: IOrderedEnumerable<KeyValuePair<float, foo>> sortedLayers = layers.OrderByDescending(kv => kv.Key); foreach (KeyValuePair<float, ICollection<IGameObjectController>> kv in sortedLayers) { // ... } UPDATE: I put a break point in the comparator that never gets hit as I add and remove kv pairs from the dictionary. What could this mean?

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  • Get "term is undefined” error when trying to assign arrayList to List component dataSource

    - by user1814467
    I'm creating an online game where people log in and then have the list of current players displayed. When the user enters a "room" it dispatches an SFSEvent which includes a Room object with the list of users as User objects in that room. As that event's callback function, I get the list of current users which is an Array, switch the View Stack child index, and then I wrap the user list array in an ArrayList before I assign it to the MXML Spark List component's dataSource. Here's my code: My Actionscript Code Section (PreGame.as): private function onRoomJoin(event:SFSEvent):void { const room:Room = this._sfs.getRoomByName(PREGAME_ROOM); this.selectedChild = waitingRoom; /** I know I should be using event listeners * but this is a temporary fix, otherwise * I keep getting null object errors * do to the li_users list not being * created in time for the dataProvider assignment **/ setTimeout(function ():void { const userList:ArrayList = new ArrayList(room.userList); this.li_users.dataProvider = userList; // This is where the error gets thrown },1000); } My MXML Code: <?xml version="1.0" encoding="utf-8"?> <mx:ViewStack xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" initialize="preGame_initializeHandler(event)" > <fx:Script source="PreGame.as"/> <s:NavigatorContent id="nc_loginScreen"> /** Login Screen Code **/ </s:NavigatorContent> /** Start of Waiting Room code **/ <s:NavigatorContent id="waitingRoom"> <s:Panel id="pn_users" width="400" height="400" title="Users"> /** This is the List in question **/ <s:List id="li_users" width="100%" height="100%"/> </s:Panel> </s:NavigatorContent> </mx:ViewStack> However, I keep getting this error: TypeError: Error #1010: A term is undefined and has no properties Any ideas what I'm doing wrong? The arrayList has data, so I know it's not empty/null.

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  • Entity Framework with ASP.NET MVC. Updating entity problem

    - by Kitaly
    Hi people. I'm trying to update an entity and its related entities as well. For instance, I have a class Car with a property Category and I want to change its Category. So, I have the following methods in the Controller: public ActionResult Edit(int id) { var categories = context.Categories.ToList(); ViewData["categories"] = new SelectList(categories, "Id", "Name"); var car = context.Cars.Where(c => c.Id == id).First(); return PartialView("Form", car); } [AcceptVerbs(HttpVerbs.Post)] public ActionResult Edit(Car car) { var category = context.Categories.Where(c => c.Id == car.Category.Id).First(); car.Category = category; context.UpdateCar(car); context.SaveChanges(); return RedirectToAction("Index"); } The UpdateCar method, in ObjectContext class, follows: public void UpdateCar(Car car) { var attachedCar = Cars.Where(c => c.Id == car.Id).First(); ApplyItemUpdates(attachedCar, car); } private void ApplyItemUpdates(EntityObject originalItem, EntityObject updatedItem) { try { ApplyPropertyChanges(originalItem.EntityKey.EntitySetName, updatedItem); ApplyReferencePropertyChanges(updatedItem, originalItem); } catch (InvalidOperationException ex) { Console.WriteLine(ex.ToString()); } } public void ApplyReferencePropertyChanges(IEntityWithRelationships newEntity, IEntityWithRelationships oldEntity) { foreach (var relatedEnd in oldEntity.RelationshipManager.GetAllRelatedEnds()) { var oldRef = relatedEnd as EntityReference; if (oldRef != null) { var newRef = newEntity.RelationshipManager.GetRelatedEnd(oldRef.RelationshipName, oldRef.TargetRoleName) as EntityReference; oldRef.EntityKey = newRef.EntityKey; } } } The problem is that when I set the Category property after the POST in my controller, the entity state changes to Added instead of remaining as Detached. How can I update one-to-one relationship with Entity Framework and ASP.NET MVC without setting all the properties, one by one like this post?

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  • Create a delegate from a property getter or setter method

    - by thecoop
    To create a delegate from a method you can use the compile-safe syntax: private int Method() { ... } // and create the delegate to Method... Func<int> d = Method; A property is a wrapper around a getter and setter method, and I want to create a delegate to a property getter method. Something like public int Prop { get; set; } Func<int> d = Prop; // or... Func<int> d = Prop_get; Which doesn't work, unfortunately. I have to create a separate lambda method, which seems unnecessary when the setter method matches the delegate signature anyway: Func<int> d = () => Prop; In order to use the delegate method directly, I have to use nasty reflection, which isn't compile-safe: // something like this, not tested... MethodInfo m = GetType().GetProperty("Prop").GetGetMethod(); Func<int> d = (Func<int>)Delegate.CreateDelegate(typeof(Func<int>), m); Is there any way of creating a delegate on a property getting method directly in a compile-safe way, similar to creating a delegate on a normal method at the top, without needing to use an intermediate lambda method?

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  • Does GC guarantee that cleared References are enqueued to ReferenceQueue in topological order?

    - by Dimitris Andreou
    Say there are two objects, A and B, and there is a pointer A.x --> B, and we create, say, WeakReferences to both A and B, with an associated ReferenceQueue. Assume that both A and B become unreachable. Intuitively B cannot be considered unreachable before A is. In such a case, do we somehow get a guarantee that the respective references will be enqueued in the intuitive (topological when there are no cycles) order in the ReferenceQueue? I.e. ref(A) before ref(B). I don't know - what if the GC marked a bunch of objects as unreachable, and then enqueued them in no particular order? I was reviewing Finalizer.java of guava, seeing this snippet: private void cleanUp(Reference<?> reference) throws ShutDown { ... if (reference == frqReference) { /* * The client no longer has a reference to the * FinalizableReferenceQueue. We can stop. */ throw new ShutDown(); } frqReference is a PhantomReference to the used ReferenceQueue, so if this is GC'ed, no Finalizable{Weak, Soft, Phantom}References can be alive, since they reference the queue. So they have to be GC'ed before the queue itself can be GC'ed - but still, do we get the guarantee that these references will be enqueued to the ReferenceQueue at the order they get "garbage collected" (as if they get GC'ed one by one)? The code implies that there is some kind of guarantee, otherwise unprocessed references could theoretically remain in the queue. Thanks

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  • Member initialization while using delegated constructor

    - by Anton
    I've started trying out the C++11 standard and i found this question which describes how to call your ctor from another ctor in the same class to avoid having a init method or the like. Now i'm trying the same thing with code that looks like this: hpp: class Tokenizer { public: Tokenizer(); Tokenizer(std::stringstream *lines); virtual ~Tokenizer() {}; private: std::stringstream *lines; }; cpp: Tokenizer::Tokenizer() : expected('=') { } Tokenizer::Tokenizer(std::stringstream *lines) : Tokenizer(), lines(lines) { } But this is giving me the error: In constructor ‘config::Tokenizer::Tokenizer(std::stringstream*)’: /path/Tokenizer.cpp:14:20: error: mem-initializer for ‘config::Tokenizer::lines’ follows constructor delegation I've tried moving the Tokenizer() part first and last in the list but that didn't help. What's the reason behind this and how should i fix it? I've tried moving the lines(lines) to the body with this->lines = lines; instead and it works fine. But i would really like to be able to use the initializer list. Thanks in advance!

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  • PHP framework question

    - by iconiK
    I'm currently working on a browser-based MMO and have chosen the LAMP stack because of the extremely low cost to start with in production (versus Windows + IIS + ASP.NET/C# + SQL Server, even though I have MSDN Universal). However I will need a PHP framework for this as it's no easy task. I am not restricted by anything other than the ability to run on Linux, as I will use a dedicated cloud hosting solution (and a VMWare image for development) and can configure it as needed. In no specific order: It has to be easily scalable; this is crucial. If the game becomes a steady success it will eventually outgrow the server beyond what the host provides and would have to be moved to several load-balanced servers. It is crucial that this can be done with minimum effort. I do know this might require following strict conventions, so if you know of any for your suggested framework please explain what would be needed. It has to provide modules for all the core tasks: authentication, ACL, database access, MVC, and so on. One or two missing modules are fine, as long as they can easily be written and integrated. It should support internationalization. I think there is no excuse for any web framework not to provide means of translating the application and switching between languages without a lot of effort from the programmer. Must have very good community support and preferably commercial support as well. Yes, I do know QCodo/QCubed is so nice, but it is not mature enough for this task. Smooth AJAX support is required. Whether the framework comes with AJAX-capable widgets or has an easy way of adding AJAX is not relevant, as long as AJAX is easily doable. I plan to use jQuery + Dojo or one of them alone - not exactly sure. Auto-magically doing stuff when it improves readability and relieves a lot of effort would be especially nice if it is generally reliable and does not interfere with other requirements. This seems to be the case of CakePHP. I have read a lot of comparisons and I know it's a really hot debate. The general answer is "try and see for yourself what suits you". However, I can't say it is easy for this task and I'm calling for your experience with building applications with similar requirements. So far I'm tied up between Zend and CakePHP by the general criteria, however, all well-known frameworks offer the same functionality in some way or another with different approaches each with it's own advantages and disadvantages. Edits: I am kinda new to MVC, however, I am willing to learn it and I don't care if a framework is easier for those new to MVC. I have lots of time to learn MVC and any other architectures (or whatever they're called) you recommend. I will use Zend as a utility "framework", even though it's just a collection of libraries (some good ones though, as I have been told). Current PHP contenders are: CakePHP, Kohana, Zend alone.

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  • Silverlight 4 race condition with DataGrid master details control

    - by Simon_Weaver
    Basically I want a DataGrid (master) and details (textbox), where DataGrid is disabled during edit of details (forcing people to save/cancel)... Here's what I have... I have a DataGrid which serves as my master data. <data:DataGrid IsEnabled="{Binding CanLoad,ElementName=dsReminders}" ItemsSource="{Binding Data, ElementName=dsReminders}" > Its data comes from a DomainDataSource: <riaControls:DomainDataSource Name="dsReminders" AutoLoad="True" ... I have a bound Textbox which is the 'details' (very simple right now). There are buttons (Save/Cancel) which should be enabled when user tries to edit the text. Unfortunately Silverlight doesn't support UpdateSourceTrigger=PropertyChanged so I have to raise an event: <TextBox Text="{Binding SelectedItem.AcknowledgedNote, Mode=TwoWay, UpdateSourceTrigger=Explicit, ElementName=gridReminders}" TextChanged="txtAcknowledgedNote_TextChanged"/> The event to handle this calls BindingExpression.UpdateSource to update the source immediately: private void txtAcknowledgedNote_TextChanged(object sender, TextChangedEventArgs e) { BindingExpression be = txtAcknowledgedNote.GetBindingExpression(TextBox.TextProperty); be.UpdateSource(); } IN other words - typing in the textbox causes CanLoad of the DomainDataSource to become False (because we're editing). This in turn disables the DataGrid (IsEnabled is bound to it) and enables 'Cancel' and 'Save' buttons. However I'm running up against a race condition if I move quickly through rows in the DataGrid (just clicking random rows). The TextChanged presumably is being called on the textbox and confusing the DomainDataSource which then thinks there's been a change. So how should I disable the DataGrid while editing without having the race condition? One obvious solution would be to use KeyDown events to trigger the call to UpdateSource but I always hate having to do that.

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  • How to make Stack.Pop threadsafe

    - by user260197
    I am using the BlockingQueue code posted in this question, but realized I needed to use a Stack instead of a Queue given how my program runs. I converted it to use a Stack and renamed the class as needed. For performance I removed locking in Push, since my producer code is single threaded. My problem is how can thread working on the (now) thread safe Stack know when it is empty. Even if I add another thread safe wrapper around Count that locks on the underlying collection like Push and Pop do, I still run into the race condition that access Count and then Pop are not atomic. Possible solutions as I see them (which is preferred and am I missing any that would work better?): Consumer threads catch the InvalidOperationException thrown by Pop(). Pop() return a nullptr when _stack-Count == 0, however C++-CLI does not have the default() operator ala C#. Pop() returns a boolean and uses an output parameter to return the popped element. Here is the code I am using right now: generic <typename T> public ref class ThreadSafeStack { public: ThreadSafeStack() { _stack = gcnew Collections::Generic::Stack<T>(); } public: void Push(T element) { _stack->Push(element); } T Pop(void) { System::Threading::Monitor::Enter(_stack); try { return _stack->Pop(); } finally { System::Threading::Monitor::Exit(_stack); } } public: property int Count { int get(void) { System::Threading::Monitor::Enter(_stack); try { return _stack->Count; } finally { System::Threading::Monitor::Exit(_stack); } } } private: Collections::Generic::Stack<T> ^_stack; };

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  • NAudio playback wont stop successfully

    - by Kurru
    Hi When using NAudio to playback an mp3 [in the console], I cant figure out how to stop the playback. When I call waveout.Stop() the code just stops running and waveout.Dispose() never gets called. Is it something to do with the function callback? I dont know how to fix that if it is. static string MP3 = @"song.mp3"; static WaveOut waveout; static WaveStream playback; static void Main(string[] args) { waveout = new WaveOut(WaveCallbackInfo.FunctionCallback()); playback = OpenMp3Stream(MP3); waveout.Init(playback); waveout.Play(); Console.WriteLine("Started"); Thread.Sleep(2 * 1000); Console.WriteLine("Ending"); if (waveout.PlaybackState != PlaybackState.Stopped) waveout.Stop(); Console.WriteLine("Stopped"); waveout.Dispose(); Console.WriteLine("1st dispose"); playback.Dispose(); Console.WriteLine("2nd dispose"); } private static WaveChannel32 OpenMp3Stream(string fileName) { WaveChannel32 inputStream; WaveStream mp3Reader = new Mp3FileReader(fileName); WaveStream pcmStream = WaveFormatConversionStream.CreatePcmStream(mp3Reader); WaveStream blockAlignedStream = new BlockAlignReductionStream(pcmStream); inputStream = new WaveChannel32(blockAlignedStream); return inputStream; }

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  • Castle ActiveRecord / NHibernate Linq Querys with ValueTypes

    - by Thomas Schreiner
    Given the following code for our Active Record Entites and ValueTypes Linq is not working for us. [ActiveRecord("Person")] public class PersonEntity : ActiveRecordLinqBase<PersonEntity> { string _name; [Property("Name", Length = 20, ColumnType = "string", Access = PropertyAccess.FieldCamelcaseUnderscore)] public Name Name { get { return NameValue.Create(_name);} set { _name = value.DataBaseValue; } } ... } public abstract class Name : IValueType { string DataBaseValue {get;set;} ... } public class Namevalue : Name { string _name; private NameValue(string name) { _name = name; } public static NameValue Create(string name) { return new NameValue(name); } ... } We tried to use linq in the following way so far with no success: var result = from PersonEntity p in PersonEntity.Queryable where p.Name == "Thomas" select p; return result.First(); // throws exception Cannot convert string into Name We tried and implemented a TypeConverter for Name, but the converter never got called. Is there a way to have linq working with this ValueTypes? Update: Using NHibernate.UserTypes.IUserType it sortof works. I Implemented the Interface as described here: http://stackoverflow.com/questions/1565056/how-to-implement-correctly-iusertype I still had to add a ConversionOperator from string to Name and had to call it Explicitly in the linq Statement, even though it was defined as implicit. var result = from PersonEntity p in PersonEntity.Queryable where p.Name == (Name)"Thomas" select p; return result.First(); //Now works

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  • Weird switch behavior in .NET 4

    - by RaYell
    I have a problem understanding what's causes the compilation error in the code below: static class Program { static void Main() { dynamic x = ""; var test = foo(x); if (test == "test") { Console.WriteLine(test); } switch (test) { case "test": Console.WriteLine(test); break; } } private static string foo(object item) { return "bar"; } } The error I get is in switch (test) line: A switch expression or case label must be a bool, char, string, integral, enum, or corresponding nullable type. Intellisence shows me that foo operation will be resolved on runtime, which is fine because I'm using a dynamic type as a param. However I don't understand how if condition compiles fine when switch doesn't. Code above is just simplified version of what I have in my application (VSTO) which appeared after migrating the app from VSTO3 to VSTO4 when one method in VSTO was changed to return dynamic type values instead of object. Can anyone give me an explanation what's the problem. I know how to resolve it but I'd like to understand what's happening.

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  • Overloading the QDataStream << and >> operators for a user-defined type

    - by Alex Wood
    I have a an object I'd like to be able to read and write to/from a QDataStream. The header is as follows: class Compound { public: Compound(QString, QPixmap*, Ui::MainWindow*); void saveCurrentInfo(); void restoreSavedInfo(QGraphicsScene*); void setImage(QPixmap*); QString getName(); private: QString name, homeNotes, addNotes, expText; Ui::MainWindow *gui; QPixmap *image; struct NMRdata { QString hnmrText, cnmrText, hn_nmrText, hn_nmrNucl, notes; int hnmrFreqIndex, cnmrFreqIndex, hn_nmrFreqIndex, hnmrSolvIndex, cnmrSolvIndex, hn_nmrSolvIndex; }*nmr_data; struct IRdata { QString uvConc, lowResMethod, irText, uvText, lowResText, highResText, highResCalc, highResFnd, highResFrmla, notes; int irSolvIndex, uvSolvIndex; }*ir_data; struct PhysicalData { QString mpEdit, bpEdit, mpParensEdit, bpParensEdit, rfEdit, phyText, optAlpha, optConc, elemText, elemFrmla, notes; int phySolvIndex, optSolvIndex; }*physical_data; }; For all intensive purposes, the class just serves as an abstraction for a handful of QStrings and a QPixmap. Ideally, I would be able to write a QList to a QDataStream but I'm not exactly sure how to go about doing this. If operator overloading is a suitable solution, would writing code like friend QDataStream& operator << (QDataStream&,Compound) { ... } be a potential solution? I'm very open to suggestions! Please let me know if any further clarification is needed.

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  • How to find out if an object's type implements IEnumerable<X> where X derives from Base using Reflec

    - by Dave Van den Eynde
    Give a base class "Base", I want to write a method Test, like this: private static bool Test(IEnumerable enumerable) { ... } such that Test returns true if the type of o implements any interface of IEnumerable where X derives from Base, so that if I would do this: public static IEnumerable<string> Convert(IEnumerable enumerable) { if (Test(enumerable)) { return enumerable.Cast<Base>().Select(b => b.SomePropertyThatIsString); } return enumerable.Cast<object>().Select(o => o.ToString()); } ...that it would do the right thing, using Reflection. I'm sure that its a matter of walking across all the interfaces of the type to find the first that matches the requirements, but I'm having a hard time finding the generic IEnumerable< among them. Of course, I could consider this: public static IEnumerable<string> Convert(IEnumerable enumerable) { return enumerable.Cast<object>().Select(o => o is Base ? ((Base)o).SomePropertyThatIsString : o.ToString()); } ...but think of it as a thought experiment.

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  • ASP.NET MVC Using Castle Windsor IoC

    - by Mad Halfling
    I have an app, modelled on the one from Apress Pro ASP.NET MVC that uses castle windsor's IoC to instantiate the controllers with their respective repositories, and this is working fine e.g. public class ItemController : Controller { private IItemsRepository itemsRepository; public ItemController(IItemsRepository windsorItemsRepository) { this.itemsRepository = windsorItemsRepository; } with using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using Castle.Windsor; using Castle.Windsor.Configuration.Interpreters; using Castle.Core.Resource; using System.Reflection; using Castle.Core; namespace WebUI { public class WindsorControllerFactory : DefaultControllerFactory { WindsorContainer container; // The constructor: // 1. Sets up a new IoC container // 2. Registers all components specified in web.config // 3. Registers all controller types as components public WindsorControllerFactory() { // Instantiate a container, taking configuration from web.config container = new WindsorContainer(new XmlInterpreter(new ConfigResource("castle"))); // Also register all the controller types as transient var controllerTypes = from t in Assembly.GetExecutingAssembly().GetTypes() where typeof(IController).IsAssignableFrom(t) select t; foreach (Type t in controllerTypes) container.AddComponentWithLifestyle(t.FullName, t, LifestyleType.Transient); } // Constructs the controller instance needed to service each request protected override IController GetControllerInstance(Type controllerType) { return (IController)container.Resolve(controllerType); } } } controlling the controller creation. I sometimes need to create other repository instances within controllers, to pick up data from other places, can I do this using the CW IoC, if so then how? I have been playing around with the creation of new controller classes, as they should auto-register with my existing code (if I can get this working, I can register them properly later) but when I try to instantiate them there is an obvious objection as I can't supply a repos class for the constructor (I was pretty sure that was the wrong way to go about it anyway). Any help (especially examples) would be much appreciated. Cheers MH

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  • C# PInvoke VerQueryValue returns back OutOfMemoryException?

    - by Bopha
    Hi, Below is the code sample which I got from online resource but it's suppose to work with fullframework, but when I try to build it using C# smart device, it throws exception saying it's out of memory. Does anybody know how can I fix it to use on compact? the out of memory exception when I make the second call to VerQueryValue which is the last one. thanks, [DllImport("coredll.dll")] public static extern bool VerQueryValue(byte[] buffer, string subblock, out IntPtr blockbuffer, out uint len); [DllImport("coredll.dll")] public static extern bool VerQueryValue(byte[] pBlock, string pSubBlock, out string pValue, out uint len); // private static void GetAssemblyVersion() { string filename = @"\Windows\MyLibrary.dll"; if (File.Exists(filename)) { try { int handle = 0; Int32 size = 0; size = GetFileVersionInfoSize(filename, out handle); if (size > 0) { bool retValue; byte[] buffer = new byte[size]; retValue = GetFileVersionInfo(filename, handle, size, buffer); if (retValue == true) { bool success = false; IntPtr blockbuffer = IntPtr.Zero; uint len = 0; //success = VerQueryValue(buffer, "\\", out blockbuffer, out len); success = VerQueryValue(buffer, @"\VarFileInfo\Translation", out blockbuffer, out len); if(success) { int p = (int)blockbuffer; //Reads a 16-bit signed integer from unmanaged memory int j = Marshal.ReadInt16((IntPtr)p); p += 2; //Reads a 16-bit signed integer from unmanaged memory int k = Marshal.ReadInt16((IntPtr)p); string sb = string.Format("{0:X4}{1:X4}", j, k); string spv = @"\StringFileInfo\" + sb + @"\ProductVersion"; string versionInfo; VerQueryValue(buffer, spv, out versionInfo, out len); } } } } catch (Exception err) { string error = err.Message; } } }

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  • how to implement intel's tbb::blocked_range2d in C++

    - by Hristo
    I'm trying to parallelize nested for loops with parellel_for() and the blocked_range2d from Intel's TBB using C++. The for loops look like this: for(int i = 0; i < N; ++i) { for(int j = 0; j < E[i]; ++j) { for(int k = 0; k < T; ++k) { score[k] += delta(i, trRating[k][i], exRating[j][i]); } } } ... and I am trying to do the following: class LoopBody { private: int *myscore; public: LoopBody(int *score) { myscore = score; } void operator()(const blocked_range2d<int> &r) const { for(int i = r.rows().begin(); i != r.rows().end(); ++i); for(int j = 0; j < E[i]; ++j) { for(int k = r.cols().begin(); k != r.cols().end(); ++k) { myscore[k] += foo(...); // uses i,j,k to look up indices in arrays } } } } }; void computeScores(int score[]) { parallel_for(blocked_range2d<int>(0, N, 0, T), LoopBody(score)); } ... but I am getting the following compile errors: error: identifier "i" is undefined for(int j = 0; j < E[i]; ++j) { ^ error: expected an identifier }; ^ I'm not really sure if I am doing this the right way, but any advice is appreciated. Also, this is my first time using Intel's TBB so I really don't know anything about it. Any ideas how make this work? Thanks, Hristo

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  • pthread windows event equivalent question

    - by ScaryAardvark
    I have the following code which replicates the windows manual and auto reset events. class event { public: event( bool signalled = false, bool ar = true ) : _auto( ar ), _signalled( signalled ) { pthread_mutex_init( &_mutex, NULL ); pthread_cond_init( &_cond, NULL ); } ~event() { pthread_cond_destroy( &_cond ); pthread_mutex_destroy( &_mutex ); } void set() { pthread_mutex_lock( &_mutex ); // only set and signal if we are unset if ( _signalled == false ) { _signalled = true; pthread_cond_signal( &_cond ); } pthread_mutex_unlock( &_mutex ); } void wait() { pthread_mutex_lock( &_mutex ); while ( _signalled == false ) { pthread_cond_wait( &_cond, &_mutex ); } // if we're an autoreset event, auto reset if ( _auto ) { _signalled = false; } pthread_mutex_unlock( &_mutex ); } void reset() { pthread_mutex_lock( &_mutex ); _signalled = false; pthread_mutex_unlock( &_mutex ); } private: pthread_mutex_t _mutex; pthread_cond_t _cond; bool _signalled; bool _auto; }; My question surrounds the "optimisation" I've put in place in the set() method where I only call pthread_cond_signal() if the event was unsignalled. Is this a valid optimisation or have I introduced some subtle flaw by doing so.

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  • java regex: capture multiline sequence between tokens

    - by Guillaume
    I'm struggling with regex for splitting logs files into log sequence in order to match pattern inside these sequences. log format is: timestamp fieldA fieldB fieldn log message1 timestamp fieldA fieldB fieldn log message2 log message2bis timestamp fieldA fieldB fieldn log message3 The timestamp regex is known. I want to extract every log sequence (potentialy multiline) between timestamps. And I want to keep the timestamp. I want in the same time to keep the exact count of lines. What I need is how to decorate timestamp pattern to make it split my log file in log sequence. I can not split the whole file as a String, since the file content is provided in a CharBuffer Here is sample method that will be using this log sequence matcher: private void matches(File f, CharBuffer cb) { Matcher sequenceBreak = sequencePattern.matcher(cb); // sequence matcher int lines = 1; int sequences = 0; while (sequenceBreak.find()) { sequences++; String sequence = sequenceBreak.group(); if (filter.accept(sequence)) { System.out.println(f + ":" + lines + ":" + sequence); } //count lines Matcher lineBreak = LINE_PATTERN.matcher(sequence); while (lineBreak.find()) { lines++; } if (sequenceBreak.end() == cb.limit()) { break; } } }

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  • Spring @PostConstruct function in a @Repository called multiple times

    - by Seth
    I have a DAO that I'm trying to inject into a couple different places: @Repository public class FooDAO { @Autowired private HibernateManager sessionFactory; @PostConstruct public void doSomeDatabaseStuff() throws DataAccessException { ... } } And my application-context.xml is a fairly simple context:component-scan: <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:context="http://www.springframework.org/schema/context" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-2.0.xsd http://www.springframework.org/schema/context http://www.springframework.org/schema/context/spring-context-2.5.xsd" default-init-method="init" default-destroy-method="destroy"> <context:component-scan base-package="top.level"/> </beans> The DAO is accessed from a couple servlets in my application server through @Autowired properties. As far as I understand, anything annotated with @Repository should default to being a singleton and thus doSomeDatabaseStuff() should only be called once (as is my intention). The problem is that I'm seeing doSomeDatabaseStuff() called multiple times. What's going on here? Have I set something up incorrectly? I'm using spring 3.0.0. Thanks for the help.

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  • Unit tests for deep cloning

    - by Will Dean
    Let's say I have a complex .NET class, with lots of arrays and other class object members. I need to be able to generate a deep clone of this object - so I write a Clone() method, and implement it with a simple BinaryFormatter serialize/deserialize - or perhaps I do the deep clone using some other technique which is more error prone and I'd like to make sure is tested. OK, so now (ok, I should have done it first) I'd like write tests which cover the cloning. All the members of the class are private, and my architecture is so good (!) that I haven't needed to write hundreds of public properties or other accessors. The class isn't IComparable or IEquatable, because that's not needed by the application. My unit tests are in a separate assembly to the production code. What approaches do people take to testing that the cloned object is a good copy? Do you write (or rewrite once you discover the need for the clone) all your unit tests for the class so that they can be invoked with either a 'virgin' object or with a clone of it? How would you test if part of the cloning wasn't deep enough - as this is just the kind of problem which can give hideous-to-find bugs later?

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  • Singleton with inheritance, Derived class is not able to get instantiated in parent?

    - by yesraaj
    Below code instantiates a derived singleton object based on environment variable. The compiler errors saying error C2512: 'Dotted' : no appropriate default constructor. I don't understand what the compiler is complaining about. #include <stdlib.h> #include <iostream> #include <string> using namespace std; class Dotted; class Singleton{ public: static Singleton instant(){ if (!instance_) { char * style = getenv("STYLE"); if (!style){ if (strcmp(style,"dotted")==0) { instance_ = new Dotted(); return *instance_; } } else{ instance_ = new Singleton(); return *instance_; } } return *instance_; } void print(){cout<<"Singleton";} ~Singleton(){}; protected: Singleton(){}; private: static Singleton * instance_; Singleton(const Singleton & ); void operator=(const Singleton & ); }; class Dotted:public Singleton{ public: void print(){cout<<"Dotted";} protected: Dotted(); }; Dotted::Dotted():Singleton(){} int main(){ Singleton::instant().print(); cin.get(); }

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  • Linq to sql DataContext cannot set load options after results been returned

    - by David Liddle
    I have two tables A and B with a one-to-many relationship respectively. On some pages I would like to get a list of A objects only. On other pages I would like to load A with objects in B attached. This can be handled by setting the load options DataLoadOptions options = new DataLoadOptions(); options.LoadWith<A>(a => a.B); dataContext.LoadOptions = options; The trouble occurs when I first of all view all A's with load options, then go to edit a single A (do not use load options), and after edit return to the previous page. I understand why the error is occurring but not sure how to best get round this problem. I would like the DataContext to be loaded up per request. I thought I was achieving this by using StructureMap to load up my DataContext on a per request basis. This is all part of an n-tier application where my Controllers call Services which in turn call Repositories. ForRequestedType<MyDataContext>() .CacheBy(InstanceScope.PerRequest) .TheDefault.Is.Object(new MyDataContext()); ForRequestedType<IAService>() .TheDefault.Is.OfConcreteType<AService>(); ForRequestedType<IARepository>() .TheDefault.Is.OfConcreteType<ARepository>(); Here is a brief outline of my Repository public class ARepository : IARepository { private MyDataContext db; public ARepository(MyDataContext context) { db = context; } public void SetLoadOptions(DataLoadOptions options) { db.LoadOptions = options; } public IQueryable<A> Get() { return from a in db.A select a; } So my ServiceLayer, on View All, sets the load options and then gets all A's. On editing A my ServiceLayer should spin up a new DataContext and just fetch a list of A's. When sql profiling, I can see that when I go to the Edit page it is requesting A with B objects.

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