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  • Exporting info from PS script to csv

    - by George
    Hi, This is a powershell/AD/Exchange question.... I'm running a script against a number of Users to check some of their attributes however I'm having trouble getting this to output to CSV. The script runs well and does exactly what I need it to do, the output on screen is fine, I'm just having trouble getting it to directly export to csv. The input is a comma seperated txt file of usernames (eg "username1,username2,username3") I've experimented with creating custom ps objects, adding to them and then exporting those but its not working.... Any suggestions gratefully received.. Thanks George $array = Get-Content $InputPath #split the comma delimited string into an array $arrayb = $array.Split(","); foreach ($User in $arrayb) { #find group memebership Write-Host "AD group membership for $User" Get-QADMemberOf $User #Get Mailbox Info Write-Host "Mailbox info for $User" Get-Mailbox $User | select ServerName, Database, EmailAddresses, PrimarySmtpAddress, WindowsEmailAddress #get profile details Write-Host "Home drive info for $User" Get-QADUser $User| select HomeDirectory,HomeDrive #add space between users Write-Host "" Write-Host "******************************************************" } Write-Host "End Script"

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  • PHP DOMXml XPath of recursive Xpointer

    - by user256007
    My xml document reflects an Object. as referential Recursion is possible in objects and arrays. I need to reflect that in reproduced XML Structure too. Currently I am using Unique IDs to identify each node separately and a node like <recursion refer="IDREF"> and specifying the ID of the referenced Element. But in This way I need My Own Custom XPath resolver cause I want to let the users go deeper into the recursive node through the Identifying IDREF (Hope I am able to make you understand). So is there any better/liteweight solution ?? might be XPointer or XLink (I am not sure). Any help ??

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  • Kendo UI, searchable Combobox

    - by user2083524
    I am using the free Kendo UI Core Framework. I am looking for a searchable Combobox that fires the sql after inserting, for example, 2 letters. Behind my Listbox there are more than 10000 items and now it takes too much time when I load or refresh the page. Is it possible to trigger the sql query only by user input like the autocomplete widget do? My code is: <link href="test/styles/kendo.common.min.css" rel="stylesheet" /> <link href="test/styles/kendo.default.min.css" rel="stylesheet" /> <script src="test/js/jquery.min.js"></script> <script src="test/js/kendo.ui.core.min.js"></script> <script> $(document).ready(function() { var objekte = $("#objekte").kendoComboBox({ placeholder: "Objekt auswählen", dataTextField: "kurzname", dataValueField: "objekt_id", minLength: 2, delay: 0, dataSource: new kendo.data.DataSource({ transport: { read: "test/objects.php" }, schema: { data: "data" } }), }).data("kendoComboBox"); </script>

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  • Hibernate advanced select

    - by Marcus
    We want to get a row from a table using Hibernate a la: select max(id) from mytable where date = <date> Then select * from mytable where id = <max_id> We are currently using Hibernate to map mytable to Java domain objects. I know how to load the domain object based on an id. So I could just do #1 using JDBC and then load the domain object using Hibernate the "normal" way. But.. is there a way to do this with one single Hibernate logical query?

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  • ASP.NET Nested Repeater Accessing elements

    - by Rich
    I have a list of Accommodation objects bound to a Repeater, and then a nested Repeater which has the various attendee groups listed [e.g. Default, Seniors, Juniors]. This is all output fine, with the values displayed as LinkButtons, which when clicked gets sent to a code-behind event handler. Here is an example of the output to give you a picture [with some er... interesting attendee group names]: In the event handler, I test the object parameter to see which Repeater has been sent, as the outer repeater's links can also be clicked [so the Accommodation would be set, but no Attendee Group]. Is there a way to get a HiddenField from the outer RepeaterItem that contains the currently clicked inner repeater's LinkButton? E.g. From the image, I click the Attending link in the Women section. So the EventArgs via FindControl can get me the hidden field which contains the Attendee Group's ID, which is good, but I also need the Accommodation ID [to know whether it was either Wimbledon Hotel Inn or New Acc]

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  • C# ProgressBar design pattern

    - by MadSeb
    Hi, I'm working on a database upgrader application. The upgrader updates the schema of a database ( adds new columns, renames columns , adds new tables, new views to an existing database by executing SQL statements ). When a user wants to upgrade from version 1.0 to 2.0 , "Upgrader" objects are taken from an object factory and the "Execute" method of each "Upgrader" is called. The GUI of the application has a progress bar and each time an upgrader object performs a SQL statement the progress bar gets incremented. while (!version.Equal(CurrentVersion)) { IUpgrader myUpgrader = UpgraderFactory.GetUpgrader(version); myUpgrader.Execute(UpgradedFile,progressbar); version.Increment(); } My question is very simple : how should the upgrader object communicate with the progressbar. In the code above, the upgrader object is given direct access to the progressbar but I'm wondering if some better way of doing this or better design pattern exists. Regards, Seb

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  • Global Timer in Javascript with Multiple Callbacks

    - by Mike Beepo
    I want to create a global timer object in javascript and then be able to add callbacks to it on the fly. This way I can just use one global timer in my script to execute all actions at a certain interval rather than wasting resources by using multiples. This is how I want to be able to piece things together: var timer = new function() { clearInterval( this.interval ); //[1] At this point I want the Callbacks to be run var self = this; setTimeout(function() {self.timer()}, 200); } function otherObject = new function() { //When created I want to bind my object's function called cb to the global timer at [1] } otherObject.prototype.cb = function() { //Stuff that should be done every time the timer is run } var someObject = new otherObject(); How would I make it possible bind any number functions (most of which are functions within other objects) to run at the interval of my timer on the fly?

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  • System.InvalidOperationException in Output Window

    - by user318068
    I constantly get the following message in my output/debug windows. The app doesn't crash but I was wondering what the deal with it is: A first chance exception of type 'System.InvalidOperationException' occurred in System.dll my code :sol.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApplication1 { class Sol { public LinkedList<int> tower1 = new LinkedList<int>(); public LinkedList<int> tower2 = new LinkedList<int>(); public LinkedList<int> tower3 = new LinkedList<int>(); public static LinkedList<string> BFS = new LinkedList<string>(); public static LinkedList<string> DFS = new LinkedList<string>(); public static LinkedList<string> IDS = new LinkedList<string>(); public int depth; public LinkedList<Sol> neighbors; public Sol() { } public Sol(LinkedList<int> tower1, LinkedList<int> tower2, LinkedList<int> tower3) { this.tower1 = tower1; this.tower2 = tower2; this.tower3 = tower3; neighbors = new LinkedList<Sol>(); } public virtual void getneighbors() { Sol temp = this.copy(); Sol neighbor1 = this.copy(); Sol neighbor2 = this.copy(); Sol neighbor3 = this.copy(); Sol neighbor4 = this.copy(); Sol neighbor5 = this.copy(); Sol neighbor6 = this.copy(); if (temp.tower1.Count != 0) { if (neighbor1.tower2.Count != 0) { if (neighbor1.tower1.First.Value < neighbor1.tower2.First.Value) { neighbor1.tower2.AddFirst(neighbor1.tower1.First); neighbor1.tower1.RemoveFirst(); neighbors.AddLast(neighbor1); } } else { neighbor1.tower2.AddFirst(neighbor1.tower1.First); neighbor1.tower1.RemoveFirst(); neighbors.AddLast(neighbor1); } if (neighbor2.tower3.Count != 0) { if (neighbor2.tower1.First.Value < neighbor2.tower3.First.Value) { neighbor2.tower3.AddFirst(neighbor2.tower1.First); neighbor2.tower1.RemoveFirst(); neighbors.AddLast(neighbor2); } } else { neighbor2.tower3.AddFirst(neighbor2.tower1.First); neighbor2.tower1.RemoveFirst(); neighbors.AddLast(neighbor2); } } //------------- if (temp.tower2.Count != 0) { if (neighbor3.tower1.Count != 0) { if (neighbor3.tower2.First.Value < neighbor3.tower1.First.Value) { neighbor3.tower1.AddFirst(neighbor3.tower2.First); neighbor3.tower2.RemoveFirst(); neighbors.AddLast(neighbor3); } } else { neighbor3.tower1.AddFirst(neighbor3.tower2.First); neighbor3.tower2.RemoveFirst(); neighbors.AddLast(neighbor3); } if (neighbor4.tower3.Count != 0) { if (neighbor4.tower2.First.Value < neighbor4.tower3.First.Value) { neighbor4.tower3.AddFirst(neighbor4.tower2.First); neighbor4.tower2.RemoveFirst(); neighbors.AddLast(neighbor4); } } else { neighbor4.tower3.AddFirst(neighbor4.tower2.First); neighbor4.tower2.RemoveFirst(); neighbors.AddLast(neighbor4); } } //------------------------ if (temp.tower3.Count() != 0) { if (neighbor5.tower1.Count() != 0) { if (neighbor5.tower3.ElementAtOrDefault(0) < neighbor5.tower1.ElementAtOrDefault(0)) { neighbor5.tower1.AddFirst(neighbor5.tower3.First); neighbor5.tower3.RemoveFirst(); neighbors.AddLast(neighbor5); } } else { neighbor5.tower1.AddFirst(neighbor5.tower3.First); neighbor5.tower3.RemoveFirst(); neighbors.AddLast(neighbor5); } if (neighbor6.tower2.Count() != 0) { if (neighbor6.tower3.ElementAtOrDefault(0) < neighbor6.tower2.ElementAtOrDefault(0)) { neighbor6.tower2.AddFirst(neighbor6.tower3.First); neighbor6.tower3.RemoveFirst(); neighbors.AddLast(neighbor6); } } else { neighbor6.tower2.AddFirst(neighbor6.tower3.First); neighbor6.tower3.RemoveFirst(); neighbors.AddLast(neighbor6); } } } public override string ToString() { string str; str = "tower1" + tower1.ToString() + " tower2" + tower2.ToString() + " tower3" + tower3.ToString(); return str; } public Sol copy() { Sol So; LinkedList<int> l1 = new LinkedList<int>(); LinkedList<int> l2 = new LinkedList<int>(); LinkedList<int> l3 = new LinkedList<int>(); for (int i = 0; i <= this.tower1.Count() - 1; i++) { l1.AddLast(tower1.ElementAt(i)); } for (int i = 0; i <= this.tower2.Count - 1; i++) { l2.AddLast(tower2.ElementAt(i)); } for (int i = 0; i <= this.tower3.Count - 1; i++) { l3.AddLast(tower3.ElementAt(i)); } So = new Sol(l1, l2, l3); return So; } public bool Equals(Sol sol) { if (this.tower1.Equals(sol.tower1) & this.tower2.Equals(sol.tower2) & this.tower3.Equals(sol.tower3)) return true; return false; } public virtual bool containedin(Stack<Sol> vec) { bool found = false; for (int i = 0; i <= vec.Count - 1; i++) { if (vec.ElementAt(i).tower1.Equals(this.tower1) && vec.ElementAt(i).tower2.Equals(this.tower2) && vec.ElementAt(i).tower3.Equals(this.tower3)) { found = true; break; } } return found; } public virtual bool breadthFirst(Sol start, Sol goal) { Stack<Sol> nextStack = new Stack<Sol>(); Stack<Sol> traversed = new Stack<Sol>(); bool found = false; start.depth = 0; nextStack.Push(start); while (nextStack.Count != 0) { Sol sol = nextStack.Pop(); BFS.AddFirst("poped State:" + sol.ToString() + "level " + sol.depth); traversed.Push(sol); if (sol.Equals(goal)) { found = true; BFS.AddFirst("Goal:" + sol.ToString()); break; } else { sol.getneighbors(); foreach (Sol neighbor in sol.neighbors) { if (!neighbor.containedin(traversed) && !neighbor.containedin(nextStack)) { neighbor.depth = (sol.depth + 1); nextStack.Push(neighbor); } } } } return found; } public virtual bool depthFirst(Sol start, Sol goal) { Stack<Sol> nextStack = new Stack<Sol>(); Stack<Sol> traversed = new Stack<Sol>(); bool found = false; start.depth = 0; nextStack.Push(start); while (nextStack.Count != 0) { //Dequeue next State for comparison //And add it 2 list of traversed States Sol sol = nextStack.Pop(); DFS.AddFirst("poped State:" + sol.ToString() + "level " + sol.depth); traversed.Push(sol); if (sol.Equals(goal)) { found = true; DFS.AddFirst("Goal:" + sol.ToString()); break; } else { sol.getneighbors(); foreach (Sol neighbor in sol.neighbors) { if (!neighbor.containedin(traversed) && !neighbor.containedin(nextStack)) { neighbor.depth = sol.depth + 1; nextStack.Push(neighbor); } } } } return found; } public virtual bool iterativedeepening(Sol start, Sol goal) { bool found = false; for (int level = 0; ; level++) { Stack<Sol> nextStack = new Stack<Sol>(); Stack<Sol> traversed = new Stack<Sol>(); start.depth = 0; nextStack.Push(start); while (nextStack.Count != 0) { Sol sol = nextStack.Pop(); IDS.AddFirst("poped State:" + sol.ToString() + "Level" + sol.depth); traversed.Push(sol); if (sol.Equals(goal)) { found = true; IDS.AddFirst("Goal:" + sol.ToString()); break; } else if (sol.depth < level) { sol.getneighbors(); foreach (Sol neighbor in sol.neighbors) { if (!neighbor.containedin(traversed) && !neighbor.containedin(nextStack)) { neighbor.depth = sol.depth + 1; nextStack.Push(neighbor); } //end if } //end for each } //end else if } // end while if (found == true) break; } // end for return found; } } } Just wondering if I may be doing something wrong somewhere or something.

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  • Should I throw my own ArgumentOutOfRangeException or let one bubble up from below?

    - by Neil N
    I have a class that wraps List< I have GetValue by index method: public RenderedImageInfo GetValue(int index) { list[index].LastRetrieved = DateTime.Now; return list[index]; } If the user requests an index that is out of range, this will throw an ArgumentOutOfRangeException . Should I just let this happen or check for it and throw my own? i.e. public RenderedImageInfo GetValue(int index) { if (index >= list.Count) { throw new ArgumentOutOfRangeException("index"); } list[index].LastRetrieved = DateTime.Now; return list[index]; } In the first scenario, the user would have an exception from the internal list, which breaks mt OOP goal of the user not needing to know about the underlying objects. But in the second scenario, I feel as though I am adding redundant code. Edit: And now that I think of it, what about a 3rd scenario, where I catch the internal exception, modify it, and rethrow it?

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  • attaching linq to sql datacontext to httpcontext in business layer

    - by rap-uvic
    Hello all, I need my linq to sql datacontext to be available across my business/data layer for all my repository objects to access. However since this is a web app, I want to create and destroy it per request. I'm wondering if having a singleton class that can lazily create and attach the datacontext to current HttpContext would work. My question is: would the datacontext get disposed automatically when the request ends? Below is the code for what I'm thinking. Would this accomplish my purpose: have a thread-safe datacontext instance that is lazily available and is automatically disposed when the request ends? public class SingletonDC { public static NorthwindDataContext Default { get { NorthwindDataContext defaultInstance = (NorthwindDataContext)System.Web.HttpContext.Current.Items["datacontext"]; if (defaultInstance == null) { defaultInstance = new NorthwindDataContext(); System.Web.HttpContext.Current.Items.Add("datacontext", defaultInstance); } return defaultInstance; } } }

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  • Is there a faster alternative to using textures in XNA?

    - by Matthew Bowen
    I am writing a map editing program for a 2D game using XNA. To create a Texture2D for all of the tiles that a map requires takes too long. Are there any alternatives to using textures for drawing with XNA? I attempted to create just one texture per tile set instead of a texture for every tile in a tile set, but there is a limit to the size of textures and I could not fit all the tiles of a tile set into one texture. Currently the program contains all the would-be textures in memory as Bitmap objects. Is there a way to simply draw a Bitmap object to the screen in XNA? I have searched but I cannot find any information on this. This approach would avoid having to create textures altogether, however any tinting or effects I would have to do to the bitmap directly. Any help would be very much appreciated. Thanks

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  • saving iPhone program state with a deep UINavigationController

    - by jr
    Can someone a good way to save the program state (UINavigationController stack, etc) of an iPhone application. My application obtains a bunch of information from the network and I want to return the person back to the last screen they were on, even if it was 3 or 4 screens deep. I assume that I will need to reload the data from the network along the way as I recreate the UINavigation controllers. I don't necessarily have a problem with this. I'm thinking about maybe having my UINavigationController objects implement some type of protocol which allow me to save/set their state? I'm looking to hear from others who may have needed to implement a similar scenario and how they accomplished it. My application has a UITabbarController at the root and UINavigationController items for each tab bar item. thanks!

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  • How to print non-ASCII characters in Python

    - by Roman
    I have a problem when I'm printing (or writing to a file) the non-ASCII characters in Python. I've resolved it by overriding the str method in my own objects, and making "x.encode('utf-8')" inside it, where x is a property inside the object. But, if I receive a third-party object, and I make "str(object)", and this object has a non-ASCII character inside, it will fail. So the question is: is there any way to tell the str method that the object has an UTF-8 codification, generically? I'm working with Python 2.5.4.

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  • WPF Visual States and the transitions between them

    - by Mark
    I'm trying to define many different states in my app (around 7 in my case) and I have defined each one of them with a "Default Transition" of zero seconds, but the animation that accompanies each state goes for 1 second. When I fire up my app I have a button than goes through the states one by one, when I go "State1" - "State2" it looks perfect, but when I tell my app (which should be in State2 now) to go to "State3" it reverts all the objects in my scene back to their base state, and then animates to "State3", why doesnt it go from "State2" to "State3". I was hoping to only define each state's end position without defining a starting position as this would really take a long time to do. Can this be done? Any examples? Cheers, Mark

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  • Cascading updates with business key equality: Hibernate best practices?

    - by Traphicone
    I'm new to Hibernate, and while there are literally tons of examples to look at, there seems to be so much flexibility here that it's sometimes very hard to narrow all the options down the best way of doing things. I've been working on a project for a little while now, and despite reading through a lot of books, articles, and forums, I'm still left with a bit of a head scratcher. Any veteran advice would be very appreciated. So, I have a model involving two classes with a one-to-many relationship from parent to child. Each class has a surrogate primary key and a uniquely constrained composite business key. <class name="Container"> <id name="id" type="java.lang.Long"> <generator class="identity"/> </id> <properties name="containerBusinessKey" unique="true" update="false"> <property name="name" not-null="true"/> <property name="owner" not-null="true"/> </properties> <set name="items" inverse="true" cascade="all-delete-orphan"> <key column="container" not-null="true"/> <one-to-many class="Item"/> </set> </class> <class name="Item"> <id name="id" type="java.lang.Long"> <generator class="identity"/> </id> <properties name="itemBusinessKey" unique="true" update="false"> <property name="type" not-null="true"/> <property name="color" not-null="true"/> </properties> <many-to-one name="container" not-null="true" update="false" class="Container"/> </class> The beans behind these mappings are as boring as you can possibly imagine--nothing fancy going on. With that in mind, consider the following code: Container c = new Container("Things", "Me"); c.addItem(new Item("String", "Blue")); c.addItem(new Item("Wax", "Red")); Transaction t = session.beginTransaction(); session.saveOrUpdate(c); t.commit(); Everything works fine the first time, and both the Container and its Items are persisted. If the above code block is executed again, however, Hibernate throws a ConstraintViolationException--duplicate values for the "name" and "owner" columns. Because the new Container instance has a null identifier, Hibernate assumes it is an unsaved transient instance. This is expected but not desired. Since the persistent and transient Container objects have the same business key values, what we really want is to issue an update. It is easy enough to convince Hibernate that our new Container instance is the same as our old one. With a quick query we can get the identifier of the Container we'd like to update, and set our transient object's identifier to match. Container c = new Container("Things", "Me"); c.addItem(new Item("String", "Blue")); c.addItem(new Item("Wax", "Red")); Query query = session.createSQLQuery("SELECT id FROM Container" + "WHERE name = ? AND owner = ?"); query.setString(0, c.getName()); query.setString(1, c.getOwner()); BigInteger id = (BigInteger)query.uniqueResult(); if (id != null) { c.setId(id.longValue()); } Transaction t = session.beginTransaction(); session.saveOrUpdate(c); t.commit(); This almost satisfies Hibernate, but because the one-to-many relationship from Container to Item cascades, the same ConstraintViolationException is also thrown for the child Item objects. My question is: what is the best practice in this situation? It is highly recommended to use surrogate primary keys, and it is also recommended to use business key equality. When you put these two recommendations in to practice together, however, two of the greatest conveniences of Hibernate--saveOrUpdate and cascading operations--seem to be rendered almost completely useless. As I see it, I have only two options: Manually fetch and set the identifier for each object in the mapping. This clearly works, but for even a moderately sized schema this is a lot of extra work which it seems Hibernate could easily be doing. Write a custom interceptor to fetch and set object identifiers on each operation. This looks cleaner than the first option but is rather heavy-handed, and it seems wrong to me that you should be expected to write a plug-in which overrides Hibernate's default behavior for a mapping which follows the recommended design. Is there a better way? Am I making completely the wrong assumptions? I'm hoping that I'm just missing something. Thanks.

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  • AS3 mouseX and mouseY values wrong in Firefox

    - by Gerard
    Hi there, I'm getting some strange behaviour in my Flash movie, only in Firefox for MAC (3.6.2). Basically, the mouseX and mouseY properties of all display objects become massive numbers: < 100000000. This issue only occurs on Firefox, it is not present when the movie is run standalone, nor when it is run on any other browser. The swf requires Flash Player 10, and is written in AS3. It is also embedded via SWFObject, but I tested using the export code supplied with Flash and verified the issue is still present. Has anybody heard of this? Is it a Flash or Firefox bug? Is it a bug at all? Thanks

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  • Client fails to connect with RMI registry when using ProcessBuilder

    - by xavier666
    If i'm creating the RMI registry from command line, the client has no problem in binding objects to the registry. However, if i'm starting the RMI registry using ProcessBuilder, it's giving error. This is my code for creating rmiregistry using ProcessBuilder ProcessBuilder obj = new ProcessBuilder ("rmiregistry","2500"); Process obj_process = obj.start(); The error that i'm getting for using ProcessBuilder when I'm trying to bind to my own RMI registry java.rmi.ServerException: RemoteException occurred in server thread; nested exception is: java.rmi.UnmarshalException: error unmarshalling arguments; nested exception is: java.lang.ClassNotFoundException: node_func node_func is an interface Any ideas?

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  • Using TortoiseHg to push to an authenticated git repository

    - by Nathan Palmer
    I'm trying to push a changeset from a local Mercurial repository created with TortoiseHg to a remote Git repository. I have hg-git installed and configured and it will pull just fine. But when I run the push it gives me this Command hg push git+ssh://git@dummyrepo:username/repo.git Result pushing to git+ssh://git@dummyrepo:username/repo.git importing Hg objects into Git creating and sending data abort: the remote end hung up unexpectedly There are several things I've done to get to this point. But I'm hoping to resolve this last thing because I find TortoiseHg to be much easier to work with than any of the Git tools out there (for windows.) Installed TortoiseHg Pulled down the hg-git from http://bitbucket.org/durin42/hg-git/ Configured mercurial.ini to point to the hg-git library Pulled down dulwich source from git://git.samba.org/jelmer/dulwich.git Compiled dulwich and put it into library.zip for TortoiseHg Configured TortoiseHg to use TortoisePlink.exe for ssh Added my private key to Pageant Any ideas what I could be missing?

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  • R: ggplot2, how to add a number of layers to a plot at once to reduce code

    - by John
    library(ggplot2) This code produces a nice looking plot: qplot(cty, hwy, data = mpg, colour = displ) + scale_y_log2() + labs(x="x axis") + labs(y="y axis") + opts(title = "my title") But I want to setup variables to try and to reduce code repetition: log_scale <- scale_y_log2() xscale <- labs(x="x axis") yscale <- labs(y="y axis") title <- opts(title = "my title") my_scales <- c(log_scale, xscale, yscale, title) # make a variable to hold the scale info changes above So that I can do this and add a bunch of things at the same time: qplot(cty, hwy, data = mpg, colour = displ) + my_scales # add these to your plot. but I get this error: Error in object$class : $ operator is invalid for atomic vectors I realize that the things going into my_scales need to be layers / different types of objects, but I don't see what they should be.

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  • Don't want to JSON serialize the whole list of classes

    - by mjmcloug
    Hey, I've got a IList of Sites in my application and Site has a large amount of properties. I'm wanting to convert this list to JSON to be used in a dropdownlist similar to this var sites = SiteRepository.FindAllSites(); return new JsonResult() { Data = sites, JsonRequestBehavior = JsonRequestBehavior.AllowGet }; the problem I have is that I only want to use the id and name properties of the site class. I was thinking a way round this would be to use an 'adaptor' class that would then only expose these two properties and I would then serialize that. The problem I have is I want to make the class generic so that it can handle any list of objects. Has anybody come across a similar situation and solved it?

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  • Can I use ANTLR for both two-way parsing/generating?

    - by Mike Q
    Hi all, I need to both parse incoming messages and generate outgoing messages in EDIFACT format (basically a structured delimited format). I would like to have a Java model that will be generated by parsing a message. Then I would like to use the same model to create an instance and generate a message. The first half is fine, I've used ANTLR before to go from raw - Java objects. But I've never done the reverse, or if I have it's been custom. Does ANTLR support generating using a grammar or is it really just a parse-only tool?

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  • Jersey message body reader not found in maven-built JAR

    - by Olvagor
    My application uses a REST (JAX-RS Jersey) interface. When I run it in Eclipse, everything' s fine. The domain objects are annotated, I'm not using XML files for the REST mapping. Now I created a standalone JAR using the maven-assembly-plugin, which packs the application and all dependencies in a single, executable JAR file. This also seems to work. But when I start the application and request an object from the server, Jersey complains, that it can't find a message body reader: com.sun.jersey.api.client.ClientHandlerException: A message body reader for Java type, class de.rybu.atuin.core.entity.User, and MIME media type, application/json, was not found Any ideas why this happens? EDIT: After I slept a night over it, I noticed that it complains about JSON... but I'm using only XML for serialization. Strange.

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  • How to avoid injecting dependencies into an object so that it can pass them on?

    - by Pheter
    I am interested in applying dependency injection to my current project, which makes use of the MVC pattern. My controllers will call the models and therefore will need to inject the dependencies into the models. To do this, the controller must have the dependencies (such as a database object) in the first place. The controller doesn't need to make use of some of these dependencies (such as the database object), so I feel that it shouldn't be given this dependency. However, it has to have these dependencies if it is to inject them into the model objects. How can I avoid having dependencies injected into an object just so that it can pass them on? Doing so feels wrong and can result in many dependencies being injected into an object. Edit: I am using PHP.

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  • Optimizing Smart Client Performance

    - by Burt
    I have a smart client (WPF) that makes calls to the server va services (WCF). The screen I am working on holds a list of objects that it loads when the constructor is called. I am able to add, edit and delete records in the list. Typically what I am doing is after every add or delete I am reloading the entire model from the service again, there are a number off reasons for this including the fact that the data may have changed on the server between calls. This approach has proved to be a big hit on perfomance because I am loading everything sending the list up and down the wire on Add and Edit. What other options are open to me, should I only be send the required information to the server and how would I go about not reloading all the data again ever time an add or delete is performed?

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  • Algorithm to aggregate values from child tree nodes

    - by user222164
    I have objects in a tree structure, I would like to aggregate status information from children nodes and update parent node with aggregated status. Lets say node A has children B1, B2, and B1 has C1, C2, C3 as children. Each of the nodes have a status attribute. Now if C1, C2, C3 are all complete then I would like to mark B1 as completed. And if C4, C5,C6,C7 are complete make B2 as complete. When B1 and B2 are both complete mark A as complete. I can go through these nodes in brute force method and make updates, could someone suggest an efficient algorithm to do it. A { B1 { C1, C2, C3}, B2 { C4, C5, C6, C7} }

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