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  • Why does a computer science degree matter to a professional programmer?

    - by P.Brian.Mackey
    I have a degree in computer science. It has been great for opening doors, getting a job. As far as helping me in the professional field of C# .NET programming (the most popular platform and language in the area I work if not the entire united states on hands down the most popular OS in the world) its hardly useful. Why do you think it helps you as a programmer in your professional career (outside spouting off to prims algorithm to impress some interviewer)? In today's world adaptation, a quick mind, strong communication, OO and fundamental design skills enable a developer to write software that a customer will accept. These skills are only skimmed over in the cs program. In my mind, reading a 500 page C# book by Wrox offers far more useable a skillset than 4 years of the comp sci math blaster courses. Many disagree. So, why does a computer science degree matter?

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  • How do I apply a computer science degree to web development?

    - by T. Webster
    I'm a web programmer, but I haven't found many opportunities to take advantage of a formal education in computer science. Maybe I'm not looking in the right places, but it seems to me like most of the web jobs I come across are CRUD, web forms, and data grids. For these jobs a formal CS background doesn't seem necessary, and you could do fine with O'Reilly cookbooks in jQuery, CSS 3, PHP, SQL, or ASP.NET MVC. What kinds of web developer jobs exist that really let you apply your computer science background? Do I need to branch out into other areas of programming to take full advantage of my degree?

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  • How to prepare for the GRE Computer Science Subject Test?

    - by Maddy.Shik
    How do I prepare for the GRE Computer Science subject test? Are there any standard text books I should follow? I want to score as competitively as possible. What are some good references? Is there anything that top schools like CMU, MIT, and Standford would expect? For example, Cormen et al is considered very good for algorithms. Please tell me standard text books for each subject covered by the test, like Computer Architecture, Database Design, Operating Systems, Discrete Maths etc.

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  • New Computer Build Questions

    - by MJ
    I'm in the process of gathering parts and specs for a new machine. I wear many hats, so the machine needs to do a lot. I need at least 2 monitor support, if not three. I also play many online MMOs (wow, aion, war hammer, etc), along with some freelance programming projects. I already have a case which is very large, so it will fit anything. I have 2 other SATA HDs. They are more for storage and basic programs. I feel that the best improvement could be done with a solid state HD, true or not? I'm more of a software/programming guy, so ANY input at all on improving this system build would be appreciated. I have a few questions with this list. AMD or Intel? I don't know enough about either to choose what would best fit me. Thanks! **EDIT: Thanks for the input everyone! Here are some answers: I do a lot of programming and gaming, so I do need things for both. The newer video card covers the gaming aspect, as well as allowing me to have many monitors. (hopefully upgrade to dual 30' or more) I don't need any additional HDs at this time. I have a SATA 160g and 120g from my previous computer, and a NAS system with over 2TB of storage on the homenetwork. I just wanted a fast HD for OS/programs/games. With the memory. I have used G.SKILL before in 2 system builds. It's done excellent for me in them. Very stable. **EDIT2: Made some additional changes. Lowered the power supply down to 750, which saves me more $$. Also changed the SSD to 2 WD 650G HDs. Thinking of doing a CPU upgrade to the 3.4GHZ AMD Phenom II X4 965 Black Edition Deneb 3.4GHz System Specs - Budget:$1500 CPU: AMD Phenom II X4 955 Black Edition Deneb 3.2GHz MB: GIGABYTE GA-MA790GPT-UD3H AM3 AMD 790GX HDMI ATX Memory: G.SKILL 4GB (2 x 2GB) 240-Pin DDR3 SDRAM DDR3 1333 (PC3 1066 Video: DIAMOND 5870PE51G Radeon HD 5870 (Cypress XT) 1GB 256-bit GD Power Supply: XCLIO GREATPOWER 1000W ATX12V SLI Ready CrossFire Ready HD:Intel X25-M Mainstream SSDSA2MH080G2C1 2.5" 80GB SATA II MLC Changes: Power Supply: CORSAIR CMPSU-750TX 750W ATX12V / EPS12V HD: 2x Western Digital Caviar Blue WD6400AAKS 640GB CPU: AMD Phenom II X4 965 Black Edition Deneb 3.4GHz

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  • Casting good practice

    - by phenevo
    Hi, I've got 3 classes namespace ServerPart public class Car { } namespace ServerPart public class SUV:Car { public string Name {get;set;} public string Color {get;set;) } And namespace WebSericePart public class Car { } namespace WebSericePart:Car public class SUV { public string Name {get;set;} public string Color {get;set;) } And I've translator namespace WebServicepart.Translators public static class ModelToContract { public Car[] ToCars(ServerPart.Car[] modelCars) { List<Car> contractCars=new List<Car>(); foreach(ServerPart.Car modelCar in modelCars) { contractCars.Add(ToCar(modelCar); } return contractCars.ToArray(); } public Car ToCar(ServerPart.Car modelCar) { if(modelCar is ServerPart.SUV) { return ToSUV(modelCar); } else { throw new NotImplementedException("Not supported type of Car")' } } public Car ToSUV(ServerPart.Car modelCar) { SUV suv=new SUV; // suv.Name=((ServerPart.SUV)modelCar).Name suv.Color=((ServerPart.SUV)modelCar).Color // ?? Is good practice ?? Or //ServerPart.SUV suv=(ServerPart.SUV)modelCar //suv.Name=suv.Name //suv.Color=suv.Color // is better ?? return suv; } } Do I used some else bad practices ?? Or Everything is OK :) ?

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  • Suggest name for Computer Repair company...

    - by user69514
    Since I am unemployed at the moment, I decided to start a small business for computer repair. Can you help out with some ideas for the name for this new company? I was thinking of something like Computer Associates, or Computer Squad, but they sound a little cheesy. I wanted something a little more professional. Thanks for any suggestions.

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  • Are there any well-known algorithms or computer models that computer scientists use to predict FIFA

    - by Khnle
    Occasionally I read news articles that mention about some computer models that computer scientists use to predict winners of some sporting events or the odds for betting which I think there must be a mathematical model behind it. I never bothered to think twice even though I am a "pseudo computer scientist" myself. With the 2010 FIFA World Cup just underway, and since I am also a "pseudo football/soccer player" myself, I just started to wonder about these calculations algorithms. For example, I know one factor is determining the strength of opponents, so that a win against a strong opponent can count more than a win against a weak opponent. But it now kind of gets in a circular loop, or at least how does one determine the strength of a team in the first place, before that team can be considered strong or weak? If it's based on a historical data then there's no way that could be accurate, because those players of the past are no longer on the fields so their impact is none (except maybe if they become coaches like Maradona) Anyway, long question short, if you're happen to be working in this field or have some knowledge, please shed some lights.

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  • Suggestions for someone wanting to become a Laptop Reseller

    - by Josh B.
    First of all, to give you a little background... I have had my Microsoft A+ for several years now. I used to run a small business repairing Xbox 360 consoles and I am currently a Network Engineer for a company in Ohio. I definitely know my way around a computer. I miss running a small business on the side and I'd like to get something going again. There is a really high demand in my area for Laptops and I was thinking about starting a small Laptop store out of my house. What is the best way to do this? I was assuming that the best way would be to buy barebones systems and build them yourself. If this is the best method, I would be very interested in any resources to get parts and such. Apparently Laptop parts aren't the easiest thing to come by (especially at a good price). Does anyone have any suggestions about how to get something like this going?

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  • MVVM Good Design. DataSet or a RowViewModel

    - by LnDCobra
    I have just started learning MVVM and having a dilemna. If I have a a main ViewModel and inside this model I have a number of datasets. Now should I be creating a new ViewModel for each row inside the dataset? Or expose the DataSet itself as a DependencyProperty? For now the dataset has about 20 rows inside it, and the thought of iterating through each row to create a ViewModel binding to each row.... might not be the best option for performance reasons and memory reasons in the future, like when there are 1000+ rows. Should I still go ahead and create a RowViewModel and iterate through the dataset? And have an ObservableCollection of it or just expose the dataset? Any help would be greatly appreciated.

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  • Make is more OOPey - good structure?

    - by Tom
    Hi, I just want advice on whether I could improve structure around a particular class which handles all disk access functions The structure of my program is that I have a class called Disk which gets data from flatfiles and databases on a, you guessed it, hard disk drive. I have functions like LoadTextFileToStringList, WriteStringToTextFile, DeleteLineInTextFile etc which are kind of "generic methods" In the same class I also have some more specific methods such as GetXFromDisk where X might be a particular field in a database table/query. Should I separate out the generic methods from the specialised. Should I make another class which inherits the generic methods. At the moment my class is static as there is no need to have an internal state of the class. I'm not really OOPing am I? Thanks Thomas

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  • Computer Components

    - by Martin
    What is the role of a motherboard in terms of how components communicate with the processor (via the system busses). Therefore, for each component, which communication bus is involved and what is the route that data takes from the component to the processor, including; The bus name Whether bus is serial or parallel The name of any bridges involved Also, what is the the role of a bridge The components are: Internal components: Floppy Drive, Hard Drive, CD/DVD Drive, Memory, Processor Power supply, Graphics card & Sound card External devices: Monitor, Keyboard, Mouse (PS2 & USB), Printer, Pen Drive I have absolutely no idea of what the routes are and how motherboards communicate, could someone give me a start here? Thanks.

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  • recommendation for good chassis (case) for first time PC builder

    - by studiohack
    I've been thinking about building my own machine for some time now, and whenever I look at the PC case market, it seems like cases are a dime-a-dozen. As a result, I'm wondering what cases Super Users would recommend in the areas of ease of use, cable management, cooling, etc...in other words, an all-around case for a first time PC builder. Thanks!

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  • Camtasia on remote computer?

    - by daughtkom
    I have a need to use one laptop for a live presentation (with projector, etc.), but record that presentation on another laptop -- similar to what I can do with Camtasia, only with the recording happening on another laptop. Is this possible? What do I need to do this? Some VGA device that goes between the presenting machine and the projector? Some USB device? My ideal requirements: The machines must be "standard" laptops (so I can't just add a new card to a desktop, etc.). I prefer a hardware solution, but cannot involve studio type equipment. I'd prefer not to install Camtasia (or similar) on the presenting machine for two reasons: licensing issues performance issues (sometimes the presentations are machine intensive and I don't want the recording software to interfere with the presentation) I'd appreciate any tips. Thanks.

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  • Building My First Computer And Suprise It Isn't Working

    - by BobbShots
    I've had many years of experience working on and around computers, but this was my first foray into building one completely from scratch. So far that foray has been a disaster. My rig is completely assembled, and on its maiden power-up plus many power cycles I noticed three things: There were a few beeps from the BIOS POST upon powering up the first time, but I wasn't paying attention completely to the sequence. However, every time after that there are 0 POST beeps, even after taking off all hardware except the CPU and MB. There was no video being sent to the monitor. I run a HDMI cable from my video card to the monitor. The video card was LOUD. My card is a Sapphire Radeon HD 5870 which is known for not only being a powerhouse, but being pretty quiet. A few times during my power cycles it ran a lot quieter, but most of the time it was just super loud. Can anyone provide help for any of these issues? My MB, CPU, and Video Card are: MB: ASUS P6X58D Premium LGA 1366 Intel X58 SATA 6Gb/s USB 3.0 ATX Intel Motherboard CPU: i7 920 Video Card: Sapphire Radeon HD 5870

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  • Internal Linux machine with Apache that I can access by IP address but not computer name

    - by Parris
    I have an Ubuntu machine running LAMP. While on the machine I can type localhost or the computers name to access htdocs. From another machine I can only access the machine via its IP Address. This just started happening recently when someone rearranged the network cables and removed a hub sitting between the machine and the network, which makes me think it wasn't all the stable to begin with anyways. Any suggestions on where I should start looking?

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  • Building a workstation computer for Image processing? [closed]

    - by echolab
    I am taking a gigapixel image my goal is 50gigapixel and shooting is almost done , i am doing some research to build a workstation so i can stitch images together , my questions is ! Could u suggest some dual cpu mainboard that works fine with xeon 5500+ , with 64GB+ ram support ? My other question is which hardware is most important in image processing , all i see in story of gigapixel panoramas is they have dual xeon and 32gb+ ram ? i wonder if i am doing this right , i mean they don't post information on graphic card , mainboard and stuff ! I did asked several websites , but nothing best answer was get some high-end workstation and plenty of hours , i don't want to purchase ready to use workstations, i wanna build it up Thanks in advance

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  • Will a computer science college degree ever hurt my employability?

    - by Gio Borje
    Too often, I can see that there are many viable programmers without college degrees in Computer Science, Informatics, etc. Now that I've been reading more articles about underperforming education and the insignificance of college degrees (especially as a programmer), will a college degree ever hurt my employability? (Also accounting for four years from now when I do graduate) P.S. I'm going to UC Irvine; would the school itself matter in the significance of the degree?

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  • What Precalculus knowledge is required before learning Discrete Math Computer Science topics?

    - by Ein Doofus
    Below I've listed the chapters from a Precalculus book as well as the author recommended Computer Science chapters from a Discrete Mathematics book. Although these chapters are from two specific books on these subjects I believe the topics are generally the same between any Precalc or Discrete Math book. What Precalculus topics should one know before starting these Discrete Math Computer Science topics?: Discrete Mathematics CS Chapters 1.1 Propositional Logic 1.2 Propositional Equivalences 1.3 Predicates and Quantifiers 1.4 Nested Quantifiers 1.5 Rules of Inference 1.6 Introduction to Proofs 1.7 Proof Methods and Strategy 2.1 Sets 2.2 Set Operations 2.3 Functions 2.4 Sequences and Summations 3.1 Algorithms 3.2 The Growths of Functions 3.3 Complexity of Algorithms 3.4 The Integers and Division 3.5 Primes and Greatest Common Divisors 3.6 Integers and Algorithms 3.8 Matrices 4.1 Mathematical Induction 4.2 Strong Induction and Well-Ordering 4.3 Recursive Definitions and Structural Induction 4.4 Recursive Algorithms 4.5 Program Correctness 5.1 The Basics of Counting 5.2 The Pigeonhole Principle 5.3 Permutations and Combinations 5.6 Generating Permutations and Combinations 6.1 An Introduction to Discrete Probability 6.4 Expected Value and Variance 7.1 Recurrence Relations 7.3 Divide-and-Conquer Algorithms and Recurrence Relations 7.5 Inclusion-Exclusion 8.1 Relations and Their Properties 8.2 n-ary Relations and Their Applications 8.3 Representing Relations 8.5 Equivalence Relations 9.1 Graphs and Graph Models 9.2 Graph Terminology and Special Types of Graphs 9.3 Representing Graphs and Graph Isomorphism 9.4 Connectivity 9.5 Euler and Hamilton Ptahs 10.1 Introduction to Trees 10.2 Application of Trees 10.3 Tree Traversal 11.1 Boolean Functions 11.2 Representing Boolean Functions 11.3 Logic Gates 11.4 Minimization of Circuits 12.1 Language and Grammars 12.2 Finite-State Machines with Output 12.3 Finite-State Machines with No Output 12.4 Language Recognition 12.5 Turing Machines Precalculus Chapters R.1 The Real-Number System R.2 Integer Exponents, Scientific Notation, and Order of Operations R.3 Addition, Subtraction, and Multiplication of Polynomials R.4 Factoring R.5 Rational Expressions R.6 Radical Notation and Rational Exponents R.7 The Basics of Equation Solving 1.1 Functions, Graphs, Graphers 1.2 Linear Functions, Slope, and Applications 1.3 Modeling: Data Analysis, Curve Fitting, and Linear Regression 1.4 More on Functions 1.5 Symmetry and Transformations 1.6 Variation and Applications 1.7 Distance, Midpoints, and Circles 2.1 Zeros of Linear Functions and Models 2.2 The Complex Numbers 2.3 Zeros of Quadratic Functions and Models 2.4 Analyzing Graphs of Quadratic Functions 2.5 Modeling: Data Analysis, Curve Fitting, and Quadratic Regression 2.6 Zeros and More Equation Solving 2.7 Solving Inequalities 3.1 Polynomial Functions and Modeling 3.2 Polynomial Division; The Remainder and Factor Theorems 3.3 Theorems about Zeros of Polynomial Functions 3.4 Rational Functions 3.5 Polynomial and Rational Inequalities 4.1 Composite and Inverse Functions 4.2 Exponential Functions and Graphs 4.3 Logarithmic Functions and Graphs 4.4 Properties of Logarithmic Functions 4.5 Solving Exponential and Logarithmic Equations 4.6 Applications and Models: Growth and Decay 5.1 Systems of Equations in Two Variables 5.2 System of Equations in Three Variables 5.3 Matrices and Systems of Equations 5.4 Matrix Operations 5.5 Inverses of Matrices 5.6 System of Inequalities and Linear Programming 5.7 Partial Fractions 6.1 The Parabola 6.2 The Circle and Ellipse 6.3 The Hyperbola 6.4 Nonlinear Systems of Equations

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  • C++ vs Matlab vs Python as a main language for Computer Vision Research

    - by Hough
    Hi all, Firstly, sorry for a somewhat long question but I think that many people are in the same situation as me and hopefully they can also gain some benefit from this. I'll be starting my PhD very soon which involves the fields of computer vision, pattern recognition and machine learning. Currently, I'm using opencv (2.1) C++ interface and I especially like its powerful Mat class and the overloaded operations available for matrix and image operations and seamless transformations. I've also tried (and implemented many small vision projects) using opencv python interface (new bindings; opencv 2.1) and I really enjoy python's ability to integrate opencv, numpy, scipy and matplotlib. But recently, I went back to opencv C++ interface because I felt that the official python new bindings were not stable enough and no overloaded operations are available for matrices and images, not to mention the lack of machine learning modules and slow speeds in certain operations. I've also used Matlab extensively in the past and although I've used mex files and other means to speed up the program, I just felt that Matlab's performance was inadequate for real-time vision tasks, be it for fast prototyping or not. When the project becomes larger and larger, many tasks have to be re-written in C and compiled into Mex files increasingly and Matlab becomes nothing more than a glue language. Here comes the sub-questions: For carrying out research in these fields (machine learning, vision, pattern recognition), what is your main or ideal programming language for rapid prototyping of ideas and testing algorithms contained in papers? For computer vision research work, can you list down the pros and cons of using the following languages? C++ (with opencv + gsl + svmlib + other libraries) vs Matlab (with all its toolboxes) vs python (with the imcomplete opencv bindings + numpy + scipy + matplotlib). Are there computer vision PhD/postgrad students here who are using only C++ (with all its availabe libraries including opencv) without even needing to resort to Matlab or python? In other words, given the current existing computer vision or machine learning libraries, is C++ alone sufficient for fast prototyping of ideas? If you're currently using Java or C# for your research, can you list down the reasons why they should be used and how they compare to other languages in terms of available libraries? What is the de facto vision/machine learning programming language and its associated libraries used in your research group? Thanks in advance. Edit: As suggested, I've opened the question to both academic and non-academic computer vision/machine learning/pattern recognition researchers and groups.

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  • Computer science textbooks

    - by Barrett Conrad
    I would like to try the book question a little bit differently. My goal is to know what the community thinks are the quintessential computer science textbooks. <beginsadstory>I lost all of my computer science and math books from college in Hurricane Katrina in 2005. I greatly miss having my familiar tomes to refer to when topics and problems come up, so I am looking to rebuild my library.<endsadstory> What are your recommendations for the best examples of academic caliber books for the field of computer science and its associated mathematics? I am looking for books on subjects like computational theory, programming languages, compilers, operating systems, algorithms and so on. Don't limit your suggestions to your textbooks only. If there is a book you have read that covers computer science or a related math in a formal way, but is not strictly a textbook, I would be love to hear about them as well. Finally, for the sake of creating a good reference for all of us, may I suggest posting one book per answer so they can be rated individually.

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  • Moderating computer-addiction through programming

    - by every_answer_gets_a_point
    i have an addiction to be on the computer all the time. it doesn't matter what i am doing as long as i am in front of it. i feel like the whole world is here and this is all that matters. i found that through some intellectual stimulation, like writing algorithms, it has helped me to be more satisfied with the time on the computer and i dont need it as much. if any of you have had experience with reliving your computer anxiety through writing code, can you tell me exactly what you wrote, and what you may recommend i work on? thank you for your programming advice

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  • Games that are still winable against the computer?

    - by roygbiv
    There's a game on my laptop called 'Chess Titans' which I've been playing one game a day for almost 90 days. With the difficulty on the hardest setting I have not been able to win one game, however, I have come close. What's the fun in playing a chess game if the computer can search all moves and win? Has (or can) anyone beat a modern computer chess AI? What games can't a computer gain an advantage in? (i.e. They would be 'fun' to play.)

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