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  • Visual Studio Editor, MEF in-Depth

    - by NewProgrammer
    I have been having difficulty simply writing a Visual Studio Editor Extension with MEF (Managed Extensiblity Framework). I thank those who answered my previous question, as they helped me know that I need to work with MEF. I've been trying to learn MEF for the Visual Studio Editor from MSDN's page, Extending the Editor, but it appears that I have a hard time understanding it. Can anyone provide strong resource or tutorials in addressing problem such as using the right ContentTypeDefintion (IGlyphFactory, TextMarkTag, etc...), and what is a ITagger. I need to understand these things, as most of the walkthrough only extending the text, such as only using the "spans" functionality, while I need to use "selection" methods and use MouseEventHandlers. Does anyone know an example similiar to my example, or references can tell me something about MEF's for VS editor in-depth?

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  • Implement a custom editor in Visual Studio 2008 or 2010

    - by David Montgomery
    Hi, I'm trying to find documentation on how one would go about creating a custom editor plug-in for VS2008 or VS2010. The file syntax I want to edit is from a tool called TemplateMaschine by Stefan Sarstedt. An example of the template syntax: <%@ Assembly Name="System.Xml" %> <%@ Import NameSpace="System.Xml" %> <%@ Import NameSpace="System.Collections" %> <%@ Argument Name="className" Type="string" %> <%@ Argument Name="attributes" Type="ArrayList" %> public class <%=className%> { <% foreach(string attr in attributes) { %> public string <%=attr%>; <% } %> } The most important editor features for me would be real-time syntax checking and code completion. If we could get those features, it would save us THOUSANDS of man-hours. Failing to incorporate a custom editor into Studio, maybe there is some open source text editor project out there that might be easy to extend for my purposes? I've looked a little at Eclipse, but I would think code completion won't be an option (also, my Java stinks). Another possibility might be extending the SharpDevelop text editor component. Ideas and suggestions welcome!

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  • Convert wmd editor content in html format

    - by kiran826
    Hi, I am very new to using this wmd editor. In simple way, i am using this editor in my page using asp textbox with "wmd-input" class. It is perfectly behaving like a wmd editor. But when enter some data and do some formatting like bold, italic etc and read editor's content from server side, i can see that the data in plain text. Is there any way i can read the data in html formatted data? Thanks for your help.

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  • wpf Image resources and visual studio 2010 resource editor

    - by Berryl
    Hello My motivation for this question is really just to specify an image to be used in a user control via a dependency property for ImageSource. I'm hitting some pain points involving the management, access, and unit testing for this. Is the resource editor a good tool to use to maintain images for the application? What is the best way to translate the Bitmap from the editor to an ImageSource? How can I grab the resource Filename from the editor? Cheers, Berryl

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  • Git is not using the first editor in my $PATH

    - by GuillaumeA
    I am using OS X 10.8, and I used brew to install a more recent version of emacs than the one shipped with OS X. The newer emacs binary is installed in /usr/local/bin (24.2.1), and the old "shipped-with-osx" one in /usr/bin (22.1.1). I updated my $PATH env variable by prepending /usr/local/bin to it. It works fine in my shell (ie. typing emacs runs the 24.2.1 version), but when git opens the editor, the emacs version is 22.1.1. Isn't git supposed to use $PATH to find the editor I want to use ? Additional informations: $ type -a emacs emacs is /usr/local/bin/emacs emacs is /usr/bin/emacs emacs is /usr/local/bin/emacs $ env PATH=/usr/local/bin:/usr/local/sbin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin SHELL=/bin/zsh PAGER=most EDITOR=emacs -nw _=/usr/bin/env Please note that I'd prefer not to set the absolute path of my editor directly in my git conf, as I use this conf across multiple systems. EDIT: Here's an bit of my .zshrc: # Mac OS X if [ `uname` = "Darwin" ]; then # Brew binaries PATH="/usr/local/bin":"/usr/local/sbin":$PATH else # Everyone else (Linux) # snip fi So, yes, I could add a line export EDITOR='/usr/local/bin emacs -nw' in the first if, but I'd like to understand why git is not using my PATH variable :)

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  • Markdown, LaTeX combined in WYSIWYG editor. Is there any?

    - by om-nom-nom
    I really like the way markdown is implemented in SE bunch of sites, where I can easily write code blocks, performing formatting or even use latex on some of sites like writing $\pi$. I also like how this online editor looks and feels. But it's all online. Is there any offline WYSIWYG analogs of notepag or WMD in Ubuntu that optionally supports pdf as an output format? Both markdown and latex desired. I desire to simultaneously use Markdown and LaTeX. I'm planing to use an editor for writing some technical stuff with math, but it's annoying to be constantly in "LaTeX-mode". So it would be awesome to immerse in LaTeX when I need formulas and use markdown when I need to speak on natural language. UPD. Almost all answers was quite useful, but none of them answers directly on my question. I'll accept @N.N. answer as a most complete.

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  • Unreal 3 Editor (Unreal Tournament 3) Why does the X Y Z translations now rotate along with my static meshes?

    - by Gareth Jones
    So I was making a map for UT3, using the Unreal 3 Editor provided, and all was going well. However I was doing some work with InterpActors and Vehicle Spawners, when I must have hit a key by mistake (or other wise somehow changed something) by mistake. Now the X Y Z translations that are used to move objects around in the editor will rotate along with the object (Ive put images down below to help show what I mean) - This is very annoying because it also changes the direction the arrow keys move a rotated object, in the example below, the Down arrow key will now move the object to the right. How can I fix this? (Note both images are taken from the same viewpoint) Before Rotation: After Rotation: P.S. If someone could please provide me with the correct / better name for the X Y Z "things" it would be much appreciated, thanks!

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  • How to convert from hex-encoded string to a "human readable" string?

    - by John Jensen
    I'm using the Net-SNMP bindings for python and I'm attempting to grab an ARP cache from a Brocade switch. Here's what my code looks like: #!/usr/bin/env python import netsnmp def get_arp(): oid = netsnmp.VarList(netsnmp.Varbind('ipNetToMediaPhysAddress')) res = netsnmp.snmpwalk(oid, Version=2, DestHost='10.0.1.243', Community='public') return res arp_table = get_arp() print arp_table The SNMP code itself is working fine. Output from snmpwalk looks like this: <snip> IP-MIB::ipNetToMediaPhysAddress.128.10.200.6.158 = STRING: 0:1b:ed:a3:ec:c1 IP-MIB::ipNetToMediaPhysAddress.129.10.200.6.162 = STRING: 0:1b:ed:a4:ac:c1 IP-MIB::ipNetToMediaPhysAddress.130.10.200.6.166 = STRING: 0:1b:ed:38:24:1 IP-MIB::ipNetToMediaPhysAddress.131.10.200.6.170 = STRING: 74:8e:f8:62:84:1 </snip> But my output from the python script yields a tuple of hex-encoded strings that looks like this: ('\x00$8C\x98\xc1', '\x00\x1b\xed;_A', '\x00\x1b\xed\xb4\x8f\x81', '\x00$86\x15\x81', '\x00$8C\x98\x81', '\x00\x1b\xed\x9f\xadA', ...etc) I've spent some time googling and came across the struct module and the .decode("hex") string method, but the .decode("hex") method doesn't seem to work: Python 2.7.3 (default, Apr 10 2013, 06:20:15) [GCC 4.6.3] on linux2 Type "help", "copyright", "credits" or "license" for more information. >>> hexstring = '\x00$8C\x98\xc1' >>> newstring = hexstring.decode("hex") Traceback (most recent call last): File "<stdin>", line 1, in <module> File "/usr/lib/python2.7/encodings/hex_codec.py", line 42, in hex_decode output = binascii.a2b_hex(input) TypeError: Non-hexadecimal digit found >>> And the documentation for struct is a bit over my head.

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  • How can a code editor effectively hint at code nesting level - without using indentation?

    - by pgfearo
    I've written an XML text editor that provides 2 view options for the same XML text, one indented (virtually), the other left-justified. The motivation for the left-justified view is to help users 'see' the whitespace characters they're using for indentation of plain-text or XPath code without interference from indentation that is an automated side-effect of the XML context. I want to provide visual clues (in the non-editable part of the editor) for the left-justified mode that will help the user, but without getting too elaborate. I tried just using connecting lines, but that seemed too busy. The best I've come up with so far is shown in a mocked up screenshot of the editor below, but I'm seeking better/simpler alternatives (that don't require too much code). [Edit] Taking the heatmap idea (from: @jimp) I get this and 3 alternatives - labelled a, b and c: The following section describes the accepted answer as a proposal, bringing together ideas from a number of other answers and comments. As this question is now community wiki, please feel free to update this. NestView The name for this idea which provides a visual method to improve the readability of nested code without using indentation. Contour Lines The name for the differently shaded lines within the NestView The image above shows the NestView used to help visualise an XML snippet. Though XML is used for this illustration, any other code syntax that uses nesting could have been used for this illustration. An Overview: The contour lines are shaded (as in a heatmap) to convey nesting level The contour lines are angled to show when a nesting level is being either opened or closed. A contour line links the start of a nesting level to the corresponding end. The combined width of contour lines give a visual impression of nesting level, in addition to the heatmap. The width of the NestView may be manually resizable, but should not change as the code changes. Contour lines can either be compressed or truncated to keep acheive this. Blank lines are sometimes used code to break up text into more digestable chunks. Such lines could trigger special behaviour in the NestView. For example the heatmap could be reset or a background color contour line used, or both. One or more contour lines associated with the currently selected code can be highlighted. The contour line associated with the selected code level would be emphasized the most, but other contour lines could also 'light up' in addition to help highlight the containing nested group Different behaviors (such as code folding or code selection) can be associated with clicking/double-clicking on a Contour Line. Different parts of a contour line (leading, middle or trailing edge) may have different dynamic behaviors associated. Tooltips can be shown on a mouse hover event over a contour line The NestView is updated continously as the code is edited. Where nesting is not well-balanced assumptions can be made where the nesting level should end, but the associated temporary contour lines must be highlighted in some way as a warning. Drag and drop behaviors of Contour Lines can be supported. Behaviour may vary according to the part of the contour line being dragged. Features commonly found in the left margin such as line numbering and colour highlighting for errors and change state could overlay the NestView. Additional Functionality The proposal addresses a range of additional issues - many are outside the scope of the original question, but a useful side-effect. Visually linking the start and end of a nested region The contour lines connect the start and end of each nested level Highlighting the context of the currently selected line As code is selected, the associated nest-level in the NestView can be highlighted Differentiating between code regions at the same nesting level In the case of XML different hues could be used for different namespaces. Programming languages (such as c#) support named regions that could be used in a similar way. Dividing areas within a nesting area into different visual blocks Extra lines are often inserted into code to aid readability. Such empty lines could be used to reset the saturation level of the NestView's contour lines. Multi-Column Code View Code without indentation makes the use of a multi-column view more effective because word-wrap or horizontal scrolling is less likely to be required. In this view, once code has reach the bottom of one column, it flows into the next one: Usage beyond merely providing a visual aid As proposed in the overview, the NestView could provide a range of editing and selection features which would be broadly in line with what is expected from a TreeView control. The key difference is that a typical TreeView node has 2 parts: an expander and the node icon. A NestView contour line can have as many as 3 parts: an opener (sloping), a connector (vertical) and a close (sloping). On Indentation The NestView presented alongside non-indented code complements, but is unlikely to replace, the conventional indented code view. It's likely that any solutions adopting a NestView, will provide a method to switch seamlessly between indented and non-indented code views without affecting any of the code text itself - including whitespace characters. One technique for the indented view would be 'Virtual Formatting' - where a dynamic left-margin is used in lieu of tab or space characters. The same nesting-level data used to dynamically render the NestView could also used for the more conventional-looking indented view. Printing Indentation will be important for the readability of printed code. Here, the absence of tab/space characters and a dynamic left-margin means that the text can wrap at the right-margin and still maintain the integrity of the indented view. Line numbers can be used as visual markers that indicate where code is word-wrapped and also the exact position of indentation: Screen Real-Estate: Flat Vs Indented Addressing the question of whether the NestView uses up valuable screen real-estate: Contour lines work well with a width the same as the code editor's character width. A NestView width of 12 character widths can therefore accommodate 12 levels of nesting before contour lines are truncated/compressed. If an indented view uses 3 character-widths for each nesting level then space is saved until nesting reaches 4 levels of nesting, after this nesting level the flat view has a space-saving advantage that increases with each nesting level. Note: A minimum indentation of 4 character widths is often recommended for code, however XML often manages with less. Also, Virtual Formatting permits less indentation to be used because there's no risk of alignment issues A comparison of the 2 views is shown below: Based on the above, its probably fair to conclude that view style choice will be based on factors other than screen real-estate. The one exception is where screen space is at a premium, for example on a Netbook/Tablet or when multiple code windows are open. In these cases, the resizable NestView would seem to be a clear winner. Use Cases Examples of real-world examples where NestView may be a useful option: Where screen real-estate is at a premium a. On devices such as tablets, notepads and smartphones b. When showing code on websites c. When multiple code windows need to be visible on the desktop simultaneously Where consistent whitespace indentation of text within code is a priority For reviewing deeply nested code. For example where sub-languages (e.g. Linq in C# or XPath in XSLT) might cause high levels of nesting. Accessibility Resizing and color options must be provided to aid those with visual impairments, and also to suit environmental conditions and personal preferences: Compatability of edited code with other systems A solution incorporating a NestView option should ideally be capable of stripping leading tab and space characters (identified as only having a formatting role) from imported code. Then, once stripped, the code could be rendered neatly in both the left-justified and indented views without change. For many users relying on systems such as merging and diff tools that are not whitespace-aware this will be a major concern (if not a complete show-stopper). Other Works: Visualisation of Overlapping Markup Published research by Wendell Piez, dated from 2004, addresses the issue of the visualisation of overlapping markup, specifically LMNL. This includes SVG graphics with significant similarities to the NestView proposal, as such, they are acknowledged here. The visual differences are clear in the images (below), the key functional distinction is that NestView is intended only for well-nested XML or code, whereas Wendell Piez's graphics are designed to represent overlapped nesting. The graphics above were reproduced - with kind permission - from http://www.piez.org Sources: Towards Hermenutic Markup Half-steps toward LMNL

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  • WMD editor freezes IE7 for 3 seconds on load

    - by dhruvbird
    Hello all, I am using the WMD editor's original code(not the stackoverflow version) since I need multiple of 'em on the same page and stackoverflow's version makes heavy use of element IDs internally since they aren't going to be having more than one editor instance per page. The code runs fin in FF 3.5, etc.. However, when I run it in IE8 (in IE7 compatibility mode), it freezes the whole browser for about 3 sec. before a new instance shows up. I tried profiling it with IE's dev. tools, and it seems that the getWidth() function on line 520 of the minified version of the code is taking up all the time. However, when I tried to hard-code the return (since it was always returning the same thing), the bottleneck shifted to the getHeight() function. I am attaching the code I am using to convert it to a jQuery plugin. jQuery.fn.wmd = function(params) { function createInstance(container, params) { /* Make sure WMD has finished loading */ if (!Attacklab || !Attacklab.wmd) { alert("WMD hasn't finished loading!"); return; } var defaultParams = { width : "600px", rows : 6, autogrow : false, preview : false, previewDivClassName: "wmd-preview-div" }; if (typeof(params) == "undefined") { var params = defaultParams; } else { var params = jQuery.extend({}, defaultParams, params); } /* Build the DOM elements */ var textarea = document.createElement("textarea"); textarea.style.width = params.width; textarea.rows = params.rows; jQuery(container).append(textarea); var previewDiv = document.createElement("div"); if (params.preview) { jQuery(previewDiv).addClass(params.previewDivClassName); jQuery(container).append(previewDiv); } /* Build the preview manager */ var panes = {input:textarea, preview:previewDiv, output:null}; var previewManager = new Attacklab.wmd.previewManager(panes); /* Build the editor and tell it to refresh the preview after commands */ var editor = new Attacklab.wmd.editor(textarea,previewManager.refresh); /* Save everything so we can destroy it all later */ var wmdInstance = {ta:textarea, div:previewDiv, ed:editor, pm:previewManager}; var wmdInstanceId = $(container).attr('postID'); wmdInstanceProcs.add(wmdInstanceId, wmdInstance); if (params.autogrow) { // $(textarea).autogrow(); } }; if (jQuery(this).html().length > 0) { var wmdInstanceId = jQuery(this).attr('postID'); var inst = wmdInstanceProcs.get(wmdInstanceId); jQuery(inst.ta).show(); } else { createInstance(this, params); } } jQuery.fn.unwmd = function(params) { var wmdInstanceId = $(this).attr('postID'); var inst = wmdInstanceProcs.get(wmdInstanceId); if (inst != null) { jQuery(inst.ta).hide(); } } wmdInstanceProcs = function() { var wmdInstances = { }; var getProc = function(wmdInstanceId) { var inst = wmdInstances[wmdInstanceId]; if (typeof(inst) != "undefined") { return inst; } else { return null; } }; var addProc = function(wmdInstanceId, wmdInstance) { wmdInstances[wmdInstanceId] = wmdInstance; }; return { add: addProc, get: getProc }; }(); Any help would be much appreciated.

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  • How should I show shared resources during a Shared Resource game in the Galaxy Editor?

    - by Mag Roader
    One of my favorite ways to play the original StarCraft was in a "Team" game. In this game type, multiple players on the same "team" would share control, resources, supply, and even the same starting location. It was like playing as 1 player, only 2 humans were controlling it. It was a lot of fun. I want to do something very similar in StarCraft 2, but I need to create a custom map in the Galaxy Editor to do it. I found the editor can quite easily emulate this behavior. There is a Trigger action "Set Alliance for Player Group" to "...treat each other as Ally With Shared Vision, Control, And Spending." To use this, I create units for only 1 of the players, and then set all players to be allied with each other in this way. All the other players get no units and no resources. This makes it so 1 player is the actual owner of all the units and everyone else is tagging along with full control. This nearly works! The problem is that if I am not the actual owning player, I can't actually see how many minerals/gas/supply the team has. This makes it pretty difficult to build stuff. What would be the best way to display to the other players how many Minerals/Gas/Supply the team has?

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  • Mercurial Editor: "abort: The system cannot find the file specified"

    - by Killroy
    I have a problem getting Mercurial to recognise my editor. I have a file, c:\windows\notepad.exe and typing "notepad" at the command prompt works. I can commit by using the "-m" argument to supply the commit title. But a simple "hg commit" brings up the error. A call to "hg --traceback commit" brings up: Traceback (most recent call last): File "mercurial\dispatch.pyc", line 47, in _runcatch File "mercurial\dispatch.pyc", line 466, in _dispatch File "mercurial\dispatch.pyc", line 336, in runcommand File "mercurial\dispatch.pyc", line 517, in _runcommand File "mercurial\dispatch.pyc", line 471, in checkargs File "mercurial\dispatch.pyc", line 465, in <lambda> File "mercurial\util.pyc", line 401, in check File "mercurial\commands.pyc", line 708, in commit File "mercurial\cmdutil.pyc", line 1150, in commit File "mercurial\commands.pyc", line 706, in commitfunc File "mercurial\localrepo.pyc", line 836, in commit File "mercurial\cmdutil.pyc", line 1155, in commiteditor File "mercurial\cmdutil.pyc", line 1184, in commitforceeditor File "mercurial\ui.pyc", line 361, in edit File "mercurial\util.pyc", line 383, in system File "subprocess.pyc", line 470, in call File "subprocess.pyc", line 621, in __init__ File "subprocess.pyc", line 830, in _execute_child WindowsError: [Error 2] The system cannot find the file specified abort: The system cannot find the file specified I've tried setting the HGEDITOR environment variable, setting "visual =" and "editor =" in the Mercurial.ini file. I tried full path as well as command only. I also tried copying the notepad.exe file into both the current folder as well as the mercurial folder. Ideally I would like to use the editor at this location "C:\PortableApps\Notepad++Portable\Notepad++Portable.exe", but at this stage I would be happy with any editor!

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  • How to scroll hex tiles?

    - by Chris Evans
    I don't seem to be able to find an answer to this one. I have a map of hex tiles. I wish to implement scrolling. Code at present: drawTilemap = function() { actualX = Math.floor(viewportX / hexWidth); actualY = Math.floor(viewportY / hexHeight); offsetX = -(viewportX - (actualX * hexWidth)); offsetY = -(viewportY - (actualY * hexHeight)); for(i = 0; i < (10); i++) { for(j = 0; j < 10; j++) { if(i % 2 == 0) { x = (hexOffsetX * i) + offsetX; y = j * sourceHeight; } else { x = (hexOffsetX * i) + offsetX; y = hexOffsetY + (j * sourceHeight); } var tileselected = mapone[actualX + i][j]; drawTile(x, y, tileselected); } } } The code I've written so far only handles X movement. It doesn't yet work the way it should do. If you look at my example on jsfiddle.net below you will see that when moving to the right, when you get to the next hex tile along, there is a problem with the X position and calculations that have taken place. It seems it is a simple bit of maths that is missing. Unfortunately I've been unable to find an example that includes scrolling yet. http://jsfiddle.net/hd87E/1/ Make sure there is no horizontal scroll bar then trying moving right using the - right arrow on the keyboard. You will see the problem as you reach the end of the first tile. Apologies for the horrid code, I'm learning! Cheers

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  • How to enter text in AJAX HTML Editor using watin

    - by Shaki
    Hi, I could not figure out how to enter text into HTML Editor using Watin. I tried //ie.TextField(Find.ById("htmlDetail_ctl06_ctl04")).TypeText("ABCD"); But got error: Can't move focus to the control because it is invisible, not enabled, or of a type that does not accept the focus. Can you give some example how to enter text into AJAX HTML Editor using watin please? I am not sure what to plug in frameSrc and java script from this solution - http://stackoverflow.com/questions/939448/unit-testing-the-ms-ajax-toolkit-html-editor Here is html from Develper tool when click the text box: Thanks in advance

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  • HTML text-area editor for code that traps TAB key

    - by Cristi Cotovan
    Hello, I have looked for months now, for JavaScript-based HTML editor I can embed onto my web pages to replace a TEXTAREA, but to enable me to edit CODE in a friendly, closer to a real editor, way. All editors I've tried (RadEditor from Telerik, FCKEditor, TinyMCE, etc etc), do not trap the TAB key, very useful when editing HTML code onto a page, to help format the code properly. I'm not talking about syntax highlighting, as that would be an awesome plus. But I am mainly wondering if there is such an editor. I'd appreciate being pointed in the right direction.

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  • Netbeans Editor Library?

    - by Jeremybub
    Netbeans seems to say in several places that it supports a library to just host the "Netbeans editor" widget in some other program. It has some weird documentation that seems to say a lot, but doesn't really say much about how to use it: http://bits.netbeans.org/dev/javadoc/org-netbeans-modules-editor-lib2/architecture-summary.html I can't seem to find any download for the "Netbeans editor library" (1 or 2), and the documentation they provide says to download the entire mercurial repository, which doesn't really help me, since it doesn't tell me what is part of this "library" and what is not. If someone could point me to a download for this library, or some minimal documentation about how to use it, that would be great. I've already seen the blog post here, but it doesn't really help with getting the library, and it seems to be talking about classes which I can't find in the Netbeans sources I downloaded (Maybe a different version?)

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  • What unix text editor should I learn? [closed]

    - by sixtyfootersdude
    Maybe this should be a community wiki page... What unix text editor should I learn? My co-workers mostly use vi. I am thinking about vim because the syntax highlighting seems appealing. Is there any advantage to vi over vim? I know that there are a lot of emacs fans out there too? Is there any reason to learn a specific editor? Can you point me to some good learning references (for your suggested editor)? Thanks!

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  • mediawiki markup equivalent of WMD editor?

    - by Justin Grant
    Anyone have a recommendation for an editor like the WMD editor, but using MediaWiki markup instead of Markdown? Our site is already using MediaWiki markup but we want a slicker editor without changing markup completely. Requirements include: live preview of formatted text underneath the markup you're typing a toolbar for common formatting (bold, italic, links, bullets, numbered-list, code, etc) keyboard shortcuts for each toolbar button (e.g. CTRL+B for bold) Undo/redo via keyboard shortcuts (CTRL+Z/CTRL+Y) or toolbar buttons works well in the usual set of popular browsers (including IE6!) open-source would be preferred

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  • jQuery tag editor function

    - by Mad Hatter
    I'm using jQuery Tag Editor (http://blog.crazybeavers.se/wp-content/demos/jquery.tag.editor/) for a school project. Everything works perfect, but i'm not able to retrieve the array of tags that I added. This is my code: $("#allTags").click(function () { var tags = $("#tagEditor").tagEditor().getTags(); alert(tags); }); The array doesn't return anything. This is the code from the jQuery Tag Editor: (function ($) { $.fn.extend({ tagEditor: function (options) { var defaults = { separator: ',', items: [], className: 'tagEditor', confirmRemoval: false, confirmRemovalText: 'Do you really want to remove the tag?', completeOnSeparator: false, completeOnBlur: false, initialParse: true, } var options = $.extend(defaults, options); var listBase, textBase = this, hiddenText; var itemBase = []; this.getTags = function () { return itemBase.join(options.separator); }; ...

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  • XHTML editor wanted!

    - by stolsvik
    I need an editor that outputs clean HTML, and preferably strict XHTML with CSS, as I am going to display the resulting pages as help pages in a java application using xhmtlrenderer ("Flying Saucer") which apparently very much prefers XHTML with CSS 2.1. Having searched stackoverflow for HTML editor and XHTML editor, I've found several mentioned. Aptana is one, Eclipse's Web Tools is another, and KompoZer is a third. I am going to try these out. With this question, I ask whether there are other good options that would satisfy my requirements, and if there are any one of these mentioned or new ones that you'd recommend in particular, that I should focus a bit extra on?

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  • What options are out there for an embeddable WYSIWIG text editor?

    - by Evan Plaice
    I'm thinking something along the lines of TinyMCE Please include a list of features. Examples include: supports text formatting supports links supports images syntax types (markdown/wiki/etc) licensing and/or pricing customizibility plugin support browser compatibility Note: Please limit the answers to one editor per answer to preserve cleanliness Update: Forgot to add browser compatibility to the list

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  • How to convert a string color to its hex code or RGB value?

    - by Abs
    Hello all, I am not sure if its possible but I would like to create some sort of function where you pass in a string such as "yellow" or "green" and it returns its hex code or the range of hex codes that greens or yellows fit into. Is this possible in PHP? If not possible, I am willing to try anything else that can do this! Thanks all

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  • Good HTML CSS JS editor for iPad ?

    - by xiamx
    I want to be able to edit HTML CSS and JS on my iPad. I noticed that there are a few applications in AppStore that does that. But I'm not sure which to use. I need grammar highlight, tag autocompletation and preview. Please suggest one.

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  • Open Source C# Syntax Editor with Intellisense

    - by Anindya Chatterjee
    Can anyone please suggest me a good open source C# code editor control with syntax highlighting and intellisense to use in my application. I am not asking for any IDE like VS or #develop, I need only a winform code editor control so that I can use it in my application for scripting. Can you please suggest me a good one ... I found ScintillaNET, but I want some other alternative..

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