Search Results

Search found 19338 results on 774 pages for 'game loop'.

Page 601/774 | < Previous Page | 597 598 599 600 601 602 603 604 605 606 607 608  | Next Page >

  • Delphi VirtualStringTree - Check for Duplicates?

    - by Jeff
    Hello S.O! Yeah, I know I post a lot of questions, but thats because I either need assurance that I am doing it right, what I am doing wrong, or if I am totally clueless, and cant find anything in the documentation. Anyways, I am trying to check for duplicate nodes. Here is how I would want to do it: Loop thru my nodes, and compare each single node's text (record), but if I got many nodes, wouldnt that be too time and memory consuming? Would there be a better approach for this? Thanks! - Jeff.

    Read the article

  • jquery hover issue

    - by jay
    hi, i have mouseover issues sometimes when i move my mouse fast over links it loops for quite a while, is there a way to only loop if mouse is stil over and stop if the mouse is not. $('ul.display li').hover(function() { $('ul.display li').find('#details').hide(); // hides all deatils div before showing $('#light').delay('800').fadeIn("fast"); // shows div that fades out all other content. if($.cookie("switch_thumb") =="thumb_view" || $.cookie("switch_thumb") =="null"){//checks for cookie set for display type $(this).find('#details').delay('900').animate({width:'toggle'}); // grow width }else{ $(this).find('#details').delay('900').animate({height:'toggle'}); // grow height } }, function() { $('#light').fadeOut("fast"); // dim the light to show all content $('ul.display li').find('#details').hide(); //hide all details return false; // supposed to stop looping. });

    Read the article

  • Easiest way of checking if a string consists of unique characters?

    - by serg555
    I need to check in Java if a word consists of unique letters (case insensitive). As straight solution is boring, I came up with: For every char in a string check if indexOf(char) == lastIndexOf(char). Add all chars to HashSet and check if set size == string length. Convert a string to a char array, sort it alphabetically, loop through array elements and check if c[i] == c[i+1]. Currently I like #2 the most, seems like the easiest way. Any other interesting solutions?

    Read the article

  • Purchase music from iTunes store without leaving app?

    - by chris.o.
    Hi all, Is anyone aware of a standard way of allowing a user to purchase music from the app store without leaving the app? For instance, if a band has an album for sale on iTunes and then releases an iPhone game featuring the band members, is there a "standard way" to allow the user to buy songs without leaving the app? From what I can tell, there is not and, given that in the example above, the album is not content specifically for the app, it would not qualify for In-App purchase. Any suggestions? Thanks, Chris

    Read the article

  • How can I modify objects inside frames with AS3 in a permanent way?

    - by curro
    I have a MovieClip symbol created with flash in a fla file library. There is a textfield in frame one of this movieclip's timeline . There is another frame in the movieclip timeline. There is a custon class definition for this symbol. It is a flipping card in a memory game. I access the textfield by going to frame 2 (gotoAndStop(2)) and setting the textfield's text property ( this.field.text = "hello" ). However if I go to frame 1 and then return to frame 2, the text becomes the original one in the library's symbol. I have to modify the text propery again in a showFace method I've written. Besides, I cannot pass parameters in the constructor because it is a symbol in the library and that would give errors. I find this behaviour of flash extremely weird. Is there a way I can set properties inside frames permanently? Thank you

    Read the article

  • Import a Collada model doesn't align to pixels

    - by Dan Friedman
    Assume I have a model that is simply a cube. (It is more complicated than a cube, but for the purposes of this discussion, we will simplify.) So when I am in Sketchup, the cube is Xmm by Xmm by Xmm, where X is an integer. I then export the a Collada file and subsequently load that into threejs. Now if I look at the geometry bounding box, the values are floats, not integers. So now assume I am putting cubes next to each other with a small space in between say 1 pixel. Because screens can't draw half pixels, sometimes I see one pixel and sometimes I see two, which causes a lack of uniformity. I think I can resolve this satisfactorily if I can somehow get the imported model to have integer dimensions. I have full access to all parts of the model starting with Sketchup, so any point in the process is fair game. Is it possible? Thanks.

    Read the article

  • Drawbacks with reading and writing a big file to or from disk at once instead of small chunks?

    - by Johann Gerell
    I work mainly on Windows and Windows CE based systems, where CreateFile, ReadFile and WriteFile are the work horses, no matter if I'm in native Win32 land or in managed .Net land. I have so far never had any obvious problem writing or reading big files in one chunk, as opposed to looping until several smaller chunks are processed. I usually delegate the IO work to a background thread that notifies me when it's done. But looking at file IO tutorials or "textbook examples", I often find the "loop with small chunks" used without any explanation of why it's used instead of the more obvious (I dare to say!) "do it all at once". Are there any drawbacks to the way I do that I haven't understood?

    Read the article

  • How can I give a variable to an action listener?

    - by Roman
    I have a static variable partner in the class. And I want to set a value of these variable whenever a radio button is pressed. This is the code I tried to use: for (String playerName: players) { option = new JRadioButton(playerName, false); option.addActionListener(new ActionListener(){ @Override public void actionPerformed(ActionEvent evt) { partner = playerName; } }); partnerSelectionPanel.add(option); group.add(option); } The problem here is that the actionPerformed does not see the variable playerName created in the loop. How can I pass this variable to the actionListener?

    Read the article

  • Efficiency of while(true) ServerSocket Listen

    - by Submerged
    I am wondering if a typical while(true) ServerSocket listen loop takes an entire core to wait and accept a client connection (Even when implementing runnable and using Thread .start()) I am implementing a type of distributed computing cluster and each computer needs every core it has for computation. A Master node needs to communicate with these computers (invoking static methods that modify the algorithm's functioning). The reason I need to use sockets is due to the cross platform / cross language capabilities. In some cases, PHP will be invoking these java static methods. I used a java profiler (YourKit) and I can see my running ServerSocket listen thread and it never sleeps and it's always running. Is there a better approach to do what I want? Or, will the performance hit be negligible? Please, feel free to offer any suggestion if you can think of a better way (I've tried RMI, but it isn't supported cross-language. Thanks everyone

    Read the article

  • Use XSLT to arrange a list of items in a table

    - by Mark Sp
    I have a linear list of items which I wish to arrange in a table using XSLT. I wish to specify the number of columns as a parameter. For example, if I have a list of 12 items, I can select a 2x6, 3x4, 4x3 or 6x2 table. I cannot see a general way to do this. I have seen this article: http://www.nedcomp.nl/support/origdocs/xml4/extracted/xpath_hdi_1_4llx.aspx It tells you how to generate a table with a specific number of columns, but does not allow a general case. (Ideally there would be a loop for the xsl:value-of lines). Thanks Mark

    Read the article

  • 0xDEADBEEF equivalent for 64-bit development?

    - by Peter Mortensen
    For C++ development for 32-bit systems (be it Linux, Mac OS or Windows, PowerPC or x86) I have initialised pointers that would otherwise be undefined (e.g. they can not immediately get a proper value) like so: int *pInt = reinterpret_cast<int *>(0xDEADBEEF); (To save typing and being DRY the right-hand side would normally be in a constant, e.g. BAD_PTR.) If pInt is dereferenced before it gets a proper value then it will crash immediately on most systems (instead of crashing much later when some memory is overwritten or going into a very long loop). Of course the behavior is dependent on the underlying hardware (getting a 4 byte integer from the odd address 0xDEADBEEF from a user process may be perfectly valid), but the crashing has been 100% reliable for all the systems I have developed for so far (Mac OS 68xxx, Mac OS PowerPC, Linux Redhat Pentium, Windows GUI Pentium, Windows console Pentium). For instance on PowerPC it is illegal (bus fault) to fetch a 4 byte integer from an odd address. What is a good value for this on 64-bit systems?

    Read the article

  • Prototype to JQuery - how to access originator of event

    - by ciaranarcher
    Hi there I'm coming from a Prototype background and looking into JQuery. I'd like to know the 'right' way to do attach a click event to a bunch of elements, but then know in the event handler which one of my elements was clicked. I've come up with the following: MYNS.CarouselHelper.prototype.attachImgHandlers = function () { $j(".carouselItem").bind("click", this, function(e){ e.data.openCarouselImage(e) }); } I then have the following in my event handler: MYNS.CarouselHelper.prototype.openCarouselImage = function(e) { var img = e.currentTarget; // Do stuff to the image element }; Is this 'right'? It feels wrong to me as I am used to explicitly passing the element to the event handler in Prototype as I loop through an array of elements. Thanks in advance.

    Read the article

  • Create an grid array...

    - by Anicho
    Okay so I am looking to create a grided array in OGRE3D game engine but the array is generic my array skills are pretty basic and need work so I am posting this just to be sure I am doing this correctly. #define GRIDWIDTH 10 #define GRIDHEIGHT 10 int myGrid [HEIGHT][WIDTH]; int n,m; int main () { for (n=0;n<HEIGHT;n++) for (m=0;m<WIDTH;m++) { jimmy[n][m]=(n+1)*(m+1); } return 0; } I am assuming the above will return: 1 2 3 4 5 6 7 8 9 10 1 2 3 4 5 6 7 8 9 10 Then I can assign each point in the array to a valid node in OGRE3D to create a grid in 3D view would this work? Just need to tell me if I am doing it right or wrong dont need the ogre3d code....

    Read the article

  • "The C Programming Language" question about quote in the preface

    - by kurige
    From the preface of the second edition of Kernighan and Ritchie's "The C Programming Language": As before, all examples have been tested directly from the text, which is in machine-readable form. That quote threw me for a loop. What exactly does it mean? Was the original manuscript written as a literate program? My first thought was that this book, published in 1988 (original, first edition in 1978) predates literate programming, but now I'm not so sure. Can anybody shed some light on this?

    Read the article

  • Using GLOrtho to view Side, Front, Top perspectives of a 3D scene

    - by talldan
    Dear all, I'm building a game level editing app as part of a university project. In my application I have multiple viewports, a Perspective viewport and three orthographic views all setup to view the same scene. I've successfuly setup the orthographic views and can translate and scale them to mimic scrolling and zooming. Unfortunately, I'm having one problem - my scene still contains 3 dimensions, so objects viewed in orthographic mode of certain depths are clipped when they fall outside of my clipping volume. Most 3D authoring tools or level editors allow you to view all objects in orthographic mode regardless of depth. I guess what I need to do is scale my scene in the appropriate dimension so that all values lie between 1 and -1, is there a straightforward way of going about this? Or is there a different better approach. Thanks very much for your help, Dan

    Read the article

  • python Illegal instruction on AIX5.2

    - by Charlie Epps
    hi,everyone: I run my python script functions like this: read from a text file, and store the data as dict. But when in the loop, an Illegal instruction occurs. why this happens? the psu-code is : d={} datafile=open('a.txt') # a big text file for line in datafile: line=line.rstrip('\n') for token in line.split(): print("Parsing line %d." % token[0]) d[(int(token[0]))]=token[1:] then the message is like this: Parsing line 1. Parsing line 2. ............ Parsing line 1065 Illegal instruction what's the problem? my platform is python 2.6.2 on AIX 5.2. please help me, thanks!

    Read the article

  • Image surrounded by text in WPF

    - by niao
    Greetings, I have some control which display bunch of textblocks and image. I would like the image to be surrounded by text. I have already implemented some functionality by using FlowDocument and custom bindable run control. (These controls are included inside user control). When I generate lots of these controls in treeview, application goes into infinite loop. I asked on forums before about this problem and the answer was that it can be WPF issue. Howver when I removed bindable run from my user control, problem dissappeared. Now I am trying to implement other solution where image will be surrounded by text. Can someone please help me? EDIT: Generally i would like to achieve something like this

    Read the article

  • How to count incrementally in SQL SERVER

    - by joe
    Hi Folks, I am assigned a problem which i am not sure how to write it in SQL SEVER (version 5/8) yet. Here is the simple query and its output: Select location, date_time, Item_sold From Product Location Date_time Item_sold VA 12/10/2010 1:30:00 PM Candy VA 12/10/2010 3:30:00 PM Chips VA 12/13/2010 12:50:00 AM Wine DC 12/13/2010 8:00:00 AM Gum DC 12/13/2010 12:30:00 PM Bags DC 12/13/2010 1:16:00 PM Cheese DC 12/13/2010 12:00:00 AM Hotdog NJ 12/15/2010 12:00:00 AM Coffee NJ 12/15/2010 1:15:00 PM Beers NJ 12/15/2010 3:45:00 AM Cream Here is my desired output, which I guess a while/for loop or a pivot function could do the job but my experience is not there yet. Basically, I need to count the number of item sold from the Item_sold column incrementally (base line date starts from 12/8 to 12/9, 12/8 to 12/10, 12/8 to 12/11, 12/8 to 12/12...) I was wondering if anyone could edcuate and solve this problem. Many thanks in advance, Joe Location 12/8 |12/8-12/9 |12/8-12/10 |12/8 - 12/11 |12/8 - 12/12 |12/8 - 12/13 VA 0 0 2 0 0 3 DC 0 0 0 0 0 4

    Read the article

  • How to read a file byte by byte in Python and how to print a bytelist as a binary?

    - by zaplec
    Hi, I'm trying to read a file byte by byte, but I'm not sure how to do that. I'm trying to do it like that: file = open(filename, 'rb') while 1: byte = file.read(8) # Do something... So does that make the variable byte to contain 8 next bits at the beginning of every loop? It doesn't matter what those bytes really are. The only thing that matters is that I need to read a file in 8-bit stacks. EDIT: Also I collect those bytes in a list and I would like to print them so that they don't print out as ASCII characters, but as raw bytes i.e. when I print that bytelist it gives the result as ['10010101', '00011100', .... ]

    Read the article

  • How to store or share live data between PHP Requests?

    - by Devyn
    Hi, I want to start a project for facebook and the application will be like real-time multiplayer chess game. The problem I'm having is I have no idea how to store the data when a player moves one piece and update the new position in player2 browser. I'm gonna use PHP, MySQL for server side and jQuery for Client Rendering. The simplest idea is to store the data in XML or MySQL and re-generate the result to player2 browser. But I know that when thousand of players are playing, it will not be an efficient way. Since I don't have time to study new language for this project, I'm gonna have to stick with PHP. I'm not going to use flash either because I want my client side light-weight and flash-free. So is there any way that will solve my problems?

    Read the article

  • Read only particular fields from CSV File in vb.net

    - by fireBand
    Hi, I have this code to read a CVS file. It reads each line, devides each line by delimiter ',' and stored the field values in array 'strline()' . How do I extract only required fields from the CSV file? For example if I have a CSV File like Type,Group,No,Sequence No,Row No,Date (newline) 0,Admin,3,345678,1,26052010 (newline) 1,Staff,5,78654,3,26052010 I Need only the value of columns Group,Sequence No and date. Thanks in advance for any ideas. Dim myStream As StreamReader = Nothing ' Hold the Parsed Data Dim strlines() As String Dim strline() As String Try myStream = File.OpenText(OpenFile.FileName) If (myStream IsNot Nothing) Then ' Hold the amount of lines already read in a 'counter-variable' Dim placeholder As Integer = 0 strlines = myStream.ReadToEnd().Split(Environment.NewLine) Do While strlines.Length <> -1 ' Is -1 when no data exists on the next line of the CSV file strline = strlines(placeholder).Split(",") placeholder += 1 Loop End If Catch ex As Exception LogErrorException(ex) Finally If (myStream IsNot Nothing) Then myStream.Close() End If End Try

    Read the article

  • has_many :through when join table doesn't contain FK to both tables

    - by seth.vargo
    I have a structure that isn't really a has_many :through example, but I'd like it to behave like one: # user.rb belongs_to :blog has_many :posts # post.rb belongs_to :user # blog.rb has_many :users has_many :posts, :through => :users # this obviously doesn't work becase # both FKs aren't in the blogs table I want to get ALL posts for a blog in an array. I'm aware that I can do this with Ruby using each or getting fancy with collect, but I'd like to let SQL do the work. Can someone explain how I can set up my models in a way that lets me call @blog.posts using SQL, not Ruby? Edit: I know in SQL I can write something like: SELECT * FROM posts WHERE posts.user_id IN ( SELECT users.id FROM users WHERE users.blog_id = 7 ) which obviously shows two queries are needed. I don't think this is possible with a join, but I'm not totally sure. It's obvious that a subquery is needed, but how do I get rails to build that subquery with ARel instead of having to return and use Ruby to loop and collect and such?

    Read the article

  • .NET chart Datamanipulator

    - by peter
    In .NET C#4.0 with the .NET Chart control I have this code to generate a pie chart: chart.Series[0].ChartType = SeriesChartType.Pie; foreach (Order order in orderCollection) { // If I set point.LegendText = order.UserName, .Group will erase it chart.Series[0].Points.AddXY(order.UserName, order.Total); } chart.DataManipulator.Sort(PointSortOrder.Ascending, "X", "Series1"); chart.DataManipulator.Group("SUM", 1, IntervalType.Months, "Series1"); This works well, it generates a pie chart with the top 10 users showing their total order sum. I would like to set the DataPoints' legendtext to the order.UserName property. The problem is, DataManipulator.Group overwrites the series DataPoints. So if I set the legendtext in the foreach loop, they will be erased after the Group call. And after the Group call, I don't see a way to retrieve the correct UserName for a DataPoint to set the legendtext. What is the best approach for this situation?

    Read the article

  • How to move user content in Wix Installer

    - by Simeon Pilgrim
    To support Window Vista in my game, I have changed were the save files are placed (From under Program Files to My Documents) for both XP and Vista installations. Now I would like to be able to move the current XP users save games from the old location to the new location. I think I can correctly trigger this via the upgrade checking code like so: <Upgrade Id="PLACE-GUID-HERE"> <UpgradeVersion OnlyDetect="yes" Minimum="$(var.ProductVersion)" IncludeMinimum="no" Property="NEWERVERSIONDETECTED" /> <UpgradeVersion OnlyDetect="no" Minimum="1.1.0" IncludeMinimum="yes" Maximum="$(var.ProductVersion)" IncludeMaximum="no" Property="OLDERVERSIONBEINGUPGRADED" /> <UpgradeVersion OnlyDetect="no" Maximum="1.1.0" IncludeMaximum="no" Property="MOVESAVEFILESUPGRADED" /> </Upgrade> where 1.0.x was the old way and 1.1.x will be the new way, thus I could do something in a custom action based on MOVESAVEFILESUPGRADED, but the heart of the problem, I cant see how to move non-installed files from one location to another.

    Read the article

  • Is there a way to move two squares in OpenGL simultaneously?

    - by thyrgle
    Hi, so I have a function that handles key presses in a game I'm working on in OpenGL. But, the thing is that even though I have made two squares and they both move when the correct key is pressed only one square is moved. Is there a way I can make the two squares move. This is the glutKeyboardFunc function I implimented: void handleKeypress(unsigned char key, int x, int y) { switch (key) { case 27: exit(0); break; case 'w': glutTimerFunc(0.001, moveSquareUp, 0); break; case 'd': glutTimerFunc(0.001, moveSquareRight, 0); break; case 's': glutTimerFunc(0.001, moveSquareDown, 0); break; case 'a': glutTimerFunc(0.001, moveSquareLeft, 0); break; } } If you need any more code just ask.

    Read the article

< Previous Page | 597 598 599 600 601 602 603 604 605 606 607 608  | Next Page >