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  • How can i distinguish revenue from different folders in Adsense?

    - by tarrasch
    I am currently running three websites using adsense. Since i do this more to be useful than to earn something, i have a subdomain of a free hoster and my websites live in subfolders e.q. mydomain.hoster.com/website1, mydomain.hoster.com/website2, to which i link with .tk aliases. Is there a way to distinguish adsense income from website1 to website 2? I tried using custom channels, but somehow this part of adsense eludes me. Can someone shed some light on this?

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  • Why is the font spacing on some websites broken?

    - by user950731
    I am using Ubuntu 12.04 on a Dell Studio 15 and so far am really impressed. I could not find a solution for my problem by googling. The fonts on some websites do not have proper spacing. they overlap and are very hard to read that way. I am using the Ubuntu standard fonts and have not changed them after installing. Here is a screencap that shows my problem. The problem occurs in Firefox and Chrome the same way, and on the same websites. Thanks for your help. Best regards el

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  • Chrome : 4 ans seulement et déjà 500 "Experiments", Google sort une WebApps pour e-musiciens faite avec Go et des technos webs

    Chrome : 4 ans seulement et déjà 500 Experiments Google fait une WebApps avec Go et des technos webs pour e-musiciens Chrome est certainement un des succès les plus remarquables de Google. Lorsque le navigateur a été lancé il y a à peine 4 ans, beaucoup se demandaient l'intérêt d'un tel projet. Et s'il allait réussir à se faire une place sur le marché entre Internet Explorer et Firefox. [IMG]http://ftp-developpez.com/gordon-fowler/History%20of%20Browsers.png[/IMG] "Evolution of The Web", une ligne chronologique en technos Web (Google...

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  • Advertising on personalized pages behind a login

    - by johneth
    I am currently building a web app which requires a user to log in. After they log in, they can see the content they've added to the web app, and things that the web app has done with the content they added. The URL structure won't differentiate different users (e.g. all user's 'homepage' would be example.com/home, not something like example.com/username/home). This is much the same way that Facebook works (all FB user's messages are at facebook.com/messages, for example). This presents a problem with advertising. I know that you can use AdSense behind a login, but as far as I'm aware, that's for things like forums, where everyone sees the same things (which wouldn't be the case in this site). I also know that I could put AdSense on the pages without allowing it to log in, which would produce inferior ads. I'm fairly certain it would be against the Terms of Service to give AdSense a login to a 'dummy' account with typical content, as it would not be seeing the same thing as every other user (which is impossible, as they all see different things). So, my question is: Is there an ad network, or other method, that can serve ads behind a login, maybe based on keywords rather than content?

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  • What's the difference between AppMobi and PhoneGap?

    - by Ajmal
    I am new to the cross platform application development. I came across the very similar cross platform frameworks AppMobi and PhoneGaP. I found the basic difference between appmobi and phonegap is appMobi offers a complete cloud-based development system that includes a the XDK development tool. ie It's possible to develop Apple apps without owning a Mac using appMobi. I want to know Is there any differences between apk/ipa created using Appmobi and apk/ipa created using PhoneGap? Is there any difference in native features that can be used ? Also other differences between these two.

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  • Google propose une version professionnelle de son App Engine et des services en Cloud privé grâce à

    Google propose une version professionnelle de son App Engine Et ses services en Cloud privé grâce à une collaboration avec VMWare D'une pierre deux coups ? comme on dit. Lors du Google I/O, VMWare et Google ont annoncé un partenariat qui risque de faire du bruit dans le monde du développement web. Pour tout dire, il en fait déjà beaucoup. Cette collaboration va en effet permettre à Google d'étoffer encore un peu plus son offre de services Cloud spécialement dédiée aux développeurs d'entreprise. Jusqu'ici Moutain View proposait ses produits en mode « Cloud public », autrement dit hébergés sur ses propres serveurs. Mais de nombreus...

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  • 301 redirect to 404 page?

    - by Kristian
    Currently i'm migrating www. prefix from my urls and use htaccess to do the job. Since we have new software and cleaned database some of the old urls doesnt exists anymore. Therefore some requests redirect to 404 page. 1. www.domain.com/old-page # htaccess redirect to non-www url, 301 2. domain.com/old-page # page does not exists, 404 Does this method have any SEO issues, or even affect pagerank? Or should i check the page existence before redirecting and show 404 without redirect?

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  • Randomly spawning bitmaps on cnvas

    - by Toystoj
    I need some ideas in order to finish algorithm. I'm randomly placing objects (bitmaps) on canvas without overlapping. Time needed to finish it is my problem. When I need to spawn for example 80% of canvas it takes to long. So i was thinking : I should make some change when the bitmaps take off 50 % of canvas. I want to tell algorithm that it should generate new locations (x,y) where it is free space. My question is : How to render new location (x,y) in place where is free space. In summary: Things I know : object location (x,y) 4 corners (x,y) of object object width, height canvas width, height Any suggestions?

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  • returning correct multiTouch id

    - by Max
    I've spent countless hours on reading tutorials and looking at every question related to multiTouch from here and Stackoverflow. But I just cannot figure out how to do this correctly. I use a loop to get my pointerId, I dont see alot of people doing this but its the only way I've managed to get it somewhat working. I have two joysticks on my screen, one for moving and one for controlling my sprites rotation and the angle he shoots, like in Monster Shooter. Both these work fine. My problem is that when I Move my sprite at the same time as Im shooting, my touchingPoint for my movement is set to the touchingPoint of my shooting, since the x and y is higher on the touchingPoint of my shooting (moving-stick on left side of screen, shooting-stick on right side), my sprite speeds up, this creates an unwanted change in speed for my sprite. I will post my entire onTouch method here with some variable-changes to make it more understandable. Since I do not know where Im going wrong. public void update(MotionEvent event) { if (event == null && lastEvent == null) { return; } else if (event == null && lastEvent != null) { event = lastEvent; } else { lastEvent = event; } int pointerCount = event.getPointerCount(); for (int i = 0; i < pointerCount; i++) { int x = (int) event.getX(i); int y = (int) event.getY(i); int id = event.getPointerId(i); int action = event.getActionMasked(); int actionIndex = event.getActionIndex(); String actionString; switch (action) { case MotionEvent.ACTION_DOWN: actionString = "DOWN"; break; case MotionEvent.ACTION_UP: shooting=false; // when shooting is true, it shoots dragging=false; // when dragging is true, it moves actionString = "UP"; break; case MotionEvent.ACTION_POINTER_DOWN: actionString = "PNTR DOWN"; break; case MotionEvent.ACTION_POINTER_UP: shooting=false; dragging=false; actionString = "PNTR UP"; break; case MotionEvent.ACTION_CANCEL: shooting=false; dragging=false; actionString = "CANCEL"; break; case MotionEvent.ACTION_MOVE: try{ if((int) event.getX(id) > 0 && (int) event.getX(id) < touchingBox && (int) event.getY(id) > touchingBox && (int) event.getY(id) < view.getHeight()){ movingPoint.x = (int) event.getX(id); movingPoint.y = (int) event.getY(id); dragging = true; } else if((int) event.getX(id) > touchingBox && (int) event.getX(id) < view.getWidth() && (int) event.getY(id) > touchingBox && (int) event.getY(id) < view.getHeight()){ shootingPoint.x = (int) event.getX(id); shootingPoint.y = (int) event.getY(id); shooting=true; }else{ shooting=false; dragging=false; } }catch(Exception e){ } actionString = "MOVE"; break; default: actionString = ""; } Wouldnt post this much code if I wasnt at an absolute loss of what I'm doing wrong. I simply can not get a good understanding of how multiTouching works. basicly movingPoint changes for both my first and second finger. I bind it to a box, but aslong as I hold one finger within this box, it changes its value based on where my second finger touches. It moves in the right direction and nothing gives an error, the problem is the speed-change, its almost like it adds up the two touchingPoints.

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  • Picasa(installed using Wine) unable to access some NTFS partitions again in Ubuntu 14.04?

    - by Tom
    Recently I installed Picasa in my Ubuntu 14.04 using Wine. After performing a Wine configuration I was able to access all the images in the NTFS partitions on my hard disk. I performed Wine configuration as said in Why can an application installed using Wine not access NTFS partitions?. After 3 days, it became unable to access 2 NTFS partitions. But I can access 1 NTFS partition(named E, see image below). As you can see in the screenshot, I am unable to expand both D and F. How can I fix this issue permanently ?

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  • will main domains be more seo friendly than subdomains?

    - by C graphics
    Web hosting providers offer services such as hosting multiple domains in one account. Then my concern is about seo friendliness. say the main domain of my account is maindomain.com on which I have added an addon domain say domain2.com. That means cpanel will generate domain2.maindomain.com and the contents of domain2.com will be practically stored into a subfolder in maindomain.com. Now, assume both maindomain.com and domain2.com have same structure both optimized for seo same way. My question is that would maindomain.com links be more seo friendly due to that fact that maindomain.com is the mani domain of my account?

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  • How to configure Google sitemap links in Wordpress? (without editing its HTML or PHP source code)

    - by Alexander Farber
    I run a Wordpress 3.7.1–de_DE site, but don't have much experience with it yet. When my site comes up in a Google search, there are 2 Google sitemap links displayed underneath: One of them points to a non-existent webpage /imprint though and I had to add a page at that URL to workaround this (and I want the URL actually be /impressum anyway since the site is in German and has German URLs). How to configure Google sitemap links in Wordpress (without editing its HTML or PHP source code)?

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  • AndEngine player, background and camera

    - by valdemar593
    I'm developing a 2D shooter using AndEngine. At the moment I'm trying to make the camera follow the player. As I've understood the common approach is to use the SmoothCamera zooming it and setting the chased entity. The problem is that the camera follows the player WITH background moving also (RepeatingSpriteBackground), so it looks like the player doesn't move at all though the actual position changes. So I don't really get how to make the camera follow the player and have the background not moving. Thanks in advance.

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  • How to make Thunderbird play nice with Google mail

    - by Christi
    Thunderbird and gmail aren't exactly the best of friends. Gmail's tags mean that Thunderbird often downloads multiple copies of a single mail. Anything tagged in gmail will appear in a folder related to that tag, the "all mail" folder, and possibly the "inbox" and "sent mail" folders too. Thus a mail with multiple tags could potentially be stored more than four times in a local Thunderbird cache. This can make searching difficult, and is obviously wasteful of disk space. The best solution I have come up with is as follows. Operate a zero inbox policy (i.e. use the inbox for processing live mail only and archive everything else) which eliminates an extra copy in the inbox. Secondly, configure Thunderbird not to sync the "Sent Mail" folder - this is a bit of a pain, since I actually find it quite useful to be able to look through just the mails I've sent, but a search can duplicate this functionality. In this way, most of the duplicates are removed, and only mail with tags is stored locally more than once. Ideally, however, I'd only like one copy of each mail to be stored locally. I am surprised Thunderbird doesn't store mail by some sort of hashing algorithm to prevent precisely this problem - but it wouldn't be compatible with the way the folders are mirrored in a local directory structure, I suppose. Can anyone think of a better way to get Thunderbird to cache a Google mail account locally efficiently.

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  • Andengine. Put bullet to pool, when it leaves screen

    - by Ashot
    i'm creating a bullet with physics body. Bullet class (extends Sprite class) has die() method, which unregister physics connector, hide sprite and put it in pool public void die() { Log.d("bulletDie", "See you in hell!"); if (this.isVisible()) { this.setVisible(false); mPhysicsWorld.unregisterPhysicsConnector(physicsConnector); physicsConnector.setUpdatePosition(false); body.setActive(false); this.setIgnoreUpdate(true); bulletsPool.recyclePoolItem(this); } } in onUpdate method of PhysicsConnector i executes die method, when sprite leaves screen physicsConnector = new PhysicsConnector(this,body,true,false) { @Override public void onUpdate(final float pSecondsElapsed) { super.onUpdate(pSecondsElapsed); if (!camera.isRectangularShapeVisible(_bullet)) { Log.d("bulletDie","Dead?"); _bullet.die(); } } }; it works as i expected, but _bullet.die() executes TWICE. what i`m doing wrong and is it right way to hide sprites? here is full code of Bullet class (it is inner class of class that represents player) private class Bullet extends Sprite implements PhysicsConstants { private final Body body; private final PhysicsConnector physicsConnector; private final Bullet _bullet; private int id; public Bullet(float x, float y, ITextureRegion texture, VertexBufferObjectManager vertexBufferObjectManager) { super(x,y,texture,vertexBufferObjectManager); _bullet = this; id = bulletId++; body = PhysicsFactory.createCircleBody(mPhysicsWorld, this, BodyDef.BodyType.DynamicBody, bulletFixture); physicsConnector = new PhysicsConnector(this,body,true,false) { @Override public void onUpdate(final float pSecondsElapsed) { super.onUpdate(pSecondsElapsed); if (!camera.isRectangularShapeVisible(_bullet)) { Log.d("bulletDie","Dead?"); Log.d("bulletDie",id+""); _bullet.die(); } } }; mPhysicsWorld.registerPhysicsConnector(physicsConnector); $this.getParent().attachChild(this); } public void reset() { final float angle = canon.getRotation(); final float x = (float) ((Math.cos(MathUtils.degToRad(angle))*radius) + centerX) / PIXEL_TO_METER_RATIO_DEFAULT; final float y = (float) ((Math.sin(MathUtils.degToRad(angle))*radius) + centerY) / PIXEL_TO_METER_RATIO_DEFAULT; this.setVisible(true); this.setIgnoreUpdate(false); body.setActive(true); mPhysicsWorld.registerPhysicsConnector(physicsConnector); body.setTransform(new Vector2(x,y),0); } public Body getBody() { return body; } public void setLinearVelocity(Vector2 velocity) { body.setLinearVelocity(velocity); } public void die() { Log.d("bulletDie", "See you in hell!"); if (this.isVisible()) { this.setVisible(false); mPhysicsWorld.unregisterPhysicsConnector(physicsConnector); physicsConnector.setUpdatePosition(false); body.setActive(false); this.setIgnoreUpdate(true); bulletsPool.recyclePoolItem(this); } } }

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  • How should I structure a site with content dependent on visitor type (not user)?

    - by Pedr
    I have a website that displays different content depending on two selections made by a visitor: Whether they are a teacher or student, and their learning level (from 4 options). Everything is public and they don't need to authenticate to access the content. Depending on their selection, different content is displayed across the whole site, other than a contact and about page. The tone of the language changes depending on whether the visitor is a student or teacher and the materials available on each page also change depending on the learning level, however in all cases, the structure of the site is identical. Currently I'm using a cookie to store the visitor's selections and render different content appropriately, so I have a single set of URLs which display different content depending on the cookie, with one of the permutations as default. I appreciate this is far from ideal, but what is the better option? Would I be better using a distinguishing segment for each selection, for example: http://example.com/teacher/lv3/resources/activities http://example.com/teacher/lv4/resources/activities http://example.com/student/lv4/resources/activities etc. What is the most sensible way to handle this situation?

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  • Physics don't apply on a unique body AndEngine

    - by Kanga
    I am developing a game in AndEngine so far I managed to create everything I wanted for my sprite that was connected to a BoxBody. I was rotating it moving it everything was great. I wanted my collision detection to be more precise so I changed from boxBody to unique irregular shaped body. I found all the vertices and I just replaced the newly created irregular shaped body with the boxbody everywhere in my code. Not only that the image of the sprite is not in place but all the physics and maths I was doing for movement and physics wont work. Please help me :(. Thanks in advance.

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  • Hiding a particulat page from search engines not to index

    - by user702325
    I have a page which i don't want search engines to index or crawl. I am not sure hat should i put in my robots.txt file to tell search engines not to crawl/index that page. The page it itself is getting generated dynamically and do not have a predefined template for it all i know about its URL which is pre-defined and will remain unchanged. I have this page say at www.mysite.com/my-nonindexable-page/ Please suggest what i should do to achieve this.I am using WordPress for my website

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  • Crash when trying to detect touch

    - by iQue
    I've got a character in a 2D game using surfaceView that I want to be able to move using a button (eventually a joystick), but my game crashes as soon as I try to move my sprite. This is my onTouch-method for my steering button: public void handleActionDown(int eventX, int eventY) { if (eventX >= (x - bitmap.getWidth() / 2) && (eventX <= (x + bitmap.getWidth()/2))) { if (eventY >= (y - bitmap.getHeight() / 2) && (y <= (y + bitmap.getHeight() / 2))) { setTouched(true); } else { setTouched(false); } } else { setTouched(false); } And if I try to put this in my update-method: public void update() { x += (speed.getXv() * speed.getxDirection()); y += (speed.getYv() * speed.getyDirection()); } The sprite moves on its own just fine, but as soon as I add: public void update() { if(steering.isTouched()){ x += (speed.getXv() * speed.getxDirection()); y += (speed.getYv() * speed.getyDirection()); } the game crashes. Does anyone know why this is or how to fix it? I cannot figure it out. I'm using MotionEvent.ACTION_DOWN to check if the user if pressing the screen.

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  • Managing large downloadable content on mobile devices

    - by larromba
    This is a general question of how to best manage large downloadable content on mobile devices. Lets consider a situation whereby a mobile app needs to download a number of very large content items, like HD videos, that are over 500MB but under 2GB. Now, lets assume this content delivery system should be scalable. Would it be a fair assumption that: A reputable cloud service would be needed - if so, what is a reliable and cost effective cloud service for mobile devices based on anyone's experience? Large content downloads should only be attempted over a wifi connection, so the end user doesn't incur large costs, e.g. when travelling. Downloads should carry on in the background if possible, as the user won't want to wait in an app for long periods. If the downloads don't finish, or the OS quits the app, all downloads should carry on when the app is next activated? Are there any other pitfalls anyone may have experienced when managing large content on mobile devices? Thanks.

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  • how to use rsa in application i found code but dont know how to implement [closed]

    - by Smart Guy
    HOW TO I USE THIS RSA http://xtrace.blogspot.com/2012/03/rsa-demo-example.html?showComment=1349091173502#c199333123405145467 TUTOTIAL CODE IN MY LOGIN CODE BELOW I found code but dnt know how to implement public class LoginScreen extends Activity implements OnClickListener{ public void onCreate(Bundle icicle) { super.onCreate(icicle); setContentView(R.layout.login.xml); TextView lblMobileNo = (TextView)findViewById(R.id.lblMobileNo); lblMobileNo.setTextColor(getResources().getColor(R.color.text_color_red)); mobile = (EditText)findViewById(R.id.txtMobileNo); TextView lblPinNo = (TextView)findViewById(R.id.lblPinNo); lblPinNo.setTextColor(getResources().getColor(R.color.text_color_red)); pin = (EditText)findViewById(R.id.txtPinNo); btnLogin = (Button)findViewById(R.id.btnLogin); btnClear = (Button)findViewById(R.id.btnClear); btnLogin.setOnClickListener(new OnClickListener() { public void onClick(View view) { postLoginData(); } }); btnClear.setOnClickListener(new OnClickListener() { public void onClick(View v) { cleartext(); } }); /* btnClear.setOnClickListener(new OnClickListener() { public void onClick(View arg0) { } }); */ } public void postLoginData() { Intent i = new Intent(this.getApplicationContext(),NEWCLASS.class); Bundle bundle = new Bundle(); bundle.putString("mno", mobile.getText().toString()); bundle.putString("pinno", pin.getText().toString()); i.putExtras(bundle); startActivity(i); } } @Override public void onClick(View v) { } public void cleartext() { { pin.setText("") ; mobile.setText(""); } } }

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  • Can AdSense crawler view pages that require cookies?

    - by moomoochoo
    Details I require users to agree to terms and conditions before they can view several pages on my site. Once they have agreed a cookie is set and they can proceed to the webpage. If a user somehow manages to end up on the webpage without a cookie they will not be able to access the page's content. My question(s) Is the AdSense crawler able to set the cookie and visit these pages? If yes, how will it know to agree to the TOS? Is there some way to allow it access to the pages even if it couldn't use cookies?

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  • List of events triggered on pages matching regex

    - by Cubius
    Is there a way to get the grouped list of events (such as in Top events) which were triggered on pages matching a regular expression? I may add the Page secondary dimension in Top events and apply the regex filter but this way I won't get a grouped list. I may apply the filter to Events - Pages report but this way the events will be grouped only inside pages whilst I need global grouping. Any suggestions?

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  • glTexImage2D not loading my data

    - by Clyde
    Can anyone suggest why this code doesn't work? When I draw using this texture all I get is black. If I use GLUtils.texImage2D() to load a png file, it works correctly. ByteBuffer bb = ByteBuffer.allocateDirect(128*128*4).order(ByteOrder.nativeOrder()); bb.position(0); for(int row = 0; row != 128; row++) { for(int i = 0 ; i != 128 ; i++) { bb.put((byte)0x80); bb.put((byte)0xFF); bb.put((byte)0xFF); bb.put((byte)i); } } int[] handle = new int[1]; GLES20.glEnable(GLES20.GL_TEXTURE_2D); GLES20.glGenTextures(1, handle, 0); DrawAdapter.checkGlError("Gen textures"); GLES20.glBindTexture(GLES20.GL_TEXTURE_2D, handle[0]); DrawAdapter.checkGlError("Bind textures"); bb.position(0); GLES20.glTexImage2D(GLES20.GL_TEXTURE_2D, 0, GLES20.GL_RGBA, 128, 128, 0, GLES20.GL_RGBA, GLES20.GL_UNSIGNED_BYTE, bb); DrawAdapter.checkGlError("glTexImage2D"); return handle[0];

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  • Using Ubuntu isn't worth it for me, Windows works best.

    - by user72475
    Welcome to Ubuntu and the lack of support( 12.04 LOS ). If I say Ubuntu 12.04 is a so so broken OS, I will get flamed. But if I ask for help, I can here the crickets chirruping. Unix/Linux user have an attitude and really don't like to share info. Because if they help everyone, they wouldn't have anyone to call a noob. Then their moms basement wouldn't be the same without being able to flame Ubuntu noobs. I am going back to windows I don't have to spend all day trying to get a single app or option to work. Sure Ubuntu is fun to tinker with but it is not a professional consumer OS. Windows is a better consumer based os, I don't need server software(Unix) that's been broken and hacked to be used like windows(Ubuntu). All the time I have wasted trying to get Ubuntu to work CORRECTLY cost me more the Windows 7 ultimate by far. HOW MUCH IS YOUR TIME WORTH. If you are unemployed and have all night to set in your moms basement and flame noobs then Ubuntu is for you. If you want to use an external monitor on your notebook or download Adobe reader use Windows 7. When are we going to stop complaining about corporate giants like Microsoft and admit they have great products. Gave it a shot, did work for me, I have better things to do with my time. bye Ubuntu

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