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  • Moving DataSets through BizTalk

    - by EltonStoneman
    [Source: http://geekswithblogs.net/EltonStoneman] Yuck. But sometimes you have to, so here are a couple of things to bear in mind: Schemas Point a codegen tool at a WCF endpoint which exposes a DataSet and it will generate an XSD which describes the DataSet like this: <xs:elementminOccurs="0"name="GetDataSetResult"nillable="true">  <xs:complexType>     <xs:annotation>       <xs:appinfo>         <ActualTypeName="DataSet"                     Namespace="http://schemas.datacontract.org/2004/07/System.Data"                     xmlns="http://schemas.microsoft.com/2003/10/Serialization/" />       </xs:appinfo>     </xs:annotation>     <xs:sequence>       <xs:elementref="xs:schema" />       <xs:any />     </xs:sequence>  </xs:complexType> </xs:element>  In a serialized instance, the element of type xs:schema contains a full schema which describes the structure of the DataSet – tables, columns etc. The second element, of type xs:any, contains the actual content of the DataSet, expressed as DiffGrams: <GetDataSetResult>  <xs:schemaid="NewDataSet"xmlns:xs="http://www.w3.org/2001/XMLSchema"xmlns=""xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">     <xs:elementname="NewDataSet"msdata:IsDataSet="true"msdata:UseCurrentLocale="true">       <xs:complexType>         <xs:choiceminOccurs="0"maxOccurs="unbounded">           <xs:elementname="Table1">             <xs:complexType>               <xs:sequence>                 <xs:elementname="Id"type="xs:string"minOccurs="0" />                 <xs:elementname="Name"type="xs:string"minOccurs="0" />                 <xs:elementname="Date"type="xs:string"minOccurs="0" />               </xs:sequence>             </xs:complexType>           </xs:element>         </xs:choice>       </xs:complexType>     </xs:element>  </xs:schema>  <diffgr:diffgramxmlns:diffgr="urn:schemas-microsoft-com:xml-diffgram-v1"xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">     <NewDataSetxmlns="">       <Table1diffgr:id="Table11"msdata:rowOrder="0"diffgr:hasChanges="inserted">         <Id>377fdf8d-cfd1-4975-a167-2ddb41265def</Id>         <Name>157bc287-f09b-435f-a81f-2a3b23aff8c4</Name>         <Date>a5d78d83-6c9a-46ca-8277-f2be8d4658bf</Date>       </Table1>     </NewDataSet>  </diffgr:diffgram> </GetDataSetResult> Put the XSD into a BizTalk schema and it will fail to compile, giving you error: The 'http://www.w3.org/2001/XMLSchema:schema' element is not declared. You should be able to work around that, but I've had no luck in BizTalk Server 2006 R2 – instead you can safely change that xs:schema element to be another xs:any type: <xs:elementminOccurs="0"name="GetDataSetResult"nillable="true">  <xs:complexType>     <xs:sequence>       <xs:any />       <xs:any />     </xs:sequence>  </xs:complexType> </xs:element>  (This snippet omits the annotation, but you can leave it in the schema). For an XML instance to pass validation through the schema, you'll also need to flag the any attributes so they can contain any namespace and skip validation:  <xs:elementminOccurs="0"name="GetDataSetResult"nillable="true">  <xs:complexType>     <xs:sequence>       <xs:anynamespace="##any"processContents="skip" />       <xs:anynamespace="##any"processContents="skip" />     </xs:sequence>  </xs:complexType> </xs:element>  You should now have a compiling schema which can be successfully tested against a serialised DataSet. Transforms If you're mapping a DataSet element between schemas, you'll need to use the Mass Copy Functoid to populate the target node from the contents of both the xs:any type elements on the source node: This should give you a compiled map which you can test against a serialized instance. And if you have a .NET consumer on the other side of the mapped BizTalk output, it will correctly deserialize the response into a DataSet.

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  • Need instructions how to create wpa_supplicant.conf and add fast_reauth=0 to it // WPA 2 Enterprise & frequent wlan disconnects

    - by nutty about natty
    Like many other natty users on a university / academic network, I'm experiencing annoying frequent disconnects / hangs / delays. See, for instance: https://bugs.launchpad.net/ubuntu/+source/wpasupplicant/+bug/429370 I would like to learn how to add fast_reauth=0 to the wpa_supplicant.conf file. This file, it seems, does not exit by default, and needs to be manually created first: http://w1.fi/gitweb/gitweb.cgi?p=hostap.git;a=blob_plain;f=wpa_supplicant/README [quote] You will need to make a configuration file, e.g., /etc/wpa_supplicant.conf, with network configuration for the networks you are going to use. [unquote] Further, I installed wpa_gui which probably needs to be launched with parameters, else it's pretty blank... What I'm hoping for is this: That creating a wpa_supplicant.conf file with fast_reauth=0 in it, saving it to the relevant path, will work and make my uni wireless (more or even completely) stable. I read mixed reviews about wicd (as an alternative to the network manager). Also note that on my basic wlan at home (with bog-standard wpa encryption) the connection is stable. Thanks!

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  • Code refactoring with Visual Studio 2010 Part-4

    - by Jalpesh P. Vadgama
    I have been writing few post with code refactoring features in Visual Studio 2010. This post also will be part of series and this post will be last of the series. In this post I am going explain two features 1) Encapsulate Field and 2) Extract Interface. Let’s explore both features in details. Encapsulate Field: This is a nice code refactoring feature provides by Visual Studio 2010. With help of this feature we can create properties from the existing private field of the class. Let’s take a simple example of Customer Class. In that I there are two private field called firstName and lastName. Below is the code for the class. public class Customer { private string firstName; private string lastName; public string Address { get; set; } public string City { get; set; } } Now lets encapsulate first field firstName with Encapsulate feature. So first select that field and goto refactor menu in Visual Studio 2010 and click on Encapsulate Field. Once you click that a dialog box will appear like following. Now once you click OK a preview dialog box will open as we have selected preview reference changes. I think its a good options to check that option to preview code that is being changed by IDE itself. Dialog will look like following. Once you click apply it create a new property called FirstName. Same way I have done for the lastName and now my customer class code look like following. public class Customer { private string firstName; public string FirstName { get { return firstName; } set { firstName = value; } } private string lastName; public string LastName { get { return lastName; } set { lastName = value; } } public string Address { get; set; } public string City { get; set; } } So you can see that its very easy to create properties with existing fields and you don’t have to change anything there in code it will change all the stuff itself. Extract Interface: When you are writing software prototype and You don’t know the future implementation of that then its a good practice to use interface there. I am going to explain here that How we can extract interface from the existing code without writing a single line of code with the help of code refactoring feature of Visual Studio 2010. For that I have create a Simple Repository class called CustomerRepository with three methods like following. public class CustomerRespository { public void Add() { // Some code to add customer } public void Update() { //some code to update customer } public void Delete() { //some code delete customer } } In above class there are three method Add,Update and Delete where we are going to implement some code for each one. Now I want to create a interface which I can use for my other entities in project. So let’s create a interface from the above class with the help of Visual Studio 2010. So first select class and goto refactor menu and click Extract Interface. It will open up dialog box like following. Here I have selected all the method for interface and Once I click OK then it will create a new file called ICustomerRespository where it has created a interface. Just like following. Here is a code for that interface. using System; namespace CodeRefractoring { interface ICustomerRespository { void Add(); void Delete(); void Update(); } } Now let's see the code for the our class. It will also changed like following to implement the interface. public class CustomerRespository : ICustomerRespository { public void Add() { // Some code to add customer } public void Update() { //some code to update customer } public void Delete() { //some code delete customer } } Isn't that great we have created a interface and implemented it without writing a single line of code. Hope you liked it. Stay tuned for more.. Till that Happy Programming.

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  • Install a different version of a package

    - by Michael Wiles
    I'm running lucid server and have installed tomcat. The version it installed is 6.0.24-2ubuntu1.6. Is this the version I'm tied to? Is it possible to install a more recent version? The one available from maverick is 6.0.28. Maybe I can add a source to provide my lucid install with this version? In the package manager user interface I can "force version". Is it possible to force version from command line alternative as well?

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  • How do you handle increasingly long compile times when working with templates?

    - by Ghita
    I use Visual Studio 2012 and he have cases where we added templates parameters to a class "just" in order to introduce a "seam point" so that in unit-test we can replace those parts with mock objects. How do you usually introduce seam points in C++: using interfaces and/or mixing based on some criteria with implicit interfaces by using templates parameters also ? One reason to ask this is also because when compiling sometimes a single C++ file (that includes templates files, that could also include other templates) results in an object file being generated that takes in the order of around 5-10 seconds on a developer machine. VS compiler is also not particularly fast on compiling templates as far as I understand, and because of the templates inclusion model (you practically include the definition of the template in every file that uses it indirectly and possibly re-instantiate that template every time you modify something that has nothing to do with that template) you could have problems with compile times (when doing incremental compiling). What are your ways of handling incremental(and not only) compile time when working with templates (besides a better/faster compiler :-)).

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  • Scalable distributed file system for blobs like images and other documents

    - by Pinnacle
    Cassandra & HBase both do not efficiently support storage of blobs like images. Storing directly on HDFS stresses the Namenode because of huge number of files. Facebook uses Haystack for images and attachments storage, but this is not open source. So is Lustre a good choice for distributed blob storage? I have read that Amazon S3 is used by many, but this would cost money and personally, I would not like to rely on third party system. What are other suggestions?

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  • Ubuntu 12.04 LTS x86_64 sound artifacts when scrolling with firefox

    - by Nh3xus
    I've been using Ubuntu since the 10.04 LTS version and i have a sound problem that still remain in my fresh install of the 12.04 LTS AMD64 version. This install has been performed by formatting the / partition and my documents were kept safe in the separated /home partition. The problem : When i listen to a audio or video source while browsing the web with Firefox, I have some sound artifacts when i'm scrolling and stops when i'm not doing it. This happens when i'm doing X11 related actions too, such as switching between virtuals desktops. Computer configuration of my laptop : - Ubuntu 12.04 LTS AMD64 - Plantronic USB Headphones - Intel HDA Audio sound card (laptop) with SigmaTel STAC9200 chip - AlsaMixer v 1.0.25 - Nvidia GeForce 7950 GTX with Nvidia 295.40 driver Any advices are welcome here :) Note : This is my first post on AskUbuntu.

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  • Windows in StreamInsight: Hopping vs. Snapshot

    - by Roman Schindlauer
    Three weeks ago, we explained the basic concept of windows in StreamInsight: defining sets of events that serve as arguments for set-based operations, like aggregations. Today, we want to discuss the so-called Hopping Windows and compare them with Snapshot Windows. We will compare these two, because they can serve similar purposes with different behaviors; we will discuss the remaining window type, Count Windows, another time. Hopping (and its syntactic-sugar-sister Tumbling) windows are probably the most straightforward windowing concept in StreamInsight. A hopping window is defined by its length, and the offset from one window to the next. They are aligned with some absolute point on the timeline (which can also be given as a parameter to the window) and create sets of events. The diagram below shows an example of a hopping window with length of 1h and hop size (the offset) of 15 minutes, hence creating overlapping windows:   Two aspects in this diagram are important: Since this window is overlapping, an event can fall into more than one windows. If an (interval) event spans a window boundary, its lifetime will be clipped to the window, before it is passed to the set-based operation. That’s the default and currently only available window input policy. (This should only concern you if you are using a time-sensitive user-defined aggregate or operator.) The set-based operation will be applied to each of these sets, yielding a result. This result is: A single scalar value in case of built-in or user-defined aggregates. A subset of the input payloads, in case of the TopK operator. Arbitrary events, when using a user-defined operator. The timestamps of the result are almost always the ones of the windows. Only the user-defined  operator can create new events with timestamps. (However, even these event lifetimes are subject to the window’s output policy, which is currently always to clip to the window end.) Let’s assume we were calculating the sum over some payload field: var result = from window in source.HoppingWindow( TimeSpan.FromHours(1), TimeSpan.FromMinutes(15), HoppingWindowOutputPolicy.ClipToWindowEnd) select new { avg = window.Avg(e => e.Value) }; Now each window is reflected by one result event:   As you can see, the window definition defines the output frequency. No matter how many or few events we got from the input, this hopping window will produce one result every 15 minutes – except for those windows that do not contain any events at all, because StreamInsight window operations are empty-preserving (more about that another time). The “forced” output for every window can become a performance issue if you have a real-time query with many events in a wide group & apply – let me explain: imagine you have a lot of events that you group by and then aggregate within each group – classical streaming pattern. The hopping window produces a result in each group at exactly the same point in time for all groups, since the window boundaries are aligned with the timeline, not with the event timestamps. This means that the query output will become very bursty, delivering the results of all the groups at the same point in time. This becomes especially obvious if the events are long-lasting, spanning multiple windows each, so that the produced result events do not change their value very often. In such a case, a snapshot window can remedy. Snapshot windows are more difficult to explain than hopping windows: they represent those periods in time, when no event changes occur. In other words, if you mark all event start and and times on your timeline, then you are looking at all snapshot window boundaries:   If your events are never overlapping, the snapshot window will not make much sense. It is commonly used together with timestamp modification, which make it a very powerful tool. Or as Allan Mitchell expressed in in a recent tweet: “I used to look at SnapshotWindow() with disdain. Now she is my mistress, the one I turn to in times of trouble and need”. Let’s look at a simple example: I want to compute the average of some value in my events over the last minute. I don’t want this output be produced at fixed intervals, but at soon as it changes (that’s the true event-driven spirit!). The snapshot window will include all currently active event at each point in time, hence we need to extend our original events’ lifetimes into the future: Applying the Snapshot window on these events, it will appear to be “looking back into the past”: If you look at the result produced in this diagram, you can easily prove that, at each point in time, the current event value represents the average of all original input event within the last minute. Here is the LINQ representation of that query, applying the lifetime extension before the snapshot window: var result = from window in source .AlterEventDuration(e => TimeSpan.FromMinutes(1)) .SnapshotWindow(SnapshotWindowOutputPolicy.Clip) select new { avg = window.Avg(e => e.Value) }; With more complex modifications of the event lifetimes you can achieve many more query patterns. For instance “running totals” by keeping the event start times, but snapping their end times to some fixed time, like the end of the day. Each snapshot then “sees” all events that have happened in the respective time period so far. Regards, The StreamInsight Team

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  • SDL2 with OpenGL -- weird results, what's wrong?

    - by ber4444
    I'm porting an app to iOS, and therefore need to upgrade it to SDL2 from SDL1.2 (so far I'm testing it as an on OS X desktop app only). However, when running the code with SDL2, I'm getting weird results as shown on the second image below (the first image is how it looks with SDL, correctly). The single changeset that causes this is this one, do you see something obviously wrong there, or does SDL2 have some OpenGL nuances I'm unaware of? My SDL is based on changeset dd7e57847ea9 from HG (since then there is one "Allow specifying of OpenGL 3.2 Core Profile on Mac OS X" commit, not sure if that would help).

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  • Creating a blog for software changes

    - by Dave
    I work for a small company where I maintain a number of project all at once. I would like to create a blog and note software changes/update so that I can keep track of things. Plus it will also serve as help tool for other if they need help. I would like to install something locally on my machine or network, either ASP or PHP is fine. Which software would you recommend? Is it good idea, bad idea? Has anyone done it? I have worked with wordpress and I like it but I am afraid it is not best for code snippets. Any thoughts I do use source control. I am not an expert on it though. I use three different development environment. 1. Visual Studio 2. Eclipse 3. SQL Server Management Studio

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  • Number of Classes in a Namespace - Code Smell?

    - by Tim Claason
    I have a C# library that's used by several executables. There's only a couple namespaces in the library, and I just noticed that one of the namespaces has quite a few classes in it. I've always avoided having too many classes in a single namespace because of categorization, and because subconsciously, I think it looks "prettier" to have a deeper hierarchy of namespaces. My question is: does anyone else consider it a "code smell" when a namespace has many classes - even if the classes relate to each other? Would you put in a lot of effort to find nuances in the classes that allows for subcategorization?

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  • What is testable code?

    - by Michael Freidgeim
    We are improving quality of code and trying to develop more unit tests. The question that developers asked  was  "How to make code testable ?"  From http://openmymind.net/2010/8/17/Write-testable-code-even-if-you-dont-write-tests/ First and foremost, its loosely coupled, taking advantage of dependency injection (and auto-wiring), composition and interface-programming. Testable code is also readable - meaning it leverages single responsibility principle and Liskov substitution principle.A few practical suggestions are listed in http://misko.hevery.com/code-reviewers-guide/More recommendations are in http://googletesting.blogspot.com/2008/08/by-miko-hevery-so-you-decided-to.htmlIt is slightly too theoretical - " the trick is translating these abstract concepts into concrete decisions in your code."

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  • Software license restricting commercial usage like CC BY-NC-SA

    - by Nick
    I want to distribute my software under license like Creative Commons Attribution - Non commercial - Share Alike license, i.e. Redistribution of source code and binaries is freely. Modified version of program have to be distributed under the same license. Attribution to original project should be supplied to. Restrict any kind of commercial usage. However CC does not recommend to use their licenses for software. Is there this kind of software license I could apply? Better if public license, but as far as I know US laws says that only EULA could restrict usage of received copy?

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  • Help to understand the abstract factory pattern

    - by Chobeat
    I'm learning the 23 design patterns of the GoF. I think I've found a way to understand and simplify how the Abstract Factory works but I would like to know if this is a correct assumption or if I am wrong. What I want to know is if we can see the result of the Abstract Factory method as a matrix of possible products where there's a Product for every "Concrete Factory" x "AbstractProduct" where the Concrete Factory is a single implementation among the implementations of an AbstractFactory and an AbstractProduct is an interface among the interfaces to create Products. Is this correct or am I missing something?

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  • Download the Original Fallout For Free Today [4/6]

    - by Jason Fitzpatrick
    Fallout, the first game in the popular post-apocalyptic RPG series, is available for free today. Grab the game along with a detailed manual, game bible, soundtrack, and more. Courtesty of gaming site GOG, you can score a free Fallout bundle that includes the original game from 1997, a detailed manual, a 200+ page game bible filled with the history of the Fallout games and timeline, wallpaper, artwork, and even the game soundtrack. Not a bad haul for a single free download that weighs in at 506MB. Check out the video of the in-game introduction above and then hit up the link below to grab a copy. Fallout [GOG via Boing Boing] How to Own Your Own Website (Even If You Can’t Build One) Pt 3 How to Sync Your Media Across Your Entire House with XBMC How to Own Your Own Website (Even If You Can’t Build One) Pt 2

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  • Web application deployment and Dependencies

    - by Reith
    I have a free software web application that using other free software scripts for appearance. I have trouble to decide whether should I copy source code of used scripts to my project main repository or list them as dependencies and ask user to install them himself? Since some of scripts solving browser compatibilities issues and I'm not a good web designer (i hate to check my web site on IE to see compatibility) using the newest version of scripts is preferable and second solution works here. But it has problem with scripts aren't backward-compatible with versions I've used them for development. Maybe another method is well-known for this issues that I don't know them.

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  • Object-Oriented OpenGL

    - by Sullivan
    I have been using OpenGL for a while and have read a large number of tutorials. Aside from the fact that a lot of them still use the fixed pipeline, they usually throw all the initialisation, state changes and drawing in one source file. This is fine for the limited scope of a tutorial, but I’m having a hard time working out how to scale it up to a full game. How do you split your usage of OpenGL across files? Conceptually, I can see the benefits of having, say, a rendering class that purely renders stuff to screen, but how would stuff like shaders and lights work? Should I have separate classes for things like lights and shaders?

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  • DDD and validation of aggregate root

    - by Mik378
    Suppose an aggregate root : MailConfiguration (wrapping an AddressPart object). The AddressPart object is a simple immutable value object with some fields like senderAdress, recipentAddress (to make example simple). As being an invariant object, AddressPart should logically wrap its own Validator (by the way of external a kind of AddressValidator for respecting Single Responsibility Principle) I read some articles that claimed an aggregateRoot must validate its 'children'. However, if we follow this principle, one could create an AddressPart with an uncohesive/invalid state. What are your opinion? Should I move the collaborator AddressValidator(used in constructor so in order to validate immediately the cohesion of an AddressPart) from AddressPart and assign it to aggregateRoot (MailConfiguration) ?

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  • Adding Play Framework directory to my system path on Ubuntu 12.04 LTS

    - by Martha Kumi
    I just installed Ubuntu 12.04 LTS, I am very new to the Ubuntu OS and I would need help with it. I am trying to install this open source platform called Play Framework, to install it I need to add the installation directory to my system path, the documentation for Play says that I should open a terminal and type export PATH=$PATH:/to/path/play. I have tried this it did not work. I also tried sudo apt-get install play and that did not work either. I am completely lost now, I need help urgently because it is for work. Best Martha

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  • Git bug branching convention

    - by kisplit
    I've been following the successful Git branching model guide for most of my development. I still wonder if the way I handle bug tickets is correct. My current workflow: Once I accept a bug ticket I will do a git checkout -b bug/{ticket_number}, create a single commit as a fix and then checkout develop and do a git merge --no-ff. I'd love to hear from the experiences of others whether or not I am abusing the --no-ff option in this instance. If I am, could someone suggest a better approach?

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  • Splitting up revenue among development team members on Apple's app store

    - by itaiferber
    A friend and I have started developing an app to put on Apple's app store. Development is going fine, but thinking ahead, we're trying to come up with an easy way to share any revenue coming from our efforts. The app store allows you to deposit your revenue into a single bank account, but there's no easy way to split revenue among several people. How do (small) dev teams split up revenue on their products, on, and off the app store? As far as I can tell, banks don't offer an easy way to automatically split the balance on an account 50-50 (or any other percentage, for that matter), especially on a regular basis. So how do teams deal with this? We're not incorporated, and we don't have an official business set up. We're considering depositing all the money into one of our accounts and manually transferring half the money to the other person, but this isn't sustainable over long periods of time. Is there a low-cost, sustainable, automatic process for handling these finances?

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  • Oracle Contributor Agreements - New Home!

    - by alexismp
    The Oracle Contributor Agreement (the successor to the SCA), now has a new home - www.oracle.com/technetwork/goto/oca and a new email address (listed on this aforementioned page). This is the one-stop shop for getting to the actual OCA, the document you are required to sign in order to participate with shared copyright in Oracle-led open source projects, the list of existing signatories, as well as an updated version of the FAQ This earlier post on this topic has some context on the contributor agreement and where is came from. Note that if you are contributing to GlassFish and/or a sub-project (Jersey, OpenMQ, Grizzly, etc....), a single agreement can cover all of your contributions.

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  • What is the name of this tree?

    - by Daniel
    It has a single root and each node has 0..N ordered sub-nodes . The keys represent a distinct set of paths. Two trees can only be merged if they share a common root. It needs to support, at minimum: insert, merge, enumerate paths. For this tree: The +-------+----------------+ | | | cat cow dog + +--------+ + | | | | drinks jumps moos barks + | milk the paths would be: The cat drinks milk The cow jumps The cow moos The dog barks It's a bit like a trie. What is it?

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  • Moving large website to new CMS - URL changes

    - by herrherr
    Hi, I was wondering if you have any tipps on the following situation. I'm going to move a large website to a new Content Management System, here are some details on the site: online news magazine with roughly 3,000 articles domain age: 10 years online in the current form since May 2010 indexed pages: ~10.000 percent of search engine traffic: under 10% Unfortunately a custom-tailored CMS was used for the site. The performance, reliability and SEO capabilites have been really bad, so we are moving to a new and proven open source CMS. All the articles will be kept as they are, but the URL structure as well as the structure of the HTML templates will be changed. What I wanted to do now is to actually create 301 redirects for all articles from the old to the new schema, i.e: Old: www.example.com/en/html/news/detail/title-of-the-article/ New: www.example.com/category/title-of-article.html Is this a proven way to do something like this? If not, can you recommend a way that has worked for you? Thanks :)

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  • Continuously asking for partial upgrade

    - by udinnet
    I just upgraded my Ubuntu 11.10 to 12.04 after the announcement of the final release of Ubuntu 12.04. The upgrade process went fine. But now when I run the update manager it asks for a partial upgrade. But the funny thing is it installs 84 new packages in installation step, remove all the 84 packages in the cleaning step!!! This is happening recursively(Every time I launch the update manager). Please can you suggest something? Logs can be found in the launchpad bug page. https://bugs.launchpad.net/ubuntu/+source/update-manager/+bug/990449

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