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  • matlab and gplot

    - by JPC
    Hi, Im trying to find a way to plot a truss in matlab, i can do it by using an adjacancy matrix and the gplot function, but its very long winded approach especially if there are a lot of nodes connected to one another. Is there a faster way to do this? I'm new to matlab and the programming world any help would be really appreciated. JC

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  • Should I begin Learning C# with C# 3 or C# 4 ?

    - by Naughty.Coder
    Should I learn C#3 or C#4 !? there are alot more books on C#3 than C#4 , would my programming abilities be outdated if I learned C#3 !? And another small question : there are books like : beginning Visual C# 2008 , and Illustrated C# 2008 . The question is : Do they mean the IDE when they mention Visual C# 2008 ?

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  • How would you code an efficient Circular Buffer in Java or C#

    - by Cheeso
    I want a simple class that implements a fixed-size circular buffer. It should be efficient, easy on the eyes, generically typed. EDIT: It need not be MT-capable, for now. I can always add a lock later, it won't be high-concurrency in any case. Methods should be: .Add and I guess .List, where I retrieve all the entries. On second thought, Retrieval I think should be done via an indexer. At any moment I will want to be able to retrieve any element in the buffer by index. But keep in mind that from one moment to the next Element[n] may be different, as the Circular buffer fills up and rolls over. This isn't a stack, it's a circular buffer. Regarding "overflow": I would expect internally there would be an array holding the items, and over time the head and tail of the buffer will rotate around that fixed array. But that should be invisible from the user. There should be no externally-detectable "overflow" event or behavior. This is not a school assignment - it is most commonly going to be used for a MRU cache or a fixed-size transaction or event log.

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  • Is there a more efficient way to do this?

    - by garethdn
    I'm hoping there is a better way to the following. I'm creating a jigsaw-type application and this is the current code i'm using: -(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; //location of current touch CGPoint location = [touch locationInView:self.view]; if ([touch view] == img1) { [self animateFirstTouch:img1 withLocation:location]; } else if ([touch view] == img2) { [self animateFirstTouch:img2 withLocation:location]; } else if ([touch view] == img3) { [self animateFirstTouch:img3 withLocation:location]; } else if ([touch view] == img4) { [self animateFirstTouch:img4 withLocation:location]; } else if { ...... ...... } else if ([touch view] == img40) { [self animateFirstTouch:img40 withLocation:location]; return; } } I'm hoping that there is a better, more efficieny way to do this, rather than naming every image. I'm thinking something like, if touch view is equal to a UIImageView, then perform some task. The same for touchesEnded: -(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; //location of current touch CGPoint location = [touch locationInView:self.view]; if ([touch view] == image1) { [self animateReleaseTouch:image1 withLocation:location]; } else if ([touch view] == image2) { [self animateReleaseTouch:image2 withLocation:location]; } else if ([touch view] == image3) { [self animateReleaseTouch:image3 withLocation:location]; } else if ([touch view] == image4) { [self animateReleaseTouch:image4 withLocation:location]; } else if{ ...... ...... } else if ([touch view] == image40) { [self animateReleaseTouch:image40 withLocation:location]; } return; } Any help please?

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  • Flex 3 - Image cache

    - by BS_C3
    Hello Community. I'm doing an Image Cache following this method: http://www.brandondement.com/blog/2009/08/18/creating-an-image-cache-with-actionscript-3/ I copied the two as classes, renaming them CachedImage and CachedImageMap. The thing is that I don't want to store the image after being loaded a first time, but while the application is being loaded. For that, I've created a function that is called by the application pre-initialize event. This is how it looks: private function loadImages():void { var im:CachedImage = new CachedImage; var sources:ArrayCollection = new ArrayCollection; for each(var cs in divisionData.division.collections.collection.collectionSelection) { sources.addItem(cs.toString()); } for each(var se in divisionData.division.collections.collection.searchEngine) { sources.addItem(se.toString()); } for each( var source:String in sources) { im.source = source; im.load(source); } } The sources are properly retrieved. However, even if I use the load method, I do not get the "complete" event... As if the image is not being loaded... How is that? Any help would be appreciated. Thanks in advance. Regards, BS_C3

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  • ActionScript / AIR - One Button Limit (Exclusive Touch) For Mobile Devices?

    - by TheDarkIn1978
    two years ago, when i was developing an application for the iPhone, i used the following built-in system method on all of my buttons: [button setExclusiveTouch:YES]; essentially, if you had many buttons on screen, this method insured that the application wouldn't be permitted do crazy things when several button events firing at the same time as any new button press would cancel all others. problematic: ButtonA and ButtonB are available. each button has a mouse up event which fire a specific animated (tweened) reorganization/layout of the UI. if both button's events are fired at the same time, their events will likely conflict, causing a strange new layout, perhaps a runtime error. solution: application buttons cancel any current pending mouse up events when said button enters mouse down. private function mouseDownEventHandler(evt:MouseEvent):void { //if other buttons are currently in a mouse down state ready to fire //a mouse up event, cancel them all here. } of course it's simple to manually handle this if there are only a few buttons on stage, but managing buttons becomes more and more complicated / bug-prone if there are several / many buttons available. is there a convenience method available in AIR specifically for this functionality?

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  • Execute a block of database querys

    - by Nightmare
    I have the following task to complete: In my program a have a block of database querys or questions. I want to execute these questions and wait for the result of all questions or catch an error if one question fails! My Question object looks like this (simplified): public class DbQuestion(String sql) { [...] } [...] //The answer is just a holder for custom data... public void SetAnswer(DbAnswer answer) { //Store the answer in the question and fire a event to the listeners this.OnAnswered(EventArgs.Empty); } [...] public void SetError() { //Signal an Error in this query! this.OnError(EventArgs.Empty); } So every question fired to the database has a listener that waits for the parsed result. Now I want to fire some questions asynchronous to the database (max. 5 or so) and fire an event with the data from all questions or an error if only one question throws one! Which is the best or a good way to accomplish this task? Can I really execute more then one question parallel and stop all my work when one question throws an error? I think I need some inspiration on this... Just a note: I´m working with .NET framework 2.0

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  • wany assignments for java

    - by HW
    Hello, I am a computer science Student Second year ,and i know good deal about c++,Data Structure, File Structure,OOP etc. I decided to learn java i have read couple of books but i know u need practice to master any Programming language so i wonder if anyone could give me the assignments"only the questions not the solution" so that i could solve them as i am getting bored of "hello world"s and "3+2=5"s kinda stuff thanks, ~HW

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  • What is the technical skill degree of your co-workers?

    - by bonefisher
    For now it has been around 4 years that I work as developer. Most of my team mates, from their tech-skill, programming ability and code practices view, are somewhere between junior and senior. In all my previous jobs, there was a real geek who was brilliant at coding/analyzing/lead, but the others were just 'average' programmers. How would you rank your co-workers as good developers from rank 1 (best) - 5 (worst) ?

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  • How do i run the Android command line tools?

    - by fordays
    I'm still pretty new to Android and programming in general, and I can't seem to get the command line tools packaged with the Android SDK to work. I'm running Mac OSX and each time I try to run layoutopt, for example, the terminal returns, *-bash: cmd: command not found * Also, is it okay to have my SDK located in the Developer directory and my android project in some unrelated directory when using these tools?

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  • Create, sort, and print a list of 100 random ints in the fewest chars of code

    - by TheSoftwareJedi
    What is the least amount of code you can write to create, sort (ascending), and print a list of 100 random positive integers? By least amount of code I mean characters contained in the entire source file, so get to minifying. I'm interested in seeing the answers using any and all programming languages. Let's try to keep one answer per language, edit the previous to correct or simplify. If you can't edit, comment?

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  • New interesting languages

    - by wvd
    Hello all, I've been programming for 4 years now and I feel it's time for a new language. I've been doing Python, Java and some C++/Erlang/Haskell along those 4 years but I'm looking for a new language. I'm mainly looking for one which I could use later when I'm getting hired, but it also needs to be relatively new. Any ideas? Thanks, William van Doorn

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  • Expanding Git SHA1 information into a checkin without archiving?

    - by Tim Lin
    Is there a way to include git commit hashes inside a file everytime I commit? I can only find out how to do this during archiving but I haven't been able to find out how to do this for every commit. I'm doing scientific programming with git as revision control, so this kind of functionality would be very helpful for reproducibility reasons (i.e., have the git hash automatically included in all result files and figures).

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  • Avoiding mass propagation of properties and events for exposure to ViewModels.

    - by firoso
    I have an MVVM application I am developing that is to the point where I'm ready to start putting together a user interface (my client code is largely functional) I'm now running into the issue that I'm trying to get my application data to where I need it so that it can be consumed by the view model and then bound to the view. Unfortunately, it seems that I've either got a few structural oversights, or I'm just going to have to face the reality that I need to be propogating events and raising excessive amounts of errors to notify view models that thier properties have changed. Let me go into some examples of my issue: I have a class "Unit" contained in a class "Test", contained in a class "Session" contained in a class "TestManager" which is contained in "TestDataModel" which is utilized by "TestViewModel" which is databound to by my "TestView" .... WHOA. Now, consider that Unit (the bottom of the heiarchy) has a property called "Results" that is updated periodically, I want to expose that to my viewmodel and then databind it to my view, trouble is, the only way I can really think to do this is to perpetuate events WAY up a chain that say "I've been updated!" and then request the new value... This seems like an aweful way to do this. Alternatively, I could register a static event and raise it, and have the appropriate "Unit view model" grab the event and request the update. This SEEMS better... but... static events? Is that a taboo idea? Also, having an expression like: TestDataModel.TestManager.Session.Test.Unit.Results[i] Seems REALLY gross to have on a View Model. I know this all reeks of a bad design issue, but I can't figure out what I did wrong? Should I be using more singleton/container controlled lifetimes type objects? Register object instances with static helper containers? Obviously these are hard questions to answer without being intimate with the existing structure, but if you've run into situations like this, what did you do to refactor? Should I just live with this, add mass events, and propogate them?

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  • Why is Lisp used for AI?

    - by Cristián Romo
    I've been learning Lisp to expand my horizons because I have heard that it is used in AI programming. After doing some exploring, I have yet to find AI examples or anything in the language that would make it more inclined towards it. Was Lisp used in the past because it was available, or is there something that I'm just missing?

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  • FPGA Place & Route

    - by anon
    For programming FPGAS, is it possible to write my own place & route routines? [The point is not that mine would be better; the point is whether I have the freedom to do so] -- or does the place & route stage output into undocumented bitfiles, essengially forcing me to use proprietary tools? Thanks!

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  • Implement animation in UIButton

    - by sasayins
    I'm new to cocoa and iphone programming and I want to implement an animation in UIButton. For example, I create a custom UIButton with a square image. Then when I press that UIButton, the square image will flip. Note that the square image is the image of the UIButton. [UIButton setImage:[UIImage imageNamed:@"square.png"]];

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  • Implement a threading to prevent UI block on a bug in an async function

    - by Marcx
    I think I ran up againt a bug in an async function... Precisely the getDirectoryListingAsync() of the File class... This method is supposted to return an object containing the lists of files in a specified folder. I found that calling this method on a direcory with a lot of files (in my tests more than 20k files), after few seconds there is a block on the UI until the process is completed... I think that this method is separated in two main block: 1) get the list of files 2) create the array with the details of the files The point 1 seems to be async (for a few second the ui is responsive), then when the process pass from point 1 to point 2 the block of the UI occurs until the complete event is dispathed... Here's some (simple) code: private function checkFiles(dir:File):void { if (dir.exists) { dir.addEventListener( FileListEvent.DIRECTORY_LISTING, listaImmaginiLocale); dir.getDirectoryListingAsync(); // after this point, for the firsts seconds the UI respond well (point 1), // few seconds later (point 2) the UI is frozen } } private function listaImmaginiLocale( event:FileListEvent ):void { // from this point on the UI is responsive again... } Actually in my projects there are some function that perform an heavy cpu usage and to prevent the UI block I implemented a simple function that after some iteration will wait giving time to UI to be refreshed. private var maxIteration:int = 150000; private function sampleFunct(offset:int = 0) :void { if (offset < maxIteration) { // do something // call the recursive function using a timeout.. // if the offset in multiple by 1000 the function will wait 15 millisec, // otherwise it will be called immediately // 1000 is a random number for the pourpose of this example, but I usually change the // value based on how much heavy is the function itself... setTimeout(function():void{aaa(++offset);}, (offset%1000?15:0)); } } Using this method I got a good responsive UI without afflicting performance... I'd like to implement it into the getDirectoryListingAsync method but I don't know if it's possibile how can I do it where is the file to edit or extend.. Any suggestion???

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  • Simplifying const Overloading?

    - by templatetypedef
    Hello all- I've been teaching a C++ programming class for many years now and one of the trickiest things to explain to students is const overloading. I commonly use the example of a vector-like class and its operator[] function: template <typename T> class Vector { public: T& operator[] (size_t index); const T& operator[] (size_t index) const; }; I have little to no trouble explaining why it is that two versions of the operator[] function are needed, but in trying to explain how to unify the two implementations together I often find myself wasting a lot of time with language arcana. The problem is that the only good, reliable way that I know how to implement one of these functions in terms of the other is with the const_cast/static_cast trick: template <typename T> const T& Vector<T>::operator[] (size_t index) const { /* ... your implementation here ... */ } template <typename T> T& Vector<T>::operator[] (size_t index) { return const_cast<T&>(static_cast<const Vector&>(*this)[index]); } The problem with this setup is that it's extremely tricky to explain and not at all intuitively obvious. When you explain it as "cast to const, then call the const version, then strip off constness" it's a little easier to understand, but the actual syntax is frightening,. Explaining what const_cast is, why it's appropriate here, and why it's almost universally inappropriate elsewhere usually takes me five to ten minutes of lecture time, and making sense of this whole expression often requires more effort than the difference between const T* and T* const. I feel that students need to know about const-overloading and how to do it without needlessly duplicating the code in the two functions, but this trick seems a bit excessive in an introductory C++ programming course. My question is this - is there a simpler way to implement const-overloaded functions in terms of one another? Or is there a simpler way of explaining this existing trick to students? Thanks so much!

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  • HTML 5 Canvas performance

    - by Vilius
    Hello there! I'm just started on playing around with the canvas HTML5-object. For the sake of performance tests, I have made a little ping pong game (http://bit.ly/arTPut). Apart from my quick'n'dirty programming skills, I believe, that there are also some performance boosts, I haven't used. Especially, the ball seams to be blue with a little red-touch, but by my decleration it should be yellow. Would be very nice, if someone could help me! Greetings, Vilius

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