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  • How to make a battle system in a mobile indie game more fun and engaging

    - by Matt Beckman
    I'm developing an indie game for mobile platforms, and part of the game involves a PvP battle system (where the target player is passive). My vision is simple: the active player can select a weapon/item, then attack/use, and display the calculated outcome. I have a concept for battle modifiers that affect stats to make it more interesting, but I'm not convinced the vision is complete. I've received some inspiration from the game engine that powers Modern War/Kingdom Age/Crime City, but I want more control to make it more fun. In those games, you don't have the option to select weapons or use items, and the "battling" screen is simply 3D eye candy. Since this will be an indie game, I won't be spending $$$ on a team of professional 3D artists/animators, so my edge needs to be different. How would you make a battle system like this more fun and engaging?

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  • Suggestions for a CMS markup language for PHP

    - by Yanick Rochon
    As a learning experience, and as project, I am attempting to write a CMS module for ZF2. One of the functionality I would like to have is the possibility of adding dynamic contents in the pages by calling PHP functions in the view scripts. However, I do not want to give the users freedom in writing PHP code directly inside the page content, but rather implement custom view helpers (or widgets) to handle logic. For example: calling partial, partialLoop, url, etc. specifying arguments and all. I liked the idea of extending Markdown but this would get complicated when trying to add custom CSS class to elements, etc. Then I had the idea of simply doing a preg_replace on some patterns. For example, the string : ### partialLoop:['partials/display.phtml',[{id:'p1',price:4.99},{id:'p2',price:12.34}]] ### would be replaced by <?php echo $this->partialLoop('partials/display.phtml', array(array('id'=>'p1','price'=>4.99),array('id'=>'p2','price'=>12.34))) ?> Obviously, there would be some caching done so the page content is not rendered everytime. Does this sound good? If not, what would be a good way of doing this? Or is there a project already being developed for doing this? (I'd like to avoid heavy third party libs and something fairly or fully compatible with ZF2 would be nice.) Thanks.

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  • New in 11gR2: Oracle Optimized System for Oracle Unified Directory (OOS4OUD) Podcast

    - by Darin Pendergraft
    There have been a lot of cool new features in the IDM 11gR2 related to new functionality: social log-in capability, mobile application security, and self service access requests, just to name a few.  But what about performance? In the 11gR2 release we announced the availability of an Optimized System configuration for Unified Directory.  Oracle is very focused on software with matching hardware that is configured and tuned to get the best performance possible.  I caught up with Nick Kloski, Infrastructure Solutions Manager and asked him to talk me through the new Optimized System for OUD. Listen to the podcast interview here. Podcast Interview

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  • Time/duration handling in strategic game

    - by borg
    I'm considering developing a space opera game, having already done some game design. Technically, though, I'm coming from a business applications background. Hence I don't really know how I should handle time and duration. Let's state the matter clearly: what if something is bound to happen in 5 hours and on which other events depend. For example the arrival of some space ship in some system where some defense systems are present, hence a fight would start. Should I use some kind of scheduler (like Quartz in my java land) to trigger the corresponding event when due (I plan to use events for communication)? Something else?

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  • Designing Mobile SMS text advertising system

    - by Ramraj Edagutti
    Currently, I am working on a product where we have an SMS text advertising system, and using this, we setup advertising campaigns for clients, and later these campaigns are sent to the end users. This is very similar to Google Adwords, but targeted to Mobile users via SMS. Just to give an overview of the system Each Campaign is mapped to an advertiser Campaign has start date and end date Campaign has a filter condition(s) or query to select the target user base from our database (to whom we send Campaigns) Target user base can be fixed, for e.g send campaign to 10000 users Target user base can also be dynamic based on query condition, for e.g send campaign to users who are active and from a particular state, district, town etc. (this way user base will be keep changing on daily basis) Campaign can have multiple campaign messages Each campaign message has start date and end date Each campaign message can have multiple message texts for different locales, for e.g English,Hindi,Telugu etc After creating an advertisement campaign, we run daily night job to provision the target user base for that a particular campaign in a separate table, and another daily job runs on morning times and checks provisioned table for campaigns and targeted users and sends the campaign to users via SMS. Problem is, current UI for creating advertising campaigns is designed in a very technical manner, I mean, normal user or business owner or clients can not use the UI to create a campaign. Below are reasons why the UI is very technical in nature Filter condition(s) or query input filed, takes user ids or mobile numbers or SQL queries. Most of times or almost every time, we use big SQL queries So we end up storing SQL queries in a database for a campaign, later we use this SQL query to fetch targeted user base. For scheduling these campaigns, we have input filed on UI which takes quartz cron expression(s) ( for e.g. send campaign on "0 0 9 1-10 MAR 2012" ), again very technical in nature Normal user or business owner, can not use the UI for creating campaigns for reasons mentioned above, Currently, we ourself (developers) helping clients to setup/create campaigns. we are trying to re-design the UI to make it more user friendly so that any user can go to UI and create an advertisement campaign by himself. I am thinking of re-designing the current UI similar to Google Adwords interface, especially for selecting target users based on user geography like country, state, city etc. I also need to select users based user subscription(s), which might make system even more complex. And also, for campaign scheduling, I am thinking of using weekdays with hours. For example, I will shows Monday to Sunday on UI, and user can select the from hours, to hours etc. Any better ideas or suggestion on how to design UI in very user friendly manner and what design should be followed on server side code (we write backend code on java/jpa/spring/quartz)? And I am looking for ideas or design patterns on how to build SQL queries (using JPA/Hinernate) programmatically on server side, based on varies conditions like based on country, state, town, village, and user subscriptions.

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  • Is the C programming language still used?

    - by Pankaj Upadhyay
    I am a C# programmer, and most of my development is for websites along with a few Windows application. As far as C goes, I haven't used it in a long time, as there was no need to. It came to me as a surprise when one of my friends said that she needs to learn C for testing jobs, while I was helping her learn C#. I figured that someone would only learn C for testing only if there is development done in C. In my knowledge, all the development related to COM and hardware design are also done in C++. Therefore, learning C doesn't make sense if you need to use C++. I also don't believe in historic significance, so why waste time and money in learning C? Is C is still used in any kind of new software development or anything else?

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  • Single database, multiple system dependency

    - by davenewza
    Consider an environment where we have a single, core database, with many separate systems using this one database. This leads to all of these systems have a common dependency, which ultimately introduces coupling between them. This means that we cannot always evolve systems independently of each other. Structural changes to the database (even if only intended for one, particular system), requires a full sweep test of ALL systems, and may require that other systems be 'patched' and subsequently released. This is especially tricky when you want to have separate teams working on different projects. What is a good 'pattern' to help in avoiding such coupling? I would imagine that a database should be exclusively depended on by one system. If other systems require data for whatever reason, they should request such from an API service of some kind. A drawback of this approach which comes to mind is performance: routing data between high-throughput systems through service calls is much slower than through a database connection.

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  • *Code owner* system: is it an efficient way?

    - by sergzach
    There is a new developer in our team. An agile methodology is in use at our company. But the developer has another experience: he considers that particular parts of the code must be assigned to particular developers. So if one developer had created a program procedure or module it would be considered normal that all changes of the procedure/module would be made by him only. On the plus side, supposedly with the proposed approach we save common development time, because each developer knows his part of the code well and makes fixes fast. The downside is that developers don't know the system entirely. Do you think the approach will work well for a medium size system (development of a social network site)?

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  • dreamweaver disable "language for non unicode programs" detection

    - by YuriKolovsky
    Dreamweaver CS4 auto-detects the language for non unicode programs in windows, in my case it is russian, and conviniently sets the default encoding to be western european instead of the much preferred utf-8, it also changes several bits of text in DW into russian. how do i disable this detection and maintain Dreamweaver in full english? (without having to change the language for non-unicode programs in windows)

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  • System Center Service Manager 2010 SP1 Resource Links

    - by Mickey Gousset
    System Center Service Manager is a new product that Microsoft released last year to handle incident/problem/change management.  Currently the latest version is System Center Service Manager SP1, and there is a Cumulative Update for SP1 that you should grab as well. A strong ecosystem is starting to spring up around this product, with tools and connectors that fill needs not build into the product.  To find the latest list of these items, you need to do to the SCSM 2010 Downloads page.  Here you can find a list of the latest tools and add-ons from Microsoft, as well as third-party vendors.  The Microsoft Exchange connector, and the Powershell Cmdlets are definitely worth it to download and install.

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  • After the upgrading to 13.10, I can't input Japanese and Chinese in Emacs

    - by oda
    I have just upgraded Ubuntu from 13.04 to 13.10. It seems iBus have been made big changes.Then I just go to system setting - text entry settings - add "Chinese pinyin" and "Japanese anty" input method. It works well when I input Chinese or Japanese in terminal or .txt file. But when I want to input Chinese and Japanese in Emacs. Even though I have enable ibus-mode in the buffer and change to Chinese pinyin or Japanese anty input method. It just output the English word. Below is the ibus configure in .emacs.By the way, It works well before I upgrade Ubuntu to 13.10 and Emacs to 24.3.1. (add-to-list 'load-path (concat my-emacs-path "/ibus-el-0.3.2")) ;;(setq ibus-python-shell-command-name "python2.7") (require 'ibus) ;; Turn on ibus-mode automatically after loading .emacs (add-hook 'after-init-hook 'ibus-mode-on) (setq ibus-cursor-color '("red" "blue" "limegreen"))

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  • recurring billing / profiles management system

    - by Karl Cassar
    As a company, we have various recurring fees which our clients pay - these can include: hosting plans maintenance agreements SLAs ... I would like to know if anyone knows of a good, web-based recurring billing / payments management system which we could use to help us get more organised regarding this aspect of our business. Basically, we would need to: Create recurring profiles, e.g: Hosting, emails / domain services @ 200eur / year Be able to give free / extend the subscription period, for any reason. Also, we don't have specific products which we would like to choose and charge - all these recurring fees are discussed with the clients, and are created on a per-client basis. I'm not sure if this is the best place to ask for, however since I think most 'webmasters' require such a system to keep track of payment, I thought this would be the place to go for. Thanks in advance!

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  • No root file system - Alternate CD + LVM

    - by Carlos
    I am trying to install 11.10 as dual boot with Windows 7. I have all partitioned well as you can see here: http://www.flickr.com/photos/42897978@N00/7111180385/ I burned the Alternate CD ISO to a CD. Boot from it and followed instructions to Partitioning. There, I configured the LVM partitions as follows: Volume Group ubuntu-vg - Uses Physical Volume /dev/sda7 380GB - Provides Logical Volume home-lv 60GB - Provides Logical Volume root-lv 60GB - Provides Logical Volume swap-lv 6GB That is all I want (note that my /boot is outside of LVM) Then when I say that all is Ok and to write it to disk and continue with the installation, I get the following error. !! Partition Disks No root file system No root file system is defined Please correct this from the partitioning menu. What should I fix and how? I tried issuing the "Revert changes to partitions", but nothing happens. It seems that the LVM configuration has already been written to the CD. HELP!!

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  • Convert rotation from Right handed System to left handed

    - by Hector Llanos
    I have Euler angles from a right handed system that I am trying to convert to a left handed system. All the information that I have read online says that to convert it simply multiply the axis and the angle in the correct order and it should work. In other words, Z * Y * X. When I do this what I see in Maya, and in engine still do not match up. This is what I have so far: static Quaternion ConvertToRightHand(Vector3 Euler) { Quaternion x = Quaternion.AngleAxis(-Euler.x, Vector3.right); Quaternion y = Quaternion.AngleAxis(Euler.y, Vector3.up); Quaternion z = Quaternion.AngleAxis(Euler.z, Vector3.forward); return (z * y * x); } Keeping the -Euler.x helps keep the object pointing up correctly, but when I pass ( 0,0,0) to face in the -z, it faces in the +z. Help :/

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  • Conditions for a traditional friends system vs. open following system

    - by Dan
    I'm just curious for everyone who is developing social sites out there. When you build a method for connecting users, do you prefer to use a following-style system (follow me, you can see all of my information and I can just choose to follow you back), or instead do you choose to have a friends-style system (I have to allow you see all of my information on your homepage, even if it is open to the public, vise versa). Why and under what circumstances do you use each? How do you manage privacy between your users? Have you use another way to connect your users? Examples of what methods you've choose and how you manage the user's privacy (private by default vs open to the web) are awesome; it could show correlation and provides an actual look.

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  • Effective template system

    - by Alex
    I'm building a content management system, and need advice on which theming structure should I adopt. A few options (This is not a complete list): Wordpress style: the controller decides what template to load based on the user request, like: home page / article archive / single article page etc. each of these templates are unrelated to other templates, and must exist within the theme the theme developer decides if (s)he want to use inner-templates (like "sidebar", "sidebar item"), and includes them manually where (s)he thinks are needed. Drupal style: the controller gives control to the theme developer only to inner-templates; if they don't exist it falls back internally to some default templates (I find this very restrictive) Funky style: the controller only loads a "index.php" template and provides the theme developer conditional tags, which he can use to include inner-templates if (s)he wants. Among these styles, or others what style of template system allows for fast development and a more concise design and implementation.

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  • Ideas for attack damage algorithm (language irrelevant)

    - by Dillon
    I am working on a game and I need ideas for the damage that will be done to the enemy when your player attacks. The total amount of health that the enemy has is called enemyHealth, and has a value of 1000. You start off with a weapon that does 40 points of damage (may be changed.) The player has an attack stat that you can increase, called playerAttack. This value starts off at 1, and has a possible max value of 100 after you level it up many times and make it farther into the game. The amount of damage that the weapon does is cut and dry, and subtracts 40 points from the total 1000 points of health every time the enemy is hit. But what the playerAttack does is add to that value with a percentage. Here is the algorithm I have now. (I've taken out all of the gui, classes, etc. and given the variables very forward names) double totalDamage = weaponDamage + (weaponDamage*(playerAttack*.05)) enemyHealth -= (int)totalDamage; This seemed to work great for the most part. So I statrted testing some values... //enemyHealth ALWAYS starts at 1000 weaponDamage = 50; playerAttack = 30; If I set these values, the amount of damage done on the enemy is 125. Seemed like a good number, so I wanted to see what would happen if the players attack was maxed out, but with the weakest starting weapon. weaponDamage = 50; playerAttack = 100; the totalDamage ends up being 300, which would kill an enemy in just a few hits. Even with your attack that high, I wouldn't want the weakest weapon to be able to kill the enemy that fast. I thought about adding defense, but I feel the game will lose consistency and become unbalanced in the long run. Possibly a well designed algorithm for a weapon decrease modifier would work for lower level weapons or something like that. Just need a break from trying to figure out the best way to go about this, and maybe someone that has experience with games and keeping the leveling consistent could give me some ideas/pointers.

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  • C Programming Language and UNIX Pioneer Passes Away

    According to a statement given to the New York Times by Ritchie's brother Bill, Dennis Ritchie was living alone at his home in Berkeley Heights, New Jersey, prior to his death. Richie's health had reportedly deteriorated, and his last years were made difficult by the after effects of treatments for prostate cancer and heart disease. In addition to his brother Bill, Ritchie is survived by his sister Lynn and his other brother John. Dennis Ritchie was born in Bronxville, New York, in 1941. His father was an engineer with Bell Labs and his mother was a homemaker. His family eventually moved...

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  • 2D basic map system

    - by Cyril
    i'm currently coding a 2D game in Java, and I would like to have some clues on how-to build this system : the screen is moving on a grander map, for instance, the screen represent 800*600 units on a 100K*100K map. When you command your unit to go to another position, the screen move on this map AND when you move your mouse on a side or another of the screen, you move the screen on the map. Not sure that i'm clear, but we can retrieve this system in most RTS games (warcraft/starcraft for example). I'm currently using Slick 2D. Any idea ? Thanks.

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  • implementing match-making & community system for multiplayer games

    - by kamziro
    These days, games often have multiplayer portals with chat channels & match making system for the multiplayer aspects of the game. An example would be battle.net, magic the gathering online's chat rooms, halo etc. Now, for the rest of us indie gamers that probably won't be able to spend much development effort on creating those back-ends from scratch, what options do we have? I was thinking of something along the line of using IRC as the backbone of the system. From there, the "community" aspect and implement player tracking, game tracking and match making on top of that. It seems to be what the old battle.net (brood war era) used to be. The question is, is this easy to do? What does it take to run an irc server, and I suppose this also requires writing an IRC client (which seems to have been done a lot these days?)? If there are other ways as well (say, an open framework for this stuff), let's hear them too.

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  • Unity Particle System collision detection problem

    - by Krav
    I'm using Unity 3.5.5f3 wich has the Shuriken particle system. I've made a blood particle system based on Unity's demos. (Exploding paint [Blood]) The blood is flowing and when it collides with a Plane Transform wich I've created a small pool of blood spawns as a Collision Sub Emitter. My main problem is that when I want to add another object to collide it just doesn't want to work. When I create a cube, and set it as a collision plane the collision will only occur at the half of the cube. I want this to happen: When it reaches the cube's surface the sub emmiter activates, and when the surface is horizontal it appears horizontally, and if it's vertical then vertically. Now it just appears horizontally everytime like in the picture. How could I solve it?

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  • CON6714 - Mixed-Language Development: Leveraging Native Code from Java

    - by Darryl Gove
    Here's the abstract from my JavaOne talk: There are some situations in which it is necessary to call native code (C/C++ compiled code) from Java applications. This session describes how to do this efficiently and how to performance-tune the resulting applications. The objectives for the session are: Explain reasons for using native code in Java applications Describe pitfalls of calling native code from Java Discuss performance-tuning of Java apps that use native code I'll cover how to call native code from Java, debugging native code, and then I'll dig into performance tuning the code. The talk is not going too deep on performance tuning - focusing on the JNI specific topics; I'll do a bit more about performance tuning in my OpenWorld talk later in the day.

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  • Language parsing to find important words

    - by Matt Huggins
    I'm looking for some input and theory on how to approach a lexical topic. Let's say I have a collection of strings, which may just be one sentence or potentially multiple sentences. I'd like to parse these strings to and rip out the most important words, perhaps with a score that denotes how likely the word is to be important. Let's look at a few examples of what I mean. Example #1: "I really want a Keurig, but I can't afford one!" This is a very basic example, just one sentence. As a human, I can easily see that "Keurig" is the most important word here. Also, "afford" is relatively important, though it's clearly not the primary point of the sentence. The word "I" appears twice, but it is not important at all since it doesn't really tell us any information. I might expect to see a hash of word/scores something like this: "Keurig" => 0.9 "afford" => 0.4 "want" => 0.2 "really" => 0.1 etc... Example #2: "Just had one of the best swimming practices of my life. Hopefully I can maintain my times come the competition. If only I had remembered to take of my non-waterproof watch." This example has multiple sentences, so there will be more important words throughout. Without repeating the point exercise from example #1, I would probably expect to see two or three really important words come out of this: "swimming" (or "swimming practice"), "competition", & "watch" (or "waterproof watch" or "non-waterproof watch" depending on how the hyphen is handled). Given a couple examples like this, how would you go about doing something similar? Are there any existing (open source) libraries or algorithms in programming that already do this?

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  • Default language in Windows 7

    - by Rodnower
    Hello, I have Windows 7, and I set up English like default language, but every time I open new window keyboard layout become be non English, but second language, and it occurs only when I login with local admin, when I login with domain user, all work fine... Any idea what this voodoo is? Thank you for ahead.

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