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  • DataGridView with row-specific DataGridViewComboBoxColumn contents

    - by XXXXX
    So I have something like the following data structure (constructors omitted) class Child { public string Name { get; set; } public int Age { get; set; } } class Parent { public string Name { get; set; } public List <Child> Children { get; private set; } // never null; list never empty public Child FavoriteChild { get; set; } // never null; always a reference to a Child in Children } List < Parent > Parents; What I want to do is show a DataGridView where each row is a Parent from Parent list. Each row should have two columns: a text box showing the parent's name and a DataGridViewComboBoxColumn containing that parent's children, from which the user can select the parent's favorite child. I suppose I could do the whole thing manually, but I'd like to do all this with more-or-less standard Data Binding. It's easy enough to bind the DataGridView to the list of parents, and easy enough to bind the selected child to the FavoriteChild property. The part that's giving me difficulty is that it looks like the Combo Box column wants to bind to one data source for all the combo-box's contents on all rows. I'd like each instance of the combo box to bind to the list of each parent's children. I'm fairly new to C#/Windows Forms, so I may well be missing something obvious. Or it could be that "you can't get there from here." It's not too tough to make a separate list of all the children and filter it by parent; I'm looking into that possibility right now. Is this feasible, or is there a better way?

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  • Limit Annotation number in Mapkit

    - by teddafan
    Hi all, I want to stop my app from loading more annotations after they are all added ( they are added by the user one by one). How would you do that? the following code is what i think is important (void) loadAndSortPOIs { [poiArray release]; nextPoiIndex = 0; NSString *poiPath = [[NSBundle mainBundle] pathForResource:@"pois" ofType:@"plist"]; poiArray = [[NSMutableArray alloc] initWithContentsOfFile:poiPath]; CLLocation *homeLocation = [[CLLocation alloc] initWithLatitude:homeCoordinate.latitude longitude:homeCoordinate.longitude]; for (int i = 0; i < [poiArray count]; i++) { NSDictionary *dict = (NSDictionary*) [poiArray objectAtIndex: i]; CLLocationDegrees storeLatitude = [[dict objectForKey:@"workingCoordinate.latitude"] doubleValue]; CLLocationDegrees storeLongitude = [[dict objectForKey:@"workingCoordinate.longitude"] doubleValue]; CLLocation *storeLocation = [[CLLocation alloc] initWithLatitude:storeLatitude longitude:storeLongitude]; CLLocationDistance distanceFromHome = [storeLocation getDistanceFrom: homeLocation]; NSMutableDictionary *mutableDict = [[NSMutableDictionary alloc] initWithDictionary:dict]; [mutableDict setValue:[NSNumber numberWithDouble:distanceFromHome] forKey:@"distanceFromHome"]; [poiArray replaceObjectAtIndex:i withObject:mutableDict]; [mutableDict release]; } [homeLocation release]; // now sort by distanceFromHome NSArray *sortDescriptors = [NSArray arrayWithObject: [[NSSortDescriptor alloc] initWithKey: @"distanceFromHome" ascending: YES]]; [poiArray sortUsingDescriptors:sortDescriptors]; NSLog (@"poiArray: %@", poiArray); } Thank you for your help. Best regards,

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  • OpenAL not playing on Max OS X 10.6

    - by Grimless
    I've been working on getting a basic audio engine running on my Mac using OpenAL. It seems relatively straightforward after working with OpenGL for a while. However, despite the fact that I believe I have everything in place, my sound will not play. Here is the order of things I am doing: //Creating a new device ALCdevice* device = alcOpenDevice(NULL); //Create a new context with the device ALCcontext* context = alcCreateContext(device, NULL); //Make that context current alcMakeContextCurrent(context); //Do lots of loading stuff to bring in an AIFF... voodooAIFF = myAIFFLoader("name"); //Then use that data ALuint buf; alGenBuffers(1, &buf); //Check for errors, but none happen... //Bind buffer data. alBufferData(buf, voodooAIFF.format, voodooAIFF.data, voodooAIFF.sizeInBytes, voodooAIFF.frequency); //Check for errors, none here either... //Create Source ALuint src; alGenSources(1, &src); //Error check again, no errors. //Bind source to buffer alSourcei(src, AL_BUFFER, buf); //Set reference distance alSourcei(sourceID, AL_REFERENCE_DISTANCE, 1); //Set source attributes including gain and pitch to 1 (direction set to 0,0,0) //Check for errors, nothing... //Set up listener attributes. //Check for errors, no errors. //Begin playing. alSourcePlay(src); Observe silence... Any insight, what steps am I missing here?

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  • C++ operator lookup rules / Koenig lookup

    - by John Bartholomew
    While writing a test suite, I needed to provide an implementation of operator<<(std::ostream&... for Boost unit test to use. This worked: namespace theseus { namespace core { std::ostream& operator<<(std::ostream& ss, const PixelRGB& p) { return (ss << "PixelRGB(" << (int)p.r << "," << (int)p.g << "," << (int)p.b << ")"); } }} This didn't: std::ostream& operator<<(std::ostream& ss, const theseus::core::PixelRGB& p) { return (ss << "PixelRGB(" << (int)p.r << "," << (int)p.g << "," << (int)p.b << ")"); } Apparently, the second wasn't included in the candidate matches when g++ tried to resolve the use of the operator. Why (what rule causes this)? The code calling operator<< is deep within the Boost unit test framework, but here's the test code: BOOST_AUTO_TEST_SUITE(core_image) BOOST_AUTO_TEST_CASE(test_output) { using namespace theseus::core; BOOST_TEST_MESSAGE(PixelRGB(5,5,5)); // only compiles with operator<< definition inside theseus::core std::cout << PixelRGB(5,5,5) << "\n"; // works with either definition BOOST_CHECK(true); // prevent no-assertion error } BOOST_AUTO_TEST_SUITE_END() For reference, I'm using g++ 4.4 (though for the moment I'm assuming this behaviour is standards-conformant).

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  • Silverlight Socket Constantly Returns With Empty Buffer

    - by Benny
    I am using Silverlight to interact with a proxy application that I have developed but, without the proxy sending a message to the Silverlight application, it executes the receive completed handler with an empty buffer ('\0's). Is there something I'm doing wrong? It is causing a major memory leak. this._rawBuffer = new Byte[this.BUFFER_SIZE]; SocketAsyncEventArgs receiveArgs = new SocketAsyncEventArgs(); receiveArgs.SetBuffer(_rawBuffer, 0, _rawBuffer.Length); receiveArgs.Completed += new EventHandler<SocketAsyncEventArgs>(ReceiveComplete); this._client.ReceiveAsync(receiveArgs); if (args.SocketError == SocketError.Success && args.LastOperation == SocketAsyncOperation.Receive) { // Read the current bytes from the stream buffer int bytesRecieved = this._client.ReceiveBufferSize; // If there are bytes to process else the connection is lost if (bytesRecieved > 0) { try { //Find out what we just received string messagePart = UTF8Encoding.UTF8.GetString(_rawBuffer, 0, _rawBuffer.GetLength(0)); //Take out any trailing empty characters from the message messagePart = messagePart.Replace('\0'.ToString(), ""); //Concatenate our current message with any leftovers from previous receipts string fullMessage = _theRest + messagePart; int seperator; //While the index of the seperator (LINE_END defined & initiated as private member) while ((seperator = fullMessage.IndexOf((char)Messages.MessageSeperator.Terminator)) > 0) { //Pull out the first message available (up to the seperator index string message = fullMessage.Substring(0, seperator); //Queue up our new message _messageQueue.Enqueue(message); //Take out our line end character fullMessage = fullMessage.Remove(0, seperator + 1); } //Save whatever was NOT a full message to the private variable used to store the rest _theRest = fullMessage; //Empty the queue of messages if there are any while (this._messageQueue.Count > 0) { ... } } catch (Exception e) { throw e; } // Wait for a new message if (this._isClosing != true) Receive(); } } Thanks in advance.

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  • .NET Regular Expression to find actual words in text

    - by Mehdi Anis
    I am using VB .NET to write a program that will get the words from a suplied text file and count how many times each word appears. I am using this regular expression:- parser As New Regex("\w+") It gives me almost 100% correct words. Except when I have words like "Ms Word App file name is word.exe." or "is this a c# statment If(ab?1,0) ?" In such cases I get [word & exe] AND [If, a, b, 1 and 0] as seperate words. it would be nice (for my purpose) that I received word.exe and (If(ab?1,0) as words. I guess \w+ looks for white space, sentence terminating punctuation mark and other punctuation marks to determine a word. I want a similar regular Expression that will not break a word by a punctuation mark, if the punctuation mark is not the end of the word. I think end-of-word can be defined by a trailing WhiteSpace, Sentence terminating Punctuation (you may think of others). if you can suggest some regular expression 9for VB .NET) that will be great help. Thanks.

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  • CSS overflow detection in JavaScript

    - by ring0
    In order to display a line of text (like in a forum), and end that line with "..." if the text would overflow the line (not truncating using the CSS overflow property), there are a number of ways. I'm still seeking the best solution. For instance, Adding in CSS a "..." as a background-image is a possibility, but it would appear all the time, and this is not a good solution. Some sites just count the characters and if over - say - 100, truncates the string to keep only 100 (or 97) chars and add a "..." at the end. But fonts are usually not proportional, so the result is not pretty. For instance the space - in pixels - taken by "AAA" and "iii" is clearly different "AAA" and "iii" via a proportional font have the same width There is another idea to get the exact size in pixels of the string: create in Javascript a DIV insert the text in it (via innerHTML for instance) measure the width (via .offsetWidth) which is not implemented yet. However, I wonder if there could be any browser compatibility problem? Did any one tried this solution? Other recommendations would be welcome.

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  • Linker error: wants C++ virtual base class destructor

    - by jdmuys
    Hi, I have a link error where the linker complains that my concrete class's destructor is calling its abstract superclass destructor, the code of which is missing. This is using GCC 4.2 on Mac OS X from XCode. I saw http://stackoverflow.com/questions/307352/g-undefined-reference-to-typeinfo but it's not quite the same thing. Here is the linker error message: Undefined symbols: "ConnectionPool::~ConnectionPool()", referenced from: AlwaysConnectedConnectionZPool::~AlwaysConnectedConnectionZPool()in RKConnector.o ld: symbol(s) not found collect2: ld returned 1 exit status Here is the abstract base class declaration: class ConnectionPool { public: static ConnectionPool* newPool(std::string h, short p, std::string u, std::string pw, std::string b); virtual ~ConnectionPool() =0; virtual int keepAlive() =0; virtual int disconnect() =0; virtual sql::Connection * getConnection(char *compression_scheme = NULL) =0; virtual void releaseConnection(sql::Connection * theConnection) =0; }; Here is the concrete class declaration: class AlwaysConnectedConnectionZPool: public ConnectionPool { protected: <snip data members> public: AlwaysConnectedConnectionZPool(std::string h, short p, std::string u, std::string pw, std::string b); virtual ~AlwaysConnectedConnectionZPool(); virtual int keepAlive(); // will make sure the connection doesn't time out. Call regularly virtual int disconnect(); // disconnects/destroys all connections. virtual sql::Connection * getConnection(char *compression_scheme = NULL); virtual void releaseConnection(sql::Connection * theConnection); }; Needless to say, all those members are implemented. Here is the destructor: AlwaysConnectedConnectionZPool::~AlwaysConnectedConnectionZPool() { printf("AlwaysConnectedConnectionZPool destructor call"); // nothing to destruct in fact } and also maybe the factory routine: ConnectionPool* ConnectionPool::newPool(std::string h, short p, std::string u, std::string pw, std::string b) { return new AlwaysConnectedConnectionZPool(h, p, u, pw, b); } I can fix this by artificially making my abstract base class concrete. But I'd rather do something better. Any idea? Thanks

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  • What's keeping this timer in scope? The anonymous method?

    - by Andy
    Ok, So I have a method which fires when someone clicks on our Icon in a silverlight application, seen below: private void Logo_MouseLeftButtonUp(object sender, MouseButtonEventArgs e) { e.Handled = true; ShowInfo(true); DispatcherTimer autoCloseTimer = new DispatcherTimer(); autoCloseTimer.Interval = new TimeSpan(0, 0, 10); autoCloseTimer.Tick +=new EventHandler((timerSender,args) => { autoCloseTimer.Stop(); ShowInfo(false); }); autoCloseTimer.Start(); } Whats meant to happen is that the method ShowInfo() opens up a box with the company info in and the dispatch timer auto closes it after said timespan. And this all works... But what I'm not sure about is because the dispatch timer is a local var, after the Logo_MouseLeftButtonUp method finishes, what is there to keep the dispatch timer referenced and not availible for GC collection before the anonymous method is fired? Is it the reference to the ShowInfo() method in the anonymous method? Just feels like some thing I should understand deeper as I can imagine with using events etc it can be very easy to create a leak with something like this. Hope this all makes sense! Andy.

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  • How to create TestContext for Spring Test?

    - by HDave
    Newcomer to Spring here, so pardon me if this is a stupid question. I have a relatively small Java library that implements a few dozen beans (no database or GUI). I have created a Spring Bean configuration file that other Java projects use to inject my beans into their stuff. I am now for the first time trying to use Spring Test to inject some of these beans into my junit test classes (rather than simply instantiating them). I am doing this partly to learn Spring Test and partly to force the tests to use the same bean configuration file I provide for others. In the Spring documentation is says I need to create an application context using the "TestContext" class that comes with Spring. I believe this should be done in a spring XML file that I reference via the @ContextConfiguration annotation on my test class. @ContextConfiguration({"/test-applicationContext.xml"}) However, there is no hint as to what to put in the file! When I go to run my tests from within Eclipse it errors out saying "failed to load Application Context"....of course.

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  • Error_No_Token by adding printer driver (c#)

    - by user1686388
    I'm trying to add printer drivers using the windows API function AddPrinterDriver. The Win32 error 1008 (An attempt was made to reference a token that does not exist.) was always generated. My code is shown as following [DllImport("Winspool.drv")] static extern bool AddPrinterDriver(string Name, Int32 Level, [in] ref DRIVER_INFO_3 DriverInfo); [StructLayout(LayoutKind.Sequential)] public struct DRIVER_INFO_3 { public Int32 cVersion; public string Name; public string Environment; public string DriverPath; public string DataFile; public string ConfigFile; public string HelpFile; public string DependentFiles; public string MonitorName; public string DefaultDataType; } //....................... DRIVER_INFO_3 di = new DRIVER_INFO_3(); //...................... AddPrinterDriver(Environment.MachineName, 3, ref di); I have also tried to get a token by "ImpersonateSelf" before adding the printer driver. But the error 1008 insists. Does anyone have an idea? best regards.

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  • Windows Azure: Creating a subdirectories inside the blob

    - by veda
    I wanted to create some subdirectories inside my blob. But it is not working out well Here is my code protected void ButUpload_click(object sender, EventArgs e) { // store upladed file as a blob storage if (uplFileUpload.HasFile) { name = uplFileUpload.FileName; // get refernce to the cloud blob container CloudBlobContainer blobContainer = cloudBlobClient.GetContainerReference("documents"); if (textbox.Text != "") { name = textbox.Text + "/" + name; } // set the name for the uploading files string UploadDocName = name; // get the blob reference and set the metadata properties CloudBlockBlob blob = blobContainer.GetBlockBlobReference(UploadDocName); blob.Metadata["FILETYPE"] = "text"; blob.Properties.ContentType = uplFileUpload.PostedFile.ContentType; // upload the blob to the storage blob.UploadFromStream(uplFileUpload.FileContent); } } What I did is that, If I have to create a sub directory, I will enter the name of the sub directory in the textbox. for example, if I need to create a file named "test.txt" inside the sub directory "files" Then, my textbox.text = files and uplFileUpload.FileName = test.txt Now I will concatenate them and upload to the blob.. But it is not working well.. I am getting just https://test.core.windows.net/documents/files/ I am not getting the entire thing I was expecting https://test.core.windows.net/documents/files/test.txt What am I doing wrong... How to create sub directories inside the blob.

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  • strange memory error when deleting object from Core Data

    - by llloydxmas
    I have an application that downloads an xml file, parses the file, and creates core data objects while doing so. In the parse code I have a function called 'emptydatacontext' that removes all items from Core Data before creating replacements from the xml file. This method looks like this: -(void) emptyDataContext { NSMutableArray* mutableFetchResults = [CoreDataHelper getObjectsFromContext:@"Condition" :@"road" :NO :managedObjectContext]; NSFetchRequest * allCon = [[NSFetchRequest alloc] init]; [allCon setEntity:[NSEntityDescription entityForName:@"Condition" inManagedObjectContext:managedObjectContext]]; NSError * error = nil; NSArray * conditions = [managedObjectContext executeFetchRequest:allCon error:&error]; [allCon release]; for (NSManagedObject * condition in conditions) { [managedObjectContext deleteObject:condition]; } } The first time this runs it deletes all objects and functions as it should - creating new objects from the xml file. I created a 'update' button that starts the exact same process of retrieving the file the preceeding as it did the first time. All is well until its time to delete the core data objects again. This 'deleteObject' call creates a "EXC_BAD_ACCESS" error each time. This only happens on the second time through. See this image for the debugger window as it appears when walking through the deletion FOR loop on the second iteration. Conditions is the fetched array of 7 objects with the objects below. Condition should be an individual condition. link text As you can see 'condition' does not match any of the objects in the 'conditions' array. I'm sure this is why I'm getting the memory access errors. Just not sure why this fetch (or the FOR) is returning a wrong reference. All the code that successfully performes this function on the first iteration is used in the second but with very different results. Thanks in advance for the help!

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  • How to detect that the internet connection has got disconnected through a java desktop application?

    - by Yatendra Goel
    I am developing a Java Desktop Application that access internet. It is a multi-threaded application, each thread do the same work (means each thread is an instance of same Thread class). Now, as all the threads need internet connection to be active, there should be some mechanism that detects whether an internet connection is active or not. Q1. How to detect whether the internet connection is active or not? Q2. Where to implement this internet-status-check-mechanism code? Should I start a separate thread for checking internet status regularly and notifies all the threads when the status changes from one state to another? Or should I let each thread check for the internet-status itself? Q3. This issue should be a very common issue as every application accessing an internet should deal with this problem. So how other developers usually deal with this problem? Q4. If you could give me a reference to a good demo application that addresses this issue then it would greatly help me.

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  • How to get SimpleRpcClient.Call() to be a blocking call to achieve synchronous communication with RabbitMQ?

    - by Nick Josevski
    In the .NET version (2.4.1) of RabbitMQ the RabbitMQ.Client.MessagePatterns.SimpleRpcClient has a Call() method with these signatures: public virtual object[] Call(params object[] args); public virtual byte[] Call(byte[] body); public virtual byte[] Call(IBasicProperties requestProperties, byte[] body, out IBasicProperties replyProperties); The problem: With various attempts, the method still continues to not block where I expect it to, so it's unable ever handle the response. The Question: Am I missing something obvious in the setup of the SimpleRpcClient, or earlier with the IModel, IConnection, or even PublicationAddress? More Info: I've also tried various paramater configurations of the QueueDeclare() method too with no luck. string QueueDeclare(string queue, bool durable, bool exclusive, bool autoDelete, IDictionary arguments); Some more reference code of my setup of these: IConnection conn = new ConnectionFactory{Address = "127.0.0.1"}.CreateConnection()); using (IModel ch = conn.CreateModel()) { var client = new SimpleRpcClient(ch, queueName); var queueName = ch.QueueDeclare("t.qid", true, true, true, null); ch.QueueBind(queueName, "exch", "", null); //HERE: does not block? var replyMessageBytes = client.Call(prop, msgToSend, out replyProp); } Looking elsewhere: Or is it likely there's an issue in my "server side" code? With and without the use of BasicAck() it appears the client has already continued execution.

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  • JVM GC demote object to eden space?

    - by Kevin
    I'm guessing this isn't possible...but here goes. My understanding is that eden space is cheaper to collect than old gen space, especially when you start getting into very large heaps. Large heaps tend to come up with long running applications (server apps) and server apps a lot of the time want to use some kind of caches. Caches with some kind of eviction (LRU) tend to defeat some assumptions that GC makes (temporary objects die quickly). So cache evictions end up filling up old gen faster than you'd like and you end up with a more costly old gen collection. Now, it seems like this sort of thing could be avoided if java provided a way to mark a reference as about to die (delete keyword)? The difference between this and c++ is that the use is optional. And calling delete does not actually delete the object, but rather is a hint to the GC that it should demote the object back to Eden space (where it will be more easily collected). I'm guessing this feature doesn't exist, but, why not (is there a reason it's a bad idea)?

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  • SQL Server stored procedure + set error message from the records of a table

    - by lucky
    Hello, My question is I have a table with the set of records. I am calling a stored procedure for some other purpose. But when ever it finds some duplicate records. It need to return as error message back to php. C1 C2 c3 abc 32 21.03.2010 def 35 04.04.2010 pqr 45 30.03.2010 abc 12 04.05.2010 xyz 56 01.03.2010 ghi 21 06.05.2010 def 47 17.02.2010 klm 93 04.03.2010 xyz 11 01.03.2010 For the above set it need to check for the records that has the same c1. The stored procedure should return as abc,def,xyz are duplicate. I tried something like this. This will not work it has more than 1 set of duplicate records. Please help me to enhance this to solve the purpose. SET @duplicate = (SELECT c1 FROM temp GROUP BY c1 HAVING count(c1) > 1) --Check for duplicate concession Nr. IF(len(@duplicate) > '1') BEGIN SET @error = @error + ' Duplicate C1 Number:- ' + @duplicate SET @errorcount = @errorcount + 1 END As this one type error I am checking for errorcount. IF @errorcount <> '0' BEGIN GOTO E_General_Error END -- If an error occurs, rollback and exit E_General_Error: PRINT 'Error' SET @error = @error IF @@error <> 0 SET @error = 'Database update failed' ROLLBACK TRANSACTION update_database RETURN END Now it is able to return Duplicate c1 number abc. If there are more than 1 problem comes. Thanks in advance!

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  • Cocoa framework development: sharing between projects

    - by e.James
    I am currently developing a handful of similar Cocoa desktop apps. In an effort to share code between them, I have identified a set of core classes and functions that can be common across all of these applications. I would like to bundle this common code into a framework which all of my current applications (and any future ones) can link against. Now, here's the hard part: I'm going to be developing this framework as I go, so I need each of my desktop apps to have a reference to it, but I want to be able to edit the framework source code from within each of the app projects and have the framework automatically rebuilt as required. For example, let's say I have the Xcode project for DesktopAppNumberOne open, and I decide that one of my framework classes needs to be changed. I would like to: Open and edit the source file for that framework class without having to open the framework project in Xcode. Hit "build" on DesktopAppNumberOne, and see the framework rebuilt first (because one of its sources has changed), then see parts of DesktopAppNumberOne rebuilt (because one of the frameworks it links against has changed). I can see how to do this with only one app and one framework, but I'm having trouble figuring out how to do it with multiple apps that share a single framework. Has anyone had success with this approach? Am I perhaps going about this the wrong way? Any help would be appreciated.

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  • datareader.close is called in if - else branching. How to validate datareader is actually closed usi

    - by tanmay
    Hi, I have written couple of custom rules in for fxcop 1.36. I have written a code to find weather opened datareader is closed or not. But it does not check which datareader object is calling the close() method so I can't be sure if all opened datareader objs are closed!! 2nd: if I am using data reader in IF else like if 1=2 dr = cmd.executeReader(); else dr = cmd2.execureReader(); end if in this case it will search for 2 datareader objects to be closed.. I am putting my code for more clarity. public override ProblemCollection Check(Member member) { Method method = member as Method; int countCatch =0; int countErrLog = 0; Instruction objInstr = null; if (method != null) { for (int i = 0; i < method.Instructions.Count; i++) { objInstr = method.Instructions[i]; if (objInstr.Value != null) { if (objInstr.Value.ToString().Contains("System.Data.SqlClient.SqlDataReader")) { countCatch += 1; } if (countCatch>0) { if (objInstr.Value.ToString().Contains("System.Data.SqlClient.SqlDataReader.Close")) { countErrLog += 1; } } } } } if (countErrLog!=countCatch) { Resolution resolu = GetResolution(new string[] { method.ToString() }); Problems.Add(new Problem(resolu)); } return Problems; Thanks and regards, Tanmay.

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  • PHP, is_array() generating an "Undefined property: stdClass::$crit " error

    - by Brook Julias
    is_array($src2->crit) is generating an "Undefined property: stdClass::$crit" error. The line throwing the error is: if(is_array($src2->crit) && count($src->crit) > 0){ $src2->crit is initialized here. $src2->crit = array(); $src2->crit[0] = new dataSet(); $src2->crit[0]->tblName = $tbl2; $src2->crit[0]->colName = "ID"; $src2->crit[0]->val = $elm->editID; When testing $src2->crit with this code. print("\$src->crit is a ".$src->crit."<br />"); print_r($src->crit); print("<br />"); This is returned. $src2->crit is a Array Array ( [0] => dataSet Object ( [tblName] => sExam [colName] => ID [val] => 10 ) ) What am I not seeing/understanding correctly? If print("\$src2->crit is a ".$src->crit."<br />") returns that it is an array then why is is_array($src2->$crit) generating an error?

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  • Issues with intellisense, references, and builds in Visual Studio 2008

    - by goober
    Hoping you can help me -- the strangest thing seems to have happened with my VS install. System config: Windows 7 Pro x64, Visual Studio 2008 SP1, C#, ASP.NET 3.5. I have two web site projects in a solution. I am referencing NUnit / NHibernate (did this by right-clicking on the project and selecting "Add Reference". I've done this for several projects in the past). Things were working fine but recently stopped working and I can't figure out why. Intellisense completely disappears for any files in my App_Code directory, and none of the references are recognized (they are recognized by any file in the root directory of the web site project. Additionally, pretty simple commands like the following (in Page_Load) fail (assume TextBox1 is definitely an element on the page): if (Page.IsPostBack) { str test1; test1 = TextBox1.Text; } It says that all the page elements are null or that it can't access them. At first I thought it was me, but due to the combination of issues, it seems to be Visual Studio itself. I've tried clearing the temp directories & rebuilding the solution. I've also tried tools -- options -- text editor settings to ensure intellisense is turned on. I'd appreciate any help you can give!

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  • o write a C++ program to encrypt and decrypt certain codes.

    - by Amber
    Step 1: Write a function int GetText(char[],int); which fills a character array from a requested file. That is, the function should prompt the user to input the filename, and then read up to the number of characters given as the second argument, terminating when the number has been reached or when the end of file is encountered. The file should then be closed. The number of characters placed in the array is then returned as the value of the function. Every character in the file should be transferred to the array. Whitespace should not be removed. When testing, assume that no more than 5000 characters will be read. The function should be placed in a file called coding.cpp while the main will be in ass5.cpp. To enable the prototypes to be accessible, the file coding.h contains the prototypes for all the functions that are to be written in coding.cpp for this assignment. (You may write other functions. If they are called from any of the functions in coding.h, they must appear in coding.cpp where their prototypes should also appear. Do not alter coding.h. Any other functions written for this assignment should be placed, along with their prototypes, with the main function.) Step 2: Write a function int SimplifyText(char[],int); which simplifies the text in the first argument, an array containing the number of characters as given in the second argument, by converting all alphabetic characters to lower case, removing all non-alpha characters, and replacing multiple whitespace by one blank. Any leading whitespace at the beginning of the array should be removed completely. The resulting number of characters should be returned as the value of the function. Note that another array cannot appear in the function (as the file does not contain one). For example, if the array contained the 29 characters "The 39 Steps" by John Buchan (with the " appearing in the array), the simplified text would be the steps by john buchan of length 24. The array should not contain a null character at the end. Step 3: Using the file test.txt, test your program so far. You will need to write a function void PrintText(const char[],int,int); that prints out the contents of the array, whose length is the second argument, breaking the lines to exactly the number of characters in the third argument. Be warned that, if the array contains newlines (as it would when read from a file), lines will be broken earlier than the specified length. Step 4: Write a function void Caesar(const char[],int,char[],int); which takes the first argument array, with length given by the second argument and codes it into the third argument array, using the shift given in the fourth argument. The shift must be performed cyclicly and must also be able to handle negative shifts. Shifts exceeding 26 can be reduced by modulo arithmetic. (Is C++'s modulo operations on negative numbers a problem here?) Demonstrate that the test file, as simplified, can be coded and decoded using a given shift by listing the original input text, the simplified text (indicating the new length), the coded text and finally the decoded text. Step 5: The permutation cypher does not limit the character substitution to just a shift. In fact, each of the 26 characters is coded to one of the others in an arbitrary way. So, for example, a might become f, b become q, c become d, but a letter never remains the same. How the letters are rearranged can be specified using a seed to the random number generator. The code can then be decoded, if the decoder has the same random number generator and knows the seed. Write the function void Permute(const char[],int,char[],unsigned long); with the same first three arguments as Caesar above, with the fourth argument being the seed. The function will have to make up a permutation table as follows: To find what a is coded as, generate a random number from 1 to 25. Add that to a to get the coded letter. Mark that letter as used. For b, generate 1 to 24, then step that many letters after b, ignoring the used letter if encountered. For c, generate 1 to 23, ignoring a or b's codes if encountered. Wrap around at z. Here's an example, for only the 6 letters a, b, c, d, e, f. For the letter a, generate, from 1-5, a 2. Then a - c. c is marked as used. For the letter b, generate, from 1-4, a 3. So count 3 from b, skipping c (since it is marked as used) yielding the coding of b - f. Mark f as used. For c, generate, from 1-3, a 3. So count 3 from c, skipping f, giving a. Note the wrap at the last letter back to the first. And so on, yielding a - c b - f c - a d - b (it got a 2) e - d f - e Thus, for a given seed, a translation table is required. To decode a piece of text, we need the table generated to be re-arranged so that the right hand column is in order. In fact you can just store the table in the reverse way (e.g., if a gets encoded to c, put a opposite c is the table). Write a function called void DePermute(const char[],int,char[], unsigned long); to reverse the permutation cypher. Again, test your functions using the test file. At this point, any main program used to test these functions will not be required as part of the assignment. The remainder of the assignment uses some of these functions, and needs its own main function. When submitted, all the above functions will be tested by the marker's own main function. Step 6: If the seed number is unknown, decoding is difficult. Write a main program which: (i) reads in a piece of text using GetText; (ii) simplifies the text using SimplifyText; (iii) prints the text using PrintText; (iv) requests two letters to swap. If we think 'a' in the text should be 'q' we would type aq as input. The text would be modified by swapping the a's and q's, and the text reprinted. Repeat this last step until the user considers the text is decoded, when the input of the same letter twice (requesting a letter to be swapped with itself) terminates the program. Step 7: If we have a large enough sample of coded text, we can use knowledge of English to aid in finding the permutation. The first clue is in the frequency of occurrence of each letter. Write a function void LetterFreq(const char[],int,freq[]); which takes the piece of text given as the first two arguments (same as above) and returns in the 26 long array of structs (the third argument), the table of the frequency of the 26 letters. This frequency table should be in decreasing order of popularity. A simple Selection Sort will suffice. (This will be described in lectures.) When printed, this summary would look something like v x r s z j p t n c l h u o i b w d g e a q y k f m 168106 68 66 59 54 48 45 44 35 26 24 22 20 20 20 17 13 12 12 4 4 1 0 0 0 The formatting will require the use of input/output manipulators. See the header file for the definition of the struct called freq. Modify the program so that, before each swap is requested, the current frequency of the letters is printed. This does not require further calls to LetterFreq, however. You may use the traditional order of regular letter frequencies (E T A I O N S H R D L U) as a guide when deciding what characters to exchange. Step 8: The decoding process can be made more difficult if blank is also coded. That is, consider the alphabet to be 27 letters. Rewrite LetterFreq and your main program to handle blank as another character to code. In the above frequency order, space usually comes first.

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  • Commercial web application--scalable database design

    - by Rob Campbell
    I'm designing a set of web apps to track scientific laboratory data. Each laboratory has several members, each of whom will access both their own data and that of their laboratory as a whole. Many typical queries will thus be expected to return records of multiple members (e.g. my mouse, joe's mouse and sally's mouse). I think I have the database fairly well normalized. I'm now wondering how to ensure that users can efficiently access both their own data and their lab's data set when it is mixed among (hopefully) a whole ton of records from other labs. What I've come up with so far is that most tables will end with two fields: user_id and labgroup_id. The WHERE clause of any SELECT statement will include the appropriate reference to one of the id fields ("...WHERE 'labroup_id=n..." or "...WHERE user_id=n..."). My questions are: Is this an approach that will scale to 10^6 or more records? If so, what's the best way to use these fields in a query so that it most efficiently searches the relevant subset of the database? e.g. Should the first step in querying be to create a temporary table containing just the labgroup's data? Or will indexing using some combination of the id, user_id, and labroup_id fields be sufficient at that scale? I thank any responders very much in advance.

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  • No output got after execution.

    - by wilson88
    I am still stuck with getting output for a copied vector. Probably something am not doing right. I get no output. void Auctioneer::accept_bids(const BidList& bid){ BidList list; BidList list2; BidList::const_iterator iter; copy (list.begin(),list.end(), back_inserter(list2)); for(iter=list2.begin(); iter != list2.end(); iter++) { const Bid& bid = *iter; // Get a reference to the Bid object that the iterator points to cout << "Bid id : " << bid.bidId << endl; cout << "Trd id : " << bid.trdId << endl; cout << "Quantity: " << bid.qty << endl; cout << "Price : " << bid.price << endl; cout << "Type : " << bid.type << endl; } }

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  • drupal themes: .info file: how do I add more than 1 css file / js file to my theme?

    - by egarcia
    I'm creating a new Drupal theme. Until now, I only needed to include a single css file and a single js file. So my theme.info file had something like this: stylesheets[all][] = css/style.css scripts[] = js/script.js Now I must include jquery and jquery-ui in order to use a calendar date. These come with 2 new javascript files, and 1 additonal css file that I must add to the site. The calendar input form is going to be used in all pages (on a side block) so it is ok for me to load the extra css/javascript on all pages. I think the easiest thing would be to reference them on the .info file itself. At first I tried to just put them there with separate spaces: stylesheets[all][] = css/style.css css/ui-lightness/jquery-ui-1.8.1.custom.css scripts[] = js/jquery-1.4.2.min.js js/jquery-ui-1.8.1.custom.min.js js/reservations.js I emptied drupal's cache and... none of them loaded. I then tried separating each file with a comma, and flushing the cache again. Same result. I've browsed some drupal pages, but could not find how to add several javascript/css files on one theme (they always seem to add just 1 of each). So, how do I include several css/javascript files on the .info file?

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