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  • boost::filesystem - how to create a boost path from a windows path string on posix plattforms?

    - by VolkA
    I'm reading path names from a database which are stored as relative paths in Windows format, and try to create a boost::filesystem::path from them on a Unix system. What happens is that the constructor call interprets the whole string as the filename. I need the path to be converted to a correct Posix path as it will be used locally. I didn't find any conversion functions in the boost::filesystem reference, nor through google. Am I just blind, is there an obvious solution? If not, how would you do this? Example: std::string win_path("foo\\bar\\asdf.xml"); std::string posix_path("foo/bar/asdf.xml"); // loops just once, as part is the whole win_path interpreted as a filename boost::filesystem::path boost_path(win_path); BOOST_FOREACH(boost::filesystem::path part, boost_path) { std::cout << part << std::endl; } // prints each path component separately boost::filesystem::path boost_path_posix(posix_path); BOOST_FOREACH(boost::filesystem::path part, boost_path_posix) { std::cout << part << std::endl; }

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  • Referencing not-yet-defined variables - Java

    - by user2537337
    Because I'm tired of solving math problems, I decided to try something more engaging with my very rusty (and even without the rust, very basic) Java skills. I landed on a super-simple people simulator, and thus far have been having a grand time working through the various steps of getting it to function. Currently, it generates an array of people-class objects and runs a for loop to cycle through a set of actions that alter the relationships between them, which I have stored in a 2d integer array. When it ends, I go look at how much they all hate each other. Fun stuff. Trouble has arisen, however, because I would like the program to clearly print what action is happening when it happens. I thought the best way to do this would be to add a string, description, to my "action" class (which stores variables for the actor, reactor, and the amount the relationship changes). This works to a degree, in that I can print a generic message ("A fight has occurred!") with no problem. However, ideally I would like it to be a little more specific ("Person A has thrown a rock at Person B's head!"). This latter goal is proving more difficult: attempting to construct an action with a description string that references actor and reactor gets me a big old error, "Cannot reference field before it is defined." Which makes perfect sense. I believe I'm not quite in programmer mode, because the only other way I can think to do this is an unwieldy switch statement that negates the need for each action to have its own nicely-packaged description. And there must be a neater way. I am not looking for examples of code, only a push in the direction of the right concept to handle this.

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  • What is the proper way to use a Logger in a Serializable Java class?

    - by Tim Visher
    I have the following (doctored) class in a system I'm working on and Findbugs is generating a SE_BAD_FIELD warning and I'm trying to understand why it would say that before I fix it in the way that I thought I would. The reason I'm confused is because the description would seem to indicate that I had used no other non-serializable instance fields in the class but bar.model.Foo is also not serializable and used in the exact same way (as far as I can tell) but Findbugs generates no warning for it. import bar.model.Foo; import java.io.File; import java.io.Serializable; import java.util.List; import org.slf4j.Logger; import org.slf4j.LoggerFactory; public class Demo implements Serializable { private final Logger logger = LoggerFactory.getLogger(this.getClass()); private final File file; private final List<Foo> originalFoos; private Integer count; private int primitive = 0; public Demo() { for (Foo foo : originalFoos) { this.logger.debug(...); } } ... } My initial blush at a solution is to get a logger reference from the factory right as I use it: public DispositionFile() { Logger logger = LoggerFactory.getLogger(this.getClass()); for (Foo foo : originalFoos) { this.logger.debug(...); } } That doesn't seem particularly efficient, though. Thoughts?

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  • Serializing Configurations for a Dependency Injection / Inversion of Control

    - by Joshua Starner
    I've been researching Dependency Injection and Inversion of Control practices lately in an effort to improve the architecture of our application framework and I can't seem to find a good answer to this question. It's very likely that I have my terminology confused, mixed up, or that I'm just naive to the concept right now, so any links or clarification would be appreciated. Many examples of DI and IoC containers don't illustrate how the container will connect things together when you have a "library" of possible "plugins", or how to "serialize" a given configuration. (From what I've read about MEF, having multiple declarations of [Export] for the same type will not work if your object only requires 1 [Import]). Maybe that's a different pattern or I'm blinded by my current way of thinking. Here's some code for an example reference: public abstract class Engine { } public class FastEngine : Engine { } public class MediumEngine : Engine { } public class SlowEngine : Engine { } public class Car { public Car(Engine e) { engine = e; } private Engine engine; } This post talks about "Fine-grained context" where 2 instances of the same object need different implementations of the "Engine" class: http://stackoverflow.com/questions/2176833/ioc-resolve-vs-constructor-injection Is there a good framework that helps you configure or serialize a configuration to achieve something like this without hard coding it or hand-rolling the code to do this? public class Application { public void Go() { Car c1 = new Car(new FastEngine()); Car c2 = new Car(new SlowEngine()); } } Sample XML: <XML> <Cars> <Car name="c1" engine="FastEngine" /> <Car name="c2" engine="SlowEngine" /> </Cars> </XML>

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  • MinGW-gcc PCH not speeding up wxWidget build times. Is my setup correct?

    - by Victor T.
    Hi all, I've been building wxMSW 2.8.11 with the latest stable release of mingw-gcc 4.5.1 and I'm trying to see if the build could be sped up using precompiled headers. My initial attempts at this doesn't seem to work. I basically followed the given instructions here. I created a wxprec.h precompiled header with the following: g++ -O2 -mthreads -DHAVE_W32API_H -D__WXMSW__ -DNDEBUG -D_UNICODE -I..\..\lib\gcc_dll\mswu -I..\..\include -W -Wall -DWXBUILDING -I..\.. \src\tiff -I..\..\src\jpeg -I..\..\src\png -I..\..\src\zlib -I..\..\src \regex -I..\..\src\expat\lib -DwxUSE_BASE=1 -DWXMAKINGDLL -Wno-ctor- dtor-privacy ../../include/wx/wxprec.h That does successfully create a wxprec.h.gch that's about ~1.6meg in size. Now I proceed to build wxmsw using the follow make command from cmd.exe shell: mingw32-make -f makefile.gcc While, the build does succeed I noticed no speedup whatsoever then if pch wasn't used. To make sure gcc was actually using the pch I added -H in the config.gcc and did another rebuild. Indeed, the outputted include list does show a '!' next to the wxprec.h so gcc is supposely using it. What's the reason for pch not working? Did I setup the precompiled headers correctly or am I missing a step? Just for reference comparison, here's the compile times I get when building wxmsw 2.8.11 with the other compilers(visual studio 2010 and C++ Builder 2007). The time savings is pretty significant. | | release, pch | release, nopch | debug, nopch ------------------------------------------------------- | gcc451 | 8min 33sec | 8min 17sec | 8min 49sec | msc_1600 | 2min 23sec | 13min 11sec | -- | bcc593 | 0min 59sec | 2min 29sec | -- Thanks

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  • Error_No_Token by adding printer driver (c#)

    - by user1686388
    I'm trying to add printer drivers using the windows API function AddPrinterDriver. The Win32 error 1008 (An attempt was made to reference a token that does not exist.) was always generated. My code is shown as following [DllImport("Winspool.drv")] static extern bool AddPrinterDriver(string Name, Int32 Level, [in] ref DRIVER_INFO_3 DriverInfo); [StructLayout(LayoutKind.Sequential)] public struct DRIVER_INFO_3 { public Int32 cVersion; public string Name; public string Environment; public string DriverPath; public string DataFile; public string ConfigFile; public string HelpFile; public string DependentFiles; public string MonitorName; public string DefaultDataType; } //....................... DRIVER_INFO_3 di = new DRIVER_INFO_3(); //...................... AddPrinterDriver(Environment.MachineName, 3, ref di); I have also tried to get a token by "ImpersonateSelf" before adding the printer driver. But the error 1008 insists. Does anyone have an idea? best regards.

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  • Flash compiler error 1061: Call to a possibly undefined method run... but run exists!

    - by Zane Geiger
    So I've been working on making a game in Processing but I think Flash would be a better way to get more people playing it, so I've decided to learn Flash. The problem is that I keep getting really stupid errors on incredibly simple things. For instance, I want to make a 'Block' object to use in a platform game. So I make a new .as file, name it Block.as, and define the Block class within it like so: package { public class Block { public function Block() { // constructor code } public function run() { } } } I don't want to add the code yet, I just want to ensure that this works. So in my main timeline code, I try to create an instance of the Block object and execute its run method: var block1:Block = new Block(); block1.run(); Every time it gives me this inane error: Scene 1, Layer 'Layer 1', Frame 1, Line 2 1061: Call to a possibly undefined method run through a reference with static type Block. What undefined method!? It's defined RIGHT THERE in Block.as. The class file is even in the same folder and everything. I'm getting REALLY annoyed at how poorly Flash handles such a ridiculously simple project. Does anyone know why Flash hates me?

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  • where did the _syscallN macros go in <linux/unistd.h>?

    - by Evan Teran
    It used to be the case that if you needed to make a system call directly in linux without the use of an existing library, you could just include <linux/unistd.h> and it would define a macro similar to this: #define _syscall3(type,name,type1,arg1,type2,arg2,type3,arg3) \ type name(type1 arg1,type2 arg2,type3 arg3) \ { \ long __res; \ __asm__ volatile ("int $0x80" \ : "=a" (__res) \ : "0" (__NR_##name),"b" ((long)(arg1)),"c" ((long)(arg2)), \ "d" ((long)(arg3))); \ if (__res>=0) \ return (type) __res; \ errno=-__res; \ return -1; \ } Then you could just put somewhere in your code: _syscall3(ssize_t, write, int, fd, const void *, buf, size_t, count); which would define a write function for you that properly performed the system call. It seems that this system has been superseded by something (i am guessing that "[vsyscall]" page that every process gets) more robust. So what is the proper way (please be specific) for a program to perform a system call directly on newer linux kernels? I realize that I should be using libc and let it do the work for me. But let's assume that I have a decent reason for wanting to know how to do this :-).

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  • GROUP BY ID range?

    - by d0ugal
    Given a data set like this; +-----+---------------------+--------+ | id | date | result | +-----+---------------------+--------+ | 121 | 2009-07-11 13:23:24 | -1 | | 122 | 2009-07-11 13:23:24 | -1 | | 123 | 2009-07-11 13:23:24 | -1 | | 124 | 2009-07-11 13:23:24 | -1 | | 125 | 2009-07-11 13:23:24 | -1 | | 126 | 2009-07-11 13:23:24 | -1 | | 127 | 2009-07-11 13:23:24 | -1 | | 128 | 2009-07-11 13:23:24 | -1 | | 129 | 2009-07-11 13:23:24 | -1 | | 130 | 2009-07-11 13:23:24 | -1 | | 131 | 2009-07-11 13:23:24 | -1 | | 132 | 2009-07-11 13:23:24 | -1 | | 133 | 2009-07-11 13:23:24 | -1 | | 134 | 2009-07-11 13:23:24 | -1 | | 135 | 2009-07-11 13:23:24 | -1 | | 136 | 2009-07-11 13:23:24 | -1 | | 137 | 2009-07-11 13:23:24 | -1 | | 138 | 2009-07-11 13:23:24 | 1 | | 139 | 2009-07-11 13:23:24 | 0 | | 140 | 2009-07-11 13:23:24 | -1 | +-----+---------------------+--------+ How would I go about grouping the results by day 5 records at a time. The above results is part of the live data, there is over 100,000 results rows in the table and its growing. Basically I want to measure the change over time, so want to take a SUM of the result every X records. In the real data I'll be doing it ever 100 or 1000 but for the data above perhaps every 5. If i could sort it by date I would do something like this; SELECT DATE_FORMAT(date, '%h%i') ym, COUNT(result) 'Total Games', SUM(result) as 'Score' FROM nn_log GROUP BY ym; I can't figure out a way of doing something similar with numbers. The order is sorted by the date but I hope to split the data up every x results. It's safe to assume there are no blank rows. Doing it above with the data you could do multiple selects like; SELECT SUM(result) FROM table LIMIT 0,5; SELECT SUM(result) FROM table LIMIT 5,5; SELECT SUM(result) FROM table LIMIT 10,5; Thats obviously not a very good way to scale up to a bigger problem. I could just write a loop but I'd like to reduce the number of queries.

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  • C++ find multiple keys from a std::multimap

    - by sch0ck9
    I have a STL::multimap and I search to populate a std::list with value which key is duplicated. Can I find/insert to a std::list the value of elements for all key where count 1 without counting them one by one? std::multimap<int, std::string> mm ; mm[0] = "a" ; mm[1] = "b" ; mm[0] = "c" ; mm[2] = "j" ; mm[2] = "k" ; std::list<std::string> lst ; lst might contains "a" ,"c","j","k" ; I try this template <class K, class V> class extract_value { private: K last_key_ ; std::list<V> m_list_value ; std::pair<K, V> first_elem ; public: extract_value(const K& k_): last_key_(k_) { } void operator() (std::pair<const K, V> elem) { if (last_key_ == elem.first) { m_list_value.push_back(elem.second) ; } else { // First entry last_key_ = elem.first; first_elem= elem ; } } std::list<V> get_value() { return m_list_value ; } }; ex_ = for_each(mm.begin(),mm.end(), extract_value<int, std::string>(0)) ; std::list<std::string> lst = ex_.get_value() ; I'm not sure that this code compile.

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  • Dangers when deploying Flash/Flex UI test automation hooks to production?

    - by Merlyn Morgan-Graham
    I am interested in doing automated testing against a Flex based UI. I have found out that my best options for UI automation (due to being C# controllable, good licensing conditions, etc) all seem to require that I compile test hooks into my application. Because of this, I am thinking of recommending that these hooks be compiled into our build. I have found a few places on the net that recommend not deploying bits with this instrumentation enabled, and I'd like to know why. Is it a performance drain, or a security risk? If it is a security risk, can you explain how the attack surface is increased? I am not a Flash or Flex developer, though I have some experience with threat modeling. For reference, here's the tools I'm specifically considering: QTP Selenium-Flex API I am having problems finding all the warnings/suggestions I found last night, but here's an example that I can find: http://www.riatest.com/products/getting-started.html Warning! Automation enabled applications expose all properties of all GUI components. This makes them vulnerable to malicious use. Never make automation enabled application publicly available. Always restrict access to such applications and to RIATest Loader to trusted users only. Related question (how to do conditional compilation to insert/remove those hooks): Conditionally including Flex libraries (SWCs) in mxmlc/compc ant tasks

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  • Need to reload current_cart to get the test passed

    - by leomayleomay
    I'm testing my online store app with RSpec, here's what I'm doing: # spec/controllers/line_items_controller_spec.rb require 'spec_helper' describe LineItemsController do describe "POST 'create'" do before do @current_cart = Factory(:cart) controller.stub!(:current_cart).and_return(@current_cart) end it 'should merge two same line_items into one' do @product = Factory(:product, :name => "Tee") post 'create', {:product_id => @product.id} post 'create', {:product_id => @product.id} assert LineItem.count.should == 1 assert LineItem.first.quantity.should == 2 end end end # app/controllers/line_items_controller.rb class LineItemsController < ApplicationController def create current_cart.line_items.each do |line_item| if line_item.product_id == params[:product_id] line_item.quantity += 1 if line_item.save render :text => "success" else render :text => "failed" end return end end @line_item = current_cart.line_items.new(:product_id => params[:product_id]) if @line_item.save render :text => "success" else render :text => "failed" end end end The problem right now is it never added up two line_items having the same product into one, because the second time I entered into the line_items_controller#create, the current_cart.line_items is [], I have run current_cart.reload to get the test passed, any idea what's going wrong?

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  • Calc_Anniversary Function with a Loop

    - by Rachel Ann Arndt
    Name: Calc_Anniversary Input: Pay_Date, Hire_Date, Termination_Date Output: "Y" if is the anniversary of the employee's Hire_Date, "N" if it is not, and "T" if he has been terminated before his anniversary. Description: Create local variables to hold the month and day of the employee's Date_of_Hire, Termination_Date, and of the processing date using the TO_CHAR function. First check to see if he was terminated before his anniversary. The anniversary could be on any day during the pay period, so there will be a loop to check all 14 days in the pay period to see if one was his anniversary. CREATE OR replace FUNCTION Calc_anniversary( incoming_anniversary_date IN VARCHAR2) RETURN BOOLEAN IS hiredate VARCHAR2(20); terminationdate VARCHAR(20); employeeid VARCHAR2(38); paydate NUMBER := 0; BEGIN SELECT Count(arndt_raw_time_sheet_data.pay_date) INTO paydate FROM arndt_raw_time_sheet_data; WHILE paydate <= 14 LOOP SELECT To_char(employee_id, '999'), To_char(hire_date, 'DD-MON'), To_char(termination_date, 'DD-MON') INTO employeeid, hiredate, terminationdate FROM employees, time_sheet WHERE employees.employee_id = time_sheet.employee_id AND paydate = pay_date; IF terminationdate > hiredate THEN RETURN 'T'; ELSE IF To_char(SYSDATE, 'DD-MON') = To_char(hiredate, 'DD-MON')THEN RETURN 'Y'; ELSE RETURN 'N'; END IF; END IF; paydate := paydate + 1; END LOOP; END; I need help with the loop..

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  • Parsing multiple files at a time in Perl

    - by sfactor
    I have a large data set (around 90GB) to work with. There are data files (tab delimited) for each hour of each day and I need to perform operations in the entire data set. For example, get the share of OSes which are given in one of the columns. I tried merging all the files into one huge file and performing the simple count operation but it was simply too huge for the server memory. So, I guess I need to perform the operation each file at a time and then add up in the end. I am new to perl and am especially naive about the performance issues. How do I do such operations in a case like this. As an example two columns of the file are. ID OS 1 Windows 2 Linux 3 Windows 4 Windows Lets do something simple, counting the share of the OSes in the data set. So, each .txt file has millions of these lines and there are many such files. What would be the most efficient way to operate on the entire files.

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  • iPhone: Does it ever make sense for an object to retain its delegate?

    - by randombits
    According to the rules of memory management in a non garbage collected world, one is not supposed to retain a the calling object in a delegate. Scenario goes like this: I have a class that inherits from UITableViewController and contains a search bar. I run expensive search operations in a secondary thread. This is all done with an NSOperationQueue and subclasses NSOperation instances. I pass the controller as a delegate that adheres to a callback protocol into the NSOperation. There are edge cases when the application crashes because once an item is selected from the UITableViewController, I dismiss it and thus its retain count goes to 0 and dealloc gets invoked on it. The delegate didn't get to send its message in time as the results are being passed at about the same time the dealloc happens. Should I design this differently? Should I call retain on my controller from the delegate to ensure it exists until the NSOperation itself is dealloc'd? Will this cause a memory leak? Right now if I put a retain on the controller, the crashes goes away. I don't want to leak memory though and need to understand if there are cases where retaining the delegate makes sense. Just to recap. UITableViewController creates an NSOperationQueue and NSOperation that gets embedded into the queue. The UITableViewController passes itself as a delegate to NSOperation. NSOperation calls a method on UITableViewController when it's ready. If I retain the UITableViewController, I guarantee it's there, but I'm not sure if I'm leaking memory. If I only use an assign property, edge cases occur where the UITableViewController gets dealloc'd and objc_msgSend() gets called on an object that doesn't exist in memory and a crash is imminent.

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  • Change Rectangle Fill Based on ColumnWidth of a grid

    - by Coesy
    Essentially i want to do as the title says, if the columnwidth is .50 then the rectangle should be red, if it's .75 then it should be amber, and if it's 1 then it should be green. I thought I could achieve this with DataTriggers but for some reason I am getting "Object Reference Not Set To An Instance Of An Object" error, here is my code, am I missing something here? FYI the width property will be changed in the backend through a timer_tick event. <Grid x:Name="Grid1" Width="300" Height="30"> <Grid.ColumnDefinitions> <ColumnDefinition x:Name="MyColumn1" Width=".50*"></ColumnDefinition> <ColumnDefinition x:Name="MyColumn2" Width=".50*"></ColumnDefinition> </Grid.ColumnDefinitions> <Grid.Triggers> <DataTrigger Binding="{Binding ElementName=MyColumn1,Path=Width}" Value=".50*"> <Setter TargetName="rect" Property="Fill" Value="Red"></Setter> </DataTrigger> <DataTrigger Binding="{Binding ElementName=MyColumn1,Path=Width}" Value=".75*"> <Setter TargetName="rect" Property="Fill" Value="Yellow"></Setter> </DataTrigger> <DataTrigger Binding="{Binding ElementName=MyColumn1,Path=Width}" Value="1"> <Setter TargetName="rect" Property="Fill" Value="Green"></Setter> </DataTrigger> </Grid.Triggers> <Rectangle x:Name="rect" Grid.Column="0" HorizontalAlignment="Stretch"></Rectangle> <Rectangle Grid.Column="1" Fill="Blue"></Rectangle> </Grid>

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  • Two part question about submitting bluetooth-enabled apps for the iPhone

    - by Kyle
    I have a couple questions about submitting blue-tooth enabled apps on the iPhone. I want to first say that bluetooth is merely an option in the application. The application does not completely rely on bluetooth as there are many modes the user can go in. First, do they require you to have the "peer-peer" key set in UIRequiredDeviceCapabilities even if bluetooth interface options can be disabled or hidden for non-bluetooth enabled devices? Basically, it's just an OPTION in the game and there are many other modes the player can play.. Does Apple not allow you to do that? I'm just curious, because it seems like something they would do. Adding to that, how do you check for it's functionality at runtime? In essence, how do you check UIRequiredDeviceCapabilities at runtime. I'm aware of checking iPhone device types, so would that be a proper way of going about it? I'm also sort of unaware which devices can run bluetooth gamekit, there doesn't seem to be a proper reference at the SDK site, or I'm unable to find it. Thanks for reading! [edit] I can confirm the existance of somebody rejected for submitting a bluetooth enabled app which didn't work on a iPhone 2G.. Of course, they didn't say if that was the MAIN function of the app, though.

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  • Removing "Using temporary; Using filesort" from this MySQL select+join+group by query

    - by claytontstanley
    I have the following query: select t.Chunk as LeftChunk, t.ChunkHash as LeftChunkHash, q.Chunk as RightChunk, q.ChunkHash as RightChunkHash, count(t.ChunkHash) as ChunkCount from chunksubset as t join chunksubset as q on t.ID = q.ID group by LeftChunkHash, RightChunkHash And the following explain table: id select_type table type possible_keys key key_len ref rows Extra 1 SIMPLE subsets ref PRIMARY,IDIndex,SubsetIndex SubsetIndex 767 const 522014 "Using where; Using temporary; Using filesort" 1 SIMPLE subsets eq_ref PRIMARY,IDIndex,SubsetIndex PRIMARY 771 sotero.subsets.Id,const 1 "Using where; Using index" 1 SIMPLE c ref IDIndex IDIndex 4 sotero.subsets.Id 12 "Using where" 1 SIMPLE c ref IDIndex IDIndex 4 sotero.subsets.Id 12 note the "using temporary; using filesort". When this query is run, I quickly run out of RAM (presumably b/c of the temp table), and then the HDD kicks in, and the query slows to a halt. I thought it might be an index issue, so I started adding a few that sort of made sense: Table Non_unique Key_name Seq_in_index Column_name Collation Cardinality Sub_part Packed Null Index_type Comment Index_comment chunks 0 PRIMARY 1 ChunkId A 17796190 NULL NULL BTREE chunks 1 ChunkHashIndex 1 ChunkHash A 243783 NULL NULL BTREE chunks 1 IDIndex 1 Id A 1483015 NULL NULL BTREE chunks 1 ChunkIndex 1 Chunk A 243783 NULL NULL BTREE chunks 1 ChunkTypeIndex 1 ChunkType A 2 NULL NULL BTREE chunks 1 chunkHashByChunkIDIndex 1 ChunkHash A 243783 NULL NULL BTREE chunks 1 chunkHashByChunkIDIndex 2 ChunkId A 17796190 NULL NULL BTREE chunks 1 chunkHashByChunkTypeIndex 1 ChunkHash A 243783 NULL NULL BTREE chunks 1 chunkHashByChunkTypeIndex 2 ChunkType A 261708 NULL NULL BTREE chunks 1 chunkHashByIDIndex 1 ChunkHash A 243783 NULL NULL BTREE chunks 1 chunkHashByIDIndex 2 Id A 17796190 NULL NULL BTREE But still using the temporary table. The db engine is MyISAM. How can I get rid of the using temporary; using filesort in this query? Just changing to InnoDB w/o explaining the underlying cause is not a particularly satisfying answer. Besides, if the solution is to just add the proper index, then that's much easier than migrating to another db engine.

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  • Objective C code to handle large amount of data processing in iPhone

    - by user167662
    I had the following code that takes in 14 mb or more of image data encoded in base4 string and converts them to jpeg before writing to a file in iphone. It crashes my program giving the following error : Program received signal: “0”. warning: check_safe_call: could not restore current frame I tweak my program and it can process a few more images before the error appear again. My coding is as follows: // parameters is an array where the fourth element contains a list of images in base64 >encoded string NSMutableArray *imageStrList = (NSMutableArray*) [parameters objectAtIndex:5]; while (imageStrList.count != 0) { NSString *imgString = [imageStrList objectAtIndex:0]; // Create a file name using my own Utility class NSString *fileName = [Utility generateFileNName]; NSData *restoredImg = [NSData decodeWebSafeBase64ForString:imgString]; UIImage *img = [UIImage imageWithData: restoredImg]; NSData *imgJPEG = UIImageJPEGRepresentation(img, 0.4f); [imgJPEG writeToFile:fileName atomically:YES]; [imageStrList removeObjectAtIndex:0]; } I tried playing around with UIImageJPEGRepresentation and found out that the lower the value, the more image it can processed but this should not be the way. I am wondering if there is anyway to free up memory of the imageStrList immediately after processing each image so that it can be used by the next one in the line.

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  • Java downcasting dilemma

    - by Shades88
    please have a look at this code here. class Vehicle { public void printSound() { System.out.print("vehicle"); } } class Car extends Vehicle { public void printSound() { System.out.print("car"); } } class Bike extends Vehicle{ public void printSound() { System.out.print("bike"); } } public class Test { public static void main(String[] args) { Vehicle v = new Car(); Bike b = (Bike)v; v.printSound(); b.printSound(); Object myObj = new String[]{"one", "two", "three"}; for (String s : (String[])myObj) System.out.print(s + "."); } } Executing this code will give ClassCastException saying inheritance.Car cannot be cast to inheritance.Bike. Now look at the line Object myObj = new String[]{"one", "two", "three"};. This line is same as Vehicle v = new Car(); right? In both lines we are assigning sub class object to super class reference variable. But downcasting String[]myObj is allowed but (Bike)v is not. Please help me understand what is going on around here.

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  • Elegantly determine if more than one boolean is "true"

    - by Ola Tuvesson
    I have a set of five boolean values. If more than one of these are true I want to excecute a particular function. What is the most elegant way you can think of that would allow me to check this condition in a single if() statement? Target language is C# but I'm interested in solutions in other languages as well (as long as we're not talking about specific built-in functions). One interesting option is to store the booleans in a byte, do a right shift and compare with the original byte. Something like if(myByte && (myByte 1)) But this would require converting the separate booleans to a byte (via a bitArray?) and that seems a bit (pun intended) clumsy... [edit]Sorry, that should have been if(myByte & (myByte - 1)) [/edit] Note: This is of course very close to the classical "population count", "sideways addition" or "Hamming weight" programming problem - but not quite the same. I don't need to know how many of the bits are set, only if it is more than one. My hope is that there is a much simpler way to accomplish this.

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  • If statement question iphone?

    - by NextRev
    I am creating a game where where you complete shapes and the area gets filled in. However, if there is an enemy bird within your shape, it will not fill in. I want to make it so that if you do trap a bird within your shape, you will lose a life. How can I write an if statement that pretty much says if the below code doesn't take place, then you lose a life. If it helps losing a life is called doDie in my code. -(void)fillMutablePath{ CGPoint movePoint = CGPointFromString([pointsToFillArray objectAtIndex:0]); CGPathMoveToPoint(fillPath, NULL, movePoint.x, movePoint.y); for (int i=0; i<[pointsToFillArray count]; i++) { CGPoint tempPoint = CGPointFromString([pointsToFillArray objectAtIndex:i]); CGPathAddLineToPoint(fillPath, NULL, tempPoint.x, tempPoint.y); } CGContextAddPath(gameViewObj._myContext, fillPath); CGContextFillPath(gameViewObj._myContext); CGPathRelease(fillPath); [pointsToFillArray removeAllObjects]; } if(fillMutablePath doesn't take place when making a shape){ [self doDie]; } Like i said above, the reason fillMutablePath wouldn't take place is because a bird would be trapped within the shape. Any help would be much appreciated!!

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  • Spring + iBatis + Hessian caching

    - by ILya
    Hi. I have a Hessian service on Spring + iBatis working on Tomcat. I'm wondering how to cache results... I've made the following config in my sqlmap file: <sqlMap namespace="Account"> <cacheModel id="accountCache" type="MEMORY" readOnly="true" serialize="false"> <flushInterval hours="24"/> <flushOnExecute statement="Account.addAccount"/> <flushOnExecute statement="Account.deleteAccount"/> <property name="reference-type" value="STRONG" /> </cacheModel> <typeAlias alias="Account" type="domain.Account" /> <select id="getAccounts" resultClass="Account" cacheModel="accountCache"> fix all; select id, name, pin from accounts; </select> <select id="getAccount" parameterClass="Long" resultClass="Account" cacheModel="accountCache"> fix all; select id, name, pin from accounts where id=#id#; </select> <insert id="addAccount" parameterClass="Account"> fix all; insert into accounts (id, name, pin) values (#id#, #name#, #pin#); </insert> <delete id="deleteAccount" parameterClass="Long"> fix all; delete from accounts where id = #id#; </delete> </sqlMap> Then i've done some tests... I have a hessian client application. I'm calling getAccounts several times and after each call it's a query to DBMS. How to make my service to query DBMS only a first time (after server restart) getAccounts called and for the following calls to use a cache?

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  • Extracting comment url from wordpress function

    - by Pavel
    Hi everyone. I'm developing some ajax script and using wordpress and my question is: is there a way to extract a comment url from a wordpress function somehow? The function I'm using in the loop looks like that: <?php comments_popup_link('Discuss &#187;', '1 Comment &#187;', '% Comments &#187;'); ?> <?php edit_post_link('Edit', '| ', ''); ?> And the HTML output of that looks like this: <a href="http://www.somepage.com/staging/2010/06/15/sadfasfregw/#respond" title="Comment on sadfasfregw"><span class="dsq-postid-17546">View Comments</span></a>| <a class="post-edit-link" href="http://www.factmag.com/staging/wp-admin/post.php?action=edit&post=17546" title="Edit post">Edit</a> However, I'm only interested in src (http://www.somepage.com/staging/2010/06/15/sadfasfregw/#respond). Is there a way to get it from there and then use it in later reference? Does some kind of function or anything like that exists in wordpress? Many thanks in advance for any responses!

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  • JavaScript window object element properties

    - by Timothy
    A coworker showed me the following code and asked me why it worked. <span id="myspan">Do you like my hat?</span> <script type="text/javascript"> var spanElement = document.getElementById("myspan"); alert("Here I am! " + spanElement.innerHTML + "\n" + myspan.innerHTML); </script> I explained that a property is attached to the window object with the name of the element's id when the browser parses the document which then contains a reference to the appropriate dom node. It's sort of as if window.myspan = document.getElementById("myspan") is called behind the scenes as the page is being rendered. The ensuing discussion we had raised a few of questions: The window object and most of the DOM are not part of the official JavaScript/ECMA standards, but is the above behavior documented in any other official literature, perhaps browser-related? The above works in a browser (at least the main contenders) because there is a window object, but fails in something like rhino. Is writing code that relys on this considered bad practice because it makes too many assumptions about the execution environment? Are there any browsers in which the above would fail, or is this considered standard behavior across the board? Does anyone here know the answers to those questions and would be willing to enlighten me? I tried a quick internet search, but I admit I'm not sure how to even properly phrase the query. Pointers to references and documentation are welcome.

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