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  • UITextField start at end of text

    - by Raphael Pinto
    I created an UITextField in my App. This text field display a long text. The problem is that when I first open the view containing the UITextField, it is automaticaly show the end of my text. But I want it to show the begining. I read the UITextFiled Class Reference on Apple dev center, but nothing seem to allow me to change it. How can I do?

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  • how to get a particular day of week in objective c??

    - by hemant
    using gregorian calender i am able to get the number of day of the week i.e 1 for sunday and 2 for monday etc but i am not able to find a function that displays the name of week then the number?? can anyone help?? here is my code to get the number of day NSDate *dates = [gregorian dateFromComponents:component]; NSDateComponents *weekdayComponents =[gregorian components:(NSDayCalendarUnit | NSWeekdayCalendarUnit) fromDate:dates]; NSUInteger *weekdays = [weekdayComponents weekday]; NSString *dayw=[NSString stringWithFormat:@"%1i",weekdays]; NSLog(@"%@",dayw);

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  • How to draw an CGImage with some alpha transparency?

    - by mystify
    Want to draw an UIImageView which has an CGImage, and the UIImageView has alpha 0.5f. But this CGContextDrawImage function doesnt take an transparency value. So how could I draw an image slightly transparent? To be clear: The image itself is not transparent, but I want it to be "dimmed" a little bit. Just like you would do with an UIImageView and some alpha like 0.5f :-)

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  • How to respond to any kind of interruption?

    - by mystify
    My app is playing a pretty complex animation. It's like a flipbook. What I do is: I have a huge loop with selectors, and after every delayed call the next one is called. Now someone calls the user and the device suddenly shows up this fat green status bar and maybe some big pick-up-the-phone-call overlay. Or: The alarm clock rings, and a big alert sheet appears in front of just about everything. It would be great to just pause the whole animation in case of ANY interruption. Probably I've also missed like 5 more possible interruptions. How are you doing that? How do you get notified for all interruptions and then call one single -stopEverything method?

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  • iPad device orientation is null?

    - by Brodie4598
    ([UIDevice currentDevice].orientation); using the above code in my app, all i get is 0 (unknown) is there something thats going wrong here? Seems pretty straightforward edit: more research led me to the problem with using device orientation early in the app, which I am doing. However when I instead use interfaceOrientation, it always returns 1 (portrait)

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  • Is a tab bar configuration view can be customized ?

    - by Dirty Henry
    I have an application with 8 tabbar items in the tabbar controller. Is there a way I can customize the layout of the "... (more)" view in which you can configure which tab bar items should appear in the main tab bar. It seems to be a table view controller but i'd like to use custom cell views and a background image.

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  • pagecontrol indicator custom image instead of Default

    - by iphonecool
    How i change the color of pagination dots of UIPageControl? In this link the sample code is given.But it shows 3 errors for me... 1'st ERROR: Line:CGRect currentBounds = self.bounds; Error:requst for member 'bounds' in something not a structure or union Method:-(void)drawRect: 2nd Err: same error with same line in touchesBegan method. 3rd Err:@protocol PageControlDelegate @optional (void)pageControlPageDidChange:(PageControl *)pageControl; @end Error:Expected ')' before 'PageControl' .These are the three errors occurs for me...Please help me out to solve this.. I want to change the pagecontrol indicator(dot) color... Thanks & Regards, Renuga

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  • Problem in storing the dynamic data in NSMutableArray?

    - by Rajendra Bhole
    I want to develop an application in which firstly i was develop an structure code for storing X and y axis. struct TCo_ordinates { float x; float y; }; . Then in drawRect method i generating an object of structure like. struct TCo_ordinates *tCoordianates; Now I drawing the graph of Y-Axis its code is. fltX1 = 30; fltY1 = 5; fltX2 = fltX1; fltY2 = 270; CGContextMoveToPoint(ctx, fltX1, fltY1); CGContextAddLineToPoint(ctx, fltX2, fltY2); NSArray *hoursInDays = [[NSArray alloc] initWithObjects:@"1",@"2",@"3",@"4",@"5",@"6",@"7",@"8",@"9",@"10",@"11",@"12", nil]; for(int intIndex = 0 ; intIndex < [hoursInDays count] ; fltY2-=20, intIndex++) { CGContextSetRGBStrokeColor(ctx, 2, 2, 2, 1); //CGContextSetRGBStrokeColor(ctx, 1.0f/255.0f, 1.0f/255.0f, 1.0f/255.0f, 1.0f); CGContextMoveToPoint(ctx, fltX1-3 , fltY2-40); CGContextAddLineToPoint(ctx, fltX1+3, fltY2-40); CGContextSelectFont(ctx, "Helvetica", 14.0, kCGEncodingMacRoman); CGContextSetTextDrawingMode(ctx, kCGTextFill); CGContextSetRGBFillColor(ctx, 0, 255, 255, 1); CGAffineTransform xform = CGAffineTransformMake( 1.0, 0.0, 0.0, -1.0, 0.0, 0.0); CGContextSetTextMatrix(ctx, xform); const char *arrayDataForYAxis = [[hoursInDays objectAtIndex:intIndex] UTF8String]; float x1 = fltX1-23; float y1 = fltY2-37; CGContextShowTextAtPoint(ctx, x1, y1, arrayDataForYAxis, strlen(arrayDataForYAxis)); CGContextStrokePath(ctx); Now i want to store generated the values of x1 and y1 in NSMutableArray dynamically, for that i was written the code. NSMutableArray *yAxisCoordinates = [[NSMutableArray alloc] autorelease]; for(int yObject = 0; yObject < intIndex; yObject++) { [yAxisCoordinates insertObject:(tCoordianates->x = x1,tCoordianates->y = y1) atIndex:yObject]; } But it didn't working. How i store the x1 and y1 values in yAxisCoordinates object. The above code is correct?????????????

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  • Why does Custom UITableViewCell *sometimes* cause an NSInvalidArgumentException?

    - by Wayne Hartman
    I have created a custom UITableViewCell, but when I dequeue the cell, sometimes it throws an NSInvalidArgumentException: [UITableViewCell nameLabel]: unrecognized selector sent to instance 0x3b4e7f0 Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '* -[UITableViewCell nameLabel]: unrecognized selector sent to instance 0x3b4e7f0' Now, my custom UITableViewCell does have an attribute nameLabel, so I am confused why it is throwing this error. Below is the code I use to dequeue the cell: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { NSUInteger row = [indexPath row]; CTMenuItemVO* key = [[[self retrieveCartItems] allKeys] objectAtIndex:row]; NSNumber* quantity = [[self retrieveCartItems] objectForKey:key]; static NSString* SectionsTableIdentifier = @"SectionsTableIdentifier2"; OrderItemCell* cell = (OrderItemCell*)[tableView dequeueReusableCellWithIdentifier: SectionsTableIdentifier]; if (cell == nil) { NSArray* topLevelObjects = [[NSBundle mainBundle] loadNibNamed:@"OrderItemCell" owner:nil options:nil]; for(id currentObject in topLevelObjects) { if ([currentObject isKindOfClass:[UITableViewCell class]]) { cell = (OrderItemCell*) currentObject; break; } } } cell.nameLabel.text = key.Name; cell.qtyLabel.text = [quantity stringValue]; return cell; }

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  • Retrieving a unique result set with Core Data

    - by randombits
    I have a core data based app that manages a bunch of entities. I'm looking to be able to do the following. I have an entity "SomeEntity" with the attributes: name, type, rank, foo1, foo2. Now, SomeEntity has several rows if when we're speaking strictly in SQL terms. What I'm trying to accomplish is to retrieve only available types, even though each instance can have duplicate types. I also need them returned in order according to rank. So in SQL, what I'm looking for is the following: SELECT DISTINCT(type) ORDER BY rank ASC Here is the code I have so far that's breaking: NSError *error = NULL; NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; [fetchRequest setReturnsDistinctResults:YES]; [fetchRequest setPropertiesToFetch:[NSArray arrayWithObjects:@"type", @"rank", nil]]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"SomeEntity" inManagedObjectContext:managedObjectContext]; [fetchRequest setEntity:entity]; // sort by rank NSSortDescriptor *rankDescriptor = [[NSSortDescriptor alloc] initWithKey:@"rank" ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:rankDescriptor,nil]; [fetchRequest setSortDescriptors:sortDescriptors]; [sortDescriptors release]; [rankDescriptor release]; NSArray *fetchResults = [managedObjectContext executeFetchRequest:fetchRequest error:&error]; [fetchRequest release]; return fetchResults; Right now that is crashing with the following: Invalid keypath section passed to setPropertiesToFetch:

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  • Does UIScrollView have a special content view for making the scrolling possible?

    - by mystify
    I wonder if UIScrollView has got an "hidden" subview acting as an container for the content. If I scroll a scroll view, is that content view moved up/down in the scroll view? Or is the scrolling offset applied to the bounds of that UIScrollView instance? Or: Does UIScrollView use an additional view as container, or is all content added directly to the view? The documentation doesn't tell much about wether it has a content container or not.

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  • What is the proper way to change the UINavigationController transition effect

    - by Felipe Sabino
    I have seen lots of people asking on how to push/pop UINavigationControllers using other animations besides the default one, like flip or curl. The problem is that either the question/answer was relative old, which means the have some things like [UIView beginAnimations:] (example here) or they use two very different approaches. The first is to use UIView's transitionFromView:toView:duration:options:completion: selector before pushing the controller (with the animation flag set to NO), like the following: UIViewController *ctrl = [[UIViewController alloc] init]; [UIView transitionFromView:self.view toView:ctrl.view duration:1 options:UIViewAnimationOptionTransitionFlipFromTop completion:nil]; [self.navigationController pushViewController:ctrl animated:NO]; Another one is to use CoreAnimation explicitly with a CATransaction like the following: // remember you will have to have the QuartzCore framework added to your project for this approach and also add <QuartzCore/QuartzCore.h> to the class this code is used CATransition* transition = [CATransition animation]; transition.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionEaseIn]; transition.duration = 1.0f; transition.type = @"flip"; transition.subtype = @"fromTop"; [self.navigationController.view.layer removeAllAnimations]; [self.navigationController.view.layer addAnimation:transition forKey:kCATransition]; UIViewController *ctrl = [[UIViewController alloc] init]; [self.navigationController pushViewController:ctrl animated:NO]; There are pros and cons for both approaches. The first approach gives me a much cleaner code but restricts me from using animations like "suckEffect", "cube" and others. The second approach feels wrong just by looking at it. It starts by using undocumented transitions types (i.e. not present in the Common transition types documentation from CATransition Class Reference) which might get your app rejected from App Store (I mean might as I could not found any reference of apps being rejected because it was using this transactions, which I would also appreciate any clarification on this matter), but it gives you much more flexibility on your animations, as I can use other animation types such as "cameraIris", "rippleEffect" and so on. Regarding all that, do I really need to appeal for QuartzCore and CoreAnimation whenever I need a fancier UINavigationController transition? Is there any other way to accomplish the same effect using only UIKit? If not, will the use of string values like "flip" and "cube" instead of the pre-defined constants (kCATransitionFade, kCATransitionMoveIn, etc...) be an issue regarding my app approval in the App Store? Also, are there other pros and cons regarding both approaches that could help me deciding whether to choose each one of them?

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  • Playing animations in sequence in objecive c

    - by Ohmnastrum
    I'm trying to play animations in sequence but i'm having issues playing them as a for loop iterates through the list of objects in an array. it will move through the array but it won't play each one it just plays the last... -(void) startGame { gramma.animationDuration = 0.5; // Repeat forever gramma.animationRepeatCount = 1; int r = arc4random() % 4; [colorChoices addObject:[NSNumber numberWithInt:r]]; int anInt = [[colorChoices objectAtIndex:0] integerValue]; NSLog(@"%d", anInt); for (int i = 0; i < colorChoices.count; i++) { [self StrikeFrog:[[colorChoices objectAtIndex:i] integerValue]]; //NSLog(@"%d", [[colorChoices objectAtIndex:i] integerValue]); sleep(1); } } it moves through the whole cycle really fast and sleep isn't doing anything to allow it to play each animation... any suggestions?

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  • Transfer Core Data from One Project to Another

    - by Michael
    The answer is probably a resounding 'NO' but before I start a new project from scratch, I thought I'd ask. I create many throw away projects to test ideas and code before combining all the successful bits from the scratch projects into a final version. So I have one project with the Core Data stuff worked out but I want to move it to a new project. My guess is that there is too many internal hooks and dropping in the .xcdatamodel and the sqlite db is just not going to work. I'd glad to be wrong...

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  • Search pattern in string using regex in obj-c

    - by manileo86
    I'm working on a string pattern match algorithm. I use NSRegularExpression for finding the matches. For ex: I've to find all words starting with '#' in a string.. Currently I use the following regex function: static NSRegularExpression *_searchTagRegularExpression; static inline NSRegularExpression * SearchTagRegularExpression() { if (!_searchTagRegularExpression) { _searchTagRegularExpression = [[NSRegularExpression alloc] initWithPattern:@"(?<!\\w)#([\\w\\._-]+)? options:NSRegularExpressionCaseInsensitive error:nil]; } return _searchTagRegularExpression; } and I use it as below: NSRegularExpression *regexp = SearchTagRegularExpression(); [regexp enumerateMatchesInString:searchString options:0 range:stringRange usingBlock:^(NSTextCheckingResult *result, NSMatchingFlags flags, BOOL *stop) { // comes here for every match with range }]; This works properly. But i just want to know if this is the best way. suggest if there's any better alternative...

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  • How to quickly access documentation in Xcode 4.5.1?

    - by International Frog
    How can I quickly access the documentation for a symbol, method, enum, etc. in Xcode 4.5? alt + click on symbol shows a quick-info. Apple removed the dictionary icon which opened the documentation. I tried all other possible shortcuts of the cmd / alt / shift / click mumbo jumbo dance and none of them open the documentation browser. I suppose there is a hidden trick to quickly open it anyways? Edit: Figured out this new quick-info box has a link to the documentation.

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  • Read from plist insted of Code array

    - by BoSoud
    Hi Guys am Using [URL="http://www.iphonesdkarticles.com/2009/01/uitableview-searching-table-view.html"]UITableView - Searching table view[/URL] its really nice easy tutorial but i really have bad time try to read from plist that what i did change - (void)viewDidLoad { [super viewDidLoad]; //Initialize the array. listOfItems = [[NSMutableArray alloc] init]; TableViewAppDelegate *AppDelegate = (TableViewAppDelegate *)[[UIApplication sharedApplication] delegate]; listOfItems = [AppDelegate.data objectForKey:@"Countries"]; //Initialize the copy array. copyListOfItems = [[NSMutableArray alloc] init]; //Set the title self.navigationItem.title = @"Countries"; //Add the search bar self.tableView.tableHeaderView = searchBar; searchBar.autocorrectionType = UITextAutocorrectionTypeNo; searching = NO; letUserSelectRow = YES; } and This How i read plist from My AppDelegate.m - (void)applicationDidFinishLaunching:(UIApplication *)application { NSString *Path = [[NSBundle mainBundle] bundlePath]; NSString *DataPath = [Path stringByAppendingPathComponent:@"Data.plist"]; NSDictionary *tempDict = [[NSDictionary alloc] initWithContentsOfFile:DataPath]; self.data = tempDict; [tempDict release]; // Configure and show the window [window addSubview:[navigationController view]]; [window makeKeyAndVisible]; } and this my plist <plist version="1.0"> <dict> <key>Countries</key> <array> <array> <string>USA</string> </array> <dict/> </array> </dict> </plist> and i get this error *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[NSCFArray objectForKey:]: unrecognized selector sent to instance 0x1809dc0' help please am stock with this

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