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  • C#. How to pass message from unsafe callback to managed code?

    - by maxima120
    Is there a simple example of how to pass messages from unsafe callback to managed code? I have a proprietary dll which receives some messages packed in structs and all is coming to a callback function. The example of usage is as follows but it calls unsafe code too. I want to pass the messages into my application which is all managed code. *P.S. I have no experience in interop or unsafe code. I used to develop in C++ 8 yrs ago but remember very little from that nightmarish times :) P.P.S. The application is loaded as hell, the original devs claim it processes 2mil messages per sec.. I need a most efficient solution.* static unsafe int OnCoreCallback(IntPtr pSys, IntPtr pMsg) { // Alias structure pointers to the pointers passed in. CoreSystem* pCoreSys = (CoreSystem*)pSys; CoreMessage* pCoreMsg = (CoreMessage*)pMsg; // message handler function. if (pCoreMsg->MessageType == Core.MSG_STATUS) OnCoreStatus(pCoreSys, pCoreMsg); // Continue running return (int)Core.CALLBACKRETURN_CONTINUE; } Thank you.

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  • Heavy Mysql operation & Time Constraints [closed]

    - by Rahul Jha
    There is a performance issue where that I have stuck with my application which is based on PHP & MySql. The application is for Data Migration where data has to be uploaded and after various processes (Cleaning from foreign characters, duplicate check, id generation) it has to be inserted into one central table and then to 5 different tables. There, an id is generated and that id has to be updated to central table. There are different sets of records and validation rules. The problem I am facing is that when I insert say(4K) rows file (containing 20 columns) it is working fine within 15 min it gets inserted everywhere. But, when I insert the same records again then at this time it is taking one hour to insert (ideally it should get inserted by marking earlier inserted data as duplicate). After going through the log file, I noticed is that there is a Mysql select statement where I am checking the duplicates and getting ID which are duplicates. Then I am calling a function inside for loop which is basically inserting records into 5 tables and updates id to central table. This Calling function is major time of whole process. P.S. The records has to be inserted record by record.. Kindly Suggest some solution.. //This is that sample code $query=mysql_query("SELECT DISTINCT p1.ID FROM table1 p1, table2 p2, table3 a WHERE p2.datatype =0 AND (p1.datatype =1 || p1.datatype=2) AND p2.ID =0 AND p1.ID = a.ID AND p1.coulmn1 = p2.column1 AND p1.coulmn2 = p2.coulmn2 AND a.coulmn3 = p2.column3"); $num=mysql_num_rows($query); for($i=0;$i<$num;$i++) { $f=mysql_result($query,$i,"ID"); //calling function RecordInsert($f); }

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  • MUD (game) design concept question about timed events.

    - by mudder
    I'm trying my hand at building a MUD (multiplayer interactive-fiction game) I'm in the design/conceptualizing phase and I've run into a problem that I can't come up with a solution for. I'm hoping some more experienced programmers will have some advice. Here's the problem as best I can explain it. When the player decides to perform an action he sends a command to the server. the server then processes the command, determines whether or not the action can be performed, and either does it or responds with a reason as to why it could not be done. One reason that an action might fail is that the player is busy doing something else. For instance, if a player is mid-fight and has just swung a massive broadsword, it might take 3 seconds before he can repeat this action. If the player attempts to swing again to soon, the game will respond indicating that he must wait x seconds before doing that. Now, this I can probably design without much trouble. The problem I'm having is how I can replicate this behavior from AI creatures. All of the events that are being performed by the server ON ITS OWN, aka not as an immediate reaction to something a player has done, will have to be time sensitive. Some evil monster has cast a spell on you but must wait 30 seconds before doing it again... I think I'll probably be adding all these events to some kind of event queue, but how can I make that event queue time sensitive?

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  • Unable to get data from a WCF client

    - by Scott
    I am developing a DLL that will provide sychronized time stamps to multiple applications running on the same machine. The timestamps are altered in a thread that uses a high performance timer and a scalar to provide the appearance of moving faster than real-time. For obvious reasons I want only 1 instance of this time library, and I thought I could use WCF for the other processes to connect to this and poll for timestamps whenever they want. When I connect however I never get a valid time stamp, just an empty DateTime. I should point out that the library does work. The original implementation was a single DLL that each application incorporated and each one was synced using windows messages. I'm fairly sure it has something to do with how I'm setting up the WCF stuff, to which I am still pretty new. Here are the contract definitions: public interface ITimerCallbacks { [OperationContract(IsOneWay = true)] void TimerElapsed(String id); } [ServiceContract(SessionMode = SessionMode.Required, CallbackContract = typeof(ITimerCallbacks))] public interface ISimTime { [OperationContract] DateTime GetTime(); } Here is my class definition: [ServiceBehavior(InstanceContextMode = InstanceContextMode.Single)] public class SimTimeServer: ISimTime The host setup: // set up WCF interprocess comms host = new ServiceHost(typeof(SimTimeServer), new Uri[] { new Uri("net.pipe://localhost") }); host.AddServiceEndpoint(typeof(ISimTime), new NetNamedPipeBinding(), "SimTime"); host.Open(); and the implementation of the interface function server-side: public DateTime GetTime() { if (ThreadMutex.WaitOne(20)) { RetTime = CurrentTime; ThreadMutex.ReleaseMutex(); } return RetTime; } Lastly the client-side implementation: Callbacks myCallbacks = new Callbacks(); DuplexChannelFactory pipeFactory = new DuplexChannelFactory(myCallbacks, new NetNamedPipeBinding(), new EndpointAddress("net.pipe://localhost/SimTime")); ISimTime pipeProxy = pipeFactory.CreateChannel(); while (true) { string str = Console.ReadLine(); if (str.ToLower().Contains("get")) Console.WriteLine(pipeProxy.GetTime().ToString()); else if (str.ToLower().Contains("exit")) break; }

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  • Windows 7 versus Windows XP multithreading - Delphi app not acting right

    - by Robert Oschler
    I'm having a problem with a Delphi Pro 6 application that I wrote on my Windows XP machine when it runs on Windows 7. I don't have Windows 7 to test yet and I'm trying to see if Windows 7 might be the source of the trouble. Is there a fundamental difference between the way Windows 7 handles threads compared to Windows XP? I am seeing things happen out of sequence in my error logs on Windows 7 and it's causing problems. For example, objects that should have been initialized are uninitialized when running on Windows 7, yet those objects are initialized on Windows XP by the time they are needed. Some questions: 1) Are there any core differences that could cause threads/processes to behave differently between the two operating system versions? 2) I know this next question may seem absurd, but does Windows 7 attempt to split/fork threads that aren't split/forked on Windows XP? 3) And lastly, are there any known issues with FPU handling that can cause XP programs trouble when run on Windows 7 due to operational differences in wait state handling or register storage, or perhaps something like Exception mask settings, etc? 4) Any 32-bit versus 64-bit issues that could be creating trouble here? -- roschler

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  • Request-local storage in ASP.NET (accessible to the code from IHttpModule implementation)

    - by IgorK
    I need to have some object hanging around between two events I'm interested in: PreRequestHandlerExecute (where I create an instance of my object and want to save it) and PostRequestHandlerExecute (where I want to get to the object). After the second event the object is not needed for my purposes and should be discarded either by storage or my explicit action. So the ideal context where my object should be stored is per request (with guaranteed no sharing issues when different threads are serving requests... or processes/servers :) ) Take into account that actual implementation I can do is being made from a HttpModule and is supposed to be a pluggable solution for already written web apps (so the option to provide some state using static/instance variables in Global.asax doesn't look good - I will have to modify Global.asax on every web application). Cache seems to be too broad for this use. I tried to see whether httpContext.Application (of type HttpApplicationState) is good for me or not, but cannot get whether it is exactly per HttpApplication instance or not (AFAIK you can have several instances of HttpApplications used on different threads and therefore serving several requests simultaneously - then using storage shared between threads will not work correctly; otherwise I would use it because one HttpApplication instance serves exactly one request at a time). Something could be done with storing state on the HttpModule instances if I know for sure that it's exactly bound 1-to-1 with every HttpApplication instance running (but again I need a proof that HttpApplication instance is 1-to-1 with my HttpModule's instance). Any valuable and reputable links on these topics are much appreciated... Would be great to find something particularly well-suited for per request situation (because otherwise I may end up with something ulgy... probably either some 'broader' scoped storage and some hacks to have different keys in the storage for different requests, OR using a thread-local thing and in this way commit to the theory that IIS/ASP.NET will not ever serve first event from one thread and the second event from the other thread and so on)

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  • Handling user interface in a multi-threaded application (or being forced to have a UI-only main thre

    - by Patrick
    In my application, I have a 'logging' window, which shows all the logging, warnings, errors of the application. Last year my application was still single-threaded so this worked [quite] good. Now I am introducing multithreading. I quickly noticed that it's not a good idea to update the logging window from different threads. Reading some articles on keeping the UI in the main thread, I made a communication buffer, in which the other threads are adding their logging messages, and from which the main thread takes the messages and shows them in the logging window (this is done in the message loop). Now, in a part of my application, the memory usage increases dramatically, because the separate threads are generating lots of logging messages, and the main thread cannot empty the communication buffer quickly enough. After the while the memory decreases again (if the other threads have finished their work and the main thread gradually empties the communication buffer). I solved this problem by having a maximum size on the communication buffer, but then I run into a problem in the following situation: the main thread has to perform a complex action the main thread takes some parts of the action and let's separate threads execute this while the seperate threads are executing their logic, the main thread processes the results from the other threads and continues with its work if the other threads are finished Problem is that in this situation, if the other threads perform logging, there is no UI-message loop, and so the communication buffer is filled, but not emptied. I see two solutions in solving this problem: require the main thread to do regular polling of the communication buffer only performing user interface logic in the main thread (no other logic) I think the second solution seems the best, but this may not that easy to introduce in a big application (in my case it performs mathematical simulations). Are there any other solutions or tips? Or is one of the two proposed the best, easiest, most-pragmatic solution? Thanks, Patrick

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  • Thread locking issue with FileHelpers between calling engine.ReadNext() method and readign engine.Li

    - by Rad
    I use producer/consumer pattern with FileHelpers library to import data from one file (which can be huge) using multiple threads. Each thread is supposed to import a chunk of that file and I would like to use LineNumber property of the FileHelperAsyncEngine instance that is reading the file as primary key for imported rows. FileHelperAsyncEngine internally has an IEnumerator IEnumerable.GetEnumerator(); which is iterated over using engine.ReadNext() method. That internally sets LineNumber property (which seems is not thread safe). Consumers will have Producers assiciated with them that will supply DataTables to Consumers which will consume them via SqlBulkLoad class which will use IDataReader implementation which will iterate over a collection of DataTables which are internal to a Consumer instance. Each instance of will have one SqlBulkCopy instance associate with it. I have thread locking issue. Below is how I create multiple Producer threads. I start each thread afterwords. Produce method on a producer instance will be called determining which chunk of input file will be processed. It seems that engine.LineNumber is not thread safe and I doesn't import a proper LineNumber in the database. It seems that by the time engine.LineNumber is read some other thread called engine.ReadNext() and changed engine.LineNumber property. I don't want to lock the loop that is supposed to process a chunk of input file because I loose parallelism. How to reorganize the code to solve this threading issue? Thanks Rad for (int i = 0; i < numberOfProducerThreads; i++) DataConsumer consumer = dataConsumers[i]; //create a new producer DataProducer producer = new DataProducer(); //consumer has already being created consumer.Subscribe(producer); FileHelperAsyncEngine orderDetailEngine = new FileHelperAsyncEngine(recordType); orderDetailEngine.Options.RecordCondition.Condition = RecordCondition.ExcludeIfBegins; orderDetailEngine.Options.RecordCondition.Selector = STR_ORDR; int skipLines = i * numberOfBufferTablesToProcess * DataBuffer.MaxBufferRowCount; Thread newThread = new Thread(() => { producer.Produce(consumer, inputFilePath, lineNumberFieldName, dict, orderDetailEngine, skipLines, numberOfBufferTablesToProcess); consumer.SetEndOfData(producer); }); producerThreads.Add(newThread); thread.Start();} public void Produce(DataConsumer consumer, string inputFilePath, string lineNumberFieldName, Dictionary<string, object> dict, FileHelperAsyncEngine engine, int skipLines, int numberOfBufferTablesToProcess) { lock (this) { engine.Options.IgnoreFirstLines = skipLines; engine.BeginReadFile(inputFilePath); } int rowCount = 1; DataTable buffer = consumer.BufferDataTable; while (engine.ReadNext() != null) { lock (this) { dict[lineNumberFieldName] = engine.LineNumber; buffer.Rows.Add(ObjectFieldsDataRowMapper.MapObjectFieldsToDataRow(engine.LastRecord, dict, buffer)); if (rowCount % DataBuffer.MaxBufferRowCount == 0) { consumer.AddBufferDataTable(buffer); buffer = consumer.BufferDataTable; } if (rowCount % (numberOfBufferTablesToProcess * DataBuffer.MaxBufferRowCount) == 0) { break; } rowCount++; } } if (buffer.Rows.Count > 0) { consumer.AddBufferDataTable(buffer); } engine.Close(); }

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  • What about race condition in multithreaded reading?

    - by themoob
    Hi, According to an article on IBM.com, "a race condition is a situation in which two or more threads or processes are reading or writing some shared data, and the final result depends on the timing of how the threads are scheduled. Race conditions can lead to unpredictable results and subtle program bugs." . Although the article concerns Java, I have in general been taught the same definition. As far as I know, simple operation of reading from RAM is composed of setting the states of specific input lines (address, read etc.) and reading the states of output lines. This is an operation that obviously cannot be executed simultaneously by two devices and has to be serialized. Now let's suppose we have a situation when a couple of threads access an object in memory. In theory, this access should be serialized in order to prevent race conditions. But e.g. the readers/writers algorithm assumes that an arbitrary number of readers can use the shared memory at the same time. So, the question is: does one have to implement an exclusive lock for read when using multithreading (in WinAPI e.g.)? If not, why? Where is this control implemented - OS, hardware? Best regards, Kuba

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  • Preventing a heavy process from sinking in the swap file

    - by eran
    Our service tends to fall asleep during the nights on our client's server, and then have a hard time waking up. What seems to happen is that the process heap, which is sometimes several hundreds of MB, is moved to the swap file. This happens at night, when our service is not used, and others are scheduled to run (DB backups, AV scans etc). When this happens, after a few hours of inactivity the first call to the service takes up to a few minutes (consequent calls take seconds). I'm quite certain it's an issue of virtual memory management, and I really hate the idea of forcing the OS to keep our service in the physical memory. I know doing that will hurt other processes on the server, and decrease the overall server throughput. Having that said, our clients just want our app to be responsive. They don't care if nightly jobs take longer. I vaguely remember there's a way to force Windows to keep pages on the physical memory, but I really hate that idea. I'm leaning more towards some internal or external watchdog that will initiate higher-level functionalities (there is already some internal scheduler that does very little, and makes no difference). If there were a 3rd party tool that provided that kind of service is would have been just as good. I'd love to hear any comments, recommendations and common solutions to this kind of problem. The service is written in VC2005 and runs on Windows servers.

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  • What does a WinForm application need to be designed for usability, and be robust, clean, and profess

    - by msorens
    One of the principal problems impeding productivity in software implementation is the classic conundrum of “reinventing the wheel”. Of late I am a .NET developer and even the wonderful wizardry of .NET and Visual Studio covers only a portion of this challenging issue. Below I present my initial thoughts both on what is available and what should be available from .NET on a WinForm, focusing on good usability. That is, aspects of an application exposed to the user and making the user experience easier and/or better. (I do include a couple items not visible to the user because I feel strongly about them, such as diagnostics.) I invite you to contribute to these lists. LIST A: Components provided by .NET These are substantially complete components provided by .NET, i.e. those requiring at most trivial coding to use. “About” dialog -- add it with a couple clicks then customize. Persist settings across invocations -- .NET has the support; just use a few lines of code to glue them together. Migrate settings with a new version -- a powerful one, available with one line of code. Tooltips (and infotips) -- .NET includes just plain text tooltips; third-party libraries provide richer ones. Diagnostic support -- TraceSources, TraceListeners, and more are built-in. Internationalization -- support for tailoring your app to languages other than your own. LIST B: Components not provided by .NET These are not supplied at all by .NET or supplied only as rudimentary elements requiring substantial work to be realized. Splash screen -- a small window present during program startup with your logo, loading messages, etc. Tip of the day -- a mini-tutorial presented one bit at a time each time the user starts your app. Check for available updates -- facility to query a server to see if the user is running the latest version of your app, then provide a simple way to upgrade if a new version is found. Maximize to multiple monitors -- the canonical window allows you to maximize to a single monitor only; in my apps I allow maximizing across multiple monitors with a click. Taskbar notifier -- flash the taskbar when your backgrounded app has new info for the user. Options dialogs -- multi-page dialogs letting the user customize the app settings to his/her own preferences. Progress indicator -- for long running operations give the user feedback on how far there is left to go. Memory gauge -- an indicator (either absolute or percentage) of how much memory is used by your app. LIST C: Stylistic and/or tiny bits of functionality This list includes bits of functionality that are too tiny to merit being called a component, along with stylistic concerns (that admittedly do overlap with the Windows User Experience Interaction Guidelines). Design a form for resizing -- unless you are restricting your form to be a fixed size, use anchors and docking so that it does what is reasonable when enlarged or shrunk by the user. Set tab order on a form -- repeated tab presses by the user should advance from field to field in a logical order rather than the default order in which you added fields. Adjust controls to be aware of operating modes -- When starting a background operation with, for example, a “Go” button, disable that “Go” button until the operation completes. Provide access keys for all menu items (per UXGuide). Provide shortcut keys for commonly used menu items (per UXGuide). Set up some (global or important or common) shortcut keys without associating to menu items. Allow some menu items to be invoked with or without modifier keys (shift, control, alt) where the modifier key is useful to vary the operation slightly. Hook up Escape and Enter on child forms to do what is reasonable. Decorate any library classes with documentation-comments and attributes -- this allows Visual Studio to leverage them for Intellisense and property descriptions. Spell check your code! What else would you include?

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  • How do I override a python import?

    - by Evan Plaice
    So I'm working on pypreprocessor which is a preprocessor that takes c-style directives and I've been able to make it work like a traditional preprocessor (it's self-consuming and executes postprocessed code on-the-fly) except that it breaks library imports. The problem is. The preprocessor runs through the file, processes' it, outputs to a temp file, and exec() the temp file. Libraries that are imported need to be handled a little different because they aren't executed but rather loaded and made accessible to the caller module. What I need to be able to do is. Interrupt the import (since the preprocessor is being run in the middle of the import), load the postprocessed code as a tempModule, and replace the original import with the tempModule to trick the calling script with the import into believing that the tempModule is the original module. I have searched everywhere and so far, have no solution. This question is the closest I've seen so far to providing an answer: http://stackoverflow.com/questions/1096216/override-namespace-in-python Here's what I have. # remove the bytecode file created by the first import os.remove(moduleName + '.pyc') # remove the first import del sys.modules[moduleName] # import the postprocessed module tmpModule = __import__(tmpModuleName) # set first module's reference to point to the preprocessed module sys.modules[moduleName] = tmpModule moduleName is the name of the original module, tmpModuleName is the name of the postprocessed code file. The strange part is, this solution still runs completely normal as if the first module completed loaded normally; unless you remove the last line, then you get a module not found error. Hopefully someone on SO know a lot more about imports than I do because this one has me stumped.

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  • Setting hidden input value in Javascript, then accessing it in c# codebehind

    - by Siegesmith
    Thank you for reading my question. I have been trying to set the value of a hidden input by using Javascript and then access the value from within my C# codebehind. When I run the code that is copied below, the value that is assigned to assignedIDs is "", which I assume is the default value for a hidden input. If I manually set the value in the html tag, then assignedIDs is set to that value. This behavior suggests to me that the value of the input is being reset (re-rendered?) between the onClientClick and onClick events firing. I would appreciate any help with the matter. I have spent hours trying to solve what seems like a very simple problem. html/javascript: <html xmlns="http://www.w3.org/1999/xhtml" > <head runat="server"> <title>Admin Page - Manage Tasks</title> <script language="javascript" type="text/javascript"> function PopulateAssignedIDHiddenInput() { var source = document.getElementById('assignedLinguistListBox'); var s = ""; var count = source.length; for (var i = count - 1; i >= 0; i--) { var item = source.options[i]; if (s == "") { s = source.options[i].value; } else { s = s.concat(",",source.options[i].value); } } document.getElementById('assignedIDHiddenInput').Value = s; // I have confirmed that, at this point, the value of // the hidden input is set properly } </script> </head> <body> <form id="form1" runat="server"> <div> <asp:Panel id="EditMode" runat="server"> <table style="border: none;"> <tr> <td> <asp:Label ID="availableLinguistLabel" runat="server" Text="Available"></asp:Label><br /> <asp:ListBox ID="availableLinguistListBox" runat="server" Rows="10" SelectionMode="Multiple"></asp:ListBox> </td> <td> <input type="button" name="right" value="&gt;&gt;" onclick="Javascript:MoveItem('availableLinguistListBox', 'assignedLinguistListBox');" /><br /><br /> <input type="button" name="left" value="&lt;&lt;" onclick="Javascript:MoveItem('assignedLinguistListBox', 'availableLinguistListBox');" /> </td> <td> <asp:Label ID="assignedLinguistLabel" runat="server" Text="Assigned To"></asp:Label><br /> <asp:ListBox ID="assignedLinguistListBox" runat="server" Rows="10" SelectionMode="Multiple"></asp:ListBox> </td> </tr> </table> //-snip- <asp:Button ID="save_task_changes_button" runat="server" ToolTip="Click to save changes to task" Text="Save Changes" OnClick="save_task_changes_button_click" OnClientClick="Javascript:PopulateAssignedIDHiddenInput()" /> </asp:Panel> <!-- Hidden Inputs --> <!-- Note that I have also tried setting runat="server" with no change --> <input id="assignedIDHiddenInput" name="assignedIDHiddenInput" type="hidden" /> </div> </form> </body> c# protected void save_task_changes_button_click(object sender, EventArgs e) { string assignedIDs = Request.Form["assignedIDHiddenInput"]; // Here, assignedIDs == ""; also, Request.Params["assignedIDHiddenInput"] == "" // -snip- }

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  • heroku logs --ps run showign nothing

    - by Zarne Dravitzki
    I have two running apps on heroku staging and production. They are near identical enviornments. (Staging has extra configs IE RailsFootnotes, Bullet gem) When I run heroku logs --ps run --app jl-staging Returns as logs like 2012-08-30T01:30:42+00:00 heroku[run.1]: Starting process with command `bundle exec rake jewellover:warn_users` This log is a Task set to run with Heroku Schedular Free. Everything Works perfect but when I do the same with heroku logs --ps run --app jl-production There are no results. No heroku[run.1] process logs. Both environments have the same scheduled tasks, albeit at different times but none the less both run scheduled tasks at specified times. Is there something im missing about heroku[run.1] processes in production env? Does heroku only keep the -ps logs for a certain amount of time? It seems to show less activity than the normal logs. Maybe only show 24hrs worth of logs rather than Last 100 logs... I need to log and debug the [run.1] process from the production env... specifically the jewellover:warn_users task. any ideas?

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  • PHP, MySQL prepared statements - can you use results of execute more than once by calling data_seek(

    - by Carvell Fenton
    Hello, I have a case where I want to use the results of a prepared statement more than once in a nested loop. The outer loop processes the results of another query, and the inner loop is the results of the prepared statement query. So the code would be something like this (just "pseudoish" to demonstrate the concept): // not showing the outer query, it is just a basic SELECT, not prepared statement // we'll call it $outer_query $obj_array = array(); // going to save objects in this $ids = array(18,19,20); // just example id numbers $query = "SELECT field1, field2 FROM table1 WHERE id=?"; $stmt = $db->prepare($query); foreach ($ids as $id) { $stmt->bind_param("i", $id); $stmt->execute(); $stmt->bind_result($var1, $var2); $stmt->store_result(); // I think I need this for data_seek while ($q1 = $outer_query->fetch_object()) { while ($stmt->fetch()) { if ($q1->field1 == $var1) { // looking for a match $obj = new stdClass(); $obj->var1 = $var1; $obj->var2 = $var2; $obj_array[] = $obj; $stmt->data_seek(0); // reset for outer loop break; // found match, so leave inner } } } } The problem I seem to be experiencing is that the values are not getting bound in the variables as I would expect after the first time I use fetch in the inner loop. Specifically, in one example I ran with 3 ids for the foreach, the first id was processed correctly, the second was processed incorrectly (matches were not found in the inner loop even though they existed), and then the third was processed correctly. Is there something wrong with the prepared statment function calls in the sequence I am doing above, or is this an invalid way to use the results of the prepared statement? Thanks.

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  • one two-directed tcp socket OR two one-directed? (linux, high volume, low latency)

    - by osgx
    Hello I need to send (interchange) a high volume of data periodically with the lowest possible latency between 2 machines. The network is rather fast (e.g. 1Gbit or even 2G+). Os is linux. Is it be faster with using 1 tcp socket (for send and recv) or with using 2 uni-directed tcp sockets? The test for this task is very like NetPIPE network benchmark - measure latency and bandwidth for sizes from 2^1 up to 2^13 bytes, each size sent and received 3 times at least (in teal task the number of sends is greater. both processes will be sending and receiving, like ping-pong maybe). The benefit of 2 uni-directed connections come from linux: http://lxr.linux.no/linux+v2.6.18/net/ipv4/tcp_input.c#L3847 3847/* 3848 * TCP receive function for the ESTABLISHED state. 3849 * 3850 * It is split into a fast path and a slow path. The fast path is 3851 * disabled when: ... 3859 * - Data is sent in both directions. Fast path only supports pure senders 3860 * or pure receivers (this means either the sequence number or the ack 3861 * value must stay constant) ... 3863 * 3864 * When these conditions are not satisfied it drops into a standard 3865 * receive procedure patterned after RFC793 to handle all cases. 3866 * The first three cases are guaranteed by proper pred_flags setting, 3867 * the rest is checked inline. Fast processing is turned on in 3868 * tcp_data_queue when everything is OK. All other conditions for disabling fast path is false. And only not-unidirected socket stops kernel from fastpath in receive

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  • Dynamically writing out li with jquery. Element is not clickable after being written

    - by estern
    I have have a a function that when a checkbox is checked i dynamically write out an li into a ol that is empty. Code: $(":checkbox").click(function() { var checkedState = $(this).is(':checked'); if (checkedState == true) { var productName = $(this).attr("title"); $("#selectedProductsList").append("<li class=\"productList " + this + "\"><p class=\"removeIcon\"><img src=\"images/remove-icon.png\" alt=\"Remove Product\" /></p><span class=\"productName\">"+ productName +"</span></li>"); }; }); Then when that writes out there is a remove icon that will remove the item from the ol when clicked. This remove icon has a class of removeIcon which can be seen in the dynamic li above. I have a function that processes the remove call and then does some actions: Code: $('.removeIcon').click(function() { alert("starting"); }); Right now i have the remove action just trying to alert a message that it got called. But it seems that it is not getting into the function. Is there a certain way that i need to access these dynamic li's other then the .click method? I saw this post: Dynamically Inserted DOM Elements are not Clickable using $.click() Where they added .live vs .click but this doesn't seem to work either. Any ideas?

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  • one two-directed tcp socket of two one-directed? (linux, high volume, low latency)

    - by osgx
    Hello I need to send (interchange) a high volume of data periodically with the lowest possible latency between 2 machines. The network is rather fast (e.g. 1Gbit or even 2G+). Os is linux. Is it be faster with using 1 tcp socket (for send and recv) or with using 2 uni-directed tcp sockets? The test for this task is very like NetPIPE network benchmark - measure latency and bandwidth for sizes from 2^1 up to 2^13 bytes, each size sent and received 3 times at least (in teal task the number of sends is greater. both processes will be sending and receiving, like ping-pong maybe). The benefit of 2 uni-directed connections come from linux: http://lxr.linux.no/linux+v2.6.18/net/ipv4/tcp_input.c#L3847 3847/* 3848 * TCP receive function for the ESTABLISHED state. 3849 * 3850 * It is split into a fast path and a slow path. The fast path is 3851 * disabled when: ... 3859 * - Data is sent in both directions. Fast path only supports pure senders 3860 * or pure receivers (this means either the sequence number or the ack 3861 * value must stay constant) ... 3863 * 3864 * When these conditions are not satisfied it drops into a standard 3865 * receive procedure patterned after RFC793 to handle all cases. 3866 * The first three cases are guaranteed by proper pred_flags setting, 3867 * the rest is checked inline. Fast processing is turned on in 3868 * tcp_data_queue when everything is OK. All other conditions for disabling fast path is false. And only not-unidirected socket stops kernel from fastpath in receive

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  • What could cause these Apache crash errors ?

    - by jacobanderssen
    Hello guys. I had a server crash several days ago. I use Cacti to keep stats: at the time when the server crashed, a huge spike from Load 1 to Load 200 occurred, with over 800 processes in the run queue ( from 300 average). Upon checking /var/log/httpd I notice this: * glibc detected /usr/sbin/httpd: double free or corruption (out): 0x00002b8f3142c2f0 ** Followed by alot of these: [Sat Mar 13 19:20:20 2010] [warn] child process 3090 still did not exit, sending a SIGTERM [Sat Mar 13 19:20:20 2010] [warn] child process 3091 still did not exit, sending a SIGTERM Followed by this: ======= Backtrace: ========= /lib64/libc.so.6[0x2b8f1463c2ef] /lib64/libc.so.6(cfree+0x4b)[0x2b8f1463c73b] /usr/lib64/libapr-1.so.0(apr_pool_destroy+0x131)[0x2b8f13f98821] /usr/sbin/httpd[0x2b8f126df47e] /usr/sbin/httpd[0x2b8f126df4ab] /lib64/libpthread.so.0[0x2b8f141b87c0] /etc/httpd/modules/mod_file_cache.so[0x2b8f1cdf00fb] ======= Memory map: ======== And finally a lot of these: [Sat Mar 13 19:20:27 2010] [error] could not make child process 733 exit, attempting to continue anyway [Sat Mar 13 19:20:27 2010] [error] could not make child process 24560 exit, attempting to continue anyway [Sat Mar 13 19:20:27 2010] [error] could not make child process 31384 exit, attempting to continue anyway I am also noticing one or two lines like this: [Mon Mar 15 01:17:26 2010] [notice] child pid 20765 exit signal Segmentation fault (11) Please help me shed some light on this. Thanks !

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  • Displaying modal view in Objective-C

    - by kpower
    I'm trying to display Modal View in my app. I have subclass of UIViewController that has only the "Done" button (UIButton created with IB and linked with XCode). .h @interface myModalVC : UIViewController { UIButton *bDone; } @property (nonatomic, retain) IBOutlet UIButton *bDone; - (IBAction)bDoneTouchDown:(id)sender; @end .m #import "myModalVC.h" @implementation myModalVC @synthesize bDone; - (void)dealloc { [bDone release]; [super dealloc]; } - (void)viewDidLoad { [super viewDidLoad]; } - (void)viewDidUnload { } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (UIInterfaceOrientationLandscapeLeft == interfaceOrientation || UIInterfaceOrientationLandscapeRight == interfaceOrientation); } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } - (IBAction)bDoneTouchDown:(id)sender { [self.parentViewController dismissModalViewControllerAnimated:YES]; } @end I'm trying to display modal view with this code (from my main view): myModalVC *temp = [[[myModalVC alloc] initWithNibName:@"myModalVC" bundle:[NSBundle mainBundle]] autorelease]; [self presentModalViewController:temp animated:YES]; If this code is placed in some method, that responds to button touches - everything is fine. But when I place it to some other method (called during some processes in my app) - modal view is displayed without problems, but when I press (touch) "Done" button, application crashes with "Program received signal: “EXC_BAD_ACCESS”." What am I doing wrong?

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  • Java: design for using many executors services and only few threads

    - by Guillaume
    I need to run in parallel multiple threads to perform some tests. My 'test engine' will have n tests to perform, each one doing k sub-tests. Each test result is stored for a later usage. So I have n*k processes that can be ran concurrently. I'm trying to figure how to use the java concurrent tools efficiently. Right now I have an executor service at test level and n executor service at sub test level. I create my list of Callables for the test level. Each test callable will then create another list of callables for the subtest level. When invoked a test callable will subsequently invoke all subtest callables test 1 subtest a1 subtest ...1 subtest k1 test n subtest a2 subtest ...2 subtest k2 call sequence: test manager create test 1 callable test1 callable create subtest a1 to k1 testn callable create subtest an to kn test manager invoke all test callables test1 callable invoke all subtest a1 to k1 testn callable invoke all subtest an to kn This is working fine, but I have a lot of new treads that are created. I can not share executor service since I need to call 'shutdown' on the executors. My idea to fix this problem is to provide the same fixed size thread pool to each executor service. Do you think it is a good design ? Do I miss something more appropriate/simple for doing this ?

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  • Function Returning Negative Value

    - by Geowil
    I still have not run it through enough tests however for some reason, using certain non-negative values, this function will sometimes pass back a negative value. I have done a lot of manual testing in calculator with different values but I have yet to have it display this same behavior. I was wondering if someone would take a look at see if I am missing something. float calcPop(int popRand1, int popRand2, int popRand3, float pERand, float pSRand) { return ((((((23000 * popRand1) * popRand2) * pERand) * pSRand) * popRand3) / 8); } The variables are all contain randomly generated values: popRand1: between 1 and 30 popRand2: between 10 and 30 popRand3: between 50 and 100 pSRand: between 1 and 1000 pERand: between 1.0f and 5500.0f which is then multiplied by 0.001f before being passed to the function above Edit: Alright so after following the execution a bit more closely it is not the fault of this function directly. It produces an infinitely positive float which then flips negative when I use this code later on: pPMax = (int)pPStore; pPStore is a float that holds popCalc's return. So the question now is, how do I stop the formula from doing this? Testing even with very high values in Calculator has never displayed this behavior. Is there something in how the compiler processes the order of operations that is causing this or are my values simply just going too high? If the later I could just increase the division to 16 I think.

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  • Setting hidden input value in Javascript, then accessing it in codebehind

    - by Siegesmith
    I have been trying to set the value of a hidden input by using Javascript and then access the value from within my C# codebehind. When I run the code that is copied below, the value that is assigned to assignedIDs is "", which I assume is the default value for a hidden input. If I manually set the value in the html tag, then assignedIDs is set to that value. This behavior suggests to me that the value of the input is being reset (re-rendered?) between the onClientClick and onClick events firing. I would appreciate any help with the matter. I have spent hours trying to solve what seems like a very simple problem. html/javascript: <html xmlns="http://www.w3.org/1999/xhtml" > <head runat="server"> <title>Admin Page - Manage Tasks</title> <script language="javascript" type="text/javascript"> function PopulateAssignedIDHiddenInput() { var source = document.getElementById('assignedLinguistListBox'); var s = ""; var count = source.length; for (var i = count - 1; i >= 0; i--) { var item = source.options[i]; if (s == "") { s = source.options[i].value; } else { s = s.concat(",",source.options[i].value); } } document.getElementById('assignedIDHiddenInput').Value = s; // I have confirmed that, at this point, the value of // the hidden input is set properly } </script> </head> <body> <form id="form1" runat="server"> <div> <asp:Panel id="EditMode" runat="server"> <table style="border: none;"> <tr> <td> <asp:Label ID="availableLinguistLabel" runat="server" Text="Available"></asp:Label><br /> <asp:ListBox ID="availableLinguistListBox" runat="server" Rows="10" SelectionMode="Multiple"></asp:ListBox> </td> <td> <input type="button" name="right" value="&gt;&gt;" onclick="Javascript:MoveItem('availableLinguistListBox', 'assignedLinguistListBox');" /><br /><br /> <input type="button" name="left" value="&lt;&lt;" onclick="Javascript:MoveItem('assignedLinguistListBox', 'availableLinguistListBox');" /> </td> <td> <asp:Label ID="assignedLinguistLabel" runat="server" Text="Assigned To"></asp:Label><br /> <asp:ListBox ID="assignedLinguistListBox" runat="server" Rows="10" SelectionMode="Multiple"></asp:ListBox> </td> </tr> </table> //-snip- <asp:Button ID="save_task_changes_button" runat="server" ToolTip="Click to save changes to task" Text="Save Changes" OnClick="save_task_changes_button_click" OnClientClick="Javascript:PopulateAssignedIDHiddenInput()" /> </asp:Panel> <!-- Hidden Inputs --> <!-- Note that I have also tried setting runat="server" with no change --> <input id="assignedIDHiddenInput" name="assignedIDHiddenInput" type="hidden" /> </div> </form> </body> c# protected void save_task_changes_button_click(object sender, EventArgs e) { string assignedIDs = Request.Form["assignedIDHiddenInput"]; // Here, assignedIDs == ""; also, Request.Params["assignedIDHiddenInput"] == "" // -snip- }

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  • The Current State Of Serving a PHP 5.x App on the Apache, LightTPD & Nginx Web Servers?

    - by Gregory Kornblum
    Being stuck in a MS stack architecture/development position for the last year and a half has prevented me from staying on top of the world of open source stack based web servers recent evolution more than I would have liked to. However I am now building an open source stack based application/system architecture and sadly I do not have the time to give each of the above mentioned web servers a thorough test of my own to decide. So I figured I'd get input from the best development community site and more specifically the people who make it so. This is a site that is a resource for information regarding a specific domain and target audience with features to help users not only find the information but to also interact with one another in various ways for various reasons. I chose the open source stack for the wealth of resources it has along with much better offers than the MS stack (i.e. WordPress vs BlogEngine.NET). I feel Java is more in the middle of these stacks in this regard although I am not ruling out the possibility of using it in certain areas unrelated to the actual web app itself such as background processes. I have already come to the conclusion of using PHP (using CodeIgniter framework & APC), MySQL (InnoDB) and Memcached on CentOS. I am definitely serving static content on Nginx. However the 3 servers mentioned have no consensus on which is best for dynamic content in regards to performance. It seems LightTPD still has the leak issue which rules it out if it does, Nginx seems it is still not mature enough for this aspect and of course Apache tries to be everything for everybody. I am still going to compile the one chosen with as many performance tweaks as possible such as static linking and the likes. I believe I can get Apache to match the other 2 in regards to serving dynamic content through this process and not having it serve anything static. However during my research it seems the others are still worth considering. So with all things considered I would love to hear what everyone here has to say on the matter. Thanks!

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  • exit /B 0 does not work

    - by murxx
    I have the following problem: I have created a batch script which calls itself in there (for being able to write a log in parallel). In the script I start another process (like start startServer.bat) which starts up a java process and keeps opened up all the time. In my original script I wait 30 seconds, check if the process is running and do an: exit /B 0 Unfortunately that does not work, the window shows that the exit /B 0 is being evaluated, but the window still keeps open. When I close the window with the other process (meaning the "child" processes started up in my .bat) my script continues its run. So: scriptA.bat -> in there I call: start startServer.bat -> wait 30 seconds -> check is server is started -> exit /B 0 Process hangs up! What's very odd, if I wrap another script around, like: scriptB.bat -> call scriptA.bat -----> in there I call: start startServer.bat -----> wait 30 seconds -----> check if server is started -----> exit /B 0 -> scriptA.bat continues without any hangup! I also tried the same with exit 0 (without /B) also, same result! In the first case it hangs up, in the second case my window closes as expected... Has anyone of you ever had such a problem before and knows what's wrong here? Process hangs up!

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