Search Results

Search found 19603 results on 785 pages for 'variable length'.

Page 657/785 | < Previous Page | 653 654 655 656 657 658 659 660 661 662 663 664  | Next Page >

  • Handling Corrupted JPEGs in C#

    - by ddango
    We have a process that pulls images from a remote server. Most of the time, we're good to go, the images are valid, we don't timeout, etc. However, every once and awhile we see this error similar to this: Unhandled Exception: System.Runtime.InteropServices.ExternalException: A generic error occurred in GDI+. at System.Drawing.Image.Save(Stream stream, ImageCodecInfo encoder, EncoderPa rameters encoderParams) at ConsoleApplication1.Program.Main(String[] args) in C:\images\ConsoleApplic ation1\ConsoleApplication1\Program.cs:line 24 After not being able to reproduce it locally, we looked closer at the image, and realized that there were artifacts, making us suspect corruption. Created an ugly little unit test with only the image in question, and was unable to reproduce the error on Windows 7 as was expected. But after running our unit test on Windows Server 2008, we see this error every time. Is there a way to specify non-strictness for jpegs when writing them? Some sort of check/fix we can use? Unit test snippet: var r = ReadFile("C:\\images\\ConsoleApplication1\\test.jpg"); using (var imgStream = new MemoryStream(r)) { using (var ms = new MemoryStream()) { var guid = Guid.NewGuid(); var fileName = "C:\\images\\ConsoleApplication1\\t" + guid + ".jpg"; Image.FromStream(imgStream).Save(ms, ImageFormat.Jpeg); using (FileStream fs = File.Create(fileName)) { fs.Write(ms.GetBuffer(), 0, ms.GetBuffer().Length); } } }

    Read the article

  • How to add an extra plist property using CMake?

    - by Jesse Beder
    I'm trying to add the item <key>UIStatusBarHidden</key><true/> to my plist that's auto-generated by CMake. For certain keys, it appears there are pre-defined ways to add an item; for example: set(MACOSX_BUNDLE_ICON_FILE ${ICON}) But I can't find a way to add an arbitrary property. I tried using the MACOSX_BUNDLE_INFO_PLIST target property as follows: I'd like the resulting plist to be identical to the old one, except with the new property I want, so I just copied the auto-generated plist and set that as my template. But the plist uses some Xcode variables, which also look like ${foo}, and CMake grumbles about this: Syntax error in cmake code when parsing string <string>com.bedaire.${PRODUCT_NAME:identifier}</string> syntax error, unexpected cal_SYMBOL, expecting } (47) Policy CMP0010 is not set: Bad variable reference syntax is an error. Run "cmake --help-policy CMP0010" for policy details. Use the cmake_policy command to set the policy and suppress this warning. This warning is for project developers. Use -Wno-dev to suppress it. In any case, I'm not even sure that this is the right thing to do. I can't find a good example or any good documentation about this. Ideally, I'd just let CMake generate everything as before, and just add a single extra line. What can I do?

    Read the article

  • creating arrays in for loops.... without creating an endless loop that ruins my day!

    - by Peter
    Hey Guys, Im starting with a csv varible of column names. This is then exploded into an array, then counted and tossed into a for loop that is supposed to create another array. Every time I run it, it goes into this endless loop that just hammers away at my browser...until it dies. :( Here is the code.. $columns = 'id, name, phone, blood_type'; <code> $column_array = explode(',',$columns); $column_length = count($column_array); //loop through the column length, create post vars and set default for($i = 0; $i <= $column_length; $i++) { //create the array iSortCol_1 => $column_array[1]... $array[] = 'iSortCol_'.$i = $column_array[0]; } </code> What I would like to get out of all this is a new array that looks like so.. <code> $goal = array( "iSortCol_1" => "id", "iSortCol_2" => "name", "iSortCol_3" => "phone", "iSortCol_4" => "blood_type" ); </code>

    Read the article

  • java.awt.Robot.keyPress for continuous keystrokes

    - by Deb
    So, here's my problem. I have a java program which will send keystroke messages to a game (built in Unity), based on how the user interacts with an android phone. (My java program is a listener for the android interaction over wi-fi) Now, in order to do this, I am using java.awt.Robot to send keyPresses to the game window. I have the following code block written in my listener program: if(interacting) { Robot robot = new Robot(); robot.keyPress(VK_A); robot.delay(20); //to simulate the normal keyboard rate } Now the variable interacting will be true as long as the user presses down on the touch screen of the phone, and what I intend to achieve is a continuous chain of keystroke messages being delivered to the game (through the listener). However, this is severely affecting performance, for some reason. I am noticing that the game becomes slow (rapidly dropping frame rates), and even the computer becomes slow, in general. What's going wrong? Should I use a robot.keyRelease(VK_A) after each keyPress? But my game has a different action mapped to the release of a key, and I do not want rapid key presses and releases; what I really want is to simulate continuous keystrokes, in exactly the way it would behave if the user were pressing down the A key on their keyboard manually. Please help.

    Read the article

  • Easiest way to remove Keys from a 2D Array?

    - by dbemerlin
    Hi, I have an Array that looks like this: array( 0 => array( 'key1' => 'a', 'key2' => 'b', 'key3' => 'c' ), 1 => array( 'key1' => 'c', 'key2' => 'b', 'key3' => 'a' ), ... ) I need a function to get an array containing just a (variable) number of keys, i.e. reduce_array(array('key1', 'key3')); should return: array( 0 => array( 'key1' => 'a', 'key3' => 'c' ), 1 => array( 'key1' => 'c', 'key3' => 'a' ), ... ) What is the easiest way to do this? If possible without any additional helper function like array_filter or array_map as my coworkers already complain about me using too many functions. The source array will always have the given keys so it's not required to check for existance. Bonus points if the values are unique (the keys will always be related to each other, meaning that if key1 has value a then the other key(s) will always have value b). My current solution which works but is quite clumsy (even the name is horrible but can't find a better one): function get_unique_values_from_array_by_keys(array $array, array $keys) { $result = array(); $found = array(); if (count($keys) > 0) { foreach ($array as $item) { if (in_array($item[$keys[0]], $found)) continue; array_push($found, $item[$keys[0]]); $result_item = array(); foreach ($keys as $key) { $result_item[$key] = $item[$key]; } array_push($result, $result_item); } } return $result; } Addition: PHP Version is 5.1.6.

    Read the article

  • How do you use FastInfoset with JAXWS?

    - by Chris Kessel
    I've got code that looks like it should be correct based on what I can find, but the spewed output doesn't indicate that it's using FastInfoset. My understanding is the Accept should indicate it can accept Fastinfoset and the response would actually use it, meaning it's not text/xml as the response type. Any idea what I'm doing wrong? I've scoured with Google and I'm having a hard time finding much detail on how to use FastInfoset at all. JaxWsProxyFactoryBean factory = new JaxWsProxyFactoryBean(); factory.getInInterceptors().add(new LoggingInInterceptor()); factory.getOutInterceptors().add(new LoggingOutInterceptor()); factory.setServiceClass( C360Server.class); factory.setAddress("http://localhost:8501/cxfcontroller/cl_v5"); C360Server client = (C360Server)factory.create(); ((BindingProvider)client).getRequestContext().put( "com.sun.xml.ws.client.ContentNegotiation", "optimistic"); C360Request requestTrans = new C360Request(); ... code to fill in the request ... C360Response response = client.findContacts( requestTrans ); The logging doesn't seem to indicate FastInfoset is even attempted though: INFO: Outbound Message --------------------------- ID: 1 Address: http://localhost:8501/cxfcontroller/cl_v5 Encoding: UTF-8 Content-Type: text/xml Headers: {SOAPAction=[""], Authorization=[Basic cWFfc3VwZXI6cWFfc3VwZXI=], Accept=[*/*]} Payload: <soap:Envelope xmlns:soap="http://schemas.xmlsoap.org/soap/envelope/"><soap:Body><ns1:findContacts>...bunch of xml deleted for brevity...</ns1:findContacts></soap:Body></soap:Envelope> -------------------------------------- May 17, 2010 3:23:45 PM org.apache.cxf.interceptor.LoggingInInterceptor logging INFO: Inbound Message ---------------------------- ID: 1 Response-Code: 200 Encoding: UTF-8 Content-Type: text/xml; charset=utf-8 Headers: {content-type=[text/xml; charset=utf-8], Content-Length=[611], Server=[Jetty(6.1.x)]} Payload: <soap:Envelope xmlns:soap="http://schemas.xmlsoap.org/soap/envelope/"><soap:Body><ns1:findContactsResponse>...bunch of xml spew deleted for brevity...</ns1:findContactsResponse></soap:Body></soap:Envelope> -------------------------------------- Any ideas what I'm doing wrong? Even if the server wasn't supporting FastInfoset, I still should see the attempted negotiation in the request, right?

    Read the article

  • Google Bar Chart Time Label Interval

    - by Alex Angelini
    Hi I am using Google Bar Chart through the visualization API on my site: http://code.google.com/apis/visualization/documentation/gallery/imagebarchart.html And my x-axis is time, and every time interval is a time of day in the format (HH:MM) Here is my code for the graph: <script type="text/javascript" src="https://www.google.com/jsapi"></script> <script type="text/javascript"> %s google.load("visualization", "1", {packages:["imagebarchart"]}); google.setOnLoadCallback(drawChart); function drawChart() { var data = new google.visualization.DataTable(); data.addColumn('string', 'Date'); data.addColumn('number', 'Amount'); data.addRows({{Rows}}); %s var chart = new google.visualization.ImageBarChart(document.getElementById('chart_div')); chart.draw(data, {width: 900, height: 340, min: 0, isVertical:true, legend:'none'}); } </script> The rows of data are added later using a templating engine, but that is the jist of my chart. Because I have added my time variable as 'string' I cannot use the valueLabelsInterval option to only show every 4 labels. Because I can't do that the labels overlap and look ugly. Is there any other way to only show every other time label or every 4th one, I read through the docs but could not see how to do it. Any help would be greatly appreciated thanks

    Read the article

  • receive and pass values with XML, AS3

    - by VideoDnd
    My example imports XML and has an object rotating on stage. The rotating object is called enemy corresponds to ENEMY in the XML. How do I set the rotation variable to receive values from XML? REASON It seems more difficult to set up variables using external data. I want to understand it better. here's a link http://videodnd.weebly.com/ rotation.fla //LOAD XML var myXML:XML; var myLoader:URLLoader = new URLLoader(); myLoader.load(new URLRequest("enemy.xml")); myLoader.addEventListener(Event.COMPLETE, processXML); //PARSE XML function processXML(e:Event):void { myXML = new XML(e.target.data); trace(myXML.ROGUE.*); trace(myXML); //TEXT var text:TextField = new TextField(); text.text = myXML.ENEMY.*; addChild(text); } //ROTATION function enterFrameHandler(event:Event):void { //==>CODE I WANT TO CHANGE<== enemy.rotationY += 10; //enemy.rotationY = myXML.ENEMY.*; } addEventListener(Event.ENTER_FRAME, enterFrameHandler); enemy.xml ENEMY is set to -100, use what you like <?xml version="1.0" encoding="utf-8"?> <BADGUYS> <ENEMY TITLE="sticky">-100</ENEMY> <ROGUE TITLE="slimy">-1000</ROGUE> </BADGUYS>

    Read the article

  • Message sent to deallocated instance which has never been released

    - by Jakub
    Hello, I started dealing with NSOperations and (as usual with concurrency) I'm observing strange behaviour. In my class I've got an instance variable: NSMutableArray *postResultsArray; when one button in the UI is pressed I initialize the array: postResultsArray = [NSMutableArray array]; and setup the operations (together with dependencies). In the operations I create a custom object and try to add to the array: PostResult *result = [[PostResult alloc] initWithServiceName:@"Sth" andResult:someResult]; [self.postResultsArray addObject:result]; and while adding I get: -[CFArray retain]: message sent to deallocated instance 0x3b40c30 which is strange as I don't release the array anywhere in my code (I did, but when the problem started to appear I commented all the release operations to be sure that they are not the case). I also used to have @synchronized section like below: PostResult *result = [[PostResult alloc] initWithServiceName:@"Sth" andResult:someResult]; @synchronized (self.postResultsArray) { [self.postResultsArray addObject:result]; } but the problem was the same (however, the error was for the synchronized operation). Any ideas what I may be doing wrong?

    Read the article

  • Why does GLSL's arithmetic functions yield so different results on the iPad than on the simulator?

    - by cheeesus
    I'm currently chasing some bugs in my OpenGL ES 2.0 fragment shader code which is running on iOS devices. The code runs fine in the simulator, but on the iPad it has huge problems and some of the calculations yield vastly different results, I had for example 0.0 on the iPad and 4013.17 on the simulator, so I'm not talking about small differences which could be the result of some rounding errors. One of the things I noticed is that, on the iPad, float1 = pow(float2, 2.0); can yield results which are very different from the results of float1 = float2 * float2; Specifically, when using pow(x, 2.0) on a variable containing a larger negative number like -8, it seemed to return a value which satified the condition if (powResult <= 0.0). Also, the result of both operations (pow(x, 2.0) as well as x*x) yields different results in the simulator than on the iPad. Used floats are mediump, but I get the same stuff with highp. Is there a simple explanation for those differences? I'm narrowing the problem down, but it takes so much time, so maybe someone can help me here with a simple explanation.

    Read the article

  • Project euler problem 3 in haskell

    - by shk
    I'm new in Haskell and try to solve 3 problem from http://projecteuler.net/. The prime factors of 13195 are 5, 7, 13 and 29. What is the largest prime factor of the number 600851475143 ? My solution: import Data.List getD :: Int -> Int getD x = -- find deviders let deriveList = filter (\y -> (x `mod` y) == 0) [1 .. x] filteredList = filter isSimpleNumber deriveList in maximum filteredList -- Check is nmber simple isSimpleNumber :: Int -> Bool isSimpleNumber x = let deriveList = map (\y -> (x `mod` y)) [1 .. x] filterLength = length ( filter (\z -> z == 0) deriveList) in case filterLength of 2 -> True _ -> False I try to run for example: getD 13195 > 29 But when i try: getD 600851475143 I get error Exception: Prelude.maximum: empty list Why? Thank you @Barry Brown, I think i must use: getD :: Integer -> Integer But i get error: Couldn't match expected type `Int' with actual type `Integer' Expected type: [Int] Actual type: [Integer] In the second argument of `filter', namely `deriveList' In the expression: filter isSimpleNumber deriveList Thank you.

    Read the article

  • Why does using the Asynchronous Programming Model in .Net not lead to StackOverflow exceptions?

    - by uriDium
    For example, we call BeginReceive and have the callback method that BeginReceive executes when it has completed. If that callback method once again calls BeginReceive in my mind it would be very similar to recursion. How is that this does not cause a stackoverflow exception. Example code from MSDN: private static void Receive(Socket client) { try { // Create the state object. StateObject state = new StateObject(); state.workSocket = client; // Begin receiving the data from the remote device. client.BeginReceive( state.buffer, 0, StateObject.BufferSize, 0, new AsyncCallback(ReceiveCallback), state); } catch (Exception e) { Console.WriteLine(e.ToString()); } } private static void ReceiveCallback( IAsyncResult ar ) { try { // Retrieve the state object and the client socket // from the asynchronous state object. StateObject state = (StateObject) ar.AsyncState; Socket client = state.workSocket; // Read data from the remote device. int bytesRead = client.EndReceive(ar); if (bytesRead > 0) { // There might be more data, so store the data received so far. state.sb.Append(Encoding.ASCII.GetString(state.buffer,0,bytesRead)); // Get the rest of the data. client.BeginReceive(state.buffer,0,StateObject.BufferSize,0, new AsyncCallback(ReceiveCallback), state); } else { // All the data has arrived; put it in response. if (state.sb.Length > 1) { response = state.sb.ToString(); } // Signal that all bytes have been received. receiveDone.Set(); } } catch (Exception e) { Console.WriteLine(e.ToString()); } }

    Read the article

  • Retaining Managed objects - more general retaining objects

    - by Luuk D. Jansen
    A quick question regarding Managed Objects. I created an Array with Managed Objects (in Object 1: TableViewConbtroller), and pass one of those objects to another class/object (object 2: TableCell). The original array should still be retained in the original caller class. Then Object 2 is released, does that mean that that particular item in the array is released as well, as the reference to it in Object 2 was released? I am trying to better understand how to work with ManagedObjects as I get 'Object was released' errors. [EDIT] After some experimenting I came across the following scenario: I have the main AppDelegate. In a different class I create an AppDelegate to obtain the ManagedObjectContext. appDelegate = (iDomsAppDelegate *)[[UIApplication sharedApplication] delegate]; [self setContext:[appDelegate managedObjectContext]]; When the class is finished, and I release it, the variable in the class 'appDelegate' is also released. But then the ManagedObjectContext is closed, and obvious any future attempt to use it will cause a crash. So should I leave the appDelegate unreleased? This comes to the same question as the above about when and how to release in those situations where an objects is used from another class. I think a way of putting it is, how to know when you own an object and when not.

    Read the article

  • Property on business objects - getting and setting

    - by Mike
    Hi, I am using LINQ to SQL for the DataAccess layer. I have similar business objects to what is in the data access layer. I have got the dataprovider getting the message #23. On instantiation of the message, in the message constructor, it gets the MessageType and makes a new instance of MessageType class and fills in the MessageType information from the database. Therefore; I want this to get the Name of the MessageType of the Message. user.Messages[23].MessageType.Name I also want an administrator to set the MessageType user.Messages[23].MessageType = MessageTypes.LoadType(3); but I don't want the user to publicly set the MessageType.Name. But when I make a new MessageType instance, the access modifier for the Name property is public because I want to set that from an external class (my data access layer). I could change this to property to internal, so that my class can access it like a public variable, and not allow my other application access to modify it. This still doesn't feel right as it seems like a public property. Are public access modifiers in this situation bad? Any tips or suggestions would be appreciated. Thanks.

    Read the article

  • Is there a general-purpose printf-ish routine defined in any C standard

    - by supercat
    In many C libraries, there is a printf-style routine which is something like the following: int __vgprintf(void *info, (void)(*print_function(void*, char)), const char *format, va_list params); which will format the supplied string and call print_function with the passed-in info value and each character in sequence. A function like fprintf will pass __vgprintf the passed-in file parameter and a pointer to a function which will cast its void* to a FILE* and output the passed-in character to that file. A function like snprintf will create a struct holding a char* and length, and pass the address of that struct to a function which will output each character in sequence, space permitting. Is there any standard for such a function, which could be used if e.g. one wanted a function to output an arbitrary format to a TCP port? A common approach is to allocate a buffer one hopes is big enough, use snprintf to put the data there, and then output the data from the buffer. It would seem cleaner, though, if there were a standard way to to specify that the print formatter should call a user-supplied routine with each character.

    Read the article

  • How to paginate json data?

    - by Pandiya Chendur
    I used json data and iterated div elements to get my result.... function Iteratejsondata(HfJsonValue) { //var jsonObj = eval('(' + HfJsonValue + ')'); var jsonObj = JSON.parse(HfJsonValue); for (var i = jsonObj.Table.length - 1; i >= 0; i--) { var employee = jsonObj.Table[i]; $('<div class="resultsdiv"><br /><span class="resultName">' + employee.Emp_Name + '</span><span class="resultfields" style="padding-left:100px;">Category&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.Desig_Name + '</span><br /><br /><span id="SalaryBasis" class="resultfields">Salary Basis&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.SalaryBasis + '</span><span class="resultfields" style="padding-left:25px;">Salary&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.FixedSalary + '</span><span style="font-size:110%;font-weight:bolder;padding-left:25px;">Address&nbsp;:</span>&nbsp;<span class="resultfieldvalues">' + employee.Address + '</span></div>').insertAfter('#ResultsDiv'); } $(".resultsdiv:even").addClass("resultseven"); $(".resultsdiv").hover(function() { $(this).addClass("resultshover"); }, function() { $(this).removeClass("resultshover"); }); } I get 22 records in total... Now i want to paginate these divs (i.e) 5 divs per page... Any suggestion...

    Read the article

  • callbacks via objective-c selectors

    - by codemonkey
    I have a "BSjax" class that I wrote that lets me make async calls to our server to get json result sets, etc using the ASIHTTPRequest class. I set it up so that the BSjax class parses my server's json response, then passes control back to the calling view controller via this call: [[self delegate] performSelectorOnMainThread:@selector(bsRequestFinished:) withObject:self waitUntilDone:YES]; ... where "bsRequestFinished" is the callback method in the calling view controller. This all worked fine and well until I realized that some pages are going to need to make different types of requests... i.e. I'll want to do different types of things in that callback function depending on which type of request was made. To me it seems like being able to pass different callback function names to my BSjax class would be the cleanest fix... but I'm having trouble (and am not even sure if it's possible) to pass in a variable that holds the callback function name and then replace the call above with something like this: [[self delegate] performSelectorOnMainThread:@selector(self.variableCallbackFunctionName) withObject:self waitUntilDone:YES]; ... where "self.variableCallbackFunctionName" is set by the calling view controller when it calls BSjax to make a new request. Is this even possible? If so, advisable? If not, alternatives? EDIT: Note that whatever fix I arrive at will need to take into account the reality that this class is making async requests... so I need to make sure that the callback function processing is correctly tied to the specific requests... as I can't rely on FIFO processing sequence.

    Read the article

  • Using array of Action() in a lambda expression

    - by Sean87
    I want to do some performance measurement for a method that does some work with int arrays, so I wrote the following class: public class TimeKeeper { public TimeSpan Measure(Action[] actions) { var watch = new Stopwatch(); watch.Start(); foreach (var action in actions) { action(); } return watch.Elapsed; } } But I can not call the Measure mehotd for the example below: var elpased = new TimeKeeper(); elpased.Measure( () => new Action[] { FillArray(ref a, "a", 10000), FillArray(ref a, "a", 10000), FillArray(ref a, "a", 10000) }); I get the following errors: Cannot convert lambda expression to type 'System.Action[]' because it is not a delegate type Cannot implicitly convert type 'void' to 'System.Action' Cannot implicitly convert type 'void' to 'System.Action' Cannot implicitly convert type 'void' to 'System.Action' Here is the method that works with arrays: private void FillArray(ref int[] array, string name, int count) { array = new int[count]; for (int i = 0; i < array.Length; i++) { array[i] = i; } Console.WriteLine("Array {0} is now filled up with {1} values", name, count); } What I am doing wrong?

    Read the article

  • How can I modified the value of a string defined in a struc?

    - by Eric
    Hi, I have the following code in c++: define TAM 4000 define NUMPAGS 512 struct pagina { bitset<12 direccion; char operacion; char permiso; string *dato; int numero; }; void crearPagina(pagina* pag[], int pos, int dir) { pagina * paginas = (pagina*)malloc(sizeof(char) * TAM); paginas - direccion = bitset<12 (dir); paginas - operacion = 'n'; paginas - permiso = 'n'; string **tempDato = &paginas - dato; char *temp = " "; **tempDato = temp; paginas - numero = 0; pag[pos] = paginas; } I want to modify the value of the variable called "string *dato" in the struct pagina but, everytime I want to assing a new value, the compiler throws a segmentation fault. In this case I'm using a pointer to string, but I have also tried with a string. In a few words I want to do the following: pagina - dato = "test"; Any idea? Thanks in advance!!!

    Read the article

  • Trouble determining onclick's target

    - by pwseo
    I've tried and tried... and I can't seem to make this work in IE (tested version 6) Can anybody help me? IE complains about an error but refuses to tell which error it is... var a = document.getElementsByTagName("a"); for (i = 0; i < a.length; i++) { if (a[i].getAttribute("class") == "info-link") { a[i].onclick = function(e) { e = e || window.event; var target = e.srcElement || e.target; var info = target.parentNode.getElementsByTagName("div")[0]; if (info.style.display == "none" || info.style.display == "") { info.style.display = "block"; } else { info.style.display = "none"; } return false; } } } <div class="auxdata"> <a href="#" class="info-link">Esta questão possuí dados anexos. Clique para ver.</a> <div style="display: none;" class="info-inner"> <!-- variable stuff here --> </div> </div>

    Read the article

  • How to reference var from frame on timeline in an object class

    - by brybam
    I'm using Flash Professional cs5/AS3 I'll try and describe this the best I can. I'm new to ActionScript. So, in my timeline I have a var on a frame that represents "lives" and i have some code in the timeline that takes down the number of lives depending on certain events, which all works great. so, now i wanted to make a constructor class that I could reuse for a bunch of movie clip objects and I only want these objects to be able to move if the lives variable is greater than certain number. So now, building my constructor class for these objects i just wanted put an if statement that is looking to see if the lives are greater than a certain number, which if it is then should make these objects do what i want...But, when i run the project I get "1120: Access of undefined property lives." lives is the var I made obviously like I said, and it works fine being referenced everyone else except when I make a new .as file for these objects then try and reference it. I get the same error when I try and establish "lives" in the main project class too. I'm not sure where I should put this var or how I can make it so i can reference it from an object class. I'm not really sure how to word or describe my issue which has made it hard to search for a tutorial. Any suggestions i'm sure this has to be a simple task.

    Read the article

  • PHP post request to retrieve JSON

    - by Brian
    I'm trying to write some simple php code that will make a post request and then retrieve a JSON result from the server. It seemed simple to me, but the below code simply doesn't open a connection. $port = 2057; $path = "/validate/"; $request = "value1=somevalue&value2=somevalue&value3=somevalue"; $http_request = "POST $path HTTP/1.0\r\n"; $http_request .= "Host: $server\r\n"; $http_request .= "Content-Type: application/x-www-form-urlencoded;\r\n"; $http_request .= "Content-Length: " . strlen($request) . "\r\n"; $http_request .= "\r\n"; $http_request .= $request; $response = ''; if( false == ( $fs = @fsockopen($server, $port) ) ) { die ('Could not open socket'); } fwrite($fs, $http_request); while ( !feof($fs) ) { $response .= fgets($fs, 1160); } fclose($fs); In addition I've tried a more simple approach with: $handle = fopen('http://localhost:2057/validate/?'.$request, "r"); or $response = file_get_contents('http://localhost:2057/validate/' . $request); but both of these approaches just time out. I'm trying to connect to a development server I'm running in Visual Studio, so I'm not sure if that has anything to do with the timeout/connection issues. Open to any suggestions here as long as they are built in PHP.

    Read the article

  • Python: Does one of these examples waste more memory?

    - by orokusaki
    In a Django view function which uses manual transaction committing, I have: context = RequestContext(request, data) transaction.commit() return render_to_response('basic.html', data, context) # Returns a Django ``HttpResponse`` object which is similar to a dictionary. I think it is a better idea to do this: context = RequestContext(request, data) response = render_to_response('basic.html', data, context) transaction.commit() return response If the page isn't rendered correctly in the second version, the transaction is rolled back. This seems like the logical way of doing it albeit there won't likely be many exceptions at that point in the function when the application is in production. But... I fear that this might cost more and this will be replete through a number of functions since the application is heavy with custom transaction handling, so now is the time to figure out. If the HttpResponse instance is in memory already (at the point of render_to_response()), then what does another reference cost? When the function ends, doesn't the reference (response variable) go away so that when Django is done converting the HttpResponse into a string for output Python can immediately garbage collect it? Is there any reason I would want to use the first version (other than "It's 1 less line of code.")?

    Read the article

  • Java sockets: multiple client threads on same port on same machine?

    - by espcorrupt
    I am new to Socket programming in Java and was trying to understand if the below code is not a wrong thing to do. My question is: Can I have multiple clients on each thread trying to connect to a server instance in the same program and expect the server to read and write data with isolation between clients" public class Client extends Thread { ... void run() { Socket socket = new Socket("localhost", 1234); doIO(socket); } } public class Server extends Thread { ... void run() { // serverSocket on "localhost", 1234 Socket clientSock = serverSocket.accept(); executor.execute(new ClientWorker(clientSock)); } } Now can I have multiple Client instances on different threads trying to connect on the same port of the current machine? For example, Server s = new Server("localhost", 1234); s.start(); Client[] c = new Client[10]; for (int i = 0; i < c.length; ++i) { c.start(); }

    Read the article

  • MySQL SELECT Statement not working when executed from PHP

    - by Andrew K
    Hello all, I have the following piece of code, executing a pretty simple MySQL query: $netnestquery = 'SELECT (`nested`+1) AS `nest` FROM `ipspace6` WHERE `id`<='.$adaddr.' AND `subnet`<='.$postmask.' AND `type`="net" AND `addr` NOT IN(SELECT `id` FROM `ipspace6` WHERE `addr`<'.$adaddr.' AND `type`="broadcast") ORDER BY `id`,`subnet` DESC LIMIT 1'; $netnestresults = mysql_query($netnestquery); $netnestrow = mysql_fetch_array($netnestresults); $nestlvl = $netnestrow['nest']; echo '<br> NESTQ: '.$netnestquery; Now, when I execute this in PHP, I get no results; an empty query. However, when I copy and paste the query echoed by my code (for debug purposes) into the mysql command line, I get a valid result: mysql> SELECT (`nested` + 1) AS `nest` FROM `ipspace6` WHERE `id`<=50552019054038629283648959286463168512 AND `subnet`<=36 AND `type`='net' AND `addr` NOT IN (SELECT `id` FROM `ipspace6` WHERE `addr`<50552019054038629283648959286463168512 AND `type`='broadcast') ORDER BY `id`,`subnet` DESC LIMIT 1; +------+ | nest | +------+ | 1 | +------+ 1 row in set (0.00 sec) Can anybody tell me what I'm doing wrong? I can't put quotes around my variables, as then MySQL will try to evaluate the variable as a string, when it is, in fact, a very large decimal. I think I might just be making a stupid mistake somewhere, but I can't tell where.

    Read the article

< Previous Page | 653 654 655 656 657 658 659 660 661 662 663 664  | Next Page >