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  • How can I have multiple layers in my map array?

    - by Manl400
    How do I load Levels in my game, as in Layer 1 would be Objects, Layer 2 would be Characters and so on. I only need 3 layers, and they will all be put on top of each other. i.e having a flower with a transparent background to be put on grass or dirt on the layer below.I would like to Read From the same file too. How would i go about doing this? Any help would be appreciated. I load the map from a level file which are just numbers corresponding to a tile in the tilesheet. Here is the level file [Layer1] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 [Layer2] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 [Layer3] 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 And here is the code that interprets it void LoadMap(const char *filename, std::vector< std::vector <int> > &map) { std::ifstream openfile(filename); if(openfile.is_open()) { std::string line, value; int space; while(!openfile.eof()) { std::getline(openfile, line); if(line.find("[TileSet]") != std::string::npos) { state = TileSet; continue; } else if (line.find("[Layer1]") != std::string::npos) { state = Map; continue; } switch(state) { case TileSet: if(line.length() > 0) tileSet = al_load_bitmap(line.c_str()); break; case Map: std::stringstream str(line); std::vector<int> tempVector; while(!str.eof()) { std::getline(str, value, ' '); if(value.length() > 0) tempVector.push_back(atoi(value.c_str())); } map.push_back(tempVector); break; } } } else { } } and this is how it draws the map. Also the tile sheet is 1280 by 1280 and the tilesizeX and tilesizeY is 64 void DrawMap(std::vector <std::vector <int> > map) { int mapRowCount = map.size(); for(int i, j = 0; i < mapRowCount; i ++) { int mapColCount = map[i].size(); for (int j = 0; j < mapColCount; ++j) { int tilesetIndex = map[i][j]; int tilesetRow = floor(tilesetIndex / TILESET_COLCOUNT); int tilesetCol = tilesetIndex % TILESET_COLCOUNT; al_draw_bitmap_region(tileSet, tilesetCol * TileSizeX, tilesetRow * TileSizeY, TileSizeX, TileSizeY, j * TileSizeX, i * TileSizeX, NULL); } } } EDIT: http://i.imgur.com/Ygu0zRE.jpg

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  • Parameterized StreamInsight Queries

    - by Roman Schindlauer
    The changes in our APIs enable a set of scenarios that were either not possible before or could only be achieved through workarounds. One such use case that people ask about frequently is the ability to parameterize a query and instantiate it with different values instead of re-deploying the entire statement. I’ll demonstrate how to do this in StreamInsight 2.1 and combine it with a method of using subjects for dynamic query composition in a mini-series of (at least) two blog articles. Let’s start with something really simple: I want to deploy a windowed aggregate to a StreamInsight server, and later use it with different window sizes. The LINQ statement for such an aggregate is very straightforward and familiar: var result = from win in stream.TumblingWindow(TimeSpan.FromSeconds(5))               select win.Avg(e => e.Value); Obviously, we had to use an existing input stream object as well as a concrete TimeSpan value. If we want to be able to re-use this construct, we can define it as a IQStreamable: var avg = myApp     .DefineStreamable((IQStreamable<SourcePayload> s, TimeSpan w) =>         from win in s.TumblingWindow(w)         select win.Avg(e => e.Value)); The DefineStreamable API lets us define a function, in our case from a IQStreamable (the input stream) and a TimeSpan (the window length) to an IQStreamable (the result). We can then use it like a function, with the input stream and the window length as parameters: var result = avg(stream, TimeSpan.FromSeconds(5)); Nice, but you might ask: what does this save me, except from writing my own extension method? Well, in addition to defining the IQStreamable function, you can actually deploy it to the server, to make it re-usable by another process! When we deploy an artifact in V2.1, we give it a name: var avg = myApp     .DefineStreamable((IQStreamable<SourcePayload> s, TimeSpan w) =>         from win in s.TumblingWindow(w)         select win.Avg(e => e.Value))     .Deploy("AverageQuery"); When connected to the same server, we can now use that name to retrieve the IQStreamable and use it with our own parameters: var averageQuery = myApp     .GetStreamable<IQStreamable<SourcePayload>, TimeSpan, double>("AverageQuery"); var result = averageQuery(stream, TimeSpan.FromSeconds(5)); Convenient, isn’t it? Keep in mind that, even though the function “AverageQuery” is deployed to the server, its logic will still be instantiated into each process when the process is created. The advantage here is being able to deploy that function, so another client who wants to use it doesn’t need to ask the author for the code or assembly, but just needs to know the name of deployed entity. A few words on the function signature of GetStreamable: the last type parameter (here: double) is the payload type of the result, not the actual result stream’s type itself. The returned object is a function from IQStreamable<SourcePayload> and TimeSpan to IQStreamable<double>. In the next article we will integrate this usage of IQStreamables with Subjects in StreamInsight, so stay tuned! Regards, The StreamInsight Team

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  • Problem with boundary collision

    - by James Century
    The problem: When the player hits the left boundary he stops (this is exactly what I want), when he hits the right boundary. He continues until his rectangle's left boundary meets with the right boundary. Outcome: https://www.youtube.com/watch?v=yuJfIWZ_LL0&feature=youtu.be My Code public class Player extends GameObject{ BufferedImageLoader loader; Texture tex = Game.getInstance(); BufferedImage image; Animation playerWalkLeft; private HealthBarManager healthBar; private String username; private int width; private ManaBarManager manaBar; public Player(float x, float y, ObjectID ID) { super(x, y, ID, null); loader = new BufferedImageLoader(); playerWalkLeft = new Animation(5,tex.player[10],tex.player[11],tex.player[12],tex.player[13],tex.player[14],tex.player[15],tex.player[17],tex.player[18]); } public void tick(LinkedList<GameObject> object) { setX(getX()+velX); setY(getY()+velY); playerWalkLeft.runAnimation(); } public void render(Graphics g) { g.setColor(Color.BLACK); FontMetrics fm = g.getFontMetrics(g.getFont()); if(username != null) width = fm.stringWidth(username); if(username != null){ g.drawString(username,(int) x-width/2+15,(int) y); } if(velX != 0){ playerWalkLeft.drawAnimation(g, (int)x, (int)y); }else{ g.drawImage(tex.player[16], (int)x, (int)y, null); } g.setColor(Color.PINK); g.drawRect((int)x,(int)y,33,48); g.drawRect(0,0,(int)Game.getWalkableBounds().getWidth(), (int)Game.getWalkableBounds().getHeight()); } @SuppressWarnings("unused") private Image getCurrentImage() { return image; } public float getX() { return x; } public float getY() { return y; } public void setX(float x) { Rectangle gameBoundry = Game.getWalkableBounds(); if(x >= gameBoundry.getMinX() && x <= gameBoundry.getMaxX()){ this.x = x; } } public void setY(float y) { //IGNORE THE SetY please. this.y = y; } public float getVelX() { return velX; } public void setHealthBar(HealthBarManager healthBar){ this.healthBar = healthBar; } public HealthBarManager getHealthBar(){ return healthBar; } public float getVelY() { return velY; } public void setVelX(float velX) { this.velX = velX; } public void setVelY(float velY) { this.velY = velY; } public ObjectID getID() { return ID; } public void setUsername(String playerName) { this.username = playerName; } public String getUsername(){ return this.username; } public void setManaBar(ManaBarManager manaBar) { this.manaBar = manaBar; } public ManaBarManager getManaBar(){ return manaBar; } public int getLevel(){ return 1; } public boolean isPlayerInsideBoundry(float x, float y){ Rectangle boundry = Game.getWalkableBounds(); if(boundry.contains(x,y)){ return true; } return false; } } What I've tried: - Using a method that checks if the game boundary contains player boundary rectangle. This gave me the same result as what the check statement in my setX did.

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  • Color Picking Troubles - LWJGL/OpenGL

    - by Tom Johnson
    I'm attempting to check which object the user is hovering over. While everything seems to be just how I'd think it should be, I'm not able to get the correct color due to the second time I draw (without picking colors). Here is my rendering code: public void render() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); camera.applyTranslations(); scene.pick(); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glLoadIdentity(); camera.applyTranslations(); scene.render(); } And here is what gets called on each block/tile on "scene.pick()": public void pick() { glColor3ub((byte) pickingColor.x, (byte) pickingColor.y, (byte) pickingColor.z); draw(); glReadBuffer(GL_FRONT); ByteBuffer buffer = BufferUtils.createByteBuffer(4); glReadPixels(Mouse.getX(), Mouse.getY(), 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, buffer); int r = buffer.get(0) & 0xFF; int g = buffer.get(1) & 0xFF; int b = buffer.get(2) & 0xFF; if(r == pickingColor.x && g == pickingColor.y && b == pickingColor.z) { hovered = true; } else { hovered = false; } } I believe the problem is that in the method of each tile/block called by scene.pick(), it is reading the color from the regular drawing state, after that method is called somehow. I believe this because when I remove the "glReadBuffer(GL_FRONT)" line from the pick method, it seems to almost fix it, but then it will also select blocks behind the one you are hovering as it is not only looking at the front. If you have any ideas of what to do, please be sure to reply!/ EDIT: Adding scene.render(), tile.render(), and tile.draw() scene.render: public void render() { for(int x = 0; x < tiles.length; x++) { for(int z = 0; z < tiles.length; z++) { tiles[x][z].render(); } } } tile.render: public void render() { glColor3f(color.x, color.y, color.z); draw(); if(hovered) { glColor3f(1, 1, 1); glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); draw(); glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); } } tile.draw: public void draw() { float x = position.x, y = position.y, z = position.z; //Top glBegin(GL_QUADS); glVertex3f(x, y + size, z); glVertex3f(x + size, y + size, z); glVertex3f(x + size, y + size, z + size); glVertex3f(x, y + size, z + size); glEnd(); //Left glBegin(GL_QUADS); glVertex3f(x, y, z); glVertex3f(x + size, y, z); glVertex3f(x + size, y + size, z); glVertex3f(x, y + size, z); glEnd(); //Right glBegin(GL_QUADS); glVertex3f(x + size, y, z); glVertex3f(x + size, y + size, z); glVertex3f(x + size, y + size, z + size); glVertex3f(x + size, y, z + size); glEnd(); } (The game is like an isometric game. That's why I only draw 3 faces.)

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  • Resolving bounding box collision detection

    - by ndg
    I'm working on a simple collision detection and resolution method for a 2d tile-based bounding box system. Collision appears to work correctly, but I'm having issues with resolving a collision after it has happened. Essentially what I'm attempting to do is very similar to this approach. The problem I'm experiencing is that because objects can be traveling with both horizontal and vertical velocity, my resolution code causes the object to jump incorrectly. I've drawn the following annotation to explain my issue. In this example, because my object has both horizontal and vertical velocity, my object (which is heading upwards and collides with the bottom of a tile) has it's position altered twice: To correctly adjust it's vertical position to be beneath the tile. To incorrectly adjust it's horizontal position to be to the left of the tile. Below is my collision/resolution code in full: function intersects(x1, y1, w1, h1, x2, y2, w2, h2) { w2 += x2; w1 += x1; if (x2 > w1 || x1 > w2) return false; h2 += y2; h1 += y1; if (y2 > h1 || y1 > h2) return false; return true; } for(var y = 0; y < this.game.level.tiles.length; y++) { for(var x = 0; x < this.game.level.tiles[y].length; x++) { var tile = this.game.level.getTile(x, y); if(tile) { if( this.velocity.x > 0 && intersects(this.position.x+dx+this.size.w, this.position.y+dy, 1, this.size.h, x*tileSize, y*tileSize, tileSize, tileSize) ) { this.position.x = ((x*tileSize)-this.size.w); hitSomething = true; break; } else if( this.velocity.x < 0 && intersects(this.position.x+dx, this.position.y+dy, 1, this.size.h, x*tileSize, y*tileSize, tileSize, tileSize) ) { this.position.x = ((x*tileSize)+tileSize); hitSomething = true; break; } if( this.velocity.y > 0 && intersects(this.position.x+dx, this.position.y+dy+this.size.h, this.size.w, 1, x*tileSize, y*tileSize, tileSize, tileSize) ) { this.position.y = ((y*tileSize)-this.size.h); hitSomething = true; break; } else if( this.velocity.y < 0 && intersects(this.position.x+dx, this.position.y+dy, this.size.w, 1, x*tileSize, y*tileSize, tileSize, tileSize) ) { this.position.y = ((y*tileSize)+tileSize); hitSomething = true; break; } } } } if(hitSomething) { this.velocity.x = this.velocity.y = 0; dx = dy = 0; this.setJumping(false); }

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  • A* algorithm very slow

    - by Amaranth
    I have an programming a RTS game (I use XNA with C#). The pathfinding is working fine, except that when it has a lot of node to search in, there is a lag period of one or two seconds, it happens mainly when there is no path to the target destination, since it that situation there is more nodes to explore. I have the same problem when the path is shorter but selected more than 3 units (can't take the same path since the selected units can be in different part of the map). private List<NodeInfo> FindPath(Unit u, NodeInfo start, NodeInfo end) { Map map = GameInfo.GetInstance().GameMap; _nearestToTarget = start; start.MoveCost = 0; Vector2 endPosition = map.getTileByPos(end.X, end.Y).Position; //getTileByPos simply gets the tile in a 2D array with the X and Y indexes start.EstimatedRemainingCost = (int)(endPosition - map.getTileByPos(start.X, start.Y).Position).Length(); start.Parent = null; List<NodeInfo> openedNodes = new List<NodeInfo>(); ; List<NodeInfo> closedNodes = new List<NodeInfo>(); Point[] movements = GetMovements(u.UnitType); openedNodes.Add(start); while (!closedNodes.Contains(end) && openedNodes.Count > 0) { //Loop in nodes to find lowest cost NodeInfo currentNode = FindLowestCostOpenedNode(openedNodes); openedNodes.Remove(currentNode); closedNodes.Add(currentNode); Vector2 previousMouvement; if (currentNode.Parent == null) { previousMouvement = ConvertRotationToDirectionVector(u.Rotation); } else { previousMouvement = map.getTileByPos(currentNode.X, currentNode.Y).Position - map.getTileByPos(currentNode.Parent.X, currentNode.Parent.Y).Position; previousMouvement.Normalize(); } //For each neighbor foreach (Point movement in movements) { Point exploredGridPos = new Point(currentNode.X + movement.X, currentNode.Y + movement.Y); //Checks if valid move and checks if not if closed nodes list if (ValidNavigableNode(u.UnitType, new Point(currentNode.X, currentNode.Y), exploredGridPos) && !closedNodes.Contains(_gridMap[exploredGridPos.Y, exploredGridPos.X])) { NodeInfo exploredNode = _gridMap[exploredGridPos.Y, exploredGridPos.X]; Tile.TileType exploredTerrain = map.getTileByPos(exploredGridPos.X, exploredGridPos.Y).TerrainType; if(openedNodes.Contains(exploredNode)) { int newCost = currentNode.MoveCost + GetMoveCost(previousMouvement, movement, exploredTerrain); if (newCost < exploredNode.MoveCost) { exploredNode.Parent = currentNode; exploredNode.MoveCost = newCost; //Find nearest tile to the target (in case doesn't find path to target) //Only compares the node to the current nearest FindNearest(exploredNode); } } else { exploredNode.Parent = currentNode; exploredNode.MoveCost = currentNode.MoveCost + GetMoveCost(previousMouvement, movement, exploredTerrain); Vector2 exploredNodeWorldPos = map.getTileByPos(exploredGridPos.X, exploredGridPos.Y).Position; exploredNode.EstimatedRemainingCost = (int)(endPosition - exploredNodeWorldPos).Length(); //Find nearest tile to the target (in case doesn't find path to target) //Only compares the node to the current nearest FindNearest(exploredNode); openedNodes.Add(exploredNode); } } } } return closedNodes; } After that, I simply check if the end node is contained in the returned nodes. If so, I add the end node and each parent until I reach the start. If not, I add the nearestToTarget and each parent until I reach the start. I added a condition before calling FindPath so that only one unit can call a find path each frame (60 frame per second), but it makes no difference. I thought maybe I could solve this by allowing the find path to run in background while the game continues to run correctly, even if it takes a few frame (it is currently sequential sonce it is called in the update() of the unit if there's a target location but no path), but I don't really know how... I also though about sorting my opened nodes list by cost so I don't have to loop them, but I don't know if that would have an effect on the performance... Would there be other solutions? P.S. In the code, when I get the Move Cost, I check if the unit has to turn to perform the move, and the terrain type, nothing hard to do.

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  • Gnome-shell fails to load on 12.10

    - by Githlar
    I'm usually the one answering questions, but in this I'm throughly stumped! My Setup: Ubuntu 12.10 (Dist upgrade form 12.04) ATI M96 [Mobility Radeon HD 4650] Upon the first installation of 12.10 I had all kinds of issues getting the Legacy ATI drivers to install (I guess the source for the drivers isn't kosher with kernel 3.5). So, I added the repository ppa:makson96/fglrx - which has a version of the ATI source patched to work with kernel 3.5. After installation of fglrx-legacy from that PPA, gnome-shell and all my graphics work fine... until today. The Problem I unsuspended my computer today and the screen was black (not off, the black from the gnome lock screen). I'd move my mouse/hit a key and the background would flash and then it'd go back to black. Restarted via VT1 Logged into Gnome (gnome-shell) session, but no gnome-shell! Investigation: First, I went to VT1 and tried export DISPLAY=:0;gnome-shell --replace. It appeared to work fine, switch back to X and nothing. Went back to VT1 and saw this error message: JS ERROR: !!! Exception was: TypeError: Object 0x7fc748129c30 is not a subclass of (null), it's a xO JS ERROR: !!! message = '"Object 0x7fc748129c30 is not a subclass of (null), it's a xO"' JS ERROR: !!! fileName = '"/usr/share/gnome-shell/js/ui/tweener.js"' JS ERROR: !!! lineNumber = '218' JS ERROR: !!! stack = '"()@/usr/share/gnome-shell/js/ui/tweener.js:218 wrapper()@/usr/share/gjs-1.0/lang.js:204 ()@/usr/share/gjs-1.0/lang.js:145 ()@/usr/share/gjs-1.0/lang.js:239 init()@/usr/share/gnome-shell/js/ui/tweener.js:49 init()@/usr/share/gnome-shell/js/ui/environment.js:96 @<main>:1 "' Window manager warning: Log level 32: Execution of main.js threw exception: TypeError: Object 0x7fc748129c30 is not a subclass of (null), it's a xO Note: Everywhere it says "it's a xO", xO is actually garbled and changes every time (I'm thinking memory corruption?) This error is thrown by line 96 of /usr/share/gnome-shell/js/ui/environment.js: tweener.Init() Did a purge of fglrx-legacy, reboot, reinstall fglrx-legacy, reboot... same thing. Did a ppa-purge of ppa:gnome3-team/gnome3, and reinstalled gnome-shell and ubuntu-desktop from the standard repositores... same thing. I'm really at a loss here. I love gnome-shell and after using it for nearly a year now gnome classic just seems so archaic. Additional Information Apt log from the day I first suspended my machine (these are upgrades from the gnome3-team/gnome3 ppa and ubuntu-wine/ppa ppa): Start-Date: 2012-11-24 17:30:28 Commandline: aptdaemon role='role-commit-packages' sender=':1.618' Install: gkbd-capplet:amd64 (3.6.0-0ubuntu1), gnome-control-center-unity:amd64 (1.0-0ubuntu1~ubuntu12.10.1) Upgrade: nautilus:amd64 (3.6.2-0ubuntu0.1~quantal1, 3.6.3-0ubuntu2~ubuntu12.10.1), libgnome-control-center1:amd64 (3.4.2-0ubuntu19, 3.6.3-0ubuntu6~ubuntu12.10.1), wine1.5-i386:i386 (1.5.17-0ubuntu4, 1.5.18-0ubuntu1), wine1.5:amd64 (1.5.17-0ubuntu4, 1.5.18-0ubuntu1), gnome-settings-daemon:amd64 (3.4.2-0ubuntu14, 3.6.3-0ubuntu1~ubuntu12.10.1), gnome-control-center-data:amd64 (3.4.2-0ubuntu19, 3.6.3-0ubuntu6~ubuntu12.10.1), gnome-accessibility-themes:amd64 (3.6.0.2-0ubuntu1, 3.6.2-0ubuntu2~ubuntu12.10.1), gnome-themes-standard:amd64 (3.6.0.2-0ubuntu1, 3.6.2-0ubuntu2~ubuntu12.10.1), wine1.5-amd64:amd64 (1.5.17-0ubuntu4, 1.5.18-0ubuntu1), nautilus-data:amd64 (3.6.2-0ubuntu0.1~quantal1, 3.6.3-0ubuntu2~ubuntu12.10.1), gnome-control-center:amd64 (3.4.2-0ubuntu19, 3.6.3-0ubuntu6~ubuntu12.10.1), libnautilus-extension1a:amd64 (3.6.2-0ubuntu0.1~quantal1, 3.6.3-0ubuntu2~ubuntu12.10.1) End-Date: 2012-11-24 17:31:32 fglrxinfo (driver appears to be working): display: :0 screen: 0 OpenGL vendor string: Advanced Micro Devices, Inc. OpenGL renderer string: ATI Mobility Radeon HD 4650 OpenGL version string: 3.3.11653 Compatibility Profile Context Does anybody have any further ideas?

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  • Dynamically Changing the Display Names of Menus and Popups

    - by Geertjan
    Very interesting thing and handy to know when needed is the fact that "menuText" and "popupText" (from org.openide.awt.ActionRegistration) can be changed dynamically, via "putValue" as shown below for "popupText". The Action class, in this case, needs to be eager, hence you won't receive the object of interest via the constructor, but you can easily use the global Lookup for that purpose instead, as also shown below. import java.awt.event.ActionEvent; import java.text.DateFormat; import java.text.SimpleDateFormat; import javax.swing.AbstractAction; import org.netbeans.api.project.Project; import org.netbeans.api.project.ProjectInformation; import org.netbeans.api.project.ProjectUtils; import org.openide.awt.ActionID; import org.openide.awt.ActionReference; import org.openide.awt.ActionRegistration; import org.openide.util.Utilities; @ActionID( category = "Project", id = "org.ptt.DemoProjectAction") @ActionRegistration( lazy = false, displayName = "NOT-USED") @ActionReference(path = "Projects/Actions", position = 0) public final class DemoProjectAction extends AbstractAction{ private final ProjectInformation context; public DemoProjectAction() { putValue("popupText", "Select Me To See Current Time!"); context = ProjectUtils.getInformation( Utilities.actionsGlobalContext().lookup(Project.class)); } @Override public void actionPerformed(ActionEvent e) { refresh(); } protected void refresh() { DateFormat formatter = new SimpleDateFormat("HH:mm:ss"); String formatted = formatter.format(System.currentTimeMillis()); putValue("popupText", "Time: " + formatted + " (" + context.getDisplayName() +")"); } } Now, let's do something semi useful and display, in the popup, which is available when you right-click a project, the time since the last change was made anywhere in the project, i.e., we can listen recursively to any changes done within a project and then update the popup with the newly acquired information, dynamically: import java.awt.event.ActionEvent; import java.text.DateFormat; import java.text.SimpleDateFormat; import javax.swing.AbstractAction; import org.netbeans.api.project.Project; import org.netbeans.api.project.ProjectUtils; import org.openide.awt.ActionID; import org.openide.awt.ActionReference; import org.openide.awt.ActionRegistration; import org.openide.filesystems.FileAttributeEvent; import org.openide.filesystems.FileChangeListener; import org.openide.filesystems.FileEvent; import org.openide.filesystems.FileRenameEvent; import org.openide.util.Utilities; @ActionID( category = "Project", id = "org.ptt.TrackProjectTimerAction") @ActionRegistration( lazy = false, displayName = "NOT-USED") @ActionReference( path = "Projects/Actions", position = 0) public final class TrackProjectTimerAction extends AbstractAction implements FileChangeListener { private final Project context; private Long startTime; private Long changedTime; private DateFormat formatter; public TrackProjectTimerAction() { putValue("popupText", "Enable project time tracker"); this.formatter = new SimpleDateFormat("HH:mm:ss"); context = Utilities.actionsGlobalContext().lookup(Project.class); context.getProjectDirectory().addRecursiveListener(this); } @Override public void actionPerformed(ActionEvent e) { startTimer(); } protected void startTimer() { startTime = System.currentTimeMillis(); String formattedStartTime = formatter.format(startTime); putValue("popupText", "Timer started: " + formattedStartTime + " (" + ProjectUtils.getInformation(context).getDisplayName() + ")"); } @Override public void fileChanged(FileEvent fe) { changedTime = System.currentTimeMillis(); formatter = new SimpleDateFormat("mm:ss"); String formattedLapse = formatter.format(changedTime - startTime); putValue("popupText", "Time since last change: " + formattedLapse + " (" + ProjectUtils.getInformation(context).getDisplayName() + ")"); startTime = changedTime; } @Override public void fileFolderCreated(FileEvent fe) {} @Override public void fileDataCreated(FileEvent fe) {} @Override public void fileDeleted(FileEvent fe) {} @Override public void fileRenamed(FileRenameEvent fre) {} @Override public void fileAttributeChanged(FileAttributeEvent fae) {} }

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  • sending sms to mobile from pc using java [closed]

    - by sjohnfernandas
    hi i need to send sms from pc to mobile phone can u people guide me to achieve? i used the following code to send sms to a mobile from pc but i did not get any output and also not getting any error so guide me and point out the mistakes what i have done. package mobilesms; import java.io.; import java.util.; import javax.comm.*; import java.io.IOException; import java.util.Properties; import java.io.InputStream; import java.io.OutputStream; import java.io.DataInputStream; import java.io.FileInputStream; import java.io.DataOutputStream; import java.io.FileOutputStream; public class ReadSimple implements Runnable, SerialPortEventListener { static CommPortIdentifier portId; static Enumeration portList; OutputStream outputstream; InputStream inputStream; SerialPort serialPort; Thread readThread; public static void main(String[] args) { portList = CommPortIdentifier.getPortIdentifiers(); while (portList.hasMoreElements()) { portId = (CommPortIdentifier) portList.nextElement(); if (portId.getPortType() == CommPortIdentifier.PORT_SERIAL) { if (portId.getName().equals("COM1")) { System.out.println("Found port:COM1 "); ReadSimple reader = new ReadSimple(); } } } } public ReadSimple() { try { serialPort = (SerialPort) portId.open("ReadSimpleApp",500); } catch (PortInUseException e) { System.out.println(e); } try { inputStream = serialPort.getInputStream(); OutputStream out=serialPort.getOutputStream(); String line=""; line="AT"+"r\n"; out.write(line.trim().getBytes()); line=""; line="AT+CMGS=7639808583"+"\r\n"; out.write(line.trim().getBytes()); System.out.print(line); line="helloworld"; //line=”ATD 996544325;”+”\r\n”; out.write(line.trim().getBytes()); } catch (IOException e) { serialPort.close(); System.out.println(e); } // catch(InterruptedException E){E.printStackTrace();} try { serialPort.addEventListener(this); } catch (TooManyListenersException e) {System.out.println(e);} serialPort.notifyondataavailable(true); try { serialPort.setSerialPortParams(9600, SerialPort.DATABITS_8, SerialPort.STOPBITS_1, SerialPort.PARITY_NONE); } catch (UnsupportedCommOperationException e) {System.out.println(e);} readThread = new Thread(this); readThread.start(); } public void run() { try { Thread.sleep(200); } catch (InterruptedException e) {System.out.println(e);} } public void serialEvent(SerialPortEvent event) { switch(event.getEventType()) { case SerialPortEvent.BI: case SerialPortEvent.OE: case SerialPortEvent.FE: case SerialPortEvent.PE: case SerialPortEvent.CD: case SerialPortEvent.CTS: case SerialPortEvent.DSR: case SerialPortEvent.RI: case SerialPortEvent.OUTPUT_BUFFER_EMPTY: break; case SerialPortEvent.DATA_AVAILABLE: byte[] readBuffer = new byte[10]; try { while (inputStream.available() 0) { int numBytes = inputStream.read(readBuffer); } System.out.println(new String(readBuffer)); } catch (IOException e) {System.out.println(e);} break; } } }

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  • How do I add a header to a VB.NET 2008 SOAP request? [migrated]

    - by robokev
    I have a VB.NET 2008 program that accesses a Siebel web service defined by a WSDL and using the SOAP protocol. The Siebel web service requires that a header containing the username, password and session type be included with the service request, but the header is not defined in the WSDL. So, when I test the WSDL using the soapUI utility, the request as defined by the WSDL looks like this: <soapenv:Envelope xmlns:soapenv="http://schemas.xmlsoap.org/soap/envelope/" xmlns:lov="http://www.siebel.com/xml/LOVService" xmlns:lis="http://www.siebel.com/xml/ListQuery"> <soapenv:Header/> <soapenv:Body> <lov:EAILOVGetListOfValues_Input> <lis:ListsQuery> <lis:ListQuery> <lis:Active>Y</lis:Active> <lis:LanguageCode>ENU</lis:LanguageCode> <lis:Type>CUT_ACCOUNT_TYPE</lis:Type> </lis:ListQuery> </lis:ListsQuery> </lov:EAILOVGetListOfValues_Input> </soapenv:Body> </soapenv:Envelope> But the above does not work because it contains an empty header that is missing user and session credentials. It only works if I manually replace <soapenv:Header/> with a header containing the username, password, and session type as follows: <soapenv:Envelope xmlns:soapenv="http://schemas.xmlsoap.org/soap/envelope/" xmlns:lov="http://www.siebel.com/xml/LOVService" xmlns:lis="http://www.siebel.com/xml/ListQuery"> <soapenv:Header> <UsernameToken xmlns="http://siebel.com/webservices">TESTUSER</UsernameToken> <PasswordText xmlns="http://siebel.com/webservices">TESTPASSWORD</PasswordText> <SessionType xmlns="http://siebel.com/webservices">None</SessionType> </soapenv:Header> <soapenv:Body> <lov:EAILOVGetListOfValues_Input> <lis:ListsQuery> <lis:ListQuery> <lis:Active>Y</lis:Active> <lis:LanguageCode>ENU</lis:LanguageCode> <lis:Type>CUT_ACCOUNT_TYPE</lis:Type> </lis:ListQuery> </lis:ListsQuery> </lov:EAILOVGetListOfValues_Input> </soapenv:Body> </soapenv:Envelope> My problem is that I cannot sort out how to translate the above into VB.NET 2008 code. I have no problem importing the WSDL into Visual Studio 2008, defining the service in VB code and referencing the web service methods. However, I cannot sort out how to define the web service in VB such that the updated header in included in the web service request instead of the empty header. Consequently all my service requests from VB fail. I can define a class that inherits from the SoapHeader class... Public Class MySoapHeader : Inherits System.Web.Services.Protocols.SoapHeader Public Username As String Public Password As String Public SessionType As String End Class ...but how do I include this header in the SOAP request made from VB?

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  • Project Time Tracker

    - by Geertjan
    Based on yesterday's blog entry, let's do something semi useful and display, in the project popup, which is available when you right-click a project in the Projects window, the time since the last change was made anywhere in the project, i.e., we can listen recursively to any changes done within a project and then update the popup with the newly acquired information, dynamically: import java.awt.event.ActionEvent; import java.text.DateFormat; import java.text.SimpleDateFormat; import java.util.ArrayList; import java.util.Collection; import java.util.List; import javax.swing.AbstractAction; import org.netbeans.api.project.Project; import org.netbeans.api.project.ProjectUtils; import org.openide.awt.ActionID; import org.openide.awt.ActionReference; import org.openide.awt.ActionRegistration; import org.openide.awt.StatusDisplayer; import org.openide.filesystems.FileAttributeEvent; import org.openide.filesystems.FileChangeListener; import org.openide.filesystems.FileEvent; import org.openide.filesystems.FileRenameEvent; import org.openide.util.Lookup; import org.openide.util.LookupEvent; import org.openide.util.LookupListener; import org.openide.util.Utilities; import org.openide.util.WeakListeners; @ActionID( category = "Demo", id = "org.ptt.TrackProjectSelectionAction") @ActionRegistration( lazy = false, displayName = "NOT-USED") @ActionReference( path = "Projects/Actions", position = 0) public final class TrackProjectSelectionAction extends AbstractAction implements LookupListener, FileChangeListener { private Lookup.Result<Project> projects; private Project context; private Long startTime; private Long changedTime; private DateFormat formatter; private List<Project> timedProjects; public TrackProjectSelectionAction() { putValue("popupText", "Timer"); formatter = new SimpleDateFormat("HH:mm:ss"); timedProjects = new ArrayList<Project>(); projects = Utilities.actionsGlobalContext().lookupResult(Project.class); projects.addLookupListener( WeakListeners.create(LookupListener.class, this, projects)); resultChanged(new LookupEvent(projects)); } @Override public void resultChanged(LookupEvent le) { Collection<? extends Project> allProjects = projects.allInstances(); if (allProjects.size() == 1) { Project currentProject = allProjects.iterator().next(); if (!timedProjects.contains(currentProject)) { String currentProjectName = ProjectUtils.getInformation(currentProject).getDisplayName(); putValue("popupText", "Start Timer for Project: " + currentProjectName); StatusDisplayer.getDefault().setStatusText( "Current Project: " + currentProjectName); timedProjects.add(currentProject); context = currentProject; } } } @Override public void actionPerformed(ActionEvent e) { refresh(); } protected void refresh() { startTime = System.currentTimeMillis(); String formattedStartTime = formatter.format(startTime); putValue("popupText", "Timer started: " + formattedStartTime + " (" + ProjectUtils.getInformation(context).getDisplayName() + ")"); } @Override public void fileChanged(FileEvent fe) { changedTime = System.currentTimeMillis(); formatter = new SimpleDateFormat("mm:ss"); String formattedLapse = formatter.format(changedTime - startTime); putValue("popupText", "Time since last change: " + formattedLapse + " (" + ProjectUtils.getInformation(context).getDisplayName() + ")"); startTime = changedTime; } @Override public void fileFolderCreated(FileEvent fe) {} @Override public void fileDataCreated(FileEvent fe) {} @Override public void fileDeleted(FileEvent fe) {} @Override public void fileRenamed(FileRenameEvent fre) {} @Override public void fileAttributeChanged(FileAttributeEvent fae) {} } Some more work needs to be done to complete the above, i.e., for each project you somehow need to maintain the start time and last change and redisplay that whenever the user right-clicks the project.

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  • C# Dev Challenge Part 1 of n &ndash; Beginner Edition

    - by mbcrump
    I developed this challenge to test one’s knowledge of C Sharp. I am planning on creating several challenges with different skill sets, so don’t get mad if this challenge doesn’t well challenge you... I noticed that most people like short quizzes so this one only contains 5 questions. All of the challenges are clear and concise of what I am asking you to do. No smoke and mirrors here, meaning that none of the code has syntax errors. The purpose of this exercise is to test several OOP concepts and see how much of the C# language you really know. Question #1 – Lets start off Easy… Will the following code snippet compile successfully? What does this question test? - Can this compile without a namespace? Do you have to have an entry point of “static void Main()”? class Test { static int Main() { System.Console.WriteLine("Developer Challenge"); return 0; } } Answer (select text in box below): Yes, it will compile successfully. Question #2 – What is the value of the Console.WriteLine statements? What does this question test? – Do I understand reference types/value types? If a variable is declared with the @ symbol and its not a reserved keyword does the application compile successfully? using System; internal struct MyStruct { public int Value; } internal class MyClass { public int Value; } class Test { static void Main() { MyStruct @struct1 = new MyStruct(); MyStruct @struct2 = @struct1; @struct2.Value = 100; MyClass @ref1 = new MyClass(); MyClass @ref2 = @ref1; @ref2.Value = 100; Console.WriteLine("Value Type: {0} {1}", @struct1.Value, @struct2.Value); Console.WriteLine("Reference Type: {0} {1}", @ref1.Value, @ref2.Value); } } Answer (select text in box below): Value Type: 0 100 Reference Type: 100 100 Question #3 – What is the value of the Console.WriteLine statements? What does this question test? – Can 2 objects reference the same point in memory? using System; class Test { static void Main() { string s1 = "Testing2"; string t1 = s1; Console.WriteLine(s1 == t1); Console.WriteLine((object)s1 == (object)t1); } } Answer (select text in box below): True True Question #4 – What is the value of the Console.WriteLine statements? What does this question test? – How does the “Stack” work – LIFO or FIFO?   using System; using System.Collections; class Test { static void Main() { Stack a = new Stack(5); a.Push("1"); a.Push("2"); a.Push("3"); a.Push("4"); a.Push("5"); foreach (var o in a) { Console.WriteLine(o); } } } Answer (select text in box below): 5 4 3 2 1 Question #5 – What is the value of the Console.WriteLine statements? What does this question test? – Array and General Looping Knowledge. using System; namespace ConsoleApplication5 { class Program { static void Main(string[] args) { int[] J_LIST = new int[5] { 1, 2, 3, 4, 5 }; int K = 10; int L = 5; foreach (var J in J_LIST) { K = K - J; L = K + 2 * J; Console.WriteLine("J = {0, 5} K = {1, 5} L = {2, 5}", J, K, L); } Console.ReadLine(); } } } Answer (select text in box below): J = 1 K = 9 L = 11 J = 2 K = 7 L = 11 J = 3 K = 4 L = 10 J = 4 K = 0 L = 8 J = 5 K = -5 L = 5 Stay Tuned for more challenges!

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  • Is this spaghetti code already? [migrated]

    - by hephestos
    I post the following code writen all by hand. Why I have the feeling that it is a western spaghetti on its own. Second, could that be written better? <div id="form-board" class="notice" style="height: 200px; min-height: 109px; width: auto;display: none;"> <script type="text/javascript"> jQuery(document).ready(function(){ $(".form-button-slide").click(function(){ $( "#form-board" ).dialog(); return false; }); }); </script> <?php echo $this->Form->create('mysubmit'); echo $this->Form->input('inputs', array('type' => 'select', 'id' => 'inputs', 'options' => $inputs)); echo $this->Form->input('Fields', array('type' => 'select', 'id' => 'fields', 'empty' => '-- Pick a state first --')); echo $this->Form->input('inputs2', array('type' => 'select', 'id' => 'inputs2', 'options' => $inputs2)); echo $this->Form->input('Fields2', array('type' => 'select', 'id' => 'fields2', 'empty' => '-- Pick a state first --')); echo $this->Form->end("Submit"); ?> </div> <div style="width:100%"></div> <div class="form-button-slide" style="float:left;display:block;"> <?php echo $this->Html->link("Error Results", "#"); ?> </div> <script type="text/javascript"> jQuery(document).ready(function(){ $("#mysubmitIndexForm").submit(function() { // we want to store the values from the form input box, then send via ajax below jQuery.post("Staffs/view", { data1: $("#inputs").attr('value'), data2:$("#inputs2").attr('value'),data3:$("#fields").attr('value'), data4:$("#fields2").attr('value') } ); //Close the dialog $( "#form-board" ).dialog('close') return false; }); $("#inputs").change(function() { // we want to store the values from the form input box, then send via ajax below var input_id = $('#inputs').attr('value'); $.ajax({ type: "POST", //The controller who listens to our request url: "Inputs/getFieldsFromOneInput/"+input_id, data: "input_id="+ input_id, //+"&amp; lname="+ lname, success: function(data){//function on success with returned data $('form#mysubmit').hide(function(){}); data = $.parseJSON(data); var sel = $("#fields"); sel.empty(); for (var i=0; i<data.length; i++) { sel.append('<option value="' + data[i].id + '">' + data[i].name + '</option>'); } } }); return false; }); $("#inputs2").change(function() { // we want to store the values from the form input box, then send via ajax below var input_id = $('#inputs2').attr('value'); $.ajax({ type: "POST", //The controller who listens to our request url: "Inputs/getFieldsFromOneInput/"+input_id, data: "input_id="+ input_id, //+"&amp; lname="+ lname, success: function(data){//function on success with returned data $('form#mysubmit').hide(function(){}); data = $.parseJSON(data); var sel = $("#fields2"); sel.empty(); for (var i=0; i<data.length; i++) { sel.append('<option value="' + data[i].id + '">' + data[i].name + '</option>'); } } }); return false; }); }); </script>

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  • Slide 2d Vector to destination over a period of time

    - by SchautDollar
    I am making a library of GUI controls for games I make with XNA. I am currently developing the library as I make a game so I can test the features and find errors/bugs and hopefully smash them right away. My current issue is on a slide feature I want to implement for my base class that all controls inherit. My goal is to get the control to slide to a specified point over a specified amount of time. Here is the #region containing the code #region Slide private bool sliding; private Vector2 endPoint; private float slideTimeLeft; private float speed; private bool wasEnabled; private Vector2 slideDirection; private float slideDistance; public void Slide(Vector2 startPoint, Vector2 endPoint, float slideTime) { this.location = startPoint; Slide(endPoint,slideTime); } public void Slide(Vector2 endPoint, float slideTime) { this.wasEnabled = this.enabled; this.enabled = false; this.sliding = true; Vector2 tempLength = endPoint - this.location; this.slideDistance = tempLength.Length(); //Was this.slideDistance = (float)Math.Sqrt(tempLength.LengthSquared()); this.speed = slideTime / this.slideDistance; this.endPoint = endPoint; this.slideTimeLeft = slideTime; } private void UpdateSlide(GameTime gameTime) { if (this.sliding) { this.slideTimeLeft -= gameTime.ElapsedGameTime.Milliseconds; if (this.slideTimeLeft >= 0 ) { if ((this.endPoint-this.location).Length() != 0){//Was if (this.endPoint.LengthSquared() > 0 || this.location.LengthSquared() > 0) { this.slideDirection = Vector2.Normalize(this.endPoint - this.location); } this.location += this.slideDirection * speed * gameTime.ElapsedGameTime.Milliseconds;//This is where I believe the issue is, but I'm not sure. It seems right to me... (Even though it doesn't work) } else { this.enabled = this.wasEnabled; this.location = this.endPoint;//After time, the controls position will get set to be the endpoint. this.sliding = false; } } } #endregion this.location is the location of the control elsewhere defined in the class. I have looked at this blog as a huge reference and have googled around quite and have looked on many forums but can't find anything that shows how to implement it. Please and Thanks for your time! EDIT: I have switched this line "this.location += this.slideDirection * speed * gameTime.ElapsedGameTime.Milliseconds;" several times to see what it does. My issue is getting the control to smoothly move to the end location. It moves after the time has expired, but It doesn't move other then that except flash in my face. EDIT2: I have used the first slide method with 3 parameters and it works except it doesn't do it in a period of time and once it gets to its destination, it starts moving randomly towards the previous location and the end location.

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  • 11gR2 RAC ASM????

    - by Liu Maclean(???)
    11gR2 RAC?ocr?votedisk???????ASM??, ????10g??????2?RAC????????????,  ?? 11gR2 ?ASM?spfile??????ASM diskgroup???????ASM??????? ????????????,????? ASM?????mount diskgroup??????diskgroup????, ??ASM??????ASM spfile????????,?2???????? ????T.askmaclean.com?????ASM?????: hello maclean, ??spfile??ASMCMD> spget+CRSDG/rac/asmparameterfile/registry.253.787925627?????,ASM ?????ORACLE instance,?????????????diskgroup,????????????????????????????thanks.! ?????????: ?11.2??Oracle Cluterware??voting disk files?????????11.1?10.2????,11.2??voting disk file??????OCR?, ?????11.2??ocr?votedisk?????ASM? , ???11.2?voting disk file??GPNP profile??CSS voting file discovery string???? CSS voting disk file?discovery string???ASM,??????ASM discovery string???  ????????udev???????ASM???LUN, ??udev????????/dev/rasm-disk* , ????gpnptool get????gpnp profile: [grid@maclean1 trace]$ gpnptool get Warning: some command line parameters were defaulted. Resulting command line: /g01/grid/app/11.2.0/grid/bin/gpnptool.bin get -o- <?xml version="1.0" encoding="UTF-8"?><gpnp:GPnP-Profile Version="1.0" xmlns="http://www.grid-pnp.org/2005/11/gpnp-profile" xmlns:gpnp="http://www.grid-pnp.org/2005/11/gpnp-profile" xmlns:orcl="http://www.oracle.com/gpnp/2005/11/gpnp-profile" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.grid-pnp.org/2005/11/gpnp-profile gpnp-profile.xsd" ProfileSequence="9" ClusterUId="452185be9cd14ff4ffdc7688ec5439bf" ClusterName="maclean-cluster" PALocation=""><gpnp:Network-Profile><gpnp:HostNetwork id="gen" HostName="*"><gpnp:Network id="net1" IP="192.168.1.0" Adapter="eth0" Use="public"/><gpnp:Network id="net2" IP="172.168.1.0" Adapter="eth1" Use="cluster_interconnect"/></gpnp:HostNetwork></gpnp:Network-Profile>< orcl:CSS-Profile id="css" DiscoveryString="+asm" LeaseDuration="400"/><orcl:ASM-Profile id="asm" DiscoveryString="/dev/rasm*" SPFile="+SYSTEMDG/maclean-cluster/asmparameterfile/registry.253.788682933"/>< ds:Signature xmlns:ds="http://www.w3.org/2000/09/xmldsig#"><ds:SignedInfo><ds:CanonicalizationMethod Algorithm="http://www.w3.org/2001/10/xml-exc-c14n#"/><ds:SignatureMethod Algorithm="http://www.w3.org/2000/09/xmldsig#rsa-sha1"/><ds:Reference URI=""><ds:Transforms><ds:Transform Algorithm="http://www.w3.org/2000/09/xmldsig#enveloped-signature"/><ds:Transform Algorithm="http://www.w3.org/2001/10/xml-exc-c14n#"> <InclusiveNamespaces xmlns="http://www.w3.org/2001/10/xml-exc-c14n#" PrefixList="gpnp orcl xsi"/></ds:Transform></ds:Transforms>< ds:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1"/><ds:DigestValue>L1SLg10AqGEauCQ4ne9quucITZA=</ds:DigestValue>< /ds:Reference></ds:SignedInfo><ds:SignatureValue>rTyZm9vfcQCMuian6isnAThUmsV4xPoK2fteMc1l0GIvRvHncMwLQzPM/QrXCGGTCEvgvXzUPEKzmdX2oy5vLcztN60UHr6AJtA2JYYodmrsFwEyVBQ1D6wH+HQiOe2SG9UzdQnNtWSbjD4jfZkeQWyMPfWdKm071Ek0Rfb4nxE=</ds:SignatureValue></ds:Signature></gpnp:GPnP-Profile> Success. ?????2???: <orcl:CSS-Profile id=”css” DiscoveryString=”+asm” LeaseDuration=”400?/>==»css voting disk??+ASM<orcl:ASM-Profile id=”asm” DiscoveryString=”/dev/rasm*” SPFile=”+SYSTEMDG/maclean-cluster/asmparameterfile/registry.253.788682933?/>==»??????ASM?DiscoveryString=”/dev/rasm*”,?ASM??????????????,SPFILE???ASM Parameter FILE?ALIAS ???????GPNP???ASM Parameter FILE?ALIAS,?????ASM???????SPFILE,???Diskgroup?Mount???????ASM ALIAS?????? ??????+SYSTEMDG/maclean-cluster/asmparameterfile/registry.253.788682933??SPFILE?ASM??????: [grid@maclean1 wallets]$ sqlplus / as sysasm SQL*Plus: Release 11.2.0.3.0 Production on Tue Jul 17 05:45:35 2012 Copyright (c) 1982, 2011, Oracle. All rights reserved. Connected to: Oracle Database 11g Enterprise Edition Release 11.2.0.3.0 - 64bit Production With the Real Application Clusters and Automatic Storage Management options SQL> set linesize 140 pagesize 1400 col "FILE NAME" format a40 set head on select NAME "FILE NAME", AU_KFFXP "AU NUMBER", NUMBER_KFFXP "FILE NUMBER", DISK_KFFXP "DISK NUMBER" from x$kffxp, v$asm_alias where GROUP_KFFXP = GROUP_NUMBER and NUMBER_KFFXP = FILE_NUMBER and name in ('REGISTRY.253.788682933') order by DISK_KFFXP,AU_KFFXP; FILE NAME AU NUMBER FILE NUMBER DISK NUMBER ---------------------------------------- ---------- ----------- ----------- REGISTRY.253.788682933 39 253 1 REGISTRY.253.788682933 35 253 3 REGISTRY.253.788682933 35 253 4 SQL> col path for a50 SQL> select disk_number,path from v$asm_disk where disk_number in (1,3,4) and GROUP_NUMBER=3; DISK_NUMBER PATH ----------- -------------------------------------------------- 3 /dev/rasm-diske 4 /dev/rasm-diskf 1 /dev/rasm-diskc ?????ASM SPFILE??????(redundancy=high),????? /dev/rasm-diskc?AU=39?/dev/rasm-diske AU=35?/dev/rasm-diskf AU=35? ????kfed?????????ASM DISK?header: [grid@maclean1 wallets]$ kfed read /dev/rasm-diske|grep spfile kfdhdb.spfile: 35 ; 0x0f4: 0x00000023 [grid@maclean1 wallets]$ kfed read /dev/rasm-diskc|grep spfile kfdhdb.spfile: 39 ; 0x0f4: 0x00000027 [grid@maclean1 wallets]$ kfed read /dev/rasm-diskf|grep spfile kfdhdb.spfile: 35 ; 0x0f4: 0x00000023 ????ASM disk header?kfdhdb.spfile??ASM SPFILE???DISK??AU NUMBER????, ASM???????????GPNP PROFILE?? DiscoveryString?????????,????ASM disk header?????kfdhdb.spfile??????,?????MOUNT DISKGROUP??????ASM SPFILE,?????ASM, ?????????????????

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  • Lots of first chance Microsoft.CSharp.RuntimeBinderExceptions thrown when dealing with dynamics

    - by Orion Edwards
    I've got a standard 'dynamic dictionary' type class in C# - class Bucket : DynamicObject { readonly Dictionary<string, object> m_dict = new Dictionary<string, object>(); public override bool TrySetMember(SetMemberBinder binder, object value) { m_dict[binder.Name] = value; return true; } public override bool TryGetMember(GetMemberBinder binder, out object result) { return m_dict.TryGetValue(binder.Name, out result); } } Now I call it, as follows: static void Main(string[] args) { dynamic d = new Bucket(); d.Name = "Orion"; // 2 RuntimeBinderExceptions Console.WriteLine(d.Name); // 2 RuntimeBinderExceptions } The app does what you'd expect it to, but the debug output looks like this: A first chance exception of type 'Microsoft.CSharp.RuntimeBinder.RuntimeBinderException' occurred in Microsoft.CSharp.dll A first chance exception of type 'Microsoft.CSharp.RuntimeBinder.RuntimeBinderException' occurred in Microsoft.CSharp.dll 'ScratchConsoleApplication.vshost.exe' (Managed (v4.0.30319)): Loaded 'Anonymously Hosted DynamicMethods Assembly' A first chance exception of type 'Microsoft.CSharp.RuntimeBinder.RuntimeBinderException' occurred in Microsoft.CSharp.dll A first chance exception of type 'Microsoft.CSharp.RuntimeBinder.RuntimeBinderException' occurred in Microsoft.CSharp.dll Any attempt to access a dynamic member seems to output a RuntimeBinderException to the debug logs. While I'm aware that first-chance exceptions are not a problem in and of themselves, this does cause some problems for me: I often have the debugger set to "break on exceptions", as I'm writing WPF apps, and otherwise all exceptions end up getting converted to a DispatcherUnhandledException, and all the actual information you want is lost. WPF sucks like that. As soon as I hit any code that's using dynamic, the debug output log becomes fairly useless. All the useful trace lines that I care about get hidden amongst all the useless RuntimeBinderExceptions Is there any way I can turn this off, or is the RuntimeBinder unfortunately just built like that? Thanks, Orion

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  • Byte array serialization in JSON.NET

    - by Daniel Earwicker
    Given this simple class: class HasBytes { public byte[] Bytes { get; set; } } I can round-trip it through JSON using JSON.NET such that the byte array is base-64 encoded: var bytes = new HasBytes { Bytes = new byte[] { 1, 2, 3, 4 } }; // turn it into a JSON string var json = JsonConvert.SerializeObject(bytes); // get back a new instance of HasBytes var result1 = JsonConvert.DeserializeObject<HasBytes>(json); // all is well Debug.Assert(bytes.Bytes.SequenceEqual(result1.Bytes)); But if I deserialize this-a-wise: var result2 = (HasBytes)new JsonSerializer().Deserialize( new JTokenReader( JToken.ReadFrom(new JsonTextReader( new StringReader(json)))), typeof(HasBytes)); ... it throws an exception, "Expected bytes but got string". What other options/flags/whatever would need to be added to the "complicated" version to make it properly decode the base-64 string to initialize the byte array? Obviously I'd prefer to use the simple version but I'm trying to work with a CouchDB wrapper library called Divan, which sadly uses the complicated version, with the responsibilities for tokenizing/deserializing widely separated, and I want to make the simplest possible patch to how it currently works.

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  • Play audio file data - Spring MVC

    - by Vijay Veeraraghavan
    In my web-application, I have various audio clips uploaded by the users in the database stored in the BLOB column. The audio files are low bit rate WAV files. The clips are secured, one can see only those clips he has uploaded. Instead of user downloading the clip and playing it in his player, I need it be steamed online in the web page itself. In the jsp I use the <audio> tag with the source mapping to the controller mappping url. <td> <audio controls><source src="recfile/${au.id}" type="audio/mpeg" /></audio> </td> Where, the recfile is the request mapping and the au.id is the audio id. In the controller I process the request like below @RequestMapping(value = "/recfile/{id}", method = RequestMethod.GET, produces = { MediaType.APPLICATION_OCTET_STREAM_VALUE }) public HttpEntity<byte[]> downloadRecipientFile(@PathVariable("id") int id, ModelMap model, HttpServletResponse response) throws IOException, ServletException { LOGGER.debug("[GroupListController downloadRecipientFile]"); VoiceAudioLibrary dGroup = audioClipService.findAudioClip(id); if (dGroup == null || dGroup.getAudioData() == null || dGroup.getAudioData().length <= 0) { throw new ServletException("No clip found/clip has not data, id=" + id); } HttpHeaders header = new HttpHeaders(); I tried this too //header.setContentType(new MediaType("audio", "mp3")); header.setContentType(new MediaType("audio", "vnd.wave"); header.setContentLength(dGroup.getAudioData().length); return new HttpEntity<byte[]>(dGroup.getAudioData(), header); } When the jsp loads, the controller get the request, it serves back the audio data fetched from the database, the jsp too shows the player with the controls. But when I play it nothing happens. Why is it? Am I missing anything in the configuration? Am I doing it right?

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  • Passing a parameter using RelayCommand defined in the ViewModel (from Josh Smith example)

    - by eesh
    I would like to pass a parameter defined in the XAML (View) of my application to the ViewModel class by using the RelayCommand. I followed Josh Smith's excellent article on MVVM and have implemented the following. XAML Code <Button Command="{Binding Path=ACommandWithAParameter}" CommandParameter="Orange" HorizontalAlignment="Left" Style="{DynamicResource SimpleButton}" VerticalAlignment="Top" Content="Button"/> ViewModel Code public RelayCommand _aCommandWithAParameter; /// <summary> /// Returns a command with a parameter /// </summary> public RelayCommand ACommandWithAParameter { get { if (_aCommandWithAParameter == null) { _aCommandWithAParameter = new RelayCommand( param => this.CommandWithAParameter("Apple") ); } return _aCommandWithAParameter; } } public void CommandWithAParameter(String aParameter) { String theParameter = aParameter; } #endregion I set a breakpoint in the CommandWithAParameter method and observed that aParameter was set to "Apple", and not "Orange". This seems obvious as the method CommandWithAParameter is being called with the literal String "Apple". However, looking up the execution stack, I can see that "Orange", the CommandParameter I set in the XAML is the parameter value for RelayCommand implemenation of the ICommand Execute interface method. That is the value of parameter in the method below of the execution stack is "Orange", public void Execute(object parameter) { _execute(parameter); } What I am trying to figure out is how to create the RelayCommand ACommandWithAParameter property such that it can call the CommandWithAParameter method with the CommandParameter "Orange" defined in the XAML. Is there a way to do this? Why do I want to do this? Part of "On The Fly Localization" In my particular implementation I want to create a SetLanguage RelayCommand that can be bound to multiple buttons. I would like to pass the two character language identifier ("en", "es", "ja", etc) as the CommandParameter and have that be defined for each "set language" button defined in the XAML. I want to avoid having to create a SetLanguageToXXX command for each language supporting and hard coding the two character language identifier into each RelayCommand in the ViewModel.

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  • Installing VSTO 4.0 Causes VSTO 3.0 Addin to quit working

    - by Jacob Adams
    I just installed Visual Studio 2010 yesterday. As part of that I installed VSTO 4.0. Now when I run any Office application, my VSTO 3.0 addins fail to load. The error in the event log is Customization URI: file:///H:/PathToMyAddin/MyAddin.vsto Exception: Customization does not have the permissions required to create an application domain. ***** Exception Text ******* Microsoft.VisualStudio.Tools.Applications.Runtime.CannotCreateCustomizationDomainException: Customization does not have the permissions required to create an application domain. --- System.Security.SecurityException: Customized functionality in this application will not work because the administrator has listed file:///H:/PathToMyAddin/MyAddin.vsto as untrusted. Contact your administrator for further assistance. at Microsoft.VisualStudio.Tools.Office.Runtime.RuntimeUtilities.VerifySolutionUri(Uri uri) at Microsoft.VisualStudio.Tools.Office.Runtime.DomainCreator.CreateCustomizationDomainInternal(String solutionLocation, String manifestName, String documentName, Boolean showUIDuringDeployment, IntPtr hostServiceProvider, IntPtr& executor) The Zone of the assembly that failed was: MyComputer It seems like like maybe this is due to it trying to load different version of .NET is the same process/AppDomain. However the error would indicate it's some sort of permissions issue.

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  • Getting the JSESSIONID from the response Headers in C#

    - by acadia
    Hello, In my C# Windows application I am building a web request and getting the response back Uri uri = null; string workplaceURL = "http://filenet:9081/WorkPlaceXT"; uri = new Uri(workplaceURL + "/setCredentials?op=getUserToken&userId=" + encodeLabel(userName) + "&password=" + encodeLabel(pwd) + "&verify=true"); System.Net.WebRequest webRequest = System.Net.WebRequest.Create(uri); System.Net.WebResponse webResponse = webRequest.GetResponse(); StreamReader streamReader = new StreamReader(webResponse.GetResponseStream()); and I am getting the headers back as shown below ?webResponse.Headers {ResultXml: <?xml version="1.0"?><response><errorcode>0</errorcode><description>Success.</description></response> Content-Language: en-US Content-Length: 201 Cache-Control: no-cache="set-cookie, set-cookie2" Date: Thu, 03 Jun 2010 16:10:12 GMT Expires: Thu, 01 Dec 1994 16:00:00 GMT Set-Cookie: JSESSIONID=0000GiPPR9PPceZSv6d0FC4-vcT:-1; Path=/ Server: WebSphere Application Server/6.1 } base {System.Collections.Specialized.NameValueCollection}: {ResultXml: <?xml version="1.0"?><response><errorcode>0</errorcode><description>Success.</description></response> Content-Language: en-US Content-Length: 201 Cache-Control: no-cache="set-cookie, set-cookie2" Date: Thu, 03 Jun 2010 16:10:12 GMT Expires: Thu, 01 Dec 1994 16:00:00 GMT Set-Cookie: JSESSIONID=0000GiPPR9PPceZSv6d0FC4-vcT:-1; Path=/ Server: WebSphere Application Server/6.1 How do I fetch just the JSESSIONID? as I need to pass the JSESSIOID to a different URL. Please help

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  • Change font size in ListView - Android/Eclipse

    - by Soren
    How can I change the font size in a ListView element? In my main.xml file, I have tried several different values in for android:textSize (pt,px,sp,dp) and nothing seems to change it. Here is what I have currently for the in my main.xml: <ListView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@android:id/list" android:textColor="#ffffff" android:background="#000080" android:layout_width="fill_parent" android:layout_height="wrap_content" android:clickable="true" android:dividerHeight="1px" android:layout_marginTop="5px" android:textSize="8px"/> Here is my Java: package com.SorenWinslow.TriumphHistory; import android.app.ListActivity; import android.os.Bundle; import android.widget.ArrayAdapter; public class TriumphHistory extends ListActivity { String[] HistoryList; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); ArrayAdapter<String> adapter; HistoryList = getResources().getStringArray(R.array.history); adapter = new ArrayAdapter<String> (this,android.R.layout.simple_list_item_1,HistoryList); setListAdapter(adapter); } }

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  • How do I get public feed from facebook without user authentication on a native/Desktop app?

    - by KronoS
    I'm looking to get publicly available facebook feeds (i.e. Google's facebook page/posts). However instead of forcing the user to sign into their own facebook app, I want to be able to access these posts. I've looked into using "App Access Tokens" however since my application is a native/Desktop app (iOS, Android, WP8/Win 8) I'm not able to do this. Is there a way to get publicly accessible feeds from facebook without user authentication? I'm using the Facebook C# SDK to access facebook. Currently I'm doing the following: dynamic tokenInfo = fb.Get( String.Format( "/oauth/access_token?client_id={0}&client_secret={1}&grant_type=client_credentials", FbController.AppId, FbController.AppSecret)); var appAccessToken = (string) tokenInfo.access_token; fb = new FacebookClient(); dynamic response = fb.Get( String.Format( "/google/posts?access_token={0}", appAccessToken)); Problem is that this only works if my application is set to "web" instead of "native/Desktop". I get the following error when running this code and classified app as native/Desktop. (OAuthException - #15) (#15) Requires session when calling from a desktop app

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  • Unable to install SQL 2008 on Windows 7

    - by Axel
    SQL 2008 install hangs on Windows 7 The story: Trying to install SQL2008 on Windows 7 hangs on SqlEngineDBStartconfigAction_install_configrc_Cpu32. What I Tried: Uninstall hangs on validation Manual uninstall using msiinv.exe and msiexec /x works Added SQL service accounts to local admins no help Turn of UAC no help Last lines in setup log: 2010-04-01 16:18:05 SQLEngine: : Checking Engine checkpoint 'GetSqlServerProcessHandle' 2010-04-01 16:18:05 SQLEngine: --SqlServerServiceSCM: Waiting for nt event 'Global\sqlserverRecComplete' to be created 2010-04-01 16:18:07 SQLEngine: --SqlServerServiceSCM: Waiting for nt event 'Global\sqlserverRecComplete' or sql process handle to be signaled 2010-04-01 16:18:07 SQLEngine: : Checking Engine checkpoint 'WaitSqlServerStartEvents' 2010-04-01 16:18:53 Slp: Sco: Attempting to initialize script 2010-04-01 16:18:53 Slp: Sco: Attempting to initialize default connection string 2010-04-01 16:18:53 Slp: Sco: Attempting to set script connection protocol to NotSpecified 2010-04-01 16:18:53 Slp: Sco: Attempting to set script connection protocol to NamedPipes 2010-04-01 16:18:53 SQLEngine: --SqlDatabaseServiceConfig: Connection String: Data Source=\.\pipe\SQLLocal\MSSQLSERVER;Initial Catalog=master;Integrated Security=True;Pooling=False;Network Library=dbnmpntw;Application Name=SqlSetup 2010-04-01 16:18:53 SQLEngine: : Checking Engine checkpoint 'ServiceConfigConnect' 2010-04-01 16:18:53 SQLEngine: --SqlDatabaseServiceConfig: Connecting to SQL.... 2010-04-01 16:18:53 Slp: Sco: Attempting to connect script 2010-04-01 16:18:53 Slp: Connection string: Data Source=\.\pipe\SQLLocal\MSSQLSERVER;Initial Catalog=master;Integrated Security=True;Pooling=False;Network Library=dbnmpntw;Application Name=SqlSetup And now comes the fun part: When I open conf mgr I can see the service running, I enabled named pipes and TCP/IP, restarted the service I'm able to connect to the server using an OLE DB connection but not with the Native Client. And what I find suspicious is the following error in my app log: .NET Runtime Optimization Service (clr_optimization_v2.0.50727_32) - Failed to compile: C:\Program Files\Microsoft SQL Server\100\Tools\Binn\VSShell\Common7\Tools\VDT\DataProjects.dll . Error code = 0x8007000b In MS connect this is reported as a bug but MS is unable to reproduce the problem altough when you search the fora I'm not the only one with this problem. So any help is appreciated.

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  • C# WebBrowser.ShowPrintDialog() not showing

    - by jeah_wicer
    I have this peculiar problem while wanting to print a html-report. The file itself is a normal local html file, located on my hard drive. To do this, I have tried the following: public static void PrintReport(string path) { WebBrowser wb = new WebBrowser(); wb.Navigate(path); wb.ShowPrintDialog() } And I have this form with a button with the click event: private void button1_Click(object sender, EventArgs e) { string path = @"D:\MyReport.html"; PrintReport(path); } This does absolutely nothing. Which is kind of strange... but things get stranger... When editing the print function to do the following: public static void PrintReport(string path) { WebBrowser wb = new WebBrowser(); wb.Navigate(path); MessageBox.Show("TEST"); wb.ShowPrintDialog() } It works. Yes, only adding a MessageBox. The MessageBox is showing and after it comes the print dialog. I have also tried with Thread.Sleep(1000) instead, which doesn't work. Can anyone explain to me what's going on here? Why would a messagebox make any difference? Can it be some kind of permission problem? I've reproduced this on both Windows 7 and 8, same thing. I made this small application with only the above code to isolate the problem. I am quite sure it works on windows XP though, since an older version of the application I'm working on runs on it. When trying to do this directly with the mshtml-dll instead I also get problems. Any input or clarification is greatly appreciated!

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