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  • How to exploit Diffie-hellman to perform a man in the middle attack

    - by jfisk
    Im doing a project where Alice and Bob send each other messages using the Diffie-Hellman key-exchange. What is throwing me for a loop is how to incorporate the certificate they are using in this so i can obtain their secret messages. From what I understand about MIM attakcs, the MIM acts as an imposter as seen on this diagram: Below are the details for my project. I understand that they both have g and p agreed upon before communicating, but how would I be able to implement this with they both having a certificate to verify their signatures? Alice prepares ?signA(NA, Bob), pkA, certA? where signA is the digital signature algorithm used by Alice, “Bob” is Bob’s name, pkA is the public-key of Alice which equals gx mod p encoded according to X.509 for a fixed g, p as specified in the Diffie-Hellman key- exchange and certA is the certificate of Alice that contains Alice’s public-key that verifies the signature; Finally, NA is a nonce (random string) that is 8 bytes long. Bob checks Alice's signature, and response with ?signB{NA,NB,Alice},pkB,certB?. Alice gets the message she checks her nonce NA and calculates the joint key based on pkA, pkB according to the Diffie-Hellman key exchange. Then Alice submits the message ?signA{NA,NB,Bob},EK(MA),certA? to Bob and Bobrespondswith?SignB{NA,NB,Alice},EK(MB),certB?. where MA and MB are their corresponding secret messages.

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  • Need help making a check statement to make sure al the controls are not blank

    - by Michael Quiles
    This is for a tic tac toe game. I need help making a check statement to see if all the controls' Texts are non-blank, and if they are, you have a draw (if someone had won the previous code would have discovered that). Can you give me a good example using my code. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows.Forms; using System.Drawing; namespace MyGame { public class Result1 { static private int[,] Winners = new int[,] { // main gameplay Ex: if x is on 0,1,2 x is the winner {0,1,2}, {3,4,5}, {6,7,8}, {0,3,6}, {1,4,7}, {2,5,8}, {0,4,8}, {2,4,6}, }; static public bool CheckWinner(Button[] myControls) { //bolean statement to check for the winner bool gameOver = false; for (int i = 0; i < 8; i++) { int a = Winners[i, 0]; int b = Winners[i, 1]; int c = Winners[i, 2]; Button b1 = myControls[a], b2 = myControls[b], b3 = myControls[c]; if (b1.Text == "" || b2.Text == "" || b3.Text == "") continue; if (b1.Text == b2.Text && b2.Text == b3.Text) { b1.BackColor = b2.BackColor = b3.BackColor = Color.LightCoral; b1.Font = b2.Font = b3.Font = new System.Drawing.Font("Microsoft Sans Serif", 32F, System.Drawing.FontStyle.Italic & System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((System.Byte)(0))); gameOver = true; xWinnerForm xWinnerForm = new xWinnerForm(); xWinnerForm.ShowDialog(); //only works with show not showDialog method gets overloaded (b1.Text + " is the Winner"); to get around this I added and image showing the last player } } return gameOver; } } }

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  • Left Join with a OneToOne field in Django

    - by jamida
    I have 2 tables, simpleDB_all and simpleDB_some. The "all" table has an entry for every item I want, while the "some" table has entries only for some items that need additional information. The Django models for these are: class all(models.Model): name = models.CharField(max_length=40) important_info = models.CharField(max_length=40) class some(models.Model): all_key = models.OneToOneField(all) extra_info = models.CharField(max_length=40) I'd like to create a view that shows every item in "all" with the extra info if it exists in "some". Since I'm using a 1-1 field I can do this with almost complete success: allitems = all.objects.all() for item in allitems: print item.name, item.important_info, item.some.extra_info but when I get to the item that doesn't have a corresponding entry in the "some" table I get a DoesNotExist exception. Ideally I'd be doing this loop inside a template, so it's impossible to wrap it around a "try" clause. Any thoughts? I can get the desired effect directly in SQL using a query like this: SELECT all.name, all.important_info, some.extra_info FROM all LEFT JOIN some ON all.id = some.all_key_id; But I'd rather not use raw SQL.

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  • Loops on a Matlab program

    - by lebland-matlab
    I have 3 sets of 10 vectors each, and I want to take 2 vectors from the first set , 2 vectors from the second set and 3 vectors from the third set . My goal is to make a loop to implement the following program, knowing that after each calculation, the result shall be saved in a new file. My problem is that I can not handle the indices included in the strings. I try to use multiple loops to scan the 3 sets in the order of indices. loops should contain the following program clc; clear all; load('C:\Users\Documents\MATLAB\myFile\matrice_F.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_G.mat'); F = m_F; G = m_G; load('C:\Users\Documents\MATLAB\myFile\matrice_J.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_K.mat'); J = m_J; K = m_K; load('C:\Users\Documents\MATLAB\myFile\matrice_N.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_O.mat'); load('C:\Users\Documents\MATLAB\myFile\matrice_P.mat'); N = m_N ; O = m_O; P = m_P; [A,B,C,D,E] = myFun(F,G,J,K,N,O,P); file_name = 'matrice_final.mat'; save(file_name,'A','B','C','D','E');

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  • Parsing some particular statements with antlr3 in C target

    - by JCD
    Hello all! I have some questions about antlr3 with tree grammar in C target. I have almost done my interpretor (functions, variables, boolean and math expressions ok) and i have kept the most difficult statements for the end (like if, switch, etc.) 1) I would like interpreting a simple loop statement: repeat: ^(REPEAT DIGIT stmt); I've seen many examples but nothing about the tree walker (only a topic here with the macros MARK() / REWIND(m) + @init / @after but not working (i've antlr errors: "unexpected node at offset 0")). How can i interpret this statement in C? 2) Same question with a simple if statement: if: ^(IF condition stmt elseifstmt* elsestmt?); The problem is to skip the statement if the condition is false and test the other elseif/else statements. 3) I have some statements which can stop the script (like "break" or "exit"). How can i interrupt the tree walker and skip the following tokens? 4) When a lexer or parser error is detected, antlr returns an error. But i would like to make my homemade error messages. How can i have the line number where parser crashed? Ask me if you want more details. Thanks you very much (and i apologize for my poor english)

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  • MySQL stuck on "using filesort" when doing an "order by"

    - by noko
    I can't seem to get my query to stop using filesort. This is my query: SELECT s.`pilot`, p.`name`, s.`sector`, s.`hull` FROM `pilots` p LEFT JOIN `ships` s ON ( (s.`game` = p.`game`) AND (s.`pilot` = p.`id`) ) WHERE p.`game` = 1 AND p.`id` <> 2 AND s.`sector` = 43 AND s.`hull` > 0 ORDER BY p.`last_move` DESC Table structures: CREATE TABLE IF NOT EXISTS `pilots` ( `id` mediumint(5) unsigned NOT NULL AUTO_INCREMENT, `game` tinyint(3) unsigned NOT NULL DEFAULT '0', `last_move` int(10) NOT NULL DEFAULT '0', UNIQUE KEY `id` (`id`), KEY `last_move` (`last_move`), KEY `game_id_lastmove` (`game`,`id`,`last_move`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=8 ; CREATE TABLE IF NOT EXISTS `ships` ( `id` mediumint(5) unsigned NOT NULL AUTO_INCREMENT, `game` tinyint(3) unsigned NOT NULL DEFAULT '0', `pilot` mediumint(5) unsigned NOT NULL DEFAULT '0', `sector` smallint(5) unsigned NOT NULL DEFAULT '0', `hull` smallint(4) unsigned NOT NULL DEFAULT '50', UNIQUE KEY `id` (`id`), KEY `game` (`game`), KEY `pilot` (`pilot`), KEY `sector` (`sector`), KEY `hull` (`hull`), KEY `game_2` (`game`,`pilot`,`sector`,`hull`) ) ENGINE=MyISAM DEFAULT CHARSET=latin1 AUTO_INCREMENT=8 ; The explain: id select_type table type possible_keys key key_len ref rows Extra 1 SIMPLE p ref id,game_id_lastmove game_id_lastmove 1 const 7 Using where; Using filesort 1 SIMPLE s ref game,pilot,sector... game_2 6 const,fightclub_alpha.p.id,const 1 Using where; Using index edit: I cut some of the unnecessary pieces out of my queries/table structure. Anybody have any ideas?

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  • Code Golf: Connect 4

    - by Matthieu M.
    If you don't know the Connect 4 game, follow the link :) I used to play it a lot when I was a child. At least until my little sister got bored with me winning... Anyway I was reading the Code Golf: Tic Tac Toe the other day and I thought that solving the Tic Tac Toe problem was simpler than solving the Connect 4... and wondered how much this would reflect on the number of characters a solution would yield. I thus propose a similar challenge: Find the winner The grid is given under the form of a string meant to passed as a parameter to a function. The goal of the code golf is to write the body of the function, the parameter will be b, of string type The image in the wikipedia article leads to the following representation: "....... ..RY... ..YYYR. ..RRYY. ..RYRY. .YRRRYR" (6 rows of 7 elements) but is obviously incomplete (Yellow has not won yet) There is a winner in the grid passed, no need to do error checking Remember that it might not be exactly 4 The expected output is the letter representing the winner (either R or Y) I expect perl mongers to produce the most unreadable script (along with Ook and whitespace, of course), but I am most interested in reading innovative solutions. I must admit the magic square solution for Tic Tac Toe was my personal fav and I wonder if there is a way to build a similar one with this. Well, happy Easter weekend :) Now I just have a few days to come up with a solution of my own!

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  • Error when creating JFrame from JFrame

    - by Aly
    Hi, I have an application that is works fine and the JFrame for it is launched in the constructor of a GameInitializer class which takes in some config parameters. I have tried to create a GUI in which allows the user to specify these config parameters and then click submit. When the user clicks submit a new GameInitializer object is created. The error I am getting is: Exception in thread "AWT-EventQueue-0" java.lang.Error: Cannot call invokeAndWait from the event dispatcher thread at java.awt.EventQueue.invokeAndWait(Unknown Source) at javax.swing.SwingUtilities.invokeAndWait(Unknown Source) at game.player.humanplayer.view.HumanView.update(HumanView.java:43) once submit is called this code is executed: values assigned to parames... new GameInitializer(userName, player, Constants.BLIND_STRUCTURE_FILES.get(blindStructure), handState); Then code in the GameInitializer constructor is: public GameInitializer(String playerName, AbstractPlayer opponent, String blindStructureConfig, AbstractHandState handState){ beginGame(playerName, opponent, blindStructureConfig, handState); } public static void beginGame(String playerName, AbstractPlayer opponent, String blindStructureConfig, AbstractHandState handState){ AbstractDealer dealer; BlindStructure.initialize(blindStructureConfig); AbstractPlayer humanPlayer = new HumanPlayer(playerName, handState); AbstractPlayer[] players = new AbstractPlayer[2]; players[0] = humanPlayer; players[1] = opponent; handState.setTableLayout(players); for(AbstractPlayer player : players){ player.initialize(); } dealer = new Dealer(players, handState); dealer.beginGame(); } It basically cascades down and eventually calls this piece of code in the HumanView class: public void update(final Event event, final ReadableHandState handState, final AbstractPlayer player) { try { SwingUtilities.invokeAndWait(new Runnable() { public void run() { gamePanel.update(event, handState, player); validate(); } }); } catch (InterruptedException e) { e.printStackTrace(); } catch (InvocationTargetException e) { e.printStackTrace(); } if(event.equals(Event.HAND_ENDING)){ try { if(handState.wonByShowdown() || handState.isSplitPot()){ Thread.sleep(3500); } else{ Thread.sleep(1000); } } catch (InterruptedException e) { e.printStackTrace(); } } } Do you have any idea why?

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  • accelerating Wheel - psychtoolbox in matlab

    - by ariel
    Hi I am trying to write a code that will show an acceleration wheel. as long as the user press 'a' the wheel should accelerate counterclock wize. the thing is that it turn in the right direction but it doesn't accelerate. This is the code I am using . PTB-3 windows XP. img=imread('c:\images.jpg'); [yimg,ximg,z]=size(img); rot_spd = 1; larrow = KbName('a'); % modify this for Windows rarrow = KbName('b'); [w,rect]=Screen('OpenWindow',0,[0 0 0]); sx = 400; % desired x-size of image (pixels) sy = yimg*sx/ximg; % desired y-size--keep proportional t = Screen('MakeTexture',w,img); bdown=0; th = 0; % initial rotation angle (degrees) HideCursor while(~any(bdown)) % exit loop if mouse button is pressed [x,y,bdown]=GetMouse; [keyisdown,secs,keycode] = KbCheck; if(keycode(larrow)) th = th - rot_spd-1; % accelerate counterclockwise th end if(keycode(rarrow)) th = th + rot_spd+1; % accelerate clockwise th end destrect=[x-sx/2,y-sy/2,x+sx/2,y+sy/2]; Screen('DrawTexture',w,t,[],destrect,th); Screen('Flip',w); end Screen('Close',w) ShowCursor If anyone has an odea why it doesn't accelerate I'd appriciate it very much. Ariel

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  • adding only odd numbers

    - by Jessica M.
    So the question I'm trying to solve the user is supposed to enter any positive number. Then I'm trying to write a program that adds only the odd numbers up to the number the user enters and displays the total. So for example if the user enters 4 my program should add four odd numbers. 1 + 3 + 5 + 7 = 16. The only tools I have available are for statement, if, if/else if,while loop and println. I can only figure out how to print out the odd numbers. I know I want to create a variable named total to store the value of adding up all the odd numbers but I don't know how that fits into the program. import acm.program.*; public class AddingOddNumbers extends ConsoleProgram { public void run() { int n = readInt("enter a positive nunber: "); int total = 0; for (int i = 0; i < n; i++) { if (n == 1) { println(1); } else { println((i * 2) + 1); } } } }

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  • while(1) block my recv thread

    - by zp26
    Hello. I have a problem with this code. As you can see a launch with an internal thread recv so that the program is blocked pending a given but will continue its execution, leaving the task to lock the thread. My program would continue to receive the recv data socket new_sd and so I entered an infinite loop (the commented code). The problem is that by entering the while (1) my program block before recv, but not inserting it correctly receives a string, but after that stop. Someone could help me make my recv always waiting for information? Thanks in advance for your help. -(IBAction)Chat{ [NSThread detachNewThreadSelector:@selector(riceviDatiServer) toTarget:self withObject:nil]; } -(void)riceviDatiServer{ NSAutoreleasePool *pool = [[NSAutoreleasePool alloc]init]; labelRicevuti.text = [[NSString alloc] initWithFormat:@"In attesa di ricevere i dati"]; char datiRicevuti[500]; int ricevuti; //while(1){ ricevuti = recv(new_sd, &datiRicevuti, 500, 0); labelRicevuti.text = [[NSString alloc] initWithFormat:@"%s", datiRicevuti]; //} [pool release]; }

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  • Complex SQL query... names of returned variables

    - by Andrew P.
    Excuse me for what I'm sure is an elementary question for most of you, but I have an issue with table columns from separate tables having the same name as one another, and trying to select from both tables in the same query. Okay, so this is my code: $q_value = $mdb2->quote($_POST['query']); $field = $_POST['field']; $sql = "SELECT m.*, l.name FROM memberlist m, mail_lists l WHERE m.$field=$q_value AND l.id = m.list ORDER BY m.id"; $l_list = $mdb2->queryAll($sql, '', 'MDB2_FETCHMODE_ASSOC'); The table memberlist has the following columns: id, email, list, sex, name and the table mail_lists has the following columns: id, name After running the query, I later loop through the results with a foreach like so: foreach ($l_list as $l){ //blahblah } The problem is that the column 'name' in mail_lists refers to the names of the list, while the column 'name' in memberlist refers to the name of the member. When I later access $l-name (within the foreach), will I get m.name, or l.name? Furthermore, how do I get access to the other? Or will I just have to do two separate queries?

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  • Detecting duplicate values in a column of a Datatable while traversing through It

    - by Ashish Gupta
    I have a Datatable with Id(guid) and Name(string) columns. I traverse through the data table and run a validation criteria on the Name (say, It should contain only letters and numbers) and then adding the corresponding Id to a List If name passes the validation. Something like below:- List<Guid> validIds=new List<Guid>(); foreach(DataRow row in DataTable1.Rows) { if(IsValid(row["Name"]) { validIds.Add((Guid)row["Id"]); } } In addition to this validation I should also check If the name is not repeating in the whole datatable (even for the case-sensitiveness), If It is repeating, I should not add the corresponding Id in the List. Things I am thinking/have thought about:- 1) I can have another List, check for the "Name" in the same, If It exists, will add the corresponding Guild 2) I cannot use HashSet as that would treat "Test" and "test" as different strings and not duplicates. 3) Take the DataTable to another one where I have the disctict names (this I havent tried and the code might be incorrect, please correct me whereever possible) DataTable dataTableWithDistinctName = new DataTable(); dataTableWithDistinctName.CaseSensitive=true CopiedDataTable=DataTable1.DefaultView.ToTable(true,"Name"); I would loop through the original datatable and check the existence of the "Name" in the CopiedDataTable, If It exists, I wont add the Id to the List. Are there any better and optimum way to achieve the same? I need to always think of performance. Although there are many related questions in SO, I didnt find a problem similar to this. If you could point me to a question similar to this, It would be helpful. Thanks

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  • Synchronous dialogs in Flex?

    - by Yaba
    How can I open a synchronous dialog in Flex? I need to call a function from an External Interface (JavaScript) that will open a simple dialog in the Flex application and returns an value according to the button the user has clicked (OK/Cancel). So it should by a synchronous call to a dialog, i.e. the call waits until the user has closed the dialog like this. //This function is called by JavaScript function onApplicationUnload():Boolean { var result:Boolean; result = showDialogAndWaitForResult(); return result } Does anybody know how I can do this? I could write a loop that waits until the dialog has set a flag and then reads the result to return it, but there must be something that is way more elegant and reusable for waiting of the completion of other asynchronous calls. EDIT: Unfortunately a callback does not work as the JavaScript function that calls onApplicationUnload() itself has to return a value (similar to the onApplicationUnload() function in Flex). This JavaScript function has a fixed signature as it is called by a framework and I cannot change it. Or in other words: The call from JavaScript to Flex must also be synchronous.

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  • Implementing arrays using a stack

    - by Zack
    My programming language has no arrays, no lists, no pointers, no eval and no variable variables. All it has: Ordinary variables like you know them from most programming languages: They all have an exact name and a value. One stack. Functions provided are: push (add element to top), pop (remove element from top, get value) and empty (check if stack is empty) My language is turing-complete. (Basic arithmetics, conditional jumps, etc implemented) That means, it must be possible to implement some sort of list or array, right? But I have no idea how... What I want to achieve: Create a function which can retrieve and/or change an element x of the stack. I could easily add this function in the implementation of my language, in the interpreter, but I want to do it in my programming language. "Solution" one (Accessing an element x, counting from the stack top) Create a loop. Pop off the element from the stack top x times. The last element popped of is element number x. I end up with a destroyed stack. Solution two: Do the same as above, but store all popped off values in a second stack. Then you could move all elements back after you are done. But you know what? I don't have a second stack!

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  • batch file to merge .js files from subfolders into one combined file

    - by Andrew Johns
    I'm struggling to get this to work. Plenty of examples on the web, but they all do something just slightly different to what I'm aiming to do, and every time I think I can solve it, I get hit by an error that means nothing to me. After giving up on the JSLint.VS plugin, I'm attempting to create a batch file that I can call from a Visual Studio build event, or perhaps from cruise control, which will generate JSLint warnings for a project. The final goal is to get a combined js file that I can pass to jslint, using: cscript jslint.js < tmp.js which would validate that my scripts are ready to be combined into one file for use in a js minifier, or output a bunch of errors using standard output. but the js files that would make up tmp.js are likely to be in multiple subfolders in the project, e.g: D:\_projects\trunk\web\projectname\js\somefile.debug.js D:\_projects\trunk\web\projectname\js\jquery\plugins\jquery.plugin.js The ideal solution would be to be able to call a batch file along the lines of: jslint.bat %ProjectPath% and this would then combine all the js files within the project into one temp js file. This way I would have flexibility in which project was being passed to the batch file. I've been trying to make this work with copy, xcopy, type, and echo, and using a for do loop, with dir /s etc, to make it do what I want, but whatever I try I get an error.

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  • Help matching fields between two classes

    - by Michael
    I'm not too experienced with Java yet, and I'm hoping someone can steer me in the right direction because right now I feel like I'm just beating my head against a wall... The first class is called MeasuredParams, and it's got 40+ numeric fields (height, weight, waistSize, wristSize - some int, but mostly double). The second class is a statistical classifier called Classifier. It's been trained on a subset of the MeasuredParams fields. The names of the fields that the Classifier has been trained on is stored, in order, in an array called reqdFields. What I need to do is load a new array, toClassify, with the values stored in the fields from MeasuredParams that match the field list (including order) found in reqdFields. I can make any changes necessary to the MeasuredParams class, but I'm stuck with Classifier as it is. My brute-force approach was to get rid of the fields in MeasuredParams and use an arrayList instead, and store the field names in an Enum object to act as an index pointer. Then loop through the reqdFields list, one element at a time, and find the matching name in the Enum object to find the correct position in the arrayList. Load the value stored at that positon into toClassify, and then continue on to the next element in reqdFields. I'm not sure how exactly I would search through the Enum object - it would be a lot easier if the field names were stored in a second arrayList. But then the index positions between the two would have to stay matched, and I'm back to using an Enum. I think. I've been running around in circles all afternoon, and I keep thinking there must be an easier way of doing it. I'm just stuck right now and can't see past what I've started. Any help would be GREATLY appreciated. Thanks so much! Michael

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  • IBasic Accumulator

    - by Tara
    I am trying to do an accumulator in IBasic for a college assignment and I have the general stuff down but I cannot get it to accumulate. The code is below. My question is how do I get it to accumulate and pass to the different module. I'm trying to calculate how many right answers the user gets. Also, i need to calculate the percentage of right answers. so if the user gets 9 out of 10 right theyed answer 90% right. 'October 15, 2009 ' 'Lab 7.5 Programming Challenge 1 - Average Test Scores ' 'This is a dice game ' declare main() declare inputName(name:string) declare getAnswer(num1:int, num2:int) declare getResult(num1:int, num2:int, answer:int) declare avgRight(getRight:int) declare printInfo(name:string, getRight:int, averege:float) openconsole main() do:until inkey$<>"" closeconsole end sub main() def name:string def num1, num2, answer, total, getRight:int def averege:float inputName (name) getRight = 0 For counter = 1 to 10 getRight = getAnswer(num1, num2) getRight = getRight + 1 next counter average = avgRight (getRight) printInfo(Name, getRight, average) end sub inputName (name) Input "Please enter your name: " ,name return sub getAnswer(num1, num2) def answer, getRight:int num1 = rnd (10) + 1 num2 = rnd (10) + 1 Print num1, "+ " ,num2 Input "What is the answer to the equation? " ,answer getRight = getResult(num1, num2, answer) return getRight sub getResult(num1, num2, answer) def getRight:int if answer = num1 + num2 getRight = 1 else getRight = 0 endif return getRight sub avgRight(getRight) def average:float average = getRight / 10 return average sub printInfo(name, getRight, averege) Print "The students name is: " ,name Print "The number right is: " ,getRight Print Using ("&##.#&", "The average right is " ,averege * 100, "%") return

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  • Entity Framework lazy loading doesn't work from other thread

    - by Thomas Levesque
    Hi, I just found out that lazy loading in Entity Framework only works from the thread that created the ObjectContext. To illustrate the problem, I did a simple test, with a simple model containing just 2 entities : Person and Address. Here's the code : private static void TestSingleThread() { using (var context = new TestDBContext()) { foreach (var p in context.Person) { Console.WriteLine("{0} lives in {1}.", p.Name, p.Address.City); } } } private static void TestMultiThread() { using (var context = new TestDBContext()) { foreach (var p in context.Person) { Person p2 = p; // to avoid capturing the loop variable ThreadPool.QueueUserWorkItem( arg => { Console.WriteLine("{0} lives in {1}.", p2.Name, p2.Address.City); }); } } } The TestSingleThread method works fine, the Address property is lazily loaded. But in TestMultiThread, I get a NullReferenceException on p2.Address.City, because p2.Address is null. It that a bug ? Is this the way it's supposed to work ? If so, is there any documentation mentioning it ? I couldn't find anything on the subject on MSDN or Google... And more importantly, is there a workaround ? (other than explicitly calling LoadProperty from the worker thread...) Any help would be very appreciated PS: I'm using VS2010, so it's EF 4.0. I don't know if it was the same in the previous version of EF...

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  • For commands to check duped/multiple mc's.

    - by Desmond
    Currently I'm working on a platform type game. I have a for loop in place to check weather or not the players feet are touching the ground. I had this; for (i=0; i<5; i++) { //There are 5 floors if (this.feet.hitTest(_root["g"+i])) { _root.mc.groundTouch = true; //triggers the mc falling } } This works fine only if one of the floors exist(IE if floor1 is on the stage, but floor2-5 aren't); So to try and counter it I tried using; for (i=0; i<5; i++) { if (this.feet.hitTest(_root["floor"+i])) { _root.mc.groundTouch = true; //triggers the mc falling } if (!this.feet.hitTest(_root["floor"+i])) { _root.mc.groundTouch = false; } } This obviously doesn't work because in order for it to function properly, _root.mc.feet would have to be touching all 5 instances of "floor". So my question is; How do I get the code to make _root.mc.groundTouch = true if _root.mc.feet is touching any of the floor instances, but make _root.mc.groundTouch = false only if its touching none of the floor instances? I know that if I really wanted to I could do something like if (_root.mc.feet.hitTest(_root.floor1) && !_root.mc.feet.hitTest(_root.floor2) && etc) But to save myself time, and to give myself the ability to add floors without altering more then i<5 to the amount of floors I have, I would prefer a easier method hopefully something to do with for loops. Thank you ahead of time and your help is very much appreciated

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  • How is jQuery so fast?

    - by ClarkeyBoy
    Hey, I have a rather large application which, on the admin frontend, takes a few seconds to load a page because of all the pageviews that it has to load into objects before displaying anything. Its a bit complex to explain how the system works, but a few of my other questions explains the system in great detail. The main difference between what they say and the current system is that the customer frontend no longer loads all the pageviews into objects when a customer first views the page - it simply adds the pageview to the database and creates an object in an unsynchronised list... to put it simply, when a customer views a page it no longer loads all the pageviews into objects; but the admin frontend still does. I have been working on some admin tools on the customer frontend recently, so if an administrator clicks the description of an item in the catalogue then the right hand column will display statistics and available actions for the selected item. To do this the page which gets loaded (through $('action-container').load(bla bla bla);) into the right hand column has to loop through ALL the pageviews - this ultimately means that ALL the pageviews are loaded into objects if they haven't been already. For some reason this loads really REALLY fast. The difference in speed is only like a second on my dev site, but the live site has thousands of pageviews so the difference is quite big... So my question is: why is it that the admin frontend loads so slowly while using $(bla).load(bla); is so fast? I mean whatever method jQuery uses, can't browsers use this method too and load pages super-fast? Obviously not as someone would've done that by now - but I am interested to know just why the difference is so big... is it just my system or is there a major difference in speed between the browser getting a page and jQuery getting a page? Do other people experience the same kind of differences? Thanks in advance, Regards, Richard

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  • batch_add_field_VBA

    - by Elaine Kuo
    I am unsure where goes wrong. Please kindly help and thanks. Public Sub AddField() Dim pApp As esriCatalogUI.IGxApplication Set pApp = esriArcCatalog.Application Dim pGxSelection As esriCatalog.IGxSelection Set pGxSelection = pApp.Selection Dim plist As esriCatalog.IEnumGxObject Set plist = pGxSelection.SelectedObjects Dim pGxObject As esriCatalog.IGxObject Dim pName As esriSystem.IName Dim pDS As esriGeoDatabase.IDataset Dim pGDSE As esriGeoDatabase.IGeoDatasetSchemaEdit Dim pStatusBar As esriSystem.IStatusBar Set pStatusBar = esriArcCatalog.Application.StatusBar Dim pFeatLyr As esriCarto.IFeatureLayer Dim pFeatureClass As esriGeoDatabase.IFeatureClass Dim pFeatureDataset As esriGeoDatabase.IFeatureDataset Dim pFieldEdit As esriGeoDatabase.IFieldEdit Set pGxObject = plist.Next Set pFeatureClass = pGxObject If pFeatureClass.Type = esriDTFeatureClass Then Set pFeatLyr = New FeatureLayer Set pFeatLyr.FeatureClass = pFeatureDataset.Dataset pFeatLyr.name = pGXDataset.Dataset.name End If 'Checks to make sure you have something selected If pGxObject Is Nothing Then MsgBox "You need to select the files", vbOKOnly, "Error" Exit Sub End If 'Runs a function to add field Dim pField1 As esriGeoDatabase.IFieldEdit ' Define the first new field. Set pField1 = New Field pField1.Name = "GID1" pField1.Type = esriFieldTypeInteger pField1.Length = 10 pFeatureClass.AddField pField1 'Loops through all selected files and preforms Do Until pGxObject Is Nothing If TypeOf pGxObject Is esriCatalog.IGxDataset Then Set pName = pGxObject.InternalObjectName Set pDS = pName.Open Set pGDSE = pDS With pGDSE If .CanAlterSpatialReference Then .AlterSpatialReference pFieldEdit End If End With End If pStatusBar.Message(0) = "Done: " & pGxObject.Name Set pGxObject = plist.Next Loop CleanUp: Set pFieldEdit = Nothing Set pGDSE = Nothing pStatusBar.Message(0) = "Done" End Sub

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  • o3d javascript uncaught reference error

    - by David Menard
    hey, im new to javascript and am intersted in creating a small o3d script: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Test Game Website</title> </head> <body> <script type="text/javascript" src="o3djs/base.js"></script> <script type = "text/javascript" id="myscript"> o3djs.require('o3djs.camera'); window.onload = init; function init(){ document.write("jkjewfjnwle"); } </script> <div align="background"> <div id="game_container" style="margin: 0px auto; clear: both; background-image: url('./tmp.png'); width: 800px; height:600px; padding: 0px; background-repeat: no-repeat; padding-top: 1px;"></div> </div> </body> </html> the browser cant seem to find o3djs/base.js in this line <script type="text/javascript" src="o3djs/base.js"></script> and gives me an uncaught referenceerror at this line o3djs.require('o3djs.camera'); Obviously, because it can't find the o3djs/base.js... I have installed the o3d pluggin from google and they say that should be IT ive tried on firefox, ie and chrome thanks

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  • Compare new Integer Objects in ArrayList Question

    - by thechiman
    I am storing Integer objects representing an index of objects I want to track. Later in my code I want to check to see if a particular object's index corresponds to one of those Integers I stored earlier. I am doing this by creating an ArrayList and creating a new Integer from the index of a for loop: ArrayList<Integer> courseselectItems = new ArrayList(); //Find the course elements that are within a courseselect element and add their indicies to the ArrayList for(int i=0; i<numberElementsInNodeList; i++) { if (nodeList.item(i).getParentNode().getNodeName().equals("courseselect")) { courseselectItems.add(new Integer(i)); } } I then want to check later if the ArrayList contains a particular index: //Cycle through the namedNodeMap array to find each of the course codes for(int i=0; i<numberElementsInNodeList; i++) { if(!courseselectItems.contains(new Integer(i))) { //Do Stuff } } My question is, when I create a new Integer by using new Integer(i) will I be able to compare integers using ArrayList.contains()? That is to say, when I create a new object using new Integer(i), will that be the same as the previously created Integer object if the int value used to create them are the same? I hope I didn't make this too unclear. Thanks for the help!

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  • Objective-C scanf spaces issue

    - by Rob
    I am learning objective-C and for the life of me can't figure out why this is happening. When the user inputs when the code is: scanf("%c %lf", &operator, &number); For some reason it messes with this code: doQuit = 0; [deskCalc setAccumulator: 0]; while (doQuit == 0) { NSLog(@"Please input an operation and then a number:"); scanf("%c %lf", &operator, &number); switch (operator) { case '+': [deskCalc add: number]; NSLog (@"%lf", [deskCalc accumulator]); break; case '-': [deskCalc subtract: number]; NSLog (@"%lf", [deskCalc accumulator]); break; case '*': case 'x': [deskCalc multiply: number]; NSLog (@"%lf", [deskCalc accumulator]); break; case '/': if (number == 0) NSLog(@"You can't divide by zero."); else [deskCalc divide: number]; NSLog (@"%lf", [deskCalc accumulator]); break; case 'S': [deskCalc setAccumulator: number]; NSLog (@"%lf", [deskCalc accumulator]); break; case 'E': doQuit = 1; break; default: NSLog(@"You did not enter a valid operator."); break; } } When the user inputs for example "E 10" it will exit the loop but it will also print "You did not enter a valid operator." When I change the code to: scanf(" %c %lf", &operator, &number); It all of a sudden doesn't print this last line. What is it about the space before %c that fixes this?

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