Search Results

Search found 23792 results on 952 pages for 'void pointers'.

Page 666/952 | < Previous Page | 662 663 664 665 666 667 668 669 670 671 672 673  | Next Page >

  • Simple question C#.net about if else statement

    - by ilkdrl
    Iam doing a simple website and when i press button, i should see weight in label.. i see but if text.maxlenght 6, i should see ERROR message in same label but repeat see weight in label. How can i solve this problem? protected void Button1_Click(object sender, EventArgs e) { double sayi1, sayi2, sayi3, hesap, sonuc; sayi1 = Convert.ToDouble(Tb1.Text); sayi2 = Convert.ToDouble(Tb2.Text); sayi3 = Convert.ToDouble(Tb3.Text); if (Tb1.MaxLength > 6 || Tb2.MaxLength > 6) { lbl1.Text = "ERROR."; } else { hesap = (((sayi1 - ((sayi1 - sayi2) / 2)) * ((sayi1 - sayi2) / 2)) / 40); sonuc = (hesap * sayi3) / 100; lbl1.Text = sonuc.ToString() + "kg"; } }

    Read the article

  • Assign bitset member to char

    - by RedX
    I have some code here that uses bitsets to store many 1 bit values into a char. Basically struct BITS_8 { char _1:1; (...) char _8:1; } Now i was trying to pass one of these bits as a parameter into a function void func(char bit){ if(bit){ // do something }else{ // do something else } // and the call was struct BITS_8 bits; // all bits were set to 0 before bits._7 = 1; bits._8 = 1; func(bits._8); The solution was to single the bit out when calling the function: func(bits._8 & 0x128); But i kept going into //do something because other bits were set. I was wondering if this is the correct behaviour or if my compiler is broken. The compiler is an embedded compiler that produces code for freescale ASICs.

    Read the article

  • NSCFType keeps occurring, something is not being released?

    - by user1493543
    I'm attempting to delete files from the documents directory using a tableview/array combination. For some reason, my NSString pointing to the Documents directory path is being converted to a NSCFType (which after some research, I understand is happening because a variable is not being released). Because of this, the application crashes at the line NSString *lastPath = [documentsDirectory stringByAppendingPathComponent:temp]; claiming that NSCFType cannot recognize the method stringByAppendingPathComponent. I would appreciate if someone could help me out (I hope I have explained this clearly enough). - (void) tableView: (UITableView *) tableView commitEditingStyle: (UITableViewCellEditingStyle) editingStyle forRowAtIndexPath: (NSIndexPath *) indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { NSString *temp = [directoryContent objectAtIndex:indexPath.row]; NSLog(temp); NSString *lastPath = [documentsDirectory stringByAppendingPathComponent:temp]; [[NSFileManager defaultManager] removeItemAtPath:lastPath error:nil]; - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); documentsDirectory = [paths objectAtIndex:0]; directoryContent = [[[NSFileManager defaultManager] contentsOfDirectoryAtPath:documentsDirectory error:nil] retain]; //tableview handling below }

    Read the article

  • How do I drag and drop a folder in Winforms?

    - by Tuntuni
    I would like to know how to drag & drop the folder and get its name. I already know how to do it with a file, but I'm not really sure how to modify it to be able to drag folders as well. Here's the code of the event that is triggered when a file is dropped. private void checkedListBox_DragDrop(object sender, DragEventArgs e) { if (e.Data.GetDataPresent(DataFormats.FileDrop)) { //I'm only interested in the first file, even if there were multiple files //dropped string fileName = ((string[])e.Data.GetData(DataFormats.FileDrop))[0]; } } Thanks, Tuntuni.

    Read the article

  • what the java command's -jar option really does

    - by JBoy
    Does the -jar option of the java command also compile the sources before running the main method? I believe so but i would like to have a better understanding of the internal process, from the man page you can clearly see a small workflow sequence: -jar Execute a program encapsulated in a JAR file. The first argument is the name of a JAR file instead of a startup class name. In order for this option to work, the manifest of the JAR file must contain a line of the form Main-Class: classname. Here, classname identifies the class having the public static void main(String[] args) method that serves as your application's starting point. See the Jar tool reference page and the Jar trail of the Java Tutorial @ But it does not mention that it compiles the sources.

    Read the article

  • How to find why NSMutableData is invalid

    - by 4thSpace
    I access a RESTFUL url and get back results. The results are in JSON. I turn the response into a string via: - (void)connectionDidFinishLoading:(NSURLConnection *)connection { NSString *json = [[NSString alloc] initWithBytes:[self.receivedData mutableBytes] length:[self.receivedData length] encoding:NSUTF8StringEncoding]; The json variable has a value of 0x0. When I mouse over it, I see <Invalid CFStringRef. How can I debug this to tell why it is invalid? I render the JSON given back through the browser in A JSON parser. That checks out fine. Results are given back by entering an ID in the URL. Other IDs return results without issue. The result set is fairly large.

    Read the article

  • Playing Ogg Sound in Android

    - by baba tenor
    In my application, I am trying to play a sound file in ogg format, stored in raw folder in res directory of my application. When I press the button that calls below function, it just freezes with the button pressed and does not respond. In the end, I have to terminate the application from Eclipse. Nothing about an error or exception in Logcat. In debugging mode, it enters create function and never comes back. What am I doing wrong? private void playbeep() { mPlayer = MediaPlayer.create(this, R.raw.beep); mPlayer.start(); mPlayer.release(); }

    Read the article

  • Gridview adding row dynamically on RowDataBound with the same RowState (Alternate or Normal)

    - by rob waminal
    I am adding rows dynamically on code behind depending on the Row currently bounded on RowDataBound event. I want that added row to be the same state (Alternate or Normal) of the currently bounded row is this possible? I'm doing something like this but it doesn't follow what I want. I'm expecting the added row dynamically would be the same as the current row. But it is not. protected void gv_RowDataBound(object sender, GridViewRowEventArgs e) { if(e.Row.RowType == DataControlRowType.DataRow) { GVData data = e.Row.DataItem as GVData; // not original object just for brevity if(data.AddHiddenRow) { // the row state here should be the same as the current GridViewRow tr = new GridViewRow(e.Row.RowIndex +1, e.Row.RowIndex + 1, DataControlRowType.DataRow, e.Row.RowState); TableCell newTableCell = new TableCell(); newTableCell.Style.Add("display", "none"); tr.Cells.Add(newTableCell); ((Table)e.Row.Parent).Rows.Add(tr); } } }

    Read the article

  • Java heap size - will this work?

    - by UnCon
    Hi, I try this with NetBeans desktop application template - increasing heapsize (to 512 MiB) of executed .jar file. (I believe that NetBeans uses Singleton app by default - SingleFrameView) Will it work? public static void main(String[] args) { if (args == null) { args = new String[1]; args[0] = "Xmx512m"; } else { String[] tempArgs = new String[args.length+1]; for (int i=0; i<args.length; i++) { tempArgs[i] = args[i]; } tempArgs[tempArgs.length-1] = "Xmx512m"; args = tempArgs; } launch(MyApp.class, args); } }

    Read the article

  • Why is always MasterName blank in OnActionExecuted?

    - by devzero
    I'm trying to get the master page changed for all my aspx pages. For some reason I'm unable to detect when this function is called for a ascx page instead. Any help in correting this would be appreciated. protected override void OnActionExecuted(ActionExecutedContext filterContext) { var action = filterContext.Result as ViewResult; if (action != null && action.MasterName != "" && Request.IsAjaxRequest()) { action.MasterName = "Ajax"; } base.OnActionExecuted(filterContext); }

    Read the article

  • How to pass around event as parameter in c#

    - by Jerry Liu
    Am writing unit test for a multi-threading application, where I need to wait until a specific event triggered so that I know the asyn operation is done. E.g. When I call repository.add(something), I wait for event AfterChange before doing any assertion. So I write a util function to do that. public static void SyncAction(EventHandler event_, Action action_) { var signal = new object(); EventHandler callback = null; callback = new EventHandler((s, e) => { lock (signal) { Monitor.Pulse(signal); } event_ -= callback; }); event_ += callback; lock (signal) { action_(); Assert.IsTrue(Monitor.Wait(signal, 10000)); } } However, the compiler prevents from passing event out of the class. Is there a way to achieve that?

    Read the article

  • String handle in C#

    - by Chelsea_cole
    I don't understand the use of "get" and "set" command, how to add a list of the accounts using the code below and someone give me some example to fix the error? Thanks! :( public class Account { public string UserName {get rerurn textBox1.Test; // error set UserName = textBox1.Text;} // error public string Password { get; set; } public string RePassword { get; set; } public string Name { get; set; } public string bd { get; set; } public string dt { get; set; } public string dc { get; set; } } public class ListAcc { static void Data() { List<Account> UserList = new List<Account>(); } }

    Read the article

  • How do I clear the contents of a file using c?

    - by Eddy
    I'm writing some code so that at each iteration of a for loop it runs a functions which writes data into a file, like this: int main() { int i; /* Write data to file 100 times */ for(i = 0; i < 100; i++) writedata(); return 0; } void writedata() { /* Create file for displaying output */ FILE *data; data = fopen("output.dat", "a"); /* do other stuff */ ... } How do I get it so that when I run the program it will delete the file contents at the beginning of the program, but after that it will append data to the file? I know that using the "w" identifier in fopen() will open a new file that's empty, but I want to be able to 'append' data to the file each time it goes through the 'writedata()' function, hence the use of the "a" identifier.

    Read the article

  • Why doesn't JFreeCharts correctly connect the points in my xy-line graph?

    - by Javajava
    /Each letter A,T,G,C represents a direction for the plot to graph. Specifically, “A” means move right, “T” is move down, “C” is move up, and “G” is move left. When the applet reads A,T,C, it plots the graph correctly. However, when I plot G, the graph is messed up. When I input "ACACACA," the graph is like a rising staircase. When I input "gtgtgt," the graph should look like a staircase, but it looks like a lightning bolt instead/ /This is all one code... i don't know why it's all split up like this:/ import java.applet.Applet; import java.awt.*; import java.awt.event.*; import java.util.Scanner.*; import java.jfree.chart.*; import java.jfree.data.xy.*; import java.jfree.chart.plot.PlotOrientation; public class If_Graph extends Applet implements ActionListener{ Panel panel; TextArea textarea, outputArea; Button move; String thetext; Scanner reader = new Scanner(System.in); String thetext2; int size,p,q; int x,y; public void init(){ setSize(500,500); //set size of applet panel = new Panel(); add(panel); setVisible(true); textarea= new TextArea(10,20); add(textarea); move=new Button("Graph"); move.addActionListener(this); add(move); } public void actionPerformed(ActionEvent e) { XYSeries series = new XYSeries("DNA Walk"); x= 0; y = 0; series.add(x,y); if(e.getSource() == move) { thetext=textarea.getText(); //the text is the DNA bases pasted thetext=thetext.replaceAll(" ",""); //removes spaces thetext2 = ""; for(int i=0; i<thetext.length(); i++) { char a = thetext.charAt(i); switch (a) { case 'A': //moves right x+=1; y+=0; series.add(x,y); break; case 'a': x+=1;y+=0; series.add(x,y); break; case 'C': //moves up x+=0; y+=1; series.add(x,y); break; case 'c': x+=0; y+=1; System.out.println(x + "," + y); series.add(x,y); break; case 'G': //move left x-=1; y+=0; series.add(x,y); System.out.println("G is: "+ x +"," +y); break; case 'g': x-=1; y+=0; System.out.println("g is: " +x + "," + y); series.add(x,y); break; case 'T': //move down x+=0; y-=1; series.add(x,y); System.out.println("T is: "+ x +"," +y); break; case 't': x+=0; y-=1; series.add(x,y); System.out.println("t is: "+ x +"," +y); break; default: // series.add(0,0); break; } } XYDataset xyDataset = new XYSeriesCollection(series); JFreeChart chart = ChartFactory.createXYLineChart ("DNA Random Walk", "", "", xyDataset, PlotOrientation.VERTICAL, true, true, false); ChartFrame frame1=new ChartFrame("DNA Random Walk",chart); frame1.setVisible(true); frame1.setSize(300,300); outputArea.setText(thetext2); } } }

    Read the article

  • Animation of UINavigationController's UIToolbar

    - by Michael Waterfall
    When presenting a view controller that has toolbar items, is it possible for the toolbar to slide in with the view controller (i.e. slide in from the right) as opposed to it sliding from the bottom? In the view controller that is being presented, I've got the toolbar being shown within the -viewWillAppear: method, but the toolbar is being slid up from the bottom of the screen as opposed to it looking like it belongs to the view controller. - (void)viewWillAppear:(BOOL)animated { [self.navigationController setToolbarHidden:NO animated:YES]; ... }

    Read the article

  • DI with disposable objects

    - by sunnychaganty
    Suppose my repository class looks like this: class myRepository : IDisposable{ private DataContext _context; public myRepository(DataContext context){ _context = context; } public void Dispose(){ // to do: implement dispose of DataContext } } now, I am using Unity to control the lifetime of my repository & the data context & configured the lifetimes as: DataContext - singleton myRepository - create a new instance each time Does this mean that I should not be implementing the IDisposable on the repository to clean up the DataContext? Any guidance on such items?

    Read the article

  • Extension method question. Why do I need to use someObj = someObj.somemethod();

    - by Kettenbach
    Hi All, I have a simple extension method that I would like to use to add an item to an array of items. public static T[] addElement<T>(this T[] array, T elementToAdd) { var list = new List<T>(array) {elementToAdd}; return list.ToArray(); } this works ok, but when I use it, I am having to set the array equal to the return value. I see that I am returning an Array. I likely want this method to be void, but I would like the item added. Does anyone have any ideas on what I need to do , to make this work the way I am wanting? Instead of someArray = someArray.addElement(item), I just want to do someArray.addElement(item) and then someArray be ready to go. What am I missing here? Thanks, ~ck in San Diego

    Read the article

  • Overriding a method in statically created objects

    - by I82Much
    All, Due to a bug in a library I'm using, I need to override the dispose() method on all objects extending a certain class and make it a NO-OP. I know that if I'm making new instances of the classes directly, this is easy to do: layerManager = new LayerManagerLayer(wwd) { @Override public void dispose() {} }; The problem is that a lot of the object instances I get are not directly constructed by my client code, but instead are created via static library method calls. // Here I want to override the dispose method, but I cannot. Layer l = ShapefileLoader.makeShapefileLayer(this.getClass().getResource("polylines10.shp")); Is there a way I can inject my dispose method into that statically created object without modifying the original sourcecode?

    Read the article

  • Find host from ItemContainerGenerator.itemChanged Event

    - by Mohanavel
    I'm working on C# 4.0, WPF. I have three ListView, and all three control have the same ItemContainerGenerator_ItemsChanged" event. So my problem is, when ever the event triggered, i have to find the host. lst1.ItemContainerGenerator.ItemsChanged += new System.Windows.Controls.Primitives.ItemsChangedEventHandler(ItemContainerGenerator_ItemsChanged); lst2.ItemContainerGenerator.ItemsChanged += new System.Windows.Controls.Primitives.ItemsChangedEventHandler(ItemContainerGenerator_ItemsChanged); lst3.ItemContainerGenerator.ItemsChanged += new System.Windows.Controls.Primitives.ItemsChangedEventHandler(ItemContainerGenerator_ItemsChanged); void ItemContainerGenerator_ItemsChanged(object sender, System.Windows.Controls.Primitives.ItemsChangedEventArgs e) { //TODO: Find host and proceed. **REAL Problem** // ListViewItem's Visible property has been set based on the deletion button click, // So at one place i have to get the count of rows which are visible and proceed // with related buttons enable/disable operation. }

    Read the article

  • Return type value if RunTimeException has been thrown and not catched.

    - by Alfred
    I am using Gson to parse Json. What I don't understand what the return type will be if you don't catch the Runtime Exception. I was expecting it to be null, but it is not null when evaluating with a simple if statement. My code looks something like this: public X x() { return gson.fromJson(jsonString, X.class); } then from another function I call the function: public void y() { final X x = x(); if (x == null) { System.out.println("x == null") } } I was expecting x to be null, but it isn't because the print statement is not called? What is the value of x? How can if them. I have my problem by using a catch block in the x() function and returning null. But I am just wondering what the value of function x() is(if any?)? Hopefully I make any sense at all.

    Read the article

  • Beginner assembly programming memory usage question

    - by Daniel
    I've been getting into some assembly lately and its fun as it challenges everything i have learned. I was wondering if i could ask a few questions When running an executable, does the entire executable get loaded into memory? From a bit of fiddling i've found that constants aren't really constants? Is it just a compiler thing? const int i = 5; _asm { mov i, 0 } // i is now 0 and compiles fine So are all variables assigned with a constant value embedded into the file as well? Meaning: int a = 1; const int b = 2; void something() { const int c = 3; int d = 4; } Will i find all of these variables embedded in the file (in a hex editor or something)? If the executable is loaded into memory then "constants" are technically using memory? I've read around on the net people saying that constants don't use memory, is this true?

    Read the article

  • I have a ConnectException that isn't being caught for some reason

    - by aakbari1024
    I'm working on an Android application that uses sockets. I have a function called initializeStreams() which opens the socket and attempts a connection. This function throws a ConnectException if the connection could not be established. But for some reason, in the code that calls initializeStreams(), which has a catch block for ConnectException, the log prints out its own stack trace for the exception instead of going to the catch block. The catch block is never reached at all, even though the exact exception is being thrown. Here's the code: The try block: try { initializeStreams(); /* drivesList = new ArrayList<String>(); drivesList = enumerateDrives();*/ } catch (ConnectException e) { //Log.i(TAG, "caught connect exception"); /*loadingProgress.dismiss(); retryConnection();*/ } initializeStreams(): public void initializeStreams() throws ConnectException { try { Log.i(TAG, "Attempting to connect"); requestSocket = new Socket(SERVER_ADDR, PORT); /* other code */ } catch (IOException e) { e.printStackTrace(); } I can't figure this out, so any help would be much appreciated. }

    Read the article

  • Reload table view in real time

    - by Lucas Vallim da Costa
    The app receives a UILocalNotification, but if the user is at the UITableViewController at the fire time, the table view (containing the scheduled notifications) does not reload. The user has to get out of that view and load the view again so that the cells are loaded and, as the notification was already fired, it will not be displayed on any cell of that table view. Problem is: If the user touches the specific tableView cell that contained the notification that just fired, the app crashes, cause the notification is not there anymore. I've implemented the - (void)reloadData in every place possible, and it still doesn't load in real time. What would be a better solution for this? Other detail, how can I push a specific view after the notification is displayed (when the user slides the app icon when the phone is locked)? Any help will be truly appreciated, since theres are the last details remaining to publish my first App.

    Read the article

  • recv receiving not whole data sometime

    - by milo
    hi all, i have following issue: here is the chunk of code: void get_all_buf(int sock, std::string & inStr) { int n = 1; char c; char temp[1024*1024]; bzero(temp, sizeof(temp)); n = recv(sock, temp, sizeof(temp), 0); inStr = temp; }; but sometimes recv returning not whole data (data length always less then sizeof(temp)), only it's part. write side always sends me whole data (i got it with sniffer). what matter? thx. P.S. i know, good manner suggests me to check n (if (n < 0) perror ("error while receiving data), but it doesn't matter now - it's not reason of my problem. P.S.2 i've forgot - it's blocking socket.

    Read the article

  • Calling member method on unmanaged C++ pointer from C# (I think)

    - by Jacob G
    I apologize in advance if this is a trivial question... I'm pretty C++ / unmanaged dumb. Here's a simplified analog to my setup: --In myUnmanagedObject.h in DLL: class myUnmanagedObject { public: virtual void myMethod(){} } --In MyControl.h in Assembly #1: #pragma make_public(myUnmanagedObject) [event_source(managed)] public ref class MyControl : public System::Windows::Forms::UserControl { public: myUnmanagedObject* GetMyUnmanagedObject(); } --in C# in Assembly #2: unsafe { MyControl temp = new MyControl(); myUnmanagedObject* obj = temp.GetMyUnmanagedObject(); obj-myMethod(); } I get a compile error saying that myUnmanagedObject does not contain a definition for myMethod. Assembly #2 references Assembly #1. Assembly #1 references DLL. If I compile the DLL with /clr and reference it directly from Assembly #2, it makes no difference. How, from C#, do I execute myMethod ?

    Read the article

< Previous Page | 662 663 664 665 666 667 668 669 670 671 672 673  | Next Page >