Search Results

Search found 29235 results on 1170 pages for 'dynamic management objects'.

Page 667/1170 | < Previous Page | 663 664 665 666 667 668 669 670 671 672 673 674  | Next Page >

  • Aspose.Words 9.0.0 Released! A word processing component for .NET applications

    What is new in this release?  The long awaited version of Aspose.Words for .NET 9.0.0 has been released. This new release of Aspose.Words includes plenty of new and remarkable features like updated/rebuilt a table of contents, handling embedded OLE objects, ISO 29500 Transitional support,  Footnotes rendering, EPUB embedding and many more.   The list of new and improved features in this release are listed below - Table of Contents (TOC) fields are now updated/rebuilt....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Permissions scheme not working

    - by ReaZem
    I am currently building a home server and I am trying to give minimal permissions to every service. I am new to permissions management and this is an awesome learning experience for me :). drwxr----- 7 reazem enter-home 4096 Sep 9 21:43 reazem drwxrws--- 3 reazem minidlna 4096 Sep 9 21:36 media reazem is my home folder and media is my media folder, it is situated directly inside my home. The minidlna user is part of the following groups : minidlna, enter-home. I get the following error: Media directory not accessible! [/home/reazem/media] I was hoping that because the minidlna user is part of the enter-home group, it could get inside the home folder, and then inside the media folder because it is in the minidlna group. Where is my mistake? Edit: I found out that chmod g+x /home/reazem solved the problem, but why? Why would you need the execute permission to get inside another directory? Thank you!

    Read the article

  • What&rsquo;s Wrong With This Code (#25)

    The goal: create an extension method that will make it easy to create FormCollection objects. The method is a helper for unit testing ASP.NET MVC code. public static FormCollection ToFormCollection(this object data) { var namesAndValues = data.GetType() .GetProperties() .WhereValueIsNotDefaultValue(data) .ToNameValueCollection(data); return new FormCollection(namesAndValues); } The extension method itself relies on a couple private extension...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • SQL SERVER Out of the Box Activty and Performance Reports from SSSMS

    SQL Server management Studio 2008 is wonderful tool and has many different features. Many times, an average user does not use them as they are not aware about these features. Today, we will learn one such feature. SSMS comes with many inbuilt performance and activity reports, but we do not use it to the full [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • Top Down bounds of vision

    - by Rorrik
    Obviously in a first person view point the player sees only what's in front of them (with the exception of radars and rearview mirrors, etc). My game has a top down perspective, but I still want to limit what the character sees based on their facing. I've already worked out having objects obstruct vision, but there are two other factors that I worry would be disorienting and want to do right. I want the player to have reduced peripheral vision and very little view behind them. The assumption is he can turn his head and so see fairly well out to the sides, but hardly at all behind without turning the whole body. How do I make it clear you are not seeing behind you? I want the map to turn so the player is always facing up. Part of the game is to experience kind of a maze and the player should be able to lose track of North. How can I turn the map rather than the player avatar without causing confusion?

    Read the article

  • redirecting subdomain to root index.php

    - by niku
    I am new to this. Here is the situation and wondering if someone can suggest best solution to it. I have domain "www.mydomain.com" where I have magento website running, we are in development stage so I did URL forwarding "www.mydomain.com" to "www.mydomain.net" and we have under-construction page on "www.mydomain.net'. Because we do not want to show development. I also have subdomain "beta.mydomain.com" which I pointed to "www.mydomain.com/index.php" which works fine. But how can I show this without changing URL in browser from "beta.mydomain.com" to "www.mydomain.com/index.php" this we want to show our development to management.

    Read the article

  • Adobe s'associe à Google et Mozilla pour corriger un bogue, qui permettait de restaurer des cookies supprimés via Flash Player

    Adobe s'associe à Google et Mozilla pour corriger un bogue, qui permettait de restaurer des cookies supprimés via Flash Player Les LSO (Local Storage Objects) en place dans le Flash Player d'Adobe, peuvent être diablement utiles : stockage de diverses informations évitant d'avoir à les ressaisir, ou de perdre des données en ligne (travail en cours dans une application, identifiants, historique, etc.). Mais chaque médaille à son revers, surtout lorsqu'il est question de laisser des sites et des logiciels retenir des informations. Déjà, ces derniers peuvent être utilisés pour la restauration de cookies de navigateur qui avaient été supprimés. De quoi récupérer des données permettant de tracker un internaute. Adobe a do...

    Read the article

  • Do they ask too much on this job?

    - by user58404
    I am looking for web developer job and this job description caught my eyes. I am not sure how much they offer but I was wondering if anyone here meets all of their requirements? To me, that's a lot of knowledge. 2 to 4+ years experience building web sites and applications in a professional environment Strong working knowledge of HTML5 and CSS3 Strong working knowledge of JavaScript, jQuery, AJAX Working knowledge of Ruby on Rails or similar MVC framework Working knowledge of ExpressionEngine, Wordpress or similar CMS Experience administering a LAMP-based server Experience with cross-platform and cross-browser website testing Comfortable working with version control (preferably Git) Proficient with Adobe Photoshop, Illustrator, and Fireworks Comfortable working on a Mac Self-starter with excellent time-management skills with the ability to meet challenging deadlines Ability to work independently with minimal supervision Desire to work on a small team Bonus Skills: Experience deploying to Heroku or similar PaaS provider. Experience developing Facebook applications A strong sense of design Cool open source projects (send us your Github account!) Advanced working knowledge of server administration and website deployment. Java and/or .NET experience

    Read the article

  • forward rendering and multiple shadow maps

    - by Irbis
    I have two light sources on my scene. I created two fbo's which store depth textures for these lights. A render loop looks like this: bind fbo1 save depth values for first light unbind fbo1 bind fbo2 save depth values for second light unbind fbo2 enable additive blending bind first depth texture render scene bind second depth texture render scene disable additive blending For one light source the program works fine. For many light sources I use an additive blending to acumulate lighting results but then some objects become transparent (for example when an object which is further away from the camera is drawn before an object which is closer to the camera). How to resolve that problem ? How should I accumulate lighting effects for many light sources (many shadow maps) ? P.S. I use OpenGL/GLSL 3.3+

    Read the article

  • Good message board for a website (e.g. phpBB)

    - by unixman83
    Hi, What are the best (and most widely used) message board softwares, and the pros and cons of each. e.g. Security Vulnerabilities, Performance on a cheap server, comes pre-packaged. I am looking for the best message board software for my website. A VPS can run almost any software, so the sky is the limit! Free, doesn't require unreasonable number of hyperlinks to their website Security focused / Widely Used, vulnerabilities are found and fixed quick Easy to keep up-to-date, i.e. prepackaged / auto-update in some way Moderator features [like pinning / message preamble], account management Themeable, customize appearance a bit

    Read the article

  • Am I personally liable for bugs in medical software I've developed as an employee? [closed]

    - by user466406
    Some background: I'm employed at a small, Australia-based web agency that is dipping it's toe into Mobile Application development (iOS). The project that I'm working on provides a way for users to save medication dosage information which is sync'd with a backend server. Users must agree to ToS, Disclaimer etc before using the application. This is my first iOS application, and the project is currently over budget. As a result, management is not devoting the resources to Q&A and is pushing instead for more features. I am an employee of the agency, that has been contracted by a non-for-profit. The application will probably be released under our agency's name, but we also have the option of releasing it as the not-for-profit. My question is, if there are bugs found in the application, and as a result a user takes an incorrect dosage of a medication, am I personally liable? Is there anything that I can or should do in order to protect myself personally?

    Read the article

  • Verb+Noun Parsers and Old School Visual Novels [duplicate]

    - by user38943
    This question already has an answer here: How should I parse user input in a text adventure game? 6 answers Hi I'm working on a simple old school visual novel engine in Lua. Basically I have most of the code set up besides one important feature. The Text Parser. Lets get into how words are generally structured. In the screenshot I input the command "my wish is for you to die" --How would a human understand this? my = noun/object wish = verb is = connective_equator similar to = for = connective_object (for all objects of ..) you = noun/object to = connective_action similar to do die = verb --the computer can then parse this and understand it like this (pseudo example) my = user you = get_current_label() you = "Lost Coatl" wish = user_command user_command = for all_objects of "Lost Coatl" do die() end execute user_command() What other ways do videogames use text parsers, what would be the simplest way for a newbie coder such as myself?

    Read the article

  • Best way to manage a changelog

    - by Gnial0id
    I'm currently developing a WinForm application. In order to inform the client about the improvements and corrections made during the last version, I would like to manage and display a changelog. I mostly found existing changelog on website (the term changelog is pretty used) or explanation on how to manage the release numbers, which I don't care. So, these are my questions: Is there a good practice in changelog management (using XML, pure text in the app, etc.) in a desktop application ? What is the best way to display it (external website, inside the winform application) ? Thanks.

    Read the article

  • Using PhysX, how can I predict where I will need to generate procedural terrain collision shapes?

    - by Sion Sheevok
    In this situation, I have terrain height values I generate procedurally. For rendering, I use the camera's position to generate an appropriate sized height map. For collision, however, I need to have height fields generated in areas where objects may intersect. My current potential solution, which may be naive, is to iterate over all "awake" physics actors, use their bounds/extents and velocities to generate spheres in which they may reside after a physics update, then generate height values for ranges encompassing clustered groups of actors. Much of that data is likely already calculated by PhysX already, however. Is there some API, maybe a set of queries, even callbacks from the spatial system, that I could use to predict where terrain height values will be needed?

    Read the article

  • How to properly shield a PO from outside?

    - by xsAce
    Update: We are a very small team (3 people) and thus I (SM) and the PO are also developers doing some coding. We are aware of this situation and we are actively trying to recruit some new talents. But it's hard! Meanwhile... we need to adapt... so my question: The PO complains about having too much outside noise (mainly stakeholders feature requests), and he can't focus on the sprint realisation. We agree that we should try to educate people on our process implications (sprint durations and product backlog), to reduce the noise. But as a ScrumMaster, how am I supposed to shield a PO from outside? Isn't he supposed to be in contact with the management and business? Also, if people outside don't want to waste too much time learning agile, what is the best way to educate them?

    Read the article

  • XNA 2D Rotated Rectangle Collision Response

    - by Kyle Uithoven
    I am using Rotated Rectangles which collide using the Separating Axis Theorem and they work perfectly fine for collision detection using Intersects and Contains. However, I am starting to use faster objects in my game now and there is the issue of the two object overlapping during collision due to their higher velocities. I would like to do a collision response where I find out how much they are overlapping in the X and Y and put position them outside of each other. I would like to use something like this: http://go.colorize.net/xna/2d_collision_response_xna/index.html. But I am having some issues trying to adapt this to handle the rotation of the bounds. Is this possible? Are there any resources out there that I can look at?

    Read the article

  • Set up a HomeGroup in Windows 7

    p Have you ever needed to share files with other computers in your household but didn t know how to do so If you have Windows 7 installed on the computers you can share files easily using the HomeGroup feature. Keep reading to find out what it is and just how easy it is to set up. p ... ALM Software Solution ? Try it live! Requirements Management, Project Planning, Implementation Tracking & QA Testing.

    Read the article

  • Removing/Adding a specific variable from an object inside javascript array? [migrated]

    - by hustlerinc
    I have a map array with objects stuffed with variables looking like this: var map = [ [{ground:0, object:1}, {ground:0, item:2}, {ground:0, object:1, item:2}], [{ground:0, object:1}, {ground:0, item:2}, {ground:0, object:1, item:2}] ]; Now I would like to be able to delete and add one of the variables like item:2. 1) What would I use to delete specific variables? 2) What would I use to add specific variables? I just need 2 short lines of code, the rest like detecting if and where to execute I've figured out. I've tried delete map[i][j].item; with no results. Help appreciated.

    Read the article

  • Flash audio problem; redirecting to Pulse?

    - by Makaze
    I am having a problem where the sound on flash objects other than YouTube videos are giving a strange distortion. It has a high pitched pulse sound every second or less that resembles skips on a record. I have no idea what the problem is or how to fix it. Does anyone have an idea what I could do to fix this? I am running Xubuntu 11.10. I think I might have redirected everything to pulse using a config file but I cannot seem to find it anywhere. It used the lines 'type pulse' in it. If anyone knows what I am talking about and how to find that file or whether or not it has any relevance I would greatly appreciate it.

    Read the article

  • Data-driven animations

    - by saadtaame
    Say you are using C/SDL for a 2D game project. It's often the case that people use a structure to represent a frame in an animation. The struct consists of an image and how much time the frame is supposed to be visible. Is this data sufficient to represent somewhat complex animation? Is it a good idea to separate animation management code and animation data? Can somebody provide a link to animations tutorials that store animations in a file and retrieve them when needed. I read this in a book (AI game programming wisdom) but would like to see a real implementation.

    Read the article

  • Business Analytics Newsletter v6 is out

    - by THE
    Our latest Business Analytics Newsletter (v6) has just gone live. This edition features the topics: Profitability and Cost Management on Exalytics Hyperion Calculation Manager Oracle By Example - New Tutorial OBIEE 11g: Current and Future Patching Strategy OBIEE releases EPM Patch Set Updates - Recent Releases Product Retirement    -Hyperion Application Builder    -Oracle Essbase Spreadsheet Add-In    -OBIEE 11.1.1.5    -Hyperion Financial Reporting XBRL Functionality Of course you also find all relevant links to webcasts, communities, whitepapers and Social media etc. regarding Oracle Business Analytics in this newsletter. You find the newsletter under  https://support.oracle.com/rs?type=doc&id=1347131.1

    Read the article

  • TELERIK DELIVERS NEW TEAM PRODUCTIVITY TOOLS TO MARKET

    Companys holistic TeamPulse solution addresses agile project management needs Waltham, MA, April 13, 2010 Telerik, a leading provider of development tools and solutions for the Microsoft .NET platform, today announced the launch of TeamPulse, an integrated suite of agile scheduling and planning tools for Microsofts team collaboration platform, Team Foundation Server (TFS). The first version of TeamPulse is available to users immediately in Beta, and is scheduled for commercial launch in July 2010. Developed...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

    Read the article

  • how to serialize function depending on what instance of object calls it, if same instance call in a thread then do serialize else not

    - by LondonDreams
    I have a function which fetches and updates some record from db and I am trying to make sure each if the function is called by same instance of object(same Or different thread) then function should behave synchronized else its a call from different object instance function need not to be synchronized. I have tried it use a lock per client. That is, instead of synchronizing the method directly using explicit locking through lock objects using Map. function is like :- getAndUpdateMyHitCount(myObjId){ //go to db and get unique record by myObjId //fetch value , increment , save update } And this function may get call is same thread by different Or same object instance But as fetching and matching from Map is slow , Is there other optimized way to do this ? Found similar at this Question but dont feel that is optimized

    Read the article

  • Oracle Event: Database Enterprise User Security

    - by user12603048
    One of the high-value benefits of an integrated Identity and Access Management platform is the ability to leverage a unified corporate directory as the primary authentication source for database access. On July 11, 2012 at 08:00 am PDT, Oracle will host a webcast showing how Enterprise User Security (EUS) can be used to externalize and centrally manage database users in a directory server. The webcast will briefly introduce EUS, followed by a detailed discussion about the various directory options that are supported, including integration with Microsoft Active Directory. We'll conclude how to avoid common pitfalls deploying EUS with directory services. Discussion topics will include Understanding EUS basics Understanding EUS and directory integration options Avoiding common EUS deployment mistakes Make sure to register and mark this date on your calendar! - Click here to register.

    Read the article

  • Main class passes dbConn obj to all its services, I need to change the dbConn for one of its services. - suggestion for design pattern

    - by tech_learner
    There is this main class and there are several services ( which uses db connection to retrieve data ) These services are initialized in the main class db properties are obtained from the property file and then dbconnection is opened by calling a method dbOpen() written in the main class and the resultant connection object is set to the service objects by iterating through the list of services and by calling setConnection method on the service note: that the services are instantiated in the main class and the main class is not a superclass for services. I also need to mention that there is this recycle db connection scenario only main class is aware of. /** connects to DB, optionally recycling existing connection), * throws RuntimeException if unable to connect */ private void connectDb(boolean recycle) { try { if (recycle) { log.status( log.getSB().append("Recycling DB Connection") ); closeDb(); } openDb(); for ( int i = 0 ; i < service.length ; i++ ) { service[i].setConnection(db); } } One of the service needs to use a different database, what is the best design pattern to use?

    Read the article

< Previous Page | 663 664 665 666 667 668 669 670 671 672 673 674  | Next Page >