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  • Java dev learning Python: what concepts do I need to wrap my head around?

    - by LRE
    I've run through a few tutorials and written some small projects. I'm right in the middle of a small project now infact. All is going well enough thanks in no small part to Uncle Google (who usually points me to Stackoverflow ;-) Several times in the last few days I've found myself wondering "what am I missing?" - I feel that I'm still thinking in Java as I write in Python. This question over at StackOverflow is full of tips about what resources to read up on for learning Python, but I still feel that I'm a Java dev with a dictionary (no pun intended) to translate into Python. What I really want to do is refactor my head to be able to write Pythonic Python instead of Java disguised as Python (not that I want to loose my Java skills). So, the crux of my question is: what concepts does a Java dev really need to learn to think Pythonic? This includes anything that needs to be un-learnt. ps: I consider language syntax to not be particularly relevant to this question.

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  • 2D Topdown Shooter - Player Movement Relative to Mouse

    - by Jarmo
    I'm trying to make a topdown 2D space game for my school project. I'm almost done but I just want to add a few little things to make the game more fun to play. if (keystate.IsKeyDown(Keys.W)) { vPlayerPos += Vector2.Normalize(new Vector2(Mouse.GetState().X - vPlayerPos.X, Mouse.GetState().Y - vPlayerPos.Y)) * 3; rPlayer.X = (int)vPlayerPos.X; rPlayer.Y = (int)vPlayerPos.Y; } if (keystate.IsKeyDown(Keys.S)) { vPlayerPos += Vector2.Normalize(new Vector2(Mouse.GetState().X - vPlayerPos.X, Mouse.GetState().Y - vPlayerPos.Y)) * -3; rPlayer.X = (int)vPlayerPos.X; rPlayer.Y = (int)vPlayerPos.Y; } This is what i use to move towards and away from my mouse crossair. I tried to make a somewhat similar function to make it strafe with "A" and "D". But for some reason I just couldn't get it done. Any thoughts?

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  • Testing Git competence

    - by David
    I hire a lot of programmers for tiny tasks. I very clearly specify that the tasks can only be completed by making a pull request on GitHub. Unfortunatelly, so many programmers do not know Git and often the programmers cannot complete the project due to not understanding/being willing to learn Git, even after they have undertaken the programming of the task. This is bad both for me and for the programmers. Sometimes I end up arguing for why it is inefficient that they just send me a zip file containing the code. Therefore, I am looking for an online service to certify that the programmers know how to make a pull request so I do not waste their nor my time. The certificate should be free for the coders, but may cost me. It is important that the course just focuses on exactly what is needed to make a clean pull request so it should not take more than 5 minutes to go through. Does such a thing exist?

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  • PyQt design issues

    - by Falmarri
    I've been working on a my first real project using PyQt lately. I've done just a little bit of work in Qt for C++ but nothing more than just messing around. I've found that the Qt python bindings are essentially just a straight port of C++ classes into python, which makes sense. The issue is that this creates a lot of messy, unpythonic code. For example if you look at QAbstractItemModel, there's a lot of hoops you have to go through that forces you to hide the actual python. I was just wondering if there's any intention of writing a python implementation of Qt that isn't necessarily just a wrapper? Either by Nokia or anyone else? I really like Qt but I would love to be able to write more pythonic code. I hope this is OK to ask here. I'm not trying to start a GUI war or anything.

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  • Finding graphical help? [duplicate]

    - by Jim Hurley
    This question already has an answer here: Where can I go to find a game graphic artist? [on hold] 4 answers If I am making an amateur video game team to design and produce a project, where would I go to find someone to make 3D models? So far, I have my own story design and programming, someone doing engine programming, someone doing the sound, and someone possibly doing texture design. However, there is no one creating meshes. What would be the best course of action to find help?

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  • Hotel Reservation Request Booking Paypal PHP

    - by Robert
    I'm making a website for a small hotel in php. The hotel owners want a reservation system that uses paypal. They want people to see a calendar and choose a date to make a reservation. If the day has vacancy, they want the user to request booking a room. This would then require the hotel owner to accept the purchase. I have not worked on a project that has this "request to purchase" method of buying with paypal. Is this possible? Does anyone know of an open php system that handles this? THANKS :)

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  • A LEGO-Themed Take On the Movie Inception [Video]

    - by Jason Fitzpatrick
    This Inception-inspired short film combines LEGO and CGI to great effect. Courtesy of a Staffordshire University design team, the short is a result of roughly a thousand hours of design work spread between seven students to serve as their semester project in visual FX. It has everything you could want from Inception rendered in LEGO: folding landscapes, flying bricks, an a LEGO man or two even loses his head. [via Geeks Are Sexy] HTG Explains: What Is Windows RT and What Does It Mean To Me? HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux Hack Your Kindle for Easy Font Customization

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  • Useful design patterns for working with FragmentManger on Android

    - by antman8969
    When working with fragments, I have been using a class composed of static methods that define actions on fragments. For any given project, I might have a class called FragmentActions, which contains methods similar to the following: public static void showDeviceFragment(FragmentManager man){ String tag = AllDevicesFragment.getFragmentTag(); AllDevicesFragment fragment = (AllDevicesFragment)man.findFragmentByTag(tag); if(fragment == null){ fragment = new AllDevicesFragment(); } FragmentTransaction t = man.beginTransaction(); t.add(R.id.main_frame, fragment, tag); t.commit(); } I'll usually have one method per application screen. I do something like this when I work with small local databases (usually SQLite) so I applied it to fragments, which seem to have a similar workflow; I'm not married to it though. How have you organized your applications to interface with the Fragments API, and what (if any) design patterns do you think apply do this?

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  • What is the most complicated data structure you have used in a practical situation?

    - by Fanatic23
    The germ for this question came up from a discussion I was having with couple of fellow developers from the industry. Turns out that in a lot of places project managers are wary about complex data structures, and generally insist on whatever exists out-of-the-box from standard library/packages. The general idea seems to be like use a combination of whats already available unless performance is seriously impeded. This helps keeping the code base simple, which to the non-diplomatic would mean "we have high attrition, and newer ones we hire may not be that good". So no bloom filter or skip-lists or splay trees for you CS junkies. So here's the question (again): Whats the most complicated data structure you did or used in office? Helps get a sense of how good/sophisticated real world software are.

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  • How can I make my game more popular without paying money?

    - by Marlon Drescher
    I am a game designer, software developer, composer and graphic artist and made the 3D Hack 'n Slay MMO Forgotten Elements on my own. It's playable at open Beta and will be released at the end of the year. I used Plain Old JAVA, JPCT 3D Engine, Tomcat Webserver and Blender 3D / Gimp to manage all the tasks. I developed the whole game from scratch. For me the hardest task in this challenge is probably the whole thing about marketing and advertisement. Because it is a independent project and I am the only person working on it, there is no money I could invest for making advertisement. But anyhow... How could it be possible to make this game more popular? What would you suggest me?

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  • Best practices for Persona development

    - by user12277104
    Over the years, I have created a lot of Personas, I've co-authored a new method for creating them, and I've given talks about best practices for creating your own, so when I saw a call for participation in the OpenPersonas project, I was intrigued. While Jeremy and Steve were calling for persona content, that wasn't something I could contribute -- most of the personas I've created have been proprietary and specific to particular domains of my employers. However, I felt like there were a few things I could contribute: a process, a list of interview questions, and what information good personas should contain. The first item, my process for creating data-driven personas, I've posted as a list of best practices. My next post will be the list of 15 interview questions I use to guide the conversations with people whose data will become the personas. The last thing I'll share is a list of items that need to be part of any good persona artifact -- and if I have time, I'll mock them up in a template or two. 

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  • OpenJDK 6 B26 Available

    - by user9158633
    On September 21, 2012 the source bundle for OpenJDK 6 b26 was published at http://download.java.net/openjdk/jdk6/. The main changes in b26 are the latest round of security updates and a number of other fixes. For more information see the detailed list of all the changes in OpenJDK 6 B26. Test Results: All the jdk regression tests run with  make test passed on linux. cd jdk6 make make test For the current list of excluded tests see  jdk6/jdk/test/ProblemList.txt file:  ProblemList.html in B26 |  Latest ProblemList.txt (in the tip revision). Special thanks to Kelly O'Hair for his contributions to the project and Dave Katleman for his Release Engineering work.

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  • We Heart Discussion Forums (and Know You Do Too)

    - by oracletechnet
    It's not generally known, but Oracle (via Oracle Technology Network) hosts one of the largest discussion forums instances (forums.oracle.com) on the planet (founded in 2001), containing nearly 10 million messages from 1 million registered users. That's a whole lot of conversations! And we really, really value those conversations - they span almost every conceivable technical subject across hundreds of products and technologies. More often not - and this is by design - those discussions are stewarded by community volunteers, many of whom are Oracle ACEs (who in fact earned their ACE stripes that way). And so, I am very happy to tell you that we have just initiated a project with our platform partner, Jive Software, to upgrade that platform to the most current, modern version available. The end result should be a vastly improved user experience for everyone involved, in all dimensions. There are many, many details to work on in coming weeks, but we'll keep you posted - and, when needed, come back to you for advice and suggestions. For now, we just wanted to share the good news!

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  • Windows Forms Development - Books

    - by Scott
    So I'm reading a book for architecting applications for the enterprise from the Microsoft Press. It's a great book, and I'm learning a lot. However, it's very high level, and can be applied to a lot of different domains (not even just .NET, even though that's how the book is geared). The first project I want to develop after reading the book is a Windows Forms application in .NET 4.0. I want to use a lot of the books concepts to develop the app, but I really want a great Windows Forms dedicated book to read before starting that's really going to tell me all I need to know about developing Windows Forms apps. I found plenty of books for .NET 2.0 and stuff, but nothing for Windows Forms in the new .NET 4.0 Framework. Any suggestions?

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  • Troubleshooting Windows 7 HomeGroup

    p The HomeGroup feature in Windows 7 is a great tool to use if you want to easily share files or printers with other Windows 7 computers on your home network. Setting up a HomeGroup definitely has its perks but as with anything there are times when you could run into trouble. When you consider the fact that you are sharing files or printers across different computers the likelihood of having to troubleshoot your HomeGroup seems to increase. Here are some tips to use if you find that your Windows 7 HomeGroup is not functioning as it should. p ... ALM Software Solution ? Try it live! Requirements Management, Project Planning, Implementation Tracking & QA Testing.

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  • What diagrams, other than the class diagram and the workflow diagram, are useful for explaining how an application works?

    - by Goran_Mandic
    I am working on a small Delphi project, composed of two units. One unit is for the GUI, and the other for data management, file parsing, list iterating and so on.. I've already made a class diagram, and my workflow looks like hell- it's too complex, even for anyone to read. I've considered making a dataflow diagram, but it would be even more complex. A use case diagram wouldn't be of use either. Am I missing some diagram type which could somehow represent the relationship between my two units?

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  • How To Verify Users With A Captcha Blog Comments Sample

    Check out this 6 minute ASPxCaptcha introduction video that shows you how to easily setup and use the new ASPxCaptcha control in your website: Download Sample The screencast features a demo of a blog commenting web page. You can download the sample code in C# and VB.NET versions here: Captcha Blog Comment Project Download Note: Youll need DXperience v2010 vol 1 or higher to use this sample. Feedback Check out the ASPxCaptcha introduction video and then drop me a line below with your thoughts....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Terra lang and Lua

    - by msalese
    I was reading on terralang site about terra language as "a new low-level system programming language that is designed to interoperate seamlessly with the Lua programming language..." Zach DeVito (the main author) write about the use of terra : A scripting-language with high-performance extensions..... An embedded JIT-compiler for building languages..... A stand-alone low-level language.... But (may be my fault) I don't understand if terra is: a luaJit competitor a better system to interface with c library something better than luaJit using llvm Can someone help me to better understand what is going on terralang project ? Thanks

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  • Public versus private inheritance when some of the parent's methods need to be exposed?

    - by Vorac
    Public inheritance means that all fields from the base class retain their declared visibility, while private means that they are forced to 'private' within the derived class's scope. What should be done if some of the parent's members (say, methods) need to be publicly exposed? I can think of two solution. Public inheritance somewhat breaks encapsulation. Furthermore, when you need to find out where is the method foo() defined, one needs to look at a chain of base classes. Private inheritance solves these problems, but introduces burden to write wrappers (more text). Which might be a good thing in the line of verbosity, but makes changes of interfaces incredibly cumbersome. What considerations am I missing? What constraints on the type of project are important? How to choose between the two (I am not even mentioning 'protected')? Note that I am targeting non-virtual methods. There isn't such a discussion for virtual methods (or is there).

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  • Programming language specific package management systems

    - by m0nhawk
    There are some programming languages for which exist their own package management systems: CTAN for TeX CPAN for Perl Pip & Eggs for Python Maven for Java cabal for Haskell Gems for Ruby Is there any other languages with such systems? What about C and C++? (that's the main question!) Why there are no such systems for them? And isn't creating packages for yum, apt-get or other general package management systems better? UPD: And what about unification? Have someone tried to unify that "the zoo"? If yes, looks like that project didn't succeed.

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  • Can I use Ubuntu One Icons for 3rd party thingy?

    - by Joseph Mills
    So I am wondering what the guide lines are for using Ubuntu One icons as I have heard from a number of people that Ubuntu One has some propitiatory things to it. So I am not sure if I am to use there logo in something like this http://bazaar.launchpad.net/~josephjamesmills/ubuntutv/fan_art/download/josephjamesmills%40gmail.com-20120728145710-sy00cvq1ja8o9qad/ubuntuoneactive.png-20120728145613-jtjdupswpqiocpb2-266/ubuntuone-active.png If That is OK ? I know that this might be a silly question but I do not want to get myself in trouble.Thanks so much for reading this and helping me with a project that helps others ;)

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  • Splitting Logic, Data, Layout and "Hacks"

    - by fjdumont
    Sure, we all heard of programming patterns such as MVVM, MVC and such. But that isn't really what I'm looking into as Layout, Data and Logic is already pretty much split up (XML-Layout markup, Database, insert your language of choice here). The platform I am developing for is hard to maintain over the updated versions and older OSes. The project significantly grew up over the last few months and dealing with different platform versions really is a pain. For example simply disabling an user interface control for all existing versions took me around 40 lines of code in the logic layer, wrangling around with invocation, delegation, singletons that provide UI handling and so on. Is there a clean way to keep track of those "hacks" by maybe excluding it into separate classes or even packages? Should I overwrite existing framework code in order to handle my requirements correctly? If so, does that concept have a name?

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  • When should an API favour optimization over readability and ease-of-use?

    - by jmlane
    I am in the process of designing a small library, where one of my design goals is to use as much of the native domain language as possible in the API. While doing so, I've noticed that there are some cases in the API outline where a more intuitive, readable attribute/method call requires some functionally unnecessary encapsulation. Since the final product will not necessarily require high performance, I am unconcerned about making the decision to favour ease-of-use in my current project over the most efficient implementation of the code in question. I know not to assume readability and ease-of-use are paramount in all expected use-cases, such as when performance is required. I would like to know if there are more general reasons that argue for an API design preferring (marginally) more efficient implementations?

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  • Snooker Android Application [closed]

    - by Rzarect
    I am working currently on my final year project / dissertation for the university and I have a "crazy" idea for it. I was thinking of designing an android app for Snooker players, different bars or tournaments, an app that will use the mobile camera to detect every movement and change on the table and in the same time will keep the score for the players without any human input. I want to know if it is an impossible thing. If it is plausible I really need some ideas, advices from where to start. I got to say that I have some experience in Android development and I already started to read a lot of articles, projects about the shape detection, color detection and edge detection.

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  • When should code favour optimization over readability and ease-of-use?

    - by jmlane
    I am in the process of designing a small library, where one of my design goals is that the API should be as close to the domain language as possible. While working on the design, I've noticed that there are some cases in the code where a more intuitive, readable attribute/method call requires some functionally unnecessary encapsulation. Since the final product will not necessarily require high performance, I am unconcerned about making the decision to favour ease-of-use in my current project over the most efficient implementation of the code in question. I know not to assume readability and ease-of-use are paramount in all expected use-cases, such as when performance is required. I would like to know if there are more general reasons that argue for a design preferring more efficient implementations—even if only marginally so?

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