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  • having issue while making the client calls persession in c# wcf

    - by krishna555
    1.) I have a main method Processing, which takes string as an arguments and that string contains some x number of tasks. 2.) I have another method Status, which keeps track of first method by using two variables TotalTests and CurrentTest. which will be modified every time with in a loop in first method(Processing). 3.) When more than one client makes a call parallely to my web service to call the Processing method by passing a string, which has different tasks will take more time to process. so in the mean while clients will be using a second thread to call the Status method in the webservice to get the status of the first method. 4.) when point number 3 is being done all the clients are supposed to get the variables(TotalTests,CurrentTest) parallely with out being mixed up with other client requests. 5.) The code that i have provided below is getting mixed up variables results for all the clients when i make them as static. If i remove static for the variables then clients are just getting all 0's for these 2 variables and i am unable to fix it. Please take a look at the below code. [ServiceBehavior(InstanceContextMode = InstanceContextMode.PerSession)] public class Service1 : IService1 { public int TotalTests = 0; public int CurrentTest = 0; public string Processing(string OriginalXmlString) { XmlDocument XmlDoc = new XmlDocument(); XmlDoc.LoadXml(OriginalXmlString); this.TotalTests = XmlDoc.GetElementsByTagName("TestScenario").Count; //finding the count of total test scenarios in the given xml string this.CurrentTest = 0; while(i<10) { ++this.CurrentTest; i++; } } public string Status() { return (this.TotalTests + ";" + this.CurrentTest); } } server configuration <wsHttpBinding> <binding name="WSHttpBinding_IService1" closeTimeout="00:10:00" openTimeout="00:10:00" receiveTimeout="00:10:00" sendTimeout="00:10:00" bypassProxyOnLocal="false" transactionFlow="false" hostNameComparisonMode="StrongWildcard" maxBufferPoolSize="524288" maxReceivedMessageSize="2147483647" messageEncoding="Text" textEncoding="utf-8" useDefaultWebProxy="true" allowCookies="false"> <readerQuotas maxDepth="2147483647" maxStringContentLength="2147483647" maxArrayLength="2147483647" maxBytesPerRead="2147483647" maxNameTableCharCount="2147483647" /> <reliableSession ordered="true" inactivityTimeout="00:10:00" enabled="true" /> <security mode="Message"> <transport clientCredentialType="Windows" proxyCredentialType="None" realm="" /> <message clientCredentialType="Windows" negotiateServiceCredential="true" algorithmSuite="Default" establishSecurityContext="true" /> </security> </binding> </wsHttpBinding> client configuration <wsHttpBinding> <binding name="WSHttpBinding_IService1" closeTimeout="00:10:00" openTimeout="00:10:00" receiveTimeout="00:10:00" sendTimeout="00:10:00" bypassProxyOnLocal="false" transactionFlow="false" hostNameComparisonMode="StrongWildcard" maxBufferPoolSize="524288" maxReceivedMessageSize="2147483647" messageEncoding="Text" textEncoding="utf-8" useDefaultWebProxy="true" allowCookies="false"> <readerQuotas maxDepth="2147483647" maxStringContentLength="2147483647" maxArrayLength="2147483647" maxBytesPerRead="2147483647" maxNameTableCharCount="2147483647" /> <reliableSession ordered="true" inactivityTimeout="00:10:00" enabled="true" /> <security mode="Message"> <transport clientCredentialType="Windows" proxyCredentialType="None" realm="" /> <message clientCredentialType="Windows" negotiateServiceCredential="true" algorithmSuite="Default" establishSecurityContext="true" /> </security> </binding> </wsHttpBinding> Below mentioned is my client code class Program { static void Main(string[] args) { Program prog = new Program(); Thread JavaClientCallThread = new Thread(new ThreadStart(prog.ClientCallThreadRun)); Thread JavaStatusCallThread = new Thread(new ThreadStart(prog.StatusCallThreadRun)); JavaClientCallThread.Start(); JavaStatusCallThread.Start(); } public void ClientCallThreadRun() { XmlDocument doc = new XmlDocument(); doc.Load(@"D:\t72CalculateReasonableWithdrawal_Input.xml"); bool error = false; Service1Client Client = new Service1Client(); string temp = Client.Processing(doc.OuterXml, ref error); } public void StatusCallThreadRun() { int i = 0; Service1Client Client = new Service1Client(); string temp; while (i < 10) { temp = Client.Status(); Thread.Sleep(1500); Console.WriteLine("TotalTestScenarios;CurrentTestCase = {0}", temp); i++; } } } Can any one please help.

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  • Answers to Your Common Oracle Database Lifecycle Management Questions

    - by Scott McNeil
    We recently ran a live webcast on Strategies for Managing Oracle Database's Lifecycle. There were tons of questions from our audience that we simply could not get to during the hour long presentation. Below are some of those questions along with their answers. Enjoy! Question: In the webcast the presenter talked about “gold” configuration standards, for those who want to use this technique, could you recommend a best practice to consider or follow? How do I get started? Answer:Gold configuration standardization is a quick and easy way to improve availability through consistency. Start by choosing a reference database and saving the configuration to the Oracle Enterprise Manager repository using the Save Configuration feature. Next create a comparison template using the Oracle provided template as a starting point and modify the ignored properties to eliminate expected differences in your environment. Finally create a comparison specification using the comparison template you created plus your saved gold configuration and schedule it to run on a regular basis. Don’t forget to fill in the email addresses of those you want to notify upon drift detection. Watch the database configuration management demo to learn more. Question: Can Oracle Lifecycle Management Pack for Database help with patching an Oracle Real Application Cluster (RAC) environment? Answer: Yes, Oracle Enterprise Manager supports both parallel and rolling patch application of Oracle Real Application Clusters. The use of rolling patching is recommended as there is no downtime involved. For more details watch this demo. Question: What are some of the things administrators can do to control configuration drift? Why is it important? Answer:Configuration drift is one of the main causes of instability and downtime of applications. Oracle Enterprise Manager makes it easy to manage and control drift using scheduled configuration comparisons combined with comparison templates. Question: Does Oracle Enterprise Manager 12c Release 2 offer an incremental update feature for "gold" images? For instance, if the source binary has a higher PSU level, what is the best approach to update the existing "gold" image in the software library? Do you have to create a new image or can you just update the original one? Answer:Provisioning Profiles (Gold images) can contain the installation files and database configuration templates. Although it is possible to make some changes to the profile after creation (mainly to configuration), it is normally recommended to simply create a new profile after applying a patch to your reference database. Question: The webcast talked about enforcing in-house standards, does Oracle Enterprise Manager 12c offer verification of your databases and systems to those standards? For example, the initial "gold" image has been massively deployed over time, and there may be some changes to it. How can you do regular checks from Enterprise Manager to ensure the in-house standards are being enforced? Answer:There are really two methods to validate conformity to standards. The first method is to use gold standards which you compare other databases to report unwanted differences. This method uses a new comparison template technology which allows users to ignore known differences (i.e. SID, Start time, etc) which results in a report only showing important or non-conformant differences. This method is quick to setup and configure and recommended for those who want to get started validating compliance quickly. The second method leverages the new compliance framework which allows the creation of specific and robust validations. These compliance rules are grouped into standards which can be assigned to databases quickly and easily. Compliance rules allow for targeted and more sophisticated validation beyond the basic equals operation available in the comparison method. The compliance framework can be used to implement just about any internal or industry standard. The compliance results will track current and historic compliance scores at the overall and individual database targets. When the issue is resolved, the score is automatically affected. Compliance framework is the recommended long term solution for validating compliance using Oracle Enterprise Manager 12c. Check out this demo on database compliance to learn more. Question: If you are using the integration between Oracle Enterprise Manager and My Oracle Support in an "offline" mode, how do you know if you have the latest My Oracle Support metadata? Answer:In Oracle Enterprise Manager 12c Release 2, you now only need to download one zip file containing all of the metadata xmls files. There is no indication that the metadata has changed but you could run a checksum on the file and compare it to the previously downloaded version to see if it has changed. Question: What happens if a patch fails while administrators are applying it to a database or system? Answer:A large portion of Oracle Enterprise Manager's patch automation is the pre-requisite checks that happen to ensure the highest level of confidence the patch will successfully apply. It is recommended you test the patch in a non-production environment and save the patch plan as a template once successful so you can create new plans using the saved template. If you are using the recommended ‘out of place’ patching methodology, there is no urgency because the database is still running as the cloned Oracle home is being patched. Users can address the issue and restart the patch procedure at the point it left off. If you are using 'in place' method, you can address the issue and continue where the procedure left off. Question: Can Oracle Enterprise Manager 12c R2 compare configurations between more than one target at the same time? Answer:Oracle Enterprise Manager 12c can compare any number of target configurations at one time. This is the basis of many important use cases including Configuration Drift Management. These comparisons can also be scheduled on a regular basis and emails notification sent should any differences appear. To learn more about configuration search and compare watch this demo. Question: How is data comparison done since changes are taking place in a live production system? Answer:There are many things to keep in mind when using the data comparison feature (as part of the Change Management ability to compare table data). It was primarily intended to be used for maintaining consistency of important but relatively static data. For example, application seed data and application setup configuration. This data does not change often but is critical when testing an application to ensure results are consistent with production. It is not recommended to use data comparison on highly dynamic data like transactional tables or very large tables. Question: Which versions of Oracle Database can be monitored through Oracle Enterprise Manager 12c? Answer:Oracle Database versions: 9.2.0.8, 10.1.0.5, 10.2.0.4, 10.2.0.5, 11.1.0.7, 11.2.0.1, 11.2.0.2, 11.2.0.3. Watch the On-Demand Webcast Stay Connected: Twitter | Facebook | YouTube | Linkedin | NewsletterDownload the Oracle Enterprise Manager Cloud Control12c Mobile app

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  • Persisting Session Between Different Browser Instances

    - by imran_ku07
        Introduction:          By default inproc session's identifier cookie is saved in browser memory. This cookie is known as non persistent cookie identifier. This simply means that if the user closes his browser then the cookie is immediately removed. On the other hand cookies which stored on the user’s hard drive and can be reused for later visits are called persistent cookies. Persistent cookies are less used than nonpersistent cookies because of security. Simply because nonpersistent cookies makes session hijacking attacks more difficult and more limited. If you are using shared computer then there are lot of chances that your persistent session will be used by other shared members. However this is not always the case, lot of users desired that their session will remain persisted even they open two instances of same browser or when they close and open a new browser. So in this article i will provide a very simple way to persist your session even the browser is closed.   Description:          Let's create a simple ASP.NET Web Application. In this article i will use Web Form but it also works in MVC. Open Default.aspx.cs and add the following code in Page_Load.    protected void Page_Load(object sender, EventArgs e)        {            if (Session["Message"] != null)                Response.Write(Session["Message"].ToString());            Session["Message"] = "Hello, Imran";        }          This page simply shows a message if a session exist previously and set the session.          Now just run the application, you will just see an empty page on first try. After refreshing the page you will see the Message "Hello, Imran". Now just close the browser and reopen it or just open another browser instance, you will get the exactly same behavior when you run your application first time . Why the session is not persisted between browser instances. The simple reason is non persistent session cookie identifier. The session cookie identifier is not shared between browser instances. Now let's make it persistent.          To make your application share session between different browser instances just add the following code in global.asax.    protected void Application_PostMapRequestHandler(object sender, EventArgs e)           {               if (Request.Cookies["ASP.NET_SessionIdTemp"] != null)               {                   if (Request.Cookies["ASP.NET_SessionId"] == null)                       Request.Cookies.Add(new HttpCookie("ASP.NET_SessionId", Request.Cookies["ASP.NET_SessionIdTemp"].Value));                   else                       Request.Cookies["ASP.NET_SessionId"].Value = Request.Cookies["ASP.NET_SessionIdTemp"].Value;               }           }          protected void Application_PostRequestHandlerExecute(object sender, EventArgs e)        {             HttpCookie cookie = new HttpCookie("ASP.NET_SessionIdTemp", Session.SessionID);               cookie.Expires = DateTime.Now.AddMinutes(Session.Timeout);               Response.Cookies.Add(cookie);         }          This code simply state that during Application_PostRequestHandlerExecute(which is executed after HttpHandler) just add a persistent cookie ASP.NET_SessionIdTemp which contains the value of current user SessionID and sets the timeout to current user session timeout.          In Application_PostMapRequestHandler(which is executed just before th session is restored) we just check whether the Request cookie contains ASP.NET_SessionIdTemp. If yes then just add or update ASP.NET_SessionId cookie with ASP.NET_SessionIdTemp. So when a new browser instance is open, then a check will made that if ASP.NET_SessionIdTemp exist then simply add or update ASP.NET_SessionId cookie with ASP.NET_SessionIdTemp.          So run your application again, you will get the last closed browser session(if it is not expired).   Summary:          Persistence session is great way to increase the user usability. But always beware the security before doing this. However there are some cases in which you might need persistence session. In this article i just go through how to do this simply. So hopefully you will again enjoy this simple article too.

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  • JavaFX FXML communication between Application and Controller classes

    - by likethesky
    I am trying to get and destroy an external process I've created via ProcessBuilder in my FXML application close, but it's not working. This is based on the helpful advice Sergey Grinev gave me here. I have tried running with/without the "// myController.setApp(this);" and with "// super.stop();" at top of subclass and at bottom (see commented out/in for that line in MyApp), but no combination works. This probably isn't related to FXML or JavaFX, though I imagine this is a common pattern for developing apps on JavaFX. I suppose I'm asking for a Java best practice for closing dependent processes in a UI-based app like this one (in this case: FXML / JavaFX based), where there is a controller class and an application class. Can you explain what I'm doing wrong? Or better: advise what I should be doing instead? Thanks. In my Application I do this: public class MyApp extends Application { @Override public void start(Stage primaryStage) throws Exception { FXMLLoader fxmlLoader = new FXMLLoader(); Scene scene = (Scene)FXMLLoader.load(getClass().getResource("MyApp.fxml")); MyAppController myController = (MyAppController)fxmlLoader.getController(); primaryStage.setScene(scene); primaryStage.show(); // myController.setApp(this); } @Override public void stop() throws Exception { // super.stop(); // this is called on fx app close, you may call it in an action handler too if (MyAppController.getScriptProcess() != null) { MyAppController.getScriptProcess().destroy(); } super.stop(); } public static void main(String[] args) { launch(args); } } In my Controller I do this: public class MyAppController implements Initializable { private Application app; private static Process scriptProcess; public void setApp(Application a) { app = a; } public static Process getScriptProcess() { return scriptProcess; } } The result when I run with the "commented-out setApp()" not commented out (that is, left in the start method), is the following, immediately upon launch (the main Scene flashes, then disappears, then this dialog appears: "JavaFX Launcher Error: Exception while running Application" And it gives an, "Exception in Application start method" in the console as well. The result when I leave out the "commented-out code" in my MyApp above (that is, remove the "setApp()" from the start method), is that my app does indeed close, but gives this error when it closes: Exception in thread "JavaFX Application Thread" java.lang.RuntimeException: java.lang.reflect.InvocationTargetException at javafx.fxml.FXMLLoader$ControllerMethodEventHandler.handle(FXMLLoader.java:1440) at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:69) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:217) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:170) at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:38) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:37) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:92) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:35) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:92) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:35) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:92) at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:53) at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:28) at javafx.event.Event.fireEvent(Event.java:171) at javafx.scene.Node.fireEvent(Node.java:6863) at javafx.scene.control.Button.fire(Button.java:179) at com.sun.javafx.scene.control.behavior.ButtonBehavior.mouseReleased(ButtonBehavior.java:193) at com.sun.javafx.scene.control.skin.SkinBase$4.handle(SkinBase.java:336) at com.sun.javafx.scene.control.skin.SkinBase$4.handle(SkinBase.java:329) at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:64) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:217) at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:170) at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:38) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:37) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:92) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:35) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:92) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:35) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:92) at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:35) at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:92) at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:53) at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:33) at javafx.event.Event.fireEvent(Event.java:171) at javafx.scene.Scene$MouseHandler.process(Scene.java:3324) at javafx.scene.Scene$MouseHandler.process(Scene.java:3164) at javafx.scene.Scene$MouseHandler.access$1900(Scene.java:3119) at javafx.scene.Scene.impl_processMouseEvent(Scene.java:1559) at javafx.scene.Scene$ScenePeerListener.mouseEvent(Scene.java:2261) at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(GlassViewEventHandler.java:228) at com.sun.glass.ui.View.handleMouseEvent(View.java:528) at com.sun.glass.ui.View.notifyMouse(View.java:922) at com.sun.glass.ui.gtk.GtkApplication._runLoop(Native Method) at com.sun.glass.ui.gtk.GtkApplication$3$1.run(GtkApplication.java:82) at java.lang.Thread.run(Thread.java:722) Caused by: java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:601) at javafx.fxml.FXMLLoader$ControllerMethodEventHandler.handle(FXMLLoader.java:1435) ... 44 more Caused by: java.lang.NullPointerException at mypackage.MyController.handleCancel(MyController.java:300) ... 49 more Clean up...

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  • Partner Blog Series: PwC Perspectives - Looking at R2 for Customer Organizations

    - by Tanu Sood
    Welcome to the first of our partner blog series. November Mondays are all about PricewaterhouseCoopers' perespective on Identity and R2. In this series, we have identity management experts from PricewaterhouseCoopers (PwC) share their perspective on (and experiences with) the recent identity management release, Oracle Identity Management R2. The purpose of the series is to discuss real world identity use cases that helped shape the innovations in the recent R2 release and the implementation strategies that customers are employing today with expertise from PwC. Part 1: Looking at R2 for Customer Organizations In this inaugural post, we will discuss some of the new features of the R2 release of Oracle Identity Manager that some of our customer organizations are implementing today and the business rationale for those. Oracle's R2 Security portfolio represents a solid step forward for a platform that is already market-leading.  Prior to R2, Oracle was an industry titan in security with reliable products, expansive compatibility, and a large customer base.  Oracle has taken their identity platform to the next level in their latest version, R2.  The new features include a customizable UI, a request catalog, flexible security, and enhancements for its connectors, and more. Oracle customers will be impressed by the new Oracle Identity Manager (OIM) business-friendly UI.  Without question, Oracle has invested significant time in responding to customer feedback about making access requests and related activities easier for non-IT users.  The flexibility to add information to screens, hide fields that are not important to a particular customer, and adjust web themes to suit a company's preference make Oracle's Identity Manager stand out among its peers.  Customers can also expect to carry UI configurations forward with minimal migration effort to future versions of OIM.  Oracle's flexible UI will benefit many organizations looking for a customized feel with out-of-the-box configurations. Organizations looking to extend their services to end users will benefit significantly from new usability features like OIM’s ‘Catalog.’  Customers familiar with Oracle Identity Analytics' 'Glossary' feature will be able to relate to the concept.  It will enable Roles, Entitlements, Accounts, and Resources to be requested through the out-of-the-box UI.  This is an industry-changing feature as customers can make the process to request access easier than ever.  For additional ease of use, Oracle has introduced a shopping cart style request interface that further simplifies the experience for end users.  Common requests can be setup as profiles to save time.  All of this is combined with the approval workflow engine introduced in R1 that provides the flexibility customers need to meet their compliance requirements. Enhanced security was also on the list of features Oracle wanted to deliver to its customers.  The new end-user UI provides additional granular access controls.  Common Help Desk use cases can be implemented with ease by updating the application profiles.  Access can be rolled out so that administrators can only manage a certain department or organization.  Further, OIM can be more easily configured to select which fields can be read-only vs. updated.  Finally, this security model can be used to limit search results for roles and entitlements intended for a particular department.  Every customer has a different need for access and OIM now matches this need with a flexible security model. One of the important considerations when selecting an Identity Management platform is compatibility.  The number of supported platform connectors and how well it can integrate with non-supported platforms is a key consideration for selecting an identity suite.  Oracle has a long list of supported connectors.  When a customer has a requirement for a platform not on that list, Oracle has a solution too.  Oracle is introducing a simplified architecture called Identity Connector Framework (ICF), which holds the potential to simplify custom connectors.  Finally, Oracle has introduced a simplified process to profile new disconnected applications from the web browser.  This is a useful feature that enables administrators to profile applications quickly as well as empowering the application owner to fulfill requests from their web browser.  Support will still be available for connectors based on previous versions in R2. Oracle Identity Manager's new R2 version has delivered many new features customers have been asking for.  Oracle has matured their platform with R2, making it a truly distinctive platform among its peers. In our next post, expect a deep dive into use cases for a customer considering R2 as their new Enterprise identity solution. In the meantime, we look forward to hearing from you about the specific challenges you are facing and your experience in solving those. Meet the Writers Dharma Padala is a Director in the Advisory Security practice within PwC.  He has been implementing medium to large scale Identity Management solutions across multiple industries including utility, health care, entertainment, retail and financial sectors.   Dharma has 14 years of experience in delivering IT solutions out of which he has been implementing Identity Management solutions for the past 8 years. Scott MacDonald is a Director in the Advisory Security practice within PwC.  He has consulted for several clients across multiple industries including financial services, health care, automotive and retail.   Scott has 10 years of experience in delivering Identity Management solutions. John Misczak is a member of the Advisory Security practice within PwC.  He has experience implementing multiple Identity and Access Management solutions, specializing in Oracle Identity Manager and Business Process Engineering Language (BPEL). Jenny (Xiao) Zhang is a member of the Advisory Security practice within PwC.  She has consulted across multiple industries including financial services, entertainment and retail. Jenny has three years of experience in delivering IT solutions out of which she has been implementing Identity Management solutions for the past one and a half years. Praveen Krishna is a Manager in the Advisory  Security practice within PwC.  Over the last decade Praveen has helped clients plan, architect and implement Oracle identity solutions across diverse industries.  His experience includes delivering security across diverse topics like network, infrastructure, application and data where he brings a holistic point of view to problem solving.

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  • Inheritance Mapping Strategies with Entity Framework Code First CTP5: Part 2 – Table per Type (TPT)

    - by mortezam
    In the previous blog post you saw that there are three different approaches to representing an inheritance hierarchy and I explained Table per Hierarchy (TPH) as the default mapping strategy in EF Code First. We argued that the disadvantages of TPH may be too serious for our design since it results in denormalized schemas that can become a major burden in the long run. In today’s blog post we are going to learn about Table per Type (TPT) as another inheritance mapping strategy and we'll see that TPT doesn’t expose us to this problem. Table per Type (TPT)Table per Type is about representing inheritance relationships as relational foreign key associations. Every class/subclass that declares persistent properties—including abstract classes—has its own table. The table for subclasses contains columns only for each noninherited property (each property declared by the subclass itself) along with a primary key that is also a foreign key of the base class table. This approach is shown in the following figure: For example, if an instance of the CreditCard subclass is made persistent, the values of properties declared by the BillingDetail base class are persisted to a new row of the BillingDetails table. Only the values of properties declared by the subclass (i.e. CreditCard) are persisted to a new row of the CreditCards table. The two rows are linked together by their shared primary key value. Later, the subclass instance may be retrieved from the database by joining the subclass table with the base class table. TPT Advantages The primary advantage of this strategy is that the SQL schema is normalized. In addition, schema evolution is straightforward (modifying the base class or adding a new subclass is just a matter of modify/add one table). Integrity constraint definition are also straightforward (note how CardType in CreditCards table is now a non-nullable column). Another much more important advantage is the ability to handle polymorphic associations (a polymorphic association is an association to a base class, hence to all classes in the hierarchy with dynamic resolution of the concrete class at runtime). A polymorphic association to a particular subclass may be represented as a foreign key referencing the table of that particular subclass. Implement TPT in EF Code First We can create a TPT mapping simply by placing Table attribute on the subclasses to specify the mapped table name (Table attribute is a new data annotation and has been added to System.ComponentModel.DataAnnotations namespace in CTP5): public abstract class BillingDetail {     public int BillingDetailId { get; set; }     public string Owner { get; set; }     public string Number { get; set; } } [Table("BankAccounts")] public class BankAccount : BillingDetail {     public string BankName { get; set; }     public string Swift { get; set; } } [Table("CreditCards")] public class CreditCard : BillingDetail {     public int CardType { get; set; }     public string ExpiryMonth { get; set; }     public string ExpiryYear { get; set; } } public class InheritanceMappingContext : DbContext {     public DbSet<BillingDetail> BillingDetails { get; set; } } If you prefer fluent API, then you can create a TPT mapping by using ToTable() method: protected override void OnModelCreating(ModelBuilder modelBuilder) {     modelBuilder.Entity<BankAccount>().ToTable("BankAccounts");     modelBuilder.Entity<CreditCard>().ToTable("CreditCards"); } Generated SQL For QueriesLet’s take an example of a simple non-polymorphic query that returns a list of all the BankAccounts: var query = from b in context.BillingDetails.OfType<BankAccount>() select b; Executing this query (by invoking ToList() method) results in the following SQL statements being sent to the database (on the bottom, you can also see the result of executing the generated query in SQL Server Management Studio): Now, let’s take an example of a very simple polymorphic query that requests all the BillingDetails which includes both BankAccount and CreditCard types: projects some properties out of the base class BillingDetail, without querying for anything from any of the subclasses: var query = from b in context.BillingDetails             select new { b.BillingDetailId, b.Number, b.Owner }; -- var query = from b in context.BillingDetails select b; This LINQ query seems even more simple than the previous one but the resulting SQL query is not as simple as you might expect: -- As you can see, EF Code First relies on an INNER JOIN to detect the existence (or absence) of rows in the subclass tables CreditCards and BankAccounts so it can determine the concrete subclass for a particular row of the BillingDetails table. Also the SQL CASE statements that you see in the beginning of the query is just to ensure columns that are irrelevant for a particular row have NULL values in the returning flattened table. (e.g. BankName for a row that represents a CreditCard type) TPT ConsiderationsEven though this mapping strategy is deceptively simple, the experience shows that performance can be unacceptable for complex class hierarchies because queries always require a join across many tables. In addition, this mapping strategy is more difficult to implement by hand— even ad-hoc reporting is more complex. This is an important consideration if you plan to use handwritten SQL in your application (For ad hoc reporting, database views provide a way to offset the complexity of the TPT strategy. A view may be used to transform the table-per-type model into the much simpler table-per-hierarchy model.) SummaryIn this post we learned about Table per Type as the second inheritance mapping in our series. So far, the strategies we’ve discussed require extra consideration with regard to the SQL schema (e.g. in TPT, foreign keys are needed). This situation changes with the Table per Concrete Type (TPC) that we will discuss in the next post. References ADO.NET team blog Java Persistence with Hibernate book a { text-decoration: none; } a:visited { color: Blue; } .title { padding-bottom: 5px; font-family: Segoe UI; font-size: 11pt; font-weight: bold; padding-top: 15px; } .code, .typeName { font-family: consolas; } .typeName { color: #2b91af; } .padTop5 { padding-top: 5px; } .padTop10 { padding-top: 10px; } p.MsoNormal { margin-top: 0in; margin-right: 0in; margin-bottom: 10.0pt; margin-left: 0in; line-height: 115%; font-size: 11.0pt; font-family: "Calibri" , "sans-serif"; }

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  • C#/.NET Little Wonders: Comparer&lt;T&gt;.Default

    - by James Michael Hare
    I’ve been working with a wonderful team on a major release where I work, which has had the side-effect of occupying most of my spare time preparing, testing, and monitoring.  However, I do have this Little Wonder tidbit to offer today. Introduction The IComparable<T> interface is great for implementing a natural order for a data type.  It’s a very simple interface with a single method: 1: public interface IComparer<in T> 2: { 3: // Compare two instances of same type. 4: int Compare(T x, T y); 5: }  So what do we expect for the integer return value?  It’s a pseudo-relative measure of the ordering of x and y, which returns an integer value in much the same way C++ returns an integer result from the strcmp() c-style string comparison function: If x == y, returns 0. If x > y, returns > 0 (often +1, but not guaranteed) If x < y, returns < 0 (often –1, but not guaranteed) Notice that the comparison operator used to evaluate against zero should be the same comparison operator you’d use as the comparison operator between x and y.  That is, if you want to see if x > y you’d see if the result > 0. The Problem: Comparing With null Can Be Messy This gets tricky though when you have null arguments.  According to the MSDN, a null value should be considered equal to a null value, and a null value should be less than a non-null value.  So taking this into account we’d expect this instead: If x == y (or both null), return 0. If x > y (or y only is null), return > 0. If x < y (or x only is null), return < 0. But here’s the problem – if x is null, what happens when we attempt to call CompareTo() off of x? 1: // what happens if x is null? 2: x.CompareTo(y); It’s pretty obvious we’ll get a NullReferenceException here.  Now, we could guard against this before calling CompareTo(): 1: int result; 2:  3: // first check to see if lhs is null. 4: if (x == null) 5: { 6: // if lhs null, check rhs to decide on return value. 7: if (y == null) 8: { 9: result = 0; 10: } 11: else 12: { 13: result = -1; 14: } 15: } 16: else 17: { 18: // CompareTo() should handle a null y correctly and return > 0 if so. 19: result = x.CompareTo(y); 20: } Of course, we could shorten this with the ternary operator (?:), but even then it’s ugly repetitive code: 1: int result = (x == null) 2: ? ((y == null) ? 0 : -1) 3: : x.CompareTo(y); Fortunately, the null issues can be cleaned up by drafting in an external Comparer.  The Soltuion: Comparer<T>.Default You can always develop your own instance of IComparer<T> for the job of comparing two items of the same type.  The nice thing about a IComparer is its is independent of the things you are comparing, so this makes it great for comparing in an alternative order to the natural order of items, or when one or both of the items may be null. 1: public class NullableIntComparer : IComparer<int?> 2: { 3: public int Compare(int? x, int? y) 4: { 5: return (x == null) 6: ? ((y == null) ? 0 : -1) 7: : x.Value.CompareTo(y); 8: } 9: }  Now, if you want a custom sort -- especially on large-grained objects with different possible sort fields -- this is the best option you have.  But if you just want to take advantage of the natural ordering of the type, there is an easier way.  If the type you want to compare already implements IComparable<T> or if the type is System.Nullable<T> where T implements IComparable, there is a class in the System.Collections.Generic namespace called Comparer<T> which exposes a property called Default that will create a singleton that represents the default comparer for items of that type.  For example: 1: // compares integers 2: var intComparer = Comparer<int>.Default; 3:  4: // compares DateTime values 5: var dateTimeComparer = Comparer<DateTime>.Default; 6:  7: // compares nullable doubles using the null rules! 8: var nullableDoubleComparer = Comparer<double?>.Default;  This helps you avoid having to remember the messy null logic and makes it to compare objects where you don’t know if one or more of the values is null. This works especially well when creating say an IComparer<T> implementation for a large-grained class that may or may not contain a field.  For example, let’s say you want to create a sorting comparer for a stock open price, but if the market the stock is trading in hasn’t opened yet, the open price will be null.  We could handle this (assuming a reasonable Quote definition) like: 1: public class Quote 2: { 3: // the opening price of the symbol quoted 4: public double? Open { get; set; } 5:  6: // ticker symbol 7: public string Symbol { get; set; } 8:  9: // etc. 10: } 11:  12: public class OpenPriceQuoteComparer : IComparer<Quote> 13: { 14: // Compares two quotes by opening price 15: public int Compare(Quote x, Quote y) 16: { 17: return Comparer<double?>.Default.Compare(x.Open, y.Open); 18: } 19: } Summary Defining a custom comparer is often needed for non-natural ordering or defining alternative orderings, but when you just want to compare two items that are IComparable<T> and account for null behavior, you can use the Comparer<T>.Default comparer generator and you’ll never have to worry about correct null value sorting again.     Technorati Tags: C#,.NET,Little Wonders,BlackRabbitCoder,IComparable,Comparer

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  • Graphics.MeasureCharacterRanges giving wrong size calculations in C#.Net?

    - by Owen Blacker
    I'm trying to render some text into a specific part of an image in a Web Forms app. The text will be user entered, so I want to vary the font size to make sure it fits within the bounding box. I have code that was doing this fine on my proof-of-concept implementation, but I'm now trying it against the assets from the designer, which are larger, and I'm getting some odd results. I'm running the size calculation as follows: StringFormat fmt = new StringFormat(); fmt.Alignment = StringAlignment.Center; fmt.LineAlignment = StringAlignment.Near; fmt.FormatFlags = StringFormatFlags.NoClip; fmt.Trimming = StringTrimming.None; int size = __startingSize; Font font = __fonts.GetFontBySize(size); while (GetStringBounds(text, font, fmt).IsLargerThan(__textBoundingBox)) { context.Trace.Write("MyHandler.ProcessRequest", "Decrementing font size to " + size + ", as size is " + GetStringBounds(text, font, fmt).Size() + " and limit is " + __textBoundingBox.Size()); size--; if (size < __minimumSize) { break; } font = __fonts.GetFontBySize(size); } context.Trace.Write("MyHandler.ProcessRequest", "Writing " + text + " in " + font.FontFamily.Name + " at " + font.SizeInPoints + "pt, size is " + GetStringBounds(text, font, fmt).Size() + " and limit is " + __textBoundingBox.Size()); I then use the following line to render the text onto an image I'm pulling from the filesystem: g.DrawString(text, font, __brush, __textBoundingBox, fmt); where: __fonts is a PrivateFontCollection, PrivateFontCollection.GetFontBySize is an extension method that returns a FontFamily RectangleF __textBoundingBox = new RectangleF(150, 110, 212, 64); int __minimumSize = 8; int __startingSize = 48; Brush __brush = Brushes.White; int size starts out at 48 and decrements within that loop Graphics g has SmoothingMode.AntiAlias and TextRenderingHint.AntiAlias set context is a System.Web.HttpContext (this is an excerpt from the ProcessRequest method of an IHttpHandler) The other methods are: private static RectangleF GetStringBounds(string text, Font font, StringFormat fmt) { CharacterRange[] range = { new CharacterRange(0, text.Length) }; StringFormat myFormat = fmt.Clone() as StringFormat; myFormat.SetMeasurableCharacterRanges(range); using (Graphics g = Graphics.FromImage(new Bitmap( (int) __textBoundingBox.Width - 1, (int) __textBoundingBox.Height - 1))) { g.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.AntiAlias; g.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAlias; Region[] regions = g.MeasureCharacterRanges(text, font, __textBoundingBox, myFormat); return regions[0].GetBounds(g); } } public static string Size(this RectangleF rect) { return rect.Width + "×" + rect.Height; } public static bool IsLargerThan(this RectangleF a, RectangleF b) { return (a.Width > b.Width) || (a.Height > b.Height); } Now I have two problems. Firstly, the text sometimes insists on wrapping by inserting a line-break within a word, when it should just fail to fit and cause the while loop to decrement again. I can't see why it is that Graphics.MeasureCharacterRanges thinks that this fits within the box when it shouldn't be word-wrapping within a word. This behaviour is exhibited irrespective of the character set used (I get it in Latin alphabet words, as well as other parts of the Unicode range, like Cyrillic, Greek, Georgian and Armenian). Is there some setting I should be using to force Graphics.MeasureCharacterRanges only to be word-wrapping at whitespace characters (or hyphens)? This first problem is the same as post 2499067. Secondly, in scaling up to the new image and font size, Graphics.MeasureCharacterRanges is giving me heights that are wildly off. The RectangleF I am drawing within corresponds to a visually apparent area of the image, so I can easily see when the text is being decremented more than is necessary. Yet when I pass it some text, the GetBounds call is giving me a height that is almost double what it's actually taking. Using trial and error to set the __minimumSize to force an exit from the while loop, I can see that 24pt text fits within the bounding box, yet Graphics.MeasureCharacterRanges is reporting that the height of that text, once rendered to the image, is 122px (when the bounding box is 64px tall and it fits within that box). Indeed, without forcing the matter, the while loop iterates to 18pt, at which point Graphics.MeasureCharacterRanges returns a value that fits. The trace log excerpt is as follows: Decrementing font size to 24, as size is 193×122 and limit is 212×64 Decrementing font size to 23, as size is 191×117 and limit is 212×64 Decrementing font size to 22, as size is 200×75 and limit is 212×64 Decrementing font size to 21, as size is 192×71 and limit is 212×64 Decrementing font size to 20, as size is 198×68 and limit is 212×64 Decrementing font size to 19, as size is 185×65 and limit is 212×64 Writing VENNEGOOR of HESSELINK in DIN-Black at 18pt, size is 178×61 and limit is 212×64 So why is Graphics.MeasureCharacterRanges giving me a wrong result? I could understand it being, say, the line height of the font if the loop stopped around 21pt (which would visually fit, if I screenshot the results and measure it in Paint.Net), but it's going far further than it should be doing because, frankly, it's returning the wrong damn results. Any and all help gratefully received. Thanks!

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  • GCC ICE -- alternative function syntax, variadic templates and tuples

    - by Marc H.
    (Related to C++0x, How do I expand a tuple into variadic template function arguments?.) The following code (see below) is taken from this discussion. The objective is to apply a function to a tuple. I simplified the template parameters and modified the code to allow for a return value of generic type. While the original code compiles fine, when I try to compile the modified code with GCC 4.4.3, g++ -std=c++0x main.cc -o main GCC reports an internal compiler error (ICE) with the following message: main.cc: In function ‘int main()’: main.cc:53: internal compiler error: in tsubst_copy, at cp/pt.c:10077 Please submit a full bug report, with preprocessed source if appropriate. See <file:///usr/share/doc/gcc-4.4/README.Bugs> for instructions. Question: Is the code correct? or is the ICE triggered by illegal code? // file: main.cc #include <tuple> // Recursive case template<unsigned int N> struct Apply_aux { template<typename F, typename T, typename... X> static auto apply(F f, const T& t, X... x) -> decltype(Apply_aux<N-1>::apply(f, t, std::get<N-1>(t), x...)) { return Apply_aux<N-1>::apply(f, t, std::get<N-1>(t), x...); } }; // Terminal case template<> struct Apply_aux<0> { template<typename F, typename T, typename... X> static auto apply(F f, const T&, X... x) -> decltype(f(x...)) { return f(x...); } }; // Actual apply function template<typename F, typename T> auto apply(F f, const T& t) -> decltype(Apply_aux<std::tuple_size<T>::value>::apply(f, t)) { return Apply_aux<std::tuple_size<T>::value>::apply(f, t); } // Testing #include <string> #include <iostream> int f(int p1, double p2, std::string p3) { std::cout << "int=" << p1 << ", double=" << p2 << ", string=" << p3 << std::endl; return 1; } int g(int p1, std::string p2) { std::cout << "int=" << p1 << ", string=" << p2 << std::endl; return 2; } int main() { std::tuple<int, double, char const*> tup(1, 2.0, "xxx"); std::cout << apply(f, tup) << std::endl; std::cout << apply(g, std::make_tuple(4, "yyy")) << std::endl; } Remark: If I hardcode the return type in the recursive case (see code), then everything is fine. That is, substituting this snippet for the recursive case does not trigger the ICE: // Recursive case (hardcoded return type) template<unsigned int N> struct Apply_aux { template<typename F, typename T, typename... X> static int apply(F f, const T& t, X... x) { return Apply_aux<N-1>::apply(f, t, std::get<N-1>(t), x...); } }; Alas, this is an incomplete solution to the original problem.

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  • Scheduling thread tiles with C++ AMP

    - by Daniel Moth
    This post assumes you are totally comfortable with, what some of us call, the simple model of C++ AMP, i.e. you could write your own matrix multiplication. We are now ready to explore the tiled model, which builds on top of the non-tiled one. Tiling the extent We know that when we pass a grid (which is just an extent under the covers) to the parallel_for_each call, it determines the number of threads to schedule and their index values (including dimensionality). For the single-, two-, and three- dimensional cases you can go a step further and subdivide the threads into what we call tiles of threads (others may call them thread groups). So here is a single-dimensional example: extent<1> e(20); // 20 units in a single dimension with indices from 0-19 grid<1> g(e);      // same as extent tiled_grid<4> tg = g.tile<4>(); …on the 3rd line we subdivided the single-dimensional space into 5 single-dimensional tiles each having 4 elements, and we captured that result in a concurrency::tiled_grid (a new class in amp.h). Let's move on swiftly to another example, in pictures, this time 2-dimensional: So we start on the left with a grid of a 2-dimensional extent which has 8*6=48 threads. We then have two different examples of tiling. In the first case, in the middle, we subdivide the 48 threads into tiles where each has 4*3=12 threads, hence we have 2*2=4 tiles. In the second example, on the right, we subdivide the original input into tiles where each has 2*2=4 threads, hence we have 4*3=12 tiles. Notice how you can play with the tile size and achieve different number of tiles. The numbers you pick must be such that the original total number of threads (in our example 48), remains the same, and every tile must have the same size. Of course, you still have no clue why you would do that, but stick with me. First, we should see how we can use this tiled_grid, since the parallel_for_each function that we know expects a grid. Tiled parallel_for_each and tiled_index It turns out that we have additional overloads of parallel_for_each that accept a tiled_grid instead of a grid. However, those overloads, also expect that the lambda you pass in accepts a concurrency::tiled_index (new in amp.h), not an index<N>. So how is a tiled_index different to an index? A tiled_index object, can have only 1 or 2 or 3 dimensions (matching exactly the tiled_grid), and consists of 4 index objects that are accessible via properties: global, local, tile_origin, and tile. The global index is the same as the index we know and love: the global thread ID. The local index is the local thread ID within the tile. The tile_origin index returns the global index of the thread that is at position 0,0 of this tile, and the tile index is the position of the tile in relation to the overall grid. Confused? Here is an example accompanied by a picture that hopefully clarifies things: array_view<int, 2> data(8, 6, p_my_data); parallel_for_each(data.grid.tile<2,2>(), [=] (tiled_index<2,2> t_idx) restrict(direct3d) { /* todo */ }); Given the code above and the picture on the right, what are the values of each of the 4 index objects that the t_idx variables exposes, when the lambda is executed by T (highlighted in the picture on the right)? If you can't work it out yourselves, the solution follows: t_idx.global       = index<2> (6,3) t_idx.local          = index<2> (0,1) t_idx.tile_origin = index<2> (6,2) t_idx.tile             = index<2> (3,1) Don't move on until you are comfortable with this… the picture really helps, so use it. Tiled Matrix Multiplication Example – part 1 Let's paste here the C++ AMP matrix multiplication example, bolding the lines we are going to change (can you guess what the changes will be?) 01: void MatrixMultiplyTiled_Part1(vector<float>& vC, const vector<float>& vA, const vector<float>& vB, int M, int N, int W) 02: { 03: 04: array_view<const float,2> a(M, W, vA); 05: array_view<const float,2> b(W, N, vB); 06: array_view<writeonly<float>,2> c(M, N, vC); 07: parallel_for_each(c.grid, 08: [=](index<2> idx) restrict(direct3d) { 09: 10: int row = idx[0]; int col = idx[1]; 11: float sum = 0.0f; 12: for(int i = 0; i < W; i++) 13: sum += a(row, i) * b(i, col); 14: c[idx] = sum; 15: }); 16: } To turn this into a tiled example, first we need to decide our tile size. Let's say we want each tile to be 16*16 (which assumes that we'll have at least 256 threads to process, and that c.grid.extent.size() is divisible by 256, and moreover that c.grid.extent[0] and c.grid.extent[1] are divisible by 16). So we insert at line 03 the tile size (which must be a compile time constant). 03: static const int TS = 16; ...then we need to tile the grid to have tiles where each one has 16*16 threads, so we change line 07 to be as follows 07: parallel_for_each(c.grid.tile<TS,TS>(), ...that means that our index now has to be a tiled_index with the same characteristics as the tiled_grid, so we change line 08 08: [=](tiled_index<TS, TS> t_idx) restrict(direct3d) { ...which means, without changing our core algorithm, we need to be using the global index that the tiled_index gives us access to, so we insert line 09 as follows 09: index<2> idx = t_idx.global; ...and now this code just works and it is tiled! Closing thoughts on part 1 The process we followed just shows the mechanical transformation that can take place from the simple model to the tiled model (think of this as step 1). In fact, when we wrote the matrix multiplication example originally, the compiler was doing this mechanical transformation under the covers for us (and it has additional smarts to deal with the cases where the total number of threads scheduled cannot be divisible by the tile size). The point is that the thread scheduling is always tiled, even when you use the non-tiled model. But with this mechanical transformation, we haven't gained anything… Hint: our goal with explicitly using the tiled model is to gain even more performance. In the next post, we'll evolve this further (beyond what the compiler can automatically do for us, in this first release), so you can see the full usage of the tiled model and its benefits… Comments about this post by Daniel Moth welcome at the original blog.

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  • Factorising program not working. Help required.

    - by Ender
    I am working on a factorisation problem using Fermat's Factorization and for small numbers it is working well. I've been able to calculate the factors (getting the answers from Wolfram Alpha) for small numbers, like the one on the Wikipedia page (5959). Just when I thought I had the problem licked I soon realised that my program was not working when it came to larger numbers. The program follows through the examples from the Wikipedia page, printing out the values a, b, a2 and b2; the results printed for large numbers are not correct. I've followed the pseudocode provided on the Wikipedia page, but am struggling to understand where to go next. Along with the Wikipedia page I have been following this guide. Once again, as my Math knowledge is pretty poor I cannot follow what I need to do next. The code I am using so far is as follows: import java.math.BigInteger; /** * * @author AlexT */ public class Fermat { private BigInteger a, b; private BigInteger b2; private static final BigInteger TWO = BigInteger.valueOf(2); public void fermat(BigInteger N) { // floor(sqrt(N)) BigInteger tmp = getIntSqrt(N); // a <- ceil(sqrt(N)) a = tmp.add(BigInteger.ONE); // b2 <- a*a-N b2 = (a.multiply(a)).subtract(N); final int bitLength = N.bitLength(); BigInteger root = BigInteger.ONE.shiftLeft(bitLength / 2); root = root.add(b2.divide(root)).divide(TWO); // while b2 not square root while(!(isSqrt(b2, root))) { // a <- a + 1 a = a.add(BigInteger.ONE); // b2 <- (a * a) - N b2 = (a.multiply(a)).subtract(N); root = root.add(b2.divide(root)).divide(TWO); } b = getIntSqrt(b2); BigInteger a2 = a.pow(2); // Wrong BigInteger sum = (a.subtract(b)).multiply((a.add(b))); //if(sum.compareTo(N) == 0) { System.out.println("A: " + a + "\nB: " + b); System.out.println("A^2: " + a2 + "\nB^2: " + b2); //} } /** * Is the number provided a perfect Square Root? * @param n * @param root * @return */ private static boolean isSqrt(BigInteger n, BigInteger root) { final BigInteger lowerBound = root.pow(2); final BigInteger upperBound = root.add(BigInteger.ONE).pow(2); return lowerBound.compareTo(n) <= 0 && n.compareTo(upperBound) < 0; } public BigInteger getIntSqrt(BigInteger x) { // It returns s where s^2 < x < (s+1)^2 BigInteger s; // final result BigInteger currentRes = BigInteger.valueOf(0); // init value is 0 BigInteger currentSum = BigInteger.valueOf(0); // init value is 0 BigInteger sum = BigInteger.valueOf(0); String xS = x.toString(); // change input x to a string xS int lengthOfxS = xS.length(); int currentTwoBits; int i=0; // index if(lengthOfxS % 2 != 0) {// if odd length, add a dummy bit xS = "0".concat(xS); // add 0 to the front of string xS lengthOfxS++; } while(i < lengthOfxS){ // go through xS two by two, left to right currentTwoBits = Integer.valueOf(xS.substring(i,i+2)); i += 2; // sum = currentSum*100 + currentTwoBits sum = currentSum.multiply(BigInteger.valueOf(100)); sum = sum.add(BigInteger.valueOf(currentTwoBits)); // subtraction loop do { currentSum = sum; // remember the value before subtract // in next 3 lines, we work out // currentRes = sum - 2*currentRes - 1 sum = sum.subtract(currentRes); // currentRes++ currentRes = currentRes.add(BigInteger.valueOf(1)); sum = sum.subtract(currentRes); } while(sum.compareTo(BigInteger.valueOf(0)) >= 0); // the loop stops when sum < 0 // go one step back currentRes = currentRes.subtract(BigInteger.valueOf(1)); currentRes = currentRes.multiply(BigInteger.valueOf(10)); } s = currentRes.divide(BigInteger.valueOf(10)); // go one step back return s; } /** * @param args the command line arguments */ public static void main(String[] args) { Fermat fermat = new Fermat(); //Works //fermat.fermat(new BigInteger("5959")); // Doesn't Work fermat.fermat(new BigInteger("90283")); } } If anyone can help me out with this problem I'll be eternally grateful.

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  • Google Analytics on Android

    - by pjv
    There is a specific and official analytics SDK for native Android apps (note that I'm not talking about webpages in apps on a phone). This library basically sends pages and events to Google Analytics and you can view your analytics in exactly the same dashboard as for websites. Since my background is apps rather than websites, and since a lot of the Google Analytics terminology seems particularly inapplicable to a native app, I need some pointers. Please discuss my remarks, provide some clarification where you think I'm off-track, and above all share good experiences! 1. Page Views Pages mostly can match different Activities (and Dialogs) being displayed. Activities can be visible behind non-full-screen Activities however, though only the top-level Activity can be interacted. This sort-off clashes with a "(page) view". You'd also want at least one page view for each visit and therefore put one page view tracker in the Application class. However this does not constitute a window or sorts. Usually an Activity will open at the same time, so the time spent on that page will have been 0. This will influence your "time spent" statistics. How are these counted anyway? Moreover, there is a loose coupling between the Activities, by means of Intents. A user can, much like on any website, step in at any Activity, although usually this then concerns resuming the application where he left off. This makes that the hierarchy of Activities usually is very flat. And since there are no url's involved. What meaning would using slashes in page titles have, such as "/Home"? All pages would appear on an equal level in the reports, so no content drilldown. Non-unique page views seem to be counted as some kind of indicator of successfulness: how often does the visitor revisit the page. When the user rotates the screen however usually an Activity resumes again, thus making it a new page view. This happens a lot. Maybe a well-thought-through placement of the call might solve this, or placing several, I'm not sure. How to deal with Page Views? 2. Events I'd say there are two sorts: A user event Something that happened, usually as an indirect consequence of the above. The latter particularly is giving me headaches. First of all, many events aren't written in code any more, but pieced logically together by means of Intents. This means that there is no place to put the analytics call. You'd either have to give up this advantage and start doing it the old-fashioned way in favor of good analytics, or, just be missing some events. Secondly, as a developer you're not so much interested in when a user clicks a button, but if the action that should have been performed really was performed and what the result was. There seems to be no clear way to get resulting data into Google Analytics (what's up with the integers? I want to put in Strings!). The same that applies to the flat pages hierarchy, also goes for the event categories. You could do "vertical" categories (topically, that is), but some code is shared "horizontally" and the tracking will be equally shared. Just as with the Intents mechanism, inheritance makes it hard for you to put the tracking in the right places at all times. And I can't really imagine "horizontal" categories. Unless you start making really small categories, such as all the items form the same menu in one category, I have a hard time grasping the concept. Finally, how do you deal with cancelling? Usually you both have an explicit cancel mechanism by ways of a button, as well as the implicit cancel when the "back"-button is pressed to leave the activity and there were no changes. The latter also applies to "saves", when the back button is pressed and there ARE changes. How are you consequently going to catch all these if not by doing all the "back"-button work yourself? How to deal with events? 3. Goals For goal types I have choice of: URL Destination, Time on Site, and Pages/Visit. Most apps don't have a funnel that leads the user to some "registration done" or "order placed" page. Apps have either already been bought (in which case you want to stimulate the user to love your app, so that he might bring on new buyers) or are paid for by in-app ads. So URL Destination is not a very important goal. Time on Site also seems troublesome. First, I have some doubt on how this would be measured. Second, I don't necessarily want my user to spend a lot of time in my already paid app, just be active and content. Equivalently, why not mention how frequent a user uses your app? Regarding Pages/Visit I already mentioned how screen orientation changes blow up the page view numbers. In an app I'd be most interested in events/visit to measure the user's involvement/activity. If he's intensively using the app then he must be loving it right? Furthermore, I also have some small funnels (that do not lead to conversion though) that I want to see streamlined. In my mind those funnels would end in events rather than page views but that seems not to be possible. I could also measure clickthroughs on in-app ads, but then I'd need to track those as Page Views rather than Events, in view of "URL Destination". What are smart goals for apps and how can you fit them on top of Analytics? 4. Optimisation Is there a smart way to manually do what "Website Optimiser" does for websites? Most importantly, how would I track different landing page designs? 5. Traffic Sources Referrals deal with installation time referrals, if you're smart enough to get them included. But perhaps I'd also want to get some data which third-party app sends users to my app to perform some actions (this app interoperability is possible via Intents). Many of the terminologies related to "Traffic Sources" seem totally meaningless and there is no possibility of connecting in AdSense. What are smart uses of this data? 6. Visitors Of the "Browser capabilities", "Network Properties" and "Mobile" tabs, many things are pointless as they have no influence on / relation with my mostly offline app that won't use flash anyway. Only if you drill down far enough, can you get to OS versions, which do matter a lot. I even forgot where you could check what exact Android devices visited. What are smart uses of this data? How can you make the relevant info more prominent? 7. Other No in-page analytics. I have to register my app as a web-url (What!?)?

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  • ASP.NET MVC 3 Hosting :: How to Deploy Web Apps Using ASP.NET MVC 3, Razor and EF Code First - Part II

    - by mbridge
    In previous post, I have discussed on how to work with ASP.NET MVC 3 and EF Code First for developing web apps. In this post, I will demonstrate on working with domain entity with deep object graph, Service Layer and View Models and will also complete the rest of the demo application. In the previous post, we have done CRUD operations against Category entity and this post will be focus on Expense entity those have an association with Category entity. Domain Model Category Entity public class Category   {       public int CategoryId { get; set; }       [Required(ErrorMessage = "Name Required")]       [StringLength(25, ErrorMessage = "Must be less than 25 characters")]       public string Name { get; set;}       public string Description { get; set; }       public virtual ICollection<Expense> Expenses { get; set; }   } Expense Entity public class Expense     {                public int ExpenseId { get; set; }                public string  Transaction { get; set; }         public DateTime Date { get; set; }         public double Amount { get; set; }         public int CategoryId { get; set; }         public virtual Category Category { get; set; }     } We have two domain entities - Category and Expense. A single category contains a list of expense transactions and every expense transaction should have a Category. Repository class for Expense Transaction Let’s create repository class for handling CRUD operations for Expense entity public class ExpenseRepository : RepositoryBase<Expense>, IExpenseRepository     {     public ExpenseRepository(IDatabaseFactory databaseFactory)         : base(databaseFactory)         {         }                } public interface IExpenseRepository : IRepository<Expense> { } Service Layer If you are new to Service Layer, checkout Martin Fowler's article Service Layer . According to Martin Fowler, Service Layer defines an application's boundary and its set of available operations from the perspective of interfacing client layers. It encapsulates the application's business logic, controlling transactions and coordinating responses in the implementation of its operations. Controller classes should be lightweight and do not put much of business logic onto it. We can use the service layer as the business logic layer and can encapsulate the rules of the application. Let’s create a Service class for coordinates the transaction for Expense public interface IExpenseService {     IEnumerable<Expense> GetExpenses(DateTime startDate, DateTime ednDate);     Expense GetExpense(int id);             void CreateExpense(Expense expense);     void DeleteExpense(int id);     void SaveExpense(); } public class ExpenseService : IExpenseService {     private readonly IExpenseRepository expenseRepository;            private readonly IUnitOfWork unitOfWork;     public ExpenseService(IExpenseRepository expenseRepository, IUnitOfWork unitOfWork)     {                  this.expenseRepository = expenseRepository;         this.unitOfWork = unitOfWork;     }     public IEnumerable<Expense> GetExpenses(DateTime startDate, DateTime endDate)     {         var expenses = expenseRepository.GetMany(exp => exp.Date >= startDate && exp.Date <= endDate);         return expenses;     }     public void CreateExpense(Expense expense)     {         expenseRepository.Add(expense);         unitOfWork.Commit();     }     public Expense GetExpense(int id)     {         var expense = expenseRepository.GetById(id);         return expense;     }     public void DeleteExpense(int id)     {         var expense = expenseRepository.GetById(id);         expenseRepository.Delete(expense);         unitOfWork.Commit();     }     public void SaveExpense()     {         unitOfWork.Commit();     } } View Model for Expense Transactions In real world ASP.NET MVC applications, we need to design model objects especially for our views. Our domain objects are mainly designed for the needs for domain model and it is representing the domain of our applications. On the other hand, View Model objects are designed for our needs for views. We have an Expense domain entity that has an association with Category. While we are creating a new Expense, we have to specify that in which Category belongs with the new Expense transaction. The user interface for Expense transaction will have form fields for representing the Expense entity and a CategoryId for representing the Category. So let's create view model for representing the need for Expense transactions. public class ExpenseViewModel {     public int ExpenseId { get; set; }       [Required(ErrorMessage = "Category Required")]     public int CategoryId { get; set; }       [Required(ErrorMessage = "Transaction Required")]     public string Transaction { get; set; }       [Required(ErrorMessage = "Date Required")]     public DateTime Date { get; set; }       [Required(ErrorMessage = "Amount Required")]     public double Amount { get; set; }       public IEnumerable<SelectListItem> Category { get; set; } } The ExpenseViewModel is designed for the purpose of View template and contains the all validation rules. It has properties for mapping values to Expense entity and a property Category for binding values to a drop-down for list values of Category. Create Expense transaction Let’s create action methods in the ExpenseController for creating expense transactions public ActionResult Create() {     var expenseModel = new ExpenseViewModel();     var categories = categoryService.GetCategories();     expenseModel.Category = categories.ToSelectListItems(-1);     expenseModel.Date = DateTime.Today;     return View(expenseModel); } [HttpPost] public ActionResult Create(ExpenseViewModel expenseViewModel) {                      if (!ModelState.IsValid)         {             var categories = categoryService.GetCategories();             expenseViewModel.Category = categories.ToSelectListItems(expenseViewModel.CategoryId);             return View("Save", expenseViewModel);         }         Expense expense=new Expense();         ModelCopier.CopyModel(expenseViewModel,expense);         expenseService.CreateExpense(expense);         return RedirectToAction("Index");              } In the Create action method for HttpGet request, we have created an instance of our View Model ExpenseViewModel with Category information for the drop-down list and passing the Model object to View template. The extension method ToSelectListItems is shown below public static IEnumerable<SelectListItem> ToSelectListItems(         this IEnumerable<Category> categories, int  selectedId) {     return           categories.OrderBy(category => category.Name)                 .Select(category =>                     new SelectListItem                     {                         Selected = (category.CategoryId == selectedId),                         Text = category.Name,                         Value = category.CategoryId.ToString()                     }); } In the Create action method for HttpPost, our view model object ExpenseViewModel will map with posted form input values. We need to create an instance of Expense for the persistence purpose. So we need to copy values from ExpenseViewModel object to Expense object. ASP.NET MVC futures assembly provides a static class ModelCopier that can use for copying values between Model objects. ModelCopier class has two static methods - CopyCollection and CopyModel.CopyCollection method will copy values between two collection objects and CopyModel will copy values between two model objects. We have used CopyModel method of ModelCopier class for copying values from expenseViewModel object to expense object. Finally we did a call to CreateExpense method of ExpenseService class for persisting new expense transaction. List Expense Transactions We want to list expense transactions based on a date range. So let’s create action method for filtering expense transactions with a specified date range. public ActionResult Index(DateTime? startDate, DateTime? endDate) {     //If date is not passed, take current month's first and last dte     DateTime dtNow;     dtNow = DateTime.Today;     if (!startDate.HasValue)     {         startDate = new DateTime(dtNow.Year, dtNow.Month, 1);         endDate = startDate.Value.AddMonths(1).AddDays(-1);     }     //take last date of start date's month, if end date is not passed     if (startDate.HasValue && !endDate.HasValue)     {         endDate = (new DateTime(startDate.Value.Year, startDate.Value.Month, 1)).AddMonths(1).AddDays(-1);     }     var expenses = expenseService.GetExpenses(startDate.Value ,endDate.Value);     //if request is Ajax will return partial view     if (Request.IsAjaxRequest())     {         return PartialView("ExpenseList", expenses);     }     //set start date and end date to ViewBag dictionary     ViewBag.StartDate = startDate.Value.ToShortDateString();     ViewBag.EndDate = endDate.Value.ToShortDateString();     //if request is not ajax     return View(expenses); } We are using the above Index Action method for both Ajax requests and normal requests. If there is a request for Ajax, we will call the PartialView ExpenseList. Razor Views for listing Expense information Let’s create view templates in Razor for showing list of Expense information ExpenseList.cshtml @model IEnumerable<MyFinance.Domain.Expense>   <table>         <tr>             <th>Actions</th>             <th>Category</th>             <th>                 Transaction             </th>             <th>                 Date             </th>             <th>                 Amount             </th>         </tr>       @foreach (var item in Model) {              <tr>             <td>                 @Html.ActionLink("Edit", "Edit",new { id = item.ExpenseId })                 @Ajax.ActionLink("Delete", "Delete", new { id = item.ExpenseId }, new AjaxOptions { Confirm = "Delete Expense?", HttpMethod = "Post", UpdateTargetId = "divExpenseList" })             </td>              <td>                 @item.Category.Name             </td>             <td>                 @item.Transaction             </td>             <td>                 @String.Format("{0:d}", item.Date)             </td>             <td>                 @String.Format("{0:F}", item.Amount)             </td>         </tr>          }       </table>     <p>         @Html.ActionLink("Create New Expense", "Create") |         @Html.ActionLink("Create New Category", "Create","Category")     </p> Index.cshtml @using MyFinance.Helpers; @model IEnumerable<MyFinance.Domain.Expense> @{     ViewBag.Title = "Index"; }    <h2>Expense List</h2>    <script src="@Url.Content("~/Scripts/jquery.unobtrusive-ajax.min.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery-ui.js")" type="text/javascript"></script> <script src="@Url.Content("~/Scripts/jquery.ui.datepicker.js")" type="text/javascript"></script> <link href="@Url.Content("~/Content/jquery-ui-1.8.6.custom.css")" rel="stylesheet" type="text/css" />      @using (Ajax.BeginForm(new AjaxOptions{ UpdateTargetId="divExpenseList", HttpMethod="Get"})) {     <table>         <tr>         <td>         <div>           Start Date: @Html.TextBox("StartDate", Html.Encode(String.Format("{0:mm/dd/yyyy}", ViewData["StartDate"].ToString())), new { @class = "ui-datepicker" })         </div>         </td>         <td><div>            End Date: @Html.TextBox("EndDate", Html.Encode(String.Format("{0:mm/dd/yyyy}", ViewData["EndDate"].ToString())), new { @class = "ui-datepicker" })          </div></td>          <td> <input type="submit" value="Search By TransactionDate" /></td>         </tr>     </table>         }   <div id="divExpenseList">             @Html.Partial("ExpenseList", Model)     </div> <script type="text/javascript">     $().ready(function () {         $('.ui-datepicker').datepicker({             dateFormat: 'mm/dd/yy',             buttonImage: '@Url.Content("~/Content/calendar.gif")',             buttonImageOnly: true,             showOn: "button"         });     }); </script> Ajax search functionality using Ajax.BeginForm The search functionality of Index view is providing Ajax functionality using Ajax.BeginForm. The Ajax.BeginForm() method writes an opening <form> tag to the response. You can use this method in a using block. In that case, the method renders the closing </form> tag at the end of the using block and the form is submitted asynchronously by using JavaScript. The search functionality will call the Index Action method and this will return partial view ExpenseList for updating the search result. We want to update the response UI for the Ajax request onto divExpenseList element. So we have specified the UpdateTargetId as "divExpenseList" in the Ajax.BeginForm method. Add jQuery DatePicker Our search functionality is using a date range so we are providing two date pickers using jQuery datepicker. You need to add reference to the following JavaScript files to working with jQuery datepicker. - jquery-ui.js - jquery.ui.datepicker.js For theme support for datepicker, we can use a customized CSS class. In our example we have used a CSS file “jquery-ui-1.8.6.custom.css”. For more details about the datepicker component, visit jquery UI website at http://jqueryui.com/demos/datepicker . In the jQuery ready event, we have used following JavaScript function to initialize the UI element to show date picker. <script type="text/javascript">     $().ready(function () {         $('.ui-datepicker').datepicker({             dateFormat: 'mm/dd/yy',             buttonImage: '@Url.Content("~/Content/calendar.gif")',             buttonImageOnly: true,             showOn: "button"         });     }); </script> Summary In this two-part series, we have created a simple web application using ASP.NET MVC 3 RTM, Razor and EF Code First CTP 5. I have demonstrated patterns and practices  such as Dependency Injection, Repository pattern, Unit of Work, ViewModel and Service Layer. My primary objective was to demonstrate different practices and options for developing web apps using ASP.NET MVC 3 and EF Code First. You can implement these approaches in your own way for building web apps using ASP.NET MVC 3. I will refactor this demo app on later time.

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  • C#/.NET Little Wonders: Interlocked CompareExchange()

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. Two posts ago, I discussed the Interlocked Add(), Increment(), and Decrement() methods (here) for adding and subtracting values in a thread-safe, lightweight manner.  Then, last post I talked about the Interlocked Read() and Exchange() methods (here) for safely and efficiently reading and setting 32 or 64 bit values (or references).  This week, we’ll round out the discussion by talking about the Interlocked CompareExchange() method and how it can be put to use to exchange a value if the current value is what you expected it to be. Dirty reads can lead to bad results Many of the uses of Interlocked that we’ve explored so far have centered around either reading, setting, or adding values.  But what happens if you want to do something more complex such as setting a value based on the previous value in some manner? Perhaps you were creating an application that reads a current balance, applies a deposit, and then saves the new modified balance, where of course you’d want that to happen atomically.  If you read the balance, then go to save the new balance and between that time the previous balance has already changed, you’ll have an issue!  Think about it, if we read the current balance as $400, and we are applying a new deposit of $50.75, but meanwhile someone else deposits $200 and sets the total to $600, but then we write a total of $450.75 we’ve lost $200! Now, certainly for int and long values we can use Interlocked.Add() to handles these cases, and it works well for that.  But what if we want to work with doubles, for example?  Let’s say we wanted to add the numbers from 0 to 99,999 in parallel.  We could do this by spawning several parallel tasks to continuously add to a total: 1: double total = 0; 2:  3: Parallel.For(0, 10000, next => 4: { 5: total += next; 6: }); Were this run on one thread using a standard for loop, we’d expect an answer of 4,999,950,000 (the sum of all numbers from 0 to 99,999).  But when we run this in parallel as written above, we’ll likely get something far off.  The result of one of my runs, for example, was 1,281,880,740.  That is way off!  If this were banking software we’d be in big trouble with our clients.  So what happened?  The += operator is not atomic, it will read in the current value, add the result, then store it back into the total.  At any point in all of this another thread could read a “dirty” current total and accidentally “skip” our add.   So, to clean this up, we could use a lock to guarantee concurrency: 1: double total = 0.0; 2: object locker = new object(); 3:  4: Parallel.For(0, count, next => 5: { 6: lock (locker) 7: { 8: total += next; 9: } 10: }); Which will give us the correct result of 4,999,950,000.  One thing to note is that locking can be heavy, especially if the operation being locked over is trivial, or the life of the lock is a high percentage of the work being performed concurrently.  In the case above, the lock consumes pretty much all of the time of each parallel task – and the task being locked on is relatively trivial. Now, let me put in a disclaimer here before we go further: For most uses, lock is more than sufficient for your needs, and is often the simplest solution!    So, if lock is sufficient for most needs, why would we ever consider another solution?  The problem with locking is that it can suspend execution of your thread while it waits for the signal that the lock is free.  Moreover, if the operation being locked over is trivial, the lock can add a very high level of overhead.  This is why things like Interlocked.Increment() perform so well, instead of locking just to perform an increment, we perform the increment with an atomic, lockless method. As with all things performance related, it’s important to profile before jumping to the conclusion that you should optimize everything in your path.  If your profiling shows that locking is causing a high level of waiting in your application, then it’s time to consider lighter alternatives such as Interlocked. CompareExchange() – Exchange existing value if equal some value So let’s look at how we could use CompareExchange() to solve our problem above.  The general syntax of CompareExchange() is: T CompareExchange<T>(ref T location, T newValue, T expectedValue) If the value in location == expectedValue, then newValue is exchanged.  Either way, the value in location (before exchange) is returned. Actually, CompareExchange() is not one method, but a family of overloaded methods that can take int, long, float, double, pointers, or references.  It cannot take other value types (that is, can’t CompareExchange() two DateTime instances directly).  Also keep in mind that the version that takes any reference type (the generic overload) only checks for reference equality, it does not call any overridden Equals(). So how does this help us?  Well, we can grab the current total, and exchange the new value if total hasn’t changed.  This would look like this: 1: // grab the snapshot 2: double current = total; 3:  4: // if the total hasn’t changed since I grabbed the snapshot, then 5: // set it to the new total 6: Interlocked.CompareExchange(ref total, current + next, current); So what the code above says is: if the amount in total (1st arg) is the same as the amount in current (3rd arg), then set total to current + next (2nd arg).  This check and exchange pair is atomic (and thus thread-safe). This works if total is the same as our snapshot in current, but the problem, is what happens if they aren’t the same?  Well, we know that in either case we will get the previous value of total (before the exchange), back as a result.  Thus, we can test this against our snapshot to see if it was the value we expected: 1: // if the value returned is != current, then our snapshot must be out of date 2: // which means we didn't (and shouldn't) apply current + next 3: if (Interlocked.CompareExchange(ref total, current + next, current) != current) 4: { 5: // ooops, total was not equal to our snapshot in current, what should we do??? 6: } So what do we do if we fail?  That’s up to you and the problem you are trying to solve.  It’s possible you would decide to abort the whole transaction, or perhaps do a lightweight spin and try again.  Let’s try that: 1: double current = total; 2:  3: // make first attempt... 4: if (Interlocked.CompareExchange(ref total, current + i, current) != current) 5: { 6: // if we fail, go into a spin wait, spin, and try again until succeed 7: var spinner = new SpinWait(); 8:  9: do 10: { 11: spinner.SpinOnce(); 12: current = total; 13: } 14: while (Interlocked.CompareExchange(ref total, current + i, current) != current); 15: } 16:  This is not trivial code, but it illustrates a possible use of CompareExchange().  What we are doing is first checking to see if we succeed on the first try, and if so great!  If not, we create a SpinWait and then repeat the process of SpinOnce(), grab a fresh snapshot, and repeat until CompareExchnage() succeeds.  You may wonder why not a simple do-while here, and the reason it’s more efficient to only create the SpinWait until we absolutely know we need one, for optimal efficiency. Though not as simple (or maintainable) as a simple lock, this will perform better in many situations.  Comparing an unlocked (and wrong) version, a version using lock, and the Interlocked of the code, we get the following average times for multiple iterations of adding the sum of 100,000 numbers: 1: Unlocked money average time: 2.1 ms 2: Locked money average time: 5.1 ms 3: Interlocked money average time: 3 ms So the Interlocked.CompareExchange(), while heavier to code, came in lighter than the lock, offering a good compromise of safety and performance when we need to reduce contention. CompareExchange() - it’s not just for adding stuff… So that was one simple use of CompareExchange() in the context of adding double values -- which meant we couldn’t have used the simpler Interlocked.Add() -- but it has other uses as well. If you think about it, this really works anytime you want to create something new based on a current value without using a full lock.  For example, you could use it to create a simple lazy instantiation implementation.  In this case, we want to set the lazy instance only if the previous value was null: 1: public static class Lazy<T> where T : class, new() 2: { 3: private static T _instance; 4:  5: public static T Instance 6: { 7: get 8: { 9: // if current is null, we need to create new instance 10: if (_instance == null) 11: { 12: // attempt create, it will only set if previous was null 13: Interlocked.CompareExchange(ref _instance, new T(), (T)null); 14: } 15:  16: return _instance; 17: } 18: } 19: } So, if _instance == null, this will create a new T() and attempt to exchange it with _instance.  If _instance is not null, then it does nothing and we discard the new T() we created. This is a way to create lazy instances of a type where we are more concerned about locking overhead than creating an accidental duplicate which is not used.  In fact, the BCL implementation of Lazy<T> offers a similar thread-safety choice for Publication thread safety, where it will not guarantee only one instance was created, but it will guarantee that all readers get the same instance.  Another possible use would be in concurrent collections.  Let’s say, for example, that you are creating your own brand new super stack that uses a linked list paradigm and is “lock free”.  We could use Interlocked.CompareExchange() to be able to do a lockless Push() which could be more efficient in multi-threaded applications where several threads are pushing and popping on the stack concurrently. Yes, there are already concurrent collections in the BCL (in .NET 4.0 as part of the TPL), but it’s a fun exercise!  So let’s assume we have a node like this: 1: public sealed class Node<T> 2: { 3: // the data for this node 4: public T Data { get; set; } 5:  6: // the link to the next instance 7: internal Node<T> Next { get; set; } 8: } Then, perhaps, our stack’s Push() operation might look something like: 1: public sealed class SuperStack<T> 2: { 3: private volatile T _head; 4:  5: public void Push(T value) 6: { 7: var newNode = new Node<int> { Data = value, Next = _head }; 8:  9: if (Interlocked.CompareExchange(ref _head, newNode, newNode.Next) != newNode.Next) 10: { 11: var spinner = new SpinWait(); 12:  13: do 14: { 15: spinner.SpinOnce(); 16: newNode.Next = _head; 17: } 18: while (Interlocked.CompareExchange(ref _head, newNode, newNode.Next) != newNode.Next); 19: } 20: } 21:  22: // ... 23: } Notice a similar paradigm here as with adding our doubles before.  What we are doing is creating the new Node with the data to push, and with a Next value being the original node referenced by _head.  This will create our stack behavior (LIFO – Last In, First Out).  Now, we have to set _head to now refer to the newNode, but we must first make sure it hasn’t changed! So we check to see if _head has the same value we saved in our snapshot as newNode.Next, and if so, we set _head to newNode.  This is all done atomically, and the result is _head’s original value, as long as the original value was what we assumed it was with newNode.Next, then we are good and we set it without a lock!  If not, we SpinWait and try again. Once again, this is much lighter than locking in highly parallelized code with lots of contention.  If I compare the method above with a similar class using lock, I get the following results for pushing 100,000 items: 1: Locked SuperStack average time: 6 ms 2: Interlocked SuperStack average time: 4.5 ms So, once again, we can get more efficient than a lock, though there is the cost of added code complexity.  Fortunately for you, most of the concurrent collection you’d ever need are already created for you in the System.Collections.Concurrent (here) namespace – for more information, see my Little Wonders – The Concurent Collections Part 1 (here), Part 2 (here), and Part 3 (here). Summary We’ve seen before how the Interlocked class can be used to safely and efficiently add, increment, decrement, read, and exchange values in a multi-threaded environment.  In addition to these, Interlocked CompareExchange() can be used to perform more complex logic without the need of a lock when lock contention is a concern. The added efficiency, though, comes at the cost of more complex code.  As such, the standard lock is often sufficient for most thread-safety needs.  But if profiling indicates you spend a lot of time waiting for locks, or if you just need a lock for something simple such as an increment, decrement, read, exchange, etc., then consider using the Interlocked class’s methods to reduce wait. Technorati Tags: C#,CSharp,.NET,Little Wonders,Interlocked,CompareExchange,threading,concurrency

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  • Is there a better way to avoid an infinite loop using winforms?

    - by Hamish Grubijan
    I am using .Net 3.5 for now. Right now I am using a using trick to disable and enable events around certain sections of code. The user can change either days, hours, minutes or total minutes, and that should not cause an infinite cascade of events (e.g. minutes changing total, total changing minutes, etc.) While the code does what I want, there might be a better / more straight-forward way. Do you know of any? For brawny points: This control will be used by multiple teams - I do not want to make it embarrassing. I suspect that I do not need to reinvent the wheel when defining hours in a day, days in week, etc. Some other standard .Net library out there must have it. Any other remarks regarding code? This using (EventHacker.DisableEvents(this)) business - that must be a common pattern in .Net ... changing the setting temporarily. What is the name of it? I'd like to be able to refer to it in a comment and also read up more on current implementations. In the general case not only a handle to the thing being changed needs to be remembered, but also the previous state (in this case previous state does not matter - events are turned on and off unconditionally). Then there is also a possibility of multi-threaded hacking. One could also utilize generics to make the code arguably cleaner. Figuring all this out can lead to a multi-page blog post. I'd be happy to hear some of the answers. P.S. Does it seem like I suffer from obsessive compulsive disorder? Some people like to get things finished and move on; I like to keep them open ... there is always a better way. // Corresponding Designer class is omitted. using System; using System.Windows.Forms; namespace XYZ // Real name masked { interface IEventHackable { void EnableEvents(); void DisableEvents(); } public partial class PollingIntervalGroupBox : GroupBox, IEventHackable { private const int DAYS_IN_WEEK = 7; private const int MINUTES_IN_HOUR = 60; private const int HOURS_IN_DAY = 24; private const int MINUTES_IN_DAY = MINUTES_IN_HOUR * HOURS_IN_DAY; private const int MAX_TOTAL_DAYS = 100; private static readonly decimal MIN_TOTAL_NUM_MINUTES = 1; // Anything faster than once per minute can bog down our servers. private static readonly decimal MAX_TOTAL_NUM_MINUTES = (MAX_TOTAL_DAYS * MINUTES_IN_DAY) - 1; // 99 days should be plenty. // The value above was chosen so to not cause an overflow exception. // Watch out for it - numericUpDownControls each have a MaximumValue setting. public PollingIntervalGroupBox() { InitializeComponent(); InitializeComponentCustom(); } private void InitializeComponentCustom() { this.m_upDownDays.Maximum = MAX_TOTAL_DAYS - 1; this.m_upDownHours.Maximum = HOURS_IN_DAY - 1; this.m_upDownMinutes.Maximum = MINUTES_IN_HOUR - 1; this.m_upDownTotalMinutes.Maximum = MAX_TOTAL_NUM_MINUTES; this.m_upDownTotalMinutes.Minimum = MIN_TOTAL_NUM_MINUTES; } private void m_upDownTotalMinutes_ValueChanged(object sender, EventArgs e) { setTotalMinutes(this.m_upDownTotalMinutes.Value); } private void m_upDownDays_ValueChanged(object sender, EventArgs e) { updateTotalMinutes(); } private void m_upDownHours_ValueChanged(object sender, EventArgs e) { updateTotalMinutes(); } private void m_upDownMinutes_ValueChanged(object sender, EventArgs e) { updateTotalMinutes(); } private void updateTotalMinutes() { this.setTotalMinutes( MINUTES_IN_DAY * m_upDownDays.Value + MINUTES_IN_HOUR * m_upDownHours.Value + m_upDownMinutes.Value); } public decimal TotalMinutes { get { return m_upDownTotalMinutes.Value; } set { m_upDownTotalMinutes.Value = value; } } public decimal TotalHours { set { setTotalMinutes(value * MINUTES_IN_HOUR); } } public decimal TotalDays { set { setTotalMinutes(value * MINUTES_IN_DAY); } } public decimal TotalWeeks { set { setTotalMinutes(value * DAYS_IN_WEEK * MINUTES_IN_DAY); } } private void setTotalMinutes(decimal nTotalMinutes) { if (nTotalMinutes < MIN_TOTAL_NUM_MINUTES) { setTotalMinutes(MIN_TOTAL_NUM_MINUTES); return; // Must be carefull with recursion. } if (nTotalMinutes > MAX_TOTAL_NUM_MINUTES) { setTotalMinutes(MAX_TOTAL_NUM_MINUTES); return; // Must be carefull with recursion. } using (EventHacker.DisableEvents(this)) { // First set the total minutes this.m_upDownTotalMinutes.Value = nTotalMinutes; // Then set the rest this.m_upDownDays.Value = (int)(nTotalMinutes / MINUTES_IN_DAY); nTotalMinutes = nTotalMinutes % MINUTES_IN_DAY; // variable reuse. this.m_upDownHours.Value = (int)(nTotalMinutes / MINUTES_IN_HOUR); nTotalMinutes = nTotalMinutes % MINUTES_IN_HOUR; this.m_upDownMinutes.Value = nTotalMinutes; } } // Event magic public void EnableEvents() { this.m_upDownTotalMinutes.ValueChanged += this.m_upDownTotalMinutes_ValueChanged; this.m_upDownDays.ValueChanged += this.m_upDownDays_ValueChanged; this.m_upDownHours.ValueChanged += this.m_upDownHours_ValueChanged; this.m_upDownMinutes.ValueChanged += this.m_upDownMinutes_ValueChanged; } public void DisableEvents() { this.m_upDownTotalMinutes.ValueChanged -= this.m_upDownTotalMinutes_ValueChanged; this.m_upDownDays.ValueChanged -= this.m_upDownDays_ValueChanged; this.m_upDownHours.ValueChanged -= this.m_upDownHours_ValueChanged; this.m_upDownMinutes.ValueChanged -= this.m_upDownMinutes_ValueChanged; } // We give as little info as possible to the 'hacker'. private sealed class EventHacker : IDisposable { IEventHackable _hackableHandle; public static IDisposable DisableEvents(IEventHackable hackableHandle) { return new EventHacker(hackableHandle); } public EventHacker(IEventHackable hackableHandle) { this._hackableHandle = hackableHandle; this._hackableHandle.DisableEvents(); } public void Dispose() { this._hackableHandle.EnableEvents(); } } } }

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  • Java Animation Memory Overload [on hold]

    - by user2425429
    I need a way to reduce the memory usage of these programs while keeping the functionality. Every time I add 50 milliseconds or so to the set&display loop in AnimationTest1, it throws an out of memory error. Here is the code I have now: import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.util.ArrayList; import java.util.List; import java.util.concurrent.Executor; import java.util.concurrent.Executors; import javax.swing.ImageIcon; public class AnimationTest1 { public static void main(String args[]) { AnimationTest1 test = new AnimationTest1(); test.run(); } private static final DisplayMode POSSIBLE_MODES[] = { new DisplayMode(800, 600, 32, 0), new DisplayMode(800, 600, 24, 0), new DisplayMode(800, 600, 16, 0), new DisplayMode(640, 480, 32, 0), new DisplayMode(640, 480, 24, 0), new DisplayMode(640, 480, 16, 0) }; private static final long DEMO_TIME = 4000; private ScreenManager screen; private Image bgImage; private Animation anim; public void loadImages() { // create animation List<Polygon> polygons=new ArrayList(); int[] x=new int[]{20,4,4,20,40,56,56,40}; int[] y=new int[]{20,32,40,44,44,40,32,20}; polygons.add(new Polygon(x,y,8)); anim = new Animation(); //# of frames long startTime = System.currentTimeMillis(); long currTimer = startTime; long elapsedTime = 0; boolean animated = false; Graphics2D g = screen.getGraphics(); int width=200; int height=200; //set&display loop while (currTimer - startTime < DEMO_TIME*2) { //draw the polygons if(!animated){ for(int j=0; j<polygons.size();j++){ for(int pos=0; pos<polygons.get(j).npoints; pos++){ polygons.get(j).xpoints[pos]+=1; } } anim.setNewPolyFrame(polygons , width , height , 64); } else{ // update animation anim.update(elapsedTime); draw(g); g.dispose(); screen.update(); try{ Thread.sleep(20); } catch(InterruptedException ie){} } if(currTimer - startTime == DEMO_TIME) animated=true; elapsedTime = System.currentTimeMillis() - currTimer; currTimer += elapsedTime; } } public void run() { screen = new ScreenManager(); try { DisplayMode displayMode = screen.findFirstCompatibleMode(POSSIBLE_MODES); screen.setFullScreen(displayMode); loadImages(); } finally { screen.restoreScreen(); } } public void draw(Graphics g) { // draw background g.drawImage(bgImage, 0, 0, null); // draw image g.drawImage(anim.getImage(), 0, 0, null); } } ScreenManager: import java.awt.Color; import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Toolkit; import java.awt.Window; import java.awt.event.KeyListener; import java.awt.event.MouseListener; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import javax.swing.JFrame; import javax.swing.JPanel; public class ScreenManager extends JPanel { private GraphicsDevice device; /** Creates a new ScreenManager object. */ public ScreenManager() { GraphicsEnvironment environment=GraphicsEnvironment.getLocalGraphicsEnvironment(); device = environment.getDefaultScreenDevice(); setBackground(Color.white); } /** Returns a list of compatible display modes for the default device on the system. */ public DisplayMode[] getCompatibleDisplayModes() { return device.getDisplayModes(); } /** Returns the first compatible mode in a list of modes. Returns null if no modes are compatible. */ public DisplayMode findFirstCompatibleMode( DisplayMode modes[]) { DisplayMode goodModes[] = device.getDisplayModes(); for (int i = 0; i < modes.length; i++) { for (int j = 0; j < goodModes.length; j++) { if (displayModesMatch(modes[i], goodModes[j])) { return modes[i]; } } } return null; } /** Returns the current display mode. */ public DisplayMode getCurrentDisplayMode() { return device.getDisplayMode(); } /** Determines if two display modes "match". Two display modes match if they have the same resolution, bit depth, and refresh rate. The bit depth is ignored if one of the modes has a bit depth of DisplayMode.BIT_DEPTH_MULTI. Likewise, the refresh rate is ignored if one of the modes has a refresh rate of DisplayMode.REFRESH_RATE_UNKNOWN. */ public boolean displayModesMatch(DisplayMode mode1, DisplayMode mode2) { if (mode1.getWidth() != mode2.getWidth() || mode1.getHeight() != mode2.getHeight()) { return false; } if (mode1.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode2.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode1.getBitDepth() != mode2.getBitDepth()) { return false; } if (mode1.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode2.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode1.getRefreshRate() != mode2.getRefreshRate()) { return false; } return true; } /** Enters full screen mode and changes the display mode. If the specified display mode is null or not compatible with this device, or if the display mode cannot be changed on this system, the current display mode is used. <p> The display uses a BufferStrategy with 2 buffers. */ public void setFullScreen(DisplayMode displayMode) { JFrame frame = new JFrame(); frame.setUndecorated(true); frame.setIgnoreRepaint(true); frame.setResizable(true); device.setFullScreenWindow(frame); if (displayMode != null && device.isDisplayChangeSupported()) { try { device.setDisplayMode(displayMode); } catch (IllegalArgumentException ex) { } } frame.createBufferStrategy(2); Graphics g=frame.getGraphics(); g.setColor(Color.white); g.drawRect(0, 0, frame.WIDTH, frame.HEIGHT); frame.paintAll(g); g.setColor(Color.black); g.dispose(); } /** Gets the graphics context for the display. The ScreenManager uses double buffering, so applications must call update() to show any graphics drawn. <p> The application must dispose of the graphics object. */ public Graphics2D getGraphics() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); return (Graphics2D)strategy.getDrawGraphics(); } else { return null; } } /** Updates the display. */ public void update() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); if (!strategy.contentsLost()) { strategy.show(); } } // Sync the display on some systems. // (on Linux, this fixes event queue problems) Toolkit.getDefaultToolkit().sync(); } /** Returns the window currently used in full screen mode. Returns null if the device is not in full screen mode. */ public Window getFullScreenWindow() { return device.getFullScreenWindow(); } /** Returns the width of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getWidth() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getWidth(); } else { return 0; } } /** Returns the height of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getHeight() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getHeight(); } else { return 0; } } /** Restores the screen's display mode. */ public void restoreScreen() { Window window = device.getFullScreenWindow(); if (window != null) { window.dispose(); } device.setFullScreenWindow(null); } /** Creates an image compatible with the current display. */ public BufferedImage createCompatibleImage(int w, int h, int transparency) { Window window = device.getFullScreenWindow(); if (window != null) { GraphicsConfiguration gc = window.getGraphicsConfiguration(); return gc.createCompatibleImage(w, h, transparency); } return null; } } Animation: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.awt.image.BufferedImage; import java.util.ArrayList; import java.util.List; /** The Animation class manages a series of images (frames) and the amount of time to display each frame. */ public class Animation { private ArrayList frames; private int currFrameIndex; private long animTime; private long totalDuration; /** Creates a new, empty Animation. */ public Animation() { frames = new ArrayList(); totalDuration = 0; start(); } /** Adds an image to the animation with the specified duration (time to display the image). */ public synchronized void addFrame(BufferedImage image, long duration){ ScreenManager s = new ScreenManager(); totalDuration += duration; frames.add(new AnimFrame(image, totalDuration)); } /** Starts the animation over from the beginning. */ public synchronized void start() { animTime = 0; currFrameIndex = 0; } /** Updates the animation's current image (frame), if necessary. */ public synchronized void update(long elapsedTime) { if (frames.size() >= 1) { animTime += elapsedTime; /*if (animTime >= totalDuration) { animTime = animTime % totalDuration; currFrameIndex = 0; }*/ while (animTime > getFrame(0).endTime) { frames.remove(0); } } } /** Gets the Animation's current image. Returns null if this animation has no images. */ public synchronized Image getImage() { if (frames.size() > 0&&!(currFrameIndex>=frames.size())) { return getFrame(currFrameIndex).image; } else{ System.out.println("There are no frames!"); System.exit(0); } return null; } private AnimFrame getFrame(int i) { return (AnimFrame)frames.get(i); } private class AnimFrame { Image image; long endTime; public AnimFrame(Image image, long endTime) { this.image = image; this.endTime = endTime; } } public void setNewPolyFrame(List<Polygon> polys,int imagewidth,int imageheight,int time){ BufferedImage image=new BufferedImage(imagewidth, imageheight, 1); Graphics g=image.getGraphics(); for(int i=0;i<polys.size();i++){ g.drawPolygon(polys.get(i)); } addFrame(image,time); g.dispose(); } }

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  • Finding nuggets in ARC discussions

    - by alanc
    A bit over twenty years ago, Sun formed an Architecture Review Committee (ARC) that evaluates proposals to change interfaces between components in Sun software products. During the OpenSolaris days, we opened many of these discussions to the community. While they’re back behind closed doors, and at a different company now, we still continue to hold these reviews for the software from what’s now the Sun Systems Group division of Oracle. Recently one of these reviews was held (via e-mail discussion) to review a proposal to update our GNU findutils package to the latest upstream release. One of the upstream changes discussed was the addition of an “oldfind” program. In findutils 4.3, find was modified to use the fts() function to walk the directory tree, and oldfind was created to provide the old mechanism in case there were bugs in the new implementation that users needed to workaround. In Solaris 11 though, we still ship the find descended from SVR4 as /usr/bin/find and the GNU find is available as either /usr/bin/gfind or /usr/gnu/bin/find. This raised the discussion of if we should add oldfind, and if so what should we call it. Normally our policy is to only add the g* names for GNU commands that conflict with an existing Solaris command – for instance, we ship /usr/bin/emacs, not /usr/bin/gemacs. In this case however, that seemed like it would be more confusing to have /usr/bin/oldfind be the older version of /usr/bin/gfind not of /usr/bin/find. Thus if we shipped it, it would make more sense to call it /usr/bin/goldfind, which several ARC members noted read more naturally as “gold find” than as “g old find”. One of the concerns we often discuss in ARC is if a change is likely to be understood by users or if it will result in more calls to support. As we hit this part of the discussion on a Friday at the end of a long week, I couldn’t resist putting forth a hypothetical support call for this command: “Hello, Oracle Solaris Support, how may I help you?” “My admin is out sick, but he sent an email that he put the findutils package on our server, and I can run goldfind now. I tried it, but goldfind didn’t find gold.” “Did he get the binutils package too?” “No he just said findutils, do we need binutils?” “Well, gold comes in the binutils package, so goldfind would be able to find gold if you got that package.” “How much does Oracle charge for that package?” “It’s free for Solaris users.” “You mean Oracle ships packages of gold to customers for free?” “Yes, if you get the binutils package, it includes GNU gold.” “New gold? Is that some sort of alchemy, turning stuff into gold?” “Not new gold, gold from the GNU project.” “Oracle’s taking gold from the GNU project and shipping it to me?” “Yes, if you get binutils, that package includes gold along with the other tools from the GNU project.” “And GNU doesn’t mind Oracle taking their gold and giving it to customers?” “No, GNU is a non-profit whose goal is to share their software.” “Sharing software sure, but gold? Where does a non-profit like GNU get gold anyway?” “Oh, Google donated it to them.” “Ah! So Oracle will give me the gold that GNU got from Google!” “Yes, if you get the package from us.” “How do I get the package with the gold?” “Just run pkg install binutils and it will put it on your disk.” “We’ve got multiple disks here - which one will it put it on?” “The one with the system image - do you know which one that is? “Well the note from the admin says the system is on the first disk and the users are on the second disk.” “Okay, so it should go on the first disk then.” “And where will I find the gold?” “It will be in the /usr/bin directory.” “In the user’s bin? So thats on the second disk?” “No, it would be on the system disk, with the other development tools, like make, as, and what.” “So what’s on the first disk?” “Well if the system image is there the commands should all be there.” “All the commands? Not just what?” “Right, all the commands that come with the OS, like the shell, ps, and who.” “So who’s on the first disk too?” “Yes. Did your admin say when he’d be back?” “No, just that he had a massive headache and was going home after I tried to get him to explain this stuff to me.” “I can’t imagine why.” “Oh, is why a command too?” “No, _why was a Ruby programmer.” “Ruby? Do you give those away with the gold too?” “Yes, but it comes in the ruby package, not binutils.” “Oh, I’ll have to have my admin get that package too! Thanks!” Needless to say, we decided this might not be the best idea. Since the GNU package hasn’t had to release a serious bug fix in the new find in the past few years, the new GNU find seems pretty stable, and we always have the SVR4 find to use as a fallback in Solaris, so it didn’t seem that adding oldfind was really necessary, so we passed on including it when we update to the new findutils release. [Apologies to Abbott, Costello, their fans, and everyone who read this far. The Gold (linker) page on Wikipedia may explain some of the above, but can’t explain why goldfind is the old GNU find, but gold is the new GNU ld.]

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  • Nashorn in the Twitterverse, Continued

    - by jlaskey
    After doing the Twitter example, it seemed reasonable to try graphing the result with JavaFX.  At this time the Nashorn project doesn't have an JavaFX shell, so we have to go through some hoops to create an JavaFX application.  I thought showing you some of those hoops might give you some idea about what you can do mixing Nashorn and Java (we'll add a JavaFX shell to the todo list.) First, let's look at the meat of the application.  Here is the repackaged version of the original twitter example. var twitter4j      = Packages.twitter4j; var TwitterFactory = twitter4j.TwitterFactory; var Query          = twitter4j.Query; function getTrendingData() {     var twitter = new TwitterFactory().instance;     var query   = new Query("nashorn OR nashornjs");     query.since("2012-11-21");     query.count = 100;     var data = {};     do {         var result = twitter.search(query);         var tweets = result.tweets;         for each (tweet in tweets) {             var date = tweet.createdAt;             var key = (1900 + date.year) + "/" +                       (1 + date.month) + "/" +                       date.date;             data[key] = (data[key] || 0) + 1;         }     } while (query = result.nextQuery());     return data; } Instead of just printing out tweets, getTrendingData tallies "tweets per date" during the sample period (since "2012-11-21", the date "New Project: Nashorn" was posted.)   getTrendingData then returns the resulting tally object. Next, use JavaFX BarChart to display that data. var javafx         = Packages.javafx; var Stage          = javafx.stage.Stage var Scene          = javafx.scene.Scene; var Group          = javafx.scene.Group; var Chart          = javafx.scene.chart.Chart; var FXCollections  = javafx.collections.FXCollections; var ObservableList = javafx.collections.ObservableList; var CategoryAxis   = javafx.scene.chart.CategoryAxis; var NumberAxis     = javafx.scene.chart.NumberAxis; var BarChart       = javafx.scene.chart.BarChart; var XYChart        = javafx.scene.chart.XYChart; var Series         = XYChart.Series; var Data           = XYChart.Data; function graph(stage, data) {     var root = new Group();     stage.scene = new Scene(root);     var dates = Object.keys(data);     var xAxis = new CategoryAxis();     xAxis.categories = FXCollections.observableArrayList(dates);     var yAxis = new NumberAxis("Tweets", 0.0, 200.0, 50.0);     var series = FXCollections.observableArrayList();     for (var date in data) {         series.add(new Data(date, data[date]));     }     var tweets = new Series("Tweets", series);     var barChartData = FXCollections.observableArrayList(tweets);     var chart = new BarChart(xAxis, yAxis, barChartData, 25.0);     root.children.add(chart); } I should point out that there is a lot of subtlety going on in the background.  For example; stage.scene = new Scene(root) is equivalent to stage.setScene(new Scene(root)). If Nashorn can't find a property (scene), then it searches (via Dynalink) for the Java Beans equivalent (setScene.)  Also note, that Nashorn is magically handling the generic class FXCollections.  Finally,  with the call to observableArrayList(dates), Nashorn is automatically converting the JavaScript array dates to a Java collection.  It really is hard to identify which objects are JavaScript and which are Java.  Does it really matter? Okay, with the meat out of the way, let's talk about the hoops. When working with JavaFX, you start with a main subclass of javafx.application.Application.  This class handles the initialization of the JavaFX libraries and the event processing.  This is what I used for this example; import java.io.IOException; import java.io.InputStream; import java.io.InputStreamReader; import javafx.application.Application; import javafx.stage.Stage; import javax.script.ScriptEngine; import javax.script.ScriptEngineManager; import javax.script.ScriptException; public class TrendingMain extends Application { private static final ScriptEngineManager MANAGER = new ScriptEngineManager(); private final ScriptEngine engine = MANAGER.getEngineByName("nashorn"); private Trending trending; public static void main(String[] args) { launch(args); } @Override public void start(Stage stage) throws Exception { trending = (Trending) load("Trending.js"); trending.start(stage); } @Override public void stop() throws Exception { trending.stop(); } private Object load(String script) throws IOException, ScriptException { try (final InputStream is = TrendingMain.class.getResourceAsStream(script)) { return engine.eval(new InputStreamReader(is, "utf-8")); } } } To initialize Nashorn, we use JSR-223's javax.script.  private static final ScriptEngineManager MANAGER = new ScriptEngineManager(); private final ScriptEngine engine = MANAGER.getEngineByName("nashorn"); This code sets up an instance of the Nashorn engine for evaluating scripts. The  load method reads a script into memory and then gets engine to eval that script.  Note, that load also returns the result of the eval. Now for the fun part.  There are several different approaches we could use to communicate between the Java main and the script.  In this example we'll use a Java interface.  The JavaFX main needs to do at least start and stop, so the following will suffice as an interface; public interface Trending {     public void start(Stage stage) throws Exception;     public void stop() throws Exception; } At the end of the example's script we add; (function newTrending() {     return new Packages.Trending() {         start: function(stage) {             var data = getTrendingData();             graph(stage, data);             stage.show();         },         stop: function() {         }     } })(); which instantiates a new subclass instance of Trending and overrides the start and stop methods.  The result of this function call is what is returned to main via the eval. trending = (Trending) load("Trending.js"); To recap, the script Trending.js contains functions getTrendingData, graph and newTrending, plus the call at the end to newTrending.  Back in the Java code, we cast the result of the eval (call to newTrending) to Trending, thus, we end up with an object that we can then use to call back into the script.  trending.start(stage); Voila. ?

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  • Query optimization using composite indexes

    - by xmarch
    Many times, during the process of creating a new Coherence application, developers do not pay attention to the way cache queries are constructed; they only check that these queries comply with functional specs. Later, performance testing shows that these perform poorly and it is then when developers start working on improvements until the non-functional performance requirements are met. This post describes the optimization process of a real-life scenario, where using a composite attribute index has brought a radical improvement in query execution times.  The execution times went down from 4 seconds to 2 milliseconds! E-commerce solution based on Oracle ATG – Endeca In the context of a new e-commerce solution based on Oracle ATG – Endeca, Oracle Coherence has been used to calculate and store SKU prices. In this architecture, a Coherence cache stores the final SKU prices used for Endeca baseline indexing. Each SKU price is calculated from a base SKU price and a series of calculations based on information from corporate global discounts. Corporate global discounts information is stored in an auxiliary Coherence cache with over 800.000 entries. In particular, to obtain each price the process needs to execute six queries over the global discount cache. After the implementation was finished, we discovered that the most expensive steps in the price calculation discount process were the global discounts cache query. This query has 10 parameters and is executed 6 times for each SKU price calculation. The steps taken to optimise this query are described below; Starting point Initial query was: String filter = "levelId = :iLevelId AND  salesCompanyId = :iSalesCompanyId AND salesChannelId = :iSalesChannelId "+ "AND departmentId = :iDepartmentId AND familyId = :iFamilyId AND brand = :iBrand AND manufacturer = :iManufacturer "+ "AND areaId = :iAreaId AND endDate >=  :iEndDate AND startDate <= :iStartDate"; Map<String, Object> params = new HashMap<String, Object>(10); // Fill all parameters. params.put("iLevelId", xxxx); // Executing filter. Filter globalDiscountsFilter = QueryHelper.createFilter(filter, params); NamedCache globalDiscountsCache = CacheFactory.getCache(CacheConstants.GLOBAL_DISCOUNTS_CACHE_NAME); Set applicableDiscounts = globalDiscountsCache.entrySet(globalDiscountsFilter); With the small dataset used for development the cache queries performed very well. However, when carrying out performance testing with a real-world sample size of 800,000 entries, each query execution was taking more than 4 seconds. First round of optimizations The first optimisation step was the creation of separate Coherence index for each of the 10 attributes used by the filter. This avoided object deserialization while executing the query. Each index was created as follows: globalDiscountsCache.addIndex(new ReflectionExtractor("getXXX" ) , false, null); After adding these indexes the query execution time was reduced to between 450 ms and 1s. However, these execution times were still not good enough.  Second round of optimizations In this optimisation phase a Coherence query explain plan was used to identify how many entires each index reduced the results set by, along with the cost in ms of executing that part of the query. Though the explain plan showed that all the indexes for the query were being used, it also showed that the ordering of the query parameters was "sub-optimal".  Parameters associated to object attributes with high-cardinality should appear at the beginning of the filter, or more specifically, the attributes that filters out the highest of number records should be placed at the beginning. But examining corporate global discount data we realized that depending on the values of the parameters used in the query the “good” order for the attributes was different. In particular, if the attributes brand and family had specific values it was more optimal to have a different query changing the order of the attributes. Ultimately, we ended up with three different optimal variants of the query that were used in its relevant cases: String filter = "brand = :iBrand AND familyId = :iFamilyId AND departmentId = :iDepartmentId AND levelId = :iLevelId "+ "AND manufacturer = :iManufacturer AND endDate >= :iEndDate AND salesCompanyId = :iSalesCompanyId "+ "AND areaId = :iAreaId AND salesChannelId = :iSalesChannelId AND startDate <= :iStartDate"; String filter = "familyId = :iFamilyId AND departmentId = :iDepartmentId AND levelId = :iLevelId AND brand = :iBrand "+ "AND manufacturer = :iManufacturer AND endDate >=  :iEndDate AND salesCompanyId = :iSalesCompanyId "+ "AND areaId = :iAreaId  AND salesChannelId = :iSalesChannelId AND startDate <= :iStartDate"; String filter = "brand = :iBrand AND departmentId = :iDepartmentId AND familyId = :iFamilyId AND levelId = :iLevelId "+ "AND manufacturer = :iManufacturer AND endDate >= :iEndDate AND salesCompanyId = :iSalesCompanyId "+ "AND areaId = :iAreaId AND salesChannelId = :iSalesChannelId AND startDate <= :iStartDate"; Using the appropriate query depending on the value of brand and family parameters the query execution time dropped to between 100 ms and 150 ms. But these these execution times were still not good enough and the solution was cumbersome. Third and last round of optimizations The third and final optimization was to introduce a composite index. However, this did mean that it was not possible to use the Coherence Query Language (CohQL), as composite indexes are not currently supporte in CohQL. As the original query had 8 parameters using EqualsFilter, 1 using GreaterEqualsFilter and 1 using LessEqualsFilter, the composite index was built for the 8 attributes using EqualsFilter. The final query had an EqualsFilter for the multiple extractor, a GreaterEqualsFilter and a LessEqualsFilter for the 2 remaining attributes.  All individual indexes were dropped except the ones being used for LessEqualsFilter and GreaterEqualsFilter. We were now running in an scenario with an 8-attributes composite filter and 2 single attribute filters. The composite index created was as follows: ValueExtractor[] ve = { new ReflectionExtractor("getSalesChannelId" ), new ReflectionExtractor("getLevelId" ),    new ReflectionExtractor("getAreaId" ), new ReflectionExtractor("getDepartmentId" ),    new ReflectionExtractor("getFamilyId" ), new ReflectionExtractor("getManufacturer" ),    new ReflectionExtractor("getBrand" ), new ReflectionExtractor("getSalesCompanyId" )}; MultiExtractor me = new MultiExtractor(ve); NamedCache globalDiscountsCache = CacheFactory.getCache(CacheConstants.GLOBAL_DISCOUNTS_CACHE_NAME); globalDiscountsCache.addIndex(me, false, null); And the final query was: ValueExtractor[] ve = { new ReflectionExtractor("getSalesChannelId" ), new ReflectionExtractor("getLevelId" ),    new ReflectionExtractor("getAreaId" ), new ReflectionExtractor("getDepartmentId" ),    new ReflectionExtractor("getFamilyId" ), new ReflectionExtractor("getManufacturer" ),    new ReflectionExtractor("getBrand" ), new ReflectionExtractor("getSalesCompanyId" )}; MultiExtractor me = new MultiExtractor(ve); // Fill composite parameters.String SalesCompanyId = xxxx;...AndFilter composite = new AndFilter(new EqualsFilter(me,                   Arrays.asList(iSalesChannelId, iLevelId, iAreaId, iDepartmentId, iFamilyId, iManufacturer, iBrand, SalesCompanyId)),                                     new GreaterEqualsFilter(new ReflectionExtractor("getEndDate" ), iEndDate)); AndFilter finalFilter = new AndFilter(composite, new LessEqualsFilter(new ReflectionExtractor("getStartDate" ), iStartDate)); NamedCache globalDiscountsCache = CacheFactory.getCache(CacheConstants.GLOBAL_DISCOUNTS_CACHE_NAME); Set applicableDiscounts = globalDiscountsCache.entrySet(finalFilter);      Using this composite index the query improved dramatically and the execution time dropped to between 2 ms and  4 ms.  These execution times completely met the non-functional performance requirements . It should be noticed than when using the composite index the order of the attributes inside the ValueExtractor was not relevant.

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  • Detect when mouse leaves my app

    - by user593747
    Hello I am creating an app in win32 that will display the x, y position(In screen coords) of the mouse whereever the mouse is (inside my app client/NC area & outside). I am at the stage where I want to detect when the mouse leaves my application completely. I have written a simple win32 app that should detect & notify myself when the mouse leaves my app, BUT its not working, I never receive the messages WM_MOUSELEAVE & WM_NCMOUSELEAVE. What do you think is wrong? Am I using the wrong win32 functions? // Track Mouse.cpp : Defines the entry point for the application. // #include "stdafx.h" #include <windows.h> #include <vector> #include <string> #include <cstdlib> static HINSTANCE gInstance; // Globals // enum MouseStatus { DEFAULT = 50001, LEFT_CLIENT, LEFT_NCLIENT }; static MouseStatus mouseState = DEFAULT; static COLORREF bkCol = RGB(0,255,255); // Functions List // BOOL TrackMouse( HWND hwnd ) { // Post: TRACKMOUSEEVENT mouseEvt; ZeroMemory( &mouseEvt, sizeof(TRACKMOUSEEVENT) ); mouseEvt.cbSize = sizeof(TRACKMOUSEEVENT); mouseEvt.dwFlags = TME_LEAVE | TME_NONCLIENT; //mouseEvt.dwHoverTime = HOVER_DEFAULT; mouseEvt.hwndTrack = hwnd; return TrackMouseEvent( &mouseEvt ); } LRESULT CALLBACK WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam) { switch(msg) { case WM_CREATE: { // Track mouse so I can be notified when it leaves my application (Client & NC areas) BOOL trackSuccess = TrackMouse( hwnd ); // Returns successful, so I correctly track the mouse if ( trackSuccess == 0 ) { MessageBoxW( hwnd, L"Failed to track mouse", L"Error", MB_OK|MB_ICONEXCLAMATION ); } else MessageBoxW( hwnd, L"Tracking mouse", L"Success", MB_OK|MB_ICONEXCLAMATION ); } break; case WM_MOUSELEAVE: { // I never receive this message // Detect when the mouse leaves the client area mouseState = LEFT_CLIENT; bkCol = RGB(50,50,50); InvalidateRect( hwnd, NULL, true ); } break; case WM_NCMOUSELEAVE : { // I never receive this message // If the mouse has left the client area & then leaves the NC area then I know // that the mouse has left my app if ( mouseState == LEFT_CLIENT ) { mouseState = LEFT_NCLIENT; BOOL trackSuccess = TrackMouse( hwnd ); if ( trackSuccess == 0 ) { bkCol = RGB(255,255,0); MessageBoxW( hwnd, L"On WM_NCMOUSELEAVE: Failed to track mouse", L"Error", MB_OK|MB_ICONEXCLAMATION ); } else MessageBoxW( hwnd, L"On WM_NCMOUSELEAVE: Tracking mouse", L"Success", MB_OK|MB_ICONEXCLAMATION ); InvalidateRect( hwnd, NULL, true ); } } break; case WM_ACTIVATE: case WM_MOUSEHOVER: { // The mouse is back in my app mouseState = DEFAULT; bkCol = RGB(0,255,255); InvalidateRect( hwnd, NULL, true ); } break; case WM_PAINT: { HDC hdc; PAINTSTRUCT ps; hdc = BeginPaint( hwnd, &ps ); SetBkColor( hdc, bkCol ); Rectangle( hdc, 10, 10, 200, 200 ); EndPaint( hwnd, &ps ); } break; case WM_CLOSE: DestroyWindow(hwnd); break; case WM_DESTROY: PostQuitMessage(0); break; default: break; } return DefWindowProc(hwnd, msg, wParam, lParam); } int WINAPI WinMain(HINSTANCE gInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { WNDCLASSEX wc; HWND hwnd; MSG Msg; wc.cbSize = sizeof(WNDCLASSEX); wc.style = 0; wc.lpfnWndProc = WndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = gInstance; wc.hIcon = LoadIcon(NULL, IDI_APPLICATION); wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH)(DKGRAY_BRUSH); wc.lpszMenuName = NULL; wc.lpszClassName = L"Custom Class"; wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION); // if registration of main class fails if(!RegisterClassEx(&wc)) { MessageBoxW(NULL, L"Window Registration Failed!", L"Error!", MB_ICONEXCLAMATION | MB_OK); return 0; } hwnd = CreateWindowEx( WS_EX_CLIENTEDGE, L"Custom Class", L"App Name", WS_CAPTION|WS_MINIMIZEBOX|WS_VISIBLE|WS_OVERLAPPED|WS_SYSMENU, CW_USEDEFAULT, CW_USEDEFAULT, 600, 500, NULL, NULL, gInstance, NULL); if(hwnd == NULL) { MessageBoxW(NULL, L"Window Creation Failed!", L"Error!", MB_ICONEXCLAMATION | MB_OK); return 0; } ShowWindow(hwnd, nCmdShow); UpdateWindow(hwnd); while(GetMessage(&Msg, NULL, 0, 0) > 0) { TranslateMessage(&Msg); DispatchMessage(&Msg); } return Msg.wParam; }

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  • Animation Color [on hold]

    - by user2425429
    I'm having problems in my java program for animation. I'm trying to draw a hexagon with a shape similar to that of a trapezoid. Then, I'm making it move to the right for a certain amount of time (DEMO_TIME). Animation and ScreenManager are "API" classes, and AnimationTest1 is a demo. In my test program, it runs with a black screen and white stroke color. I'd like to know why this happened and how to fix it. I'm a beginner, so I apologize for this question being stupid to all you game programmers. Here is the code I have now: import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.util.ArrayList; import java.util.List; import java.util.concurrent.Executor; import java.util.concurrent.Executors; import javax.swing.ImageIcon; public class AnimationTest1 { public static void main(String args[]) { AnimationTest1 test = new AnimationTest1(); test.run(); } private static final DisplayMode POSSIBLE_MODES[] = { new DisplayMode(800, 600, 32, 0), new DisplayMode(800, 600, 24, 0), new DisplayMode(800, 600, 16, 0), new DisplayMode(640, 480, 32, 0), new DisplayMode(640, 480, 24, 0), new DisplayMode(640, 480, 16, 0) }; private static final long DEMO_TIME = 4000; private ScreenManager screen; private Image bgImage; private Animation anim; public void loadImages() { // create animation List<Polygon> polygons=new ArrayList(); int[] x=new int[]{20,4,4,20,40,56,56,40}; int[] y=new int[]{20,32,40,44,44,40,32,20}; polygons.add(new Polygon(x,y,8)); anim = new Animation(); //# of frames long startTime = System.currentTimeMillis(); long currTimer = startTime; long elapsedTime = 0; boolean animated = false; Graphics2D g = screen.getGraphics(); int width=200; int height=200; while (currTimer - startTime < DEMO_TIME*2) { //draw the polygons if(!animated){ for(int j=0; j<polygons.size();j++){ for(int pos=0; pos<polygons.get(j).npoints; pos++){ polygons.get(j).xpoints[pos]+=1; } } anim.setNewPolyFrame(polygons , width , height , 64); } else{ // update animation anim.update(elapsedTime); draw(g); g.dispose(); screen.update(); try{ Thread.sleep(20); } catch(InterruptedException ie){} } if(currTimer - startTime == DEMO_TIME) animated=true; elapsedTime = System.currentTimeMillis() - currTimer; currTimer += elapsedTime; } } public void run() { screen = new ScreenManager(); try { DisplayMode displayMode = screen.findFirstCompatibleMode(POSSIBLE_MODES); screen.setFullScreen(displayMode); loadImages(); } finally { screen.restoreScreen(); } } public void draw(Graphics g) { // draw background g.drawImage(bgImage, 0, 0, null); // draw image g.drawImage(anim.getImage(), 0, 0, null); } } ScreenManager: import java.awt.Color; import java.awt.DisplayMode; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.GraphicsConfiguration; import java.awt.GraphicsDevice; import java.awt.GraphicsEnvironment; import java.awt.Toolkit; import java.awt.Window; import java.awt.event.KeyListener; import java.awt.event.MouseListener; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import javax.swing.JFrame; import javax.swing.JPanel; public class ScreenManager extends JPanel { private GraphicsDevice device; /** Creates a new ScreenManager object. */ public ScreenManager() { GraphicsEnvironment environment=GraphicsEnvironment.getLocalGraphicsEnvironment(); device = environment.getDefaultScreenDevice(); setBackground(Color.white); } /** Returns a list of compatible display modes for the default device on the system. */ public DisplayMode[] getCompatibleDisplayModes() { return device.getDisplayModes(); } /** Returns the first compatible mode in a list of modes. Returns null if no modes are compatible. */ public DisplayMode findFirstCompatibleMode( DisplayMode modes[]) { DisplayMode goodModes[] = device.getDisplayModes(); for (int i = 0; i < modes.length; i++) { for (int j = 0; j < goodModes.length; j++) { if (displayModesMatch(modes[i], goodModes[j])) { return modes[i]; } } } return null; } /** Returns the current display mode. */ public DisplayMode getCurrentDisplayMode() { return device.getDisplayMode(); } /** Determines if two display modes "match". Two display modes match if they have the same resolution, bit depth, and refresh rate. The bit depth is ignored if one of the modes has a bit depth of DisplayMode.BIT_DEPTH_MULTI. Likewise, the refresh rate is ignored if one of the modes has a refresh rate of DisplayMode.REFRESH_RATE_UNKNOWN. */ public boolean displayModesMatch(DisplayMode mode1, DisplayMode mode2) { if (mode1.getWidth() != mode2.getWidth() || mode1.getHeight() != mode2.getHeight()) { return false; } if (mode1.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode2.getBitDepth() != DisplayMode.BIT_DEPTH_MULTI && mode1.getBitDepth() != mode2.getBitDepth()) { return false; } if (mode1.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode2.getRefreshRate() != DisplayMode.REFRESH_RATE_UNKNOWN && mode1.getRefreshRate() != mode2.getRefreshRate()) { return false; } return true; } /** Enters full screen mode and changes the display mode. If the specified display mode is null or not compatible with this device, or if the display mode cannot be changed on this system, the current display mode is used. <p> The display uses a BufferStrategy with 2 buffers. */ public void setFullScreen(DisplayMode displayMode) { JFrame frame = new JFrame(); frame.setUndecorated(true); frame.setIgnoreRepaint(true); frame.setResizable(true); device.setFullScreenWindow(frame); if (displayMode != null && device.isDisplayChangeSupported()) { try { device.setDisplayMode(displayMode); } catch (IllegalArgumentException ex) { } } frame.createBufferStrategy(2); Graphics g=frame.getGraphics(); g.setColor(Color.white); g.drawRect(0, 0, frame.WIDTH, frame.HEIGHT); frame.paintAll(g); g.setColor(Color.black); g.dispose(); } /** Gets the graphics context for the display. The ScreenManager uses double buffering, so applications must call update() to show any graphics drawn. <p> The application must dispose of the graphics object. */ public Graphics2D getGraphics() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); return (Graphics2D)strategy.getDrawGraphics(); } else { return null; } } /** Updates the display. */ public void update() { Window window = device.getFullScreenWindow(); if (window != null) { BufferStrategy strategy = window.getBufferStrategy(); if (!strategy.contentsLost()) { strategy.show(); } } // Sync the display on some systems. // (on Linux, this fixes event queue problems) Toolkit.getDefaultToolkit().sync(); } /** Returns the window currently used in full screen mode. Returns null if the device is not in full screen mode. */ public Window getFullScreenWindow() { return device.getFullScreenWindow(); } /** Returns the width of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getWidth() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getWidth(); } else { return 0; } } /** Returns the height of the window currently used in full screen mode. Returns 0 if the device is not in full screen mode. */ public int getHeight() { Window window = device.getFullScreenWindow(); if (window != null) { return window.getHeight(); } else { return 0; } } /** Restores the screen's display mode. */ public void restoreScreen() { Window window = device.getFullScreenWindow(); if (window != null) { window.dispose(); } device.setFullScreenWindow(null); } /** Creates an image compatible with the current display. */ public BufferedImage createCompatibleImage(int w, int h, int transparency) { Window window = device.getFullScreenWindow(); if (window != null) { GraphicsConfiguration gc = window.getGraphicsConfiguration(); return gc.createCompatibleImage(w, h, transparency); } return null; } } Animation: import java.awt.Color; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.Image; import java.awt.Polygon; import java.awt.image.BufferedImage; import java.util.ArrayList; import java.util.List; /** The Animation class manages a series of images (frames) and the amount of time to display each frame. */ public class Animation { private ArrayList frames; private int currFrameIndex; private long animTime; private long totalDuration; /** Creates a new, empty Animation. */ public Animation() { frames = new ArrayList(); totalDuration = 0; start(); } /** Adds an image to the animation with the specified duration (time to display the image). */ public synchronized void addFrame(BufferedImage image, long duration){ ScreenManager s = new ScreenManager(); totalDuration += duration; frames.add(new AnimFrame(image, totalDuration)); } /** Starts the animation over from the beginning. */ public synchronized void start() { animTime = 0; currFrameIndex = 0; } /** Updates the animation's current image (frame), if necessary. */ public synchronized void update(long elapsedTime) { if (frames.size() >= 1) { animTime += elapsedTime; /*if (animTime >= totalDuration) { animTime = animTime % totalDuration; currFrameIndex = 0; }*/ while (animTime > getFrame(0).endTime) { frames.remove(0); } } } /** Gets the Animation's current image. Returns null if this animation has no images. */ public synchronized Image getImage() { if (frames.size() > 0&&!(currFrameIndex>=frames.size())) { return getFrame(currFrameIndex).image; } else{ System.out.println("There are no frames!"); System.exit(0); } return null; } private AnimFrame getFrame(int i) { return (AnimFrame)frames.get(i); } private class AnimFrame { Image image; long endTime; public AnimFrame(Image image, long endTime) { this.image = image; this.endTime = endTime; } } public void setNewPolyFrame(List<Polygon> polys,int imagewidth,int imageheight,int time){ BufferedImage image=new BufferedImage(imagewidth, imageheight, 1); Graphics g=image.getGraphics(); for(int i=0;i<polys.size();i++){ g.drawPolygon(polys.get(i)); } addFrame(image,time); g.dispose(); } }

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  • Transferring data from 2d Dynamic array in C to CUDA and back

    - by Soumya
    I have a dynamically declared 2D array in my C program, the contents of which I want to transfer to a CUDA kernel for further processing. Once processed, I want to populate the dynamically declared 2D array in my C code with the CUDA processed data. I am able to do this with static 2D C arrays but not with dynamically declared C arrays. Any inputs would be welcome! I mean the dynamic array of dynamic arrays. The test code that I have written is as below. #include "cuda_runtime.h" #include "device_launch_parameters.h" #include <stdio.h> #include <conio.h> #include <math.h> #include <stdlib.h> const int nItt = 10; const int nP = 5; __device__ int d_nItt = 10; __device__ int d_nP = 5; __global__ void arr_chk(float *d_x_k, float *d_w_k, int row_num) { int index = (blockIdx.x * blockDim.x) + threadIdx.x; int index1 = (row_num * d_nP) + index; if ( (index1 >= row_num * d_nP) && (index1 < ((row_num +1)*d_nP))) //Modifying only one row data pertaining to one particular iteration { d_x_k[index1] = row_num * d_nP; d_w_k[index1] = index; } } float **mat_create2(int r, int c) { float **dynamicArray; dynamicArray = (float **) malloc (sizeof (float)*r); for(int i=0; i<r; i++) { dynamicArray[i] = (float *) malloc (sizeof (float)*c); for(int j= 0; j<c;j++) { dynamicArray[i][j] = 0; } } return dynamicArray; } /* Freeing memory - here only number of rows are passed*/ void cleanup2d(float **mat_arr, int x) { int i; for(i=0; i<x; i++) { free(mat_arr[i]); } free(mat_arr); } int main() { //float w_k[nItt][nP]; //Static array declaration - works! //float x_k[nItt][nP]; // if I uncomment this dynamic declaration and comment the static one, it does not work..... float **w_k = mat_create2(nItt,nP); float **x_k = mat_create2(nItt,nP); float *d_w_k, *d_x_k; // Device variables for w_k and x_k int nblocks, blocksize, nthreads; for(int i=0;i<nItt;i++) { for(int j=0;j<nP;j++) { x_k[i][j] = (nP*i); w_k[i][j] = j; } } for(int i=0;i<nItt;i++) { for(int j=0;j<nP;j++) { printf("x_k[%d][%d] = %f\t",i,j,x_k[i][j]); printf("w_k[%d][%d] = %f\n",i,j,w_k[i][j]); } } int size1 = nItt * nP * sizeof(float); printf("\nThe array size in memory bytes is: %d\n",size1); cudaMalloc( (void**)&d_x_k, size1 ); cudaMalloc( (void**)&d_w_k, size1 ); if((nP*nItt)<32) { blocksize = nP*nItt; nblocks = 1; } else { blocksize = 32; // Defines the number of threads running per block. Taken equal to warp size nthreads = blocksize; nblocks = ceil(float(nP*nItt) / nthreads); // Calculated total number of blocks thus required } for(int i = 0; i< nItt; i++) { cudaMemcpy( d_x_k, x_k, size1,cudaMemcpyHostToDevice ); //copy of x_k to device cudaMemcpy( d_w_k, w_k, size1,cudaMemcpyHostToDevice ); //copy of w_k to device arr_chk<<<nblocks, blocksize>>>(d_x_k,d_w_k,i); cudaMemcpy( x_k, d_x_k, size1, cudaMemcpyDeviceToHost ); cudaMemcpy( w_k, d_w_k, size1, cudaMemcpyDeviceToHost ); } printf("\nVerification after return from gpu\n"); for(int i = 0; i<nItt; i++) { for(int j=0;j<nP;j++) { printf("x_k[%d][%d] = %f\t",i,j,x_k[i][j]); printf("w_k[%d][%d] = %f\n",i,j,w_k[i][j]); } } cudaFree( d_x_k ); cudaFree( d_w_k ); cleanup2d(x_k,nItt); cleanup2d(w_k,nItt); getch(); return 0;

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  • Image not loading onto JPanel?

    - by None None
    I have been trying to figure out how to add an image to a JPanel as a background, but still have complete control over the placing of JButtons, JLabels, and etc. This is one method I found, but it is crashing and not loading the image or buttons. Here is the code: import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.JButton; import java.awt.BorderLayout; import java.awt.FlowLayout; import java.awt.GridLayout; public class PanelDemo extends JFrame { private static final long serialVersionUID = 1L; private JButton btn1 = new JButton("EASY"); private JButton btn2 = new JButton("MEDIUM"); private JButton btn3 = new JButton("HARD"); private JButton btn4 = new JButton("High Score"); public PanelDemo() { super("Image Panel Demo"); JPanel panel = new ImagePanel( new FlowLayout(FlowLayout.CENTER, 50, 180)); JPanel panelbtn = new JPanel(new GridLayout(4, 1)); btn1.setBackground(new java.awt.Color(0, 0, 0)); btn1.setFont(new java.awt.Font("Showcard Gothic", 1, 24)); btn1.setForeground(new java.awt.Color(0, 255, 102)); btn2.setBackground(new java.awt.Color(0, 0, 0)); btn2.setFont(new java.awt.Font("Showcard Gothic", 1, 24)); btn2.setForeground(new java.awt.Color(0, 255, 102)); btn3.setBackground(new java.awt.Color(0, 0, 0)); btn3.setFont(new java.awt.Font("Showcard Gothic", 1, 24)); btn3.setForeground(new java.awt.Color(0, 255, 102)); btn4.setBackground(new java.awt.Color(0, 0, 0)); btn4.setFont(new java.awt.Font("Showcard Gothic", 1, 24)); btn4.setForeground(new java.awt.Color(0, 255, 102)); panel.add(panelbtn); panelbtn.add(btn1); panelbtn.add(btn2); panelbtn.add(btn3); panelbtn.add(btn4); add(panel, BorderLayout.CENTER); setSize(640, 480); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); } public static void main(String... args) { new PanelDemo().setVisible(true); } } ImagePanel.java import java.awt.Graphics; import java.awt.Image; import java.awt.LayoutManager; import javax.swing.ImageIcon; import javax.swing.JPanel; public class ImagePanel extends JPanel { private static final long serialVersionUID = 1L; String imageFile = "/rsc/img/background.jpg"; public ImagePanel() { super(); } public ImagePanel(String image) { super(); this.imageFile = image; } public ImagePanel(LayoutManager layout) { super(layout); } public void paintComponent(Graphics g) { ImageIcon imageicon = new ImageIcon(getClass().getResource(imageFile)); Image image = imageicon.getImage(); super.paintComponent(g); if (image != null) g.drawImage(image, 0, 0, getWidth(), getHeight(), this); } } Error: Exception in thread "AWT-EventQueue-0" java.lang.NullPointerException at javax.swing.ImageIcon.<init>(Unknown Source) at ImagePanel.paintComponent(ImagePanel.java:27) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JComponent.paintChildren(Unknown Source) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JComponent.paintChildren(Unknown Source) at javax.swing.JComponent.paint(Unknown Source) at javax.swing.JLayeredPane.paint(Unknown Source) at javax.swing.JComponent.paintChildren(Unknown Source) at javax.swing.JComponent.paintToOffscreen(Unknown Source) at javax.swing.RepaintManager$PaintManager.paintDoubleBuffered(Unknown Source) at javax.swing.RepaintManager$PaintManager.paint(Unknown Source) at javax.swing.RepaintManager.paint(Unknown Source) at javax.swing.JComponent.paint(Unknown Source) at java.awt.GraphicsCallback$PaintCallback.run(Unknown Source) at sun.awt.SunGraphicsCallback.runOneComponent(Unknown Source) at sun.awt.SunGraphicsCallback.runComponents(Unknown Source) at java.awt.Container.paint(Unknown Source) at java.awt.Window.paint(Unknown Source) at javax.swing.RepaintManager$3.run(Unknown Source) at javax.swing.RepaintManager$3.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.paintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.prePaintDirtyRegions(Unknown Source) at javax.swing.RepaintManager.access$1000(Unknown Source) at javax.swing.RepaintManager$ProcessingRunnable.run(Unknown Source) at java.awt.event.InvocationEvent.dispatch(Unknown Source) at java.awt.EventQueue.dispatchEventImpl(Unknown Source) at java.awt.EventQueue.access$200(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.awt.EventQueue$3.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.security.ProtectionDomain$1.doIntersectionPrivilege(Unknown Source) at java.awt.EventQueue.dispatchEvent(Unknown Source) at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source) at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.pumpEvents(Unknown Source) at java.awt.EventDispatchThread.run(Unknown Source) Also, if anyone knows of a better way to put a background image on a JPanel, pease do tell. Thank you in advance.

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  • JTable how to change BackGround Color

    - by mKorbel
    I inspired by MeBigFatGuy interesting question, in this conection I have very specific question about Graphisc2D, how to change BackGround Color by depends if is JTables Row visible in the JViewPort, 1) if 1st. & last JTables Row will be visible in the JViewPort, then BackGround would be colored to the Color.red 2) if 1st. & last JTables Row will not be visible in the JViewPort, then BackGround would be colored to the Color.whatever from SSCCE import java.awt.*; import java.awt.event.ActionEvent; import java.awt.image.BufferedImage; import javax.swing.*; import javax.swing.RepaintManager; import javax.swing.event.ChangeEvent; import javax.swing.event.ChangeListener; import javax.swing.table.TableModel; /* http://stackoverflow.com/questions/1249278/ how-to-disable-the-default-painting-behaviour-of-wheel-scroll-event-on-jscrollpan * and * http://stackoverflow.com/questions/8195959/ swing-jtable-event-when-row-is-visible-or-when-scrolled-to-the-bottom */ public class ViewPortFlickering { private JFrame frame = new JFrame("Table"); private JViewport viewport = new JViewport(); private Rectangle RECT = new Rectangle(); private Rectangle RECT1 = new Rectangle(); private JTable table = new JTable(50, 3); private javax.swing.Timer timer; private int count = 0; public ViewPortFlickering() { GradientViewPort tableViewPort = new GradientViewPort(table); viewport = tableViewPort.getViewport(); viewport.addChangeListener(new ChangeListener() { @Override public void stateChanged(ChangeEvent e) { RECT = table.getCellRect(0, 0, true); RECT1 = table.getCellRect(table.getRowCount() - 1, 0, true); Rectangle viewRect = viewport.getViewRect(); if (viewRect.intersects(RECT)) { System.out.println("Visible RECT -> " + RECT); } else if (viewRect.intersects(RECT1)) { System.out.println("Visible RECT1 -> " + RECT1); } else { // } } }); frame.add(tableViewPort); frame.setPreferredSize(new Dimension(600, 300)); frame.pack(); frame.setLocation(50, 100); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); RepaintManager.setCurrentManager(new RepaintManager() { @Override public void addDirtyRegion(JComponent c, int x, int y, int w, int h) { Container con = c.getParent(); while (con instanceof JComponent) { if (!con.isVisible()) { return; } if (con instanceof GradientViewPort) { c = (JComponent) con; x = 0; y = 0; w = con.getWidth(); h = con.getHeight(); } con = con.getParent(); } super.addDirtyRegion(c, x, y, w, h); } }); frame.setVisible(true); start(); } private void start() { timer = new javax.swing.Timer(100, updateCol()); timer.start(); } public Action updateCol() { return new AbstractAction("text load action") { private static final long serialVersionUID = 1L; @Override public void actionPerformed(ActionEvent e) { System.out.println("updating row " + (count + 1)); TableModel model = table.getModel(); int cols = model.getColumnCount(); int row = 0; for (int j = 0; j < cols; j++) { row = count; table.changeSelection(row, 0, false, false); timer.setDelay(100); Object value = "row " + (count + 1) + " item " + (j + 1); model.setValueAt(value, count, j); } count++; if (count >= table.getRowCount()) { timer.stop(); table.changeSelection(0, 0, false, false); java.awt.EventQueue.invokeLater(new Runnable() { @Override public void run() { table.clearSelection(); } }); } } }; } public static void main(String[] args) { java.awt.EventQueue.invokeLater(new Runnable() { @Override public void run() { ViewPortFlickering viewPortFlickering = new ViewPortFlickering(); } }); } } class GradientViewPort extends JScrollPane { private static final long serialVersionUID = 1L; private final int h = 50; private BufferedImage img = null; private BufferedImage shadow = new BufferedImage(1, h, BufferedImage.TYPE_INT_ARGB); private JViewport viewPort; public GradientViewPort(JComponent com) { super(com); viewPort = this.getViewport(); viewPort.setScrollMode(JViewport.BLIT_SCROLL_MODE); viewPort.setScrollMode(JViewport.BACKINGSTORE_SCROLL_MODE); viewPort.setScrollMode(JViewport.SIMPLE_SCROLL_MODE); Graphics2D g2 = shadow.createGraphics(); g2.setPaint(new Color(250, 150, 150)); g2.fillRect(0, 0, 1, h); g2.setComposite(AlphaComposite.DstIn); g2.setPaint(new GradientPaint(0, 0, new Color(0, 0, 0, 0f), 0, h, new Color(0.5f, 0.8f, 0.8f, 0.5f))); g2.fillRect(0, 0, 1, h); g2.dispose(); } @Override public void paint(Graphics g) { if (img == null || img.getWidth() != getWidth() || img.getHeight() != getHeight()) { img = new BufferedImage(getWidth(), getHeight(), BufferedImage.TYPE_INT_ARGB); } Graphics2D g2 = img.createGraphics(); super.paint(g2); Rectangle bounds = getViewport().getVisibleRect(); g2.scale(bounds.getWidth(), -1); int y = (getColumnHeader() == null) ? 0 : getColumnHeader().getHeight(); g2.drawImage(shadow, bounds.x, -bounds.y - y - h, null); g2.scale(1, -1); g2.drawImage(shadow, bounds.x, bounds.y + bounds.height - h + y, null); g2.dispose(); g.drawImage(img, 0, 0, null); } }

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  • how to use Thread in java ?

    - by tiendv
    Hi all i have code use googleseach API I want to use Thread to improve speed of my program. But i have a problem here is code import java.io.BufferedReader; import java.io.DataInputStream; import java.io.DataOutputStream; import java.io.InputStreamReader; import java.net.URL; import java.net.URLConnection; import java.net.URLEncoder; import java.util.ArrayList; import java.util.Enumeration; import java.util.Hashtable; import java.util.List; import org.json.JSONArray; import org.json.JSONObject; import com.yahoo.search.WebSearchResult; /** * Simple Search using Google ajax Web Services * * @author Daniel Jones Copyright 2006 Daniel Jones Licensed under BSD open * source license http://www.opensource.org/licenses/bsd-license.php */ public class GoogleSearchEngine extends Thread { private String queryString; private int maxResult; private ArrayList<String> resultGoogleArrayList = null; public ArrayList<String> getResultGoogleArrayList() { return resultGoogleArrayList; } public void setResultGoogleArrayList(ArrayList<String> resultGoogleArrayList) { this.resultGoogleArrayList = resultGoogleArrayList; } public String getQueryString() { return queryString; } public void setQueryString(String queryString) { this.queryString = queryString; } public int getMaxResult() { return maxResult; } public void setMaxResult(int maxResult) { this.maxResult = maxResult; } // Put your website here public final static String HTTP_REFERER = "http://www.example.com/"; public static ArrayList<String> makeQuery(String query, int maxResult) { ArrayList<String> finalArray = new ArrayList<String>(); ArrayList<String> returnArray = new ArrayList<String>(); try { query = URLEncoder.encode(query, "UTF-8"); int i = 0; String line = ""; StringBuilder builder = new StringBuilder(); while (true) { // Call GoogleAjaxAPI to submit the query URL url = new URL("http://ajax.googleapis.com/ajax/services/search/web?start=" + i + "&rsz=large&v=1.0&q=" + query); URLConnection connection = url.openConnection(); if (connection == null) { break; } // Value i to stop while or Max result if (i >= maxResult) { break; } connection.addRequestProperty("Referer", HTTP_REFERER); BufferedReader reader = new BufferedReader(new InputStreamReader(connection.getInputStream(),"utf-8")); while ((line = reader.readLine()) != null) { builder.append(line); } String response = builder.toString(); JSONObject json = new JSONObject(response); JSONArray ja = json.getJSONObject("responseData").getJSONArray("results"); for (int j = 0; j < ja.length(); j++) { try { JSONObject k = ja.getJSONObject(j); // Break string into 2 parts: URL and Title by <br> returnArray.add(k.getString("url") + "<br>" + k.getString("titleNoFormatting")); } catch (Exception e) { e.printStackTrace(); } } i += 8; } // Remove objects that is over the max number result required if (returnArray.size() > maxResult) { for (int k=0; k<maxResult; k++){ finalArray.add(returnArray.get(k)); } } else return returnArray; return finalArray; } catch (Exception e) { e.printStackTrace(); } return null; } @Override public void run() { // TODO Auto-generated method stub //super.run(); this.resultGoogleArrayList = GoogleSearchEngine.makeQuery(queryString, maxResult); System.out.println("Code run here "); } public static void main(String[] args) { Thread test = new GoogleSearchEngine(); ((GoogleSearchEngine) test).setQueryString("data "); ((GoogleSearchEngine) test).setMaxResult(10); test.start(); ArrayList<String> returnGoogleArrayList = null; returnGoogleArrayList = ((GoogleSearchEngine) test).getResultGoogleArrayList(); System.out.print("contents of al:" + returnGoogleArrayList); } } when i run it, it can run into run method but it don't excute make query methor and return null array. when i do't use Thread it can nomal . Can you give me the reason why ? or give a sulution Thanks

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