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  • HAProxy MySQL Failover is not starting

    - by thiesdiggity
    I am trying to setup HAProxy with MySQL failover with Ubuntu. I used a setup similar to this serverfault question, however I am getting the following error when starting haproxy: [ALERT] 341/220001 (17405) : parsing [/etc/haproxy/haproxy.cfg:29] : unknown option 'mysql-check'. [ALERT] 341/220001 (17405) : Error(s) found in configuration file : /etc/haproxy/haproxy.cfg [ALERT] 341/220001 (17405) : Fatal errors found in configuration. I even tried installing the lastest version of HAProxy (1.4.22). Does anyone know how to fix this? I have Google'd the heck out of it and can't find any solution. Thanks for your time!

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  • wxCam can't open /dev/dsp

    - by SIJAR
    I try to run wxCam through PulseAudio using the following command: $ padsp -d wxcam Although wxCam started ok, wxCam is been set to use xdiv format to enable sound during recording, but while recording the I get the error: Cannot open /dev/dsp. Video file will be recorded without audio track Please help me in fixing this issue. Below is some debug information: $ padsp -d wxcam Determining video4linux API version... Using video4linux 2 API VIDIOC_ENUM_FRAMESIZES: Invalid argument V4L2_CID_GAMMA is not supported Determining pixel format... pixel format: YUV 4:2:2 (YUYV) Found V4L2_PIX_FMT_YUYV pixel format pixel format: MJPEG Found V4L2_PIX_FMT_MJPEG pixel format --DEBUG: [wxcam] Generating standard Huffman tables for this frame. Corrupt JPEG data: 2 extraneous bytes before marker 0xd2 ... repeats a couple of times ... open of failed: No such file or directory --DEBUG: [wxcam] Generating standard Huffman tables for this frame. Corrupt JPEG data: 2 extraneous bytes before marker 0xd4 ... repeats a couple of times .... /home/sij/Videos/Webcam/video.avi written: 640x480, 1334396 bytes --DEBUG: [wxcam] Generating standard Huffman tables for this frame. Corrupt JPEG data: 2 extraneous bytes before marker 0xd3 ... repeats a couple of times ...

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  • Too sell or give for free

    - by QAH
    Hello everyone! I am currently making a game that I was originally planning to sell. It is a simple 2D arcade style game for the PC. I've seen many indie games become popular and generate revenue from advertisements, but the game itself remains free. I need some advice on whether or not I should sell my game, release it for free with advertisements, or ask for donations and keep the game free. I feel that my game is fun, but of course the graphics aren't tip top because I am a programmer, not an artist. I just take screenshots of 3D models I get from Turbosquid and crop around it to make a sprite. Also, and I could be very wrong about this, it seems that there are more legal issues surrounding selling a game than making it free and generating revenue from advertisement, or asking for donations. If I am wrong, someone please correct me. Also, I am very interested in generating some revenue for my work, but that isn't at the very top of my list. I am in my last year of high school, soon to be going to college, and I am going to major in computer science/software engineering. So I am trying to gain some preliminary experience at home by coding stuff every day. One way of getting this experience is by making this game. So what do you think? What route should I take? What has worked well with other indie games? Thanks in advance.

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  • Open World Session - BPM, SOA and ADF Combined:Patterns learned from Fusion Applications

    - by mesriniv
    Blog by Meera Srinivasan (Oracle Product Management) Today afternoon (10/2/2012), Mohan Kamath, and I (Meera Srinivasan) delivered an Open World session on how Oracle Fusion Applications (the next generation business applications from Oracle), use Oracle BPM, Oracle SOA and Oracle ADF products. These adoption patterns can be applied in a generic manner to produce process-centric, user-centric, highly customizable and extensible next generation application. The session was well attended and we had lively discussions with the attendees during Q & A. We started with why as an application developer, you should look at BPM for creating a process-centric application and presented the following fusion adoption patterns Model driven agile development Customization and Extension Guided Process Interactions Personalization and Customization of End User Interfaces Approval Flows Fusion HCM, On Boarding Process - Activity Guide Interface was used as an example for the Guided Process Interactions adoption pattern and the Fusion CRM BPM Process Templates for Customization adoption pattern. In the Personalization and Customization of End User Interfaces section, we looked at how ADF is used within Oracle BPM and the various options available to customize end user interfaces. We also presented how Oracle Procurement does complex approvals using Rules and Approval Management Extensions. We hope you found the session useful, and please do try to attend Heidi’s session on dynamic case management: Case Management Patterns with Oracle Unified Business Process Management Suite. Marriott Marquis - Salon 7, Thu 11:15 AM - 12:15 PM

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  • Disable Offline Files (mobsync.exe) on Windows 7 Home

    - by Synetech
    This morning I was watching the CPU graph of a Windows 7 Home laptop and noticed that every few seconds, the CPU would spike several percent. I watched the processes and determined that it was mobsync.exe (Offline Files) that was the culprit. I tried the usual steps that Googling turns up, and clicking the Manage Offline Files link to bring up the Offline Files dialog to click Disable Synch does not work because the dialog will not display. This makes sense since everything I have read indicates that Offline Files is not even included/supported in the Home version, so I am at a loss as to why it is running at all, let alone why it is sucking up CPU cycles. (My best guess is that it was started when they pressed Win+X to access the Mobility Center.) Of course I can just kill mobsync, but it could always just come back. How/why would mobsync be running on a Home version and how can it be disabled (of course the Group Policy editor is not available on a Home version).

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  • A lot has happened since last post!!!!!!!!!

    - by Ratman21
    And I mean a lot! First off had two interviews (one was selling insurance) and other installing cable. I have more hope for the cable one. Getting more emails from my job search engines (having problems with going through them and applying for those jobs, I know I can do). It seems the more I apply to, the more job emails pop up in my in box. But at the same time I am fighting feelings of worthlessness (18 months and no job). It is putting a strain on my marriage (We had had blow out over a broken drinking glass since I last posted).     But, at the same time, I am fighting mad about (a figure of speech, really) not having a job. Look just because I am over 55 and have gray hair. It does not mean, my brain is dead or I can not longer trouble shoot a router or circuit or LAN issue. Or that I can do “IT” work at all. And I could prove this if; some one would give me at job. Come on try me for 90 days at min. wage.   I know you will end up keeping me (hope fully at normal pay) around. Is any one hearing me…come on take up the challenge!

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  • CodePlex Daily Summary for Wednesday, October 16, 2013

    CodePlex Daily Summary for Wednesday, October 16, 2013Popular ReleasesHyper-V Management Pack Extensions 2012: HyperVMPE 2012 (1.0.1.206): RTM ReleaseFFXIV Crafting Simulator: Crafting Simulator 2.4: Added : - You can now drag&drop to reorganize the sequence. (Right click to remove now) - Fixed a bug with Ingenuity II not taken into consideration for quality Increase.C# Intellisense for Notepad++: Release v.1.0.8.2: Solved scrolling problem after DocumentFormatting Implemented "format as you type" --- To avoid the DLLs getting locked by OS use MSI file for the installation.CS-Script for Notepad++ (C# intellisense and code execution): Release v1.0.8.2: Solved scrolling problem after DocumentFormatting Implemented "format as you type" --- To avoid the DLLs getting locked by OS use MSI file for the installation.Collection Commander for Configuration Manager 2012: CMCollCtr 1.0.0: Change log: - MSI Setup - UI Improved - CM12 Console integration - New Powershell code snippets - Client Center IntegrationLINQ to Twitter: LINQ to Twitter v2.1.09: Supports .NET 3.5, .NET 4.0, .NET 4.5, Silverlight 4.0, Windows Phone 7.1, Windows Phone 8, Client Profile, Windows 8, and Windows Azure. 100% Twitter API coverage. Also supports Twitter API v1.1! Also on NuGet.Sandcastle Help File Builder: SHFB v1.9.8.0 with Visual Studio Package: General InformationIMPORTANT: On some systems, the content of the ZIP file is blocked and the installer may fail to run. Before extracting it, right click on the ZIP file, select Properties, and click on the Unblock button if it is present in the lower right corner of the General tab in the properties dialog. This new release contains bug fixes and feature enhancements. There are some potential breaking changes in this release as some features of the Help File Builder have been moved into...AD ACL Scanner: 1.3.2: Minor bug fixed: Powershell 4.0 will report: Select—Object: Parameter cannot be processed because the parameter name p is ambiguous.Json.NET: Json.NET 5.0 Release 7: New feature - Added support for Immutable Collections New feature - Added WriteData and ReadData settings to DataExtensionAttribute New feature - Added reference and type name handling support to extension data New feature - Added default value and required support to constructor deserialization Change - Extension data is now written when serializing Fix - Added missing casts to JToken Fix - Fixed parsing large floating point numbers Fix - Fixed not parsing some ISO date ...RESX Manager: ResxManager 0.2.1: FIXED: Many critical bugs have been fixed. New Features Error logging for improved exception handling New toolbar Improvements of user interfaceFast YouTube Downloader: YouTube Downloader 2.2.0: YouTube Downloader 2.2.0VidCoder: 1.5.8 Beta: Added hardware acceleration options: Bicubic OpenCL scaling algorithm, QSV decoding/encoding and DXVA decoding. Updated HandBrake core to SVN 5834. Updated VidCoder setup icon. Fixed crash when choosing the mp4v2 container on x86 and opening on x64. Warning: the hardware acceleration features require specific hardware or file types to work correctly: QSV: Need an Intel processor that supports Quick Sync Video encoding, with a monitor hooked up to the Intel HD Graphics output and the lat...ASP.net MVC Awesome - jQuery Ajax Helpers: 3.5.2: version 3.5.2 - fix for setting single value to multivalue controls - datepicker min max date offset fix - html encoding for keys fix - enable Column.ClientFormatFunc to be a function call that will return a function version 3.5.1 - fixed html attributes rendering - fixed loading animation rendering - css improvements version 3.5 ========================== - autosize for all popups ( can be turned off by calling in js awe.autoSize = false ) - added Parent, Paremeter extensions ...Wsus Package Publisher: Release v1.3.1310.12: Allow the Update Creation Wizard to be set in full screen mode. Fix a bug which prevent WPP to Reset Remote Sus Client ID. Change the behavior of links in the Update Detail Viewer. Left-Click to open, Right-Click to copy to the Clipboard.TerrariViewer: TerrariViewer v7 [Terraria Inventory Editor]: This is a complete overhaul but has the same core style. I hope you enjoy it. This version is compatible with 1.2.0.3 Please send issues to my Twitter or https://github.com/TJChap2840WDTVHubGen - Adds Metadata, thumbnails and subtitles to WDTV Live Hubs: WDTVHubGen.v2.1.6.maint: I think this covers all of the issues. new additions: fixed the thumbnail problem for backgrounds. general clean up and error checking. need to get this put through the wringer and all feedback is welcome.BIDS Helper: BIDS Helper 1.6.4: This BIDS Helper release brings the following new features and fixes: New Features: A new Bus Matrix style report option when you run the Printer Friendly Dimension Usage report for an SSAS cube. The Biml engine is now fully in sync with the supported subset of Varigence Mist 3.4. This includes a large number of language enhancements, bugfixes, and project deployment support. Fixed Issues: Fixed Biml execution for project connections fixing a bug with Tabular Translations Editor not a...Free language translator and file converter: Free Language Translator 3.4: fixes for new version look up.MoreTerra (Terraria World Viewer): MoreTerra 1.11.3: =========== =New Features= =========== New Markers added for Plantera's Bulb, Heart Fruits and Gold Cache. Markers now correctly display for the gems found in rock debris on the floor. =========== =Compatibility= =========== Fixed header changes found in Terraria 1.0.3.1Media Companion: Media Companion MC3.581b: Fix in place for TVDB xml issue. New* Movie - General Preferences, allow saving of ignored 'The' or 'A' to end of movie title, stored in sorttitle field. * Movie - New Way for Cropping Posters. Fixed* Movie - Rename of folders/filename. caught error message. * Movie - Fixed Bug in Save Cropped image, only saving in Pre-Frodo format if Both model selected. * Movie - Fixed Cropped image didn't take zoomed ratio into effect. * Movie - Separated Folder Renaming and File Renaming fuctions durin...New ProjectsCDEasyUI: CDEasyUIEnough XamlConverter: A collection of useful XAML converters for Windows Phone and Windows 8 developers alike.GeReS: Geres is a simple batch job manager for Azure, written in Python for general applicability. Global Excel Automation Powershell Library: The Global Excel Automation PowerShell Library is a series of scripts to help with build deployment, application configuration, database copies and Hyper-V.jean1016jabbrchang: 11katrukTestProject: katruk test projectLocal to Global Option Set Converter: Automates the task of converting a Local Option Set into a Global Option Set in Microsoft Dynamics CRM 2011.Machine Cards: Machine Cards is a card playing game!Microsoft Translator Portable Wrapper: A portable wrapper for Microsoft Translator service. Can be used in various apps types. Desktop apps(.Net Framework 4.5), Windows Phone 8, Windows Store apps.Mod.DisplayTypes: Orchard module for a url that display content items with a certain display type. Multilingual Translator & Dictionary: The Multilingual Translator & Dictionary can translate and search meanings of words / phrases in multiple languages using Google Translator and Glosbe APIs.nDistribute: This is an attempt to build a library for synchronising data across a network of machines without the use of a predetermined central server.neurogoody: js sliceboxNotepadXX: NotepadXX is one of the requirements to complete in Open source. It is a open source text editor software.ODTK: Ein Toolkit für das Rollenspiel "Das Schwarze Auge (Ulisses Verlag)" um manche abläufe beim Spielen zu vereinfachen. Kampf Übersicht, Helden DBPhoto Frame and Door Cam: A Windows Service that hosts a simple digital photo frame web page that integrates with the Blue Iris NVR to show camera alerts when motion is detected.Powershell XML Deployment: While working as a Windows Server technology specialist in Sweden in the outsourcing branch, i've discovered that people have poor since of automation.PulseMonitor: this is pulse media projectRentACarRESTApi: Rent A Car REST ApiRubricaSentimentale: testScrutR - Monitor entities and notifiy when changes: ScrutR monitors entities of an application and sends notification when the conditions are matchedSRMongoDB: ????MongoDB C# ???。 ?????QueryBuilder.cs??。TP1_Quimica: uiuuuWake On LAN Gateway: A Client/Server solution for relaying WOL magic packets. Server runs as IIS module or Windows Service. Usage via REST service or installable windows client.Weather Forecast - Team Pixie - Telerik Academy 2012/2013: Simple weather forecast sharing website.Webapplication1: WebApplication1

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  • Windows 7 "Not Responding"

    - by sizeight
    At my office we've got 2 Dell XPS M1530 laptops. Both have been running up to date installations of Windows 7 with NOD 32 Anti Virus for months now with no problems. Last week however both started freezing with "Not responding" issues every few minutes when browsing the web. It doesn't matter which browser, the latest versions of Firefox, Chrome and IE8 all do the same. After a few minutes the browser "wakes up again" but freezes again very soon. I suspect it's an OS update issue, a driver/OS conflict or something. Anybody got a solution for this?

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  • Doing powerups in a component-based system

    - by deft_code
    I'm just starting really getting my head around component based design. I don't know what the "right" way to do this is. Here's the scenario. The player can equip a shield. The the shield is drawn as bubble around the player, it has a separate collision shape, and reduces the damage the player receives from area effects. How is such a shield architected in a component based game? Where I get confused is that the shield obviously has three components associated with it. Damage reduction / filtering A sprite A collider. To make it worse different shield variations could have even more behaviors, all of which could be components: boost player maximum health health regen projectile deflection etc Am I overthinking this? Should the shield just be a super component? I really think this is wrong answer. So if you think this is the way to go please explain. Should the shield be its own entity that tracks the location of the player? That might make it hard to implement the damage filtering. It also kinda blurs the lines between attached components and entities. Should the shield be a component that houses other components? I've never seen or heard of anything like this, but maybe it's common and I'm just not deep enough yet. Should the shield just be a set of components that get added to the player? Possibly with an extra component to manage the others, e.g. so they can all be removed as a group. (accidentally leave behind the damage reduction component, now that would be fun). Something else that's obvious to someone with more component experience?

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  • Struggling to get set up with JOGL2.0

    - by thecoshman
    I guess that Game Dev' is a more sensible place for my problem then SO. I did have JOGL1.1 set up and working, but I soon discovered that it did not support the latest OpenGL, so I started work on upgrading to JOGL2.0 it's not gone too well. Firstly, is it worth me trying to get JOGL to work, or should I just move over to LWJGL? I am fairly comfortable with OpenGL (via C++) and from what I did get working with JOGL1.1, I seem to be OK adapting to it. Assuming that I stick with JOGL, am I foolish for trying to use JOGL2.0? From what I can gather, JOGL2.0 is still in beta, but I am willing to go with it as I want to make use of the latest OpenGL I can. I have been using the Eclipse IDE and have set up a user library for JOGL, here is a screen shot of the configuration and I have added this user library to my own Eclipse project. the system variable %JOGL_HOME% points to "C:\Users\edacosh\Downloads\JOGL2.0" so that should work fine. Now, the problem I actually having, when I try to run my code, on the line GLProfile glp = GLProfile.getDefault(); The code stops with the following message... Exception in thread "main" java.lang.NoClassDefFoundError: com/jogamp/common/jvm/JVMUtil at javax.media.opengl.GLProfile.<clinit>(GLProfile.java:1145) at DiCE.DiCE.<init>(DiCE.java:33) at App.<init>(App.java:17) at App.main(App.java:12) Caused by: java.lang.ClassNotFoundException: com.jogamp.common.jvm.JVMUtil at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 4 more I have also set my project to ensure that it is using jre6 along with jdk6, as I was having some issues. I hope I have given you enough information to be able to help me. It probably doesn't help that I am rather new to Java, been developing in C++ for ages. Thanks

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  • RTFMobile

    - by ultan o'broin
    It may seem obvious but it’s worth stating again. The idea that mobile users are going to read lots of user assistance on their devices is just wrong. So, Jakob Nielsen’s post Mobile Content Is Twice as Difficult serves as a timely reminder for anyone thinking of putting manuals as a form of user assistance onto mobile phones. There is also an excellent post on UXMag.com, explaining that one of the ways to screw up with your iPhone app is to throw an old-style user manual into the user experience: 10 Surefire Ways to Screw Up Your iPhone App.   (Image copyright and referenced from UX Magazine 2010)   Instead, user assistance  alternatives—if any at all—include one-time tours, graphics, in-context instructions, and so on. Not so sure that importing “humor” and “personality” work so well in the enterprise app space, myself. However, the message is clear: iPhone users don’t read manuals. Great message. Users will figure it out, and if they can’t, well then your app’s UX is a problem and the app will fail. Shame some teams are obsessed with figuring out ways to port existing manuals to mobile platforms without any thought for the UX. Razorfish’s Scatter/Gather blog says it all: One thing that is particularly discouraging, most material currently available on “Creating Content for the iPad” or similar themes turns out to be about getting traditional content onto, or into, the iPad. Now, manuals for non-end users in PDF format on eReaders is a different matter. I have research on that, but it’s for another post. Technorati Tags: mobile,user assistance,UX,user experience,manuals,documentation

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  • Postgresql init.d script not working

    - by Bram Jetten
    I installed Postgresql 8.4 on my VPS with Ubuntu 10.04. Default setup, nothing unusual. After the installation the dbserver is automatically started and is running great. The installer also sets a init.d script in place. This script however, doesn't seem to affect Postgres. $ sudo /etc/init.d/postgresql stop The above line is not stopping the server. The command does not fail or show any message. The logs won't say anything as well. After killing all postgres processes with killall I cannot get Postgres working again using the init script. When rebooting my VPS it somehow starts up and works again.

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  • Starting x11vnc remotely when X server is already running

    - by Madiyaan Damha
    I have a ubuntu linux machine that I have already logged into and X server is running (it is pass the login manager like gdm). I can access this machine through ssh. My goal is to start x11vnc on this machine and attach it to the X server that is already running. When I ssh into the machine and start x11vnc, it says: X11 was unable to open the X DISPLAY ":0", it cannot continue. How can I start x11vnc on the remote machine if I don't have physical access to it and Xserver has already started. The reason I want to do this is because the remote machine has several windows open that I want to work on. Thanks,

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  • lxc containers fail to autoboot in 14.04 trusty using 'lxc.start.auto = 1'

    - by user273046
    In trusty 14.04 containers fail to autoboot despite all settings being set as 14.04 requires. They show all as STOPPED I have correctly configured 2 LXC containers: calypso encelado They run perfectly if I run sudo lxc-autostart then sudo lxc-ls --fancy results in: ubuntu@saturn:/etc/init$ sudo lxc-ls --fancy NAME STATE IPV4 IPV6 AUTOSTART calypso RUNNING 192.168.1.161 - YES encelado RUNNING 192.168.1.162 - YES The problem is trying to run them at boot. I have at: /var/lib/lxc/calypso/config: # Template used to create this container: /usr/share/lxc/templates/lxc-download # Parameters passed to the template: # For additional config options, please look at lxc.conf(5) # Distribution configuration lxc.include = /usr/share/lxc/config/ubuntu.common.conf lxc.arch = x86_64 # Container specific configuration lxc.rootfs = /var/lib/lxc/calypso/rootfs lxc.utsname = calypso # Network configuration lxc.network.type = veth lxc.network.flags = up #lxc.network.link = lxcbr0 lxc.network.link = br0 lxc.network.hwaddr = 00:16:3e:64:0b:6e # Assegnazione IP Address lxc.network.ipv4 = 192.168.1.161/24 lxc.network.ipv4.gateway = 192.168.1.1 # Autostart lxc.start.auto = 1 lxc.start.delay = 5 lxc.start.order = 100 and I have LXC_AUTO="false" as required inside /etc/default/lxc: LXC_AUTO="false" USE_LXC_BRIDGE="false" # overridden in lxc-net [ -f /etc/default/lxc-net ] && . /etc/default/lxc-net LXC_SHUTDOWN_TIMEOUT=120 Any idea on why the containers don't start at boot? At reboot they are always in the STOPPED state: ubuntu@saturn:~$ sudo lxc-ls --fancy NAME STATE IPV4 IPV6 AUTOSTART calypso STOPPED - - YES encelado STOPPED - - YES and then again they can be started manually, using sudo lxc-autostart

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  • Painting with pixel shaders

    - by Gustavo Maciel
    I have an almost full understanding of how 2D Lighting works, saw this post and was tempted to try implementing this in HLSL. I planned to paint each of the layers with shaders, and then, combine them just drawing one on top of another, or just pass the 3 textures to the shader and getting a better way to combine them. Working almost as planned, but I got a little question in the matter. I'm drawing each layer this way: GraphicsDevice.SetRenderTarget(lighting); GraphicsDevice.Clear(Color.Transparent); //... Setup shader SpriteBatch.Begin(SpriteSortMode.Immediate, BlendState.AlphaBlend, SamplerState.LinearClamp, DepthStencilState.None, RasterizerState.CullNone, lightingShader); SpriteBatch.Draw(texture, fullscreen, Color.White); SpriteBatch.End(); GraphicsDevice.SetRenderTarget(darkMask); GraphicsDevice.Clear(Color.Transparent); //... Setup shader SpriteBatch.Begin(SpriteSortMode.Immediate, BlendState.AlphaBlend, SamplerState.LinearClamp, DepthStencilState.None, RasterizerState.CullNone, darkMaskShader); SpriteBatch.Draw(texture, fullscreen, Color.White); SpriteBatch.End(); Where lightingShader and darkMaskShader are shaders that, with parameters (view and proj matrices, light pos, color and range, etc) generate a texture meant to be that layer. It works fine, but I'm not sure if drawing a transparent quad on top of a transparent render target is the best way of doing it. Because I actually just need the position and params. Concluding: Can I paint a texture with shaders without having to clear it and then draw a transparent texture on top of it?

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  • Installing PHP with iconv on Mac OSX 10.6 gives error: "Undefined symbols for architecture x86_64"

    - by Jason
    I am setting up PHP on my local web server with iconv, which should be there by default, but I am getting the following error: Undefined symbols for architecture x86_64: "_iconv", referenced from: __php_iconv_strlen in iconv.o _php_iconv_string in iconv.o __php_iconv_strpos in iconv.o __php_iconv_appendl in iconv.o _zif_iconv_substr in iconv.o _zif_iconv_mime_encode in iconv.o _php_iconv_stream_filter_append_bucket in iconv.o ... (maybe you meant: _zif_iconv_strlen, _zif_iconv_strpos , _zif_iconv_mime_decode , _php_iconv_string , _zif_iconv_set_encoding , _zif_iconv_get_encoding , _zif_iconv_mime_decode_headers , _iconv_functions , _zif_iconv_mime_encode , _zif_iconv_strrpos , _iconv_module_entry , _iconv_globals , _zif_iconv_substr , _php_if_iconv , _zif_ob_iconv_handler ) ld: symbol(s) not found for architecture x86_64 Now, presumably this means that my iconv is not 64 bit. I tried to download libiconv and manually reinstall it with 64 bit, as such: CFLAGS='-arch i386 -arch ppc -arch ppc64 -arch x86_64' CCFLAGS='-arch i386 -arch ppc -arch ppc64 -arch x86_64' CXXFLAGS='-arch i386 -arch ppc -arch ppc64 -arch x86_64' ./configure But I get the following error: configure: error: in `/Users/jason/Downloads/libiconv-1.13.1': configure: error: C compiler cannot create executables See `config.log' for more details. In my config.lob file, it says at the bottom: configure: exit 77 Any suggestions?

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  • Networking not working in Windows 7 - "The account specified for this service is different from the account specified for other services"

    - by tog22
    I have a homebuilt computer with a GA-Z68MA-D2H-B3 motherboard with a Realtek RTL8111E LAN chip. Ethernet was working fine in Windows 7 until I reinstalled this OS, but now it's stopped, while still working in other OSes. I've tried reinstalling drivers from both the Gigabyte and Realtek sites to no avail; I've also plugged in and installed an Asus USB-N13 wifi dongle and this doesn't work oddly. How can I diagnose and fix this issue? In 'Network and Sharing Center' says "The account specified for this service is different from the account specified for other services running in the same process" under the heading 'Unknown'. Following the advice at http://www.sevenforums.com/network-sharing/130159-dependency-service-group-failed-start.html#post1122627 I've gone to 'Control Panel= Admin Tools= Services' and ensured the services listed at that URL are started (one - IIRC 'Come+ Event System' refused to start as user 'Local services' so I've had to set it to log on with the 'Local system account'... I suspect this may be part of the problem).

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  • Allocating memory inside a function and returning it back

    - by user2651062
    I want to pass a pointer to my function and allocate the memory to which this pointer points. I've read in other posts that I should pass a double pointer to this function and I did so, but I keep getting segmentation fault: #include <iostream> #include <stdlib.h> using namespace std; void allocate(unsigned char** t) { *t=(unsigned char*)malloc(3*sizeof(unsigned char)); if(*t == NULL) cout<<"Allcoation failed"<<endl; else for(int m=0;m<3;m++) *(t[m])=0; } int main() { unsigned char* t; allocate(&t); cout<<t[0]<<" "<<t[1]<<endl; return 0; } the result is always this: Segmentation fault (core dumped) I don't think that there's anything missing from this code. What could be wrong?

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  • evaluating a code of a graph [migrated]

    - by mazen.r.f
    This is relatively a long code,if you have the tolerance and the will to find out how to make this code work then take a look please, i will appreciate your feed back. i have spent two days trying to come up with a code to represent a graph , then calculate the shortest path using dijkastra algorithm , but i am not able to get the right result , even the code runs without errors , but the result is not correct , always i am getting 0. briefly,i have three classes , Vertex, Edge, Graph , the Vertex class represents the nodes in the graph and it has id and carried ( which carry the weight of the links connected to it while using dijkastra algorithm ) and a vector of the ids belong to other nodes the path will go through before arriving to the node itself , this vector is named previous_nodes. the Edge class represents the edges in the graph it has two vertices ( one in each side ) and a wight ( the distance between the two vertices ). the Graph class represents the graph , it has two vectors one is the vertices included in this graph , and the other is the edges included in the graph. inside the class Graph there is a method its name shortest takes the sources node id and the destination and calculates the shortest path using dijkastra algorithm, and i think that it is the most important part of the code. my theory about the code is that i will create two vectors one for the vertices in the graph i will name it vertices and another vector its name is ver_out it will include the vertices out of calculation in the graph, also i will have two vectors of type Edge , one its name edges for all the edges in the graph and the other its name is track to contain temporarily the edges linked to the temporarily source node in every round , after the calculation of every round the vector track will be cleared. in main() i created five vertices and 10 edges to simulate a graph , the result of the shortest path supposedly to be 4 , but i am always getting 0 , that means i am having something wrong in my code , so if you are interesting in helping me find my mistake and how to make the code work , please take a look. the way shortest work is as follow at the beginning all the edges will be included in the vector edges , we select the edges related to the source and put them in the vector track , then we iterate through track and add the wight of every edge to the vertex (node ) related to it ( not the source vertex ) , then after we clear track and remove the source vertex from the vector vertices and select a new source , and start over again select the edges related to the new source , put them in track , iterate over edges in tack , adding the weights to the corresponding vertices then remove this vertex from the vector vertices, and clear track , and select a new source , and so on . here is the code. #include<iostream> #include<vector> #include <stdlib.h> // for rand() using namespace std; class Vertex { private: unsigned int id; // the name of the vertex unsigned int carried; // the weight a vertex may carry when calculating shortest path vector<unsigned int> previous_nodes; public: unsigned int get_id(){return id;}; unsigned int get_carried(){return carried;}; void set_id(unsigned int value) {id = value;}; void set_carried(unsigned int value) {carried = value;}; void previous_nodes_update(unsigned int val){previous_nodes.push_back(val);}; void previous_nodes_erase(unsigned int val){previous_nodes.erase(previous_nodes.begin() + val);}; Vertex(unsigned int init_val = 0, unsigned int init_carried = 0) :id (init_val), carried(init_carried) // constructor { } ~Vertex() {}; // destructor }; class Edge { private: Vertex first_vertex; // a vertex on one side of the edge Vertex second_vertex; // a vertex on the other side of the edge unsigned int weight; // the value of the edge ( or its weight ) public: unsigned int get_weight() {return weight;}; void set_weight(unsigned int value) {weight = value;}; Vertex get_ver_1(){return first_vertex;}; Vertex get_ver_2(){return second_vertex;}; void set_first_vertex(Vertex v1) {first_vertex = v1;}; void set_second_vertex(Vertex v2) {second_vertex = v2;}; Edge(const Vertex& vertex_1 = 0, const Vertex& vertex_2 = 0, unsigned int init_weight = 0) : first_vertex(vertex_1), second_vertex(vertex_2), weight(init_weight) { } ~Edge() {} ; // destructor }; class Graph { private: std::vector<Vertex> vertices; std::vector<Edge> edges; public: Graph(vector<Vertex> ver_vector, vector<Edge> edg_vector) : vertices(ver_vector), edges(edg_vector) { } ~Graph() {}; vector<Vertex> get_vertices(){return vertices;}; vector<Edge> get_edges(){return edges;}; void set_vertices(vector<Vertex> vector_value) {vertices = vector_value;}; void set_edges(vector<Edge> vector_ed_value) {edges = vector_ed_value;}; unsigned int shortest(unsigned int src, unsigned int dis) { vector<Vertex> ver_out; vector<Edge> track; for(unsigned int i = 0; i < edges.size(); ++i) { if((edges[i].get_ver_1().get_id() == vertices[src].get_id()) || (edges[i].get_ver_2().get_id() == vertices[src].get_id())) { track.push_back (edges[i]); edges.erase(edges.begin()+i); } }; for(unsigned int i = 0; i < track.size(); ++i) { if(track[i].get_ver_1().get_id() != vertices[src].get_id()) { track[i].get_ver_1().set_carried((track[i].get_weight()) + track[i].get_ver_2().get_carried()); track[i].get_ver_1().previous_nodes_update(vertices[src].get_id()); } else { track[i].get_ver_2().set_carried((track[i].get_weight()) + track[i].get_ver_1().get_carried()); track[i].get_ver_2().previous_nodes_update(vertices[src].get_id()); } } for(unsigned int i = 0; i < vertices.size(); ++i) if(vertices[i].get_id() == src) vertices.erase(vertices.begin() + i); // removing the sources vertex from the vertices vector ver_out.push_back (vertices[src]); track.clear(); if(vertices[0].get_id() != dis) {src = vertices[0].get_id();} else {src = vertices[1].get_id();} for(unsigned int i = 0; i < vertices.size(); ++i) if((vertices[i].get_carried() < vertices[src].get_carried()) && (vertices[i].get_id() != dis)) src = vertices[i].get_id(); //while(!edges.empty()) for(unsigned int round = 0; round < vertices.size(); ++round) { for(unsigned int k = 0; k < edges.size(); ++k) { if((edges[k].get_ver_1().get_id() == vertices[src].get_id()) || (edges[k].get_ver_2().get_id() == vertices[src].get_id())) { track.push_back (edges[k]); edges.erase(edges.begin()+k); } }; for(unsigned int n = 0; n < track.size(); ++n) if((track[n].get_ver_1().get_id() != vertices[src].get_id()) && (track[n].get_ver_1().get_carried() > (track[n].get_ver_2().get_carried() + track[n].get_weight()))) { track[n].get_ver_1().set_carried((track[n].get_weight()) + track[n].get_ver_2().get_carried()); track[n].get_ver_1().previous_nodes_update(vertices[src].get_id()); } else if(track[n].get_ver_2().get_carried() > (track[n].get_ver_1().get_carried() + track[n].get_weight())) { track[n].get_ver_2().set_carried((track[n].get_weight()) + track[n].get_ver_1().get_carried()); track[n].get_ver_2().previous_nodes_update(vertices[src].get_id()); } for(unsigned int t = 0; t < vertices.size(); ++t) if(vertices[t].get_id() == src) vertices.erase(vertices.begin() + t); track.clear(); if(vertices[0].get_id() != dis) {src = vertices[0].get_id();} else {src = vertices[1].get_id();} for(unsigned int tt = 0; tt < edges.size(); ++tt) { if(vertices[tt].get_carried() < vertices[src].get_carried()) { src = vertices[tt].get_id(); } } } return vertices[dis].get_carried(); } }; int main() { cout<< "Hello, This is a graph"<< endl; vector<Vertex> vers(5); vers[0].set_id(0); vers[1].set_id(1); vers[2].set_id(2); vers[3].set_id(3); vers[4].set_id(4); vector<Edge> eds(10); eds[0].set_first_vertex(vers[0]); eds[0].set_second_vertex(vers[1]); eds[0].set_weight(5); eds[1].set_first_vertex(vers[0]); eds[1].set_second_vertex(vers[2]); eds[1].set_weight(9); eds[2].set_first_vertex(vers[0]); eds[2].set_second_vertex(vers[3]); eds[2].set_weight(4); eds[3].set_first_vertex(vers[0]); eds[3].set_second_vertex(vers[4]); eds[3].set_weight(6); eds[4].set_first_vertex(vers[1]); eds[4].set_second_vertex(vers[2]); eds[4].set_weight(2); eds[5].set_first_vertex(vers[1]); eds[5].set_second_vertex(vers[3]); eds[5].set_weight(5); eds[6].set_first_vertex(vers[1]); eds[6].set_second_vertex(vers[4]); eds[6].set_weight(7); eds[7].set_first_vertex(vers[2]); eds[7].set_second_vertex(vers[3]); eds[7].set_weight(1); eds[8].set_first_vertex(vers[2]); eds[8].set_second_vertex(vers[4]); eds[8].set_weight(8); eds[9].set_first_vertex(vers[3]); eds[9].set_second_vertex(vers[4]); eds[9].set_weight(3); unsigned int path; Graph graf(vers, eds); path = graf.shortest(2, 4); cout<< path << endl; return 0; }

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  • PLINQ Adventure Land - WaitForAll

    - by adweigert
    PLINQ is awesome for getting a lot of work done fast, but one thing I haven't figured out yet is how to start work with PLINQ but only let it execute for a maximum amount of time and react if it is taking too long. So, as I must admit I am still learning PLINQ, I created this extension in that ignorance. It behaves similar to ForAll<> but takes a timeout and returns false if the threads don't complete in the specified amount of time. Hope this helps someone else take PLINQ further, it definitely has helped for me ...  public static bool WaitForAll<T>(this ParallelQuery<T> query, TimeSpan timeout, Action<T> action) { Contract.Requires(query != null); Contract.Requires(action != null); var exception = (Exception)null; var cts = new CancellationTokenSource(); var forAllWithCancellation = new Action(delegate { try { query.WithCancellation(cts.Token).ForAll(action); } catch (OperationCanceledException) { // NOOP } catch (AggregateException ex) { exception = ex; } }); var mrs = new ManualResetEvent(false); var callback = new AsyncCallback(delegate { mrs.Set(); }); var result = forAllWithCancellation.BeginInvoke(callback, null); if (mrs.WaitOne(timeout)) { forAllWithCancellation.EndInvoke(result); if (exception != null) { throw exception; } return true; } else { cts.Cancel(); return false; } }

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  • #altnetseattle &ndash; MEF, What is it?

    - by GeekAgilistMercenary
    I dived into the MEF session with Glenn Block, Sourabh Mathur, Brian Henderson, and others.  Glenn covered the basic architectural ideas of MEF and then dived into a few examples. Is a framework around decoupling components. Built around the idea of discoverable type systems. Traditional extensibility mechanisms have a host and the respective extensions, commonly linking these two aspects with a form of registration. MEF removes the need for the registration part of the architecture and uses a contract. At some point with MEF you get down to parts, which removes even the complexity of a host or extensions, but a truly evolvable architecture based on natural growth of parts. Also referred to as the framework that removes the "new" keyword. The idea is that parts pull together other parts that they need.  Between each part is a contract. Each part has imports or exports for the parts it needs or the things it offers. If one checks out the MEF Codeplex Site you will find a host of additional information.  The framework download also has some decent examples that help one get kick started.

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  • Mapped commands in VIM starting with a Comma

    - by Boldewyn
    In my .vimrc, I defined this line: map ,ps <Esc>:!ps<Space>-a<CR> The mapping is set (which I controlled via :verbose map ,ps while inside vim). There is nothing else mapped to the comma. However, if I type the command in command mode, nothing is displayed in the status bar, the comma is ignored, the p movement and the s insert are triggered. (I.e., VIM reacts, as if there was no command ,ps.) Is there any magic that I have overlooked in enabling comma-started mapped commands?

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  • [Dear Recruiter] I developed in Mo'Fusion

    - by refuctored
    Forward: Sometimes I really feel like technology recruiters have no experience or knowledge of the field they are recruting for.  A warning to those companies hiring technical recruiters -- ensure that the technical recruiters you hire to fill a position are actually technical.  Here's proof below, where I make up completely ridiculous technologies, but still have interest from the recruiter for an interview. Letter to me: Hello - Your name came up as a possible match for a long term contract Cold Fusion Developer role I have in Bothell, WA.  This role requires you to be onsite in Bothell, WA. This is  a tough role to fill so I was hoping you might have someone you can recommend? Unfortunately no telecommute. Thank you! Sincerly, Mindy Recruiter My response: Mindy -- Wow I'm super-excited that you took the time to contact me about this position!  Let me tell you, you won't be disappointed with my skill set! Firstly, I've been developing in ColdFusion since 1993 before it was owned by Adobe and it was operating under code name, "Hot-Jack".  Recently I started developing under the Domain-View-Driven-Domain-Model (DVDDM), integrating client-side CF on Moobuntu.  Not only do I have a boat load of ColdFusion EXP,  I also have a ton of experience in the open source communities lesser known derivative of CF, Mo'Fusion (MF).  I've also invested thousands of hours of my time learning esoteric programming languages. Look forward to working with you! George And her response: Hi George – just left you a message. Give me a call at your convenience.  The role does require someone to be onsite here.. are you able to relocate yourself? Mindy [Sigh]

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  • Browsers ignoring hosts file

    - by madkris
    Until recently my browsers started to ignore my hosts file. I have Windows 7 operating system installed. 192.168.0.5 livesite.com I have tried: Clearing browser cache Issued "ipconfig /flushdns" from the command line Issued "ping livesite.com" from the command line (response was "Reply from 192.168.0.5: bytes=32 time=1ms TTL=128") Restarting unit Backing up original hosts file and making a new one Checking lmhosts.sam (everything is commented out) Connecting directly to modem using cable Checked \HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters\DataBasePath Tried it on another laptop with exactly the specs as I have Then I tried Changing entry to "127.0.0.1 livesite.com" (ping ok, browser ok) Changing entry to "192.168.0.5 livesite.com" (ping ok, browser ok but only for a sec) Issued "ipconfig /flushdns" from the command line (ping ok, browser not ok) Changing entry to "127.0.0.1 livesite.com" (ping ok, browser ok) Changing entry to "192.168.0.5 livesite.com" (ping ok, browser not ok) Issued "ipconfig /flushdns" from the command line (ping ok, browser not ok) Any idea why it worked for a moment? Or better yet anything I havent tried or some error I may have overlooked?

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  • Browsers ignoring hosts file

    - by madkris
    Until recently my browsers started to ignore my hosts file. I have Windows 7 operating system installed. 192.168.0.5 livesite.com I have tried: Clearing browser cache Issued "ipconfig /flushdns" from the command line Issued "ping livesite.com" from the command line (response was "Reply from 192.168.0.5: bytes=32 time=1ms TTL=128") Restarting unit Backing up original hosts file and making a new one Checking lmhosts.sam (everything is commented out) Connecting directly to modem using cable Checked \HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters\DataBasePath Tried it on another laptop with exactly the specs as I have Then I tried Changing entry to "127.0.0.1 livesite.com" (ping ok, browser ok) Changing entry to "192.168.0.5 livesite.com" (ping ok, browser ok but only for a sec) Issued "ipconfig /flushdns" from the command line (ping ok, browser not ok) Changing entry to "127.0.0.1 livesite.com" (ping ok, browser ok) Changing entry to "192.168.0.5 livesite.com" (ping ok, browser not ok) Issued "ipconfig /flushdns" from the command line (ping ok, browser not ok) Any idea why it worked for a moment? Or better yet anything I havent tried or some error I may have overlooked?

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