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  • [jQuery] Descriptions on Hover

    - by Nimbuz
    <form action=""> <input type="text" value="" class="card-num" /> <input type="text" value="" class="card-cvv2"/> </form> <div class="description"> <p class="card-num">Enter your 16 digit card number</p> <p class="card-cvv2">Enter the 3 digit number at the back of your card</p> </div> All descriptions are hidden initially. But when hovered on an element that has a matching tag, display description? I'd really appreciate any help. Many thanks!

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  • Preventing user from inserting *

    - by user990635
    I'm trying to prevent user from inserting * in a textbox. This is what I was trying to do, but here it only detects * if this is the only inserted character. For example texts like: *, etc. When allowed characters are mixed with *, then it cannot detect it. For example inputs such as: *hjh, etc.. and maybe how to make it replace only * with "" and not the whole field? <script type="text/javascript"> function testField(field) { var regExpr = new RegExp("[^*]"); if(!regExpr.test(field.value)) { field.value = ""; } } </script> <input type="text" id="searchGamesKeyword" class="searchGamesTextBox" name="searchGamesKeyword" onblur="testField(this);" />

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  • Reversing linked list C

    - by user2976389
    node *rever(node *root) { node *prev = NULL; node *xnew = NULL; while (root != NULL) { xnew = malloc(sizeof(root)); xnew->value = root->value; xnew->next = prev; prev = xnew; root = root->next; } return xnew; } Hello I wrote this linked list reverse function. However it doesn't work(empty response): I suspect it's because of prev index getting overwritten. Could someone explain me whats going on? I know I could find working code on the internet but I wanna know what am I doing wrong. Thanks

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  • [WPF] When Should I Retrieve Values from Textbox?

    - by they_soft
    Suppose I have a Window with TextBoxes I want to use the values. Right now I'm thinking of either: 1) Updating each associated value once the cursor is out of focus, and once the user presses Ok I start the program 2) Once the user presses Ok, I retrieve all the values at once then start the program I'm not sure which one is better though. First alternative seems more modular, but there's more semantic coupling since I each new box is supposed to be updating its respective value. I realize this isn't all that important, but I'm trying to understand when to centralize and when not to. Other better approachers are appreciated too.

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  • Submit form with our page refresh in Servlet

    - by John
    <script type="text/javascript"> $(document).ready(function() { $('.ibutton').click(function() { var ajaxdata=$("#country").val(); var value = "country="+ajaxdata; $.ajax({ url: "saveIt", type: "POST", data: value, cache: false, success: function(data){ alert("load success"); } });return false; }); }); </script> Friends, i followed every thing but its not working, upon submit, am unable to send the servlet request, saveIt is my url pattern,pls help me.

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  • Drop down box is always 100%

    - by danit
    I have the following HTML: <div style="30px;"> <table width="100%;"> <tr> <td> <SELECT name="guidelinks"> <OPTION SELECTED value="jex6.htm">Page 1 <OPTION value="jex7.htm">My Cool Page </SELECT> </td> </tr> </table> When this drop down box is displayed the width is 100%, not 30px, can anyone explain why and how to fix this? Unofrtunatly I cant edit the code on the CSS

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  • Equivalent of %02d with std::stringstream?

    - by Andreas Brinck
    I wan't to output an integer to a std::stringstream with the equivalent format of printf's %02d. Is there an easier way to achieve this than: std::stringstream stream; stream.setfill('0'); stream.setw(2); stream << value; Is it possible to stream some sort of format flags to the stringstream, something like (pseudocode): stream << flags("%02d") << value;

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  • Dynamic JSON Parsing in .NET with JsonValue

    - by Rick Strahl
    So System.Json has been around for a while in Silverlight, but it's relatively new for the desktop .NET framework and now moving into the lime-light with the pending release of ASP.NET Web API which is bringing a ton of attention to server side JSON usage. The JsonValue, JsonObject and JsonArray objects are going to be pretty useful for Web API applications as they allow you dynamically create and parse JSON values without explicit .NET types to serialize from or into. But even more so I think JsonValue et al. are going to be very useful when consuming JSON APIs from various services. Yes I know C# is strongly typed, why in the world would you want to use dynamic values? So many times I've needed to retrieve a small morsel of information from a large service JSON response and rather than having to map the entire type structure of what that service returns, JsonValue actually allows me to cherry pick and only work with the values I'm interested in, without having to explicitly create everything up front. With JavaScriptSerializer or DataContractJsonSerializer you always need to have a strong type to de-serialize JSON data into. Wouldn't it be nice if no explicit type was required and you could just parse the JSON directly using a very easy to use object syntax? That's exactly what JsonValue, JsonObject and JsonArray accomplish using a JSON parser and some sweet use of dynamic sauce to make it easy to access in code. Creating JSON on the fly with JsonValue Let's start with creating JSON on the fly. It's super easy to create a dynamic object structure. JsonValue uses the dynamic  keyword extensively to make it intuitive to create object structures and turn them into JSON via dynamic object syntax. Here's an example of creating a music album structure with child songs using JsonValue:[TestMethod] public void JsonValueOutputTest() { // strong type instance var jsonObject = new JsonObject(); // dynamic expando instance you can add properties to dynamic album = jsonObject; album.AlbumName = "Dirty Deeds Done Dirt Cheap"; album.Artist = "AC/DC"; album.YearReleased = 1977; album.Songs = new JsonArray() as dynamic; dynamic song = new JsonObject(); song.SongName = "Dirty Deeds Done Dirt Cheap"; song.SongLength = "4:11"; album.Songs.Add(song); song = new JsonObject(); song.SongName = "Love at First Feel"; song.SongLength = "3:10"; album.Songs.Add(song); Console.WriteLine(album.ToString()); } This produces proper JSON just as you would expect: {"AlbumName":"Dirty Deeds Done Dirt Cheap","Artist":"AC\/DC","YearReleased":1977,"Songs":[{"SongName":"Dirty Deeds Done Dirt Cheap","SongLength":"4:11"},{"SongName":"Love at First Feel","SongLength":"3:10"}]} The important thing about this code is that there's no explicitly type that is used for holding the values to serialize to JSON. I am essentially creating this value structure on the fly by adding properties and then serialize it to JSON. This means this code can be entirely driven at runtime without compile time restraints of structure for the JSON output. Here I use JsonObject() to create a new object and immediately cast it to dynamic. JsonObject() is kind of similar in behavior to ExpandoObject in that it allows you to add properties by simply assigning to them. Internally, JsonValue/JsonObject these values are stored in pseudo collections of key value pairs that are exposed as properties through the DynamicObject functionality in .NET. The syntax gets a little tedious only if you need to create child objects or arrays that have to be explicitly defined first. Other than that the syntax looks like normal object access sytnax. Always remember though these values are dynamic - which means no Intellisense and no compiler type checking. It's up to you to ensure that the values you create are accessed consistently and without typos in your code. Note that you can also access the JsonValue instance directly and get access to the underlying type. This means you can assign properties by string, which can be useful for fully data driven JSON generation from other structures. Below you can see both styles of access next to each other:// strong type instance var jsonObject = new JsonObject(); // you can explicitly add values here jsonObject.Add("Entered", DateTime.Now); // expando style instance you can just 'use' properties dynamic album = jsonObject; album.AlbumName = "Dirty Deeds Done Dirt Cheap"; JsonValue internally stores properties keys and values in collections and you can iterate over them at runtime. You can also manipulate the collections if you need to to get the object structure to look exactly like you want. Again, if you've used ExpandoObject before JsonObject/Value are very similar in the behavior of the structure. Reading JSON strings into JsonValue The JsonValue structure supports importing JSON via the Parse() and Load() methods which can read JSON data from a string or various streams respectively. Essentially JsonValue includes the core JSON parsing to turn a JSON string into a collection of JsonValue objects that can be then referenced using familiar dynamic object syntax. Here's a simple example:[TestMethod] public void JsonValueParsingTest() { var jsonString = @"{""Name"":""Rick"",""Company"":""West Wind"",""Entered"":""2012-03-16T00:03:33.245-10:00""}"; dynamic json = JsonValue.Parse(jsonString); // values require casting string name = json.Name; string company = json.Company; DateTime entered = json.Entered; Assert.AreEqual(name, "Rick"); Assert.AreEqual(company, "West Wind"); } The JSON string represents an object with three properties which is parsed into a JsonValue object and cast to dynamic. Once cast to dynamic I can then go ahead and access the object using familiar object syntax. Note that the actual values - json.Name, json.Company, json.Entered - are actually of type JsonPrimitive and I have to assign them to their appropriate types first before I can do type comparisons. The dynamic properties will automatically cast to the right type expected as long as the compiler can resolve the type of the assignment or usage. The AreEqual() method oesn't as it expects two object instances and comparing json.Company to "West Wind" is comparing two different types (JsonPrimitive to String) which fails. So the intermediary assignment is required to make the test pass. The JSON structure can be much more complex than this simple example. Here's another example of an array of albums serialized to JSON and then parsed through with JsonValue():[TestMethod] public void JsonArrayParsingTest() { var jsonString = @"[ { ""Id"": ""b3ec4e5c"", ""AlbumName"": ""Dirty Deeds Done Dirt Cheap"", ""Artist"": ""AC/DC"", ""YearReleased"": 1977, ""Entered"": ""2012-03-16T00:13:12.2810521-10:00"", ""AlbumImageUrl"": ""http://ecx.images-amazon.com/images/I/61kTaH-uZBL._AA115_.jpg"", ""AmazonUrl"": ""http://www.amazon.com/gp/product/B00008BXJ4/ref=as_li_ss_tl?ie=UTF8&tag=westwindtechn-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=B00008BXJ4"", ""Songs"": [ { ""AlbumId"": ""b3ec4e5c"", ""SongName"": ""Dirty Deeds Done Dirt Cheap"", ""SongLength"": ""4:11"" }, { ""AlbumId"": ""b3ec4e5c"", ""SongName"": ""Love at First Feel"", ""SongLength"": ""3:10"" }, { ""AlbumId"": ""b3ec4e5c"", ""SongName"": ""Big Balls"", ""SongLength"": ""2:38"" } ] }, { ""Id"": ""67280fb8"", ""AlbumName"": ""Echoes, Silence, Patience & Grace"", ""Artist"": ""Foo Fighters"", ""YearReleased"": 2007, ""Entered"": ""2012-03-16T00:13:12.2810521-10:00"", ""AlbumImageUrl"": ""http://ecx.images-amazon.com/images/I/41mtlesQPVL._SL500_AA280_.jpg"", ""AmazonUrl"": ""http://www.amazon.com/gp/product/B000UFAURI/ref=as_li_ss_tl?ie=UTF8&tag=westwindtechn-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=B000UFAURI"", ""Songs"": [ { ""AlbumId"": ""67280fb8"", ""SongName"": ""The Pretender"", ""SongLength"": ""4:29"" }, { ""AlbumId"": ""67280fb8"", ""SongName"": ""Let it Die"", ""SongLength"": ""4:05"" }, { ""AlbumId"": ""67280fb8"", ""SongName"": ""Erase/Replay"", ""SongLength"": ""4:13"" } ] }, { ""Id"": ""7b919432"", ""AlbumName"": ""End of the Silence"", ""Artist"": ""Henry Rollins Band"", ""YearReleased"": 1992, ""Entered"": ""2012-03-16T00:13:12.2800521-10:00"", ""AlbumImageUrl"": ""http://ecx.images-amazon.com/images/I/51FO3rb1tuL._SL160_AA160_.jpg"", ""AmazonUrl"": ""http://www.amazon.com/End-Silence-Rollins-Band/dp/B0000040OX/ref=sr_1_5?ie=UTF8&qid=1302232195&sr=8-5"", ""Songs"": [ { ""AlbumId"": ""7b919432"", ""SongName"": ""Low Self Opinion"", ""SongLength"": ""5:24"" }, { ""AlbumId"": ""7b919432"", ""SongName"": ""Grip"", ""SongLength"": ""4:51"" } ] } ]"; dynamic albums = JsonValue.Parse(jsonString); foreach (dynamic album in albums) { Console.WriteLine(album.AlbumName + " (" + album.YearReleased.ToString() + ")"); foreach (dynamic song in album.Songs) { Console.WriteLine("\t" + song.SongName ); } } Console.WriteLine(albums[0].AlbumName); Console.WriteLine(albums[0].Songs[1].SongName);}   It's pretty sweet how easy it becomes to parse even complex JSON and then just run through the object using object syntax, yet without an explicit type in the mix. In fact it looks and feels a lot like if you were using JavaScript to parse through this data, doesn't it? And that's the point…© Rick Strahl, West Wind Technologies, 2005-2012Posted in .NET  Web Api  JSON   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Using a WPF ListView as a DataGrid

    - by psheriff
    Many people like to view data in a grid format of rows and columns. WPF did not come with a data grid control that automatically creates rows and columns for you based on the object you pass it. However, the WPF Toolkit can be downloaded from CodePlex.com that does contain a DataGrid control. This DataGrid gives you the ability to pass it a DataTable or a Collection class and it will automatically figure out the columns or properties and create all the columns for you and display the data.The DataGrid control also supports editing and many other features that you might not always need. This means that the DataGrid does take a little more time to render the data. If you want to just display data (see Figure 1) in a grid format, then a ListView works quite well for this task. Of course, you will need to create the columns for the ListView, but with just a little generic code, you can create the columns on the fly just like the WPF Toolkit’s DataGrid. Figure 1: A List of Data using a ListView A Simple ListView ControlThe XAML below is what you would use to create the ListView shown in Figure 1. However, the problem with using XAML is you have to pre-define the columns. You cannot re-use this ListView except for “Product” data. <ListView x:Name="lstData"          ItemsSource="{Binding}">  <ListView.View>    <GridView>      <GridViewColumn Header="Product ID"                      Width="Auto"               DisplayMemberBinding="{Binding Path=ProductId}" />      <GridViewColumn Header="Product Name"                      Width="Auto"               DisplayMemberBinding="{Binding Path=ProductName}" />      <GridViewColumn Header="Price"                      Width="Auto"               DisplayMemberBinding="{Binding Path=Price}" />    </GridView>  </ListView.View></ListView> So, instead of creating the GridViewColumn’s in XAML, let’s learn to create them in code to create any amount of columns in a ListView. Create GridViewColumn’s From Data TableTo display multiple columns in a ListView control you need to set its View property to a GridView collection object. You add GridViewColumn objects to the GridView collection and assign the GridView to the View property. Each GridViewColumn object needs to be bound to a column or property name of the object that the ListView will be bound to. An ADO.NET DataTable object contains a collection of columns, and these columns have a ColumnName property which you use to bind to the GridViewColumn objects. Listing 1 shows a sample of reading and XML file into a DataSet object. After reading the data a GridView object is created. You can then loop through the DataTable columns collection and create a GridViewColumn object for each column in the DataTable. Notice the DisplayMemberBinding property is set to a new Binding to the ColumnName in the DataTable. C#private void FirstSample(){  // Read the data  DataSet ds = new DataSet();  ds.ReadXml(GetCurrentDirectory() + @"\Xml\Product.xml");    // Create the GridView  GridView gv = new GridView();   // Create the GridView Columns  foreach (DataColumn item in ds.Tables[0].Columns)  {    GridViewColumn gvc = new GridViewColumn();    gvc.DisplayMemberBinding = new Binding(item.ColumnName);    gvc.Header = item.ColumnName;    gvc.Width = Double.NaN;    gv.Columns.Add(gvc);  }   // Setup the GridView Columns  lstData.View = gv;  // Display the Data  lstData.DataContext = ds.Tables[0];} VB.NETPrivate Sub FirstSample()  ' Read the data  Dim ds As New DataSet()  ds.ReadXml(GetCurrentDirectory() & "\Xml\Product.xml")   ' Create the GridView  Dim gv As New GridView()   ' Create the GridView Columns  For Each item As DataColumn In ds.Tables(0).Columns    Dim gvc As New GridViewColumn()    gvc.DisplayMemberBinding = New Binding(item.ColumnName)    gvc.Header = item.ColumnName    gvc.Width = [Double].NaN    gv.Columns.Add(gvc)  Next   ' Setup the GridView Columns  lstData.View = gv  ' Display the Data  lstData.DataContext = ds.Tables(0)End SubListing 1: Loop through the DataTable columns collection to create GridViewColumn objects A Generic Method for Creating a GridViewInstead of having to write the code shown in Listing 1 for each ListView you wish to create, you can create a generic method that given any DataTable will return a GridView column collection. Listing 2 shows how you can simplify the code in Listing 1 by setting up a class called WPFListViewCommon and create a method called CreateGridViewColumns that returns your GridView. C#private void DataTableSample(){  // Read the data  DataSet ds = new DataSet();  ds.ReadXml(GetCurrentDirectory() + @"\Xml\Product.xml");   // Setup the GridView Columns  lstData.View =      WPFListViewCommon.CreateGridViewColumns(ds.Tables[0]);  lstData.DataContext = ds.Tables[0];} VB.NETPrivate Sub DataTableSample()  ' Read the data  Dim ds As New DataSet()  ds.ReadXml(GetCurrentDirectory() & "\Xml\Product.xml")   ' Setup the GridView Columns  lstData.View = _      WPFListViewCommon.CreateGridViewColumns(ds.Tables(0))  lstData.DataContext = ds.Tables(0)End SubListing 2: Call a generic method to create GridViewColumns. The CreateGridViewColumns MethodThe CreateGridViewColumns method will take a DataTable as a parameter and create a GridView object with a GridViewColumn object in its collection for each column in your DataTable. C#public static GridView CreateGridViewColumns(DataTable dt){  // Create the GridView  GridView gv = new GridView();  gv.AllowsColumnReorder = true;   // Create the GridView Columns  foreach (DataColumn item in dt.Columns)  {    GridViewColumn gvc = new GridViewColumn();    gvc.DisplayMemberBinding = new Binding(item.ColumnName);    gvc.Header = item.ColumnName;    gvc.Width = Double.NaN;    gv.Columns.Add(gvc);  }   return gv;} VB.NETPublic Shared Function CreateGridViewColumns _  (ByVal dt As DataTable) As GridView  ' Create the GridView  Dim gv As New GridView()  gv.AllowsColumnReorder = True   ' Create the GridView Columns  For Each item As DataColumn In dt.Columns    Dim gvc As New GridViewColumn()    gvc.DisplayMemberBinding = New Binding(item.ColumnName)    gvc.Header = item.ColumnName    gvc.Width = [Double].NaN    gv.Columns.Add(gvc)  Next   Return gvEnd FunctionListing 3: The CreateGridViewColumns method takes a DataTable and creates GridViewColumn objects in a GridView. By separating this method out into a class you can call this method anytime you want to create a ListView with a collection of columns from a DataTable. SummaryIn this blog you learned how to create a ListView that acts like a DataGrid. You are able to use a DataTable as both the source of the data, and for creating the columns for the ListView. In the next blog entry you will learn how to use the same technique, but for Collection classes. NOTE: You can download the complete sample code (in both VB and C#) at my website. http://www.pdsa.com/downloads. Choose Tips & Tricks, then "WPF ListView as a DataGrid" from the drop-down. Good Luck with your Coding,Paul Sheriff ** SPECIAL OFFER FOR MY BLOG READERS **Visit http://www.pdsa.com/Event/Blog for a free eBook on "Fundamentals of N-Tier".

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  • Implementing a generic repository for WCF data services

    - by cibrax
    The repository implementation I am going to discuss here is not exactly what someone would call repository in terms of DDD, but it is an abstraction layer that becomes handy at the moment of unit testing the code around this repository. In other words, you can easily create a mock to replace the real repository implementation. The WCF Data Services update for .NET 3.5 introduced a nice feature to support two way data bindings, which is very helpful for developing WPF or Silverlight based application but also for implementing the repository I am going to talk about. As part of this feature, the WCF Data Services Client library introduced a new collection DataServiceCollection<T> that implements INotifyPropertyChanged to notify the data context (DataServiceContext) about any change in the association links. This means that it is not longer necessary to manually set or remove the links in the data context when an item is added or removed from a collection. Before having this new collection, you basically used the following code to add a new item to a collection. Order order = new Order {   Name = "Foo" }; OrderItem item = new OrderItem {   Name = "bar",   UnitPrice = 10,   Qty = 1 }; var context = new OrderContext(); context.AddToOrders(order); context.AddToOrderItems(item); context.SetLink(item, "Order", order); context.SaveChanges(); Now, thanks to this new collection, everything is much simpler and similar to what you have in other ORMs like Entity Framework or L2S. Order order = new Order {   Name = "Foo" }; OrderItem item = new OrderItem {   Name = "bar",   UnitPrice = 10,   Qty = 1 }; order.Items.Add(item); var context = new OrderContext(); context.AddToOrders(order); context.SaveChanges(); In order to use this new feature, you first need to enable V2 in the data service, and then use some specific arguments in the datasvcutil tool (You can find more information about this new feature and how to use it in this post). DataSvcUtil /uri:"http://localhost:3655/MyDataService.svc/" /out:Reference.cs /dataservicecollection /version:2.0 Once you use those two arguments, the generated proxy classes will use DataServiceCollection<T> rather than a simple ObjectCollection<T>, which was the default collection in V1. There are some aspects that you need to know to use this feature correctly. 1. All the entities retrieved directly from the data context with a query track the changes and report those to the data context automatically. 2. A entity created with “new” does not track any change in the properties or associations. In order to enable change tracking in this entity, you need to do the following trick. public Order CreateOrder() {   var collection = new DataServiceCollection<Order>(this.context);   var order = new Order();   collection.Add(order);   return order; } You basically need to create a collection, and add the entity to that collection with the “Add” method to enable change tracking on that entity. 3. If you need to attach an existing entity (For example, if you created the entity with the “new” operator rather than retrieving it from the data context with a query) to a data context for tracking changes, you can use the “Load” method in the DataServiceCollection. var order = new Order {   Id = 1 }; var collection = new DataServiceCollection<Order>(this.context); collection.Load(order); In this case, the order with Id = 1 must exist on the data source exposed by the Data service. Otherwise, you will get an error because the entity did not exist. These cool extensions methods discussed by Stuart Leeks in this post to replace all the magic strings in the “Expand” operation with Expression Trees represent another feature I am going to use to implement this generic repository. Thanks to these extension methods, you could replace the following query with magic strings by a piece of code that only uses expressions. Magic strings, var customers = dataContext.Customers .Expand("Orders")         .Expand("Orders/Items") Expressions, var customers = dataContext.Customers .Expand(c => c.Orders.SubExpand(o => o.Items)) That query basically returns all the customers with their orders and order items. Ok, now that we have the automatic change tracking support and the expression support for explicitly loading entity associations, we are ready to create the repository. The interface for this repository looks like this,public interface IRepository { T Create<T>() where T : new(); void Update<T>(T entity); void Delete<T>(T entity); IQueryable<T> RetrieveAll<T>(params Expression<Func<T, object>>[] eagerProperties); IQueryable<T> Retrieve<T>(Expression<Func<T, bool>> predicate, params Expression<Func<T, object>>[] eagerProperties); void Attach<T>(T entity); void SaveChanges(); } The Retrieve and RetrieveAll methods are used to execute queries against the data service context. While both methods receive an array of expressions to load associations explicitly, only the Retrieve method receives a predicate representing the “where” clause. The following code represents the final implementation of this repository.public class DataServiceRepository: IRepository { ResourceRepositoryContext context; public DataServiceRepository() : this (new DataServiceContext()) { } public DataServiceRepository(DataServiceContext context) { this.context = context; } private static string ResolveEntitySet(Type type) { var entitySetAttribute = (EntitySetAttribute)type.GetCustomAttributes(typeof(EntitySetAttribute), true).FirstOrDefault(); if (entitySetAttribute != null) return entitySetAttribute.EntitySet; return null; } public T Create<T>() where T : new() { var collection = new DataServiceCollection<T>(this.context); var entity = new T(); collection.Add(entity); return entity; } public void Update<T>(T entity) { this.context.UpdateObject(entity); } public void Delete<T>(T entity) { this.context.DeleteObject(entity); } public void Attach<T>(T entity) { var collection = new DataServiceCollection<T>(this.context); collection.Load(entity); } public IQueryable<T> Retrieve<T>(Expression<Func<T, bool>> predicate, params Expression<Func<T, object>>[] eagerProperties) { var entitySet = ResolveEntitySet(typeof(T)); var query = context.CreateQuery<T>(entitySet); foreach (var e in eagerProperties) { query = query.Expand(e); } return query.Where(predicate); } public IQueryable<T> RetrieveAll<T>(params Expression<Func<T, object>>[] eagerProperties) { var entitySet = ResolveEntitySet(typeof(T)); var query = context.CreateQuery<T>(entitySet); foreach (var e in eagerProperties) { query = query.Expand(e); } return query; } public void SaveChanges() { this.context.SaveChanges(SaveChangesOptions.Batch); } } For instance, you can use the following code to retrieve customers with First name equal to “John”, and all their orders in a single call. repository.Retrieve<Customer>(    c => c.FirstName == “John”, //Where    c => c.Orders.SubExpand(o => o.Items)); In case, you want to have some pre-defined queries that you are going to use across several places, you can put them in an specific class. public static class CustomerQueries {   public static Expression<Func<Customer, bool>> LastNameEqualsTo(string lastName)   {     return c => c.LastName == lastName;   } } And then, use it with the repository. repository.Retrieve<Customer>(    CustomerQueries.LastNameEqualsTo("foo"),    c => c.Orders.SubExpand(o => o.Items));

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  • Uploading documents to WSS (Windows Sharepoint Services) using SSIS

    - by Randy Aldrich Paulo
    Recently I was tasked to create an SSIS application that will query a database, split the results with certain criteria and create CSV file for every result and upload the file to a Sharepoint Document Library site. I've search the web and compiled the steps I've taken to build the solution. Summary: A) Create a proxy class of WSS Copy.asmx. B) Create a wrapper class for the proxy class and add a mechanism to check if the file is existing and delete method. C) Create an SSIS and call the wrapper class to transfer the files.   A) Creating Proxy Class 1) Go to Visual Studio Command Prompt type wsdl http://[sharepoint site]/_vti_bin/Copy.asmx this will generate the proxy class (Copy.cs) that will be added to the solution. 2) Add Copy.cs to solution and create another constructor for Copy() that will accept additional parameters url, userName, password and domain.   public Copy(string url, string userName, string password, string domain) { this.Url = url; this.Credentials = new System.Net.NetworkCredential(userName, password, domain); } 3) Add a namespace.     B) Wrapper Class Create a C# new library that references the Proxy Class.         C) Create SSIS SSIS solution is composed of:   1) Execute SQL Task, returns a single column rows containing the criteria. 2) Foreach Loop Container - loops per result from query (SQL Task) and creates a CSV file on a certain folder. 3) Script Task - calls the wrapper class to upload CSV files located on a certain folder to targer WSS Document Library Note: I've created another overload of CopyFiles that accepts a Directory Info instead of file location that loops thru the contents of the folder. Designer View Variable View

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  • One Exception to Aggregate Them All

    - by João Angelo
    .NET 4.0 introduced a new type of exception, the AggregateException which as the name implies allows to aggregate several exceptions inside a single throw-able exception instance. It is extensively used in the Task Parallel Library (TPL) and besides representing a simple collection of exceptions can also be used to represent a set of exceptions in a tree-like structure. Besides its InnerExceptions property which is a read-only collection of exceptions, the most relevant members of this new type are the methods Flatten and Handle. The former allows to flatten a tree hierarchy removing the need to recur while working with an aggregate exception. For example, if we would flatten the exception tree illustrated in the previous figure the result would be: The other method, Handle, accepts a predicate that is invoked for each aggregated exception and returns a boolean indicating if each exception is handled or not. If at least one exception goes unhandled then Handle throws a new AggregateException containing only the unhandled exceptions. The following code snippet illustrates this behavior and also another scenario where an aggregate exception proves useful – single threaded batch processing. static void Main() { try { ConvertAllToInt32("10", "x1x", "0", "II"); } catch (AggregateException errors) { // Contained exceptions are all FormatException // so Handle does not thrown any exception errors.Handle(e => e is FormatException); } try { ConvertAllToInt32("1", "1x", null, "-2", "#4"); } catch (AggregateException errors) { // Handle throws a new AggregateException containing // the exceptions for which the predicate failed. // In this case it will contain a single ArgumentNullException errors.Handle(e => e is FormatException); } } private static int[] ConvertAllToInt32(params string[] values) { var errors = new List<Exception>(); var integers = new List<int>(); foreach (var item in values) { try { integers.Add(Int32.Parse(item)); } catch (Exception e) { errors.Add(e); } } if (errors.Count > 0) throw new AggregateException(errors); return integers.ToArray(); }

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  • Unity - Mecanim & Rigidbody on Third Person Controller - Gravity bug?

    - by Celtc
    I'm working on a third person controller which uses physX to interact with the other objects (using the Rigidbody component) and Mecanim to animate the character. All the animations used are baked to Y, and the movement on this axis is controlled by the gravity applied by the rigidbody component. The configuration of the falling animation: And the character components configuration: Since the falling animation doesn't have root motion on XZ, I move the character on XZ by code. Like this: // On the Ground if (IsGrounded()) { GroundedMovementMgm(); // Stores the velocity velocityPreFalling = rigidbody.velocity; } // Mid-Air else { // Continue the pre falling velocity rigidbody.velocity = new Vector3(velocityPreFalling.x, rigidbody.velocity.y, velocityPreFalling.z); } The problem is that when the chracter starts falling and hit against a wall in mid air, it gets stuck to the wall. Here are some pics which explains the problems: Hope someone can help me. Thanks and sory for my bad english! PD.: I was asked for the IsGrounded() function, so I'm adding it: void OnCollisionEnter(Collision collision) { if (!grounded) TrackGrounded(collision); } void OnCollisionStay(Collision collision) { TrackGrounded(collision); } void OnCollisionExit() { grounded = false; } public bool IsGrounded() { return grounded; } private void TrackGrounded(Collision collision) { var maxHeight = capCollider.bounds.min.y + capCollider.radius * .9f; foreach (var contact in collision.contacts) { if (contact.point.y < maxHeight && Vector3.Angle(contact.normal, Vector3.up) < maxSlopeAngle) { grounded = true; break; } } } I'll also add a LINK to download the project if someone wants it.

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  • ASP.NET MVC: Using jQuery context menu with tables

    - by DigiMortal
    I needed to add context menus to some tables of my intranet application. After trying some components I found one that does everything I need and has no overhead. In this posting I will show you how to use jQuery context menu plug-in and how to attach it to tables. I found context menu plug-in by Chris Domigan and it was very easy to integrate to my application (when comparing some other plug-ins that work only on demo pages and in simple scenarios). Thanks, Chris, for great work! Now let’s use this context menu plug-in with table. Before we go on let’s see what we are trying to achieve. The following screenshot fragment shows simple context menu that we want to attach to our table. And when we click some menu option then something should happen too. :) Installing context menu plug-in Download plug-in (if download link is broken then open demo page and I think you know how to get plug-in from there). Copy jquery.contextmenu.js to your scripts folder. Include it in your masterpage or in the page where you plan to use context menus. Make sure plug-in is included correctly (use Firebug or some other tool you like). Save the page. Defining context menu Now let’s define context menu. Here is fragment on context menu definition from my code. <div class="contextMenu" id="myMenu1">     <ul>     <li id="email"><img src="/img/e-mail.png" />E-mail</li>     <li id="homepage"><img src="/img/homepage.png" />Homepage</li>     </ul> </div> div with id myMenu1 is container of context menu. Unordered list inside container defines items in context menu – simple and elegant! Adding context menu to table I have table with persons. It is simple HTML. I omitted commands column from this and the next table to keep them simple and more easily readable. <table>   <tr>     <th>Name</th>     <th>Short</th>     <th>Address</th>     <th>Mobile</th>     <th>E-mail</th>   </tr>   <% foreach(var person in Model.Results) { %>   <tr>     <td><%=person.FullName %></td>     <td><%=person.ShortName %></td>     <td><%=person.FullAddress %></td>     <td><%=person.Mobile %></td>     <td><%=person.Email %></td>   </tr>   <% } %> </table> To get context menu linked to table rows first cells we need to specify class for cells and ID. We need ID because we have to know later which ID has the row on which user selected something from context menu. <table>   <tr>     <th>Name</th>     <th>Short</th>     <th>Address</th>     <th>Mobile</th>     <th>E-mail</th>   </tr>   <% foreach(var person in Model.Results) { %>   <tr>     <td class="showContext" id="<%= person.Id %>"><%=person.FullName %></td>     <td><%=person.ShortName %></td>     <td><%=person.FullAddress %></td>     <td><%=person.Mobile %></td>     <td><%=person.Email %></td>   </tr>   <% } %> </table> Now we have only one thing to do – we have to write some code that attaches context menu to table cells. Catching context menu events Now we will make everything work. Relax, it is only couple of lines of code, thank to jQuery. <script type="text/javascript">   $(document).ready(function () {     $('td.showContext').contextMenu('myMenu1', {         bindings: {         'email': function (t) {           document.location.href = '/contact/sendmail/' + t.id;         },         'homepage': function (t) {           document.location.href = '/contact/homepage/' + t.id;         }       }     });   }); </script> I think that first lines doesn’t need any comments. Take a look at bindings. We gave ID to table cells because it is carried also to bound events. We can use also more complex ID-s if we have more than one table with context menus on our form. Now we are done. Save all files, compile solution, run it and try out how context menu works. Conclusion We saw than using jQuery with context menu component allows us easily create powerful context menus for our user interfaces. Context menu was very easy to define. We were also able to attach context menu to table and use ID of current row entity also in events of context menu. To achieve this we needed only some minor modifications in view and couple of lines of JavaScript.

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  • How to structure a XML-based order form using ASP.NET

    - by Brendan
    First question here; please help me if I'm doing something wrong. I'm a graphic designer who's trying to teach himself ASP.NET/C#. My server-side background is PHP/WordPress and some ASP Classic, and when I do code I've hand-coded just about everything since I started learning HTML. So, as I've started to learn .NET, my code has been very manual and procedural. I'm now trying to create a really basic order form that pulls from an XML file to populate the form; there's an image, a title, a price, and selectable quantities. If I was making this form as a static HTML file, I'd have each field named manually and so on postback I could query each field to get the values. But I'm trying to do this dynamically so that I can add/remove items from the form and not have to change the code. In terms of displaying the XML, I rolled my own by loading XmlDocument and using XmlNodeList and a bunch of foreach loops to get things displayed. Then, I learned about <asp:XmlDataSource> and <asp:Repeater>, which made displaying the XML simpler by a large margin. However, I've had a really hard time getting the data that's been submitted on postback (it was implied on SO that there are better ways to get data than nested RepeaterItems). So, what I've learned so far is that you can do things a bunch of different ways in .NET. that's why I thought it'd be good to ask for answers regarding the best way to use ASP.NET to display a XML document and dynamically capture the data that's submitted. Any help is appreciated! I'm using Notepad++ to code .NET 2.0.

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  • Sucky MSTest and the "WaitAll for multiple handles on a STA thread is not supported" Error

    - by Anne Bougie
    If you are doing any multi-threading and are using MSTest, you will probably run across this error. For some reason, MSTest by default runs in STA threading mode. WTF, Microsoft! Why so stuck in the old COM world?  When I run the same test using NUnit, I don't have this problem. Unfortunately, my company has chosen MSTest, so I have a lot of testing problems. NUnit is so much better, IMO. After determining that I wasn't referencing any unmanaged code that would flip the thread into STA, which can also cause this error, the only thing left was the testing suite I was using. I dug around a little and found this obscure setting for the Test Run Config settings file that you can't set using its interface. You have to open it up as a text file and add the following setting:  <ExecutionThread apartmentState="MTA" /> This didn't break any other tests, so I'm not sure why it's not the default, or why there is nothing in the test run configuration app to change this setting. Here is the code I was testing:  public void ProcessTest(ProcessInfo[] infos) {    WaitHandle[] waits = new WaitHandle[infos.Length];    int i = 0;    foreach (ProcessInfo info in infos)    {       AutoResetEvent are = new AutoResetEvent(false);       info.Are = are;       waits[i++] = are;         Processor pr = new Processor();       WaitCallback callback = pr.ProcessTest;       ThreadPool.QueueUserWorkItem(callback, info);    }      WaitHandle.WaitAll(waits); }

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  • Deferred vs Immediate execution in Linq

    - by Jalpesh P. Vadgama
    In this post, We are going to learn about Deferred vs Immediate execution in Linq.  There an interesting variations how Linq operators executes and in this post we are going to learn both Deferred execution and immediate execution. What is Deferred Execution? In the Deferred execution query will be executed and evaluated at the time of query variables usage. Let’s take an example to understand Deferred Execution better. Example: Following is a code for that. using System; using System.Collections.Generic; using System.Linq; namespace ConsoleApplication1 { class Program { static void Main(string[] args) { var customers = new List<Customer>( new[] { new Customer{FirstName = "Jalpesh",LastName = "Vadgama"}, new Customer{FirstName = "Vishal",LastName = "Vadgama"}, new Customer{FirstName = "Tushar",LastName = "Maru"} } ); var newCustomers = customers.Where(c => c.LastName == "Vadgama"); customers.Add(new Customer {FirstName = "Teerth", LastName = "Vadgama"}); foreach (var c in newCustomers) { Console.WriteLine(c.FirstName); } } public class Customer { public string FirstName { get; set; } public string LastName { get; set; } } } } More on my personal blog @www.dotnetjalps.com

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  • Reading from a staging 2D texture array in DirectX10

    - by Don Reba
    I have a DX10 program, where I create an array of 3 16x16 textures, then map, read, and unmap each subresource in turn. I use a single mip level, set resource usage to staging and CPU access to read. Now, here is the problem: Subresource 0 contains 1024 bytes, pitch 64, as expected. Subresource 1 contains 512 bytes, pitch 64. Subresource 2 contains 256 bytes, pitch 64. I expect all three to be the same size. Debugging output is enabled, but not reporting any warnings or errors. Am I missing something, or might this be some sort of driver issue? Here is the code. The language is Nemerle, but C# and C++ would look almost the same. I have looked through the generated code, and am fairly confident the problem is not language-related. def cpuTexture = Texture2D ( device , Texture2DDescription() <- { Width = 16; Height = 16; MipLevels = 1; ArraySize = 3; Format = Format.R32_Float; Usage = ResourceUsage.Staging; CpuAccessFlags = CpuAccessFlags.Read; SampleDescription = SampleDescription(count = 1, quality = 0); } ); foreach (subresource in [0 .. 2]) { def data = cpuTexture.Map(subresource, MapMode.Read, MapFlags.None); Console.WriteLine($"subresource $subresource"); Console.WriteLine($"length = $(data.Data.Length)"); Console.WriteLine($"pitch = $(data.Pitch)"); cpuTexture.Unmap(subresource); }

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  • A DirectoryCatalog class for Silverlight MEF (Managed Extensibility Framework)

    - by Dixin
    In the MEF (Managed Extension Framework) for .NET, there are useful ComposablePartCatalog implementations in System.ComponentModel.Composition.dll, like: System.ComponentModel.Composition.Hosting.AggregateCatalog System.ComponentModel.Composition.Hosting.AssemblyCatalog System.ComponentModel.Composition.Hosting.DirectoryCatalog System.ComponentModel.Composition.Hosting.TypeCatalog While in Silverlight, there is a extra System.ComponentModel.Composition.Hosting.DeploymentCatalog. As a wrapper of AssemblyCatalog, it can load all assemblies in a XAP file in the web server side. Unfortunately, in silverlight there is no DirectoryCatalog to load a folder. Background There are scenarios that Silverlight application may need to load all XAP files in a folder in the web server side, for example: If the Silverlight application is extensible and supports plug-ins, there would be a /ClinetBin/Plugins/ folder in the web server, and each pluin would be an individual XAP file in the folder. In this scenario, after the application is loaded and started up, it would like to load all XAP files in /ClinetBin/Plugins/ folder. If the aplication supports themes, there would be a /ClinetBin/Themes/ folder, and each theme would be an individual XAP file too. The application would qalso need to load all XAP files in /ClinetBin/Themes/. It is useful if we have a DirectoryCatalog: DirectoryCatalog catalog = new DirectoryCatalog("/Plugins"); catalog.DownloadCompleted += (sender, e) => { }; catalog.DownloadAsync(); Obviously, the implementation of DirectoryCatalog is easy. It is just a collection of DeploymentCatalog class. Retrieve file list from a directory Of course, to retrieve file list from a web folder, the folder’s “Directory Browsing” feature must be enabled: So when the folder is requested, it responses a list of its files and folders: This is nothing but a simple HTML page: <html> <head> <title>localhost - /Folder/</title> </head> <body> <h1>localhost - /Folder/</h1> <hr> <pre> <a href="/">[To Parent Directory]</a><br> <br> 1/3/2011 7:22 PM 185 <a href="/Folder/File.txt">File.txt</a><br> 1/3/2011 7:22 PM &lt;dir&gt; <a href="/Folder/Folder/">Folder</a><br> </pre> <hr> </body> </html> For the ASP.NET Deployment Server of Visual Studio, directory browsing is enabled by default: The HTML <Body> is almost the same: <body bgcolor="white"> <h2><i>Directory Listing -- /ClientBin/</i></h2> <hr width="100%" size="1" color="silver"> <pre> <a href="/">[To Parent Directory]</a> Thursday, January 27, 2011 11:51 PM 282,538 <a href="Test.xap">Test.xap</a> Tuesday, January 04, 2011 02:06 AM &lt;dir&gt; <a href="TestFolder/">TestFolder</a> </pre> <hr width="100%" size="1" color="silver"> <b>Version Information:</b>&nbsp;ASP.NET Development Server 10.0.0.0 </body> The only difference is, IIS’s links start with slash, but here the links do not. Here one way to get the file list is read the href attributes of the links: [Pure] private IEnumerable<Uri> GetFilesFromDirectory(string html) { Contract.Requires(html != null); Contract.Ensures(Contract.Result<IEnumerable<Uri>>() != null); return new Regex( "<a href=\"(?<uriRelative>[^\"]*)\">[^<]*</a>", RegexOptions.IgnoreCase | RegexOptions.CultureInvariant) .Matches(html) .OfType<Match>() .Where(match => match.Success) .Select(match => match.Groups["uriRelative"].Value) .Where(uriRelative => uriRelative.EndsWith(".xap", StringComparison.Ordinal)) .Select(uriRelative => { Uri baseUri = this.Uri.IsAbsoluteUri ? this.Uri : new Uri(Application.Current.Host.Source, this.Uri); uriRelative = uriRelative.StartsWith("/", StringComparison.Ordinal) ? uriRelative : (baseUri.LocalPath.EndsWith("/", StringComparison.Ordinal) ? baseUri.LocalPath + uriRelative : baseUri.LocalPath + "/" + uriRelative); return new Uri(baseUri, uriRelative); }); } Please notice the folders’ links end with a slash. They are filtered by the second Where() query. The above method can find files’ URIs from the specified IIS folder, or ASP.NET Deployment Server folder while debugging. To support other formats of file list, a constructor is needed to pass into a customized method: /// <summary> /// Initializes a new instance of the <see cref="T:System.ComponentModel.Composition.Hosting.DirectoryCatalog" /> class with <see cref="T:System.ComponentModel.Composition.Primitives.ComposablePartDefinition" /> objects based on all the XAP files in the specified directory URI. /// </summary> /// <param name="uri"> /// URI to the directory to scan for XAPs to add to the catalog. /// The URI must be absolute, or relative to <see cref="P:System.Windows.Interop.SilverlightHost.Source" />. /// </param> /// <param name="getFilesFromDirectory"> /// The method to find files' URIs in the specified directory. /// </param> public DirectoryCatalog(Uri uri, Func<string, IEnumerable<Uri>> getFilesFromDirectory) { Contract.Requires(uri != null); this._uri = uri; this._getFilesFromDirectory = getFilesFromDirectory ?? this.GetFilesFromDirectory; this._webClient = new Lazy<WebClient>(() => new WebClient()); // Initializes other members. } When the getFilesFromDirectory parameter is null, the above GetFilesFromDirectory() method will be used as default. Download the directory’s XAP file list Now a public method can be created to start the downloading: /// <summary> /// Begins downloading the XAP files in the directory. /// </summary> public void DownloadAsync() { this.ThrowIfDisposed(); if (Interlocked.CompareExchange(ref this._state, State.DownloadStarted, State.Created) == 0) { this._webClient.Value.OpenReadCompleted += this.HandleOpenReadCompleted; this._webClient.Value.OpenReadAsync(this.Uri, this); } else { this.MutateStateOrThrow(State.DownloadCompleted, State.Initialized); this.OnDownloadCompleted(new AsyncCompletedEventArgs(null, false, this)); } } Here the HandleOpenReadCompleted() method is invoked when the file list HTML is downloaded. Download all XAP files After retrieving all files’ URIs, the next thing becomes even easier. HandleOpenReadCompleted() just uses built in DeploymentCatalog to download the XAPs, and aggregate them into one AggregateCatalog: private void HandleOpenReadCompleted(object sender, OpenReadCompletedEventArgs e) { Exception error = e.Error; bool cancelled = e.Cancelled; if (Interlocked.CompareExchange(ref this._state, State.DownloadCompleted, State.DownloadStarted) != State.DownloadStarted) { cancelled = true; } if (error == null && !cancelled) { try { using (StreamReader reader = new StreamReader(e.Result)) { string html = reader.ReadToEnd(); IEnumerable<Uri> uris = this._getFilesFromDirectory(html); Contract.Assume(uris != null); IEnumerable<DeploymentCatalog> deploymentCatalogs = uris.Select(uri => new DeploymentCatalog(uri)); deploymentCatalogs.ForEach( deploymentCatalog => { this._aggregateCatalog.Catalogs.Add(deploymentCatalog); deploymentCatalog.DownloadCompleted += this.HandleDownloadCompleted; }); deploymentCatalogs.ForEach(deploymentCatalog => deploymentCatalog.DownloadAsync()); } } catch (Exception exception) { error = new InvalidOperationException(Resources.InvalidOperationException_ErrorReadingDirectory, exception); } } // Exception handling. } In HandleDownloadCompleted(), if all XAPs are downloaded without exception, OnDownloadCompleted() callback method will be invoked. private void HandleDownloadCompleted(object sender, AsyncCompletedEventArgs e) { if (Interlocked.Increment(ref this._downloaded) == this._aggregateCatalog.Catalogs.Count) { this.OnDownloadCompleted(e); } } Exception handling Whether this DirectoryCatelog can work only if the directory browsing feature is enabled. It is important to inform caller when directory cannot be browsed for XAP downloading. private void HandleOpenReadCompleted(object sender, OpenReadCompletedEventArgs e) { Exception error = e.Error; bool cancelled = e.Cancelled; if (Interlocked.CompareExchange(ref this._state, State.DownloadCompleted, State.DownloadStarted) != State.DownloadStarted) { cancelled = true; } if (error == null && !cancelled) { try { // No exception thrown when browsing directory. Downloads the listed XAPs. } catch (Exception exception) { error = new InvalidOperationException(Resources.InvalidOperationException_ErrorReadingDirectory, exception); } } WebException webException = error as WebException; if (webException != null) { HttpWebResponse webResponse = webException.Response as HttpWebResponse; if (webResponse != null) { // Internally, WebClient uses WebRequest.Create() to create the WebRequest object. Here does the same thing. WebRequest request = WebRequest.Create(Application.Current.Host.Source); Contract.Assume(request != null); if (request.CreatorInstance == WebRequestCreator.ClientHttp && // Silverlight is in client HTTP handling, all HTTP status codes are supported. webResponse.StatusCode == HttpStatusCode.Forbidden) { // When directory browsing is disabled, the HTTP status code is 403 (forbidden). error = new InvalidOperationException( Resources.InvalidOperationException_ErrorListingDirectory_ClientHttp, webException); } else if (request.CreatorInstance == WebRequestCreator.BrowserHttp && // Silverlight is in browser HTTP handling, only 200 and 404 are supported. webResponse.StatusCode == HttpStatusCode.NotFound) { // When directory browsing is disabled, the HTTP status code is 404 (not found). error = new InvalidOperationException( Resources.InvalidOperationException_ErrorListingDirectory_BrowserHttp, webException); } } } this.OnDownloadCompleted(new AsyncCompletedEventArgs(error, cancelled, this)); } Please notice Silverlight 3+ application can work either in client HTTP handling, or browser HTTP handling. One difference is: In browser HTTP handling, only HTTP status code 200 (OK) and 404 (not OK, including 500, 403, etc.) are supported In client HTTP handling, all HTTP status code are supported So in above code, exceptions in 2 modes are handled differently. Conclusion Here is the whole DirectoryCatelog’s looking: Please click here to download the source code, a simple unit test is included. This is a rough implementation. And, for convenience, some design and coding are just following the built in AggregateCatalog class and Deployment class. Please feel free to modify the code, and please kindly tell me if any issue is found.

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  • Set-Cookie Headers getting stripped in ASP.NET HttpHandlers

    - by Rick Strahl
    Yikes, I ran into a real bummer of an edge case yesterday in one of my older low level handler implementations (for West Wind Web Connection in this case). Basically this handler is a connector for a backend Web framework that creates self contained HTTP output. An ASP.NET Handler captures the full output, and then shoves the result down the ASP.NET Response object pipeline writing out the content into the Response.OutputStream and seperately sending the HttpHeaders in the Response.Headers collection. The headers turned out to be the problem and specifically Http Cookies, which for some reason ended up getting stripped out in some scenarios. My handler works like this: Basically the HTTP response from the backend app would return a full set of HTTP headers plus the content. The ASP.NET handler would read the headers one at a time and then dump them out via Response.AppendHeader(). But I found that in some situations Set-Cookie headers sent along were simply stripped inside of the Http Handler. After a bunch of back and forth with some folks from Microsoft (thanks Damien and Levi!) I managed to pin this down to a very narrow edge scenario. It's easiest to demonstrate the problem with a simple example HttpHandler implementation. The following simulates the very much simplified output generation process that fails in my handler. Specifically I have a couple of headers including a Set-Cookie header and some output that gets written into the Response object.using System.Web; namespace wwThreads { public class Handler : IHttpHandler { /* NOTE: * * Run as a web.config set handler (see entry below) * * Best way is to look at the HTTP Headers in Fiddler * or Chrome/FireBug/IE tools and look for the * WWHTREADSID cookie in the outgoing Response headers * ( If the cookie is not there you see the problem! ) */ public void ProcessRequest(HttpContext context) { HttpRequest request = context.Request; HttpResponse response = context.Response; // If ClearHeaders is used Set-Cookie header gets removed! // if commented header is sent... response.ClearHeaders(); response.ClearContent(); // Demonstrate that other headers make it response.AppendHeader("RequestId", "asdasdasd"); // This cookie gets removed when ClearHeaders above is called // When ClearHEaders is omitted above the cookie renders response.AppendHeader("Set-Cookie", "WWTHREADSID=ThisIsThEValue; path=/"); // *** This always works, even when explicit // Set-Cookie above fails and ClearHeaders is called //response.Cookies.Add(new HttpCookie("WWTHREADSID", "ThisIsTheValue")); response.Write(@"Output was created.<hr/> Check output with Fiddler or HTTP Proxy to see whether cookie was sent."); } public bool IsReusable { get { return false; } } } } In order to see the problem behavior this code has to be inside of an HttpHandler, and specifically in a handler defined in web.config with: <add name=".ck_handler" path="handler.ck" verb="*" type="wwThreads.Handler" preCondition="integratedMode" /> Note: Oddly enough this problem manifests only when configured through web.config, not in an ASHX handler, nor if you paste that same code into an ASPX page or MVC controller. What's the problem exactly? The code above simulates the more complex code in my live handler that picks up the HTTP response from the backend application and then peels out the headers and sends them one at a time via Response.AppendHeader. One of the headers in my app can be one or more Set-Cookie. I found that the Set-Cookie headers were not making it into the Response headers output. Here's the Chrome Http Inspector trace: Notice, no Set-Cookie header in the Response headers! Now, running the very same request after removing the call to Response.ClearHeaders() command, the cookie header shows up just fine: As you might expect it took a while to track this down. At first I thought my backend was not sending the headers but after closer checks I found that indeed the headers were set in the backend HTTP response, and they were indeed getting set via Response.AppendHeader() in the handler code. Yet, no cookie in the output. In the simulated example the problem is this line:response.AppendHeader("Set-Cookie", "WWTHREADSID=ThisIsThEValue; path=/"); which in my live code is more dynamic ( ie. AppendHeader(token[0],token[1[]) )as it parses through the headers. Bizzaro Land: Response.ClearHeaders() causes Cookie to get stripped Now, here is where it really gets bizarre: The problem occurs only if: Response.ClearHeaders() was called before headers are added It only occurs in Http Handlers declared in web.config Clearly this is an edge of an edge case but of course - knowing my relationship with Mr. Murphy - I ended up running smack into this problem. So in the code above if you remove the call to ClearHeaders(), the cookie gets set!  Add it back in and the cookie is not there. If I run the above code in an ASHX handler it works. If I paste the same code (with a Response.End()) into an ASPX page, or MVC controller it all works. Only in the HttpHandler configured through Web.config does it fail! Cue the Twilight Zone Music. Workarounds As is often the case the fix for this once you know the problem is not too difficult. The difficulty lies in tracking inconsistencies like this down. Luckily there are a few simple workarounds for the Cookie issue. Don't use AppendHeader for Cookies The easiest and obvious solution to this problem is simply not use Response.AppendHeader() to set Cookies. Duh! Under normal circumstances in application level code there's rarely a reason to write out a cookie like this:response.AppendHeader("Set-Cookie", "WWTHREADSID=ThisIsThEValue; path=/"); but rather create the cookie using the Response.Cookies collection:response.Cookies.Add(new HttpCookie("WWTHREADSID", "ThisIsTheValue")); Unfortunately, in my case where I dynamically read headers from the original output and then dynamically  write header key value pairs back  programmatically into the Response.Headers collection, I actually don't look at each header specifically so in my case the cookie is just another header. My first thought was to simply trap for the Set-Cookie header and then parse out the cookie and create a Cookie object instead. But given that cookies can have a lot of different options this is not exactly trivial, plus I don't really want to fuck around with cookie values which can be notoriously brittle. Don't use Response.ClearHeaders() The real mystery in all this is why calling Response.ClearHeaders() prevents a cookie value later written with Response.AppendHeader() to fail. I fired up Reflector and took a quick look at System.Web and HttpResponse.ClearHeaders. There's all sorts of resetting going on but nothing that seems to indicate that headers should be removed later on in the request. The code in ClearHeaders() does access the HttpWorkerRequest, which is the low level interface directly into IIS, and so I suspect it's actually IIS that's stripping the headers and not ASP.NET, but it's hard to know. Somebody from Microsoft and the IIS team would have to comment on that. In my application it's probably safe to simply skip ClearHeaders() in my handler. The ClearHeaders/ClearContent was mainly for safety but after reviewing my code there really should never be a reason that headers would be set prior to this method firing. However, if for whatever reason headers do need to be cleared, it's easy enough to manually clear the headers out:private void RemoveHeaders(HttpResponse response) { List<string> headers = new List<string>(); foreach (string header in response.Headers) { headers.Add(header); } foreach (string header in headers) { response.Headers.Remove(header); } response.Cookies.Clear(); } Now I can replace the call the Response.ClearHeaders() and I don't get the funky side-effects from Response.ClearHeaders(). Summary I realize this is a total edge case as this occurs only in HttpHandlers that are manually configured. It looks like you'll never run into this in any of the higher level ASP.NET frameworks or even in ASHX handlers - only web.config defined handlers - which is really, really odd. After all those frameworks use the same underlying ASP.NET architecture. Hopefully somebody from Microsoft has an idea what crazy dependency was triggered here to make this fail. IAC, there are workarounds to this should you run into it, although I bet when you do run into it, it'll likely take a bit of time to find the problem or even this post in a search because it's not easily to correlate the problem to the solution. It's quite possible that more than cookies are affected by this behavior. Searching for a solution I read a few other accounts where headers like Referer were mysteriously disappearing, and it's possible that something similar is happening in those cases. Again, extreme edge case, but I'm writing this up here as documentation for myself and possibly some others that might have run into this. © Rick Strahl, West Wind Technologies, 2005-2012Posted in ASP.NET   IIS7   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • C # - a variable using the Encrypt md5

    - by Guilherme Cardoso
    When we are dealing with more sensitive data and important as a keyword, it is not appropriate at all stores them in database without encrypting for security reasons.  For this we use MD5  MD5 is an algorithm that allow us to encript an string, but doesn't leave us desencrypt it (not sure if it is already possible, but at least I know there are many databases already having a record).  The method below will return us a variable encrypted with md5. For example: md5_encriptar (pontonetpt.com ");   The result will be: 34efe85d338075834ad41803eb08c0df This way we save tthese encrypted data into a database, and then to make comparisons we often use the method to compare with the records kept. public string md5_encrypt(string md5) { System.Security.Cryptography.MD5CryptoServiceProvider x = new System.Security.Cryptography.MD5CryptoServiceProvider(); byte[] bs = System.Text.Encoding.UTF8.GetBytes(md5); bs = x.ComputeHash(bs); System.Text.StringBuilder s = new System.Text.StringBuilder(); foreach (byte b in bs) { s.Append(b.ToString("x2").ToLower()); } string password = s.ToString(); return password; }

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  • Tile Collision & Sliding against tiles

    - by Devin Rawlek
    I have a tile based map with a top down camera. My sprite stops moving when he collides with a wall in any of the four directions however I am trying to get the sprite to slide along the wall if more than one directional key is pressed after being stopped. Tiles are set to 32 x 32. Here is my code; // Gets Tile Player Is Standing On var splatterTileX = (int)player.Position.X / Engine.TileWidth; var splatterTileY = (int)player.Position.Y / Engine.TileHeight; // Foreach Layer In World Splatter Map Layers foreach (var layer in WorldSplatterTileMapLayers) { // If Sprite Is Not On Any Edges if (splatterTileX < layer.Width - 1 && splatterTileX > 0 && splatterTileY < layer.Height - 1 && splatterTileY > 0) { tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North tileNE = layer.GetTile(splatterTileX + 1, splatterTileY - 1); // North-East tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East tileSE = layer.GetTile(splatterTileX + 1, splatterTileY + 1); // South-East tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South tileSW = layer.GetTile(splatterTileX - 1, splatterTileY + 1); // South-West tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West tileNW = layer.GetTile(splatterTileX - 1, splatterTileY - 1); // North-West } // If Sprite Is Not On Any X Edges And Is On -Y Edge if (splatterTileX < layer.Width - 1 && splatterTileX > 0 && splatterTileY == 0) { tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East tileSE = layer.GetTile(splatterTileX + 1, splatterTileY + 1); // South-East tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South tileSW = layer.GetTile(splatterTileX - 1, splatterTileY + 1); // South-West tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West } // If Sprite Is On +X And -Y Edges if (splatterTileX == layer.Width - 1 && splatterTileY == 0) { tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South tileSW = layer.GetTile(splatterTileX - 1, splatterTileY + 1); // South-West tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West } // If Sprite Is On +X Edge And Y Is Not On Any Edge if (splatterTileX == layer.Width - 1 && splatterTileY < layer.Height - 1 && splatterTileY > 0) { tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South tileSW = layer.GetTile(splatterTileX - 1, splatterTileY + 1); // South-West tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West tileNW = layer.GetTile(splatterTileX - 1, splatterTileY - 1); // North-West tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North } // If Sprite Is On +X And +Y Edges if (splatterTileX == layer.Width - 1 && splatterTileY == layer.Height - 1) { tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West tileNW = layer.GetTile(splatterTileX - 1, splatterTileY - 1); // North-West tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North } // If Sprite Is Not On Any X Edges And Is On +Y Edge if (splatterTileX < (layer.Width - 1) && splatterTileX > 0 && splatterTileY == layer.Height - 1) { tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West tileNW = layer.GetTile(splatterTileX - 1, splatterTileY - 1); // North-West tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North tileNE = layer.GetTile(splatterTileX + 1, splatterTileY - 1); // North-East tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East } // If Sprite Is On -X And +Y Edges if (splatterTileX == 0 && splatterTileY == layer.Height - 1) { tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North tileNE = layer.GetTile(splatterTileX + 1, splatterTileY - 1); // North-East tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East } // If Sprite Is On -X Edge And Y Is Not On Any Edges if (splatterTileX == 0 && splatterTileY < (layer.Height - 1) && splatterTileY > 0) { tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North tileNE = layer.GetTile(splatterTileX + 1, splatterTileY - 1); // North-East tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East tileSE = layer.GetTile(splatterTileX + 1, splatterTileY + 1); // South-East tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South } // If Sprite Is In The Top Left Corner if (splatterTileX == 0 && splatterTileY == 0) { tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East tileSE = layer.GetTile(splatterTileX + 1, splatterTileY + 1); // South-East tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South } // Creates A New Rectangle For TileN tileN.TileRectangle = new Rectangle(splatterTileX * Engine.TileWidth, (splatterTileY - 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And N Tile var tileNCollision = player.Rectangle.Intersects(tileN.TileRectangle); // Creates A New Rectangle For TileNE tileNE.TileRectangle = new Rectangle((splatterTileX + 1) * Engine.TileWidth, (splatterTileY - 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And NE Tile var tileNECollision = player.Rectangle.Intersects(tileNE.TileRectangle); // Creates A New Rectangle For TileE tileE.TileRectangle = new Rectangle((splatterTileX + 1) * Engine.TileWidth, splatterTileY * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And E Tile var tileECollision = player.Rectangle.Intersects(tileE.TileRectangle); // Creates A New Rectangle For TileSE tileSE.TileRectangle = new Rectangle((splatterTileX + 1) * Engine.TileWidth, (splatterTileY + 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And SE Tile var tileSECollision = player.Rectangle.Intersects(tileSE.TileRectangle); // Creates A New Rectangle For TileS tileS.TileRectangle = new Rectangle(splatterTileX * Engine.TileWidth, (splatterTileY + 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And S Tile var tileSCollision = player.Rectangle.Intersects(tileS.TileRectangle); // Creates A New Rectangle For TileSW tileSW.TileRectangle = new Rectangle((splatterTileX - 1) * Engine.TileWidth, (splatterTileY + 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And SW Tile var tileSWCollision = player.Rectangle.Intersects(tileSW.TileRectangle); // Creates A New Rectangle For TileW tileW.TileRectangle = new Rectangle((splatterTileX - 1) * Engine.TileWidth, splatterTileY * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And Current Tile var tileWCollision = player.Rectangle.Intersects(tileW.TileRectangle); // Creates A New Rectangle For TileNW tileNW.TileRectangle = new Rectangle((splatterTileX - 1) * Engine.TileWidth, (splatterTileY - 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And Current Tile var tileNWCollision = player.Rectangle.Intersects(tileNW.TileRectangle); // Allow Sprite To Occupy More Than One Tile if (tileNCollision && tileN.TileBlocked == false) { tileN.TileOccupied = true; } if (tileECollision && tileE.TileBlocked == false) { tileE.TileOccupied = true; } if (tileSCollision && tileS.TileBlocked == false) { tileS.TileOccupied = true; } if (tileWCollision && tileW.TileBlocked == false) { tileW.TileOccupied = true; } // Player Up if (keyState.IsKeyDown(Keys.W) || (gamePadOneState.DPad.Up == ButtonState.Pressed)) { player.CurrentAnimation = AnimationKey.Up; if (tileN.TileOccupied == false) { if (tileNWCollision && tileNW.TileBlocked || tileNCollision && tileN.TileBlocked || tileNECollision && tileNE.TileBlocked) { playerMotion.Y = 0; } else playerMotion.Y = -1; } else if (tileN.TileOccupied) { if (tileNWCollision && tileNW.TileBlocked || tileNECollision && tileNE.TileBlocked) { playerMotion.Y = 0; } else playerMotion.Y = -1; } } // Player Down if (keyState.IsKeyDown(Keys.S) || (gamePadOneState.DPad.Down == ButtonState.Pressed)) { player.CurrentAnimation = AnimationKey.Down; // Check Collision With Tiles if (tileS.TileOccupied == false) { if (tileSWCollision && tileSW.TileBlocked || tileSCollision && tileS.TileBlocked || tileSECollision && tileSE.TileBlocked) { playerMotion.Y = 0; } else playerMotion.Y = 1; } else if (tileS.TileOccupied) { if (tileSWCollision && tileSW.TileBlocked || tileSECollision && tileSE.TileBlocked) { playerMotion.Y = 0; } else playerMotion.Y = 1; } } // Player Left if (keyState.IsKeyDown(Keys.A) || (gamePadOneState.DPad.Left == ButtonState.Pressed)) { player.CurrentAnimation = AnimationKey.Left; if (tileW.TileOccupied == false) { if (tileNWCollision && tileNW.TileBlocked || tileWCollision && tileW.TileBlocked || tileSWCollision && tileSW.TileBlocked) { playerMotion.X = 0; } else playerMotion.X = -1; } else if (tileW.TileOccupied) { if (tileNWCollision && tileNW.TileBlocked || tileSWCollision && tileSW.TileBlocked) { playerMotion.X = 0; } else playerMotion.X = -1; } } // Player Right if (keyState.IsKeyDown(Keys.D) || (gamePadOneState.DPad.Right == ButtonState.Pressed)) { player.CurrentAnimation = AnimationKey.Right; if (tileE.TileOccupied == false) { if (tileNECollision && tileNE.TileBlocked || tileECollision && tileE.TileBlocked || tileSECollision && tileSE.TileBlocked) { playerMotion.X = 0; } else playerMotion.X = 1; } else if (tileE.TileOccupied) { if (tileNECollision && tileNE.TileBlocked || tileSECollision && tileSE.TileBlocked) { playerMotion.X = 0; } else playerMotion.X = 1; } } I have my tile detection setup so the 8 tiles around the sprite are the only ones detected. The collision variable is true if the sprites rectangle intersects with one of the detected tiles. The sprites origin is centered at 16, 16 on the image so whenever this point goes over to the next tile it calls the surrounding tiles. I am trying to have collision detection like in the game Secret of Mana. If I remove the diagonal checks the sprite will pass through thoses tiles because whichever tile the sprites origin is on will be the detection center. So if the sprite is near the edge of the tile and then goes up it looks like half the sprite is walking through the wall. Is there a way for the detection to occur for each tile the sprite's rectangle touches?

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  • Where'd My Data Go? (and/or...How Do I Get Rid of It?)

    - by David Paquette
    Want to get a better idea of how cascade deletes work in Entity Framework Code First scenarios? Want to see it in action? Stick with us as we quickly demystify what happens when you tell your data context to nuke a parent entity. This post is authored by Calgary .NET User Group Leader David Paquette with help from Microsoft MVP in Asp.Net James Chambers. We got to spend a great week back in March at Prairie Dev Con West, chalk full of sessions, presentations, workshops, conversations and, of course, questions.  One of the questions that came up during my session: "How does Entity Framework Code First deal with cascading deletes?". James and I had different thoughts on what the default was, if it was different from SQL server, if it was the same as EF proper and if there was a way to override whatever the default was.  So we built a set of examples and figured out that the answer is simple: it depends.  (Download Samples) Consider the example of a hockey league. You have several different entities in the league including games, teams that play the games and players that make up the teams. Each team also has a mascot.  If you delete a team, we need a couple of things to happen: The team, games and mascot will be deleted, and The players for that team will remain in the league (and therefore the database) but they should no longer be assigned to a team. So, let's make this start to come together with a look at the default behaviour in SQL when using an EDMX-driven project. The Reference – Understanding EF's Behaviour with an EDMX/DB First Approach First up let’s take a look at the DB first approach.  In the database, we defined 4 tables: Teams, Players, Mascots, and Games.  We also defined 4 foreign keys as follows: Players.Team_Id (NULL) –> Teams.Id Mascots.Id (NOT NULL) –> Teams.Id (ON DELETE CASCADE) Games.HomeTeam_Id (NOT NULL) –> Teams.Id Games.AwayTeam_Id (NOT NULL) –> Teams.Id Note that by specifying ON DELETE CASCADE for the Mascots –> Teams foreign key, the database will automatically delete the team’s mascot when the team is deleted.  While we want the same behaviour for the Games –> Teams foreign keys, it is not possible to accomplish this using ON DELETE CASCADE in SQL Server.  Specifying a ON DELETE CASCADE on these foreign keys would cause a circular reference error: The series of cascading referential actions triggered by a single DELETE or UPDATE must form a tree that contains no circular references. No table can appear more than one time in the list of all cascading referential actions that result from the DELETE or UPDATE – MSDN When we create an entity data model from the above database, we get the following:   In order to get the Games to be deleted when the Team is deleted, we need to specify End1 OnDelete action of Cascade for the HomeGames and AwayGames associations.   Now, we have an Entity Data Model that accomplishes what we set out to do.  One caveat here is that Entity Framework will only properly handle the cascading delete when the the players and games for the team have been loaded into memory.  For a more detailed look at Cascade Delete in EF Database First, take a look at this blog post by Alex James.   Building The Same Sample with EF Code First Next, we're going to build up the model with the code first approach.  EF Code First is defined on the Ado.Net team blog as such: Code First allows you to define your model using C# or VB.Net classes, optionally additional configuration can be performed using attributes on your classes and properties or by using a Fluent API. Your model can be used to generate a database schema or to map to an existing database. Entity Framework Code First follows some conventions to determine when to cascade delete on a relationship.  More details can be found on MSDN: If a foreign key on the dependent entity is not nullable, then Code First sets cascade delete on the relationship. If a foreign key on the dependent entity is nullable, Code First does not set cascade delete on the relationship, and when the principal is deleted the foreign key will be set to null. The multiplicity and cascade delete behavior detected by convention can be overridden by using the fluent API. For more information, see Configuring Relationships with Fluent API (Code First). Our DbContext consists of 4 DbSets: public DbSet<Team> Teams { get; set; } public DbSet<Player> Players { get; set; } public DbSet<Mascot> Mascots { get; set; } public DbSet<Game> Games { get; set; } When we set the Mascot –> Team relationship to required, Entity Framework will automatically delete the Mascot when the Team is deleted.  This can be done either using the [Required] data annotation attribute, or by overriding the OnModelCreating method of your DbContext and using the fluent API. Data Annotations: public class Mascot { public int Id { get; set; } public string Name { get; set; } [Required] public virtual Team Team { get; set; } } Fluent API: protected override void OnModelCreating(DbModelBuilder modelBuilder) { modelBuilder.Entity<Mascot>().HasRequired(m => m.Team); } The Player –> Team relationship is automatically handled by the Code First conventions. When a Team is deleted, the Team property for all the players on that team will be set to null.  No additional configuration is required, however all the Player entities must be loaded into memory for the cascading to work properly. The Game –> Team relationship causes some grief in our Code First example.  If we try setting the HomeTeam and AwayTeam relationships to required, Entity Framework will attempt to set On Cascade Delete for the HomeTeam and AwayTeam foreign keys when creating the database tables.  As we saw in the database first example, this causes a circular reference error and throws the following SqlException: Introducing FOREIGN KEY constraint 'FK_Games_Teams_AwayTeam_Id' on table 'Games' may cause cycles or multiple cascade paths. Specify ON DELETE NO ACTION or ON UPDATE NO ACTION, or modify other FOREIGN KEY constraints. Could not create constraint. To solve this problem, we need to disable the default cascade delete behaviour using the fluent API: protected override void OnModelCreating(DbModelBuilder modelBuilder) { modelBuilder.Entity<Mascot>().HasRequired(m => m.Team); modelBuilder.Entity<Team>() .HasMany(t => t.HomeGames) .WithRequired(g => g.HomeTeam) .WillCascadeOnDelete(false); modelBuilder.Entity<Team>() .HasMany(t => t.AwayGames) .WithRequired(g => g.AwayTeam) .WillCascadeOnDelete(false); base.OnModelCreating(modelBuilder); } Unfortunately, this means we need to manually manage the cascade delete behaviour.  When a Team is deleted, we need to manually delete all the home and away Games for that Team. foreach (Game awayGame in jets.AwayGames.ToArray()) { entities.Games.Remove(awayGame); } foreach (Game homeGame in homeGames) { entities.Games.Remove(homeGame); } entities.Teams.Remove(jets); entities.SaveChanges();   Overriding the Defaults – When and How To As you have seen, the default behaviour of Entity Framework Code First can be overridden using the fluent API.  This can be done by overriding the OnModelCreating method of your DbContext, or by creating separate model override files for each entity.  More information is available on MSDN.   Going Further These were simple examples but they helped us illustrate a couple of points. First of all, we were able to demonstrate the default behaviour of Entity Framework when dealing with cascading deletes, specifically how entity relationships affect the outcome. Secondly, we showed you how to modify the code and control the behaviour to get the outcome you're looking for. Finally, we showed you how easy it is to explore this kind of thing, and we're hoping that you get a chance to experiment even further. For example, did you know that: Entity Framework Code First also works seamlessly with SQL Azure (MSDN) Database creation defaults can be overridden using a variety of IDatabaseInitializers  (Understanding Database Initializers) You can use Code Based migrations to manage database upgrades as your model continues to evolve (MSDN) Next Steps There's no time like the present to start the learning, so here's what you need to do: Get up-to-date in Visual Studio 2010 (VS2010 | SP1) or Visual Studio 2012 (VS2012) Build yourself a project to try these concepts out (or download the sample project) Get into the community and ask questions! There are a ton of great resources out there and community members willing to help you out (like these two guys!). Good luck! About the Authors David Paquette works as a lead developer at P2 Energy Solutions in Calgary, Alberta where he builds commercial software products for the energy industry.  Outside of work, David enjoys outdoor camping, fishing, and skiing. David is also active in the software community giving presentations both locally and at conferences. David also serves as the President of Calgary .Net User Group. James Chambers crafts software awesomeness with an incredible team at LogiSense Corp, based in Cambridge, Ontario. A husband, father and humanitarian, he is currently residing in the province of Manitoba where he resists the urge to cheer for the Jets and maintains he allegiance to the Calgary Flames. When he's not active with the family, outdoors or volunteering, you can find James speaking at conferences and user groups across the country about web development and related technologies.

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  • Server side C# MVC with AngularJS

    - by Ryan Langton
    I like using .NET MVC and have used it quite a bit in the past. I have also built SPA's using AngularJS with no page loads other than the initial one. I think I want to use a blend of the two in many cases. Set up the application initially using .NET MVC and set up routing server side. Then set up each page as a mini-SPA. These pages can be quite complex with a lot of client side functionality. My confusion comes in how to handle the model-view binding using both .NET MVC and the AngularJS scope. Do I avoid the use of razor Html helpers? The Html helpers create the markup behind the scene so it could get messy trying to add angularjs tags using the helpers. So how to add ng-model for example to @Html.TextBoxFor(x = x.Name). Also ng-repeat wouldn't work because I'm not loading my model into the scope, right? I'd still want to use a c# foreach loop? Where do I draw the lines of separation? Has anyone gotten .NET MVC and AngularJS to play nicely together and what are your architectural suggestions to do so?

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