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  • HtmlHelperExtensions are not visible in view mvc3 asp.net

    - by user1299372
    I've added a class for the HTML Custom Extensions: using System; using System.Linq.Expressions; using System.Text; using System.Web.Mvc; using System.Web.Mvc.Html; namespace App.MvcHtmlHelpers { public static class HtmlHelperExtensions { public static MvcHtmlString ComboBox(HtmlHelper html, string name, SelectList items, string selectedValue) { var sb = new StringBuilder(); sb.Append(html.DropDownList(name + "_hidden", items, new { @style = "width: 200px;", @onchange = "$('input#" + name + "').val($(this).val());" })); sb.Append(html.TextBox(name, selectedValue, new { @style = "margin-left: -199px; width: 179px; height: 1.2em; border: 0;" })); return MvcHtmlString.Create(sb.ToString()); } public static MvcHtmlString ComboBoxFor<TModel, TProperty>(HtmlHelper<TModel> html, Expression<Func<TModel, TProperty>> expression, SelectList items) { var me = (MemberExpression)expression.Body; var name = me.Member.Name; var sb = new StringBuilder(); sb.Append(html.DropDownList(name + "_hidden", items, new { @style = "width: 200px;", @onchange = "$('input#" + name + "').val($(this).val());" })); sb.Append(html.TextBoxFor(expression, new { @style = "margin-left: -199px; width: 179px; height: 1.2em; border: 0;" })); return MvcHtmlString.Create(sb.ToString()); } I've also registered it in my site web config: <namespaces> <add namespace="System.Web.Helpers" /> <add namespace="System.Web.Mvc" /> <add namespace="System.Web.Mvc.Ajax" /> <add namespace="System.Web.Mvc.Html" /> <add namespace="System.Web.Routing" /> <add namespace="System.Web.WebPages" /> <add namespace="App.MvcHtmlHelpers"/> </namespaces> In my view, I import the namespace: <%@ Import Namespace="RSPWebApp.MvcHtmlHelpers" %> But when I go to call it in the view, it doesn't recognize the custom extension. Can someone help me by telling me what I might have missed? Thanks so much in advance! <%:Html.ComboBoxFor(a => a.Street2, streetAddressListItems) %

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  • Performance issues in android game

    - by user1446632
    I am making an android game, but however, the game is functioning like it should, but i am experiencing some performance issues. I think it has something to do with the sound. Cause each time i touch the screen, it makes a sound. I am using the standard MediaPlayer. The method is onTouchEvent() and onPlaySound1(). Could you please help me with an alternate solution for playing the sound? Thank you so much in advance! It would be nice if you also came up with some suggestions on how i can improve my code. Take a look at my code here: package com.mycompany.mygame; import java.util.ArrayList; import android.content.Context; import android.content.Intent; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.media.MediaPlayer; import android.os.Handler; import android.os.Message; import android.util.Log; import android.view.Menu; import android.view.MenuInflater; import android.view.MenuItem; import android.view.MotionEvent; import android.view.SurfaceHolder; import android.view.SurfaceView; import android.view.View; import android.webkit.WebView; import android.widget.TextView; import android.widget.Toast; public class ExampleView extends SurfaceView implements SurfaceHolder.Callback { class ExampleThread extends Thread { private ArrayList<Parachuter> parachuters; private Bitmap parachuter; private Bitmap background; private Paint black; private boolean running; private SurfaceHolder mSurfaceHolder; private Context mContext; private Context mContext1; private Handler mHandler; private Handler mHandler1; private GameScreenActivity mActivity; private long frameRate; private boolean loading; public float x; public float y; public float x1; public float y1; public MediaPlayer mp1; public MediaPlayer mp2; public int parachuterIndexToResetAndDelete; public int canvasGetWidth; public int canvasGetWidth1; public int canvasGetHeight; public int livesLeftValue; public int levelValue = 1; public int levelValue1; public int parachutersDown; public int difficultySet; public boolean isSpecialAttackAvailible; public ExampleThread(SurfaceHolder sHolder, Context context, Handler handler) { mSurfaceHolder = sHolder; mHandler = handler; mHandler1 = handler; mContext = context; mActivity = (GameScreenActivity) context; parachuters = new ArrayList<Parachuter>(); parachuter = BitmapFactory.decodeResource(getResources(), R.drawable.parachuteman); black = new Paint(); black.setStyle(Paint.Style.FILL); black.setColor(Color.GRAY); background = BitmapFactory.decodeResource(getResources(), R.drawable.gamescreenbackground); running = true; // This equates to 26 frames per second. frameRate = (long) (1000 / 26); loading = true; mp1 = MediaPlayer.create(getContext(), R.raw.bombsound); } @Override public void run() { while (running) { Canvas c = null; try { c = mSurfaceHolder.lockCanvas(); synchronized (mSurfaceHolder) { long start = System.currentTimeMillis(); doDraw(c); long diff = System.currentTimeMillis() - start; if (diff < frameRate) Thread.sleep(frameRate - diff); } } catch (InterruptedException e) { } finally { if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } } } protected void doDraw(Canvas canvas) { canvas.drawRect(0, 0, canvas.getWidth(), canvas.getHeight(), black); //Draw for (int i = 0; i < parachuters.size(); i++) { canvas.drawBitmap(parachuter, parachuters.get(i).getX(), parachuters.get(i).getY(), null); parachuters.get(i).tick(); } //Remove for (int i = 0; i < parachuters.size(); i++) { if (parachuters.get(i).getY() > canvas.getHeight()) { parachuters.remove(i); onPlaySound(); checkLivesLeftValue(); checkAmountOfParachuters(); } else if(parachuters.get(i).isTouched()) { parachuters.remove(i); } else{ //Do nothing } } } public void loadBackground(Canvas canvas) { //Load background canvas.drawBitmap(background, 0, 0, black); } public void checkAmountOfParachuters() { mHandler.post(new Runnable() { @Override public void run() { if(parachuters.isEmpty()) { levelValue = levelValue + 1; Toast.makeText(getContext(), "New level! " + levelValue, 15).show(); if (levelValue == 3) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); } else if (levelValue == 5) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); } else if (levelValue == 7) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); } else if (levelValue == 9) { //Draw 7 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); drawParachutersGroup1(); } else if (levelValue > 9) { //Draw 7 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); drawParachutersGroup1(); } else { //Draw normal 3 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); } } else { //Do nothing } } }); } private void checkLivesLeftValue() { mHandler.post(new Runnable() { @Override public void run() { Log.d("checkLivesLeftValue", "lives = " + livesLeftValue); // TODO Auto-generated method stub if (livesLeftValue == 3) { //Message to display: "You lost! Log.d("checkLivesLeftValue", "calling onMethod now"); parachuters.removeAll(parachuters); onMethod(); } else if (livesLeftValue == 2) { Toast.makeText(getContext(), "Lives left=1", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } else if (livesLeftValue == 1) { Toast.makeText(getContext(), "Lives left=2", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } else { //Set livesLeftValueText 3 Toast.makeText(getContext(), "Lives left=3", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } } }); } public void onMethod() { mHandler.post(new Runnable() { @Override public void run() { try { Toast.makeText(getContext(), "You lost!", 15).show(); livesLeftValue = 0; //Tell the user that he lost: android.content.Context ctx = mContext; Intent i = new Intent(ctx, playerLostMessageActivity.class); i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); i.putExtra("KEY","You got to level " + levelValue + " And you shot down " + parachutersDown + " parachuters"); i.putExtra("levelValue", levelValue); ctx.startActivity(i); System.exit(0); } catch (Exception e) { // TODO Auto-generated catch block e.printStackTrace(); //Exit activity and start playerLostMessageActivity Toast.makeText(getContext(), "You lost!", 15).show(); livesLeftValue = 0; //Tell the user that he lost: android.content.Context ctx = mContext; Intent i = new Intent(ctx, playerLostMessageActivity.class); i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); i.putExtra("KEY","You got to level " + levelValue + " And you shot down " + parachutersDown + " parachuters"); i.putExtra("levelValue", levelValue); System.exit(0); ctx.startActivity(i); System.exit(0); } } }); } public void onPlaySound() { try { mp1.start(); } catch (Exception e) { e.printStackTrace(); mp1.release(); } } public void onDestroy() { try { parachuters.removeAll(parachuters); mp1.stop(); mp1.release(); } catch (Exception e) { e.printStackTrace(); } } public void onPlaySound1() { try { mp2 = MediaPlayer.create(getContext(), R.raw.airriflesoundeffect); mp2.start(); } catch (Exception e) { e.printStackTrace(); mp2.release(); } } public boolean onTouchEvent(MotionEvent event) { if (event.getAction() != MotionEvent.ACTION_DOWN) releaseMediaPlayer(); x1 = event.getX(); y1 = event.getY(); checkAmountOfParachuters(); removeParachuter(); return false; } public void releaseMediaPlayer() { try { mp1.release(); } catch (Exception e) { e.printStackTrace(); } } public void removeParachuter() { try { for (Parachuter p: parachuters) { if (x1 > p.getX() && x1 < p.getX() + parachuter.getWidth() && y1 > p.getY() && y1 < p.getY() + parachuter.getHeight()) { p.setTouched(true); onPlaySound1(); parachutersDown = parachutersDown + 1; p.setTouched(false); } } } catch (Exception e) { e.printStackTrace(); } } public void initiateDrawParachuters() { drawParachutersGroup1(); } public void drawParachutersGroup1() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 75; y = 77; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 14; y = 28; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 250; y = 94; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 275; y = 80; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 280; y = 163; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 125; y = 118; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 126; y = 247; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 123; y = 77; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup2() { // TODO Auto-generated method stub //Parachuter group nr. 2 //Parachuter nr. 5 x = 153; y = 166; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 133; y = 123; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 170; y = 213; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 190; y = 121; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup3() { // TODO Auto-generated method stub //Parachuter group nr. 3 //Parachuter nr. 2 x = 267; y = 115; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 255; y = 183; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 170; y = 280; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 116; y = 80; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 67; y = 112; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 260; y = 89; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 260; y = 113; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 178; y = 25; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup4() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 75; y = 166; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 118; y = 94; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 38; y = 55; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 57; y = 18; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 67; y = 119; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 217; y = 113; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 245; y = 234; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 239; y = 44; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup5() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 59; y = 120; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 210; y = 169; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 199; y = 138; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 22; y = 307; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 195; y = 22; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 157; y = 132; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 150; y = 183; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 130; y = 20; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup6() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 10; y = 10; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 20; y = 20; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 30; y = 30; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 60; y = 60; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 90; y = 90; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 120; y = 120; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 150; y = 150; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 180; y = 180; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachuters() { Parachuter p = new Parachuter(x, y); parachuters.add(p); Toast.makeText(getContext(), "x=" + x + " y=" + y, 15).show(); } public void setRunning(boolean bRun) { running = bRun; } public boolean getRunning() { return running; } } /** Handle to the application context, used to e.g. fetch Drawables. */ private Context mContext; /** Pointer to the text view to display "Paused.." etc. */ private TextView mStatusText; /** The thread that actually draws the animation */ private ExampleThread eThread; public ExampleView(Context context) { super(context); // register our interest in hearing about changes to our surface SurfaceHolder holder = getHolder(); holder.addCallback(this); // create thread only; it's started in surfaceCreated() eThread = new ExampleThread(holder, context, new Handler() { @Override public void handleMessage(Message m) { // mStatusText.setVisibility(m.getData().getInt("viz")); // mStatusText.setText(m.getData().getString("text")); } }); setFocusable(true); } @Override public boolean onTouchEvent(MotionEvent event) { return eThread.onTouchEvent(event); } public ExampleThread getThread() { return eThread; } @Override public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2, int arg3) { // TODO Auto-generated method stub } public void surfaceCreated(SurfaceHolder holder) { if (eThread.getState() == Thread.State.TERMINATED) { eThread = new ExampleThread(getHolder(), getContext(), getHandler()); eThread.start(); } else { eThread.start(); } } @Override public void surfaceDestroyed(SurfaceHolder holder) { boolean retry = true; eThread.setRunning(false); while (retry) { try { eThread.join(); retry = false; } catch (InterruptedException e) { } } } }

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  • why inner class doesn't compile..?

    - by Vincenzo
    This is my code: #include <algorithm> class A { void f() { struct CompareMe { bool operator() (int i, int j) { return i < j; } } comp; int a[] = {1, 2, 3, 4}; int found = std::min_element(a[0], a[3], comp); } } Error message: no matching function for call to ‘min_element(int&, int&, A::f()::CompareMe&) What am I doing wrong?

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  • access property value of one class from another internal class in C#

    - by starz26
    how do i acces the property value from an internal class , see below? namespace N1 { public class ClassA { string var1 = null; private ClassB b; public ClassA() { var1 = "one"; b = new ClassB(); } //property public string Var1 { get{ return var1; } } } namespace N1 { internal class ClassB { private void method() { // I need to access the value of Var1( property) from here, how to do this? } } }

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  • Cocoa : How do I catch drag operations initiated from an IKBrowserView?

    - by bucketmouse
    So I've got an IKBrowserView all wired up and happily dragging my custom datatype (provided lazily via PasteboardItem) from one window to another, but now I'm interested in detecting when the user drops some data onto the trashcan. Cocoa's documentation says to check the return type of the drag operation itself, but how exactly do I do this with an IKBrowserView? Once I call imageBrowser:writeItemsAtIndexes:toPasteboard: I don't seem to get any notifications other than the request for the pasteboard contents, which doesn't provide a pointer to the drag operation that invoked it.

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  • Running Subprocess from Python

    - by Rohit
    I want to run a cmd exe using a python script. I have the following code: def run_command(command): p = subprocess.Popen(command, shell=True, stdout=subprocess.PIPE, stderr=subprocess.STDOUT) return p.communicate() then i use: run_command(r"C:\Users\user\Desktop\application\uploader.exe") this returns the option menu where i need to specify additional parameter for the cmd exe to run. So i pass additional parameters for the cmd exe to run. How do i accomplish this. I've looked at subprocess.communicate but i was unable to understand it

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  • how to scan a LAN for live hosts using PHP and SNMP?

    - by aag
    I would like to have a quick script listing all active hosts in a LAN, and I am a bit lost. From other posts I figured that this can be done most effectively by polling the DHCP server (in my case a Lancom router) using SNMP. However, I am not familiar with the SNMP commands in PHP. Is snmpwalk() the correct function? Can I get snmpwalk() or any other php function to return an array that contains a list of all live hosts?

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  • How to grep in the git history?

    - by Ortwin Gentz
    I have deleted a file or some code in a file sometime in the past. Can I grep in the content (not in the commit messages)? A very poor solution is to grep the log: git log -p | grep However this doesn't return the commit hash straight away. I played around with "git grep" to no avail.

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  • test="" on a boolean always returns true

    - by user70448
    Why does <xsl:if test="<XPATH to boolean value here>"> ... </xsl:if> ALWAYS return true? Since boolean can be 0,1,"false" and "true" by definition, the ONLY way to test for a boolean value is to do string comparison against these. This can't be right.

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  • masked the pasword input to UITexfield

    - by user262325
    Hello everyone I hope to mask the text input to UITextFiled as: "ABCDE" to "*****" below are my codes without function - (BOOL)textField:(UITextField *)textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString *)string { int l=[textField.text length]; range=NSMakeRange(1, l ); string=[[[NSString alloc]initWithString:@"*"] autorelease]; return YES; } Welcome any comment Thanks interdev

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  • C++ string sort like a human being?

    - by Walter Nissen
    I would like to sort alphanumeric strings the way a human being would sort them. I.e., "A2" comes before "A10", and "a" certainly comes before "Z"! Is there any way to do with without writing a mini-parser? Ideally it would also put "A1B1" before "A1B10". I see the question "Natural (human alpha-numeric) sort in Microsoft SQL 2005" with a possible answer, but it uses various library functions, as does "Sorting Strings for Humans with IComparer". Below is a test case that currently fails: #include <set> #include <iterator> #include <iostream> #include <vector> #include <cassert> template <typename T> struct LexicographicSort { inline bool operator() (const T& lhs, const T& rhs) const{ std::ostringstream s1,s2; s1 << toLower(lhs); s2 << toLower(rhs); bool less = s1.str() < s2.str(); std::cout<<s1.str()<<" "<<s2.str()<<" "<<less<<"\n"; return less; } inline std::string toLower(const std::string& str) const { std::string newString(""); for (std::string::const_iterator charIt = str.begin(); charIt!=str.end();++charIt) { newString.push_back(std::tolower(*charIt)); } return newString; } }; int main(void) { const std::string reference[5] = {"ab","B","c1","c2","c10"}; std::vector<std::string> referenceStrings(&(reference[0]), &(reference[5])); //Insert in reverse order so we know they get sorted std::set<std::string,LexicographicSort<std::string> > strings(referenceStrings.rbegin(), referenceStrings.rend()); std::cout<<"Items:\n"; std::copy(strings.begin(), strings.end(), std::ostream_iterator<std::string>(std::cout, "\n")); std::vector<std::string> sortedStrings(strings.begin(), strings.end()); assert(sortedStrings == referenceStrings); }

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  • Storing a NTFS Security Descriptor in C

    - by Doori Bar
    My goal is to store a NTFS Security Descriptor in its identical native state. The purpose is to restore it on-demand. I managed to write the code for that purpose, I was wondering if anybody mind to validate a sample of it? (The for loop represents the way I store the native descriptor) This sample only contains the flag for "OWNER", but my intention is to apply the same method for all of the security descriptor flags. I'm just a beginner, would appreciate the heads up. Thanks, Doori Bar #define _WIN32_WINNT 0x0501 #define WINVER 0x0501 #include <stdio.h> #include <windows.h> #include "accctrl.h" #include "aclapi.h" #include "sddl.h" int main (void) { DWORD lasterror; PSECURITY_DESCRIPTOR PSecurityD1, PSecurityD2; HANDLE hFile; PSID owner; LPTSTR ownerstr; BOOL ownerdefault; int ret = 0; unsigned int i; hFile = CreateFile("c:\\boot.ini", GENERIC_READ | ACCESS_SYSTEM_SECURITY, FILE_SHARE_READ, NULL, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS, NULL); if (hFile == INVALID_HANDLE_VALUE) { fprintf(stderr,"CreateFile() failed. Error: INVALID_HANDLE_VALUE\n"); return 1; } lasterror = GetSecurityInfo(hFile, SE_FILE_OBJECT, OWNER_SECURITY_INFORMATION , &owner, NULL, NULL, NULL, &PSecurityD1); if (lasterror != ERROR_SUCCESS) { fprintf(stderr,"GetSecurityInfo() failed. Error: %lu;\n", lasterror); ret = 1; goto ret1; } ConvertSidToStringSid(owner,&ownerstr); printf("ownerstr of PSecurityD1: %s\n", ownerstr); /* The for loop represents the way I store the native descriptor */ PSecurityD2 = malloc( GetSecurityDescriptorLength(PSecurityD1) * sizeof(unsigned char) ); for (i=0; i < GetSecurityDescriptorLength(PSecurityD1); i++) ((unsigned char *) PSecurityD2)[i] = ((unsigned char *) PSecurityD1)[i]; if (IsValidSecurityDescriptor(PSecurityD2) == 0) { fprintf(stderr,"IsValidSecurityDescriptor(PSecurityD2) failed.\n"); ret = 2; goto ret2; } if (GetSecurityDescriptorOwner(PSecurityD2,&owner,&ownerdefault) == 0) { fprintf(stderr,"GetSecurityDescriptorOwner() failed."); ret = 2; goto ret2; } ConvertSidToStringSid(owner,&ownerstr); printf("ownerstr of PSecurityD2: %s\n", ownerstr); ret2: free(owner); free(ownerstr); free(PSecurityD1); free(PSecurityD2); ret1: CloseHandle(hFile); return ret; }

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  • How to optimize this Python code?

    - by RandomVector
    def maxVote(nLabels): count = {} maxList = [] maxCount = 0 for nLabel in nLabels: if nLabel in count: count[nLabel] += 1 else: count[nLabel] = 1 #Check if the count is max if count[nLabel] > maxCount: maxCount = count[nLabel] maxList = [nLabel,] elif count[nLabel]==maxCount: maxList.append(nLabel) return random.choice(maxList) nLabels contains a list of integers. The above function returns the integer with highest frequency, if more than one have same frequency then a randomly selected integer from them is returned. E.g. maxVote([1,3,4,5,5,5,3,12,11]) is 5

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  • Web Service Authentication in C# Web Application i.e Details on Digest and Basic Authentication

    - by NSK
    Details on all Web Service Authentication methods and How to apply those?? i.e Way to apply Basic and Digest Authentication in C# Web Application. More: I'm creating a Web Service and want to deploy it on IIS 5.0. In order to authenticate user I want to use Digest Authentication. How this is done? The authentication should contain some through which the user is checked inside database for authentication and then if valid user then return success or else failure...

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  • Django url tag multiple parameters

    - by Overdose
    I have two similar codes. The first one works as expected. urlpatterns = patterns('', (r'^(?P<n1>\d)/test/', test), (r'', test2), {% url testapp.views.test n1=5 %} But adding the second parameter makes the result return empty string. urlpatterns = patterns('', (r'^(?P<n1>\d)/test(?P<n2>\d)/', test), (r'', test2),) {% url testapp.views.test n1=5, n2=2 %} Views signature: def test(request, n1, n2=1):

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  • jquery if else, why does not work?

    - by Cesar Lopez
    In the following function it goes through the if and the else, why is that? function test(){ $(".notEmpty").each(function() { if($(this).val() === ""){ alert("Empty Fields!!"); return; } else{ AddRow_OnButtonClick('tblMedicationDetail',6); } }); } Is there any if and else statement on jquery that I am not aware of? Thanks

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  • How do you handle ajax requests when user is not authenticated?

    - by LukLed
    How do you handle ajax requests when user is not authenticated? Someone enters the page, leaves room for an hour, returns, adds comment on the page that goes throuh ajax using jQuery ($.post). Since he is not authenticated, method return RedirectToRoute result (redirects to login page). What do you do with it? How do you handle it on client side and how do you handle it in controller?

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  • vector related memory allocation question

    - by memC
    hi all, I am encountering the following bug. I have a class Foo . Instances of this class are stored in a std::vector vec of class B. in class Foo, I am creating an instance of class A by allocating memory using new and deleting that object in ~Foo(). the code compiles, but I get a crash at the runtime. If I disable delete my_a from desstructor of class Foo. The code runs fine (but there is going to be a memory leak). Could someone please explain what is going wrong here and suggest a fix? thank you! class A{ public: A(int val); ~A(){}; int val_a; }; A::A(int val){ val_a = val; }; class Foo { public: Foo(); ~Foo(); void createA(); A* my_a; }; Foo::Foo(){ createA(); }; void Foo::createA(){ my_a = new A(20); }; Foo::~Foo(){ delete my_a; }; class B { public: vector<Foo> vec; void createFoo(); B(){}; ~B(){}; }; void B::createFoo(){ vec.push_back(Foo()); }; int main(){ B b; int i =0; for (i = 0; i < 5; i ++){ std::cout<<"\n creating Foo"; b.createFoo(); std::cout<<"\n Foo created"; } std::cout<<"\nDone with Foo creation"; std::cout << "\nPress RETURN to continue..."; std::cin.get(); return 0; }

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  • How to detect textarea or input type="text" editing?

    - by kavoir.com
    I use this snippet to prevent the user from accidentally navigating away from the editing page: var warning = false; window.onbeforeunload = function() { if (warning) { return ''; } } Now I want to set the variable warning to be true if any of the textarea or input type="text" has been modified, I want to use the onkeyup event such as in: document.getElementById('textarea_id').onkeyup = function() { warning = true; } But it's not working. Don't quite want to use jQuery on this. Any insights?

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  • Looking for Programming Language that allows you to change true and false.

    - by Maushu
    For my curiosity sake I'm looking for a dynamic object oriented language that allows you to change true to false and vice versa. Something like this: true = false, false = true; This should also affect any conditional statements, therefore 42 == 42 should return False. Basically, with this premise, nothing in the language would be safe from the programmer. Is there any language like this?

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  • C triple dereferencing

    - by Kiran
    I have used functions with doubly dereferenced pointers (**var) to return values. However, I was recently asked a question to figure out a use-case where a triple dereferencing (***var) may be needed. I couldn't think of any practical scenario. Does anyone have any experience here?

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  • calling a function from static function

    - by iSight
    Hi, how can i call a function which computes with input parameters from an another static function. say, class X { static void xyz(); static int pqr(int, int); }; static X::void xyz() { ...pqr(10,20); } int X::pqr(int t1, int t2) { return t1*t2; }

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  • A more elegant way to parse a string with ruby regular expression using variable grouping?

    - by i0n
    At the moment I have a regular expression that looks like this: ^(cat|dog|bird){1}(cat|dog|bird)?(cat|dog|bird)?$ It matches at least 1, and at most 3 instances of a long list of words and makes the matching words for each group available via the corresponding variable. Is there a way to revise this so that I can return the result for each word in the string without specifying the number of groups beforehand? ^(cat|dog|bird)+$ works but only returns the last match separately , because there is only one group.

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  • gae error:AttributeError: 'NoneType' object has no attribute 'user_is_member'

    - by zjm1126
    class Thread(db.Model): members = db.StringListProperty() def user_is_member(self, user): return str(user) in self.members and thread = Thread.get(db.Key.from_path('Thread', int(id))) is_member = thread.user_is_member(user) but the error is : Traceback (most recent call last): File "D:\Program Files\Google\google_appengine\google\appengine\ext\webapp\__init__.py", line 511, in __call__ handler.get(*groups) File "D:\Program Files\Google\google_appengine\google\appengine\ext\webapp\util.py", line 62, in check_login handler_method(self, *args) File "D:\zjm_code\forum_blog_gae\main.py", line 222, in get is_member = thread.user_is_member(user) AttributeError: 'NoneType' object has no attribute 'user_is_member' why ? thanks

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