Search Results

Search found 37600 results on 1504 pages for 'database engine'.

Page 7/1504 | < Previous Page | 3 4 5 6 7 8 9 10 11 12 13 14  | Next Page >

  • Distributed Database Services?

    - by Cameron
    I'm working on a database-driven web service with clients in the US and Australia. We're currently hosted in the US, however our Australian clients are experiencing lag. The lag is primarily due to the fact that the pages launch AJAX queries which require some db work to be done on our database in the US and these take a while to perform a round trip. Ideally, we're looking for some kind of distributed database system which replicates our main US database in Australia (and possibly other locations if we choose to expand later on). Does anyone have any suggestions for services which offer something like this? Something like a CDN (CacheFly etc), which is web-based, simple to set up etc but for databases instead of static files. Ideally it would be completely transparent to the application and abstract away all the distributed database management, syncs etc.

    Read the article

  • ASP.NET MVC View Engine Comparison

    - by McKAMEY
    EDIT: added a community wiki to begin capturing people's experience with various View Engines. Please respectfully add any experiences you've had. I've been searching on SO & Google for a breakdown of the various View Engines available for ASP.NET MVC, but haven't found much more than simple high-level descriptions of what a view engine is. I'm not necessarily looking for "best" or "fastest" but rather some real world comparisons of advantages / disadvantages of the major players (e.g. the default WebFormViewEngine, MvcContrib View Engines, etc.) for various situations. I think this would be really helpful in determining if switching from the default engine would be advantageous for a given project or development group. Has anyone encountered such a comparison?

    Read the article

  • SQL SERVER – DBA or DBD? – Database Administrator or Database Developer

    - by pinaldave
    Earlier this month, I had poll on this blog where I asked question – Are you a Database Administrator or Database Developer? The word DBA (Database Administrator) is very common but DBD (Database Developer) is not common at all. This made me think – what is the ratio of the same. Here the result of the poll: Database Administrator 36.6% (254 votes) Database Developer 63.4% (440 votes) Total Votes: 694 This is open poll, if you want you can still participate here. Vote your Voice – DBD or DBA? I think it is the time when DBD word for Database Developer gets place in our dictionary. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Database, DBA, Pinal Dave, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQLServer, T SQL, Technology

    Read the article

  • Game Engine that allows for objects being placed in-game

    - by user185812
    I am looking for a game engine with multiplayer support that allows for players to place objects in the terrain. (eg. in TF2 one can place teleporters, etc...or in minecraft one can place blocks). I don't need the placeable objects to be interactive like in TF2, but I just need an engine that won't make me code this from scratch. I have decent knowledge of Python, PHP, HTML, C++ and C# (and a small knowledge of Lua scripting, although I have only been at it for a few months) so I should be able to handle most engines. So far I have looked at UDK and Cryengine, and wasn't thrilled with either.

    Read the article

  • Oracle Database 12c is available for download now!

    - by Mike Dietrich
    Good things come to those who wait ... finally ... Oracle Database 12c (Oracle 12.1.0.1) is available for download from the Oracle Software Cloud (formerly know as eDelivery) and OTN (Oracle Tech Network) for Linux 64bit (Solaris will follow within the next few hours): eDelivery:Oracle Database 12c (12.1.0.1) for Linux 64bitOracle Database 12c (12.1.0.1) for Solaris SPARC64Oracle Database 12c (12.1.0.1) for Solaris x86. OTN:Oracle Database 12c (12.1.0.1) for Linux 64bitOracle Database 12c (12.1.0.1) for Solaris SPARC64Oracle Database 12c (12.1.0.1) for Solaris x86  . And yes, it will be supported on Oracle Exadata and SuperCluster as well . . And with the release of Oracle Database 12c we are offering you also our NEWUpgrade, Migrate and Consolidate to Oracle Database 12cslide deck with (sorry, we've did it again!) over 500 slides covering: The brand new Parallel Upgrade including new Pre/Post-Upgrade-Fix-Ups The new Full Transportable Export/Import Feature Obviously Oracle Multitenant, which got talked about a lot as Pluggable Databases or Container Databases before Plenty of new parameters, cool and very helpful features and much more ... Download the slides Upgrade, Migrate and Consolidate to Oracle Database 12c And of course, the slide deck will see some updates in the near future -Mike . .

    Read the article

  • When to roll your own game engine?

    - by Joey Green
    I've been a software developer for 5 years now and wanting to get into iOS game development. I've played around with the iOS SDK for about 2 years now, attending cocoaheads meetings and feel I have a good grasp on objective-c/cocoa and even c/c++. I have a game idea and know that I will use Box2D but I'm wondering if I should use cocos2D or not. The main reasons are: I may want to do things graphics wise that aren't available in cocos2d. If I roll my own game engine I'll have more control. Of course the main reason for using a already existing game engine is the time it saves and it makes the hard stuff easier, but for someone who has the technical chops to roll his own does it make sense?

    Read the article

  • How can an SQL relational database be used to model a thesaurus? [closed]

    - by Miles O'Keefe
    I would like to design a web app that functions as a simple thesaurus: a long list of words with attributes, all of which are linked to each other. This thesaurus data model can be defined as: a controlled vocabulary arranged in a known order in which equivalence, hierarchical, and associative relationships among terms are clearly displayed and identified by standardized relationship indicators. My idea so far is to have one database in which every word is a table, and every table contains all words related to that word. e.g. Thesaurus(database) - happy(table) - excited(row)|cheerful(row)|lively(row) Is there are more efficient way to store words and their relationship to other words in a relational SQL database?

    Read the article

  • How should calculations be handled in a document database

    - by Morten
    Ok, so I have a program that basically logs errors into a nosql database. Right now there is just a single model for an error and its stored as a document in the nosql database. Basically I want to summarize across different errors and produce a summary of the "types" of errors that occured. Traditionally in a SQL database the this normalization would work with groupings, sums and averages but in a NoSQL database I assume I need to use mapreduce. My current model seems unfit for the task, how should I change the way I store "models" in order to make statistical analysis easy? Would a NoSQL database even be the right tool for this type of problem? I'm storing things in Google AppEngine's BigTable, so there are some limitations to think of as well.

    Read the article

  • Jokes search engine / PHP based search engine on database

    - by matt74tm
    I'm looking for a script, functioning like the Google homepage that fetches data from a database rather than the internet. This is not intended to be a search engine, but a repository of jokes that can be pulled depending on the keywords typed. No sophisticated search techniques are required - keyword based is perfectly fine. If some mechanism of up/down-voting jokes can be incorporated, that would be fantastic, but I'm presuming that will be an entirely different game.

    Read the article

  • Using another domain with Google App Engine

    - by gsingh2011
    I'm trying to change my google app engine domain (domain.appspot.com) to the domain I bought from 1&1.com (mydomain.com). I went into the google app engine settings and added the domain. After making a Google Apps account, I was asked to verify my domain. The directions say that 1&1 doesn't allow me to create TXT records, so I can't use that method for verification. Their alternative is to upload an HTML file to my server, but I didn't buy hosting with my domain, I just bought the domain. My files are on domain.appspot.com. How can I make mydomain.com point to domain.appspot.com? I've added the ns1.googleghs.com as my nameservers in my 1&1 DNS settings, but I still can't verify my domain with Google Apps.

    Read the article

  • Doubt regarding search engine/plugin(One present on the website itself)

    - by Ravi Gupta
    I am new to web development and trying to study various types of websites as case study. Right now my focus is on how search engines works for an eCommerce website. I know basic functioning for a search engine, i.e. crawl web pages, index them and the display the results using those indexes. But I got little confuse in case of an eCommerce website. Don't you think that it would be better if a search engine instead of crawling the web pages containing products, it should directly crawl the database and index the products stored in the database? And when a user search for any product, it will simply give us the rows of the table which matches the user query? If this is not the case, can someone please explain how the usual method works on eCommerce website?

    Read the article

  • Game engine design: Multiplayer and listen servers

    - by jarx
    My game engine right now consists of a working singleplayer part. I'm now starting to think about how to do the multiplayer part. I have found out that many games actually don't have a real singleplayer mode, but when playing alone you are actually hosting a local server as well, and almost everything runs as if you were in multiplayer (except that the data packets can be passed over an alternate route for better performance) My engine would need major refactoring to adapt to this model. There would be three possible modes: Dedicated client, Dedicated server and Client-Server (listen mode) * How often is the listen-server model used in the gaming industry? * What are the (dis)advantages of it? * What other options do I have?

    Read the article

  • Search Engine Marketing Tools the Best Means For Better Ranking on Search Engine Result Pages

    For any website a better ranking on the search engine result pages is the most desired thing. And for that reason there is a huge competition to get within the top ten ranking on the result pages. The point behind this is that when a website gets within the top ten ranking on the result pages it is most likely that the site would receive more visitors than the sites on the later pages.

    Read the article

  • Jokes search engine / PHP based search engine on database

    - by matt_tm
    I'm looking for a script, functioning like the Google homepage that fetches data from a database rather than the internet. This is not intended to be a search engine, but a repository of jokes that can be pulled depending on the keywords typed. No sophisticated search techniques are required - keyword based is perfectly fine. If some mechanism of up/down-voting jokes can be incorporated, that would be fantastic, but I'm presuming that will be an entirely different game.

    Read the article

  • Which java game engine is better? [closed]

    - by user1276078
    I'm new to mobile game development and I have a number of questions to ask. So if you could please answer them, it would be highly appreciated The game I'm trying to release is a 2D arcade game. My intention is to release it on both the iOS platform and the Android platform. My best language is Java, so I would like to use a game engine where I can code with that. Which game engine is the best to accomplish all of this? I know that to make an iOS game with Xcode you need to use a Mac. My question is, do you still need a Mac if you're making a game for iOS without Xcode (like with OpenGL or something Thank you in advance

    Read the article

  • game engine done, ideas missing

    - by Thoms
    I read at many places how people have this GREAT ideas but are not able to program themselves. I have quite the opposite problem. I have developed game engine, level editor, embedded Lua scripting language, I have even made wrapper for Android and it all works well. But I have no good idea about how to proceed with actual levels; I have no good ideas. The engine itself is very generic and can be used in many game concepts, but I just cannot think of anything useful. Do you have any thoughts on how to proceed? Where should I seek ideas? Who should I ask? I am sorry if this question is a duplicate.

    Read the article

  • C++ Game Engine Book/Tutorial/Anything recent?

    - by TheNoob
    Before I get flamed, please understand that I have been looking for a while now. Yes, I have found a good amount of game engine tutorials...except filled with errors, out of date syntax, missing crucial information, and so on. Is there anywhere with a recent tutorial, or a book, anything at all? I'm not asking for an opinion in graphics API's, just a point in the right direction to get started on game engine development. I just want to make it clear, I have googled/stacked like crazy. Any help appreciated. Thank you.

    Read the article

  • Mobile Game Engine

    - by Jason Crosby
    I am trying to track down a game engine for developing mobile games for ios and android. I have been looking for weeks now and havent found what i am looking for. I like jmonkey engine for making desktop games. Its easy to use and it comes with everything you need. Its more that just some libraries. I'm looking for something similar for developing mobile games. I'd like it to be easy to use and have everything included not just a collection of libraries. And I would prefer to write in c++. I'm not looking for "the best". I'm just looking for some engines that match my criteria so I can try them out and see which one works best for me.

    Read the article

  • Separate parts of a game engine [on hold]

    - by user272716
    I'm pretty new in developing videogames. By now I only used SDL with C/C++ to create games. I'm currently learning OpenGL and I realized that to be fluid and easy to maintain the code must be logically separated. Since I want to use OpenGLES on iOS and Android I was wondering how the engine must be imagined in a technical way, some questions came up: Do I have to separate input/update functions from draw functions in different threads? Is there only one proper way to think a game engine/loop? What kind of assets should I use to create a 3D game using openGl ES to get better performance?

    Read the article

  • Database – Beginning with Cloud Database As A Service

    - by Pinal Dave
    I love my weekend projects. Everybody does different activities in their weekend – like traveling, reading or just nothing. Every weekend I try to do something creative and different in the database world. The goal is I learn something new and if I enjoy my learning experience I share with the world. This weekend, I decided to explore Cloud Database As A Service – Morpheus. In my career I have managed many databases in the cloud and I have good experience in managing them. I should highlight that today’s applications use multiple databases from SQL for transactions and analytics, NoSQL for documents, In-Memory for caching to Indexing for search.  Provisioning and deploying these databases often require extensive expertise and time.  Often these databases are also not deployed on the same infrastructure and can create unnecessary latency between the application layer and the databases.  Not to mention the different quality of service based on the infrastructure and the service provider where they are deployed. Moreover, there are additional problems that I have experienced with traditional database setup when hosted in the cloud: Database provisioning & orchestration Slow speed due to hardware issues Poor Monitoring Tools High network latency Now if you have a great software and expert network engineer, you can continuously work on above problems and overcome them. However, not every organization have the luxury to have top notch experts in the field. Now above issues are related to infrastructure, but there are a few more problems which are related to software/application as well. Here are the top three things which can be problems if you do not have application expert: Replication and Clustering Simple provisioning of the hard drive space Automatic Sharding Well, Morpheus looks like a product build by experts who have faced similar situation in the past. The product pretty much addresses all the pain points of developers and database administrators. What is different about Morpheus is that it offers a variety of databases from MySQL, MongoDB, ElasticSearch to Reddis as a service.  Thus users can pick and chose any combination of these databases.  All of them can be provisioned in a matter of minutes with a simple and intuitive point and click user interface.  The Morpheus cloud is built on Solid State Drives (SSD) and is designed for high-speed database transactions.  In addition it offers a direct link to Amazon Web Services to minimize latency between the application layer and the databases. Here are the few steps on how one can get started with Morpheus. Follow along with me.  First go to http://www.gomorpheus.com and register for a new and free account. Step 1: Signup It is very simple to signup for Morpheus. Step 2: Select your database   I use MySQL for my daily routine, so I have selected MySQL. Upon clicking on the big red button to add Instance, it prompted a dialogue of creating a new instance.   Step 3: Create User Now we just have to create a user in our portal which we will use to connect to a database hosted at Morpheus. Click on your database instance and it will bring you to User Screen. Over here you will notice once again a big red button to create a new user. I created a user with my first name.   Step 4: Configure your MySQL client I used MySQL workbench and connected to MySQL instance, which I had created with an IP address and user.   That’s it! You are connecting to MySQL instance. Now you can create your objects just like you would create on your local box. You will have all the features of the Morpheus when you are working with your database. Dashboard While working with Morpheus, I was most impressed with its dashboard. In future blog posts, I will write more about this feature.  Also with Morpheus you use the same process for provisioning and connecting with other databases: MongoDB, ElasticSearch and Reddis. Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: MySQL, PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL

    Read the article

  • Should database-models (conceptual or physical) be reviewed by DBAs?

    - by user61852
    Where I work, new applications that are being developed that will use their own relational database, must have their database-models (conceptual, then physical ) reviewed and aproved by DBAs. Things looked after are normalization, antipatterns, table and column naming standards, etc. Is this really a DBA's responsability to do this ? or should it be, in a greater extend, the responsability of app designers and architects ?

    Read the article

< Previous Page | 3 4 5 6 7 8 9 10 11 12 13 14  | Next Page >