Search Results

Search found 18648 results on 746 pages for 'left join'.

Page 701/746 | < Previous Page | 697 698 699 700 701 702 703 704 705 706 707 708  | Next Page >

  • auto complete asp.net

    - by lodun
    Why my autocomplete ajax script does not work: This is my WebService.cs: using System; using System.Data; using System.Web; using System.Collections; using System.Web.Services; using System.Web.Services.Protocols; using System.ComponentModel; using System.Data.SqlClient; using System.Collections.Generic; using System.Configuration; using System.Web.Script.Services; [ScriptService] [WebService(Namespace = "http://tempuri.org/")] [WebServiceBinding(ConformsTo = WsiProfiles.BasicProfile1_1)] // To allow this Web Service to be called from script, using ASP.NET AJAX, uncomment the following line. public class WebService : System.Web.Services.WebService { public WebService () { //Uncomment the following line if using designed components //InitializeComponent(); } [WebMethod] public string[] GetCountryInfo(string prefixText, int count) { string sql = "Select * from questions Where username like @prefixText"; SqlDataAdapter da = new SqlDataAdapter(sql,"estudent_piooConnectionString"); da.SelectCommand.Parameters.Add("@prefixText", SqlDbType.VarChar, 50).Value = prefixText + "%"; DataTable dt = new DataTable(); da.Fill(dt); string[] items = new string[dt.Rows.Count]; int i = 1; foreach (DataRow dr in dt.Rows) { items.SetValue(dr["username"].ToString(),i); i++; } return items; } } my css: /*AutoComplete flyout */ .autocomplete_completionListElement { margin : 0px!important; background-color : inherit; color : windowtext; border : buttonshadow; border-width : 1px; border-style : solid; cursor : 'default'; overflow : auto; height : 200px; text-align : left; list-style-type : none;padding:0px; } /* AutoComplete highlighted item */ .autocomplete_highlightedListItem { background-color: #ffff99; color: black; padding: 1px; } /* AutoComplete item */ .autocomplete_listItem { background-color : window; color : windowtext; padding : 1px; } and textbox: <asp:TextBox ID="TextBox2" runat="server"></asp:TextBox> <cc1:AutoCompleteExtender ID="AutoCompleteExtender1" CompletionListCssClass="autocomplete_completionListElement" CompletionListItemCssClass="autocomplete_listItem" CompletionSetCount="20" CompletionInterval="1000" DelimiterCharacters=";,:" CompletionListHighlightedItemCssClass="autocomplete_highlightedList MinimumPrefixLength="1" ServiceMethod="GetCountryInfo" ShowOnlyCurrentWordInCompletionListItem="true" TargetControlID="TextBox2" ServicePath="WebService.asmx" runat="server"></cc1:AutoCompleteExtender>

    Read the article

  • Simplifying a four-dimensional rule table in Matlab: addressing rows and columns of each dimension

    - by Cate
    Hi all. I'm currently trying to automatically generate a set of fuzzy rules for a set of observations which contain four values for each observation, where each observation will correspond to a state (a good example is with Fisher's Iris Data). In Matlab I am creating a four dimensional rule table where a single cell (a,b,c,d) will contain the corresponding state. To reduce the table I am following the Hong and Lee method of row and column similarity checking but I am having difficulty understanding how to address the third and fourth dimensions' rows and columns. From the method it is my understanding that each dimension is addressed individually and if the rule is true, the table is simplified. The rules for merging are as follows: If all cells in adjacent columns or rows are the same. If two cells are the same or if either of them is empty in adjacent columns or rows and at least one cell in both is not empty. If all cells in a column or row are empty and if cells in its two adjacent columns or rows are the same, merge the three. If all cells in a column or row are empty and if cells in its two adjacent columns or rows are the same or either of them is empty, merge the three. If all cells in a column or row are empty and if all the non-empty cells in the column or row to its left have the same region, and all the non-empty cells in the column or row to its right have the same region, but one different from the previously mentioned region, merge these three columns into two parts. Now for the confusing bit. Simply checking if the entire row/column is the same as the adjacent (rule 1) seems simple enough: if (a,:,:,:) == (a+1,:,:,:) (:,b,:,:) == (:,b+1,:,:) (:,:,c,:) == (:,:,c+1,:) (:,:,:,d) == (:,:,:,d+1) is this correct? but to check if the elements in the row/column match, or either is zero (rules 2 and 4), I am a bit lost. Would it be something along these lines: for a = 1:20 for i = 1:length(b) if (a+1,i,:,:) == (a,i,:,:) ... else if (a+1,i,:,:) == 0 ... else if (a,i,:,:) == 0 etc. and for the third and fourth dimensions: for c = 1:20 for i = 1:length(a) if (i,:,c,:) == (i,:,c+1,:) ... else if (i,:,c+1,:) == 0 ... else if (i,:,c,:) == 0 etc. for d = 1:20 for i = 1:length(a) if (i,:,:,d) == (i,:,:,d+1) ... else if (i,:,:,d+1) == 0 ... else if (i,:,:,d) == 0 etc. even any help with four dimensional arrays would be useful as I'm so confused by the thought of more than three! I would advise you look at the paper to understand my meaning - they themselves have used the Iris data but only given an example with a 2D table. Thanks in advance, hopefully!

    Read the article

  • CSS Rollovers: how to main "hit area" size when hidden image is larger than anchor area

    - by nukefusion
    I have a small problem and I don't think what I want to do can be achieved with just pure CSS, but I figured I'd ask anyway. Basically, I have one DIV which contains a hyperlinked element that is smaller in size to it's parent DIV. So in effect I have a square within a square with the inner square being the "hit area". When I mouse over this inner square I want the background of the outer square to change. I know it's not possible to change the parent DIV's background on a:hover, but I figured I could give the illusion of it happening by nesting a hidden image inside the anchor. This works great until I want to "roll off". The problem is that I want the image to disappear when I leave the area of the anchor tag, not the larger hidden image. Is this possible? For the benefit of everyone I've provided an example to demonstrate what I mean: <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta content="text/html; charset=utf-8" http-equiv="Content-Type" /> <title>Test Rollover</title> <link href="main.css" rel="stylesheet" type="text/css" /> </head> <body> <div id="d1"> <a href="#nogo"> <b id="b1"></b> <b id="b2"></b> </a> </div> </body> And the css: #b1 { width: 200px; height: 200px; top: 100px; left: 100px; background-color:aqua; position: absolute; } #b2 { width: 400px; height: 400px; background-color:lime; position: absolute; display: none; } #d1 { width: 400px; height: 400px; background-color:fuchsia; position: relative; } #d1 a:hover #b2 { display: block; } In this example I want the green outer square to disappear when I leave the bounds of the hidden inner blue square.

    Read the article

  • Cannot interact with checkbox in FireFox or Chrome. Works in IE.

    - by Darxide
    Title says it all. Here's the code: <div id="regpage"> <form action="" method="post"> <fieldset style="border:none;"> <div class="label">Username:</div> <input type="text" name="username" class="item" value="" /><br /> <div class="caption">Must be 5-15 characters</div><br /> <div style="clear:both;"></div> <div class="label">Password:</div> <input type="password" name="password" class="item" value="" /><br /> <div class="caption">Must be 6-20 characters</div><br /> <div style="clear:both;"></div> <div class="label">Email:</div> <input type="text" name="email" class="item" value="" /><br /> <div class="caption">Valid email address is required</div><br /> <div style="clear:both;"></div> <input name="terms" type="checkbox" id="terms" value="agree" /><div class="caption2"><label for="terms">I agree to the terms and conditions</label></div> <p><input type="submit" name="register" value="Register" id="register" style="float:left;border:1px solid #999;background:#E4E4E4;margin-top:5px;" /></p><br /> </fieldset> </form> </div> And the id "regpage" is definded in the style.css as: #regpage { width: 356px; height: 150px; color: #000000; font-family: "Tahoma", Arial, Helvetica, sans-serif; font-size: 13px; } If I move the checkbox OUT of it works just fine. But inside it will not interact in Mozilla. I've even tried adding onclick='this.checked="checked"' and it still does not interact. You can click until your blue in the face and nothing will happen. What's the deal! This is REALLY driving me batty.

    Read the article

  • File sizing issue in DOS/FAT

    - by Heather
    I've been tasked with writing a data collection program for a Unitech HT630, which runs a proprietary DOS operating system that can run executables compiled for 16-bit MS DOS with some restrictions. I'm using the Digital Mars C/C++ compiler, which is working well thus far. One of the application requirements is that the data file must be human-readable plain text, meaning the file can be imported into Excel or opened by Notepad. I'm using a variable length record format much like CSV that I've successfully implemented using the C standard library file I/O functions. When saving a record, I have to calculate whether the updated record is larger or smaller than the version of the record currently in the data file. If larger, I first shift all records immediately after the current record forward by the size difference calculated before saving the updated record. EOF is extended automatically by the OS to accommodate the extra data. If smaller, I shift all records backwards by my calculated offset. This is working well, however I have found no way to modify the EOF marker or file size to ignore the data after the end of the last record. Most of the time records will grow in size because the data collection program will be filling some of the empty fields with data when saving a record. Records will only shrink in size when a correction is made on an existing entry, or on a normal record save if the descriptive data in the record is longer than what the program reads in memory. In the situation of a shrinking record, after the last record in the file I'm left with whatever data was sitting there before the shift. I have been writing an EOF delimiter into the file after a "shrinking record save" to signal where the end of my records are and space-filling the remaining data, but then I no longer have a clean file until a "growing record save" extends the size of the file over the space-filled area. The truncate() function in unistd.h does not work (I'm now thinking this is for *nix flavors only?). One proposed solution I've seen involves creating a second file and writing all the data you wish to save into that file, and then deleting the original. Since I only have 4MB worth of disk space to use, this works if the file size is less than 2MB minus the size of my program executable and configuration files, but would fail otherwise. It is very likely that when this goes into production, users would end up with a file exceeding 2MB in size. I've looked at Ralph Brown's Interrupt List and the interrupt reference in IBM PC Assembly Language and Programming and I can't seem to find anything to update the file size or similar. Is reducing a file's size without creating a second file even possible in DOS?

    Read the article

  • Blackberry ListField Text Wrapping - only two lines.

    - by Diego Tori
    Within my ListField, I want to be able to take any given long String, and just be able to wrap the first line within the width of the screen, and just take the remaining string and display it below and ellipsis the rest. Right now, this is what I'm using to detect wrapping within my draw paint call: int totalWidth = 0; int charWidth = 0; int lastIndex = 0; int spaceIndex = 0; int lineIndex = 0; String firstLine = ""; String secondLine = ""; boolean isSecondLine = false; for (int i = 0; i < longString.length(); i++){ charWidth = Font.getDefault().getAdvance(String.valueOf(longString.charAt(i))); //System.out.println("char width: " + charWidth); if(longString.charAt(i) == ' ') spaceIndex = i; if((charWidth + totalWidth) > (this.getWidth()-32)){ //g.drawText(longString.substring(lastIndex, spaceIndex), xpos, y +_padding, DrawStyle.LEFT, w - xpos); lineIndex++; System.out.println("current lines to draw: " + lineIndex); /*if (lineIndex = 2){ int idx = i; System.out.println("first line " + longString.substring(lastIndex, spaceIndex)); System.out.println("second line " + longString.substring(spaceIndex+1, longString.length())); }*/ //firstLine = longString.substring(lastIndex, spaceIndex); firstLine = longString.substring(0, spaceIndex); //System.out.println("first new line: " +firstLine); //isSecondLine=true; //xpos = 0; //y += Font.getDefault().getHeight(); i = spaceIndex + 1; lastIndex = i; System.out.println("Rest of string: " + longString.substring(lastIndex, longString.length())); charWidth = 0; totalWidth = 0; } totalWidth += charWidth; System.out.println("total width: " + totalWidth); //g.drawText(longString.substring(lastIndex, i+1), xpos, y + (_padding*3)+4, DrawStyle.ELLIPSIS, w - xpos); //secondLine = longString.substring(lastIndex, i+1); secondLine = longString.substring(lastIndex, longString.length()); //isSecondLine = true; } Now this does a great job of actually wrapping any given string (assuming the y values were properly offsetted and it only drew the text after the string width exceeded the screen width, as well as the remaining string afterwards), however, every time I try to get the first two lines, it always ends up returning the last two lines of the string if it goes beyond two lines. Is there a better way to do this sort of thing, since I am fresh out of ideas?

    Read the article

  • Information Gain and Entropy

    - by dhorn
    I recently read this question regarding information gain and entropy. I think I have a semi-decent grasp on the main idea, but I'm curious as what to do with situations such as follows: If we have a bag of 7 coins, 1 of which is heavier than the others, and 1 of which is lighter than the others, and we know the heavier coin + the lighter coin is the same as 2 normal coins, what is the information gain associated with picking two random coins and weighing them against each other? Our goal here is to identify the two odd coins. I've been thinking this problem over for a while, and can't frame it correctly in a decision tree, or any other way for that matter. Any help? EDIT: I understand the formula for entropy and the formula for information gain. What I don't understand is how to frame this problem in a decision tree format. EDIT 2: Here is where I'm at so far: Assuming we pick two coins and they both end up weighing the same, we can assume our new chances of picking H+L come out to 1/5 * 1/4 = 1/20 , easy enough. Assuming we pick two coins and the left side is heavier. There are three different cases where this can occur: HM: Which gives us 1/2 chance of picking H and a 1/4 chance of picking L: 1/8 HL: 1/2 chance of picking high, 1/1 chance of picking low: 1/1 ML: 1/2 chance of picking low, 1/4 chance of picking high: 1/8 However, the odds of us picking HM are 1/7 * 5/6 which is 5/42 The odds of us picking HL are 1/7 * 1/6 which is 1/42 And the odds of us picking ML are 1/7 * 5/6 which is 5/42 If we weight the overall probabilities with these odds, we are given: (1/8) * (5/42) + (1/1) * (1/42) + (1/8) * (5/42) = 3/56. The same holds true for option B. option A = 3/56 option B = 3/56 option C = 1/20 However, option C should be weighted heavier because there is a 5/7 * 4/6 chance to pick two mediums. So I'm assuming from here I weight THOSE odds. I am pretty sure I've messed up somewhere along the way, but I think I'm on the right path! EDIT 3: More stuff. Assuming the scale is unbalanced, the odds are (10/11) that only one of the coins is the H or L coin, and (1/11) that both coins are H/L Therefore we can conclude: (10 / 11) * (1/2 * 1/5) and (1 / 11) * (1/2) EDIT 4: Going to go ahead and say that it is a total 4/42 increase.

    Read the article

  • Make Div overlay ENTIRE page (not just viewport)??

    - by Polaris878
    Hello, So I have a problem that I think is quite common but I have yet to find a good solution for. I want to make an overlay div cover the ENTIRE page... NOT just the viewport. I don't understand why this is so hard to do... I've tried setting body, html heights to 100% etc but that isn't working. Here is what I have so far: <html> <head> <style type="text/css"> .OverLay { position: absolute; z-index: 3; opacity: 0.5; filter: alpha(opacity = 50); top: 0; bottom: 0; left: 0; right: 0; width: 100%; height: 100%; background-color: Black; color: White;} body { height: 100%; } html { height: 100%; } </style> </head> <body> <div style="height: 100%; width: 100%; position: relative;"> <div style="height: 100px; width: 300px; background-color: Red;"> </div> <div style="height: 230px; width: 9000px; background-color: Green;"> </div> <div style="height: 900px; width: 200px; background-color: Blue;"></div> <div class="OverLay">TestTest!</div> </div> </body> </html> I'd also be open to a solution in JavaScript if one exists, but I'd much rather just be using some simple CSS.

    Read the article

  • What is the most effective way to test for combined keyboard arrow direction in ActionScript 3.0?

    - by Relee
    I need to monitor the direction a user is indicating using the four directional arrow keys on a keyboard in ActionScript 3.0 and I want to know the most efficient and effective way to do this. I've got several ideas of how to do it, and I'm not sure which would be best. I've found that when tracking Keyboard.KEY_DOWN events, the event repeats as long as the key is down, so the event function is repeated as well. This broke the method I had originally chosen to use, and the methods I've been able to think of require a lot of comparison operators. The best way I've been able to think of would be to use bitwise operators on a uint variable. Here's what I'm thinking var _direction:uint = 0x0; // The Current Direction That's the current direction variable. In the Keyboard.KEY_DOWN event handler I'll have it check what key is down, and use a bitwise AND operation to see if it's already toggled on, and if it's not, I'll add it in using basic addition. So, up would be 0x1 and down would be 0x2 and both up and down would be 0x3, for example. It would look something like this: private function keyDownHandler(e:KeyboardEvent):void { switch(e.keyCode) { case Keyboard.UP: if(!(_direction & 0x1)) _direction += 0x1; break; case Keyboard.DOWN: if(!(_direction & 0x2)) _direction += 0x2; break; // And So On... } } The keyUpHandler wouldn't need the if operation since it only triggers once when the key goes up, instead of repeating. I'll be able to test the current direction by using a switch statement labeled with numbers from 0 to 15 for the sixteen possible combinations. That should work, but it doesn't seem terribly elegant to me, given all of the if statements in the repeating keyDown event handler, and the huge switch. private function checkDirection():void { switch(_direction) { case 0: // Center break; case 1: // Up break; case 2: // Down break; case 3: // Up and Down break; case 4: // Left break; // And So On... } } Is there a better way to do this?

    Read the article

  • usercontrol hosted in IE renders as a textbox

    - by coxymla
    On my ongoing saga to mirror the hosting of a legacy app on a clean box, I've hit my next snag. One page relies on a big .NET UserControl that on the new machine renders only as a big, greyed out textarea (greyed out vertical scrollbar on the right hand edge. Inspecting the source shows the expected object tag.) This is particularly tricky because nobody seems to know much about hosted UserControls and all the discussions data back to 2002-2004. The page is quite simple: <%@ Page language="c#" Codebehind="DataExport.aspx.cs" AutoEventWireup="false" Inherits="yyyyy.Web.DataExport" %> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN" > <html> <head> <title>DataExport</title> <link rel="Configuration" href="/xxxxx/yyyyy/DataExport.config"> </head> <body style="margin:0px;padding:0px;overflow:hidden"> <OBJECT id="DataExport" style="WIDTH: 100%; HEIGHT: 100%; position:absolute; left: 0px; top:0px" classid="yyyyy.Common.dll#yyyyy.Controls.DataExport" VIEWASTEXT> </OBJECT> </body> </html> The config file referenced: <?xml version="1.0" encoding="utf-8" ?> <configuration> <configSections> <sectionGroup name="yyyyy"> <section name="dataExport" type="yyyyy.Controls.DataExportSectionHandler,yyyyy.Common" /> </sectionGroup> </configSections> <yyyyy> <dataExport> <layoutFile>http://vm2/xxxxx/yyyyy/layout.xml</layoutFile> <webServiceUrl>http://vm2/xxxxx/yyyyy/services/yyyyy.asmx</webServiceUrl> </dataExport> </yyyyy> </configuration> What I've checked: Security permissions should be OK, the site is trusted and adding a URL exception to grant FullTrust doesn't change anything. Config file is acessible over the web, layout.xml is accessible, ASMX shows the expected command list Machine.config grants GET permission for the usercontrol.config file. What perhaps looks fishy to me: The DataExport UserControl references Aspose.Excel to generate the spreadsheets it exports. When I navigate to the page and get a blank textbox, then run gacutil /ldl, nothing is in the local download cache. On the working machine, running the same command after viewing the page shows a laundry list of DLLs including the control DLL and the Aspose DLL.

    Read the article

  • can not access MovieClip properties in flashDevelop

    - by numerical25
    I know there is something I am doing wrong. In my controls I have keydown events that control my hero. As of right now, I am trying to rotate my hero but he refuses to turn . Below is my Hero Class, my control class, and gameobject class. pretty much all the classes associate with the controls class. package com.Objects { import com.Objects.GameObject; /** * ... * @author Anthony Gordon */ [Embed(source='../../../bin/Assets.swf', symbol='OuterRim')] public class Hero extends GameObject { public function Hero() { } } } Here is my Controls class. This is the class where I am trying to rotate my hero but he doesnt. The keydown event does work cause I trace it. package com.Objects { import com.Objects.Hero; import flash.events.*; import flash.display.MovieClip; /** * ... * @author Anthony Gordon */ public class Controls extends GameObject { private var aKeyPress:Array; public var ship:Hero; public function Controls(ship:Hero) { this.ship = ship; IsDisplay = false; aKeyPress = new Array(); engine.sr.addEventListener(KeyboardEvent.KEY_DOWN, keyDownListener); engine.sr.addEventListener(KeyboardEvent.KEY_UP,keyUpListener); } private function keyDownListener(e:KeyboardEvent):void { //trace("down e.keyCode=" + e.keyCode); aKeyPress[e.keyCode] = true; trace(e.keyCode); } private function keyUpListener(e:KeyboardEvent):void { //trace("up e.keyCode=" + e.keyCode); aKeyPress[e.keyCode]=false; } override public function UpdateObject():void { Update(); } private function Update():void { if (aKeyPress[37])//Key press left ship.rotation += 3,trace(ship.rotation ); ///DOESNT ROtate }//End Controls } } Here is GameObject Class package com.Objects { import com.Objects.Engine; import com.Objects.IGameObject; import flash.display.MovieClip; /** * ... * @author Anthony Gordon */ public class GameObject extends MovieClip implements IGameObject { private var isdisplay:Boolean = true; private var garbage:Boolean; public static var engine:Engine; public var layer:Number = 0; public function GameObject() { } public function UpdateObject():void { } public function GarbageCollection():void { } public function set Garbage(garb:Boolean):void { garbage = garb; } public function get Garbage():Boolean { return garbage } public function get IsDisplay():Boolean { return isdisplay; } public function set IsDisplay(display:Boolean):void { isdisplay = display; } public function set Layer(l:Number):void { layer = l; } public function get Layer():Number { return layer } } }

    Read the article

  • Collision point of 2 curves in a 3d-room

    - by Frank
    Hello, i am programming a small game for quite some time. We started coding a small FPS-Shooter inside of a project at school to get a bit experience using directX. I dont know why, but i couldnt stop the project and started programming at home aswell. At the moment i am trying to create some small AI. Of cause thats definatlly not easy, but thats my personal goal anyways. The topic could prolly fill multiple books hehe. I've got the walking part of my bots done so far. They walk along a scriped path. I am not working on the "aiming" of the bots. While programming that i hit on some math problem i couldnt solve yet. I hope of your input on this to help me get further. Concepts, ideas and everything else are highly appreciated. Problem: Calculate the position (D3DXVECTOR3) where the curve of the projectile (depends on gravity, speed), hit the curved of the enemys walking path (depends on speed). We assume that the enemy walks in a constant line. Known variables: float projectilSpeed = 2000 m/s //speed of the projectile per second float gravitation = 9.81 m/s^2 //of cause the gravity lol D3DXVECTOR3 targetPosition //position of the target stored in a vector (x,y,z) D3DXVECTOR3 projectilePosition //position of the projectile D3DXVECTOR3 targetSpeed //stores the change of the targets position in the last second Variabledefinition ProjectilePosition at time of collision = ProjectilePos_t TargetPosition at time of collision = TargetPos_t ProjectilePosition at time 0, now = ProjectilePos_0 TargetPosition at time 0, now = TargetPos_0 Time to impact = t Aim-angle = theta My try: Found a formular to calculate "drop" (Drop of the projectile based on the gravity) on Wikipedia: float drop = 0.5f * gravity * t * t The speed of the projectile has a horizontal and a vertical part.. Found a formular for that on wikipedia aswell: ProjectilVelocity.x = projectilSpeed * cos(theta) ProjectilVelocity.y = projectilSpeed * sin(theta) So i would assume this is true for the projectile curve: ProjectilePos_t.x = ProjectilePos_0.x + ProjectileSpeed * t ProjectilePos_t.y = ProjectilePos_0.y + ProjectileSpeed * t + 0.5f * gravity * t * t ProjectilePos_t.z = ProjectilePos_0.z + ProjectileSpeed * t The target walk with a constant speed, so we can determine his curve by this: TargetPos_t = TargetPos_0 + TargetSpeed * D3DXVECTOR3(t, t, t) Now i dont know how to continue. I have to solve it somehow to get a hold on the time to impact somehow. As a basic formular i could use: float time = distanz / projectileSpeed But that wouldnt be truly correct as it would assume a linear "Trajectory". We just find this behaivor when using a rocket. I hope i was able to explain the problem as much as possible. If there are questions left, feel free to ask me! Greets from germany, Frank

    Read the article

  • properies profile when writing word file

    - by avani-nature
    Hai frnds i am new to php i am having following problems in my coding... 1.Actually i am opening word document with com object and storing it in textarea. 2.when content gets opened in textarea i am editing that content and saving the document 3.actually when i edited that file and done save after that if i open word document then file properties-custom the old content getting removed i wannt to retain that even if i edited the word document..please do the needful i am using below code <?php $filename = 'C:/xampp/htdocs/mts/sites/default/files/a.doc'; //echo $filename; if(isset($_REQUEST['Save'])){ $somecontent = stripslashes($_POST['somecontent']); // Let's make sure the file exists and is writable first. if (is_writable($filename)) { // In our example we're opening $filename in append mode. // The file pointer is at the bottom of the file hence // that's where $somecontent will go when we fwrite() it. if (!$handle = fopen($filename, 'w')) { echo "Cannot open file ($filename)"; exit; } // Write $somecontent to our opened fi<form action="" method="get"></form>le. if (fwrite($handle, $somecontent) === FALSE) { echo "Cannot write to file ($filename)"; exit; } echo "Success, wrote ($somecontent) to file ($filename) <a href=".$_SERVER['PHP_SELF']."> - Continue - "; fclose($handle); } else { echo "The file $filename is not writable"; } } else{ // get contents of a file into a string $handle = fopen($filename, "r"); $somecontent = fread($handle, filesize($filename)); $word = new COM("word.application") or die ("Could not initialise MS Word object."); $word->Documents->Open(realpath("$filename")); // Extract content. $somecontent = (string) $word->ActiveDocument->Content; //echo $somecontent; $word->ActiveDocument->Close(false); $word->Quit(); $word = null; unset($word); fclose($handle); } ?> <h6>Edit file --------><? $filenam=explode("/",$filename);$filename=$filename[7]; echo $filename ;?></h6> <form name="form1" method="post" action=""> <p> <textarea name="somecontent" cols="100" rows="20"><? echo $somecontent ;?></textarea> </p> <div style='padding-left:250px;'><input type="submit" name="Save" value="Save"></div> </p> </form> <? } ?>

    Read the article

  • Trying to style the first tbody different than others without introducing another class.

    - by mwiik
    I have a table with multiple tbody's, each of which has a classed row, and I want it so that the classed row in the first tbody has style differences, but am unable to get tbody:first-child to work in any browser. Perhaps I am missing something, or maybe there is a workaround. Ideally, I would like to provide the programmers with a single tbody section they can use as a template, but will otherwise have to add a class to the first tbody, making for an extra test in the programming. The html is straightforward: <tbody class="subGroup"> <tr class="subGroupHeader"> <th colspan="8">All Grades: Special Education</th> <td class="grid" colspan="2"><!-- contains AMO line --></td> <td><!-- right 100 --></td> </tr> <tr>...</tr> <!-- several more rows of data --> </tbody> There are several tbody's per table. I want to style the th and td's within tr.subGroupHeader in the very first tbody differently than the rest. Just to illustrate, I want to add a border-top to the tr.subGroupHeader cells. The tr.subGroupHeader will be styled with a border-top, such as: table.databargraph.continued tr.subGroupHeader th, table.databargraph.continued tr.subGroupHeader td { border-top: 6px solid red; } For the first tbody, I am trying: table.databargraph.continued tbody:first-child tr.subGroupHeader th { border-top: 6px solid blue ; } However, this doesn't seem to work in any browser (I've tested in Safari, Opera, Firefox, and PrinceXML, all on my Mac) Curiously, the usually excellent Xyle Scope tool indicates that the blue border should be taking precedence, though it obviously is not. See the screenshot at http://s3.amazonaws.com/ember/kUD8DHrz06xowTBK3qpB2biPJrLWTZCP_o.png This screenshot shows (top left) the American Indian th is selected, and (bottom right), shows (via black instead of gray text for the css declaration), that, indeed, the blue border should be given precedence. Yet the border is red. I may be missing something fundamental, like pseudo-classes not working for tbodys at all... This really only needs to work in PrinceXML, and maybe Safari so I can see what I'm doing with webkit-based css tools. Note I did try a selector like tr.subGroupHeader:first-child, but such tr's apparently consider the tbody the parent (as I would suspect), thus made every border blue. Thanks...

    Read the article

  • problem in saving drag&drop object in database

    - by Mac Taylor
    hey guys i made a script inspired by wordpress widgets'page to drag&drop blocks of my sites but problem is in saving the position after droping this is jquery code , i used to do the above target : <script type="text/javascript" >$(function(){ $('.widget') .each(function(){ $(this).hover(function(){ $(this).find('h4').addClass('collapse'); }, function(){ $(this).find('h4').removeClass('collapse'); }) .find('h4').hover(function(){ $(this).find('.in-widget-title').css('visibility', 'visible'); }, function(){ $(this).find('.in-widget-title').css('visibility', 'hidden'); }) .click(function(){ $(this).siblings('.widget-inside').toggle(); //Save state on change of collapse state of panel updateWidgetData(); }) .end() .find('.in-widget-title').css('visibility', 'hidden'); }); $('.column').sortable({ connectWith: '.column', handle: 'h4', cursor: 'move', placeholder: 'placeholder', forcePlaceholderSize: true, opacity: 0.4, start: function(event, ui){ //Firefox, Safari/Chrome fire click event after drag is complete, fix for that if($.browser.mozilla || $.browser.safari) $(ui.item).find('.widget-inside').toggle(); }, stop: function(event, ui){ ui.item.css({'top':'0','left':'0'}); //Opera fix if(!$.browser.mozilla && !$.browser.safari) updateWidgetData(); } }) .disableSelection(); }); function updateWidgetData(){ var items=[]; $('.column').each(function(){ var columnId=$(this).attr('id'); $('.widget', this).each(function(i){ var collapsed=0; if($(this).find('.widget-inside').css('display')=="none") collapsed=1; //Create Item object for current panel var item={ id: $(this).attr('id'), collapsed: collapsed, order : i, column: columnId }; //Push item object into items array items.push(item); }); }); //Assign items array to sortorder JSON variable var sortorder={ items: items }; //Pass sortorder variable to server using ajax to save state $.post('updatePanels.php', 'data='+$.toJSON(sortorder), function(response){ if(response=="success") $("#console").html('<div class="success">Saved</div>').hide().fadeIn(1000); setTimeout(function(){ $('#console').fadeOut(1000); }, 2000); }); } </script> and a simple php file but problem is its not sending data to target php file is there anything wrong with my code ?

    Read the article

  • How to Sync CI (Hudson) Activity into an existing automated Build Process (phing, svn)?

    - by maraspin
    OUR CURRENT BUILD PROCESS We're a small team of developers (2 to 4 people depending on project) who currently use Phing to deploy code to a staging environment, before going live. We keep our code in a SVN repo, where the trunk holds current active development and, at certain times, we do make branches that we test and then (if successful), tag and export to the staging env. If everything goes well there too, we finally deploy'em in production servers. Actions are highly automated, but always triggered by human intervention. THE DOUBT We'd now like to introduce Continuous Integration (with Hudson) in the process; unfortunately we have a few doubts about activity syncing, since we're afraid that CI could somewhat interfere with our build process and cause certain problems. Considering that an automated CI cycle has a certain frequency of automatically executed actions, we see 2 possible cases for "integration", each with its own problems: Case A: each CI cycle produces a new branch with its own name; we do use such a name to manually (through phing as it happens now) export the code from the SVN to the staging env. The problem I see here is that (unless specific countermeasures are taken - IE deletion) the number of branches we have can easily grow out of control (let's suppose we commit often, so that we have a fresh new build/branch every N minutes). Case B: each CI cycle creates a new branch named 'current', which is then tagged with a unique name only when we manually decide to export it to staging; the current branch, at any case is then deleted, as soon as the next CI cycle starts up. The problem we see here is that a new cycle could kick in while someone is tagging/exporting the 'current' branch to staging thus creating an inconsistent build (but maybe here I'm just too pessimist, since I confess I don't know whether SVN offers some built-in protection against this). With all this being said, I was wondering if anyone with similar experiences could be so kind to give us some hints on the subject, since none of the approaches depicted above looks completely satisfing to us. Is there something important we just completely left off in the overall picture? Thanks for your attention & (in advance) for your help!

    Read the article

  • How do I delete a [sub]hash based off of the keys/values of another hash?

    - by Zack
    Lets assume I have two hashes. One of them contains a set of data that only needs to keep things that show up in the other hash. e.g. my %hash1 = ( test1 => { inner1 => { more => "alpha", evenmore => "beta" } }, test2 => { inner2 => { more => "charlie", somethingelse => "delta" } }, test3 => { inner9999 => { ohlookmore => "golf", somethingelse => "foxtrot" } } ); my %hash2 = ( major=> { test2 => "inner2", test3 => "inner3" } ); What I would like to do, is to delete the whole subhash in hash1 if it does not exist as a key/value in hash2{major}, preferably without modules. The information contained in "innerX" does not matter, it merely must be left alone (unless the subhash is to be deleted then it can go away). In the example above after this operation is preformed hash1 would look like: my %hash1 = ( test2 => { inner2 => { more => "charlie", somethingelse => "delta" } }, ); It deletes hash1{test1} and hash1{test3} because they don't match anything in hash2. Here's what I've currently tried, but it doesn't work. Nor is it probably the safest thing to do since I'm looping over the hash while trying to delete from it. However I'm deleting at the each which should be okay? This was my attempt at doing this, however perl complains about: Can't use string ("inner1") as a HASH ref while "strict refs" in use at while(my ($test, $inner) = each %hash1) { if(exists $hash2{major}{$test}{$inner}) { print "$test($inner) is in exists.\n"; } else { print "Looks like $test($inner) does not exist, REMOVING.\n"; #not to sure if $inner is needed to remove the whole entry delete ($hash1{$test}{$inner}); } }

    Read the article

  • Abstract Data Type: Any1 can help me this? thanks..

    - by Aga Hibaya
    Objectives: Implement the Abstract Data Type (ADT) List using dynamically allocated arrays and structures. Description A LIST is an ordered collection of items where items may be inserted anywhere in the list. Implement a LIST using an array as follows: struct list { int *items; // pointer to the array int size; // actual size of the array int count; // number of items in the array }; typedef struct list *List; // pointer to the structure Implement the following functions: a) List newList(int size); - will create a new List and return its pointer. Allocate space for the structure, allocate space for the array, then initialize size and count, return the pointer. b) void isEmpty(List list); c) void display(List list); d) int contains(List list, int item); e) void remove(List list, int i) ; f) void insertAfter(List list,int item, int i); g) void addEnd(List list,int item) - add item at the end of the list – simply store the data at position count, then increment count. If the array is full, allocate an array twice as big as the original. count = 5 size = 10 0 1 2 3 4 5 6 7 8 9 5 10 15 20 30 addEnd(list,40) will result to count = 6 size = 10 0 1 2 3 4 5 6 7 8 9 5 10 15 20 30 40 h) void addFront(List list,int item) - shift all elements to the right so that the item can be placed at position 0, then increment count. Bonus: if the array is full, allocate an array twice as big as the original. count = 5 size = 10 0 1 2 3 4 5 6 7 8 9 5 10 15 20 30 addFront(list,40) will result to count = 6 size = 10 0 1 2 3 4 5 6 7 8 9 40 5 10 15 20 30 i) void removeFront(List list) - shift all elements to the left and decrement count; count = 6 size = 10 0 1 2 3 4 5 6 7 8 9 40 5 10 15 20 30 removeFront(list) will result to count = 5 size = 10 0 1 2 3 4 5 6 7 8 9 5 10 15 20 30 j) void remove(List list,int item) - get the index of the item in the list and then shift all elements to the count = 6 size = 10 0 1 2 3 4 5 6 7 8 9 40 5 10 15 20 30 remove(list,10) will result to count = 5 size = 10 0 1 2 3 4 5 6 7 8 9 40 5 15 20 30 Remarks

    Read the article

  • Hierarchy as grid

    - by seesharp
    I have hierarchy: public class Parameter { public string Name { get; set; } public Value Value { get; set; } } public abstract class Value { } public class StringValue : Value { public string Str { get; set; } } public class ComplexValue : Value { public ComplexValue() { Parameters = new List<Parameter>(); } public List<Parameter> Parameters { get; set; } } /// Contains ComplexValue public class ComplexParameter : Parameter { } And XAML with templates <Window.Resources> <DataTemplate DataType="{x:Type pc:Parameter}"> <Grid> <Grid.ColumnDefinitions> <ColumnDefinition/> <ColumnDefinition/> </Grid.ColumnDefinitions> <Label Grid.Column="0" Content="{Binding Name}"/> <ContentPresenter Grid.Column="1" Content="{Binding Value}"/> </Grid> </DataTemplate> <DataTemplate DataType="{x:Type pc:ComplexParameter}"> <StackPanel> <Label Content="{Binding Name}"/> <ContentControl Margin="18,0,0,0" Content="{Binding Value}"/> </StackPanel> </DataTemplate> <DataTemplate DataType="{x:Type pc:ComplexValue}"> <ItemsControl ItemsSource="{Binding Parameters}"/> </DataTemplate> <DataTemplate DataType="{x:Type pc:StringValue}"> <TextBox Text="{Binding Str}"/> </DataTemplate> </Window.Resources> This look like: Param1 -Control---- Param2 -Control---- Complex1 Sub Param1 -Control- Sub Param2 -Control- Or image here: freeimagehosting.net/uploads/9d438f52e7.png Question How to do indent only in left column (parameter names). Something like this: Param1 -Control---- Param2 -Control---- Complex1 Sub Param1 -Control---- Sub Param2 -Control---- Or image here: freeimagehosting.net/uploads/4ab3045b75.png

    Read the article

  • UIButtons creating a native-like keyboard behavior.

    - by camilo
    Greets. A somehow detailed explanation on my problem, and what I have already done, and what I cannot do. I want to create a behavior resembling the one in the iPhone's keyboard. Basically, I want a view to appear when the user taps a button and WHILE the user taps that button. This, I accomplished. When the user lets go of the button WHILE his finger is on that button's area, I want to trigger an action "doing stuff". This, I was also able to do. Since all the buttons are near (like in the keyboard) and I don't want the user to select other button than the one he pressed, I reduced the hit area for the button using the -(BOOL)pointInside:(CGPoint)point withEvent:(UIEvent )event function. When the user presses the button, not lifting its finger, and dragging outside the button area, I want another action to trigger. This is the first problem... This function only triggers when the user's finger is far from the buttons' area, and this time the pointInside function is not being my friend. How can I detect the user finger "left" the button area the moment it exits its bounds? This, in case you didn't realize... was problem 1. The second problem is related with the drag enter. Again, I need to limit the area like in the drag exit. But I suppose that when I solve one of these, the other is the same. The problem is that in order to have a behavior like in the keyboard, I may need to detect the user started the touch in another button, never lifted his finger, and changed to another button. I can detect drag enter and drag exit IN THIS ORDER while on the same button. I cannot detect drag enter when the user first touched anywhere else other than the button where I want to detect the drag enter event. Basically what I need is to detect touch on any button (and not anywhere else in the view), and while the user is changing buttons without lifting the finger, I want to detect the new button being touched. This gigantic paragraph was problem #2. Any help, as you might guess, is highly appreciated. Best Regards. Thanks a lot!

    Read the article

  • Chrome extension: sendMessage doesn't work

    - by user3334776
    I've already read the documentation from Google on 'message passing' a few times and have probably looked at over 10 other questions with the same problem and already tried quiet a few variations of most of their "solutions" and of what I have below... This is black magic, right? Either way, here it goes. Manifest File: { "manifest_version" : 2, "name" : "Message Test", "version" : "1.0", "browser_action": { "default_popup": "popup.html" }, "background": { "scripts": ["background.js"] }, "content_scripts": [ { "matches" : ["<all_urls>"], "js": ["message-test.js"] } ] } I'm aware extensions aren't suppose to use inline JS, but I'm leaving this in so the original question can be left as it was since I still can't get the message to send from the background page, When I switch from the popup to the background, I removed the appropriate lines from the manifest.json popup.html file: <html> <head> <script> chrome.tabs.query({active: true, currentWindow: true}, function(tabs) { chrome.tabs.sendMessage(tabs[0].id, {greeting: "hello", theMessage: "Why isn\'t this working?"}, function(response) { console.log(response.farewell); }); }); </script> </head> <body> </body> </html> OR background.js file: chrome.tabs.query({active: true, currentWindow: true}, function(tabs) { chrome.tabs.sendMessage(tabs[0].id, {greeting: "hello", theMessage: "Why isn\'t this working?"}, function(response) { console.log(response.farewell); }); }); message-test.js file: var Mymessage; chrome.runtime.onMessage.addListener(function(message, sender, sendResponse) { if (message.greeting == "hello"){ Mymessage = message.theMessage; alert(Mymessage); } else{ sendResponse({}); } }); No alert(Mymessage) goes off. I'm also trying to execute this after pressing a button from a popup and having a window at a specified url, but that's a later issue. The other files can be found here except with the background.js content wrapped in an addEventListener("click"....: http://pastebin.com/KhqxLx5y AND http://pastebin.com/JaGcp6tj

    Read the article

  • WPF Binding when setting DataTemplate Programically

    - by Daniel
    Hello, I have my little designer tool (my program). On the left side I have TreeView and on the right site I have Accordion. When I select a node I want to dynamically build Accordion Items based on Properties from DataContext of selected node. Selecting nodes works fine, and when I use this sample code for testing it works also. XAML code: <layoutToolkit:Accordion x:Name="accPanel" SelectionMode="ZeroOrMore" SelectionSequence="Simultaneous"> <layoutToolkit:AccordionItem Header="Controller Info"> <StackPanel Orientation="Horizontal" DataContext="{Binding}"> <TextBlock Text="Content:" /> <TextBlock Text="{Binding Path=Name}" /> </StackPanel> </layoutToolkit:AccordionItem> </layoutToolkit:Accordion> C# code: private void treeSceneNode_SelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e) { if (e.NewValue != e.OldValue) { if (e.NewValue is SceneNode) { accPanel.DataContext = e.NewValue; //e.NewValue is a class that contains Name property } } } But the problem occurs when I'm trying to achive this using DateTemplate and dynamically build AccordingItem, the Binding is not working: <layoutToolkit:Accordion x:Name="accPanel" SelectionMode="ZeroOrMore" SelectionSequence="Simultaneous"> </layoutToolkit:Accordion> and DateTemplate in my ResourceDictionary <DataTemplate x:Key="dtSceneNodeContent"> <StackPanel Orientation="Horizontal" DataContext="{Binding}"> <TextBlock Text="Content:" /> <TextBlock Text="{Binding Path=Name}" /> </StackPanel> </DataTemplate> and C# code: private void treeSceneNode_SelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e) { if (e.NewValue != e.OldValue) { ResourceDictionary rd = new ResourceDictionary(); rd.Source = new Uri("/SilverGL.GUI;component/SilverGLDesignerResourceDictionary.xaml", UriKind.RelativeOrAbsolute); if (e.NewValue is SceneNode) { accPanel.DataContext = e.NewValue; AccordionItem accController = new AccordionItem(); accController.Header = "Controller Info"; accController.ContentTemplate = rd["dtSceneNodeContent"] as DataTemplate; accPanel.Items.Add(accController); } else { // Other type of node } } } I really need help with this issue. Thanks for any support. Daniel

    Read the article

  • Java app makes screen display unresponsive after 10 minutes of user idle time

    - by Ross
    I've written a Java app that allows users to script mouse/keyboard input (JMacro, link not important, only for the curious). I personally use the application to automate character actions in an online game overnight while I sleep. Unfortunately, I keep coming back to the computer in the morning to find it unresponsive. Upon further testing, I'm finding that my application causes the computer to become unresponsive after about 10 minutes of user idle time (even if the application itself it simulating user activity). I can't seem to pin-point the issue, so I'm hoping somebody else might have a suggestion of where to look or what might be causing the issue. The relevant symptoms and characteristics: Unresponsiveness occurs after user is idle for 10 minutes User can still move the mouse pointer around the screen Everything but the mouse appears frozen... mouse clicks have no effect and no applications update their displays, including the Windows 7 desktop I left the task manager up along the with the app overnight so I could see the last task manager image before the screen freezes... the Java app is at normal CPU/Memory usage and total CPU usage is only ~1% After moving the mouse (in other words, the user comes back from being idle), the screen image starts updating again within 30 minutes (this is very hit and miss... sometimes 10 minutes, sometimes no results after two hours) User can CTRL-ALT-DEL to get to Windows 7's CTRL-ALT-DEL screen (after a 30 second pause). User is still able to move mouse pointer, but clicking any of the button options causes the screen to appear to freeze again On some very rare occasions, the system never freezes, and I come back to it in the morning with full responsiveness The Java app automatically stops input scripting in the middle of the night, so Windows 7 detects "real" idleness and turns the monitors into Standby mode... which they successfully come out of upon manually moving the mouse in the morning when I wake up, even though the desktop display still appears frozen Given the symptoms and characteristics of the issue, it's as if the Java app is causing the desktop display of the logged in user to stop updating, including any running applications. Programming concepts and Java packages used: Multi-threading Standard out and err are rerouted to a javax.swing.JTextArea The application uses a Swing GUI awt.Robot (very heavily used) awt.PointerInfo awt.MouseInfo System Specs: Windows 7 Professional Java 1.6.0 u17 In conclusion, I should stress that I'm not looking for any specific solutions, as I'm not asking a very specific question. I'm just wondering if anybody has run into a similar problem when using the Java libraries that I'm using. I would also gladly appreciate any suggestions for things to try to attempt to further pinpoint what is causing my problem. Thanks! Ross PS, I'll post an update/answer if I manage to stumble across anything else while I continue to debug this.

    Read the article

  • Separating positive values from 'zero' values in an XSLT for-each statement

    - by danielle
    I am traversing an XML file (that contains multiple tables) using XSLT. Part of the job of the page is to get the title of each table, and present that title with along with the number of items that table contains (i.e. "Problems (5)"). I am able to get the number of items, but I now need to separate the sections with 0 (zero) items in them, and put them at the bottom of the list of table titles. I'm having trouble with this because the other items with positive numbers need to be left in their original order/not sorted. Here is the code for the list of titles: <ul> <xsl:for-each select="n1:component/n1:structuredBody/n1:component/n1:section/n1:title"> <li style="list-style-type:none;"> <div style = "padding:3px"><a href="#{generate-id(.)}"> <xsl:variable name ="count" select ="count(../n1:entry)"/> <xsl:choose> <xsl:when test = "$count != 0"> <xsl:value-of select="."/> (<xsl:value-of select="$count"/>) </xsl:when> <xsl:otherwise> <div id = "zero"><xsl:value-of select="."/> (<xsl:value-of select="$count"/>)</div> </xsl:otherwise> </xsl:choose> </a> </div> </li> </xsl:for-each> </ul> Right now, the "zero" div just marks each link as gray. Any help regarding how to place the "zero" divs at the bottom of the list would be greatly appreciated. Thank you!

    Read the article

  • centering a div without setting width

    - by Daniel
    Is there a way to do this? When using navigation that can change the number of items often, it would be nice not having to calculate the with and updating the css, but just having a solution that works. if that's impossible (I'm assuming it is) can anyone point me to a javascript that can do this? edit re: provide code some code basically I'm working with, what I think is, the most typical setup <div class="main"> <div class="nav"> <ul> <li>short title</li> <li>Item 3 Long title</li> <li>Item 4 Long title</li> <li>Item 5 Long title</li> <li>Item 6 Extra Long title</li> </ul> </div> </div> edit .main { width:100%; text-align:center; } .nav { margin:0 auto; } .nav ul li { display:inline; text-align:left; } the issue I've found with this/these solutions is that the content is nudged to the right adding some right padding (of 40px) seems to fix this across the browsers I'm checking on (O FF IE). .nav { margin:0 auto; padding-right:40px; } I don't know where this value is coming from though and why 40px fixes this. Does anyone know where this is coming from? it's not a margin or padding but no matter what I do the first about 40px can not be used for placement. Maybe it's the ul or li that's adding this. I've had a look at the display:table-cell way of doing this, but there's that complication with IE and it still has the same issue as the other solution edit (final) okay I've tried some things in regard to the indent. I've reset all padding to 0 *{padding:0;} that fixed it, and I don't need to offset the padding (I think I'll leave my whole process up so if anyone comes across this, it'll save them some time) thanks for the comments and replies

    Read the article

< Previous Page | 697 698 699 700 701 702 703 704 705 706 707 708  | Next Page >