Search Results

Search found 22841 results on 914 pages for 'aspect orientated program'.

Page 710/914 | < Previous Page | 706 707 708 709 710 711 712 713 714 715 716 717  | Next Page >

  • syntax error : missing ';' before identifier

    - by numerical25
    I am new to c++, trying to debug the following line of code class cGameError { string m_errorText; public: cGameError( char *errorText ) { DP1("***\n*** [ERROR] cGameError thrown! text: [%s]\n***\n", errorText ); m_errorText = string( errorText ); } const char *GetText() { return m_errorText.c_str(); } }; enum eResult { resAllGood = 0, // function passed with flying colors resFalse = 1, // function worked and returns 'false' resFailed = –1, // function failed miserably resNotImpl = –2, // function has not been implemented resForceDWord = 0x7FFFFFFF }; This header file is included in the program as followed #include "string.h" #include "stdafx.h" #include "Chapter 01 MyVersion.h" #include "cGameError.h"

    Read the article

  • How to know when the user touches the OK button of the last StoreKit alert "Thank you. Your purchase

    - by Walchy
    I have integrated "In App Purchase" in a game to let the user unlock more levels. Everything works fine, but I have a little problem with the last alert "Thank You. Your purchase was successful. [OK]". My program gets informed that the transaction was successfully completed before this last alert pops up and so my game starts running again - then the alert comes up, annoying the user. I would like to wait with my game running until the user touches the "OK" button, but since it is an alert from StoreKit I have no idea when this happens or how I could catch it. I don't want to create another dialog (this time my own, therefor under my control) below the alert, just asking for touching "OK" again - would be a bad user experience. Anybody have any ideas?

    Read the article

  • need a virtual template member workaround

    - by yurib
    Hello, I need to write a program implementing the visitor design pattern. The problem is that the base visitor class is a template class. This means that BaseVisited::accept() takes a template class as a parameter and since it uses 'this' and i need 'this' to point to the correct runtime instance of the object, it also needs to be virtual. I'd like to know if there's any way around this problem. template <typename T> class BaseVisitor { public: BaseVisitor(); T visit(BaseVisited *visited); virtual ~BaseVisitor(); } class BaseVisited { BaseVisited(); template <typename T> virtual void accept(BaseVisitor<T> *visitor) { visitor->visit(this); }; // problem virtual ~BaseVisited(); }

    Read the article

  • Bash redirection: save stderr/stdout to different files and still print them out on a console

    - by Alby
    Here is a simple program. class Redirection { public static void main (String args[]){ System.out.println("Hello World_Stdout"); System.err.println("Hello World_Stderr"); } } I want to see the all the outputs on a console, but at the same time I want to store stdout and stderr in different files. I tried the following command, to no avail. $java Redirection 3>&1 2>stderr 1>stdout 1>&3 2>&3 stderr& stdout files have the file size of 0. So basically I want to do what "tee" command does but I also want to capture stderr as well.

    Read the article

  • Using FILE_FLAG_NO_BUFFERING will return noticeable speed gain?

    - by 9dan
    Recently noticed detail description of FILE_FLAG_NO_BUFFERING flag in MSDN, and read several Google search results about unbuffered I/O in Windows. http://msdn.microsoft.com/en-us/library/aa363858(v=vs.85).aspx I wondering now, is it really important to consider unbuffered option in file I/O programming? Because many programs use plain old C stream I/O or C++ iostream, I didn't gave any attention to FILE_FLAG_NO_BUFFERING flag before. Let's say we are developing photo explorer program like Picasa. If we implement unbuffered I/O, could thumbnail display speed show noticeable difference in ordinary users?

    Read the article

  • Loop function works first time, not second time

    - by user1483101
    I'm creating a parsing program to look for certain strings in a a text file and count them. However, I'm having some trouble with one spot. def callbrowse(): filename = tkFileDialog.askopenfilename(filetypes = (("Text files", "*.txt"),("HTML files", ".html;*.htm"),("All files", "*.*"))) print filename try: global filex global writefile filex = open(filename, 'r') print "Success!!" print filename except: print "Failed to open file" ######This returns the correct count only the first time it is run. The next time it ######returns 0. If the browse button is clicked again, then this function returns the ######correct count again. def count_errors(error_name): count = 0 for line in filex: if error_name == "CPU > 79%": stringparse = "Utilization is above" elif error_name == "Stuck touchscreen": stringparse = "Stuck touchscreen" if re.match("(.*)" + "Utilization is above" + "(.*)",line): count = count + 1 return count Thanks for any help. I can't seem to get this to work right.

    Read the article

  • Finding data file location while using Microsoft Test Framework

    - by Nair
    I have been using NUnit and now I am switching to the Microsoft Unit Test frame work. In my test project I have a folder called TestData and I kept all my test input data files there. I want to use that files for my unit testing. In my test code, I am using Application name space and assembly name space but I can not get to the data folder directly until unless I write a code to find and replace some string to point to the data folder. I am sure someone might have run into the same problem, is the solution to change the path through program or is there a API call which will let us get to executing assembly folders? Thanks,

    Read the article

  • looping thru a list of checkboxes and saving the values, not working properly

    - by Erez
    Hello all, I'm having a bit of a problem with this code. The program gives me a list of checkboxes but a user ID. then u user can change his selection and push the save button (id="btnSaveUserIntersts") and i am trying to save in the hidden textbox all the values of the checkboxes that was choosen. The problem is that i am getting all the time the same selections that came form the database and not getting the new selection that the user made. Can any one tell me what am i doing wrong here? $(document).ready( function() { $('#btnSaveUserIntersts').bind( 'click', function() { var strCheckBoxChecked = new String(); $('input[type=checkbox][checked]').each( function() { strCheckBoxChecked += $(this).val(); strCheckBoxChecked += ','; } ); $('#hidUserInterests').val(strCheckBoxChecked); } ); } ); 10x

    Read the article

  • Performance of Serialized Objects in C++

    - by jm1234567890
    Hi Everyone, I'm wondering if there is a fast way to dump an STL set to disk and then read it back later. The internal structure of a set is a binary tree, so if I serialize it naively, when I read it back the program will have to go though the process of inserting each element again. I think this is slow even if it is read back in correct order, correct me if I am wrong. Is there a way to "dump" the memory containing the set into disk and then read it back later? That is, keep everything in binary format, thus avoiding the re-insertion. Do the boost serialization tools do this? Thanks! EDIT: oh I should probably read, http://www.parashift.com/c++-faq-lite/serialization.html I will read it now... no it doesn't really help

    Read the article

  • Capture subprocess output

    - by schneck
    Hi there, I learned that when executing commands in Python, I should use subprocess. What I'm trying to achieve is to encode a file via ffmpeg and observe the program output until the file is done. Ffmpeg logs the progress to stderr. If I try something like this: child = subprocess.Popen(command, shell=True, stderr=subprocess.PIPE) complete = False while not complete: stderr = child.communicate() # Get progress print "Progress here later" if child.poll() is not None: complete = True time.sleep(2) the programm does not continue after calling child.communicate() and waits for the command to complete. Is there any other way to follow the output?

    Read the article

  • How do I write a Guice Provider that doesn't explicitly create objects?

    - by ripper234
    Say I have a ClassWithManyDependencies. I want to write a Guice Provider for this class, in order to create a fresh instance of the class several times in my program (another class will depend on this Provider and use it at several points to create new instances). One way to achieve this is by having the Provider depend on all the dependencies of ClassWithManyDependencies. This is quite ugly. Is there a better way to achieve this? Note - I certainly don't want the Provider to depend on the injector. Another option I considered is having ClassWithManyDependencies and ClassWithManyDependenciesProvider extend the same base class, but it's butt ugly.

    Read the article

  • (conditional) Multiple Event Handlers C#

    - by gjk
    A portion of my program requires a "flag" retrieval, that is I am fetching a value that is either True or False, and based on this return value two things could follow. 1) The flag is true, aka "go ahead", and I retrieve data from a database. 2) The flag is false, and I want to prevent the data from being retrieved. Now, this check has to be performed before any function that would call upon the database in question. I decided to implement this check in the form of an event handler attached to GUI objects that would trigger this data inquiry. This check event handler is called first upon necessary events, and my question is: How do I stop subsequent event handlers from firing if the FIRST event handler (my flag checker) comes up FALSE? Thanks

    Read the article

  • networkstream always empty!

    - by ALEX
    hey I'm writing on an Server-Client program but when my client sends something, it never reaches my server! I'm sending like this: public void Send(string s) { char[] chars = s.ToCharArray(); byte[] bytes = chars.CharToByte(); nstream.Write(bytes, 0, bytes.Length); nstream.Flush(); } and Receiving in a background thread like this void CheckIncoming(object dd) { RecievedDelegate d = (RecievedDelegate)dd; try { while (true) { List<byte> bytelist = new List<byte>(); System.Threading.Thread.Sleep(1000); int ssss; ssss = nstream.ReadByte(); if (ssss > 1) { System.Diagnostics.Debugger.Break(); } if (bytelist.Count != 0) { d.Invoke(bytelist.ToArray()); } } } catch (Exception exp) { MSGBOX("ERROR:\n" + exp.Message); } } the ssss int is never 1 whats happening here???

    Read the article

  • Reserved Memory Addresses?

    - by Nate
    Is there a list of reserved memory addresses out there - a list of addresses that the memory of a user-space program could never be allocated to? I realize this is most likely per-OS or per-architecture, but I was hoping someone might know some of the more common OSes and Arches. I could only dig one up for a few versions of windows: for windows NT,2k and XP that would be: 0x00000000 - 0x0000ffff - lowest page is protected to simplify debugging 0x00001000 - 0x7ffeffff - memory area for your application 0x7fff0000 - 0x7fffffff - protected area to keep memory-functions from damaging the following part 0x80000000 - 0xffffffff - memory where the system including drivers and so on is located Anyone know about for Linux, or BSD (or anything else, for that matter)?

    Read the article

  • Code compiles etc. but just hangs on run.

    - by Aidan
    Hey guys, My program is meant to parse through a text file, extract relevant data and then save it in a SQL table. I compile it like so.. gcc -o parse parse.c -I/usr/include/mysql -L/usr/lib/mysql -lmysqlclient_r then I run it like so... ./parse > tweets.rss But it just hangs. it doesn't print any printf's I put in to debug. Whats wrong? here is my code... http://pastebin.com/3R45zyMp I'd appreciate any help!

    Read the article

  • Easy Threading in WPF

    - by Sandeep Bansal
    Hi everyone, I've been reading a lot about threading in C#, WPF and Silverlight but can't get it to work. My main problem is I have the _load (_Initialized) action and it has a lot of object creation and along with that I have timers working doing different things, this causes the startup time of the program to be very slow and obviously causes the UI to hang and it isn't a good thing for deploying to a lot of users. My timers change values of labels and textfields but having them do that on another thread is an obvious no go. So can someone give me some examples on how to achieve what I need to do? Thanks

    Read the article

  • Why can't my C# app create files in Windows 7?

    - by WindyCityEagle
    I have a C# app that creates a settings file for itself to store the current state of certain visual elements. This app works just fine on any machine that isn't running Windows 7, but on those machines we get an error that the settings file can't be created because the user doesn't have permission. Now, I could fix this issue by going to each computer, logging in as the administrator and giving the user read and write access on the program folder for the application that we've installed, but there has to be a better way. It seems like in XP, you got write access on the folders you created by default, but that isn't the case anymore. Is there a setting I need in the setup package to make this work?

    Read the article

  • What host do I have to bind a listening socket to?

    - by herrturtur
    I used python's socket module and tried to open a listening socket using import socket import sys def getServerSocket(host, port): for r in socket.getaddrinfo(host, port, socket.AF_UNSPEC, socket.SOCK_STREAM, 0, socket.AI_PASSIVE): af, socktype, proto, canonname, sa = r try: s = socket.socket(af, socktype, proto) except socket.error, msg: s = None continue try: s.bind(sa) s.listen(1) except socket.error, msg: s.close() s = None continue break if s is None: print 'could not open socket' sys.exit(1) return s Where host was None and port was 15000. The program would then accept connections, but only from connections on the same machine. What do I have to do to accept connections from the internet?

    Read the article

  • C pointer question, dereferencing crash

    - by skynorth
    Why do this work? int *var; while(scanf("%d", &var) && *var != 0) printf("%d \n", var); While this does not? int *var; while(scanf("%d", &var) && var != 0) printf("%d \n", var); Doesn't * (dereference operator) give you the value pointed by the pointer? So why does *var != 0 crash the program, while var != 0 does not?

    Read the article

  • Visual Studio swapping code between projects?!?!?!?!??!

    - by Tom
    Are there any known issues with visual studio and code being swapped between projects? I had a project running in VS2008 and when i went back to it, the code from another project had been swapped in the Program.cs class. I havent made any mistakes, im not talking about some code- i mean the whole project had been swapped out. Its as if the .proj files or .soln files had been swapped from their project folders??? EDIT Ive restarted laptop, opened the code again and its still showing the wrong code BUT when i execute it, its the right code?!?!?!

    Read the article

  • undefined reference to "func" when complied with GCC

    - by hotlemontea
    I implement a link list in two files in linklist.h and linklist.c, and I call some functions defined in linklist.h in main function of main.c. linklist.h is included in both linklist.c and main.c. When I compile this program by GCC with Makefile, the error named "undefined reference to xxx" occurs. I think my Makefile is written correctly as below. So what is the possible reason for this linking error CC=gcc CFLAGS= -g -O2 TARGET=target OBJECTS=main.o linklist.o TARGET: $(OBJECTS) $(CC) $(CFLAGS) $(OBJECTS) -o $(TARGET) clean: rm target $(OBJECTS) main.o:linklist.h linklist.o:linklist.h

    Read the article

  • Small questions on data structure

    - by John Graveston
    Hi, I'm trying to search the parent of a node with Kruskal's algorithm. My program works just fine, but I think I have heard of a method to improve the speed of the algorithm by reconstructing the tree while searching for the parent node and connecting it to the parent node. I'm pretty sure that I've heard of this somewhere, maybe in a lecture. Can anyone refresh my memory? And also, given a number of arrays, when searching for the minimum and the maximum value from a certain section of an array, what is the name of the tree that can calculate the minimum/maximum value from the array by making a binary tree that has the minimum/maximum value of each array in O(log N)?

    Read the article

  • GIT sharing configuration data

    - by user569980
    Hi, I just started using GIT for my versioning and I want to program some tools that work on top of it. Here is my question: Which information in the .git/config is shared to a remote repo? Is any? Is there a special way to push information to that repo? The reason I am asking is that I would like to add a "unique stamp" to the config of a repo. Also the remote repo and everybody pulling that project should have the stamp. Is that possible? If not, is there any other way to identify a repository? Having a .git folder, I want to decide whether this git repo is the same as a previously specified remote repo (the same means created by pulling the remote repo, changes are okay, of course).

    Read the article

  • Threading and cores

    - by Matt
    If I have X cores on my machine and I start X threads. Let's assume for the sake of argument that each thread is completely separated in terms of the memory, hdd, etc it uses. Is the OS going to know to send each thread to a core or do more time slicing on one core for multiple threads. What the question boils down to, is if I have X cores and my program must do independent calculations, should I start X threads, will they each get piped to a core, or is the presumption that because I have X cores I can start X threads completely wrong? I'm thinking it is. This is with C# --

    Read the article

  • C++ corrupt my thinking, how to trust auto garbage collector?

    - by SnirD
    I use to program mainly with C/C++, that's make me dealing with pointers and memory management daily. This days I'm trying to develop using other tools, such as Java, Python and Ruby. The problem is that I keep thinking C++ style, I'm writing code as C++ usually written in almost every programming language, and the biggest problem is the memory management, I keep writing bad code using references in Java and just get as close as I can to the C++ style. So I need 2 thinks here, one is to trust the garbage collector, let's say by seeing benchmarks and proofs that it's realy working in Java, and know what I should never do in order to get my code the best way it can be. And the second think is knowing how to write other languages code. I mean I know what to do, I'm just never write the code as most Java or Python programmers usually do, are there any books for C++ programmers just to introduce me to the writing conventions? (by the way, forgive me for my English mistakes)

    Read the article

< Previous Page | 706 707 708 709 710 711 712 713 714 715 716 717  | Next Page >