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  • Google I/O 2010 - GWT + HTML5 can do what?!

    Google I/O 2010 - GWT + HTML5 can do what?! Google I/O 2010 - GWT + HTML5 can do what?! GWT 201 Joel Webber, Ray Cromwell, Stefan Haustein How can you take advantage of new HTML5 features in your GWT applications? In this session, we answer that question in the form of demos -- lots and lots of demos. We'll cover examples of how to use Canvas for advanced graphics, CSS3 features, Web Workers, and more within your GWT applications. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 8 1 ratings Time: 57:59 More in Science & Technology

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  • Google I/O 2011: Accelerated Android Rendering

    Google I/O 2011: Accelerated Android Rendering Romain Guy, Chet Haase Android 3.0 introduced a new hardware accelerated 2D rendering pipeline. In this talk, you will be introduced to the overall graphics architecture of the Android platform and get acquainted with the various rendering APIs at your disposal. You will learn how to choose the one that best fits your application. This talk will also deliver tips and tricks on how to use the new hardware accelerated pipeline to its full potential. From: GoogleDevelopers Views: 11086 62 ratings Time: 48:58 More in Science & Technology

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  • Google I/O 2010 - The open & social web

    Google I/O 2010 - The open & social web Google I/O 2010 - The open & social web Social Web 101 Chris Messina This session will cover the latest and most important trends of the Social Web and dive deep into where this is all going, at both technical and conceptual levels. From the concepts of digital identity, relationships, and social objects, this session will cover emerging technologies like WebFinger, Salmon, ActivityStrea.ms, OpenID, OAuth and OpenSocial. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 4 0 ratings Time: 47:12 More in Science & Technology

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  • Google I/O 2012 - Go in Production

    Google I/O 2012 - Go in Production Andrew Gerrand Since Go's release in 2009 many companies (besides Google, of course) have used the language to build cool stuff. In this session programmers from several companies will share their first-hand experience using Go in production environments. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 182 4 ratings Time: 49:45 More in Science & Technology

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  • Google I/O Sandbox Case Study: Doubletwist

    Google I/O Sandbox Case Study: Doubletwist We interviewed DoubleTwist at the Google I/O Sandbox on May 11, 2011. They explained to us the benefits of building their DoubleTap application on the Android Platform. DoubleTwist AirSync let's you wirelessly sync your music collection across all your devices. Their new app, DoubleTap, let's you share music between phones by simply tapping the phones together. For more information about developing on Android, visit: developer.android.com For more information on DoubleTwist, visit: www.doubletwist.com From: GoogleDevelopers Views: 13 0 ratings Time: 01:42 More in Science & Technology

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  • Google Games Chat, September 13

    Google Games Chat, September 13 The Google Games Chat (official motto: "Still not cancelled") is back for yet another rousing debate about industry trends, the state of gaming in general, and, frankly, any other random thoughts that happen to cross our minds. We don't really filter what we say very much. This week, we'll be talking about App Discovery, a subject near and dear to everybody's heart. From: GoogleDevelopers Views: 0 2 ratings Time: 00:00 More in Science & Technology

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  • Introducing the Native Client SDK

    Introducing the Native Client SDK Henry Bridge, product manager for Native Client introduces the developer preview of Native Client's sdk. For more information go to code.google.com From: GoogleDevelopers Views: 5 0 ratings Time: 05:00 More in Science & Technology

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  • Google I/O 2012 - Go Concurrency Patterns

    Google I/O 2012 - Go Concurrency Patterns Rob Pike Concurrency is the key to designing high performance network services. Go's concurrency primitives (goroutines and channels) provide a simple and efficient means of expressing concurrent execution. In this talk we see how tricky concurrency problems can be solved gracefully with simple Go code. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 169 2 ratings Time: 51:27 More in Science & Technology

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  • Google I/O 2012 - So You've Read the Design Guide; Now What?

    Google I/O 2012 - So You've Read the Design Guide; Now What? Daniel Lehmann, Tor Norbye, Richard Ngo The Android Design Guide describes how to design beautiful Android apps, but not how to build them. In this talk we'll give practical tips for how to apply fit & finish as you are implementing your design, we'll show you how to avoid some common pitfalls, we'll describe some useful patterns, and show you how tools can help. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 38 1 ratings Time: 56:31 More in Science & Technology

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  • Google I/O 2010 - Keynote Day 2 Android Demo, pt. 4

    Google I/O 2010 - Keynote Day 2 Android Demo, pt. 4 Google I/O 2010 - Keynote Day 2 Android Demo, part 4 Video footage from Day 2 keynote at Google I/O 2010 For Google I/O session videos, presentations, developer interviews and more, go to: code.google.com/io From: GoogleDevelopers Views: 1 0 ratings Time: 10:00 More in Science & Technology

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  • Google I/O 2011: How to Get Your Startup Idea Funded by Venture Capitalists

    Google I/O 2011: How to Get Your Startup Idea Funded by Venture Capitalists Don Dodge, Joe Kraus, Paul Buchheit, Seth Priebatsch Have an idea and want to start a company? Learn how to attract investors, and what they want to see before writing a check. Hear from entrepreneurs who have raised money and VCs who have funded them. From: GoogleDevelopers Views: 16911 146 ratings Time: 01:00:27 More in Science & Technology

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  • Google I/O 2012 - High Performance HTML5

    Google I/O 2012 - High Performance HTML5 For years we built web apps that far outpaced the capabilities of the browsers they ran in. Just as the browsers were catching up HTML5 came on the scene - video and audio, canvas, SVG, app cache, localStorage, @font-face, and more. Now the browsers are racing to stay ahead of the wave that's building as developers adopt these new capabilities. Is your HTML5 app going to ride the wave or be dashed on the rocks leaving users stranded? Learn which HTML5 features to seek out and which to avoid when it comes to building fast HTML5 web apps. This session will be live captioned. From: GoogleDevelopers Views: 91 1 ratings Time: 01:02:07 More in Science & Technology

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  • Google I/O 2012 - Monetizing Android Apps

    Google I/O 2012 - Monetizing Android Apps Chrix Finne, Kenneth Lui There's more than one way to make money with your Android app: Paid apps, in-app billing, advertising, and so on. This session covers the subject comprehensively, with details on the monetization tools in Google Play and a close look at the AdMob SDK, ad network mediation and Google Analytics. Walk away armed with knowledge on how you can make more money, get more users and gain more insights. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 198 7 ratings Time: 52:49 More in Science & Technology

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  • Google I/O 2012 - Breaking the JavaScript Speed Limit with V8

    Google I/O 2012 - Breaking the JavaScript Speed Limit with V8 Daniel Clifford Are you are interested in making JavaScript run blazingly fast in Chrome? This talk takes a look under the hood in V8 to help you identify how to optimize your JavaScript code. We'll show you how to leverage V8's sampling profiler to eliminate performance bottlenecks and optimize JavaScript programs, and we'll expose how V8 uses hidden classes and runtime type feedback to generate efficient JIT code. Attendees will leave the session with solid optimization guidelines for their JavaScript app and a good understanding on how to best use performance tools and JavaScript idioms to maximize the performance of their application with V8. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 3049 113 ratings Time: 47:35 More in Science & Technology

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  • Google I/O 2012 - Gaming in the Cloud

    Google I/O 2012 - Gaming in the Cloud "Fred Sauer Many games developers are finding the easy development and deployment experience of Google App Engine ideal for building cloud based state-storage, matching making services and collaborations services. When you have a hit game, the last thing you want to do is worry about your server provisioning. App Engine has an always-free tier to get you started and then scales seamlessly to any size of usage. Game developers also use Google Cloud Storage to easily store and quickly deliver media files to clients around the world. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 1 0 ratings Time: 01:02:17 More in Science & Technology

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  • Google I/O 2010 - Analyzing and monetizing your mobile apps

    Google I/O 2010 - Analyzing and monetizing your mobile apps Google I/O 2010 - Analyzing and monetizing your Android & iPhone apps Google APIs, Android 201 Chrix Finne, Jim Kelm In this session you'll learn how you can drive awareness and earn revenue for your app using AdSense for Mobile Apps. We'll also discuss how using Google Analytics can help with your app development by providing insights into where your app users are coming from and how they're engaging with your app. We'll share tips, tricks, and examples of real-world mobile apps that have found success. For all I/O 2010 sessions, please go to code.google.com/events/io/2010/sessions.html From: GoogleDevelopers Views: 5 0 ratings Time: 38:52 More in Science & Technology

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  • Google I/O Sandbox Case Study: CNBC

    Google I/O Sandbox Case Study: CNBC We interviewed CNBC at the Google I/O Sandbox on May 11, 2011. They explained to us the benefits of building apps for the Google TV platform. CNBC's Real-Time Finance App is now available on Google TV, in addition to Android. Now consumers can access the same real-time stock information about the companies they are interested in from their living room. For more information about developing on Google TV, visit: code.google.com For more information on CNBC, visit: www.cnbc.com From: GoogleDevelopers Views: 22 0 ratings Time: 02:06 More in Science & Technology

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  • Google I/O 2010 Keynote, pt. 12

    Google I/O 2010 Keynote, pt. 12 Video footage from Day 1 keynote at Google I/O 2010 For Google I/O session videos, presentations, developer interviews and more, go to: code.google.com/io From: GoogleDevelopers Views: 1 0 ratings Time: 14:55 More in Science & Technology

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  • Maps We Like, and Why We Like Them

    Maps We Like, and Why We Like Them Live from Sydney (now in HD!) Paul and Chris talk about their favorite maps, why we like them, and how we find cool maps. 1:40 Showcase | 5:45 Geo Developer Blog | 8:25 GTA4 Street View map | 11:00 Internet Map | 14:40 How we find cool maps | 20:30 Map of the Dead | 24:50 Old Maps Online | 27:10 Wind Map From: GoogleDevelopers Views: 3 0 ratings Time: 29:18 More in Science & Technology

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  • Google I/O 2010 - Keynote Day 2 Android Demo, pt. 3

    Google I/O 2010 - Keynote Day 2 Android Demo, pt. 3 Google I/O 2010 - Keynote Day 2 Android Demo, part 3 Video footage from Day 2 keynote at Google I/O 2010 For Google I/O session videos, presentations, developer interviews and more, go to: code.google.com/io From: GoogleDevelopers Views: 2 0 ratings Time: 09:44 More in Science & Technology

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  • Google I/O 2010 - Writing real-time games for Android redux

    Google I/O 2010 - Writing real-time games for Android redux Google I/O 2010 - Writing real-time games for Android redux Android 201 Chris Pruett This session is a crash course in Android game development: everything you need to know to get started writing 2D and 3D games, as well as tips, tricks, and benchmarks to help your code reach optimal performance. In addition, we'll discuss hot topics related to game development, including hardware differences across devices, using C++ to write Android games, and the traits of the most popular games on Market. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 10 0 ratings Time: 58:57 More in Science & Technology

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  • Announcing the Drive Installation Scope

    Announcing the Drive Installation Scope On September 12, Google Drive released a new feature of great interest to many Drive web app developers: the installation scope. In this session we'll discuss the benefits of the installation scope, walk through the related documentation, and do a brief demo of how it works. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • Dartisans ep 12 - Dart and Web Components

    Dartisans ep 12 - Dart and Web Components Ask and vote for questions: developers.google.com Web Components are ushering in the "declarative renaissance" for modern web development. Watch this episode of Dartisans to learn how you can build Web Components with Dart, and compile them into JavaScript to run across the modern web. From: GoogleDevelopers Views: 0 0 ratings Time: 00:00 More in Science & Technology

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  • GDL Presents: Women Techmakers with JESS3

    GDL Presents: Women Techmakers with JESS3 Join Leslie, COO and Co-founder of JESS3, in conversation with Megan Smith and Betsy Masiello, as they discuss Leslie's experience growing a design business from two employees to a transnational operation. Hosts: Megan Smith - Vice President, Google [x] | Betsy Masiello - Policy Manager Guest: Leslie Bradshaw - President, COO and Co-founder, JESS3 From: GoogleDevelopers Views: 0 3 ratings Time: 01:00:00 More in Science & Technology

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  • Google I/O 2012 - Fireside Chat with the Hangouts Team

    Google I/O 2012 - Fireside Chat with the Hangouts Team Come join a conversation with the Google+ Hangouts team. Hear the thinking behind Google's real time strategy and learn how businesses, broadcasters, developers, and families are all using the product. Ever wondered how a hangout on air works? Come to this session to get all your questions answered and learn what's in store for hangouts in the future. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 58 0 ratings Time: 01:00:01 More in Science & Technology

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