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  • Animate a GIF using Core Animation layers?

    - by Cliff
    I'm trying to animate a GIF and I hit a roadblock. I have an example of what I'm trying to do that uses the individual frames of the GIF and setting the animationImages property of a UIView. However in my project, the thing I want to animate is drawn using Layers. I'm looking for a quick and easy way to animate the frames without introducing too much complexity. Is there any animationImages equivalent with Layers? Does anybody have any ideas?

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  • How to Perform Continues Iteration over Shared Dictionary in Multi-threaded Environment

    - by Mubashar Ahmad
    Dear Gurus. Note Pls do not tell me regarding alternative to custom session, Pls answer only relative to the Pattern Scenario I have Done Custom Session Management in my application(WCF Service) for this I have a Dictionary shared to all thread. When a specific function Gets called I add a New Session and Issue SessionId to the client so it can use that sessionId for rest of his calls until it calls another specific function, which terminates this session and removes the session from the Dictionary. Due to any reason Client may not call session terminator function so i have to implement time expiration logic so that i can remove all such sessions from the memory. For this I added a Timer Object which calls ClearExpiredSessions function after the specific period of time. which iterates on the dictionary. Problem: As this dictionary gets modified every time new client comes and leaves so i can't lock the whole dictionary while iterating over it. And if i do not lock the dictionary while iteration, if dictionary gets modified from other thread while iterating, Enumerator will throw exception on MoveNext(). So can anybody tell me what kind of Design i should follow in this case. Is there any standard pattern available.

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  • Keeping iPhone application in sync with GWT application.

    - by Reflog
    Hi, I'm working on an iPhone application that should work in offline and online modes. In it's online mode it's supposed to feed all the information the user enters to a webservice backed by GWT/GAE. In it's offline mode it's supposed to store the information locally, and when connection is available sync it up to the web service. Currently my plan is as follows: Provide a connection between an app and a webservice using Protobuffers for efficient over-the-wire communication Work with local DB using Core Data Poll the network status, and when available sync the database and keep some sort of local-db-to-remote-db key synchronization. The question is - am I in the right direction? Are the standard patterns for implementing this? Maybe someone can point me to an open-source application that works in a similar fashion? I am really new to iPhone coding, and would be very glad to hear any suggestions. Thanks

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  • Multi-line regex support in Vim

    - by Daniel
    I notice the standard regex syntax for matching across multiple lines is to use /s, like so: This is\nsome text /This.*text/s This works in Perl for instance but doesn't seem to be supported in Vim. Instead, I have to be much more specific: /This[^\r\n]*[\r\n]*text/ I can't find any reason for why this should be, so I'm thinking I probably just missed the relevant bits in the vim help. Can anyone confirm this behaviour one way or the other?

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  • HLSL/XNA Ambient light texture mixed up with multi pass lighting

    - by Manu-EPITA
    I've been having some troubles lately with lighting. I have found a source on google which is working pretty good on the example. However, when I try to implement it to my current project, I am getting some very weird bugs. The main one is that my textures are "mixed up" when I only activate the ambient light, which means that a model gets the texture of another one . I am using the same effect for every meshes of my models. I guess this could be the problem, but I don't really know how to "reset" an effect for a new model. Is it possible? Here is my shader: float4x4 WVP; float4x4 WVP; float3x3 World; float3 Ke; float3 Ka; float3 Kd; float3 Ks; float specularPower; float3 globalAmbient; float3 lightColor; float3 eyePosition; float3 lightDirection; float3 lightPosition; float spotPower; texture2D Texture; sampler2D texSampler = sampler_state { Texture = <Texture>; MinFilter = anisotropic; MagFilter = anisotropic; MipFilter = linear; MaxAnisotropy = 16; }; struct VertexShaderInput { float4 Position : POSITION0; float2 Texture : TEXCOORD0; float3 Normal : NORMAL0; }; struct VertexShaderOutput { float4 Position : POSITION0; float2 Texture : TEXCOORD0; float3 PositionO: TEXCOORD1; float3 Normal : NORMAL0; }; VertexShaderOutput VertexShaderFunction(VertexShaderInput input) { VertexShaderOutput output; output.Position = mul(input.Position, WVP); output.Normal = input.Normal; output.PositionO = input.Position.xyz; output.Texture = input.Texture; return output; } float4 PSAmbient(VertexShaderOutput input) : COLOR0 { return float4(Ka*globalAmbient + Ke,1) * tex2D(texSampler,input.Texture); } float4 PSDirectionalLight(VertexShaderOutput input) : COLOR0 { //Difuze float3 L = normalize(-lightDirection); float diffuseLight = max(dot(input.Normal,L), 0); float3 diffuse = Kd*lightColor*diffuseLight; //Specular float3 V = normalize(eyePosition - input.PositionO); float3 H = normalize(L + V); float specularLight = pow(max(dot(input.Normal,H),0),specularPower); if(diffuseLight<=0) specularLight=0; float3 specular = Ks * lightColor * specularLight; //sum all light components float3 light = diffuse + specular; return float4(light,1) * tex2D(texSampler,input.Texture); } technique MultiPassLight { pass Ambient { VertexShader = compile vs_3_0 VertexShaderFunction(); PixelShader = compile ps_3_0 PSAmbient(); } pass Directional { PixelShader = compile ps_3_0 PSDirectionalLight(); } } And here is how I actually apply my effects: public void ApplyLights(ModelMesh mesh, Matrix world, Texture2D modelTexture, Camera camera, Effect effect, GraphicsDevice graphicsDevice) { graphicsDevice.BlendState = BlendState.Opaque; effect.CurrentTechnique.Passes["Ambient"].Apply(); foreach (ModelMeshPart part in mesh.MeshParts) { graphicsDevice.SetVertexBuffer(part.VertexBuffer); graphicsDevice.Indices = part.IndexBuffer; // Texturing graphicsDevice.BlendState = BlendState.AlphaBlend; if (modelTexture != null) { effect.Parameters["Texture"].SetValue( modelTexture ); } graphicsDevice.DrawIndexedPrimitives( PrimitiveType.TriangleList, part.VertexOffset, 0, part.NumVertices, part.StartIndex, part.PrimitiveCount ); // Applying our shader to all the mesh parts effect.Parameters["WVP"].SetValue( world * camera.View * camera.Projection ); effect.Parameters["World"].SetValue(world); effect.Parameters["eyePosition"].SetValue( camera.Position ); graphicsDevice.BlendState = BlendState.Additive; // Drawing lights foreach (DirectionalLight light in DirectionalLights) { effect.Parameters["lightColor"].SetValue(light.Color.ToVector3()); effect.Parameters["lightDirection"].SetValue(light.Direction); // Applying changes and drawing them effect.CurrentTechnique.Passes["Directional"].Apply(); graphicsDevice.DrawIndexedPrimitives( PrimitiveType.TriangleList, part.VertexOffset, 0, part.NumVertices, part.StartIndex, part.PrimitiveCount ); } } I am also applying this when loading the effect: effect.Parameters["lightColor"].SetValue(Color.White.ToVector3()); effect.Parameters["globalAmbient"].SetValue(Color.White.ToVector3()); effect.Parameters["Ke"].SetValue(0.0f); effect.Parameters["Ka"].SetValue(0.01f); effect.Parameters["Kd"].SetValue(1.0f); effect.Parameters["Ks"].SetValue(0.3f); effect.Parameters["specularPower"].SetValue(100); Thank you very much UPDATE: I tried to load an effect for each model when drawing, but it doesn't seem to have changed anything. I suppose it is because XNA detects that the effect has already been loaded before and doesn't want to load a new one. Any idea why?

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  • NSFetchedResultsController not processing certain section driven moves

    - by JK
    I utilize a NSFetchedResultsController (frc) with a Core Data store. I implement all the frc delegate methods. The table is sporadically updated by background threads. All the inserts, deletes and updates work fine, with the exception that updates to the frc's index key for rows toward to the bottom of the table (50 rows), do not result in a section move. e.g. if "name" is the index key and the name "Victor" is changed to "Alex", the victor row now shows the name Alex, but is not moved to the top of the table alongside all other names starting with A. As I noted, this is only for rows towards the bottom of the table. If a row like "Andy" is changed to "Ben", the move is indeed processed correctly by the frc. Any suggestions to fix this would be appreciated. I do not use a frc cache. Thanks

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  • c# multi threaded file processing

    - by user177883
    There is a folder that contains 1000 of small text files. I aim to parse and process all of them while more files are being populated in to the folder. My intention is to multithread this operation as the single threaded prototype took 6 minutes to process 1000 files. I like to have reader and writer thread(s) as following : while the reader thread(s) are reading the files, I d like to have writer thread(s) to process them. Once the reader is started reading a file, I d like to mark it as being processed, such as by renaming it, once it s read, rename it to completed. How to approach such multithreaded application ? Is it better to use a distributed hash table or a queue? Which data structure to use that would avoid locks? Would you have a better approach to this scheme that you like to share?

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  • multi column sorting of datagrid view:

    - by Bi
    I have a datagridview in a windows form with 3 columns: Serial number, Name and Date-Time. The Name column will always have either of the two values: "name1" or "name2". I need to sort these columns such that the grid displays all the rows with name values in a specific order (first display all the "name1" rows and then all the "name2" rows). Within the "name1" rows, I want the rows to be sorted by the Date-Time. Please note programmatically, all the 3 columns are strings. For example, if I have the rows: 01 |Name1 | 2010-05-05 10:00 PM 02 |Name2 | 2010-05-02 08:00 AM 03 |Name2 | 2010-05-01 08:00 AM 04 |Name1 | 2010-05-01 11:00 AM 05 |Name1 | 2010-05-04 07:00 AM needs to be sorted as 04 |Name1 | 2010-05-01 11:00 AM 05 |Name1 | 2010-05-04 07:00 AM 01 |Name1 | 2010-05-05 10:00 PM 03 |Name2 | 2010-05-01 08:00 AM 02 |Name2 | 2010-05-02 08:00 AM I am not sure how to go about using the below: myGrid.Sort(.....,ListSortDirection.Ascending)

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  • Multi threading in WCF RIA Services

    - by synergetic
    I use WCF RIA Services to update customer database. In domain service: public void UpdateCustomer(Customer customer) { this.ObjectContext.Customers.AttachAsModified(customer); syncCustomer(customer); } After update, a database trigger launches and depending on the columns updated it may insert a new record in CustomerChange table. syncCustomer(customer) method is executed to check for a new record in the CustomerChange table and if found it will create a text file which contains customer information and forwards that file to external system for import. Now this synchronization may take a time so I wanted to execute it in different thread. So: private void syncCustomer(Customer customer) { this.ObjectContext.SaveChanges(); new Thread(() => syncCustomerInfo(customer.CustomerID)) { IsBackground = true }.Start(); } private void syncCustomerInfo(int customerID) { //Thread.Sleep(2000); //does real job here ... ... } The problem is in most cases syncCustomerInfo method cannot find any new CustomerChange record even if it was definitely there. If I force thread sleep then it finds a new record. I also looked Entity Framework events but the only event provided by object context is SavingChanges which occur before changes are saved. Please suggest me what else to try.

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  • Are CMAttitude and CATransform3D related by rotational matrices?

    - by Alex Stone
    I'm looking at the core motion class CMAttitude, it can express the device's orientation as a 3x3 rotational matrix. At the same time I've taken a look at the CATransform3D, which encapsulates the view's attitude, as well as scaling. The CATransform3D is a 4x4 matrix. I've seen that the OpenGL rotational matrix is 4x4 and is simply 0001 padded in the 4th row and column. I'm wandering if the CMAttitude's rotational matrix is related to CATransform's matrix? Can I use the device's rotation in space obtained via a rotational matrix to transform a UIView using CATransform3D? My intention is to let the user move the phone and apply the same transform to a UIView on the screen. Bonus question: if they are related, how do I transform a CMAttitude's rotational matrix to CATransform3D?

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  • Multi Pivoting on single Source data

    - by Nev_Rahd
    I am trying to mutlipivot source data (as below ) want results as single column (as below) My query so far is SELECT * FROM ( SELECT * FROM ( SELECT NK, DC, VERSION, GEV FROM MULTIPIVOT ) SRC PIVOT ( MAX(GEV) FOR DC IN ( [10], [11], [12], [18] ) ) AS PVT ) SRC PIVOT ( MAX([18]) FOR VERSION IN ( [2006], [2007], [2008],[2009] ) )AS PVT which outputs results as what is the way to get this as single row? Thanks

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  • help with multi dimentional arrays

    - by sarmenhb11
    hi, i am building a shopping cart and cant figure out how to store something like this into a session. [product_id1] = quantity; [product_id1] = size [product_id1] = color; [product_id2] = quantity; [product_id2] = size; [product_id2] = color; ... etc so when a user select the quantity of a product then selects its color then selects to add to a cart i want the items selected to be added into a session and each item added to the cart , its attributes selected to be added into a session. how would i do this? many many thanks.

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  • rails paperclip multi upload

    - by mattherick
    hello! has somebody from you followed this tutorial? link text I really don´t now why, but I got following fault, when I went through the tutorial word by word: @album[photo_attributes]‘ is not allowed as an instance variable name somebody an idea why?

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  • delete multi-line block of text with internal flag in povray file

    - by Sibo Lin
    I have a pov-ray file, which defines a lot of cylinders and spheres. Sometimes these shapes are defined to have "color@", which makes the povray unrenderable. One solution I've found is to delete the offending cylinders and spheres. So a file that contains this text cylinder { < -0.17623, 0.24511, -0.27947>, < -0.15220, 0.22658, -0.26472>, 0.00716 texture { colorO } } sphere { < -0.00950, 0.00357, 0.00227>, 0.00716 texture { color@ } } cylinder { < -0.00950, 0.00357, 0.00227>, < 0.00327, 0.00169, 0.00108>, 0.00716 texture { color@ } } sphere { < 0.15373, 0.00601, 0.18223>, 0.00716 texture { colorO } } would turn into this text cylinder { < -0.17623, 0.24511, -0.27947>, < -0.15220, 0.22658, -0.26472>, 0.00716 texture { colorO } } sphere { < 0.15373, 0.00601, 0.18223>, 0.00716 texture { colorO } } Is there some way to do this replacement with a shell script? Preferably in tcsh. Thanks!

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  • Multi-Select Dropdown with size of 1

    - by Thomas
    Is there any way of creating a combo box (<select>) with a size of 1? All the examples I can find allow for multiple selects but with a number of options visible at any one time. If this cannot be accomplished with bog standard HTML is it possible in a JS library such as JQuery?

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  • coco2d tab view for multi player

    - by godzilla
    I am currently developing a card game for the iphone using cocas2d. I am currently in need of a tab view with each tab representing a player and his / her set of cards. Currently i have a single view representing just one player. It seems as though cocas2s is not really built do have multiple views, to do this and it would require some serious amount of hacking around with the code. What would be the most efficient way to accomplish this?

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  • Iterating Over <select> Using jQuery + Multi Select

    - by Kezzer
    This isn't quite as straight forward as one may think. I'm using a plugin called jQuery MultiSelect and multiple <select options using XSLT as follows: <xsl:for-each select="RootField"> <select id="{RootField}" multiple="multiple" size="3"> <option value=""></option> <xsl:for-each select="ChildField"> <option value="{ChildField}"><xsl:value-of select="ChildField"/></option> </xsl:for-each> </select> </xsl:for-each> The accompanying JavaScript is as follows: var selects = document.getElementsByTagName("select"); $.each(selects, function() { $(this).multiSelect(); }); This allows me to apply the multiSelect(); function to every single <select on the page. The behaviour is quite strange, every other <select is being changed into the dropdown list (all the even ones anyway). I can't see anything wrong in my JavaScript to cause this issue as it would iterate over every single one. To make it more clear, the only lists that have that JavaScript applied to it are ones in position 2, 4, 6 and 8 (out of the 9 which are on the page). Any ideas?

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  • How to use WebSockets refresh multi-window for play framework 1.2.7

    - by user2468652
    My code can work.But only refresh a page of one window. If I open window1 and window2 , both open websocket connect. I keyin word "test123" in window1, click sendbutton. Only refresh window1. How to refresh window1 and window2 ? Client <script> window.onload = function() { document.getElementById('sendbutton').addEventListener('click', sendMessage,false); document.getElementById('connectbutton').addEventListener('click', connect, false); } function writeStatus(message) { var html = document.createElement("div"); html.setAttribute('class', 'message'); html.innerHTML = message; document.getElementById("status").appendChild(html); } function connect() { ws = new WebSocket("ws://localhost:9000/ws?name=test"); ws.onopen = function(evt) { writeStatus("connected"); } ws.onmessage = function(evt) { writeStatus("response: " + evt.data); } } function sendMessage() { ws.send(document.getElementById('messagefield').value); } </script> </head> <body> <button id="connectbutton">Connect</button> <input type="text" id="messagefield"/> <button id="sendbutton">Send</button> <div id="status"></div> </body> Play Framework WebSocketController public class WebSocket extends WebSocketController { public static void test(String name) { while(inbound.isOpen()) { WebSocketEvent evt = await(inbound.nextEvent()); if(evt instanceof WebSocketFrame) { WebSocketFrame frame = (WebSocketFrame)evt; System.out.println("received: " + frame.getTextData()); if(!frame.isBinary()) { if(frame.getTextData().equals("quit")) { outbound.send("Bye!"); disconnect(); } else { outbound.send("Echo: %s", frame.getTextData()); } } } } } }

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  • Core-Plot graph in a UIViewController

    - by Kenneth
    Hi guys, im trying to put a Coreplot graph in a UIView. Some questions, should i do it in XIB? or should i do it programmically ? If so how should i write the codes? etc. I actually have two Classes. one called GraphView which is supposed to hold the Coreplot graph. Another called CorePlotViewController. Thx for looking guys.

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  • Using Sharepoint TextField, Label Field to get bounding data from multi list

    - by HieuNT
    Hi all, I have to make a custom webpart in sharepoint 2010 to customize defaults form of SP List. But, the custom form i make have a field must get/set data to field of other list. Sample : I make a custom create custom Editform.aspx for List A by add a webpart to this page, that add. but in it have a text box that load data from a field in List B. is it possible to use method FieldName in TextField class ? Thank alot.

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  • Multi-Column Join in Hibernate/JPA Annotations

    - by bowsie
    I have two entities which I would like to join through multiple columns. These columns are shared by an @Embeddable object that is shared by both entities. In the example below, Foo can have only one Bar but Bar can have multiple Foos (where AnEmbeddableObject is a unique key for Bar). Here is an example: @Entity @Table(name = "foo") public class Foo { @Id @Column(name = "id") @GeneratedValue(generator = "seqGen") @SequenceGenerator(name = "seqGen", sequenceName = "FOO_ID_SEQ", allocationSize = 1) private Long id; @Embedded private AnEmbeddableObject anEmbeddableObject; @ManyToOne(targetEntity = Bar.class, fetch = FetchType.LAZY) @JoinColumns( { @JoinColumn(name = "column_1", referencedColumnName = "column_1"), @JoinColumn(name = "column_2", referencedColumnName = "column_2"), @JoinColumn(name = "column_3", referencedColumnName = "column_3"), @JoinColumn(name = "column_4", referencedColumnName = "column_4") }) private Bar bar; // ... rest of class } And the Bar class: @Entity @Table(name = "bar") public class Bar { @Id @Column(name = "id") @GeneratedValue(generator = "seqGen") @SequenceGenerator(name = "seqGen", sequenceName = "BAR_ID_SEQ", allocationSize = 1) private Long id; @Embedded private AnEmbeddableObject anEmbeddableObject; // ... rest of class } Finally the AnEmbeddedObject class: @Embeddable public class AnEmbeddedObject { @Column(name = "column_1") private Long column1; @Column(name = "column_2") private Long column2; @Column(name = "column_3") private Long column3; @Column(name = "column_4") private Long column4; // ... rest of class } Obviously the schema is poorly normalised, it is a restriction that AnEmbeddedObject's fields are repeated in each table. The problem I have is that I receive this error when I try to start up Hibernate: org.hibernate.AnnotationException: referencedColumnNames(column_1, column_2, column_3, column_4) of Foo.bar referencing Bar not mapped to a single property I have tried marking the JoinColumns are not insertable and updatable, but with no luck. Is there a way to express this with Hibernate/JPA annotations? Thank you.

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  • If you are a hard core .NET programmer, would you invest in learning Java

    - by GarbageGuy
    Learning just another language is not much work. However, getting familiar with all the supporting libraries is veeeery expensive and actually you cannot go too far without that. Would you consider a worthy career investment to learn java once you already are an accepted professional of .NET or you would rather invest the same amount of energy to get deeper in the things you already know?

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