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  • CPU friendly infinite loop

    - by Adi
    Writing an infinite loop is simple: while(true){ //add whatever break condition here } But this will trash the CPU performance. This execution thread will take as much as possible from CPU's power. What is the best way to lower the impact on CPU? Adding some Thread.Sleep(n) should do the trick, but setting a high timeout value for Sleep() method may indicate an unresponsive application to the operating system. Let's say I need to perform a task each minute or so in a console app. I need to keep Main() running in an "infinite loop" while a timer will fire the event that will do the job. I would like to keep Main() with the lowest impact on CPU. What methods do you suggest. Sleep() can be ok, but as I already mentioned, this might indicate an unresponsive thread to the operating system. LATER EDIT: I want to explain better what I am looking for: I need a console app not Windows service. Console apps can simulate the Windows services on Windows Mobile 6.x systems with Compact Framework. I need a way to keep the app alive as long as the Windows Mobile device is running. We all know that the console app runs as long as its static Main() function runs, so I need a way to prevent Main() function exit. In special situations (like: updating the app), I need to request the app to stop, so I need to infinitely loop and test for some exit condition. For example, this is why Console.ReadLine() is no use for me. There is no exit condition check. Regarding the above, I still want Main() function as resource friendly as possible. Let asside the fingerprint of the function that checks for the exit condition.

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  • video streaming infrastructure

    - by alchemical
    We would like to set-up a live video-chat web site and are looking for basic architectural advice and/or a recomendation for a particular framework to use. Here are the basic features of the site: Most streams will be broadcast live from a single person with a web cam, etc., and viewed by typically 1-10 people, although there could be up to 100+ viewers on the high side. Audio and video do not have to be super-high quality, but do need to be "good enough". The main point is to convey the basic info in the video (and audio). If occasionally the frame-rate drops low and then goes back to normal fairly soon, we could live with that. Budget is an issue, so we are in general looking for a lower cost solution that will give us most of what we need in temers of performance and quality. We are looking at Peer1 for co-lo. The rest of our web site will be .Net / Windows platform. We are open to looking at any platform for the best streaming solution, although our technical expertise is currently more on the Windows side.

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  • Mysqli query only works on localhost, not webserver

    - by whamo
    Hello. I have changed some of my old queries to the Mysqli framework to improve performance. Everything works fine on localhost but when i upload it to the webserver it outputs nothing. After connecting I check for errors and there are none. I also checked the php modules installed and mysqli is enabled. I am certain that it creates a connection to the database as no errors are displayed. (when i changed the database name string it gave the error) There is no output from the query on the webserver, which looks like this: $mysqli = new mysqli("server", "user", "password"); if (mysqli_connect_errno()) { printf("Can't connect Errorcode: %s\n", mysqli_connect_error()); exit; } // Query used $query = "SELECT name FROM users WHERE id = ?"; if ($stmt = $mysqli->prepare("$query")) { // Specify parameters to replace '?' $stmt->bind_param("d", $id); $stmt->execute(); // bind variables to prepared statement $stmt->bind_result($_userName); while ($stmt->fetch()) { echo $_userName; } $stmt-close(); } } //close connection $mysqli-close(); As I said this code works perfectly on my localserver just not online. Checked the error logs and there is nothing so everything points to a good connection. All the tables exists as well etc. Anyone any ideas because this one has me stuck! Also, if i get this working, will all my other queries still work? Or will i need to make them use the mysqli framework as well? Thanks in advance.

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  • Problem with Binding Multiple Objects on WPF

    - by Diego Modolo Ribeiro
    Hi, I'm developing a user control called SearchBox, that will act as a replacer for ComboBox for multiple records, as the performance in ComboBox is low for this scenario, but I'm having a big binding problem. I have a base control with a DependencyProperty called SelectedItem, and my SearchControl shows that control so that the user can select the record. The SearchControl also has a DependencyProperty called SelectedItem on it, and it is being updated when the user selects something on the base control, but the UI, wich has the SearchControl, is not being updated. I used a null converter so that I could see if the property was updating, but it's not. Below is some of the code: This is the UI: <NectarControles:MaskedSearchControl x:Name="teste" Grid.Row="0" Grid.Column="1" Height="21" ItemsSource="{Binding C001_Lista}" DisplayMember="C001_Codigo" Custom:CustomizadorTextBox.CodigoCampo="C001_Codigo" ViewType="{x:Type C001:C001_Search}" ViewModelType="{x:Type C001_ViewModel:C001_ViewModel}" SelectedItem="{Binding Path=Instancia.C001_Holding, Mode=TwoWay, UpdateSourceTrigger=PropertyChanged, Converter={StaticResource DebuggingConverter}}"> </NectarControles:MaskedSearchControl> This is the relevante part of the SearchControl: Binding selectedItemBinding = new Binding("SelectedItem"); selectedItemBinding.Source = this.SearchControlBase; selectedItemBinding.Mode = BindingMode.TwoWay; selectedItemBinding.UpdateSourceTrigger = UpdateSourceTrigger.PropertyChanged; this.SetBinding(SelectedItemProperty, selectedItemBinding); ... public System.Data.Objects.DataClasses.IEntityWithKey SelectedItem { get { return (System.Data.Objects.DataClasses.IEntityWithKey)GetValue(SelectedItemProperty); } set { SetValue(SelectedItemProperty, value); if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs("SelectedItem")); } } Please someone help me... Tks...

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  • Response.Redirect in a COM+ Object Called from Classic ASP Page

    - by ajdams
    Basically we moved from IIS 5 to IIS 7 and I am trying to update some of our old COM objects to .NET by rewriting them in C#. What I am have so far is a Classic ASP page calling the COM+ object and then I am trying to do a simple redirect within the COM+ object (this is just for testing purposes, it's not what the object will do eventually). My problem/question is, why does the redirect call not work properly? Am I doing something wrong or can you not redirect within a COM+ object? All that happens is a blank white page comes up and if I check the IIS logs, I see no errors. Here is my code so far: In Classic ASP (the call to COM+) Set oBankReg = CreateObject("BVSRegistration.SignIn") oBankReg.GetBankId(bankid) Code in C# COM object: using System; using System.Web; using System.Text; using System.EnterpriseServices; using System.Collections.Generic; using System.Runtime.InteropServices; [assembly: ApplicationName("BVSRegistration")] [assembly: Description("COM+ upgrade of the BVSRegistration VB6 SignIn.cls.")] [assembly: ApplicationActivation(ActivationOption.Server)] [assembly: ApplicationAccessControl(false, AccessChecksLevel = AccessChecksLevelOption.ApplicationComponent)] namespace BVSRegistration { public class SignIn : ServicedComponent { public void GetBankId(string bankid) { HttpContext.Current.Response.Redirect("http://www.google.com"); } } } Any ideas? Thanks

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  • how to push different local git branches to heroku/master

    - by lsiden
    Heroku has a policy of ignoring all branches but 'master'. While I'm sure Heroku's designers have excellent reasons for for this policy (I'm guessing for storage and performance optimization), the consequence to me as a developer is that whatever local topic branch I may be working on, I would like an easy way to switch Heroku's master to that local topic branch and do a "git push heroku -f" to over-write master on Heroku. What I got from reading the "Pushing Refspecs" section of http://progit.org/book/ch9-5.html is git push -f heroku local-topic-branch:refs/heads/master What I'd really like is a way to set this up in the config file so that "git push heroku" always does the above, replacing local-topic-branch with the name of whatever my current branch happens to be. If anyone knows how to accomplish that, please let me know! The caveat for this, of course, is that this is only sensible if I am the only one who can push to that Heroku app/repository. A test or QA team might manage such a repository to try out different candidate branches, but they would have to coordinate so that they all agree on what branch they are pushing to it on any given day. Needless to say, it would also be a very good idea to have a separate remote repository (like Github) without this restriction for backing everything up to. I'd call that one "origin" and use "heroku" for Heroku so that "git push" always backs up everything to origin, and "git push heroku" pushes whatever branch I'm currently on to Heroku's master branch, overwriting it if necessary. Can anybody tell me if this would work? [remote "heroku"] url = [email protected]:my-app.git push = +refs/heads/*:refs/heads/master I'd like to hear from someone more experienced before I begin to experiment, although I suppose I could create a dummy app on Heroku and experiment with that. As for fetching, I don't really care if the Heroku repository is write-only. I still have a separate repository, like Github, for backup and cloning of all my work. Footnote: This question is similar to, but not quite the same as http://stackoverflow.com/questions/1489393/good-git-deployment-using-branches-strategy-with-heroku

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  • Need help choosing database server

    - by The Pretender
    Good day everyone. Recently I was given a task to develop an application to automate some aspects of stocks trading. While working on initial architecture, the database dilemma emerged. What I need is a fast database engine which can process huge amounts of data coming in very fast. I'm fairly experienced in general programming, but I never faced a task of developing a high-load database architecture. I developed a simple MSSQL database schema with several many-to-many relationships during one of my projects, but that's it. What I'm looking for is some advice on choosing the most suitable database engine and some pointers to various manuals or books which describe high-load database development. Specifics of the project are as follows: OS: Windows NT family (Server 2008 / 7) Primary platform: .NET with C# Database structure: one table to hold primary items and two or three tables with foreign keys to the first table to hold additional information. Database SELECT requirements: Need super-fast selection by foreign keys and by combination of foreign key and one of the columns (presumably DATETIME) Database INSERT requirements: The faster the better :) If there'll be significant performance gain, some parts can be written in C++ with managed interfaces to the rest of the system. So once again: given all that stuff I just typed, please give me some advice on what the best database for my project is. Links or references to some manuals and books on the subject are also greatly appreciated. EDIT: I'll need to insert 3-5 rows in 2 tables approximately once in 30-50 milliseconds and I'll need to do SELECT with 0-2 WHERE clauses queries with similar rate.

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  • My OpenCL kernel is slower on faster hardware.. But why?

    - by matdumsa
    Hi folks, As I was finishing coding my project for a multicore programming class I came up upon something really weird I wanted to discuss with you. We were asked to create any program that would show significant improvement in being programmed for a multi-core platform. I’ve decided to try and code something on the GPU to try out OpenCL. I’ve chosen the matrix convolution problem since I’m quite familiar with it (I’ve parallelized it before with open_mpi with great speedup for large images). So here it is, I select a large GIF file (2.5 MB) [2816X2112] and I run the sequential version (original code) and I get an average of 15.3 seconds. I then run the new OpenCL version I just wrote on my MBP integrated GeForce 9400M and I get timings of 1.26s in average.. So far so good, it’s a speedup of 12X!! But now I go in my energy saver panel to turn on the “Graphic Performance Mode” That mode turns off the GeForce 9400M and turns on the Geforce 9600M GT my system has. Apple says this card is twice as fast as the integrated one. Guess what, my timing using the kick-ass graphic card are 3.2 seconds in average… My 9600M GT seems to be more than two times slower than the 9400M.. For those of you that are OpenCL inclined, I copy all data to remote buffers before starting, so the actual computation doesn’t require roundtrip to main ram. Also, I let OpenCL determine the optimal local-worksize as I’ve read they’ve done a pretty good implementation at figuring that parameter out.. Anyone has a clue? edit: full source code with makefiles here http://www.mathieusavard.info/convolution.zip cd gimage make cd ../clconvolute make put a large input.gif in clconvolute and run it to see results

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  • Using SVN with a MySQL database ran by xamp - yes or no? (and how?)

    - by Extrakun
    For my current PHP/MySQL project (over a group of 4 to 5 team members), we are using this setup: each developer codes and test on his localhost running xamp, and upload to a test server via SVN. One question that I have now is how to synchronize the MySQL database? I may have added a new table to project and the PHP code references to it, so my other team members would need to access that table for my code (once they got it through SVN) to work. We are not always working in the same office all the time, so having a LAN and a MySQL server in the office is not feasible. So I am toying with 2 solutions Setup a test DB online, and have all the coders will reference to that, even when coding from localhost. Downside: you can't test if you happen not have internet access. Somehow sync the localhost copy of MySQL DB. Is that kind of silly? And if I do consider this, how do I do it? (which folder do I add to SVN?) (I guess a related question is how to automatically update the live MySQL DB from the testing DB, regardless if it is on a remote server or hosted locally via xamp. Any advice regarding that would be welcomed!)

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  • Django Template tag, generating template block tag

    - by Issy
    Hi Guys, Currently a bit stuck, wondering if anyone can assist. I am using django-adminfiles. Which is a near little application. I want to use it to insert images into posts/articles/pages for a site i am building. How django-adminfiles works is it inserts a placeholder i.e <<< ImageFile and this gets rendered using a django template. It also has the feature of inserting custom options i.e (Insert Medium Image) , i figured i would used this to automatically resize images and include it in the post (similar to how WP does it). Django-adminfiles makes use of sorl.thumbnail app to generate thumbnails. So i have tried testing generating thumbnails: The current template that is used to render the inserted image is: {% spaceless %} <img src="{{ upload.upload.url }}" width="{{ upload.width }}" height="{{ upload.height }}" class="{{ options.class }}" class="{{ options.size }}" alt="{% if options.alt %}{{ options.alt }}{% else %}{{ upload.title }}{% endif %}" /> {% endspaceless %} I tried modifying this to: {% load thumbnail %} {% spaceless %} <img src="{% thumbnail upload.upload.url 200x50 %}" width="{{ upload.width }}" height="{{ upload.height }}" class="{{ options.class }}" class="{{ options.size }}" alt="{% if options.alt %}{{ options.alt }}{% else %}{{ upload.title }}{% endif %}" /> {% endspaceless %} I get the error: Exception Value: Caught an exception while rendering: Source file: '/media/uploads/DSC_0014.jpg' does not exist. I figured the thumbnail needs the absolute path so tried putting that in the template, and that works. i.e this works: {% thumbnail '/Users/me/media/uploads/DSC_0014.jpg' 200x50 %} So basically i need to generate the absolute path to the file give the relative path (to web root). You could do this by passing the MEDIA_ROOT setting to the template, but the reason i want to do a template tag is to programmatically set the image size.

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  • Drag and drop not working while using JQuery UI dialog

    - by user327854
    Hi Guys ! I m using jquery ui.core.js with version 1.7.2 and jquery-1.4.2.js . I got the issue saying "proto.plugins"(query ui.core.js for draggable module) is undefined ,hence i am not able to perform the drag option.My Code is given below. $("#linkfortag").click(function(){ var $dialog=$("<div id='testing'></div>").dialog({autoOpen:false}); $dialog.dialog("destroy"); $dialog.draggable(); alert("$dialog is" + $dialog.html()); $dialog.dialog('open'); $dialog.dialog({title:'Add Tag',resizable:true,closeOnEscape:true,modal:true,minWidth:250,buttons:{ 'Add Tag':function() { alert($(this).children().children().children(':input').attr('value')); var value=$("#addTag").attr('value'); var formobj=$(this).children(); validate_usertagform(value); } ,'Cancel': function() {$(this).dialog('close');}}}); $dialog.bind("dialogbeforeclose",function(event,ui){ alert("Dialog is gng to close"); alert("<<<<<<<<<<<<<<<<<UI IS>>>>>>>>>>>>>>>>>>>>>>" + ui); }); $dialog.bind("drag",function(event,ui){ alert("<<<<<<<<<<<<<<<<<drag is>>>>>>>>>>>>>" + event); }); $dialog.dialog( "option", "closeText", '' ); $dialog.dialog("option","draggable",true); }); Please help me on this........

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  • iPhone OpenGL and NSTimer issues

    - by Kyle
    I have an NSTimer that runs at 60hz. With an OpenGL scene loaded and rendering, my game can get 60fps, solid, all day long.. Then if I go and recompile the app, or reload it, it will get 40fps. Same resources loaded. I've been running into this problem for years, and I just want to know why. It's crazy, and I want to know if I should just abandon this stupid Timer. Conditions are not different on my 3GS between loads. It will just get 40fps sometimes. Obviously the clockrate is not different between loads, so the performance figures should be constant given a constant scene. Here is a log of my framerates: A good load: :-) FrameRate: 61 FrameRate: 61 FrameRate: 61 FrameRate: 60 FrameRate: 60 FrameRate: 61 FrameRate: 60 FrameRate: 60 FrameRate: 61 FrameRate: 60 FrameRate: 61 Now, I'll go ahead and do nothing, recompile, and run: FrameRate: 43 FrameRate: 50 FrameRate: 45 FrameRate: 48 FrameRate: 40 FrameRate: 45 FrameRate: 42 FrameRate: 41 FrameRate: 42 FrameRate: 44 FrameRate: 41 FrameRate: 46 ^- Massive difference visually. What the flying heck could cause this? SAME area of the scene, SAME camera setup. No variables are different.

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  • In .NET, What Is Fastest Way to Initialize Multi-Dimensional Array to Non-Default Value

    - by AMissico
    How do I initialize a multi-dimensional array of a primitive type as fast as possible? I am stuck with using multi-dimensional arrays. My problem is performance. The following routine initializes a 100x100 array in approx. 500 ticks. Removing the int.MaxValue initialization results in approx. 180 ticks just for the looping. Approximately 100 ticks to create the array without looping and without initializing to int.MaxValue. Routines similiar to this are called a few tens-of-thousands to several million times. I am open to suggestions on how to optimize this non-default initialization of an array. One idea I had is to use a smaller primitive type when available. For instance, using byte instead of int, saves 100 ticks. I would be happy with this, but I am hoping that I don't have to change the primitive data type. public int[,] CreateArray(Size size) { int[,] array = new int[size.Width, size.Height]; for (int x = 0; x < size.Width; x++) { for (int y = 0; y < size.Height; y++) { array[x, y] = int.MaxValue; } } return array; }

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  • ASP.NET MVC.NET JQueryUI datepicker inside a div loaded/updated with ajax.actionlink

    - by ArjanW
    Im trying to incorporate jqueryUI's datepicker inside a partialview like this: <% using (Ajax.BeginForm("/EditData", new AjaxOptions { HttpMethod = "POST", UpdateTargetId = "div1" })) {%> Date: <%= Html.TextBox("date", String.Format("{0:g}", Model.date), new { id = "datePicker"})%> <% } %> <script type="text/javascript"> $(function() { $("#datePicker").datepicker(); }); </script> when i directly call the url to this partial view, so it renders only this view the datepicker works perfectly. (for the purpose of testing this i added the needed jquerry and jquerryui script and css references directly to the partial view) But if i use a Ajax.Actionlink to load this partial view inside a div (called div2, submitting the above form should update div1) like this: <div id="div1"> <%= Ajax.ActionLink("Edit", "/EditData", new { id = Model.id }, new AjaxOptions { HttpMethod = "GET", UpdateTargetId = "div2" } )%> </div> <div2>placeholder for the form</div> the datepicker wont apear anymore. My best guess is the javascript included in the loaded html doesnt get executed, ($(document).ready(function() { $("#datepicker").datepicker(); }); doesnt work either if that's the case how and where should i call the $("datepicker").datepicker(); ? (putting it in the ajaxoptions of the ajax.actionlink as oncomplete = "$(function() { $('#datepicker').datepicker();});" still doesnt work. if thats not the case, then where's my problem?

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  • Apache multiple URL to one domain redirect

    - by Christian Moser
    For the last two day, I've been spending a lot of time to solve my problem, maybe someone can help me. Problem: I need to redirect different url's to one tomcat webbase-dir used for artifactory. following urls should point to the tomcat/artifactory webapp: maven-repo.example.local ; maven-repo.example.local/artifactory ; srv-example/artifactory Where maven-repo.example.local is the dns for the server-hostname: "srv-example" I'm accessing the tomcat app through the JK_mod module. The webapp is in the ROOT directory This is what I've got so far: <VirtualHost *:80> #If URL contains "artifactory" strip down and redirect RewriteEngine on RewriteCond %{HTTP_HOST} ^\artifactory\$ [NC] # (how can I remove 'artifactory' from the redirected parameters? ) RewriteRule ^(.*)$ http://maven-repo.example.local/$1 [R=301,L] ServerName localhost ErrorLog "logs/redirect-error_log" </VirtualHost> <VirtualHost *:80> ServerName maven-repo.example.local ErrorLog "logs/maven-repo.example.local-error.log" CustomLog "logs/maven-repo.example.local-access.log" common #calling tomcat webapp in ROOT JkMount /* ajp13w </VirtualHost> The webapp is working with "maven-repo.example.local", but with "maven-repo.example.local/artifactory" tomcat gives a 404 - "The requested resource () is not available." It seems that the mod_rewrite doesn't have taken any effect, even if I redirect to another page, e.g google.com I'm testing on windows 7 with maven-repo.example.local added in the "system32/drivers/hosts" file Thanks in advance!

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  • What type of webapp is the sweet spot for Scala's Lift framework?

    - by ajay
    What kind of applications are the sweet spot for Scala's lift web framework. My requirements: Ease of development and maintainability Ready for production purposes. i.e. good active online community, regular patches and updates for security and performance fixes etc. Framework should survive a few years. I don't want to write a app in a framework for which no updates/patches are available after 1 year. Has good UI templating engines Interoperation with Java (Scala satisfies this arleady. Just mentioning here for completeness sake) Good component oriented development. Time required to develop should be proportion to the complexity of web application. Should not be totally configuration based. I hate it when code gets automatically generated for me and does all sorts of magic under the hood. That is a debugging nightmare. Amount of Lift knowledge required to develop a webapp should be proportional to the complexity of the web application. i.e I should't have to spend 10+ hours learning Lift just to develop a simple TODO application. (I have knowledge of Databases, Scala) Does Lift satisfy these requirements?

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  • How to protect copyright on large web applications?

    - by Saif Bechan
    Recently I have read about Myows, described as "the universal copyright management and protection app for smart creatives". It is used to protect copyright and more. Currently I am working on a large web application which is in late testing phase. Because of the complexity of the app there are not many versions of it online so copyright will be a huge issue for me as much of the code is in JavaScript and is easy copyable. I was glad to see that there is some company out there that provide such services, and naturally I wanted to know if there were people using it. I did not know that this type of concept was so new. Is protecting copyright a good idea for a large web application? If so, do you think Myows will be worth using, or are there better ways to achieve that? Update: Wow, there is no better person to have answered this question like the creator himself. There were some nice points made in the answer, and I think it will be a good service for people like me. In the next couple of weeks I will be looking further into the subject and start uploading my code and see how it works out. I will leave this question up because I do want some more suggestions on this topic.

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  • Can you force a crash if a write occurs to a given memory location with finer than page granularity?

    - by Joseph Garvin
    I'm writing a program that for performance reasons uses shared memory (alternatives have been evaluated, and they are not fast enough for my task, so suggestions to not use it will be downvoted). In the shared memory region I am writing many structs of a fixed size. There is one program responsible for writing the structs into shared memory, and many clients that read from it. However, there is one member of each struct that clients need to write to (a reference count, which they will update atomically). All of the other members should be read only to the clients. Because clients need to change that one member, they can't map the shared memory region as read only. But they shouldn't be tinkering with the other members either, and since these programs are written in C++, memory corruption is possible. Ideally, it should be as difficult as possible for one client to crash another. I'm only worried about buggy clients, not malicious ones, so imperfect solutions are allowed. I can try to stop clients from overwriting by declaring the members in the header they use as const, but that won't prevent memory corruption (buffer overflows, bad casts, etc.) from overwriting. I can insert canaries, but then I have to constantly pay the cost of checking them. Instead of storing the reference count member directly, I could store a pointer to the actual data in a separate mapped write only page, while keeping the structs in read only mapped pages. This will work, the OS will force my application to crash if I try to write to the pointed to data, but indirect storage can be undesirable when trying to write lock free algorithms, because needing to follow another level of indirection can change whether something can be done atomically. Is there any way to mark smaller areas of memory such that writing them will cause your app to blow up? Some platforms have hardware watchpoints, and maybe I could activate one of those with inline assembly, but I'd be limited to only 4 at a time on 32-bit x86 and each one could only cover part of the struct because they're limited to 4 bytes. It'd also make my program painful to debug ;)

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  • Update panel and usercontrols

    - by Charlie Brown
    I have two web user controls nested inside of an update panel. The events inside the user controls do not appear to trigger the panel. For testing, I have set the method the fires to sleep for 3 seconds, and added an update progress panel to the page. The update progress panel never comes up and the page reflashes as usual. The user controls work correctly and do what they need to do, but I would like to make them ajaxy and pretty. Is there a special method for adding usercontrols to an update so the postback works correctly? <asp:ScriptManager ID="ScriptManager1" runat="server"> </asp:ScriptManager> <asp:UpdateProgress ID="UpdateProgress1" runat="server" DisplayAfter="100"> <ProgressTemplate> UPDATING...</ProgressTemplate> </asp:UpdateProgress> <asp:UpdatePanel ID="UpdatePanel1" runat="server"> <ContentTemplate> <div id="order"> <keg:BeerList runat="server" ID="uxBeerList" /> <kegcart:ShoppingCart runat="server" ID="uxCustomerCart" /> <br class="clearfloat" /> </div> </ContentTemplate> </asp:UpdatePanel> Protected Sub uxBeerList_AddItem(ByVal item As KegData.IOrderableItem) Handles uxBeerList.AddItem uxCustomerCart.AddItemToOrder(item) System.Threading.Thread.Sleep(5000) End Sub

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  • java time check API

    - by ring bearer
    I am sure this was done 1000 times in 1000 different places. The question is I want to know if there is a better/standard/faster way to check if current "time" is between two time values given in hh:mm:ss format. For example, my big business logic should not run between 18:00:00 and 18:30:00. So here is what I had in mind: public static boolean isCurrentTimeBetween(String starthhmmss, String endhhmmss) throws ParseException{ DateFormat hhmmssFormat = new SimpleDateFormat("yyyyMMddhh:mm:ss"); Date now = new Date(); String yyyMMdd = hhmmssFormat.format(now).substring(0, 8); return(hhmmssFormat.parse(yyyMMdd+starthhmmss).before(now) && hhmmssFormat.parse(yyyMMdd+endhhmmss).after(now)); } Example test case: String doNotRunBetween="18:00:00,18:30:00";//read from props file String[] hhmmss = downTime.split(","); if(isCurrentTimeBetween(hhmmss[0], hhmmss[1])){ System.out.println("NOT OK TO RUN"); }else{ System.out.println("OK TO RUN"); } What I am looking for is code that is better in performance in looks in correctness What I am not looking for third-party libraries Exception handling debate variable naming conventions method modifier issues

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  • Users in database server or database tables

    - by Batcat
    Hi all, I came across an interesting issue about client server application design. We have this browser based management application where it has many users using the system. So obvisously within that application we have an user management module within it. I have always thought having an user table in the database to keep all the login details was good enough. However, a senior developer said user management should be done in the database server layer if not then is poorly designed. What he meant was, if a user wants to use the application then a user should be created in the user table AND in the database server as a user account as well. So if I have 50 users using my applications, then I should have 50 database server user logins. I personally think having just one user account in the database server for this database was enough. Just grant this user with the allowed privileges to operate all the necessary operation need by the application. The users that are interacting with the application should have their user accounts created and managed within the database table as they are more related to the application layer. I don't see and agree there is need to create a database server user account for every user created for the application in the user table. A single database server user should be enough to handle all the query sent by the application. Really hope to hear some suggestions / opinions and whether I'm missing something? performance or security issues? Thank you very much.

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  • High-concurrency counters without sharding

    - by dound
    This question concerns two implementations of counters which are intended to scale without sharding (with a tradeoff that they might under-count in some situations): http://appengine-cookbook.appspot.com/recipe/high-concurrency-counters-without-sharding/ (the code in the comments) http://blog.notdot.net/2010/04/High-concurrency-counters-without-sharding My questions: With respect to #1: Running memcache.decr() in a deferred, transactional task seems like overkill. If memcache.decr() is done outside the transaction, I think the worst-case is the transaction fails and we miss counting whatever we decremented. Am I overlooking some other problem that could occur by doing this? What are the significiant tradeoffs between the two implementations? Here are the tradeoffs I see: #2 does not require datastore transactions. To get the counter's value, #2 requires a datastore fetch while with #1 typically only needs to do a memcache.get() and memcache.add(). When incrementing a counter, both call memcache.incr(). Periodically, #2 adds a task to the task queue while #1 transactionally performs a datastore get and put. #1 also always performs memcache.add() (to test whether it is time to persist the counter to the datastore). Conclusions (without actually running any performance tests): #1 should typically be faster at retrieving a counter (#1 memcache vs #2 datastore). Though #1 has to perform an extra memcache.add() too. However, #2 should be faster when updating counters (#1 datastore get+put vs #2 enqueue a task). On the other hand, with #1 you have to be a bit more careful with the update interval since the task queue quota is almost 100x smaller than either the datastore or memcahce APIs.

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  • Passenger error message I can't figure out

    - by Sam Kong
    Hi, I am testing Rails 3 on DreamHost which just installed Rails 3. I created a simple controller and it failed. Browser shows 500 error (Internal Server Error) and the log shows the following message. Could not find i18n-0.5.0 in any of the sources Try running `bundle install`. *** Exception EOFError in spawn manager (Unexpected end-of-file detected.) (process 17951): from /dh/passenger/lib/phusion_passenger/utils.rb:306:in `unmarshal_and_raise_errors' from /dh/passenger/lib/phusion_passenger/rack/application_spawner.rb:71:in `spawn_application' from /dh/passenger/lib/phusion_passenger/rack/application_spawner.rb:41:in `spawn_application' from /dh/passenger/lib/phusion_passenger/spawn_manager.rb:159:in `spawn_application' from /dh/passenger/lib/phusion_passenger/spawn_manager.rb:287:in `handle_spawn_application' from /dh/passenger/lib/phusion_passenger/abstract_server.rb:352:in `__send__' from /dh/passenger/lib/phusion_passenger/abstract_server.rb:352:in `main_loop' from /dh/passenger/lib/phusion_passenger/abstract_server.rb:196:in `start_synchronously' from /dh/passenger/bin/passenger-spawn-server:61 [ pid=13245 file=ext/apache2/Hooks.cpp:727 time=2010-12-24 12:13:38.287 ]: Unexpected error in mod_passenger: Cannot spawn application '/home/cp_rails3/sites/rails3.codepremise.com': The spawn server has exited unexpectedly. Backtrace: in 'virtual boost::shared_ptr<Passenger::Application::Session> Passenger::ApplicationPoolServer::Client::get(const Passenger::PoolOptions&)' (ApplicationPoolServer.h:471) in 'int Hooks::handleRequest(request_rec*)' (Hooks.cpp:523) It runs fine in console (app.get "url") and also ok with "rails server". What's wrong? Thanks. Sam

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  • Rewrite arrays using collections

    - by owca
    I have a task, which I was able to do with the use of simplest methods - arrays. Now I'd like to go further and redo it using some more complicated java features like collections, but I've never used anything more complicated than 2d matrix. What should I look at and how to start with it. Should Tower become a Collection ? And here's the task : We have two classes - Tower and Block. Towers are built from Blocks. Ande here's sample code for testing: Block k1=new Block("yellow",1,5,4); Block k2=new Block("blue",2,2,6); Block k3=new Block("green",3,4,2); Block k4=new Block("yellow",1,5,4); Tower tower=new Tower(); tower.add(k1,k2,k3); "Added 3 blocks." System.out.println(tower); "block: green, base: 4cm x 3cm, thicknes: 2 cm block: blue, base: 6cm x 2cm, thicknes: 2 cm block: yellow, base: 5cm x 4cm, thicknes: 1 cm" tower.add(k2); "Tower already contains this block." tower.add(k4); "Added 1 block." System.out.println(tower); "block: green, base: 4cm x 3cm, thicknes: 2 cm block: blue, base: 6cm x 2cm, thicknes: 2 cm block: yellow, base: 5cm x 4cm, thicknes: 1 cm block: yellow, base: 5cm x 4cm, thicknes: 1 cm" tower.delete(k1); "Deleted 1 block" tower.delete(k1); "Block not in tower" System.out.println(tower); "block: blue, base: 6cm x 2cm, thicknes: 2 cm block: yellow, base: 5cm x 4cm, thicknes: 1 cm block: yellow, base: 5cm x 4cm, thicknes: 1 cm" Let's say I will treat Tower as a collection of blocks. How to perform search for specific block among whole collection ? Or should I use other interface ?

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  • How would I go about sharing variables in a class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

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