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  • Java return to position N in call stack.

    - by Finbarr
    Using the return keyword in Java code will return execution to the last piece of calling code in the call stack. If object foo calls baz.bar(), the return keyword in the bar method will continue code execution in foo. Let's say I have object foo that calls foofoo that calls foofoofoo in the above scenario, and foofoofoo calls baz.bar(). Is there anyway in Java to use the return keyword, or something else, so that the code in the bar method can return all the way back up to foo? (WITHOUT THROWING AN EXCEPTION)

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  • Resizing JPanel to prepare for printing without removing it from its original position

    - by Lesman
    In my program I frequently need to print various JComponents (generally JPanels) and I like them to be full-page. The way I do it now is by using the following code: g2d.scale(pf.getImageableWidth()/componentToPrint.getWidth(), pf.getImageableHeight()/componentToPrint.getHeight()); but this often stretches or otherwise deforms whatever I am trying to print, and I would much prefer to do something that re-sized intelligently, perhaps a functional version of: componentToPrint.setSize(pf.ImageableWidth(), pf.ImageableHeight); or say adding the component into a new JFrame and then setting the frame size (problem is components can't exist in two place at once). I wouldn't care if the resizing would make the rest of the GUI look terrible, as long as it is something that can easily be reset. Is there any way to do this?

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  • embed flash in the background (hidden on the page)

    - by Matt
    Hey all, I'm trying to make an mp3 player that passes javascript events to a flash file. I'm not very saavy in flash so this may be a simple question.. but how do you make a "movie-less" flash file? Is it possible to just embed an actionscript file? Because that is really all I need to run. Side note: What is the easiest (and fastest) way to pass params to actionscript using javascript? Thanks, Matt Mueller

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  • After changing position labels of items are gone

    - by unresolved_external
    I have FrameLayout, which has buttondeclared like this: <Button android:id="@+id/button_face_popup_more" android:layout_alignParentRight="true" android:layout_width="wrap_content" android:layout_height="wrap_content" android:padding="10dp" android:text="@string/more" android:textColor="#1c1c1c" android:textSize="15dp" android:singleLine="true" android:ellipsize="end" /> When I add it to the ViewGroup in the first time, everything is great. But when I need to replace it according to screen size: if ( screenHeight < h + popupRect.top ) { removeView(mPopupView); //((Button) mPopupView.findViewById(R.id.button_face_popup_more)).setText(R.string.more); addView(mPopupView, popupRect.left, screenHeight - h, popupRect.width()); } I got button with no label. What can be the issue? Almost forgot when I check in debug mText filed of that button in both cases, when it is displayeed and when it is not, it equals "".

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  • Flash AS3: position loaded images from loop based on image height

    - by HeroicNate
    I'm trying to dynamically stack images that are being pulled in via an xml file. Below is what I'm doing, and it almost works. The problem is that it only seems to fire off the event complete function on the very last one, instead of going for all of them. Is there a way to make it run the even.complete function for each image? function aboutfileLoaded(event:Event):void { aboutXML = new XML(aboutTextLoader.data); for(var l:int = 0; l < aboutXML.aboutimages.image.length(); l++) { imageLoader = new Loader(); imageSource = aboutXML.aboutimages.image[l]; if (imageSource != "") { this.imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, aboutimageLoaded); this.imageLoader.load(new URLRequest(imageSource)); //aboutBox.aboutContent.addChild(imageLoader); //imageLoader.y = imageYpos; //imageYpos = imageYpos + 50; } } } function aboutimageLoaded(event:Event):void { aboutBox.aboutContent.addChild(imageLoader); this.imageLoader.y = imageYpos; imageYpos = imageYpos + this.imageLoader.height; }

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  • How to tell if leaving iOS app entered foreground from fast-app switching or manually?

    - by JPK
    Is there a way to tell if an iOS app enters the foreground from fast-app switching or manually? I need to know by the time applicationWillEnterForeground is called, so some specific code can be executed (or not executed) depending on the condition in which the app entered the foreground. EDIT: It turned out that this was more of a design issue for me. I moved my code to applicationDidBecomeActive. I also added a BOOL property to the appDelegate called fastAppSwitching (probably the wrong name for it). I set this to YES in application:handleOpenURL and application:openURL:sourceApplication:annotation. Then I added the following code to application:didFinishLaunchingWithOptions: if (launchOptions) { self.fastAppSwitching = YES; } else { self.fastAppSwitching = NO; } In applicationDidBecomeActive, I used the following code: if (fastAppSwitching == YES) { self.fastAppSwitching = NO; //stop, don't go any further } else { ... } EDIT2: MaxGabriel makes a good point below: "Just a warning to others taking the solution described here, applicationDidBecomeActive: is called when the user e.g. ignores a phone call or text message, unlike applicationWillEnterForeground". This is actually also true for in-app purchases and Facebook in-app authorization (new in iOS 6). So, with some further testing, this is the current solution: Add a new Bool called passedThroughWillEnterForeground. In applicationWillResignActive: self.passedThroughWillEnterForeground = NO; In applicationDidEnterBackground: self.passedThroughWillEnterForeground = NO; In applicationWillEnterForeground: self.passedThroughWillEnterForeground = YES; In applicationDidBecomeActive: if (passedThroughWillEnterForeground) { //we are NOT returning from 6.0 (in-app) authorization dialog or in-app purchase dialog, etc //do nothing with this BOOL - just reset it self.passedThroughWillEnterForeground = NO; } else { //we ARE returning from 6.0 (in-app) authorization dialog or in-app purchase dialog - IE //This is the same as fast-app switching in our book, so let's keep it simple and use this to set that self.fastAppSwitching = YES; } if (fastAppSwitching == YES) { self.fastAppSwitching = NO; } else { ... } EDIT3: I think we also need a bool to tell if app was launched from terminated.

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  • Download multiple files in background in Android

    - by Addev
    Basically I'm trying to make a little app for watching offline content. So there's a moment where the user selects to download the contents (and the app should download about 300 small files and images). I'd like to show the user how does the process go if he enters the proper activity. Showing a list of all the files, telling what has been already downloaded, in progress or waiting for download. My problem is that I really don't know what approach to take for achieve this. Since the download should last until finished I imagine the solution is an Service, but whats best? an IntentService, a Bound Service or an Standard Service calling a startService() for each download? And how can I keep my objects updated for displaying them later? should I use a database or objects in memory? Thanks

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  • position for texture in opengl

    - by Tyzak
    hello, i have a question concerning how to declare the points for a texture on a cube to be exactly i mean the: glTexCoord2f(x.f, y.f); for the front side, my declaration works: glBegin(GL_POLYGON); //Vorderseite glNormal3f(0.0f, 0.0f, 1.0f);//normale für vorderseite glTexCoord2f(0.0f, -1.f); glVertex3f(-fSeitenL/2.0f,-fSeitenL/2.0f,+fSeitenL/2.0f); glTexCoord2f(1.f, -1.f); glVertex3f(+fSeitenL/2.0f,-fSeitenL/2.0f,+fSeitenL/2.0f); glTexCoord2f(1.f, 0.0f); glVertex3f(+fSeitenL/2.0f,+fSeitenL/2.0f,+fSeitenL/2.0f); glTexCoord2f(0.0f, 0.0f); glVertex3f(-fSeitenL/2.0f,+fSeitenL/2.0f,+fSeitenL/2.0f); glEnd(); but for the right side, it doesn't work, i suggest i need other parameters, for glTexCoord2f, but i don't know witch one. glBegin(GL_POLYGON); //Rechte Seite glNormal3f(1.0f, 0.0f, 0.0f); //normale für rechte seite glTexCoord2f(0.0f, -1.f); glVertex3f(+fSeitenL/2.0f,-fSeitenL/2.0f,+fSeitenL/2.0f); glTexCoord2f(1.0f, -1.f); glVertex3f(+fSeitenL/2.0f,-fSeitenL/2.0f,-fSeitenL/0.0f); glTexCoord2f(1.0f, 0.0f); glVertex3f(+fSeitenL/2.0f,+fSeitenL/2.0f,-fSeitenL/0.0f); glTexCoord2f(0.0f, 0.0f); glVertex3f(+fSeitenL/2.0f,+fSeitenL/2.0f,+fSeitenL/0.0f); glEnd(); after all i close the "texture-declaration with" glDisable(GL_TEXTURE_2D); thanks in advance

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  • How to change the pop-up position of the jQuery DatePicker control

    - by gfrizzle
    Any idea how to get the DatePicker to appear at the end of the associated text box instead of directly below it? What tends to happen is that the text box is towards the bottom of the page and the DatePicker shifts up to account for it and totally covers the text box. If the user wants to type the date instead of pick it, they can't. I'd rather have it appear just after the text box so it doesn't matter how it adjusts vertically. Any idea how to control the positioning? I didn't see any settings for the widget, and I haven't had any luck tweaking the CSS settings, but I could easily be missing something.

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  • First iPhone App View Position Problem

    - by hytparadisee
    I am closely following the instructions given in the tutorial "Your First iPhone Application" on apple ADC. In the interface builder, I have set up a button positioned on the top according to the Apple Interface Guidelines. It runs without trouble if I simulate the interface in IB. However, if I run the built app, I get what is shown here. If you look at the view clearly, you will see that the entire view has been shifted up. And the magnitude of the shift is exactly the height of the status bar. And that's why the there is blank space at the bottom of the window, which was white instead of red. I have tried turning on the "Simulated Interface Elements", but that doesn't work either. The problem persists on real devices as well. However, using the "Simulate Interface" from IB looks fine. Any help is appreciated. Yun Tao

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  • How to prevent Firefox from putting shadows around input boxes which have had their background colou

    - by Andrew
    Hi there, I'm creating a set of input fields and using javascript's .style.backgroundColor = "red" to change the colour of any invalid fields. In Chrome, there is no problem. However, in Firefox, as soon as I touch the backgroundColor (even if I set it to white) then I get these strange shadow effects. Does anyone know what's going on? before: http://imgur.com/xYRLT.png after: http://imgur.com/R1tdI.png

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  • How to navigate to a UITableView position by the cell it's title using indexing

    - by BarryK88
    I'm using a UITableView filled with a around 200 cells containing a title, subtitle and thumbnail image. I want to a have a selection method just like within the contact App from Apple where you can select a character from the alphabet. I'm at the point where I've drawn the selection interface (A,B,C etc), and via it's delegate I'm retrieving the respective index and title (i.e: A = 1, B = 2, C = 3 etc.). Now I want to navigate to the first cell, where the first character of the cell it's title is starting with the selected index character. Just like the contacts App. Can someone give me a direction for how to implement such functionality. - (NSInteger)tableView:(UITableView *)tableView sectionForSectionIndexTitle:(NSString *)title atIndex:(NSInteger)index I filled my sectionIndex by means of - (NSArray *)sectionIndexTitlesForTableView:(UITableView *)tableView { if(searching) return nil; NSMutableArray *tempArray = [[NSMutableArray alloc] init]; [tempArray addObject:@"A"]; [tempArray addObject:@"B"]; [tempArray addObject:@"C"]; [tempArray addObject:@"D"]; [tempArray addObject:@"E"]; [tempArray addObject:@"F"]; [tempArray addObject:@"G"]; [tempArray addObject:@"H"]; [tempArray addObject:@"I"]; [tempArray addObject:@"J"]; [tempArray addObject:@"K"]; [tempArray addObject:@"L"]; [tempArray addObject:@"M"]; [tempArray addObject:@"N"]; [tempArray addObject:@"O"]; [tempArray addObject:@"P"]; [tempArray addObject:@"Q"]; [tempArray addObject:@"R"]; [tempArray addObject:@"S"]; [tempArray addObject:@"T"]; [tempArray addObject:@"U"]; [tempArray addObject:@"V"]; [tempArray addObject:@"W"]; [tempArray addObject:@"X"]; [tempArray addObject:@"Y"]; [tempArray addObject:@"Z"]; return tempArray; }

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  • C#: Searching through arrays

    - by Jonathan Oberhaus
    I have a dvd app that stores dvds and blu-rays, I want to search the arrays by director. Below is the code for the inventory class I have seen many different ways to do this. There seems to be some debate as the best/most efficient way to accomplish this, any suggestions? Blockquote namespace MovieInventoryApplication { class Inventory { public Bluray[] BlurayMovies; public DVD[] DVDMovies; private int blurayCount; private int dvdCount; public Inventory() { BlurayMovies = new Bluray[5]; DVDMovies = new DVD[5]; blurayCount = 0; dvdCount = 0; } public void AddBluray() { String strTitle; int intReleaseYear; int intRunningTimeMinutes; String strDirector; int intPrice; int intRegionCode; try { Console.Write("Enter a title: "); strTitle = Console.ReadLine(); Console.Write("Enter a release year: "); intReleaseYear = Convert.ToInt32(Console.ReadLine()); Console.Write("Enter the running time in minutes: "); intRunningTimeMinutes = Convert.ToInt32(Console.ReadLine()); Console.Write("Enter the directors name: "); strDirector = Console.ReadLine(); Console.Write("Enter a rental price: "); intPrice = Convert.ToInt32(Console.ReadLine()); BlurayMovies[blurayCount] = new Bluray(strTitle, intReleaseYear, intRunningTimeMinutes, strDirector, intPrice); blurayCount++; Console.Write("Enter the DVD region code: "); intRegionCode = Convert.ToInt32(Console.ReadLine()); DVDMovies[dvdCount] = new DVD(strTitle, intReleaseYear, intRunningTimeMinutes, strDirector, intPrice, intRegionCode); dvdCount++; } catch (FormatException FormatException) { Console.WriteLine(FormatException.Message); Console.WriteLine("Please enter a number in this field."); } } public void AddDVD() { String strTitle; int intReleaseYear; int intRunningTimeMinutes; String strDirector; int intPrice; int intRegionCode; try { Console.Write("Enter a title: "); strTitle = Console.ReadLine(); Console.Write("Enter a release year: "); intReleaseYear = Convert.ToInt32(Console.ReadLine()); Console.Write("Enter the running time in minutes: "); intRunningTimeMinutes = Convert.ToInt32(Console.ReadLine()); Console.Write("Enter the directors name: "); strDirector = Console.ReadLine(); Console.Write("Enter a rental price: "); intPrice = Convert.ToInt32(Console.ReadLine()); Console.Write("Enter the region code: "); intRegionCode = Convert.ToInt32(Console.ReadLine()); DVDMovies[dvdCount] = new DVD(strTitle, intReleaseYear, intRunningTimeMinutes, strDirector, intPrice, intRegionCode); dvdCount++; } catch (FormatException FormatException) { Console.WriteLine(FormatException.Message); Console.WriteLine("Please enter a number in this field."); } } public void ListAllBluray() { int position = 0; while (BlurayMovies[position] != null) { Console.WriteLine(position + " " + BlurayMovies[position].strTitle); position++; } } public void ListAllDVD() { int position = 0; while (DVDMovies[position] != null) { //position + 1 + " " + Console.WriteLine(position + " " + DVDMovies[position].strTitle); position++; } } public void BlurayInfo(int position) { Console.WriteLine("Title: {0}", DVDMovies[position].strTitle); Console.WriteLine("Release Year: {0}", DVDMovies[position].intReleaseYear); Console.WriteLine("Running Time (Minutes): {0}", DVDMovies[position].intRunningTimeMinutes); Console.WriteLine("Director: {0}", DVDMovies[position].strDirector); Console.WriteLine("Price: {0}", DVDMovies[position].intPrice); } public void DVDInfo(int position) { Console.WriteLine("Title: {0}", DVDMovies[position].strTitle); Console.WriteLine("Release Year: {0}", DVDMovies[position].intReleaseYear); Console.WriteLine("Running Time (Minutes): {0}", DVDMovies[position].intRunningTimeMinutes); Console.WriteLine("Director: {0}", DVDMovies[position].strDirector); Console.WriteLine("Price: {0}", DVDMovies[position].intPrice); Console.WriteLine("Region Code: {0}", DVDMovies[position].intRegionCode); } } }

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  • How do i get the mouse position?

    - by acidzombie24
    Basically in relation to this question It seems like e.X,y and e.Location.X,Y is relative to mousedown? I seen negative values when i havent moved it left/above the parent picbox. So it seems like the values are relative to my mousedown, but i need values relative to the parent because i update the left/top every event and other datat and relative to mousedown is breaking my code.

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  • Specific position for tooltip

    - by Fiona
    Hello, I have a layer which opens up as a tooltip everytime I hover a button. I simply did that by creating a JS function which displays or hides the layer. Now, I am not a pro in JavaScript. My problem is the following: when the button is scrolled towards the top oft he screen I want the tooltip opening below – and if the button is near the bottom of the screen I want the tooltip opening above. Right now I just did it with absolute positioning. But obviously that doesnt do the trick. Who can help? Thanks!

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  • Window opened from DataGrid is placed in background

    - by 0xddr
    One column in DataGrid looks like that: <DataTemplate> <StackPanel> <Image MouseDown="OpenWindow" /> <Image MouseDown="func2"/> </StackPanel> </DataTemplate> In OpenWindow window is opened: it starts opening in foreground (in front of the window with DataGrid), but when creating UI ends it is placed behind window with DataGrid, which is not expected behavior. When I changed Image to Button and MouseDown to Click everything works as it should (opened window is placed in front of the one with DataGrid).

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  • What's the best way to return different cells depending on position in a UITableView

    - by Robert Conn
    I have a grouped UITableView that has 3 sections and a number of cells in each section that each need to be a different custom cell, with different display requirements. I currently have a large if statement in cellForRowAtIndexPath, with each branch instantiating and returning the appropriate custom cell based on interrogating the indexPath's section and row properties. e.g. if (indexPath.section == 0 && indexPath.row == 0) { // instantiate and return cell A } else if (indexPath.section == 1 && indexPath.row == 2) { // instantiate and return cell B } //etc etc What is best practice for this scenario? A large if statement does the job, but is it the best implementation?

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  • How would I create this background effect?

    - by William
    What would you call the effect applied to the backgrounds in the Giygas fight of Earthbound, and the battle backgrounds in Mother 3? This is what I'm talking about. http://www.youtube.com/watch?v=tcaErqaoWek http://www.youtube.com/watch?v=ubVnmeTRqhg Now anyone know how I could go about this without using animated images, or using openGL?

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  • Acquire Internet Explorer window position

    - by Ilya
    How do I get in Internet Explorer values equivalent to: window.outerWidth and window.outerHeight in Firefox ? I've seen some "solution": window.screenLeft and window.screenTop but it is not correct. These properties give inner dimensions. I resize a window and I need values to use with window.resizeTo() later, to restore original size after.

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