Search Results

Search found 24117 results on 965 pages for 'write'.

Page 774/965 | < Previous Page | 770 771 772 773 774 775 776 777 778 779 780 781  | Next Page >

  • Writing to a file in Python inserts null bytes

    - by Javier Badia
    I'm writing a todo list program. It keeps a file with a thing to do per line, and lets the user add or delete items. The problem is that for some reason, I end up with a lot of zero bytes at the start of the file, even though the item is correctly deleted. I'll show you a couple of screenshots to make sure I'm making myself clear. This is the file in Notepad++ before running the program: This is the file after deleting item 3 (counting from 1): This is the relevant code. The actual program is bigger, but running just this part triggers the error. import os TODO_FILE = r"E:\javi\code\Python\todo-list\src\todo.txt" def del_elems(f, delete): """Takes an open file and either a number or a list of numbers, and deletes the lines corresponding to those numbers (counting from 1).""" if isinstance(delete, int): delete = [delete] lines = f.readlines() f.truncate(0) counter = 1 for line in lines: if counter not in delete: f.write(line) counter += 1 f = open(TODO_FILE, "r+") del_elems(f, 3) f.close() Could you please point out where's the mistake?

    Read the article

  • C# LINQ to XML missing space character.

    - by Fossaw
    I write an XML file "by hand", (i.e. not with LINQ to XML), which sometimes includes an open/close tag containing a single space character. Upon viewing the resulting file, all appears correct, example below... <Item> <ItemNumber>3</ItemNumber> <English> </English> <Translation>Ignore this one. Do not remove.</Translation> </Item> ... the reasons for doing this are various and irrelevent, it is done. Later, I use a C# program with LINQ to XML to read the file back and extract the record... XElement X_EnglishE = null; // This is CRAZY foreach (XElement i in Records) { X_EnglishE = i.Element("English"); // There is only one damned record! } string X_English = X_EnglishE.ToString(); ... and test to make sure it is unchanged from the database record. I detect a change, when processing Items where the field had the single space character... +E+ Text[3] English source has been altered: Was: >>> <<< Now: >>><<< ... the and <<< parts I added to see what was happening, (hard to see space characters). I have fiddled around with this but can't see why this is so. It is not absolutely critical, as the field is not used, (yet), but I cannot trust C# or LINQ or whatever is doing this, if I do not understand why it is so. So what is doing that and why?

    Read the article

  • how to close popup using javascript with xml formatting

    - by Michael Robinson
    I bought this program that created a pretty nice imageuploader flash script however I can't get the Javascript function close window to close the popup and redirect the original page. here is the XML piece that defines the url's: <urls urlToUpload="upload.php?" urlOnUploadSuccess="http://www.home.com/purchase.html" urlOnUploadFail="http://www.home.com/tryagain.html" urlUpdateFlashPlayer="http://www.home.com/flashalternative.html" jsFunctionNameOnUpload=""/> This last line calls a javascript function on upload. The problem is I don't know what to call and where to put it. Here is the HTML file that is the popup: <HEAD> <title>Baublet Uploader</title> <script type="text/javascript" src="swfobject.js"></script> </HEAD> <BODY> <!-- Q-ImageUploader www.quadroland.com --> <div id="QImageUploader"> Flash Player stuff here </div> <script type="text/javascript"> // <![CDATA[ var so = new SWFObject("q_image_uploader.swf", "imageuploader", "650", "430", "9", "#FFFFFF"); so.addParam("scale", "noscale"); so.addParam("salign", "TL"); so.addVariable("AdditionalStringVariable","pass additional data here"); so.write("QImageUploader"); // ]]> </script> I found this Closing script I thought might work: <script language="javascript"> function close_window(page) { window.opener.location.href=page setTimeout(function(){window.close()},10); } </script> Does this go into the Popup HTML page above or would it be a separate close.js file in the root? Thanks, I'm really confused.

    Read the article

  • Execute multiple command lines with the same process using C#

    - by rima
    Hi according to my last question here I try to write a sql Editor or some thing like this,in this way I try to connect to CMD from C# and execute my command. now my problem is for example I connect to SQLPLUS after that I cant get SQLPLUS command,and the other resource I review don't satisfy me.Please help me how after I connected to Sqlplus ,I can a live my process to run my sql command? right now I use this code: //Create process System.Diagnostics.Process pProcess = new System.Diagnostics.Process(); //strCommand is path and file name of command to run pProcess.StartInfo.FileName = strCommand; //strCommandParameters are parameters to pass to program pProcess.StartInfo.Arguments = strCommandParameters; pProcess.StartInfo.UseShellExecute = false; //Set output of program to be written to process output stream pProcess.StartInfo.RedirectStandardOutput = true; //Optional pProcess.StartInfo.WorkingDirectory = strWorkingDirectory; //Start the process pProcess.Start(); //Get program output string strOutput = pProcess.StandardOutput.ReadToEnd(); //Wait for process to finish pProcess.WaitForExit(); but i customize it.I separate the initialize, i mean i just create process object one time,but I still have problem. to run the second command I use these codes for second time calling: pProcess.StartInfo.FileName = strCommand; //strCommandParameters are parameters to pass to program pProcess.StartInfo.Arguments = strCommandParameters; //Start the process pProcess.Start(); //Get program output string strOutput = pProcess.StandardOutput.ReadToEnd(); //Wait for process to finish pProcess.WaitForExit(); Thanks in advance

    Read the article

  • Bash script to log in over SSH

    - by user1042928
    Sorry if this seems like a dumb question but I am just learning bash scripting. For a school project we need to code an RTX that runs in Unix. It runs as a process in terminal and takes in user input and then prints it to the screen. I want to write a bash script to test that it can respond to lots of quick user input without overflowing or failing. My main problem is that once the RTX starts the bash script will stop on that line until the RTX terminates and only then print the loop to the terminal (instead of printing it to the RTX prompt as I intend it to). I have tried running the RTX in the background but that didn't work. I need to find a way to redirect input to the RTX while it is still running with a bash script. Google searches didn't come up with examples that I understood/could adapt. Any help is appreciated. #!/bin/bash # declare STRING variable STRING="RTX Worked =D" #Start the rtx in a new process, stuck on this line until rtx terminates. ./main #Somehow redirect io to the rtx. for i in `seq 1 100`; do echo $i echo " \n" done echo $STRING

    Read the article

  • IntelliJ IDEA plugin development: Get classes VirtualFile (or paths) for a specific source VirtualFi

    - by Ran Biron
    Hi all. This is a cross-post from http://www.jetbrains.net/devnet/message/5264436#5264436 - I failed to get any answer on that forum for two weeks now, so I'm re-asking it here (please don't flame). This question refers to plugin development for the IntelliJ IDEA IDE, specifically targeting java development: Is there any API to get the list of .class files for given source file? I'm trying to write a plugin that creates a binary patch jar based on a changelist. I've managed to get the changelist and, from it, a list of source files (VirtualFile). Now I'm trying to get the compiled class files for these source files (I don't mind preforming a "make" or relying on the previous compile output). I've played a bit with ProjectFileIndex but could only find the classes root. I'd hate to do a "dumb" path-based search because inner classes (and inner anonymous classes) would make it difficult to get correctly. Is there such an API? Or am I doomed to parse the paths? Thanks, Ran.

    Read the article

  • Which technology is best suited to store and query a huge readonly graph?

    - by asmaier
    I have a huge directed graph: It consists of 1.6 million nodes and 30 million edges. I want the users to be able to find all the shortest connections (including incoming and outgoing edges) between two nodes of the graph (via a web interface). At the moment I have stored the graph in a PostgreSQL database. But that solution is not very efficient and elegant, I basically need to store all the edges of the graph twice (see my question PostgreSQL: How to optimize my database for storing and querying a huge graph). It was suggested to me to use a GraphDB like neo4j or AllegroGraph. However the free version of AllegroGraph is limited to 50 million nodes and also has a very high-level API (RDF), which seems too powerful and complex for my problem. Neo4j on the other hand has only a very low level API (and the python interface is not mature yet). Both of them seem to be more suited for problems, where nodes and edges are frequently added or removed to a graph. For a simple search on a graph, these GraphDBs seem to be too complex. One idea I had would be to "misuse" a search engine like Lucene for the job, since I'm basically only searching connections in a graph. Another idea would be, to have a server process, storing the whole graph (500MB to 1GB) in memory. The clients could then query the server process and could transverse the graph very quickly, since the graph is stored in memory. Is there an easy possibility to write such a server (preferably in Python) using some existing framework? Which technology would you use to store and query such a huge readonly graph?

    Read the article

  • UTL_FILE.FOPEN() procedure not accepting path for directory ?

    - by Vineet
    I am trying to write in a file stored in c:\ drive named vin1.txt and getting this error .Please suggest! > ERROR at line 1: ORA-29280: invalid > directory path ORA-06512: at > "SYS.UTL_FILE", line 18 ORA-06512: at > "SYS.UTL_FILE", line 424 ORA-06512: at > "SCOTT.SAL_STATUS", line 12 ORA-06512: > at line 1 HERE is the code create or replace procedure sal_status ( p_file_dir IN varchar2, p_filename IN varchar2) IS v_filehandle utl_file.file_type; cursor emp Is select * from employees order by department_id; v_dep_no departments.department_id%TYPE; begin v_filehandle :=utl_file.fopen(p_file_dir,p_filename,'w');--Opening a file utl_file.putf(v_filehandle,'SALARY REPORT :GENERATED ON %s\n',SYSDATE); utl_file.new_line(v_filehandle); for v_emp_rec IN emp LOOP v_dep_no :=v_emp_rec.department_id; utl_file.putf(v_filehandle,'employee %s earns:s\n',v_emp_rec.last_name,v_emp_rec.salary); end loop; utl_file.put_line(v_filehandle,'***END OF REPORT***'); UTL_FILE.fclose(v_filehandle); end sal_status; execute sal_status('C:\','vin1.txt');--Executing

    Read the article

  • Trying to use boost lambda, but my code won't compile

    - by hamishmcn
    Hi, I am trying to use boost lambda to avoid having to write trivial functors. For example, I want to use the lambda to access a member of a struct or call a method of a class, eg: #include <vector> #include <utility> #include <algorithm> #include <boost/lambda/lambda.hpp> using namespace std; using namespace boost::lambda; vector< pair<int,int> > vp; vp.push_back( make_pair<int,int>(1,1) ); vp.push_back( make_pair<int,int>(3,2) ); vp.push_back( make_pair<int,int>(2,3) ); sort(vp.begin(), vp.end(), _1.first > _2.first ); When I try and compile this I get the following errors: error C2039: 'first' : is not a member of 'boost::lambda::lambda_functor<T>' with [ T=boost::lambda::placeholder<1> ] error C2039: 'first' : is not a member of 'boost::lambda::lambda_functor<T>' with [ T=boost::lambda::placeholder<2> ] Since vp contains pair<int,int> I thought that _1.first should work. What I am doing wrong?

    Read the article

  • Draw Rectangle with XNA

    - by mazzzzz
    Hey guys, I was working on game, and wanted to highlight a spot on the screen when something happens, I created a class to do this for me, and found a bit of code to draw the rectangle static private Texture2D CreateRectangle(int width, int height, Color colori) { Texture2D rectangleTexture = new Texture2D(game.GraphicsDevice, width, height, 1, TextureUsage.None, SurfaceFormat.Color);// create the rectangle texture, ,but it will have no color! lets fix that Color[] color = new Color[width * height];//set the color to the amount of pixels in the textures for (int i = 0; i < color.Length; i++)//loop through all the colors setting them to whatever values we want { color[i] = colori; } rectangleTexture.SetData(color);//set the color data on the texture return rectangleTexture;//return the texture } Problem is that the code above is called every update, (60 times a second), and it was not written with optimization in mind, I have no clue how else to write a code to do this though. It needs to be extremely fast (the code above freezes the game, which has only skeleton code right now).. Any suggestions. Note: Any new code would be great (WireFrame/Fill are both fine). I would like to be able to specify color. Something to point in the right direction would be great, Thanks, Max

    Read the article

  • What am I doing wrong with HttpResponse content and headers when downloading a file?

    - by Slauma
    I want to download a PDF file from a SQL Server database which is stored in a binary column. There is a LinkButton on an aspx page. The event handler of this button looks like this: protected void LinkButtonDownload(object sender, EventArgs e) { ... byte[] aByteArray; // Read binary data from database into this ByteArray // aByteArray has the size: 55406 byte Response.ClearHeaders(); Response.ClearContent(); Response.BufferOutput = true; Response.AddHeader("Content-Disposition", "attachment; filename=" + "12345.pdf"); Response.ContentType = "application/pdf"; using (BinaryWriter aWriter = new BinaryWriter(Response.OutputStream)) { aWriter.Write(aByteArray, 0, aByteArray.Length); } } A "File Open/Save dialog" is offered in my browser. When I store this file "12345.pdf" to disk, the file has a size of 71523 Byte. The additional 16kB at the end of the PDF file are the HTML code of my page (as I can see when I view the file in an editor). I am confused because I was believing that ClearContent and ClearHeaders would ensure that the page content is not sent together with the file content. What am I doing wrong here? Thanks for help!

    Read the article

  • Export SWC from Flash and Access Child from Flex

    - by php html
    I'm creating an actionscript project in Flex Builder. I succeed to export from Flash a SWC file, and to use it succesfully in Flex. I have a good programming background and Flex looks very simple for me, but I have difficult times in flash. I'm trying to achieve something that might be very simple(not for me of course): I create a simple shape in Flash, convert it to symbol. Then I create a TextField. The I select both the elements and convert them to another symbol, and Export it as a movieclip in swc. In flex I want to change the value from the textfield. How should I do? I'm trying to do: var t:ExportedMC = new ExportedMC(); t....(what should I write here) As I mentioned when I open flash I feel like an elephant in a porcelain store. I have 2 questions here: - how to assign a name to the textfield in flash? I'm using CS4. - how to access it as a child in flex?

    Read the article

  • What is the best way to save a list of objects to an XML file and load that list back using C#?

    - by Siracuse
    I have a list of "Gesture" classes in my application: List<Gesture> gestures = new List<Gesture>(); These gesture classes are pretty simple: public class Gesture { public String Name { get; set; } public List<Point> Points { get; set; } public List<Point> TransformedPoints { get; set; } public Gesture(List<Point> Points, String Name) { this.Points = new List<Point>(Points); this.Name = Name; } } I would like to allow the user to both save the current state of "gestures" to a file and also be able to load a file that contains the data of the gestures. What is the standard way to do this in C#? Should I use Serialization? Should I write a class to handle writing/reading this XML file by hand myself? Are there any other ways?

    Read the article

  • Lightweight spinlocks built from GCC atomic operations?

    - by Thomas
    I'd like to minimize synchronization and write lock-free code when possible in a project of mine. When absolutely necessary I'd love to substitute light-weight spinlocks built from atomic operations for pthread and win32 mutex locks. My understanding is that these are system calls underneath and could cause a context switch (which may be unnecessary for very quick critical sections where simply spinning a few times would be preferable). The atomic operations I'm referring to are well documented here: http://gcc.gnu.org/onlinedocs/gcc-4.4.1/gcc/Atomic-Builtins.html Here is an example to illustrate what I'm talking about. Imagine a RB-tree with multiple readers and writers possible. RBTree::exists() is read-only and thread safe, RBTree::insert() would require exclusive access by a single writer (and no readers) to be safe. Some code: class IntSetTest { private: unsigned short lock; RBTree<int>* myset; public: // ... void add_number(int n) { // Aquire once locked==false (atomic) while (__sync_bool_compare_and_swap(&lock, 0, 0xffff) == false); // Perform a thread-unsafe operation on the set myset->insert(n); // Unlock (atomic) __sync_bool_compare_and_swap(&lock, 0xffff, 0); } bool check_number(int n) { // Increment once the lock is below 0xffff u16 savedlock = lock; while (savedlock == 0xffff || __sync_bool_compare_and_swap(&lock, savedlock, savedlock+1) == false) savedlock = lock; // Perform read-only operation bool exists = tree->exists(n); // Decrement savedlock = lock; while (__sync_bool_compare_and_swap(&lock, savedlock, savedlock-1) == false) savedlock = lock; return exists; } }; (lets assume it need not be exception-safe) Is this code indeed thread-safe? Are there any pros/cons to this idea? Any advice? Is the use of spinlocks like this a bad idea if the threads are not truly concurrent? Thanks in advance. ;)

    Read the article

  • simple Java "service provider frameworks"?

    - by Jason S
    I refer to "service provider framework" as discussed in Chapter 2 of Effective Java, which seems like exactly the right way to handle a problem I am having, where I need to instantiate one of several classes at runtime, based on a String to select which service, and an Configuration object (essentially an XML snippet): But how do I get the individual service providers (e.g. a bunch of default providers + some custom providers) to register themselves? interface FooAlgorithm { /* methods particular to this class of algorithms */ } interface FooAlgorithmProvider { public FooAlgorithm getAlgorithm(Configuration c); } class FooAlgorithmRegistry { private FooAlgorithmRegistry() {} static private final Map<String, FooAlgorithmProvider> directory = new HashMap<String, FooAlgorithmProvider>(); static public FooAlgorithmProvider getProvider(String name) { return directory.get(serviceName); } static public boolean registerProvider(String name, FooAlgorithmProvider provider) { if (directory.containsKey(name)) return false; directory.put(name, provider); return true; } } e.g. if I write custom classes MyFooAlgorithm and MyFooAlgorithmProvider to implement FooAlgorithm, and I distribute them in a jar, is there any way to get registerProvider to be called automatically, or will my client programs that use the algorithm have to explicitly call FooAlgorithmRegistry.registerProvider() for each class they want to use?

    Read the article

  • php regex word boundary matching in utf-8

    - by dontomaso
    Hi, I have the following php code in a utf-8 php file: var_dump(setlocale(LC_CTYPE, 'de_DE.utf8', 'German_Germany.utf-8', 'de_DE', 'german')); var_dump(mb_internal_encoding()); var_dump(mb_internal_encoding('utf-8')); var_dump(mb_internal_encoding()); var_dump(mb_regex_encoding()); var_dump(mb_regex_encoding('utf-8')); var_dump(mb_regex_encoding()); var_dump(preg_replace('/\bweiß\b/iu', 'weiss', 'weißbier')); I would like the last regex to replace only full words and not parts of words. On my windows computer, it returns: string 'German_Germany.1252' (length=19) string 'ISO-8859-1' (length=10) boolean true string 'UTF-8' (length=5) string 'EUC-JP' (length=6) boolean true string 'UTF-8' (length=5) string 'weißbier' (length=9) On the webserver (linux), I get: string(10) "de_DE.utf8" string(10) "ISO-8859-1" bool(true) string(5) "UTF-8" string(10) "ISO-8859-1" bool(true) string(5) "UTF-8" string(9) "weissbier" Thus, the regex works as I expected on windows but not on linux. So the main question is, how should I write my regex to only match at word boundaries? A secondary questions is how I can let windows know that I want to use utf-8 in my php application.

    Read the article

  • Eclipse Error: java.net.SocketException: Broken pipe How to Solve ?

    - by Vaibhav Bhalke
    Hello Everybody I am using GWT2.0.1,when I am running web application then I get following error message on Console. after removing error from error log still same message occur as well as restarting eclipse_galileo.To solve this problem i want to restart machine. Each time this message comes on console,then i need to restart m/c I there any way to solve this problem ? please provide best solution? ASAP. Exception in thread "Code server for Dealelephant from Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.9.0.17) Gecko/2010010604 Ubuntu/9.04 (jaunty) Firefox/3.0.17 on http://127.0.0.1:8888/Dealelephant.html?gwt.codesvr=127.0.0.1:9997 @ Ci%#*k,XE'=JH,|~" com.google.gwt.dev.shell.BrowserChannel$RemoteDeathError: Remote connection lost at com.google.gwt.dev.shell.BrowserChannelServer.processConnection(BrowserChannelServer.java:391) at com.google.gwt.dev.shell.BrowserChannelServer.run(BrowserChannelServer.java:222) at java.lang.Thread.run(Thread.java:619) Caused by: java.net.SocketException: Broken pipe at java.net.SocketOutputStream.socketWrite0(Native Method) at java.net.SocketOutputStream.socketWrite(SocketOutputStream.java:92) at java.net.SocketOutputStream.write(SocketOutputStream.java:136) at java.io.BufferedOutputStream.flushBuffer(BufferedOutputStream.java:65) at java.io.BufferedOutputStream.flush(BufferedOutputStream.java:123) at java.io.DataOutputStream.flush(DataOutputStream.java:106) at com.google.gwt.dev.shell.BrowserChannel$ReturnMessage.send(BrowserChannel.java:1341) at com.google.gwt.dev.shell.BrowserChannelServer.processConnection(BrowserChannelServer.java:388) ... 2 more Hope for Best co-operation Thank you in advance

    Read the article

  • VB.net Saving an MetaFile / EMF as a bitmap ( .tiff)

    - by pehaada
    Currently I have a third party control that generates a Metafile. I can save the .wmf file to disk with out issue. The problem is how do I render the Metafile as a Tiff file. Currently I have the following code to get my metafile and save it. Dim mf As Metafile = page.GetImage(TXTextControl.Page.PageContent.All) Dim enhMetafileHandle As IntPtr = mf.GetHenhmetafile() Dim h As IntPtr Dim bufferSize As UInteger = GetEnhMetaFileBits(enhMetafileHandle, 0, h) Dim buffer(CInt(bufferSize)) As Byte GetEnhMetaFileBits(enhMetafileHandle, bufferSize, buffer) Dim msMetafileStream As New MemoryStream msMetafileStream.Write(buffer, 0, CInt(bufferSize)) Dim baMetafileData() As Byte baMetafileData = msMetafileStream.ToArray Dim g As Graphics = Graphics.FromImage(mf) mf.Dispose() File.WriteAllBytes("c:\a.wmf", baMetafileData) end sub _ Public Shared Function GetEnhMetaFileBits( ByVal hEMF As System.IntPtr, ByVal nSize As UInteger, ByVal lpData As IntPtr) As UInteger End Function <System.Runtime.InteropServices.DllImportAttribute("gdi32.dll", EntryPoint:="GetEnhMetaFileBits")> _ Public Shared Function GetEnhMetaFileBits(<System.Runtime.InteropServices.InAttribute()> ByVal hEMF As System.IntPtr, ByVal nSize As UInteger, ByVal lpData() As Byte) As UInteger End Function I've tried all sort of IMAGE and Graphic calls and just can't save the meta file as a .tiff. Any suggestions would be great. I even tried to create a new bitmap and draw the metafile onto it. I always end up with a GDI exception being thrown.

    Read the article

  • udp can not receive any data

    - by StoneHeart
    Here is my code Socket sck = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); sck.Bind(new IPEndPoint(IPAddress.Any, 0)); // Broadcast to find server string msg = "Imlookingforaserver:" + udp_listen_port; byte[] sendBytes4 = Encoding.ASCII.GetBytes(msg); IPEndPoint groupEP = new IPEndPoint(IPAddress.Parse("255.255.255.255"), server_port); sck.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, 1); sck.SendTo(sendBytes4, groupEP); //Wait response from server Socket sck2 = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); sck2.Bind(new IPEndPoint(IPAddress.Any, udp_listen_port)); byte[] buffer = new byte[128]; EndPoint remoteEndPoint = new IPEndPoint(IPAddress.Any, udp_listen_port); sck2.ReceiveFrom(buffer, ref remoteEndPoint); //<<< I never pass this line I use above code to try find a server. First I broadcast a message and then I wait for a response from the server. A test I made with the server written in C++ and running in Windows Vista, client written in C# and run on the same machine with server. Problem is: The server can receive message which client broadcast, but client can not receive anything from server. I try to write a client with C++ and it work like a charm, I think my problem is in C# client.

    Read the article

  • Is there anything like Unity for simple things that don't require an interface?

    - by Dave
    Perhaps I'm misapplying Unity, but here goes. I have a couple of applications, both of which load the same plugin assemblies. All assemblies require a library, and I want them to be able to access this library via Unity. However, in order to use Unity, or any other IoC framework, I'd have to write an interface for this library. I will probably do this, but since an interface isn't really needed for anything other than to support Unity, I am afraid that this means that I am 1) missing the point, or 2) misapplying the framework. If I avoid something that offers me DI, then I'd have to make the library class a singleton, and then pass it to all of the plugin constructors, or via a public property, and I don't want to do this. That said, and without actually implementing anything with Unity yet, I'm not getting one other detail -- although Unity will let me request the library via Resolve<, my plugins will still need to have a reference to the Unity instance that is created in the main applications. So is this a case where your only option is to pass the Unity reference to all of the plugins, but then it's convenient from that point on, merely because you can use Unity to get at all of the other dependencies?

    Read the article

  • Serialization Performance and Google Android

    - by Jomanscool2
    I'm looking for advice to speed up serialization performance, specifically when using the Google Android. For a project I am working on, I am trying to relay a couple hundred objects from a server to the Android app, and am going through various stages to get the performance I need. First I tried a terrible XML parser that I hacked together using Scanner specifically for this project, and that caused unbelievably slow performance when loading the objects (~5 minutes for a 300KB file). I then moved away from that and made my classes implement Serializable and wrote the ArrayList of objects I had to a file. Reading that file into the objects the Android, with the file already downloaded mind you, was taking ~15-30 seconds for the ~100KB serialized file. I still find this completely unacceptable for an Android app, as my app requires loading the data when starting the application. I have read briefly about Externalizable and how it can increase performance, but I am not sure as to how one implements it with nested classes. Right now, I am trying to store an ArrayList of the following class, with the nested classes below it. public class MealMenu implements Serializable{ private String commonsName; private long startMillis, endMillis, modMillis; private ArrayList<Venue> venues; private String mealName; } And the Venue class: public class Venue implements Serializable{ private String name; private ArrayList<FoodItem> foodItems; } And the FoodItem class: public class FoodItem implements Serializable{ private String name; private boolean vegan; private boolean vegetarian; } IF Externalizable is the way to go to increase performance, is there any information as to how java calls the methods in the objects when you try to write it out? I am not sure if I need to implement it in the parent class, nor how I would go about serializing the nested objects within each object.

    Read the article

  • Data in J2ME RecordStore does not persist across sessions

    - by Botond Balázs
    I'm building a mobile app with J2ME, and I've found that the data I write into a RecordStore can be accessed while the program is still running but it is lost after quitting and restarting it. No exception is thrown, the data is simply lost. UPDATE: Thanks everyone for your suggestions. I'm using NetBeans on Windows 7. I'm not sure if it is using the WTK version I have previously installed or another one it has installed somewhere else. I've checked my WTK folder for the files Pavel wrote about, but couldn't find them. Now I'm testing the features requiring persistence on my phone and everything else in the emulator, but it would of course be much better to be able to test everything in the emulator. private RecordStore recordStore = null; public MyMIDlet() { readStuff(); // output: nothing found in recordStore :( saveStuff(); readStuff(); // output: stuff } private void readStuff() { try { recordStore = RecordStore.openRecordStore(REC_STORE, true); int n = recordStore.getNumRecords(); String stuff; if (n == 0) { stuff = "nothing found in recordStore :("; } else { stuff = new String(recordStore.getRecord(1)); } System.out.println(stuff); } catch (Exception e) { System.out.println("Exception occured in readStuff: " + e.getMessage()); } finally { if (recordStore != null) { try { recordStore.closeRecordStore(); } catch (Exception e) { // ignore } } } } private void saveStuff() { try { recordStore = RecordStore.openRecordStore(REC_STORE, true); int n = recordStore.getNumRecords(); byte[] stuff = "stuff".getBytes(); recordStore.addRecord(stuff, 0, stuff.length); } catch (Exception e) { System.out.println("Exception occured in saveStuff: " + e.getMessage()); } finally { if (recordStore != null) { try { recordStore.closeRecordStore(); } catch (Exception e) { // ignore } } } }

    Read the article

  • How to implement properly plugins in C#?

    - by MartyIX
    I'm trying to add plugins to my game and what I'm trying to implement is this: Plugins will be either mine or 3rd party's so I would like a solution where crashing of the plugin would not mean crashing of the main application. Methods of plugins are called very often (for example because of drawing of game objects). What I've found so far: 1) http://www.codeproject.com/KB/cs/pluginsincsharp.aspx - simple concept that seems like it should work nicely. Since plugins are used in my game for every round I would suffice to add the Restart() method and if a plugin is no longer needed Unload() method + GC should take care of that. 2) http://mef.codeplex.com/Wikipage - Managed Extensibility Framework - my program should work on .NET 3.5 and I don't want to add any other framework separately I want to write my plugin system myself. Therefore this solution is out of question. 3) Microsoft provides: http://msdn.microsoft.com/en-us/library/system.addin.aspx but according to a few articles I've read it is very complex. 4) Different AppDomains for plugins. According to Marc Gravell ( http://stackoverflow.com/questions/665668/usage-of-appdomain-in-c ) different AppDomains allow isolation. Unloading of plugins would be easy. What would the performance load be? I need to call methods of plugins very often (to draw objects for example). Using Application Domains - http://msdn.microsoft.com/en-us/library/yb506139.aspx A few tutorials on java2s.com Could you please comment on my findings? New approaches are also welcomed! Thanks!

    Read the article

  • Ruby on Rails: How to sanitize a string for SQL when not using find and other built-in methods?

    - by williamjones
    I'm trying to sanitize a string that involves user input without having to resort to manually crafting my own possibly buggy regex if possible. There are a number of methods in Rails that can allow you to enter in native SQL commands, how do people escape user input for those? The question I'm asking is a broad one, but in my particular case, I'm working with a column in my Postgres database that Rails does not natively understand as far as I know, the tsvector, which holds plain text search information. Rails is able to write and read from it as if it's a string, however, unlike a string, it doesn't seem to be automatically escaping it when I do things like vector= inside the model. For example, when I do model.name='::', where name is a string, it works fine. When I do model.vector='::' it errors out: ActiveRecord::StatementInvalid: PGError: ERROR: syntax error in tsvector: "::" "vectors" = E'::' WHERE "id" = 1 This seems to be a problem caused by lack of escaping of the semicolons, and I can manually set the vector='\:\:' fine. I also had the bright idea, maybe I can just call something like: ActiveRecord::Base.connection.execute "UPDATE medias SET vectors = ? WHERE id = 1", "::" However, this syntax doesn't work, because the raw SQL commands don't have access to find's method of escaping and inputting strings by using the ? mark. This strikes me as the same problem as calling connection.execute with any type of user input, as it all boils down to sanitizing the strings, but I can't seem to find any way to manually call Rails' SQL string sanitization methods. Can anyone provide any advice?

    Read the article

  • pass objective c object and primitive type into a void *

    - by user674669
    I want to pass 2 variables: UIImage * img int i into another method that only takes a (void *) I tried making a C struct containing both img and i struct MyStruct { UIImage *img; int i; } but xcode gives me an error saying "ARC forbids Objective-C objects in structs or unions" The next thing I tried is to write an objective-c class MyStruct2 containing img and i, alloc-initing an instance of it and typecasting it as (__bridge void*) before passing it to the method. Seems little involved for my use case. Seems like there should be a better way. What's the simplest way to achieve this? Thank you. Edit based on comments: I have to use void * as it is required by the UIView API. I created a selector as mentioned by UIVIew API + (void)setAnimationDidStopSelector:(SEL)selector Please see documentation for setAnimationDidStopSelector at http://developer.apple.com/library/ios/#documentation/uikit/reference/UIView_Class/UIView/UIView.html . It says ... The selector should be of the form: - (void)animationDidStop:(NSString *)animationID finished:(NSNumber *)finished context:(void *)context I want to pass both img and i into the (void *)context argument.

    Read the article

< Previous Page | 770 771 772 773 774 775 776 777 778 779 780 781  | Next Page >