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  • Stupid Geek Tricks: Disable Windows 7 Aero Peek in Two Clicks

    - by The Geek
    Most of you probably already know how to do this, but earlier today I was showing somebody how to turn Aero Peek off, and they were surprised at just how simple it is—you only have to use two mouse clicks to disable it. This method only disables the setting in the lower-right. If you’d like to disable the taskbar thumbnail version of Aero Peek, you’ll need to read our article on the subject. Or if you’d like to disable the delay, you can do that too.What is a Histogram, and How Can I Use it to Improve My Photos?How To Easily Access Your Home Network From Anywhere With DDNSHow To Recover After Your Email Password Is Compromised

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  • The value of money

    - by ambreesh
    A dictionary definition of money is "any circulating medium of exchange, including coins, paper money, anddemand deposits". If you ask an economist for a definition of money, you will be introduced to terms like M1, M2, M3, all of which denote tangible assets - currency, and anything that is liquid enough to be used as currency; checks, stamps and now mobile minutes being examples. The macroeconomic theory of money is fascinating - the effect of money supply on exchange rates and interest rates, the concept of the "money multiplier" (if I deposit $10 into a bank, the bank will likely loan $8 of it to someone else, who will then give it to someone else in exchange for goods and services, who will then likely deposit it again, which will result in the bank loaning it again and so on - making that $10 of money supply worth a lot more ($10+$8+$x+...)).  But all this depends on money supply - in other words, money that is printed by the mint. The Treasury Department spends a lot of time figuring out how much money to print, there is lot being written on QE2 now-a-days, which is intended to increase the money supply. Money is used to purchase goods and services, and yes it is saved too but that is so one can purchase goods and services later. Completely unrelated, there is a sea change occurring in the web world, dominated by, I believe, Facebook. With 500M active users and growing, FB has the ability to introduce a "money supply" which is completely unrelated to today's "money". Using today's money, a FB user can buy a certain number of FB$s, and then use the FB$s within FB to purchase goods and services - with the money multiplier kicking in. I remember talking with a colleague about this a few years ago, the true way to monetize the web is to introduce an alternative system to the existing, and FB has the ability to do just that. There is enough momentum, enough mass for FB to start to monetize its user base. And completely screw up the economists at the Treasury, not to mention disintermediating the banks completely. The only other ubiquitous asset is mobile minutes. People exchanging mobile minutes for tangible goods and services happens today, the big difference however is the demographic. While Safaricom offers this ability in Kenya today, FB has the 15-40 year middle class user as their user. And the next generation is growing up with FB as a standard channel for communicating with their peers. Virtual flowers when going in for the kill? If your target is an avid FB user, why not? It certainly is a lot more green - no pun intended!

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  • How can I simulate objects floating on water without a physics engine?

    - by user1075940
    In my game the water movement is done in a shader using Gerstner equations. The water movement looks realistic enough for a school project but I encounter serious problem when I wanted to do sailing on waves (similar to this). I managed to do collision with land by calculating quad's vertices and normals beneath ship, however same method can not be applied to water because XZ are displaced and Y is calculated in a shader :( How to approach this problem ? Is it possible to retrieve transformed grid from shader? Unfortunately no external physics libraries can be used.

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  • Checking is sides of cubes are solid

    - by Christian Frantz
    In relation to this question: http://gamedev.stackexchange.com/a/28524/31664 And a question I asked earlier: Creating a DrawableGameComponent And also because my internet is too slow to get on chat. I'm wondering how to check if the sides of a cube are solid. I've created 12 methods, each one creating indices and vertices for sides of a cube. Now when I use these methods, the cube creates how it should. All 6 sides show up and its like I didnt change a thing. How can use if statements to check if the side of a cube is solid? The pseudocode from the question above shows this: if(!isSolidAt(x+1,y,z)) verticesToDraw += AddXPlusFace(x,y,z) But in my case is would be: if(!sideIsSolid) SetUpFrontFaceIndices(); My method simply takes these index and vertex values and adds them to a list indicesToDraw and verticesToDraw, as shown in the answer above

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  • How to draw textures on a model

    - by marc wellman
    The following code is a complete XNA 3.1 program almost unaltered to that code skeleton Visual Studio is creating when creating a new project. The only things I have changed are imported a .x model to the content folder of the VS solution. (the model is a simple square with a texture spanning over it - made in Google Sketchup and exported with several .x exporters) in the Load() method I am loading the .x model into the game. The Draw() method uses a BasicEffect to render the model. Except these three things I haven't added any code. Why does the model does not show the texture ? What can I do to make the texture visible ? This is the texture file (a standard SketchUp texture from the palette): And this is what my program looks like - as you can see: No texture! Find below the complete source code of the program AND the complete .x file: namespace WindowsGame1 { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } Model newModel; /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // TODO: usse this.Content to load your game content here newModel = Content.Load<Model>(@"aau3d"); foreach (ModelMesh mesh in newModel.Meshes) { foreach (ModelMeshPart meshPart in mesh.MeshParts) { meshPart.Effect = new BasicEffect(this.GraphicsDevice, null); } } } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { if (newModel != null) { GraphicsDevice.Clear(Color.CornflowerBlue); Matrix[] transforms = new Matrix[newModel.Bones.Count]; newModel.CopyAbsoluteBoneTransformsTo(transforms); foreach (ModelMesh mesh in newModel.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.EnableDefaultLighting(); effect.TextureEnabled = true; effect.World = transforms[mesh.ParentBone.Index] * Matrix.CreateRotationY(0) * Matrix.CreateTranslation(new Vector3(0, 0, 0)); effect.View = Matrix.CreateLookAt(new Vector3(200, 1000, 200), Vector3.Zero, Vector3.Up); effect.Projection = Matrix.CreatePerspectiveFieldOfView(MathHelper.ToRadians(45.0f), 0.75f, 1.0f, 10000.0f); } mesh.Draw(); } } base.Draw(gameTime); } } } This is the model I am using (.x): xof 0303txt 0032 // SketchUp 6 -> DirectX (c)2008 edecadoudal, supports: faces, normals and textures Material Default_Material{ 1.0;1.0;1.0;1.0;; 3.2; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; } Material _Groundcover_RiverRock_4inch_{ 0.568627450980392;0.494117647058824;0.427450980392157;1.0;; 3.2; 0.000000;0.000000;0.000000;; 0.000000;0.000000;0.000000;; TextureFilename { "aau3d.xGroundcover_RiverRock_4inch.jpg"; } } Mesh mesh_0{ 4; -81.6535;0.0000;74.8031;, -0.0000;0.0000;0.0000;, -81.6535;0.0000;0.0000;, -0.0000;0.0000;74.8031;; 2; 3;0,1,2, 3;1,0,3;; MeshMaterialList { 2; 2; 1, 1; { Default_Material } { _Groundcover_RiverRock_4inch_ } } MeshTextureCoords { 4; -2.1168,-3.4022; 1.0000,-0.0000; 1.0000,-3.4022; -2.1168,-0.0000;; } MeshNormals { 4; 0.0000;1.0000;-0.0000; 0.0000;1.0000;-0.0000; 0.0000;1.0000;-0.0000; 0.0000;1.0000;-0.0000;; 2; 3;0,1,2; 3;1,0,3;; } }

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  • Stop map from scrolling but let player still move?

    - by ChocoMan
    I have a basic method of scrolling around on a map (moving the map instead of the player), but at when the player gets to a certain proximity to the edge, how do you stop the map from scrolling, but still allow the player to move around until it is away from that proximity? I'm not looking for any code. Just a suggestion so that I can implement it myself. I can see it visually (creating 4 boxed intersecting boundaries for the player to enter), but not sure how to come about stopping and resuming the scrolling of the map.

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  • Handling Players, enemies and attacks in HTML5

    - by Chris Morris
    I'm building a simple (currently) game with free roaming player and monsters on a map built by a 2D grid. I've been looking at the methods for implementing characters and enemies onto the screen and I've seen two seperate methods for doing this online. Drawing the player onto the screen canvas directly and refreshing the entire screen every FPS tick. Having a separate canvas to handle the player and moving the player canvas on top of the screen canvas via absolute positioning. I can see some pros and cons of both methods but what is generally the best method for doing this? I assume the second due to not having to drain resources by refreshing the map when the user is not moving, but the type of game will generally have constant movement.

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  • design pattern for unit testing? [duplicate]

    - by Maddy.Shik
    This question already has an answer here: Unit testing best practices for a unit testing newbie 4 answers I am beginner in developing test cases, and want to follow good patterns for developing test cases rather than following some person or company's specific ideas. Some people don't make test cases and just develop the way their senior have done in their projects. I am facing lot problems like object dependencies (when want to test method which persist A object i have to first persist B object since A is child of B). Please suggest some good books or sites preferably for learning design pattern for unit test cases. Or reference to some good source code or some discussion for Dos and Donts will do wonder. So that i can avoid doing mistakes be learning from experience of others.

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  • kubuntu - what's the best smplayer configuration for best quality in hd movies (mkv)

    - by Frank
    I have ubuntu x64 13.04 with kde 4.11 and smplayer v0.8.6 and the last mplayer version from ppa. I have ATI video card HD6870 MSI with fglrx driver v13.4. My kde settings are: Composition mode: Opengl 3.1 graphic system qt: Raster scaling mode: precise Vsync: auto So what's the best configuration for quality over performace in smplayer according to my system specs? For example what do I have to set for the following options? enable postprocessing by default and postprocessing quality output driver Deinterlacing method software equalizer direct rendering double buffering draw video using slices threads for decoding (MPEG-1/2 and H.264 only loop filter use CoreAVC Thanks

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  • Why write clean, refactored code?

    - by Shamal Karunarathne
    Hi programming lovers, This is a question I've been asking myself for a long time. Thought of throwing out it to you. From my experience of working on several Java based projects, I've seen tons of codes which we call 'dirty'. The unconventional class/method/field naming, wrong way of handling of exceptions, unnecessarily heavy loops and recursion etc. But the code gives the intended results. Though I hate to see dirty code, it's time taking to clean them up and eventually comes the question of "is it worth? it's giving the desired results so what's the point of cleaning?" In team projects, should there be someone specifically to refactor and check for clean code? Or are there situations where the 'dirty' codes fail to give intended results or make the customers unhappy? Do feel free to comment and reply. And tell me if I'm missing something here. Thanks.

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  • What php programmer should know?

    - by emchinee
    I've dig the database here and didn't found any answer for my question. What is a standard for a php programmer to know? I mean, literally, what group of language functions, mechanisms, variables should person know to consider oneself a (good) php programmer? (I know 'being good' is beyond language syntax, still I'm considering syntax of plain php only) To give an example what I mean: functions to control http sessions, cookies functions to control connection with databases functions to control file handling functions to control xml etc.. I omit phrases like 'security' or 'patterns' or 'framework' intentionally as it applies to every programming language. Hope I made myself clear, any input appreciated :) Note: Michael J.V. is right claiming that databases are independent from language, so to put my question more precisely and emphasise differences: Practises or security, are some ideas to implement (there is no 'Pattern' object with 'Decorator()' method, is there?) while using databases means knowing a mysqli and a set of its methods.

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  • LDoms and Maintenance Mode

    - by Owen Allen
     I got a few questions about how maintenance mode works with LDoms. "I have a Control Domain that I need to do maintenance on. What does being put in maintenance mode actually do for a Control Domain?" Maintenance mode is what you use when you're going to be shutting a system down, or otherwise tinkering with it, and you don't want Ops Center to generate incidents and notification of incidents. Maintenance mode stops new incidents from being generated, but it doesn't stop polling, or monitoring, the system and it doesn't prevent alerts. "What does maintenance mode do with the guests on a Control Domain?" If you have auto recovery set and the Control Domain is a member of a server pool of eligible systems, putting the Control Domain in maintenance mode automatically migrates guests to an available Control Domain.  When a Control Domain is in maintenance mode, it is not eligible to receive guests and the placement policies for guest creation and for automatic recovery won't select this server as a possible destination. If there isn't a server pool or there aren't any eligible systems in the pool, the guests are shut down. You can select a logical domain from the Assets section to view the Dashboard for the virtual machine and the Automatic Recovery status, either Enabled or Disabled. To change the status, click the action in the Actions pane. "If I have to do maintenance on a system and I do not want to initiate auto-recovery, what do I have to do so that I can manually bring down the Control Domain (and all its Guest domains)?" Use the Disable Automatic Recovery action. "If I put a Control Domain into maintenance mode, does that also put the OS into maintenance mode?" No, just the Control Domain server. You have to put the OS into maintenance mode separately. "Also, is there an easy way to see what assets are in maintenance mode? Can we put assets into, or take them out of, maintenance mode on some sort of group level?" You can create a user-defined group that will automatically include assets in maintenance mode. The docs here explain how to set up these groups. You'll use a group rule that looks like this:

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  • Becoming an Expert MySQL DBA Across Five Continents

    - by Antoinette O'Sullivan
    You can take Oracle's MySQL Database Administrator training on five contents. In this 5-day, live, instructor-led course, you learn to install and optimize the MySQL Server, set up replication and security, perform database backups and performance tuning, and protect MySQL databases. Below is a selection of the in-class events already on the schedule for the MySQL for Database Administrators course. AFRICA  Location  Date  Delivery Language  Nairobi, Kenya  22 July 2013  English  Johannesburg, South Africa  9 December 2013  English AMERICA  Location  Date  Delivery Language  Belmont, California, United States  22 July 2013  English ASIA  Location  Date  Delivery Language  Dehradun, India  11 July 2013  English  Grogol - Jakarta Barat, Indonesia  16 September 2013  English  Makati City, Philippines  5 August 2013  English  Pasig City, Philippines  12 August 2013  English  Istanbul, Turkey  12 August 2013  Turkish AUSTRALIA and OCEANIA  Location  Date  Delivery Language  Sydney, Australia  15 July 2013  English  Auckland, New Zealand  5 August 2013  English  Wellington, New Zealand  15 July 2013  English EUROPE  Location  Date  Delivery Language  London, England  9 September 2013  English  Aix-en-Provence, France  2 December 2013  French  Bordeaux Merignac, France  2 December 2013  French  Puteaux, France  16 September 2013  French  Dresden, Germany  26 August 2013  German  Hamburg, Germany  16 November 2013  German  Munich, Germany  19 August 2013  German  Munster, Germany  9 September 2013  German  Budapest, Hungary  4 November 2013  Hungarian  Belfast, Ireland  16 December 2013  English  Milan, Italy  7 October 2013  Italian  Rome, Italy  16 September 2013  Italian  Utrecht, Netherlands  16 September 2013  English  Warsaw, Poland 5 August 2013  Polish   Lisbon, Portugal  16 September 2013 European Portugese   Barcelona, Spain 30 October 2013  Spanish   Madrid, Spain 4 November 2013  Spanish   Bern, Switzerland  27 November 2013  German  Zurich, Switzerland  27 November 2013  German You can also take this course from your own desk as a live-virtual class, choosing from a wide selection of events already on the schedule suiting different timezones. To register for this course or to learn more about the authentic MySQL curriculum, go to http://oracle.com/education/mysql.

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  • How to manage and improve web application with 50 customers?

    - by Muhammet Göktürk Ayan
    First of all, sorry for my English. We've developed a Web Application using ASP.NET and Sql Server. We've started selling it and of course are still continually improving and developing it. The question is, how do we go about updating each client's version of the site? We have, maybe, 50 customers. 50 different folders and 50 different db's sounds like a bad idea. Is there any known method for solving this kind of scenario? For Explain: We are developing a Crm, for 50 companies. They will have 10 users maybe. It makes 500 users and their customers and products.

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  • A rather long question about installation/uninstall

    - by user2364312
    Ok so here's the deal guys, last week I decided I want to install Ubunutu again because I really missed it. (Last time I had an ubunutu was 7.somehting) I downloaded 12.04 and isntalled it via bootable usb device. Knowing how dual boots works I cleared up some space on my hard disc before hand using the windows 7 built in disc manager. During Ubunutu's installation I thought that by choosing "Install Ubuntu alongside Windows 7" will automatically just use the space I cleared before, but apperentaly it did not since that partition is still 100% free space. On what partition is Ubunutu installed when using that method? And how can I uninstall it to re-install it back on the space I cleared up for it? Thank you very your time reading and helping!

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  • Spring can commit Transaction in finally block with RunTimeException in try block [migrated]

    - by Chance Lai
    The project used Spring + Hibernate Sample code: public void method(){ try{ dao.saveA(entityA); throw RuntimeException; dao.saveB(entityB); }catch(RuntimeException e){ throw e; }finally{ dao.saveC(entityC) } } Finally, just entityC will be saved in database in test. I think saveA, saveB, saveC in the same transaction,they should not be committed. In this case, I want to know why entityC is committed. How does Spring do this in the finally block?

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  • Where should i organize my matrices in a 3D Game engine?

    - by Need4Sleep
    I'm working with a group of people from around the world to create a game engine(and hopefully a game with it) within the next upcoming years. My first task was writing a camera class for the engine to use in order to add cameras to the scene, position and follow points in the scene. The problem i have is with using matrices for transformations in the class, should i keep matrices separate to each class? such as have the model matrix in the model class, camera matrix in the camera class, or have all matrices placed in one class/chuck? I could see pros and cons for each method, but i wanted to hear some input form a more professional standpoint.

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  • Ripping DVD to iso - Accurately

    - by johnnyturbo3
    I have been using Brasero to rip my DVD collection to .iso. However, I've discovered some errors in some of the DVDs through playback e.g. VLC player would just stop playing the iso file when a bad section in playback is met (half-way through a film). The worst thing is that no errors or warnings were thrown during the ripping process - I could have . Is there a method or application that will monitor DVD/file data integrity and avoid such scenarios in the future? Anything equivalent to Exact Audio Copier or CDparanoia for DVDs?

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  • [News] Repenser les IDE avec l'interface Code Bubbles

    Andrew Bragdon, ?tudiant surdou? d'une universit? am?ricaine, a repens? les interfaces graphiques des IDE pour remplacer les fen?tres par des bulles communicantes. Une id?e farfelue ? Pas du tout, la d?mo (ou plut?t la vid?o) est bluffante : "A bubble is a fully editable and interactive view of a fragment such as a method or collection of member variables. Bubbles, in contrast to windows, have minimal border decoration, avoid clipping their contents by using automatic code reflow and elision, and do not overlap but instead push each other out of the way". A d?couvrir absolument, c'est un concept d'avenir...

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  • Collisions between moving ball and polygons

    - by miguelSantirso
    I know this is a very typical problem and that there area a lot of similar questions, but I have been looking for a while and I have not found anything that fits what I want. I am developing a 2D game in which I need to perform collisions between a ball and simple polygons. The polygons are defined as an array of vertices. I have implemented the collisions with the bounding boxes of the polygons (that was easy) and I need to refine that collision in the cases where the ball collides with the bounding box. The ball can move quite fast and the polygons are not too big so I need to perform continuous collisions. I am looking for a method that allows me to detect if the ball collides with a polygon and, at the same time, calculate the new direction for the ball after bouncing in the polygon. (I am using XNA, in case that helps)

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  • SCVMM – Round 2 – How to create a Private Cloud using PowerShell

    - by Waclaw Chrabaszcz
    Originally posted on: http://geekswithblogs.net/Wchrabaszcz/archive/2013/06/28/scvmm--round-2--how-to-create-a-private.aspxHave you ever seen "A Bridge too far" movie? To not to wake up a click too far, it is good to script some tasks. Yes of course we can follow wizards, but some of us want to be warriorsJ. A small tip, take a look on credentials and system GUID examples. I don't know how about you, but for me it will be really useful in the future.    # credents$credential = Get-CredentialNew-SCRunAsAccount -Name "TESTDOMAIN\Administrator" -Credential $credential #storage $opsMgrServerCredential = Get-SCRunAsAccount -Name "TESTDOMAIN\Administrator"New-SCStorageClassification -Name "Bronze" -Description "" –RunAsynchronouslyNew-SCStorageClassification -Name "Silver" -Description "" –RunAsynchronouslyNew-SCStorageClassification -Name "Gold" -Description "" –RunAsynchronously # add a shared storageFind-SCComputer -ComputerName "dc.TESTDOMAIN.net"Add-SCStorageProvider -AddWindowsNativeWmiProvider -Name "dc.TESTDOMAIN.net" -RunAsAccount $opsMgrServerCredential -ComputerName "dc.TESTDOMAIN.net"$fileServer = Get-SCStorageFileServer "dc.TESTDOMAIN.net"$fileShares = @()$fileShares += Get-SCStorageFileShare -Name "VMMLibrary"Set-SCStorageFileServer -StorageFileServer $fileServer -AddStorageFileShareToManagement $fileShares –RunAsynchronously #fabric network$logicalNetwork = New-SCLogicalNetwork -Name "TESTDOMAIN-Service-Network" -LogicalNetworkDefinitionIsolation $false -EnableNetworkVirtualization $true -UseGRE $true -IsPVLAN $false$allHostGroups = @()$allHostGroups += Get-SCVMHostGroup -Name "All Hosts"$allSubnetVlan = @()$allSubnetVlan += New-SCSubnetVLan -Subnet "10.0.0.0/24" -VLanID 0New-SCLogicalNetworkDefinition -Name "TESTDOMAIN-Service-Network_0" -LogicalNetwork $logicalNetwork -VMHostGroup $allHostGroups -SubnetVLan $allSubnetVlan #IP pool$logicalNetwork = Get-SCLogicalNetwork -Name "TESTDOMAIN-Service-Network"$logicalNetworkDefinition = Get-SCLogicalNetworkDefinition -LogicalNetwork $logicalNetwork -Name "TESTDOMAIN-Service-Network_0" # Gateways$allGateways = @()$allGateways += New-SCDefaultGateway -IPAddress "10.0.0.1" –Automatic# DNS servers $allDnsServer = @("10.0.0.1")# DNS suffixes$allDnsSuffixes = @("TESTDOMAIN.net")# WINS servers$allWinsServers = @()New-SCStaticIPAddressPool -Name "TESTDOMAIN-Service-Network" -LogicalNetworkDefinition $logicalNetworkDefinition -Subnet "10.0.0.0/24" -IPAddressRangeStart "10.0.0.51" -IPAddressRangeEnd "10.0.0.75" -DefaultGateway $allGateways -DNSServer $allDnsServer -DNSSuffix "" -DNSSearchSuffix $allDnsSuffixes –RunAsynchronously #Hyper-V Virtual Networks$logicalNetwork = Get-SCLogicalNetwork -Name "TESTDOMAIN-Service-Network" $vmNetwork = New-SCVMNetwork -Name "TESTDOMAIN-VMN" -LogicalNetwork $logicalNetwork -IsolationType "WindowsNetworkVirtualization" -CAIPAddressPoolType "IPV4" -PAIPAddressPoolType "IPV4"Write-Output $vmNetwork$subnet = New-SCSubnetVLan -Subnet "10.0.0.0/24"New-SCVMSubnet -Name "Con-SN" -VMNetwork $vmNetwork -SubnetVLan $subnet # bind VLAN with the Network Adapter$vmHost = Get-SCVMHost -ComputerName "VMM01.TESTDOMAIN.net"$vmHostNetworkAdapter = Get-SCVMHostNetworkAdapter -VMHost $vmHost #-Name "Intel 21140-Based PCI Fast Ethernet Adapter (Emulated)"Set-SCVMHostNetworkAdapter -VMHostNetworkAdapter $vmHostNetworkAdapter -Description "" -AvailableForPlacement $true -UsedForManagement $true $logicalNetwork = Get-SCLogicalNetwork -Name "TESTDOMAIN-Service-Network" Set-SCVMHostNetworkAdapter -VMHostNetworkAdapter $vmHostNetworkAdapter -AddOrSetLogicalNetwork $logicalNetworkSet-SCVMHost -VMHost $vmHost -RunAsynchronously -NumaSpanningEnabled $true #Create a Private Cloud$Guid = [System.Guid]::NewGuid()Set-SCCloudCapacity -JobGroup $Guid -UseCustomQuotaCountMaximum $false -UseMemoryMBMaximum $false -UseCPUCountMaximum $false -UseStorageGBMaximum $false -UseVMCountMaximum $false -CustomQuotaCount 10 -MemoryMB 10240 -CPUCount 10 -StorageGB 386 -VMCount 10$resources = @()$resources += Get-SCLogicalNetwork -Name "TESTDOMAIN-Service-Network"$resources += Get-SCLoadBalancer -Manufacturer "Microsoft"$readonlyLibraryShares = @()$readonlyLibraryShares += Get-SCLibraryShare | where { $_.LibraryServer.Name -eq "dc.TESTDOMAIN.net" -and $_.Name -eq "VMMLibrary" }$addCapabilityProfiles = @()$addCapabilityProfiles += Get-SCCapabilityProfile -Name "Hyper-V"$Guid2 = [System.Guid]::NewGuid()Set-SCCloud -JobGroup $Guid2 -RunAsynchronously -AddCloudResource $resources -AddReadOnlyLibraryShare $readonlyLibraryShares -AddCapabilityProfile $addCapabilityProfiles$hostGroups = @()$hostGroups += Get-SCVMHostGroup -Name "TESTDOMAIN"New-SCCloud -VMHostGroup $hostGroups -Name "TESTDOMAIN-Cloud" -Description "" –RunAsynchronously

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  • KVM Bridged Network Not Working

    - by EApubs
    I just installed KVM on my Ubuntu Server according to this guide : https://help.ubuntu.com/community/KVM/Installation Then prepared a bridged network as shown in here : https://help.ubuntu.com/community/KVM/Networking Then, I created a virtual machine with virt-manager. I tried several times but the guest fails to connect to the network! Any help? ifconfig : br0 Link encap:Ethernet HWaddr d0:27:88:b0:e4:38 inet addr:192.168.20.100 Bcast:192.168.20.255 Mask:255.255.255.0 inet6 addr: fe80::d227:88ff:feb0:e438/64 Scope:Link UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:62 errors:0 dropped:0 overruns:0 frame:0 TX packets:62 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:10493 (10.4 KB) TX bytes:8433 (8.4 KB) eth0 Link encap:Ethernet HWaddr d0:27:88:b0:e4:38 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:62 errors:0 dropped:0 overruns:0 frame:0 TX packets:63 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:11361 (11.3 KB) TX bytes:8479 (8.4 KB) Interrupt:41 lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:16436 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) virbr0 Link encap:Ethernet HWaddr 5a:8c:57:95:af:3b inet addr:192.168.122.1 Bcast:192.168.122.255 Mask:255.255.255.0 UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:0 (0.0 B) TX bytes:0 (0.0 B) brctl show : bridge name bridge id STP enabled interfaces br0 8000.d02788b0e438 no eth0 virbr0 8000.000000000000 yes brctl showmacs br0 : port no mac addr is local? ageing timer 1 5c:d9:98:67:b6:28 no 48.33 1 d0:27:88:b0:e4:38 yes 0.00 1 e0:2a:82:f9:6c:09 no 0.00 ip route : default via 192.168.20.1 dev br0 metric 100 192.168.20.0/24 dev br0 proto kernel scope link src 192.168.20.100 192.168.122.0/24 dev virbr0 proto kernel scope link src 192.168.122.1 *In the guest * I was unable to copy paste the info from the guest because can't ssh to it. It didn't get any ip from DHCP. Won't work even after setting it up manually.

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  • PhP Login/Register system [migrated]

    - by Marian
    I found this good tutorial on creating a login/register system using PhP and MySQL. The forum is around 5 years old (edited last year) but it can still be usefull. Beginner Simple Register-Login system There seems to be an issue with both login and register pages. <?php function register_form(){ $date = date('D, M, Y'); echo "<form action='?act=register' method='post'>" ."Username: <input type='text' name='username' size='30'><br>" ."Password: <input type='password' name='password' size='30'><br>" ."Confirm your password: <input type='password' name='password_conf' size='30'><br>" ."Email: <input type='text' name='email' size='30'><br>" ."<input type='hidden' name='date' value='$date'>" ."<input type='submit' value='Register'>" ."</form>"; } function register(){ $connect = mysql_connect("host", "username", "password"); if(!$connect){ die(mysql_error()); } $select_db = mysql_select_db("database", $connect); if(!$select_db){ die(mysql_error()); } $username = $_REQUEST['username']; $password = $_REQUEST['password']; $pass_conf = $_REQUEST['password_conf']; $email = $_REQUEST['email']; $date = $_REQUEST['date']; if(empty($username)){ die("Please enter your username!<br>"); } if(empty($password)){ die("Please enter your password!<br>"); } if(empty($pass_conf)){ die("Please confirm your password!<br>"); } if(empty($email)){ die("Please enter your email!"); } $user_check = mysql_query("SELECT username FROM users WHERE username='$username'"); $do_user_check = mysql_num_rows($user_check); $email_check = mysql_query("SELECT email FROM users WHERE email='$email'"); $do_email_check = mysql_num_rows($email_check); if($do_user_check > 0){ die("Username is already in use!<br>"); } if($do_email_check > 0){ die("Email is already in use!"); } if($password != $pass_conf){ die("Passwords don't match!"); } $insert = mysql_query("INSERT INTO users (username, password, email) VALUES ('$username', '$password', '$email')"); if(!$insert){ die("There's little problem: ".mysql_error()); } echo $username.", you are now registered. Thank you!<br><a href=login.php>Login</a> | <a href=index.php>Index</a>"; } switch($act){ default; register_form(); break; case "register"; register(); break; } ?> Once pressed the register button the page does nothing, fields are erased and no data is added inside the database or error given. I tought that the problem might be the switch($act){ part so I removed it and changed the page using a require require('connect.php'); where connect.php is <?php mysql_connect("localhost","host","password"); mysql_select_db("database"); ?> Removed the function register_form(){ and echo part turning it into an HTML code: <form action='register' method='post'> Username: <input type='text' name='username' size='30'><br> Password: <input type='password' name='password' size='30'><br> Confirm your password: <input type='password' name='password_conf' size='30'><br> Email: <input type='text' name='email' size='30'><br> <input type='hidden' name='date' value='$date'> <input type='submit' name="register" value='Register'> </form> And instead of having a function register(){ I replaced it with a if($register){ So when the Register button is pressed it runs the php code, but this edit doesn't seem to work either. So what can the problem be? If needed I can re-add this code on my Domain The login page has the same issue, nothing happens when the button is pressed beside emptying the fields.

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  • sku code as description in Google Analytics

    - by dreagan
    In the Google Analytics ecommerce tracing script you must provide for every item and SKU code. I have this code for every product I'm selling and up until now I have always provided it in the _addItem method. But when reviewing that data in the ecommerce module of Google Analytics, I have no real, no readable data about my SKU sales. I know what product has been sold, due to the product name I provide. But when clicking through to the SKU-level, I know nothing more, since all I can see there are SKU codes. Is it possible and wise to replace the SKU code with the following template? "product-name colour-name size-name" This way, it should still be a unique field, but more readable afterwards.

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  • .NET Security Part 4

    - by Simon Cooper
    Finally, in this series, I am going to cover some of the security issues that can trip you up when using sandboxed appdomains. DISCLAIMER: I am not a security expert, and this is by no means an exhaustive list. If you actually are writing security-critical code, then get a proper security audit of your code by a professional. The examples below are just illustrations of the sort of things that can go wrong. 1. AppDomainSetup.ApplicationBase The most obvious one is the issue covered in the MSDN documentation on creating a sandbox, in step 3 – the sandboxed appdomain has the same ApplicationBase as the controlling appdomain. So let’s explore what happens when they are the same, and an exception is thrown. In the sandboxed assembly, Sandboxed.dll (IPlugin is an interface in a partially-trusted assembly, with a single MethodToDoThings on it): public class UntrustedPlugin : MarshalByRefObject, IPlugin { // implements IPlugin.MethodToDoThings() public void MethodToDoThings() { throw new EvilException(); } } [Serializable] internal class EvilException : Exception { public override string ToString() { // show we have read access to C:\Windows // read the first 5 directories Console.WriteLine("Pwned! Mwuahahah!"); foreach (var d in Directory.EnumerateDirectories(@"C:\Windows").Take(5)) { Console.WriteLine(d.FullName); } return base.ToString(); } } And in the controlling assembly: // what can possibly go wrong? AppDomainSetup appDomainSetup = new AppDomainSetup { ApplicationBase = AppDomain.CurrentDomain.SetupInformation.ApplicationBase } // only grant permissions to execute // and to read the application base, nothing else PermissionSet restrictedPerms = new PermissionSet(PermissionState.None); restrictedPerms.AddPermission( new SecurityPermission(SecurityPermissionFlag.Execution)); restrictedPerms.AddPermission( new FileIOPermission(FileIOPermissionAccess.Read, appDomainSetup.ApplicationBase); restrictedPerms.AddPermission( new FileIOPermission(FileIOPermissionAccess.pathDiscovery, appDomainSetup.ApplicationBase); // create the sandbox AppDomain sandbox = AppDomain.CreateDomain("Sandbox", null, appDomainSetup, restrictedPerms); // execute UntrustedPlugin in the sandbox // don't crash the application if the sandbox throws an exception IPlugin o = (IPlugin)sandbox.CreateInstanceFromAndUnwrap("Sandboxed.dll", "UntrustedPlugin"); try { o.MethodToDoThings() } catch (Exception e) { Console.WriteLine(e.ToString()); } And the result? Oops. We’ve allowed a class that should be sandboxed to execute code with fully-trusted permissions! How did this happen? Well, the key is the exact meaning of the ApplicationBase property: The application base directory is where the assembly manager begins probing for assemblies. When EvilException is thrown, it propagates from the sandboxed appdomain into the controlling assembly’s appdomain (as it’s marked as Serializable). When the exception is deserialized, the CLR finds and loads the sandboxed dll into the fully-trusted appdomain. Since the controlling appdomain’s ApplicationBase directory contains the sandboxed assembly, the CLR finds and loads the assembly into a full-trust appdomain, and the evil code is executed. So the problem isn’t exactly that the sandboxed appdomain’s ApplicationBase is the same as the controlling appdomain’s, it’s that the sandboxed dll was in such a place that the controlling appdomain could find it as part of the standard assembly resolution mechanism. The sandbox then forced the assembly to load in the controlling appdomain by throwing a serializable exception that propagated outside the sandbox. The easiest fix for this is to keep the sandbox ApplicationBase well away from the ApplicationBase of the controlling appdomain, and don’t allow the sandbox permissions to access the controlling appdomain’s ApplicationBase directory. If you do this, then the sandboxed assembly can’t be accidentally loaded into the fully-trusted appdomain, and the code can’t be executed. If the plugin does try to induce the controlling appdomain to load an assembly it shouldn’t, a SerializationException will be thrown when it tries to load the assembly to deserialize the exception, and no damage will be done. 2. Loading the sandboxed dll into the application appdomain As an extension of the previous point, you shouldn’t directly reference types or methods in the sandboxed dll from your application code. That loads the assembly into the fully-trusted appdomain, and from there code in the assembly could be executed. Instead, pull out methods you want the sandboxed dll to have into an interface or class in a partially-trusted assembly you control, and execute methods via that instead (similar to the example above with the IPlugin interface). If you need to have a look at the assembly before executing it in the sandbox, either examine the assembly using reflection from within the sandbox, or load the assembly into the Reflection-only context in the application’s appdomain. The code in assemblies in the reflection-only context can’t be executed, it can only be reflected upon, thus protecting your appdomain from malicious code. 3. Incorrectly asserting permissions You should only assert permissions when you are absolutely sure they’re safe. For example, this method allows a caller read-access to any file they call this method with, including your documents, any network shares, the C:\Windows directory, etc: [SecuritySafeCritical] public static string GetFileText(string filePath) { new FileIOPermission(FileIOPermissionAccess.Read, filePath).Assert(); return File.ReadAllText(filePath); } Be careful when asserting permissions, and ensure you’re not providing a loophole sandboxed dlls can use to gain access to things they shouldn’t be able to. Conclusion Hopefully, that’s given you an idea of some of the ways it’s possible to get past the .NET security system. As I said before, this post is not exhaustive, and you certainly shouldn’t base any security-critical applications on the contents of this blog post. What this series should help with is understanding the possibilities of the security system, and what all the security attributes and classes mean and what they are used for, if you were to use the security system in the future.

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