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  • Cross-Platform Mobile Development With Mono for Android and MonoTouch

    - by Wallym
    Many years ago, in fact pre-Java, I remember a hallway discussion about the desire to write a single application that could easily run across various platforms. At the time, we were only worried about writing applications on Windows 3.1 and Mac OS 7.x. There were many discussions about windows, user interface concepts, and specifically a rather long discussion as to whether Mac users would accept a Mac application that didn't have balloon help. Thankfully, the marketplace answered this question for us with the Windows API winning the battle.A similar set of questions is currently going on in the mobile world. Unfortunately, at this point in time, there is currently no winning API and none currently in sight. What's a developer to do? Here are some questions that developers have (and there are many more):How can mobile developers target Android and the iPhone with the same code?How can .NET developers share their code across Android, iPhone and other platforms?How can developers give applications the look and feel of the specific platform and still allow as much code as possible to be shared?Mobile devices share many common features, such as cameras, accelerometers, and address books. How can we take advantage of them in a platform independent way and still give the users the look of every other application running on their platform?In this article, we'll look at some solutions to these cross-platform and code-sharing questions between Mono for Android, MonoTouch and the .NET Framework available to developers. 

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  • Book Review: Professional ASP.NET Design Patterns by Scott Millett

    - by Sam Abraham
    In the next few lines, I will be providing a brief review of Wrox’s Professional ASP.NET Design Patterns by Scott Millett. Design patterns have been a hot topic for many years as developers looked to do more with less, re-use as much code as possible by creating common libraries, as well as make their code easier to understand, extend and collaborate on. Scott Millett’s book covered classic and emerging patterns in a practical presentation that demonstrated with thorough examples how to put each pattern to use in the context of multi-tiered ASP.NET applications. The author’s unique approach and content earned him much kudos in the foreword by Scott Hanselman as well as online reviews. The book has 14 chapters of which 5 are dedicated to a comprehensive case study. Patterns covered therein include S.O.L.I.D, Gang of Four (GoF) as well as Martin Fowler’s Patterns of Enterprise Applications. Many thanks to the Wiley/Wrox User Group Program for their support of our West Palm Beach Developers’ Group. Best regards, --Sam You can access my reviews of books I recently read: Professional WCF 4.0 Inside Windows Communication Foundation Inside Microsoft SQL Server 2008 series

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  • Venezuela's Highly Inflationary Economy Means Changes to Financial Statements

    - by Theresa Hickman
    This is a bit of an esoteric topic, but given the number of U.S. Companies (particularly oil companies) that operate and have subsidiaries in Venezuela, I think it is worthy of an honorable mention. As you may or may not know, Venezuela's currency has had some changes over the years. In 2008, the Venezuelan Bolivar became the Bolivar Fuerte which dropped three zeros. So Bs.10,000 became Bs.F.10 and all their bills and coins were changed to reflect this. Then on Jan. 8, 2010, the government devalued the currency by 100%. The conversion from VEF to USD dropped from 2.15 to 4.30. (I always wanted to visit Venezuela; I guess it's time to book my vacation). The SEC recently labeled Venezuela a highly inflationary economy. This means that US companies with investments/subsidiaries in Venezuela will need to apply highly inflationary accounting rules starting on Jan. 1, 2010. In addition, companies need to make more detailed disclosures when the Venezuelan reported balances differ from the actual US dollar denominated balances. In a nut shell, if you formerly used translation, then starting Jan 1 of this year, you must now use remeasurement (or temporal method) to restate your Venezuelan entity's financial statements. See ASC topic 830, Foreign Currency Matters, which states that "[t]he financial statements of a foreign entity in a highly inflationary economy shall be remeasured as if the functional currency were the reporting currency." For you non-accountants that I haven't bored and are still reading at this point, the reason why the SEC is doing this is to ensure financial statements are presented as accurately as possible. Hyperinflationary economies have volatile currencies, such as Venezuela (it's not every day a currency devalues 100% overnight) which can distort financial statements if the local currency (Venezuelan Bolivar Fuerte) is used as the functional currency. To make financial statements more accurate, the reporting currency of the U.S. parent (US dollars) should be used as the functional currency. FASB.orgactually has a nice write-up on this.

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  • Trace flags - TF 1117

    - by Damian
    I had a session about trace flags this year on the SQL Day 2014 conference that was held in Wroclaw at the end of April. The session topic is important to most of DBA's and the reason I did it was that I sometimes forget about various trace flags :). So I decided to prepare a presentation but I think it is a good idea to write posts about trace flags, too. Let's start then - today I will describe the TF 1117. I assume that we all know how to setup a TF using starting parameters or registry or in the session or on the query level. I will always write if a trace flag is local or global to make sure we know how to use it. Why do we need this trace flag? Let’s create a test database first. This is quite ordinary database as it has two data files (4 MB each) and a log file that has 1MB. The data files are able to expand by 1 MB and the log file grows by 10%: USE [master] GO CREATE DATABASE [TF1117]  ON  PRIMARY ( NAME = N'TF1117',      FILENAME = N'C:\Program Files\Microsoft SQL Server\MSSQL12.SQL2014\MSSQL\DATA\TF1117.mdf' ,      SIZE = 4096KB ,      MAXSIZE = UNLIMITED,      FILEGROWTH = 1024KB ), ( NAME = N'TF1117_1',      FILENAME = N'C:\Program Files\Microsoft SQL Server\MSSQL12.SQL2014\MSSQL\DATA\TF1117_1.ndf' ,      SIZE = 4096KB ,      MAXSIZE = UNLIMITED,      FILEGROWTH = 1024KB )  LOG ON ( NAME = N'TF1117_log',      FILENAME = N'C:\Program Files\Microsoft SQL Server\MSSQL12.SQL2014\MSSQL\DATA\TF1117_log.ldf' ,      SIZE = 1024KB ,      MAXSIZE = 2048GB ,      FILEGROWTH = 10% ) GO Without the TF 1117 turned on the data files don’t grow all up at once. When a first file is full the SQL Server expands it but the other file is not expanded until is full. Why is that so important? The SQL Server proportional fill algorithm will direct new extent allocations to the file with the most available space so new extents will be written to the file that was just expanded. When the TF 1117 is enabled it will cause all files to auto grow by their specified increment. That means all files will have the same percent of free space so we still have the benefit of evenly distributed IO. The TF 1117 is global flag so it affects all databases on the instance. Of course if a filegroup contains only one file the TF does not have any effect on it. Now let’s do a simple test. First let’s create a table in which every row will fit to a single page: The table definition is pretty simple as it has two integer columns and one character column of fixed size 8000 bytes: create table TF1117Tab (      col1 int,      col2 int,      col3 char (8000) ) go Now I load some data to the table to make sure that one of the data file must grow: declare @i int select @i = 1 while (@i < 800) begin       insert into TF1117Tab  values (@i, @i+1000, 'hello')        select @i= @i + 1 end I can check the actual file size in the sys.database_files DMV: SELECT name, (size*8)/1024 'Size in MB' FROM sys.database_files  GO   As you can see only the first data file was  expanded and the other has still the initial size:   name                  Size in MB --------------------- ----------- TF1117                5 TF1117_log            1 TF1117_1              4 There is also other methods of looking at the events of file autogrows. One possibility is to create an Extended Events session and the other is to look into the default trace file:     DECLARE @path NVARCHAR(260); SELECT    @path = REVERSE(SUBSTRING(REVERSE([path]),          CHARINDEX('\', REVERSE([path])), 260)) + N'log.trc' FROM    sys.traces WHERE   is_default = 1; SELECT    DatabaseName,                 [FileName],                 SPID,                 Duration,                 StartTime,                 EndTime,                 FileType =                         CASE EventClass                                     WHEN 92 THEN 'Data'                                    WHEN 93 THEN 'Log'             END FROM sys.fn_trace_gettable(@path, DEFAULT) WHERE   EventClass IN (92,93) AND StartTime >'2014-07-12' AND DatabaseName = N'TF1117' ORDER BY   StartTime DESC;   After running the query I can see the file was expanded and how long did the process take which might be useful from the performance perspective.    Now it’s time to turn on the flag 1117. DBCC TRACEON(1117)   I dropped the database and recreated it once again. Then I ran the queries and observed the results. After loading the records I see that both files were evenly expanded: name                  Size in MB --------------------- ----------- TF1117                5 TF1117_log            1 TF1117_1              5 I found also information in the default trace. The query returned three rows. The last one is connected to my first experiment when the TF was turned off.  The two rows shows that first file was expanded by 1MB and right after that operation the second file was expanded, too. This is what is this TF all about J  

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  • Stairway to Database Source Control Level 2: Getting a Database into Source Control

    In this level, we're going to continue the philosophy of learning by example, and get a database into our SVN repository. We will also consider our overall approach to source control for databases, and the manner in which our team will develop these databases, concurrently. 24% of devs don’t use database source control – make sure you aren’t one of themVersion control is standard for application code, but databases haven’t caught up. So what steps can you take to put your SQL databases under version control? Why should you start doing it? Read more to find out…

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  • NFS performance troubleshooting

    - by aix
    I am troubleshooting NFS performance issues on Linux, and I'm looking at the following nfsiostat output: host:/path mounted on /path: op/s rpc bklog 96.75 0.01 read: ops/s kB/s kB/op retrans avg RTT (ms) avg exe (ms) 86.561 1408.294 16.269 0 (0.0%) 34.595 89.688 write: ops/s kB/s kB/op retrans avg RTT (ms) avg exe (ms) 10.113 326.282 32.265 0 (0.0%) 19.688 72446.246 What exactly is the meaning of avg RTT (ms) and avg exe (ms)? avg exe for writes is 72 seconds(!) -- would you say this is abnormal and, if so, how do I go about troubleshooting this further? I'm using NFS over TCP. Both the client and the server are on the same GigE LAN.

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  • I can't run uwsgi as normal user

    - by atomAltera
    I want to run uwsgi server as www user, but if I write: uwsgi --socket $SOCKET --chmod-socket 666 --pidfile $PIDFILE --daemonize $LOGFILE --chdir $CHDIR --pp $PYTHONPATH --module main --post-buffering 8192 --workers 1 --threads 10 --uid www --gid www A socket creation error occurs: Log: 1 *** Starting uWSGI 1.4.1 (64bit) on [Mon Dec 10 22:15:23 2012] *** 2 compiled with version: 4.4.5 on 17 November 2012 23:31:14 3 os: Linux-2.6.32-5-amd64 #1 SMP Sun Sep 23 10:07:46 UTC 2012 4 nodename: autoblog 5 machine: x86_64 6 clock source: unix 7 pcre jit disabled 8 detected number of CPU cores: 2 9 current working directory: / 10 writing pidfile to /tmp/uwsgi_mysite.pid 11 detected binary path: /usr/local/bin/uwsgi 12 setgid() to 1002 13 set additional group 1004 (files) 14 setuid() to 1002 15 *** WARNING: you are running uWSGI without its master process manager *** 16 your memory page size is 4096 bytes 17 detected max file descriptor number: 1024 18 lock engine: pthread robust mutexes 19 unlink(): Operation not permitted [core/socket.c line 109] 20 bind(): Address already in use [core/socket.c line 141]

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  • Dubious permissions on plist Problems installing Jenkins

    - by Code Droid
    I am trying to install jenkins on 10.6.8 In order to do this I needed to modify the jenkins plist which was owned by root. I gave myself (the admin) permissions to modify this file and added the admin as the user in the plist for jenkins. Now the problem is that launchctrl sees my permission change as a security issue and will not launch something about dubious permissions on plist. I changed owner to root, and removed admin permission to write but launchctrl still views the permissions as dubious? Time for a reinstall? How should I have set the plist in the first place? and what should I do now?

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  • OutOfMemoryException in Microsoft WSE 3.0 Diagnostics.TraceInputFilter

    - by Michael Freidgeim
    We are still using Microsoft WSE 3.0 and on test server started to get   Event Type:        Error Event Source:    Microsoft WSE 3.0 WSE054: An error occurred during the operation of the TraceInputFilter: System.OutOfMemoryException: Exception of type 'System.OutOfMemoryException' was thrown.    at System.String.GetStringForStringBuilder(String value, Int32 startIndex, Int32 length, Int32 capacity)    at System.Text.StringBuilder.GetThreadSafeString(IntPtr& tid)    at System.Text.StringBuilder.set_Length(Int32 value)    at System.Xml.BufferBuilder.Clear()    at System.Xml.BufferBuilder.set_Length(Int32 value)    at System.Xml.XmlTextReaderImpl.ParseText()    at System.Xml.XmlTextReaderImpl.ParseElementContent()    at System.Xml.XmlTextReaderImpl.Read()    at System.Xml.XmlLoader.LoadNode(Boolean skipOverWhitespace)    at System.Xml.XmlLoader.LoadDocSequence(XmlDocument parentDoc)    at System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)    at System.Xml.XmlDocument.Load(XmlReader reader)    at System.Xml.XmlDocument.Load(Stream inStream)    at Microsoft.Web.Services3.Diagnostics.TraceInputFilter.OpenLoadExistingFile(String path)    at Microsoft.Web.Services3.Diagnostics.TraceInputFilter.Load(String path)    at Microsoft.Web.Services3.Diagnostics.TraceInputFilter.TraceMessage(String messageId, Collection`1 traceEntries).   After investigation it was found, that the problem related to trace files, that become too big. When they were deleted and new files were created, error gone.

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  • Richmond Code Camp 2010.1

    - by andyleonard
    I can't believe it - Richmond Code Camp 2010.1 is less than two weeks away! Once again, the leadership team has outdone themselves. We have a bunch of great speakers, 9 tracks, 45 sessions - there's something for everyone. If you're going to be in the area and are interested, register today. :{> Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!...(read more)

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  • Design patterns frequently seen in embedded systems programming

    - by softwarelover
    I don't have any question related to coding. My concerns are about embedded systems programming independent of any particular programming language. Because I am new in the realm of embedded programming, I would quite appreciate responses from those who consider themselves experienced embedded systems programmers. I basically have 2 questions. Of the design patterns listed below are there any seen frequently in embedded systems programming? Abstraction-Occurrence pattern General Hierarchy pattern Player-Role pattern Singleton pattern Observer pattern Delegation pattern Adapter pattern Facade pattern Immutable pattern Read-Only Interface pattern Proxy pattern As an experienced embedded developer, what design patterns have you, as an individual, come across? There is no need to describe the details. Only the pattern names would suffice. Please share your own experience. I believe the answers to the above questions would work as a good starting point for any novice programmers in the embedded world.

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  • Code Generation and IDE vs writing per Hand

    - by sytycs
    I have been programming for about a year now. Pretty soon I realized that I need a great Tool for writing code and learned Vim. I was happy with C and Ruby and never liked the idea of an IDE. Which was encouraged by a lot of reading about programming.[1] However I started with (my first) Java Project. In a CS Course we were using Visual Paradigm and encouraged to let the program generate our code from a class diagram. I did not like that Idea because: Our class diagram was buggy. Students more experienced in Java said they would write the code per hand. I had never written any Java before and would not understand a lot of the generated code. So I took a different approach and wrote all methods per Hand (getter and Setter included). My Team-members have written their parts (partly generated by VP) in an IDE and I was "forced" to use it too. I realized they had generated equal amounts of code in a shorter amount of time and did not spend a lot of time setting their CLASSPATH and writing scripts for compiling that son of a b***. Additionally we had to implement a GUI and I dont see how we could have done that in a sane matter in Vim. So here is my Problem: I fell in love with Vim and the Unix way. But it looks like for getting this job done (on time) the IDE/Code generation approach is superior. Do you have equal experiences? Is Java by the nature of the language just more suitable for an IDE/Code generated approach? Or am I lacking the knowledge to produce equal amounts of code "per Hand"? [1] http://heather.cs.ucdavis.edu/~matloff/eclipse.html

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  • An Intro to IIS URL Rewrite–plus redirecting URLs to www-Web Pro Week 8 of 52

    - by OWScott
    Today’s video post is an intro to URL Rewrite and the start of a few lessons on this powerful tool.  Additionally I cover how to rewrite URLs to add the www to the domain name for the sake of search engine optimization (SEO). This is week 8 of a 52 week series on various web administration related tasks.  Past and future videos can be found here. I have already written a blog post on this, so for those that prefer to read rather than watch, you can find it here. IIS URL Rewrite–redirecting non-www to www

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  • Caching API Proxy Server

    - by edc1591
    I need to have a server that caches API responses and then forwards them along to a desktop app. I don't really have much experience with this, so I have a few questions. First of all, what kind of server should I get? I already use Linode for my websites, so ideally I'd like to go with them. I expect to get anywhere from 30 million to 40 million requests to my proxy server each month. Will a 512 Linode be able to support that? Also, is there any software out there that does this already, or will I have to write my own? The API responses are roughly 10 KB each on average, so doing the math, that's a lot of data each month. Should I just add more transfer to whatever server I buy, or can I somehow compress the API responses before sending them off to the user? Thanks for any help.

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  • Evernote for Android Updates with New Features and Updated Widget

    - by Jason Fitzpatrick
    Android: Evernote for Android now features enhanced sharing, tighter Skitch integration, and a brand new homescreen widget. With this update you can now share entire notebooks directly from your Android phone, edit and annotate images with Skitch, and use the Evernote widget regardless of where you have Evernote installed–the previous version of Evernote’s widget would only function if Evernote was installed on the main memory instead of the SD card. You can read more about the new release here or hit up the link below to grab a copy from the Android Market. Evernote [Android Market] How to Make the Kindle Fire Silk Browser *Actually* Fast! Amazon’s New Kindle Fire Tablet: the How-To Geek Review HTG Explains: How Hackers Take Over Web Sites with SQL Injection / DDoS

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  • Mission critical embedded language

    - by Moe
    Maybe the question sounds a bit strange, so i'll explain a the background a little bit. Currently i'm working on a project at y university, which will be a complete on-board software for an satellite. The system is programmed in c++ on top of a real-time operating system. However, some subsystems like the attitude control system and the fault detection and a space simulation are currently only implemented in Matlab/Simulink, to prototype the algorithms efficiently. After their verification, they will be translated into c++. The complete on-board software grew very complex, and only a handful people know the whole system. Furthermore, many of the students haven't program in c++ yet and the manual memory management of c++ makes it even more difficult to write mission critical software. Of course the main system has to be implemented in c++, but i asked myself if it's maybe possible to use an embedded language to implement the subsystem which are currently written in Matlab. This embedded language should feature: static/strong typing and compiler checks to minimize runtime errors small memory usage, and relative fast runtime attitude control algorithms are mainly numerical computations, so a good numeric support would be nice maybe some sort of functional programming feature, matlab/simulink encourage you to use it too I googled a bit, but only found Lua. It looks nice, but i would not use it in mission critical software. Have you ever encountered a situation like this, or do you know any language, which could satisfies the conditions? EDIT: To clarify some things: embedded means it should be able to embed the language into the existing c++ environment. So no compiled languages like Ada or Haskell ;)

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  • On the Road(Map)

    - by Valter Minute
    The new roadmap of Windows Embedded has been announced, this is great news for anyone that wants to use Windows Embedded technologies in her/his device. Roadmaps are usually stuff for marketing people, but as a technician is important to know that you are basing your product on a system that is going to be supported for some years and that you can evolve it and will not have to re-design it completely to change its OS (unless this proves to be more convenient, of course!). Here you can read the press release: http://www.microsoft.com/Presspass/Features/2011/nov11/11-14RoadMap.mspx and here Olivier Bloch’s summary (the part that should interest tech people): http://blogs.msdn.com/b/obloch/archive/2011/11/14/windows-embedded-roadmap-update.aspx

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  • SQL Server 2012 RTM Cumulative Update #10 is available!

    - by AaronBertrand
    The SQL Server team has released CU #10 for SQL Server 2012 RTM. KB article: http://support.microsoft.com/kb/2891666 Build # is 11.0.2420 This build has 4 fixes For most customers, this cumulative update hardly justifies the download, never mind patching and regression testing, at least IMHO. Of the four fixes, two involve SSAS, one involves SSRS, and one involves the database engine tuning advisor. Relevant for builds 11.0.2100 -> 11.0.2419. Do not attempt to install on SQL Server 2012 SP1 (any...(read more)

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  • Monster's AI in an Action-RPG

    - by Andrea Tucci
    I'm developing an action rpg with some University colleagues. We've gotton to the monsters' AI design and we would like to implement a sort of "utility-based AI" so we have a "thinker" that assigns a numeric value on all the monster's decisions and we choose the highest (or the most appropriate, depending on monster's iq) and assign it in the monster's collection of decisions (like a goal-driven design pattern) . One solution we found is to write a mathematical formula for each decision, with all the important parameters for evaluation (so for a spell-decision we might have mp,distance from player, player's hp etc). This formula also has coefficients representing some of monster's behaviour (in this way we can alterate formulas by changing coefficients). I've also read how "fuzzy logic" works; I was fascinated by it and by the many ways of expansion it has. I was wondering how we could use this technique to give our AI more semplicity, as in create evaluations with fuzzy rules such as IF player_far AND mp_high AND hp_high THEN very_Desiderable (for a spell having an high casting-time and consume high mp) and then 'defuzz' it. In this way it's also simple to create a monster behaviour by creating ad-hoc rules for every monster's IQ category. But is it correct using fuzzy logic in a game with many parameters like an rpg? Is there a way of merging these two techniques? Are there better AI design techniques for evaluating monster's chooses?

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  • SQL Server 2012 edition comparison details are published

    - by DavidWimbush
    Interesting stuff, particularly if you're doing BI. BISM tabular and Power View will not be in Standard Edition, only in the new - presumably more expensive - Business Intelligence Edition. That kind of makes sense as you need a fairly pricey edition of SharePoint to really get all the benefits, but it's a shame there won't be some kind of limited version in Standard Edition. And Always On will be in Standard Edition but limited to 2 nodes. I really expected Always On to be Enterprise-only so this is a great decision. It allows those of us working at a more modest scale to benefit and raises the fault tolerance of SQL Server as a product to a new level.Read all about it here: http://www.microsoft.com/sqlserver/en/us/future-editions/sql2012-editions.aspx

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  • links for 2010-04-29

    - by Bob Rhubart
    AS11 Oracle B2B Sync Support - Series 1 (Oracle Fusion Middleware - B2B Team Blog) Sinkarbabu Kirubanithi with part 1 of a planned 3-part series on synchronous message support in Oracle B2B 11g. (tags: oracle otn fusionmiddleware b2b) Java 2 Go!: How to write a simple yet “bullet-proof” object cache "So, while we were thinking hard to come up with the most efficient, generic and elegant way of finally implementing our weak and soft caches, Mr. Eric Chan, who is one of the main architects in Oracle Beehive team, had a very interesting breakthrough. In short terms, he thought of a very nice way of combining both WeakReference and SoftReference in our weak and soft caches so that they would provide exactly the same functionality without having to deal with those reference queues at all. Basically, instead of using a plain HashMap as our backing storage, we used a java.util.WeakHashMap in both our cache implementations. The hat trick was what and how to store things in it." - Eduardo Rodrigues (tags: oracle java sun) @jamet123: First Look – Oracle Data Mining "[Oracle Data Mining] is a nice product for Oracle database customers and well worth looking into. The new UI will only make it more so." James Taylor (tags: oracle otn datamining database) Live Webcast: Social BPM: Integrating Enterprise 2.0 with Business Applications #oracle Peggy Chen and Dan Tortorici show you how to take your business to the next level with a unified solution that fosters process-based collaboration between employees, partners, and customers. Wednesday, May 12, 2010 at 11:00am PT / 2:00pm ET (tags: oracle otn enterprise2.0 webcast)

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  • Visualize flowchart diagram with multiple end symbols

    - by platzhirsch
    I am looking for a standardize way to visualize the following hierarchical logic: The state of the thread is represented by the answers to the hierarchical set of question You can read this listing like a flowchart, you iterate over the questions decide, go one step deeper and so on. Therefore I thought the best way to visualize it, using a flowchart. The problem is, in this hierarchical set it is possible to end in more than one state and its totally valid. I have never seen a flowchart where you can enter more than one state. Is it still possible and I am missing the right symbol to present this logic or are flowchart not fitting anyway? What other graphical representation could I use, is there something fitting in UML? A non-deterministic state machine seems not to be intuitive enough, transfering it into a deterministic state machine would result in to many states, and so on.

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  • I am looking for a script where users can create groups cms/social interaction site

    - by Paul
    I am trying to find a Content Mangement/social interaction script that requires a person to be a part of a group. Specifically: My daughter is a cheerleader and there are a number of cheer groups she is involved in and also has friends in many others. A lot of them could use some kind of website where they can share information between their team members and coach. The coach being the controller of the group and who can join etc. "Group Leader"? One can only join the group if invited or given a password or some such security. There would be multipel groups or in this case multiple cheer squads who were registered as groups and the cheerleaders a part of their group. The coach or group leader would have control of the group calender and they may have their own calendars and be messaging between them and/or other social interactions. IN a perfect world they could modify their own pages individualy. Communication could go globally or only to the group and a "friends or buddy" system. I think you get the idea. I really like OCportal and what it does and can do but it does not have the group funcitionality I am looking for. Perhaps I am just going to need to see about getting aprogrammer to write an add on for me if ther is nothing like this out there. But if you know of any I would appreciate being pointed in that direction.

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  • C#/.NET Little Wonders: The ConcurrentDictionary

    - by James Michael Hare
    Once again we consider some of the lesser known classes and keywords of C#.  In this series of posts, we will discuss how the concurrent collections have been developed to help alleviate these multi-threading concerns.  Last week’s post began with a general introduction and discussed the ConcurrentStack<T> and ConcurrentQueue<T>.  Today's post discusses the ConcurrentDictionary<T> (originally I had intended to discuss ConcurrentBag this week as well, but ConcurrentDictionary had enough information to create a very full post on its own!).  Finally next week, we shall close with a discussion of the ConcurrentBag<T> and BlockingCollection<T>. For more of the "Little Wonders" posts, see the index here. Recap As you'll recall from the previous post, the original collections were object-based containers that accomplished synchronization through a Synchronized member.  While these were convenient because you didn't have to worry about writing your own synchronization logic, they were a bit too finely grained and if you needed to perform multiple operations under one lock, the automatic synchronization didn't buy much. With the advent of .NET 2.0, the original collections were succeeded by the generic collections which are fully type-safe, but eschew automatic synchronization.  This cuts both ways in that you have a lot more control as a developer over when and how fine-grained you want to synchronize, but on the other hand if you just want simple synchronization it creates more work. With .NET 4.0, we get the best of both worlds in generic collections.  A new breed of collections was born called the concurrent collections in the System.Collections.Concurrent namespace.  These amazing collections are fine-tuned to have best overall performance for situations requiring concurrent access.  They are not meant to replace the generic collections, but to simply be an alternative to creating your own locking mechanisms. Among those concurrent collections were the ConcurrentStack<T> and ConcurrentQueue<T> which provide classic LIFO and FIFO collections with a concurrent twist.  As we saw, some of the traditional methods that required calls to be made in a certain order (like checking for not IsEmpty before calling Pop()) were replaced in favor of an umbrella operation that combined both under one lock (like TryPop()). Now, let's take a look at the next in our series of concurrent collections!For some excellent information on the performance of the concurrent collections and how they perform compared to a traditional brute-force locking strategy, see this wonderful whitepaper by the Microsoft Parallel Computing Platform team here. ConcurrentDictionary – the fully thread-safe dictionary The ConcurrentDictionary<TKey,TValue> is the thread-safe counterpart to the generic Dictionary<TKey, TValue> collection.  Obviously, both are designed for quick – O(1) – lookups of data based on a key.  If you think of algorithms where you need lightning fast lookups of data and don’t care whether the data is maintained in any particular ordering or not, the unsorted dictionaries are generally the best way to go. Note: as a side note, there are sorted implementations of IDictionary, namely SortedDictionary and SortedList which are stored as an ordered tree and a ordered list respectively.  While these are not as fast as the non-sorted dictionaries – they are O(log2 n) – they are a great combination of both speed and ordering -- and still greatly outperform a linear search. Now, once again keep in mind that if all you need to do is load a collection once and then allow multi-threaded reading you do not need any locking.  Examples of this tend to be situations where you load a lookup or translation table once at program start, then keep it in memory for read-only reference.  In such cases locking is completely non-productive. However, most of the time when we need a concurrent dictionary we are interleaving both reads and updates.  This is where the ConcurrentDictionary really shines!  It achieves its thread-safety with no common lock to improve efficiency.  It actually uses a series of locks to provide concurrent updates, and has lockless reads!  This means that the ConcurrentDictionary gets even more efficient the higher the ratio of reads-to-writes you have. ConcurrentDictionary and Dictionary differences For the most part, the ConcurrentDictionary<TKey,TValue> behaves like it’s Dictionary<TKey,TValue> counterpart with a few differences.  Some notable examples of which are: Add() does not exist in the concurrent dictionary. This means you must use TryAdd(), AddOrUpdate(), or GetOrAdd().  It also means that you can’t use a collection initializer with the concurrent dictionary. TryAdd() replaced Add() to attempt atomic, safe adds. Because Add() only succeeds if the item doesn’t already exist, we need an atomic operation to check if the item exists, and if not add it while still under an atomic lock. TryUpdate() was added to attempt atomic, safe updates. If we want to update an item, we must make sure it exists first and that the original value is what we expected it to be.  If all these are true, we can update the item under one atomic step. TryRemove() was added to attempt atomic, safe removes. To safely attempt to remove a value we need to see if the key exists first, this checks for existence and removes under an atomic lock. AddOrUpdate() was added to attempt an thread-safe “upsert”. There are many times where you want to insert into a dictionary if the key doesn’t exist, or update the value if it does.  This allows you to make a thread-safe add-or-update. GetOrAdd() was added to attempt an thread-safe query/insert. Sometimes, you want to query for whether an item exists in the cache, and if it doesn’t insert a starting value for it.  This allows you to get the value if it exists and insert if not. Count, Keys, Values properties take a snapshot of the dictionary. Accessing these properties may interfere with add and update performance and should be used with caution. ToArray() returns a static snapshot of the dictionary. That is, the dictionary is locked, and then copied to an array as a O(n) operation.  GetEnumerator() is thread-safe and efficient, but allows dirty reads. Because reads require no locking, you can safely iterate over the contents of the dictionary.  The only downside is that, depending on timing, you may get dirty reads. Dirty reads during iteration The last point on GetEnumerator() bears some explanation.  Picture a scenario in which you call GetEnumerator() (or iterate using a foreach, etc.) and then, during that iteration the dictionary gets updated.  This may not sound like a big deal, but it can lead to inconsistent results if used incorrectly.  The problem is that items you already iterated over that are updated a split second after don’t show the update, but items that you iterate over that were updated a split second before do show the update.  Thus you may get a combination of items that are “stale” because you iterated before the update, and “fresh” because they were updated after GetEnumerator() but before the iteration reached them. Let’s illustrate with an example, let’s say you load up a concurrent dictionary like this: 1: // load up a dictionary. 2: var dictionary = new ConcurrentDictionary<string, int>(); 3:  4: dictionary["A"] = 1; 5: dictionary["B"] = 2; 6: dictionary["C"] = 3; 7: dictionary["D"] = 4; 8: dictionary["E"] = 5; 9: dictionary["F"] = 6; Then you have one task (using the wonderful TPL!) to iterate using dirty reads: 1: // attempt iteration in a separate thread 2: var iterationTask = new Task(() => 3: { 4: // iterates using a dirty read 5: foreach (var pair in dictionary) 6: { 7: Console.WriteLine(pair.Key + ":" + pair.Value); 8: } 9: }); And one task to attempt updates in a separate thread (probably): 1: // attempt updates in a separate thread 2: var updateTask = new Task(() => 3: { 4: // iterates, and updates the value by one 5: foreach (var pair in dictionary) 6: { 7: dictionary[pair.Key] = pair.Value + 1; 8: } 9: }); Now that we’ve done this, we can fire up both tasks and wait for them to complete: 1: // start both tasks 2: updateTask.Start(); 3: iterationTask.Start(); 4:  5: // wait for both to complete. 6: Task.WaitAll(updateTask, iterationTask); Now, if I you didn’t know about the dirty reads, you may have expected to see the iteration before the updates (such as A:1, B:2, C:3, D:4, E:5, F:6).  However, because the reads are dirty, we will quite possibly get a combination of some updated, some original.  My own run netted this result: 1: F:6 2: E:6 3: D:5 4: C:4 5: B:3 6: A:2 Note that, of course, iteration is not in order because ConcurrentDictionary, like Dictionary, is unordered.  Also note that both E and F show the value 6.  This is because the output task reached F before the update, but the updates for the rest of the items occurred before their output (probably because console output is very slow, comparatively). If we want to always guarantee that we will get a consistent snapshot to iterate over (that is, at the point we ask for it we see precisely what is in the dictionary and no subsequent updates during iteration), we should iterate over a call to ToArray() instead: 1: // attempt iteration in a separate thread 2: var iterationTask = new Task(() => 3: { 4: // iterates using a dirty read 5: foreach (var pair in dictionary.ToArray()) 6: { 7: Console.WriteLine(pair.Key + ":" + pair.Value); 8: } 9: }); The atomic Try…() methods As you can imagine TryAdd() and TryRemove() have few surprises.  Both first check the existence of the item to determine if it can be added or removed based on whether or not the key currently exists in the dictionary: 1: // try add attempts an add and returns false if it already exists 2: if (dictionary.TryAdd("G", 7)) 3: Console.WriteLine("G did not exist, now inserted with 7"); 4: else 5: Console.WriteLine("G already existed, insert failed."); TryRemove() also has the virtue of returning the value portion of the removed entry matching the given key: 1: // attempt to remove the value, if it exists it is removed and the original is returned 2: int removedValue; 3: if (dictionary.TryRemove("C", out removedValue)) 4: Console.WriteLine("Removed C and its value was " + removedValue); 5: else 6: Console.WriteLine("C did not exist, remove failed."); Now TryUpdate() is an interesting creature.  You might think from it’s name that TryUpdate() first checks for an item’s existence, and then updates if the item exists, otherwise it returns false.  Well, note quite... It turns out when you call TryUpdate() on a concurrent dictionary, you pass it not only the new value you want it to have, but also the value you expected it to have before the update.  If the item exists in the dictionary, and it has the value you expected, it will update it to the new value atomically and return true.  If the item is not in the dictionary or does not have the value you expected, it is not modified and false is returned. 1: // attempt to update the value, if it exists and if it has the expected original value 2: if (dictionary.TryUpdate("G", 42, 7)) 3: Console.WriteLine("G existed and was 7, now it's 42."); 4: else 5: Console.WriteLine("G either didn't exist, or wasn't 7."); The composite Add methods The ConcurrentDictionary also has composite add methods that can be used to perform updates and gets, with an add if the item is not existing at the time of the update or get. The first of these, AddOrUpdate(), allows you to add a new item to the dictionary if it doesn’t exist, or update the existing item if it does.  For example, let’s say you are creating a dictionary of counts of stock ticker symbols you’ve subscribed to from a market data feed: 1: public sealed class SubscriptionManager 2: { 3: private readonly ConcurrentDictionary<string, int> _subscriptions = new ConcurrentDictionary<string, int>(); 4:  5: // adds a new subscription, or increments the count of the existing one. 6: public void AddSubscription(string tickerKey) 7: { 8: // add a new subscription with count of 1, or update existing count by 1 if exists 9: var resultCount = _subscriptions.AddOrUpdate(tickerKey, 1, (symbol, count) => count + 1); 10:  11: // now check the result to see if we just incremented the count, or inserted first count 12: if (resultCount == 1) 13: { 14: // subscribe to symbol... 15: } 16: } 17: } Notice the update value factory Func delegate.  If the key does not exist in the dictionary, the add value is used (in this case 1 representing the first subscription for this symbol), but if the key already exists, it passes the key and current value to the update delegate which computes the new value to be stored in the dictionary.  The return result of this operation is the value used (in our case: 1 if added, existing value + 1 if updated). Likewise, the GetOrAdd() allows you to attempt to retrieve a value from the dictionary, and if the value does not currently exist in the dictionary it will insert a value.  This can be handy in cases where perhaps you wish to cache data, and thus you would query the cache to see if the item exists, and if it doesn’t you would put the item into the cache for the first time: 1: public sealed class PriceCache 2: { 3: private readonly ConcurrentDictionary<string, double> _cache = new ConcurrentDictionary<string, double>(); 4:  5: // adds a new subscription, or increments the count of the existing one. 6: public double QueryPrice(string tickerKey) 7: { 8: // check for the price in the cache, if it doesn't exist it will call the delegate to create value. 9: return _cache.GetOrAdd(tickerKey, symbol => GetCurrentPrice(symbol)); 10: } 11:  12: private double GetCurrentPrice(string tickerKey) 13: { 14: // do code to calculate actual true price. 15: } 16: } There are other variations of these two methods which vary whether a value is provided or a factory delegate, but otherwise they work much the same. Oddities with the composite Add methods The AddOrUpdate() and GetOrAdd() methods are totally thread-safe, on this you may rely, but they are not atomic.  It is important to note that the methods that use delegates execute those delegates outside of the lock.  This was done intentionally so that a user delegate (of which the ConcurrentDictionary has no control of course) does not take too long and lock out other threads. This is not necessarily an issue, per se, but it is something you must consider in your design.  The main thing to consider is that your delegate may get called to generate an item, but that item may not be the one returned!  Consider this scenario: A calls GetOrAdd and sees that the key does not currently exist, so it calls the delegate.  Now thread B also calls GetOrAdd and also sees that the key does not currently exist, and for whatever reason in this race condition it’s delegate completes first and it adds its new value to the dictionary.  Now A is done and goes to get the lock, and now sees that the item now exists.  In this case even though it called the delegate to create the item, it will pitch it because an item arrived between the time it attempted to create one and it attempted to add it. Let’s illustrate, assume this totally contrived example program which has a dictionary of char to int.  And in this dictionary we want to store a char and it’s ordinal (that is, A = 1, B = 2, etc).  So for our value generator, we will simply increment the previous value in a thread-safe way (perhaps using Interlocked): 1: public static class Program 2: { 3: private static int _nextNumber = 0; 4:  5: // the holder of the char to ordinal 6: private static ConcurrentDictionary<char, int> _dictionary 7: = new ConcurrentDictionary<char, int>(); 8:  9: // get the next id value 10: public static int NextId 11: { 12: get { return Interlocked.Increment(ref _nextNumber); } 13: } Then, we add a method that will perform our insert: 1: public static void Inserter() 2: { 3: for (int i = 0; i < 26; i++) 4: { 5: _dictionary.GetOrAdd((char)('A' + i), key => NextId); 6: } 7: } Finally, we run our test by starting two tasks to do this work and get the results… 1: public static void Main() 2: { 3: // 3 tasks attempting to get/insert 4: var tasks = new List<Task> 5: { 6: new Task(Inserter), 7: new Task(Inserter) 8: }; 9:  10: tasks.ForEach(t => t.Start()); 11: Task.WaitAll(tasks.ToArray()); 12:  13: foreach (var pair in _dictionary.OrderBy(p => p.Key)) 14: { 15: Console.WriteLine(pair.Key + ":" + pair.Value); 16: } 17: } If you run this with only one task, you get the expected A:1, B:2, ..., Z:26.  But running this in parallel you will get something a bit more complex.  My run netted these results: 1: A:1 2: B:3 3: C:4 4: D:5 5: E:6 6: F:7 7: G:8 8: H:9 9: I:10 10: J:11 11: K:12 12: L:13 13: M:14 14: N:15 15: O:16 16: P:17 17: Q:18 18: R:19 19: S:20 20: T:21 21: U:22 22: V:23 23: W:24 24: X:25 25: Y:26 26: Z:27 Notice that B is 3?  This is most likely because both threads attempted to call GetOrAdd() at roughly the same time and both saw that B did not exist, thus they both called the generator and one thread got back 2 and the other got back 3.  However, only one of those threads can get the lock at a time for the actual insert, and thus the one that generated the 3 won and the 3 was inserted and the 2 got discarded.  This is why on these methods your factory delegates should be careful not to have any logic that would be unsafe if the value they generate will be pitched in favor of another item generated at roughly the same time.  As such, it is probably a good idea to keep those generators as stateless as possible. Summary The ConcurrentDictionary is a very efficient and thread-safe version of the Dictionary generic collection.  It has all the benefits of type-safety that it’s generic collection counterpart does, and in addition is extremely efficient especially when there are more reads than writes concurrently. Tweet Technorati Tags: C#, .NET, Concurrent Collections, Collections, Little Wonders, Black Rabbit Coder,James Michael Hare

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