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  • Dynamically setting the queryset of a ModelMultipleChoiceField to a custom recordset

    - by Daniel Quinn
    I've seen all the howtos about how you can set a ModelMultipleChoiceField to use a custom queryset and I've tried them and they work. However, they all use the same paradigm: the queryset is just a filtered list of the same objects. In my case, I'm trying to get the admin to draw a multiselect form that instead of using usernames as the text portion of the , I'd like to use the name field from my account class. Here's a breakdown of what I've got: # models.py class Account(models.Model): name = models.CharField(max_length=128,help_text="A display name that people understand") user = models.ForeignKey(User, unique=True) # Tied to the User class in settings.py class Organisation(models.Model): administrators = models.ManyToManyField(User) # admin.py from django.forms import ModelMultipleChoiceField from django.contrib.auth.models import User class OrganisationAdminForm(forms.ModelForm): def __init__(self, *args, **kwargs): from ethico.accounts.models import Account self.base_fields["administrators"] = ModelMultipleChoiceField( queryset=User.objects.all(), required=False ) super(OrganisationAdminForm, self).__init__(*args, **kwargs) class Meta: model = Organisation This works, however, I want queryset above to draw a selectbox with the Account.name property and the User.id property. This didn't work: queryset=Account.objects.all().order_by("name").values_list("user","name") It failed with this error: 'tuple' object has no attribute 'pk' I figured that this would be easy, but it's turned into hours of dead-ends. Anyone care to shed some light?

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  • Euclidian Distances between points

    - by R S
    I have an array of points in numpy: points = rand(dim, n_points) And I want to: Calculate all the l2 norm (euclidian distance) between a certain point and all other points Calculate all pairwise distances. and preferably all numpy and no for's.

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  • Editting ForeignKey from "child" table

    - by profuel
    I'm programming on py with django. I have models: class Product(mymodels.Base): title = models.CharField() price = models.ForeignKey(Price) promoPrice = models.ForeignKey(Price, related_name="promo_price") class Price(mymodels.Base): value = models.DecimalField(max_digits=10, decimal_places=3) taxValue = models.DecimalField("Tax Value", max_digits=10, decimal_places=3) valueWithTax = models.DecimalField("Value with Tax", max_digits=10, decimal_places=3) I want to see INPUTs for both prices when editing product, but cannot find any possibility to do that. inlines = [...] works only from Price to Product, which is stupid in this case. Thanx for adnvance.

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  • get average from set of objects in django

    - by dotty
    Hay, i have a simple rating system for a property. You give it a mark out of 5 (stars). The models are defined like this def Property(models.Model) # stuff here def Rating(models.Model) property = models.ForeignKey(Property) stars = models.IntegerField() What i want to do is get a property, find all the Rating objects, collect them, then get the average 'stars' from them. any ideas how to do this?

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  • Create a color generator in matplotlib

    - by Brendan
    I have a series of lines that each need to be plotted with a separate colour. Each line is actually made up of several data sets (positive, negative regions etc.) and so I'd like to be able to create a generator that will feed one colour at a time across a spectrum, for example the gist_rainbow map shown here. I have found the following works but it seems very complicated and more importantly difficult to remember, from pylab import * NUM_COLORS = 22 mp = cm.datad['gist_rainbow'] get_color = matplotlib.colors.LinearSegmentedColormap.from_list(mp, colors=['r', 'b'], N=NUM_COLORS) ... # Then in a for loop this_color = get_color(float(i)/NUM_COLORS) Moreover, it does not cover the range of colours in the gist_rainbow map, I have to redefine a map. Maybe a generator is not the best way to do this, if so what is the accepted way?

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  • Refactoring code/consolidating functions (e.g. nested for-loop order)

    - by bmay2
    Just a little background: I'm making a program where a user inputs a skeleton text, two numbers (lower and upper limit), and a list of words. The outputs are a series of modifications on the skeleton text. Sample inputs: text = "Player # likes @." (replace # with inputted integers and @ with words in list) lower = 1 upper = 3 list = "apples, bananas, oranges" The user can choose to iterate over numbers first: Player 1 likes apples. Player 2 likes apples. Player 3 likes apples. Or words first: Player 1 likes apples. Player 1 likes bananas. Player 1 likes oranges. I chose to split these two methods of outputs by creating a different type of dictionary based on either number keys (integers inputted by the user) or word keys (from words in the inputted list) and then later iterating over the values in the dictionary. Here are the two types of dictionary creation: def numkey(dict): # {1: ['Player 1 likes apples', 'Player 1 likes...' ] } text, lower, upper, list = input_sort(dict) d = {} for num in range(lower,upper+1): l = [] for i in list: l.append(text.replace('#', str(num)).replace('@', i)) d[num] = l return d def wordkey(dict): # {'apples': ['Player 1 likes apples', 'Player 2 likes apples'..] } text, lower, upper, list = input_sort(dict) d = {} for i in list: l = [] for num in range(lower,upper+1): l.append(text.replace('#', str(num)).replace('@', i)) d[i] = l return d It's fine that I have two separate functions for creating different types of dictionaries but I see a lot of repetition between the two. Is there any way I could make one dictionary function and pass in different values to it that would change the order of the nested for loops to create the specific {key : value} pairs I'm looking for? I'm not sure how this would be done. Is there anything related to functional programming or other paradigms that might help with this? The question is a little abstract and more stylistic/design-oriented than anything.

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  • Project design / FS layout for large django projects

    - by rcreswick
    What is the best way to layout a large django project? The tutuorials provide simple instructions for setting up apps, models, and views, but there is less information about how apps and projects should be broken down, how much sharing is allowable/necessary between apps in a typical project (obviously that is largely dependent on the project) and how/where general templates should be kept. Does anyone have examples, suggestions, and explanations as to why a certain project layout is better than another? I am particularly interested in the incorporation of large numbers of unit tests (2-5x the size of the actual code base) and string externalization / templates.

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  • Multiprocessing Bomb

    - by iKarampa
    I was working the following example from Doug Hellmann tutorial on multiprocessing: import multiprocessing def worker(): """worker function""" print 'Worker' return if __name__ == '__main__': jobs = [] for i in range(5): p = multiprocessing.Process(target=worker) jobs.append(p) p.start() When I tried to run it outside the if statement: import multiprocessing def worker(): """worker function""" print 'Worker' jobs = [] for i in range(5): p = multiprocessing.Process(target=worker) jobs.append(p) p.start() It started spawning processes non-stop, without any way of to terminating it. Why would that happen? Why it did not generate 5 processes and exit? Why do I need the if statement?

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  • iPhone App Crash - Error ?

    - by Skinkemus
    Hi there.. Im new im making in making iPhone apps so i have no idea what this error means ? I saw another post with this error but i couldn't figure out how to get it right.. i get this error: Terminating app due to uncaught exception 'NSUnknownKeyException', reason: '[ setValue:forUndefinedKey:]: this class is not key value coding-compliant for the key ImageView.' and i have no clue what this means ? 0.o can some help me here ? Thanks!

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  • Design for tagging system in GAE-J

    - by tempy
    I need a simple tagging system in GAE-J. As I see it, the entity that is being tagged should have a collection of keys referring to the tags with which it's associated. A tag entity should simply contain the tag string itself, and a collection of keys pointing to the entities associated with the tag. When an entity's list of tags is altered, the system will create a new tag if the tag is unknown, and then append the entity's key to that tag's key collection. If the tag already exists, then the entity's key is simply appended to the tag's key collection. This seems relatively straight-forward and uncontroversial to me, but I would like some feedback on this design, just to be sure.

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  • I get a 400 Bad Request error while using django-piston

    - by Cheezo
    Hello, I am trying to use Piston to provide REST support to Django. I have implemented my handlers as per the documentation provided . The problem is that i can "read" and "delete" my resource but i cannot "create" or "update". Each time i hit the relevant api i get a 400 Bad request Error. I have extended the Resource class for csrf by using this commonly available code snippet: class CsrfExemptResource(Resource): """A Custom Resource that is csrf exempt""" def init(self, handler, authentication=None): super(CsrfExemptResource, self).init(handler, authentication) self.csrf_exempt = getattr(self.handler, 'csrf_exempt', True) My class (code snippet) looks like this: user_resource = CsrfExemptResource(User) class User(BaseHandler): allowed_methods = ('GET', 'POST', 'PUT', 'DELETE') @require_extended def create(self, request): email = request.GET['email'] password = request.GET['password'] phoneNumber = request.GET['phoneNumber'] firstName = request.GET['firstName'] lastName = request.GET['lastName'] self.createNewUser(self, email,password,phoneNumber,firstName,lastName) return rc.CREATED Please let me know how can i get the create method to work using the POST operation?

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  • GUI IDE with PyDev Eclipse

    - by gizgok
    I have 2 weeks to finish my final year project.I need a GUI IDE or a GUI framework compatible with PyDev and Eclipse. I cannot spend time learning something cause the functionality is yet to be completed.I'm looking for very simple GUI for a simulation game.

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  • Finding matching submatrics inside a matrix

    - by DaveO
    I have a 100x200 2D array expressed as a numpy array consisting of black (0) and white (255) cells. It is a bitmap file. I then have 2D shapes (it's easiest to think of them as letters) that are also 2D black and white cells. I know I can naively iterate through the matrix but this is going to be a 'hot' portion of my code so speed is an concern. Is there a fast way to perform this in numpy/scipy? I looked briefly at Scipy's correlate function. I am not interested in 'fuzzy matches', only exact matches. I also looked at some academic papers but they are above my head.

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  • Should I use fork or threads?

    - by shadyabhi
    In my script, I have a function foo which basically uses pynotify to notify user about something repeatedly after a time interval say 15 minutes. def foo: while True: """Does something""" time.sleep(900) My main script has to interact with user & does all other things so I just cant call the foo() function. directly. Whats the better way of doing it and why? Using fork or threads?

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  • SQLAlchemy - how to map against a read-only (or calculated) property

    - by Jeff Peck
    I'm trying to figure out how to map against a simple read-only property and have that property fire when I save to the database. A contrived example should make this more clear. First, a simple table: meta = MetaData() foo_table = Table('foo', meta, Column('id', String(3), primary_key=True), Column('description', String(64), nullable=False), Column('calculated_value', Integer, nullable=False), ) What I want to do is set up a class with a read-only property that will insert into the calculated_value column for me when I call session.commit()... import datetime def Foo(object): def __init__(self, id, description): self.id = id self.description = description @property def calculated_value(self): self._calculated_value = datetime.datetime.now().second + 10 return self._calculated_value According to the sqlalchemy docs, I think I am supposed to map this like so: mapper(Foo, foo_table, properties = { 'calculated_value' : synonym('_calculated_value', map_column=True) }) The problem with this is that _calculated_value is None until you access the calculated_value property. It appears that SQLAlchemy is not calling the property on insertion into the database, so I'm getting a None value instead. What is the correct way to map this so that the result of the "calculated_value" property is inserted into the foo table's "calculated_value" column?

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  • Smooth table view like on iPod.app

    - by Gilo
    Hey folks ;), Im trying to redo the table view in the ipod.app. The one with 2 labels and the cover on the left. I want the same information there. I mean the cover plus all the other MPMediaItem stuff. Everything works fine. I can build the table and get all the information from the music library I need. My only problem is that my table is far away from being smooth. It lacks. When I remove the MPMediaArtworkItem from the table its super fast. So I guess its a problem with that. Is there any way to load the MPMediaProperties more faster? Whats the fastest way? THX in advance :)

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  • Joining different models in Django

    - by Andrew Roberts
    Let's say I have this data model: class Workflow(models.Model): ... class Command(models.Model): workflow = models.ForeignKey(Workflow) ... class Job(models.Model): command = models.ForeignKey(Command) ... Suppose somewhere I want to loop through all the Workflow objects, and for each workflow I want to loop through its Commands, and for each Command I want to loop through each Job. Is there a way to structure this with a single query? That is, I'd like Workflow.objects.all() to join in its dependent models, so I get a collection that has dependent objects already cached, so workflows[0].command_set.get() doesn't produce an additional query. Is this possible?

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  • django: Changing auto_id of ModelForm based form class

    - by Meilo
    Every time I create an instance of the TestForm specified below, I have to overwrite the standard id format with auto_id=True. How can this be done once only in the form class instead? Any hints are very welcome. views.py from django.forms import ModelForm from models import Test class TestForm(ModelForm): class Meta: model = Test def test(request): form = TestForm(auto_id=True)

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  • Pygame Sprite/Font rendering issues

    - by Grimless
    Hey guys. Here's my problem: I have a game class that maintains a HUD overlay that has a bunch of elements, including header and footer background sprites. Everything was working fine until I added a 1024x128 footer sprite. Now two of my text labels will not render, despite the fact that they DO exist in my Group and self.elements array. Is there something I'm missing? When I take out the footerHUDImage line, all of the labels render correctly and everything works fine. When I add the footerHUDImage, two of the labels (the first two) no longer render and the third only sometimes renders. HELP PLEASE! Here is the code: class AoWHUD (object): def __init__(self, screen, delegate, dataSource): self.delegate = delegate self.dataSource = dataSource self.elements = [] headerHudImage = KJRImage("HUDBackground.png") self.elements.append(headerHudImage) headerHudImage.userInteractionEnabled = True footerHUDImage = KJRImage("ControlsBackground.png") self.elements.append(footerHUDImage) footerHUDImage.rect.bottom = screen.get_rect().height footerHUDImage.userInteractionEnabled = True lumberMessage = "Lumber: " + str(self.dataSource.lumber) lumberLabel = KJRLabel(lumberMessage, size = 48, color = (240, 200, 10)) lumberLabel.rect.topleft = (_kSpacingMultiple * 0, 0) self.elements.append(lumberLabel) stoneMessage = "Stone: " + str(self.dataSource.stone) stoneLabel = KJRLabel(stoneMessage, size = 48, color = (240, 200, 10)) stoneLabel.rect.topleft = (_kSpacingMultiple * 1, 0) self.elements.append(stoneLabel) metalMessage = "Metal: " + str(self.dataSource.metal) metalLabel = KJRLabel(metalMessage, size = 48, color = (240, 200, 10)) metalLabel.rect.topleft = (_kSpacingMultiple * 2, 0) self.elements.append(metalLabel) foodMessage = "Food: " + str(len(self.dataSource.units)) + "/" + str(self.dataSource.food) foodLabel = KJRLabel(foodMessage, size = 48, color = (240, 200, 10)) foodLabel.rect.topleft = (_kSpacingMultiple * 3, 0) self.elements.append(foodLabel) self.selectionSprites = {32 : pygame.image.load("Selected32.png").convert_alpha(), 64 : pygame.image.load("Selected64.png")} self._sprites_ = pygame.sprite.Group() for e in self.elements: self._sprites_.add(e) print self.elements def draw(self, screen): if self.dataSource.resourcesChanged: lumberMessage = "Lumber: " + str(self.dataSource.lumber) stoneMessage = "Stone: " + str(self.dataSource.stone) metalMessage = "Metal: " + str(self.dataSource.metal) foodMessage = "Food: " + str(len(self.dataSource.units)) + "/" + str(self.dataSource.food) self.elements[2].setText(lumberMessage) self.elements[2].rect.topleft = (_kSpacingMultiple * 0, 0) self.elements[3].setText(stoneMessage) self.elements[3].rect.topleft = (_kSpacingMultiple * 1, 0) self.elements[4].setText(metalMessage) self.elements[4].rect.topleft = (_kSpacingMultiple * 2, 0) self.elements[5].setText(foodMessage) self.elements[5].rect.topleft = (_kSpacingMultiple * 3, 0) self.dataSource.resourcesChanged = False self._sprites_.draw(screen) if self.delegate.selectedUnit: theSelectionSprite = self.selectionSprites[self.delegate.selectedUnit.rect.width] screen.blit(theSelectionSprite, self.delegate.selectedUnit.rect)

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  • Django and json request

    - by Hulk
    In a template i have the following code <script> var url="/mypjt/my_timer" $.post(url, paramarr, function callbackHandler(dict) { alert('got response back'); if (dict.flag == 2) { alert('1'); $.jGrowl("Data could not be saved"); } else if(dict.ret_status == 1) { alert('2'); $.jGrowl("Data saved successfully"); window.location = "/mypjt/display/" + dict.rid; } }, "json" ); </script> In views i have the following code, def my_timer(request): dict={} try: a= timer.objects.get(pk=1) dict({'flag':1}) return HttpResponse(simplejson.dumps(dict), mimetype='application/javascript') except: dict({'flag':1}) return HttpResponse(simplejson.dumps(dict), mimetype='application/javascript') My question is since we are making a json request and in the try block ,after setting the flag ,cant we return a page directly as return render_to_response('mypjt/display.html',context_instance=RequestContext(request,{'dict': dict})) instead of sending the response, because on success again in the html page we redirect the code Also if there is a exception then only can we return the json request. My only concern is that the interaction between client and server should be minimal. Thanks..

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