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  • Redirecting input to another view

    - by Jon
    My application is working fine on the normal iPad display, but I also need to output to VGA out. When I do this, I need to add the view to the external screen's window which seems to mean that I can't use it to accept input from the iPad screen. I want to redirect input from the iPad's window to the window displaying on the external screen. As far as I can tell there's no standard method of doing this. I've tried overriding hitTest on the iPad's window view to send it to the window on the external display, but the coordinates seem to get messed up in the process which makes it nigh unusable. I've also tried subclassing the iPad's UIWindow and catching events in sendEvent, then trying to send them to the external window, but this doesn't seem to work at all. Any help would be appreciated, I'm happy to post any code you would like to see. Thanks, Jon

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  • Is java.util.Scanner that slow?

    - by Cristian Vrabie
    Hi guys, In a Android application I want to use Scanner class to read a list of floats from a text file (it's a list of vertex coordinates for OpenGL). Exact code is: Scanner in = new Scanner(new BufferedInputStream(getAssets().open("vertexes.off"))); final float[] vertexes = new float[nrVertexes]; for(int i=0;i<nrVertexFloats;i++){ vertexes[i] = in.nextFloat(); } It seems however that this is incredibly slow (it took 30 minutes to read 10,000 floats!) - as tested on the 2.1 emulator. What's going on? I don't remember Scanner to be that slow when I used it on the PC (truth be told I never read more than 100 values before). Or is it something else, like reading from an asset input stream? Thanks for the help!

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  • getElementsByTagName problem in chrome and safari

    - by Ilian Iliev
    I`m parsing a Google Maps RSS with javascript and using the following code to get the point coordinates: point_coords = items.getElementsByTagName('georss:point') Unfortunately it works in FF but not in safari and chrome (still not tested in Opera and IE) The XML looks like: <item> <guid isPermaLink="false">guidNo</guid> <pubDate>Mon, 23 Mar 2009 20:16:41 +0000</pubDate> <title>title text</title> <description><![CDATA[text]]></description> <author>UniCreditBulbank</author> <georss:point> 42.732342 23.296659 </georss:point> </item>

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  • matplotlib.pyplot, preserve aspect ratio of the plot

    - by Headcrab
    Assuming we have a polygon coordinates as polygon = [(x1, y1), (x2, y2), ...], the following code displays the polygon: import matplotlib.pyplot as plt plt.fill(*zip(*polygon)) plt.show() By default it is trying to adjust the aspect ratio so that the polygon (or whatever other diagram) fits inside the window, and automatically changing it so that it fits even after resizing. Which is great in many cases, except when you are trying to estimate visually if the image is distorted. How to fix the aspect ratio to be strictly 1:1? (Not sure if "aspect ratio" is the right term here, so in case it is not - I need both X and Y axes to have 1:1 scale, so that (0, 1) on both X and Y takes an exact same amount of screen space. And I need to keep it 1:1 no matter how I resize the window.)

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  • Given two lines on a plane, how to find integer points closest to their intersection?

    - by Lukasz Lew
    I can't solve it: You are given 8 integers: A, B, C representing a line on a plane with equation A*x + B*y = C a, b, c representing another line x, y representing a point on a plane The two lines are not parallel therefore divide plane into 4 pieces. Point (x, y) lies inside of one these pieces. Problem: Write a fast algorithm that will find a point with integer coordinates in the same piece as (x,y) that is closest to the cross point of the two given lines. Note: This is not a homework, this is old Euler-type task that I have absolutely no idea how to approach. Update: You can assume that the 8 numbers on input are 32-bit signed integers. But you cannot assume that the solution will be 32 bit.

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  • Find point which sum of distances to set of other points is minimal

    - by Pawel Markowski
    I have one set (X) of points (not very big let's say 1-20 points) and the second (Y), much larger set of points. I need to choose some point from Y which sum of distances to all points from X is minimal. I came up with an idea that I would treat X as a vertices of a polygon and find centroid of this polygon, and then I will choose a point from Y nearest to the centroid. But I'm not sure whether centroid minimizes sum of its distances to the vertices of polygon, so I'm not sure whether this is a good way? Is there any algorithm for solving this problem? Points are defined by geographical coordinates.

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  • Java2D: Fill a convex rounded polygon (QuadCurves)

    - by Martijn Courteaux
    Hi, If I have a QuadCurve like this (+ = node): + + \ ./ +--?? And I fill it in Java 2D the result is something like this: (x = colored) +xxxxxxxxx+ \xxxxxx./ +--?? But I want to color the other side: + + x\ ./x xxx +--??xx xxxxxxxxxxx This succeeds by drawing a rectangle around the curve in the color I want to color the other side and then fill the curve with the background color. But this isn't good enough to fill a convex rounded (based on QuadCurves) polygon. In case of some coordinates for the rectangles (as explained in the trick I used) overlap other pieces of the polygon. Here are two images (the green area is my polygon): So, the question is simple: "How can I color a shape build of curves?" But to the answer will not be simple I think... Any advice would be VERY VERY appreciated. Thanks in advance. Maybe I'm going to make a bounty for this question if I don't get an answer

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  • Automatic setting of Local Time zone w/DST

    - by Frode Roed
    I can derive latitude and longitude and UTC time from GPS NMEA sentences. Now, how can I automaticly adjust the Windows local time zone on my PC (2003 Server OS), based on this? Also, Is there an easy way of distributing this to clients based on code or apps software? Preferred programming environment is .NET, C# & Visual Studio. I use a GPS Time server (GPS clock with antenna) today, but this could not support other than UTC. I want to set computers in my TCP/UDP network to correct time zone w/DST based on coordinates derived from GPS, so manually setting of all is not required.

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  • converting GPS latitude/longitude from different formats to one format (in PHP)

    - by Dave
    Hi. i'm trying to built in support for locations in my application and i'm expecting users to be inputting gps coordinates in a variety of ways. I need to convert all of the below to: latitude - direction (N/s), degres, minutes, seconds; longitude (E/W) - degrees, minuts, seconds. Each user input will be in a single line. eg: 9.182, -39.140625 9.182 / -39.140625 9.182,-39.140625 9.182 -39.140625 21° 16' 674S[some_separator]27° 30' 318E 21 16 674S[some_separator]27 30 318E [some_separator] may be a single space as well... The final format needs to beas: latitude.direction = south latitude.degrees = 21 latitude.minutes = 16 latitude.seconds = 674 longitude.direction = east longitude.degrees = 27 longitude.minutes = 30 longitude.seconds = 318 (a) what is the simplest way of asking ordinary-non-tech users to input the GPS coordinate?s (b) how do i convert the above to the final format? any built in functions that handle these variations in data input? i've seen http://stackoverflow.com/questions/2548943/gps-format-in-php - but i need to handle a more varied input.

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  • slowly rotate an object towards another object

    - by numerical25
    I have an object that points in the direction of another object (i.e. it rotates to the direction that the second objects x and y coordinates are at) below is the code I use. var distx = target.x - x; var disty = target.y - y; var angle:Number = Math.atan2(disty, distx); var vx:Number = Math.cos(angle) * cspeed; var vy:Number = Math.sin(angle) * cspeed; rotation = angle * 180/Math.PI; x += vx; y += vy; as you can see. Not only does it rotate towards the target object, but it also moves towards it too. When I play the movie, the object instantly points to the targeted object and moves towards it. I would like for it to slowly turn towards the object instead of instantly turning towards it. anyone know how to do this.

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  • How to create a HTML world map with GeoDjango ?

    - by pierre-guillaume-degans
    The GeoDjango tutorial explains how to insert world borders into a spatial database. I would like to create a world Map in HTML with these data, with both map and area tags. Something like that. I just don't know how to retrieve the coordinates for each country (required for the area's coords attribute). from world.models import WorldBorders for country in WorldBorders.objects.all(): print u'<area shape="poly" title="%s" alt="%s" coords="%s" />' % (v.name, v.name, "???") Thanks !

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  • j2ME setLocationListener()

    - by Jeff Catania
    I'm programming a GPS tracking system using the Motorola i335 running on Sprint's IDEN network. I'm using the javax.microedition.location api to find the GPS coordinates. To set up the updating, you use the [setLocationListener][1] method. I originally tried passing (listener,2,1,1). However there was too many invalid locations being received (where the GPS could not get the fix in the specified time), so I changed the parameters to (listener, 20, 20, 1). Now the system barely throws any invalid locations. My goal is to get the fastest number of updates that are realistic. Have any of you found a happy medium for parameters of this method? [1]: http://www-users.cs.umn.edu/~czhou/docs/jsr179/lapi/javax/microedition/location/LocationProvider.html#setLocationListener(javax.microedition.location.LocationListener, int, int, int)

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  • NoSQL or Ehcache caching ?

    - by paddydub
    I'm building a Route Planner Webapp using Spring/Hibernate/Tomcat and a mysql database, I have a database containing read only data, such as Bus Stop Coordinates, Bus times which is never updated. I'm trying to make the app run faster, each time the application is run it will preform approx 1000 reads to the database to calculate a route. I have setup a Ehcache which greatly improves the read from database times. I'm now setting terracotta + Ehcache distributed caching to share the cache with multiple Tomcat JVMs. This seems a bit complicated. I've tried memcached but it was not performing as fast as ehcache. I'm wondering if a MongoDb or Redis would be better suited. I have no experience with nosql but I would appreciate if anyone has any ideas. What i need is quick access to the read only database.

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  • Right method to build a online whiteboard - JAVA

    - by Nikhar Sharma
    I am building a whiteboard, which would have a server(teacher) and clients(students). Teacher would draw something on his side, which will be shown exactly same to the students. I want to know which component i should use to do the drawing? i am currently drawing on JPanel . I want the screen of Server gets copied on the clients, so for that what could be the right method to do this? option1: i save the JPanel as image, and send thru socket, and loads it on the screen of client, also it always saves the background image only, not what the user has drawn onto it. OR option2: both server and client JPanel dimensions are same, so i just send the new coordinates drawn everytime thru socket, with some protocol to understand whether it is rubber or pencil.. Any help would be appreciated.

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  • How to do animation using swing and clojure ?

    - by Humberto Pinheiro
    I'm trying to animate a chess piece in a board. First I created a java.util.Timer object that "scheduleAtFixedRate" a TimerTask implemented as a proxy function. So I kept a record of the piece to move (piece-moving-record) and when it's apropriate (when the user move the piece using the mouse) the TimerTask proxy function should be test if the record is not nil and execute the piece-moving function. The piece-moving function just updates the x and y coordinates of the piece, according to a vector pre-calculated. I put a add-watch on the piece-moving-record so when it changes it should repaint the board (canvas). The paint method tests if this piece-moving-record is not nil to paint it. The problem is that the animation doesn't appear. The piece just jump to the destiny, without the movement between. There is some problem with the animation scheme ou there is a better way to do it?

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  • Nested query to find details in table B for maximum value in table A

    - by jpatokal
    I've got a huge bunch of flights travelling between airports. Each airport has an ID and (x,y) coordinates. For a given list of flights, I want to find the northernmost (highest x) airport visited. Here's the query I'm currently using: SELECT name,iata,icao,apid,x,y FROM airports WHERE y=(SELECT MAX(y) FROM airports AS a , flights AS f WHERE (f.src_apid=a.apid OR f.dst_apid=a.apid) ) This works beautifully and reasonably fast as long as y is unique, but fails once it isn't. What I'd want to do instead is find the MAX(y) in the subquery, but return the unique apid for the airport with the highest y. Any suggestions?

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  • Question about the lifecycle of a simple Android application

    - by jul
    Hi, I've got a simple application with 3 activities: -the first contains a search box which calls a web service and show the results (restaurants) below in a listview -when a restaurant is clicked another activity is started showing the description of the restaurant and a button "show map" -when the button "show map" is clicked, guess what, the map is shown in a third activity. All the data is loaded in the first activity by a web service (restaurant descriptions and coordinates), and data required by each activity is passed in a bundle using "intent.putExtra". Now everything seems to run smoothly when clicking on the back button (eg. clicking on the back button from the map resumes the "restaurant description" activity with all data set properly), while I haven't done anything about the lifecycle yet. Why? Are all variables saved automatically? Should I use onSaveInstanceState() and onRestoreInstanceState() anyway? Thanks Jul

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  • "painting" one array onto another using python / numpy

    - by Nate
    I'm writing a library to process gaze tracking in Python, and I'm rather new to the whole numpy / scipy world. Essentially, I'm looking to take an array of (x,y) values in time and "paint" some shape onto a canvas at those coordinates. For example, the shape might be a blurred circle. The operation I have in mind is more or less identical to using the paintbrush tool in Photoshop. I've got an interative algorithm that trims my "paintbrush" to be within the bounds of my image and adds each point to an accumulator image, but it's slow(!), and it seems like there's probably a fundamentally easier way to do this. Any pointers as to where to start looking?

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  • What is the best way in Silerlight to make areas of a large graphic clickable?

    - by Edward Tanguay
    In a Silverlight application I have large images which have flow charts on them. I need to handle the clicks on specific hotspots of the image where the flow chart boxes are. Since the flow charts will always be different, the information of where the hotspots has to be dynamic, e.g. in a list of coordinates. I've found article like this one but don't need the detail of e.g. the outline of countries but just simple rectangle and circle areas. I've also found articles where they talk about overlaying an HTML image map over the silverlight application, but it has to be easier than this. What is the best way to handle clicks on specific areas of an image in silverlight?

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  • C++ Beginner - Best way to read 3 consecutive values from the command line?

    - by Francisco P.
    Hello everyone, I am writing a text-based Scrabble implementation for a college project. The specification states that the user's position input must be read from single line, like this: Coordinates of the word's first letter and orientation (<A – P> <1 – 15> <H ou V>): G 5 H G 5 H is the user's input for that particular example. The order, as shown, must be char int char. What is the best way to read the user's input? cin >> row >> column >> orientation will cause crashes if the user screws up. A getline and a subsequent string parser are a valid solution, but represent a bit of work. Is there another, better, way to do this, that I am missing? Thanks for your time!

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  • Show all objects on canvas in window

    - by Number8
    Hello -- We have a canvas with a large number of objects. The user can pan and zoom the view of the canvas. I am trying to figure out how to implement "show entire canvas" -- that is, zoom and center the canvas in the window to show all objects. We know the max and min X and Y coordinates. I am looking at our current zoom and pan implementations to try to figure out if there is a way to use them. Any suggestions on how to do this would be appreciated... Thanks.

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  • Given two lines on a plane, how to find integer points closest to their interseciton?

    - by Lukasz Lew
    I can't solve it: You are given 8 integers: A, B, C representing a line on a plane with equation A*x + B*y = C a, b, c representing another line x, y representing a point on a plane The two lines are not parallel therefore divide plane into 4 pieces. Point (x, y) lies inside of one these pieces. Problem: Write a fast algorithm that will find a point with integer coordinates in the same piece as (x,y) that is closest to the cross point of the two given lines. Note: This is not a homework, this is old Euler-type task that I have absolutely no idea how to approach.

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  • python geometry help

    - by Enriquev
    Hello, I have the following problem, I am trying to find the following distances (F1 and F2): This is what I have as of now: def FindArrow(self, X1, Y1, X2, Y2, X3, Y3): self.X1 = float(X1) self.Y1 = float(Y1) self.X2 = float(X2) self.Y2 = float(Y2) self.X3 = float(X3) self.Y3 = float(Y3) #center coords of the circle self.Xc = None self.Yc = None #radius self.R = None #F1 and F2 self.FAB = None self.FBC = None #check if the coordinates are collinear invalide = self.X1 * (self.Y2 - self.Y3) + self.X2 * (self.Y3 - self.Y1) + self.X3 * (self.Y1 - self.Y2) if (invalide == 0): return #get the coords of the circle's center s = (0.5 * ((self.X2 - self.X3)*(self.X1 - self.X3) - (self.Y2 - self.Y3) * (self.Y3 - self.Y1))) / invalide self.Xc = 0.5 * (self.X1 + self.X2) + s * (self.Y2 - self.Y1) self.Yc = 0.5 * (self.Y1 + self.Y2) + s * (self.X1 - self.X2) #get the radius self.R = math.sqrt(math.pow(self.Xc - self.X1, 2) + math.pow(self.Yc - self.Y1, 2)) Until here everything seems to work, now what would be the next steps to get F1 and F2 ?

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  • How to correctly handle click events on Widget

    - by www.liveinternet.ruusersilya_bog
    There is a task to make smt like todo list on widget (with dinamic number of elements), how to organize this list for click support on this elements. I only found how add click event on one widget layout element (with setOnClickPendingIntent), and how send text to widget element TextView. But it's unclear how handle click events for sub-elemets, or how get click coordinates(or item) where was click event. I saw widget "Agenda widget" - and it work fine with clicking on different calendar rows. I will be very much appreciated for help.

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  • Optimum ordering for packed vertex arrays on iPhone

    - by Pestilence
    Is there an optimum packing format for vertex arrays on the iPhone hardware? My textured (triangle) arrays are ordered: Vertex (x, y, z) Vertex Normal (x, y, z) Texture Coordinates (u, v) This is the way I've always done it. Should the UVs come before the normals? I'm not sure if it matters. I'd assume that the texturing & lighting units would have a preference, but I can't find anything about it. I certainly can't detect a difference.

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