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  • [iPhone Obj-C] How to move a label with the wave of the iPhone?

    - by Didi
    The code below is from the book Beginning iPhone 3 Development, chapter 15, using the accelerometer to control a ball. I want to use a label instead of the ball, and only move in the x direction. However, I donno how to revise the code to achieve this goal. Can anyone please help me? THX so much!!!! (id)initWithCoder:(NSCoder *)coder { if (self = [super initWithCoder:coder]) { self.image = [UIImage imageNamed:@"ball.png"]; self.currentPoint = CGPointMake((self.bounds.size.width / 2.0f) + (image.size.width / 2.0f), (self.bounds.size.height / 2.0f) + (image.size.height / 2.0f)); ballXVelocity = 0.0f; ballYVelocity = 0.0f; } return self; } (id)initWithFrame:(CGRect)frame { if (self = [super initWithFrame:frame]) { // Initialization code } return self; } (void)drawRect:(CGRect)rect { // Drawing code [image drawAtPoint:currentPoint]; } (void)dealloc { [image release]; [acceleration release]; [super dealloc]; } //#pragma mark - - (CGPoint)currentPoint { return currentPoint; } - (void)setCurrentPoint:(CGPoint)newPoint { previousPoint = currentPoint; currentPoint = newPoint; if (currentPoint.x < 0) { currentPoint.x = 0; //ballXVelocity = 0; ballXVelocity = - (ballXVelocity / 2.0); } if (currentPoint.y < 0){ currentPoint.y = 0; //ballYVelocity = 0; ballYVelocity = - (ballYVelocity / 2.0); } if (currentPoint.x > self.bounds.size.width - image.size.width) { currentPoint.x = self.bounds.size.width - image.size.width; //ballXVelocity = 0; ballXVelocity = - (ballXVelocity / 2.0); } if (currentPoint.y > self.bounds.size.height - image.size.height) { currentPoint.y = self.bounds.size.height - image.size.height; //ballYVelocity = 0; ballYVelocity = - (ballYVelocity / 2.0); } CGRect currentImageRect = CGRectMake(currentPoint.x, currentPoint.y, currentPoint.x + image.size.width, currentPoint.y + image.size.height); CGRect previousImageRect = CGRectMake(previousPoint.x, previousPoint.y, previousPoint.x + image.size.width, currentPoint.y + image.size.width); [self setNeedsDisplayInRect:CGRectUnion(currentImageRect, previousImageRect)]; } (void)draw { static NSDate *lastDrawTime; if (lastDrawTime != nil) { NSTimeInterval secondsSinceLastDraw = -([lastDrawTime timeIntervalSinceNow]); ballYVelocity = ballYVelocity + -(acceleration.y * secondsSinceLastDraw); ballXVelocity = ballXVelocity + acceleration.x * secondsSinceLastDraw; CGFloat xAcceleration = secondsSinceLastDraw * ballXVelocity * 500; CGFloat yAcceleration = secondsSinceLastDraw * ballYVelocity * 500; self.currentPoint = CGPointMake(self.currentPoint.x + xAcceleration, self.currentPoint.y +yAcceleration); } // Update last time with current time [lastDrawTime release]; lastDrawTime = [[NSDate alloc] init]; }

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  • ASP.NET - How to edit 'bit' data type?

    - by Peter
    I am coding in Visual Basic. I am using a checkbox control. Now depending on its checked property I need to set/unset a bit column in a SQL Server database. Here's the code: Try conSQL.Open() Dim cmd As New SqlCommand("update Student set send_mail = " + _ sendemailCheckBox.Checked.ToString + " where student_id = '" _ + sidnolabel.Text + "'", conSQL) cmd.ExecuteNonQuery() Finally conSQL.Close() End Try The send_mail attribute is of bit datatype. This code is not working. How do I go about it?

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  • C++ enumaration

    - by asli
    Hi,my question is about enumaration,my codes are : #include<iostream> using namespace std; int main() { enum bolumler{programcilik,donanim,muhasebe,motor,buro} bolum; bolum = donanim; cout<<bolum<<endl; bolum+=2; /* bolum=motor */ cout<<bolum; return 0; } The output should be 1 3 but according to these codes the error is: error C2676: binary '+=' : 'enum main::bolumler' does not define this operator or a conversion to a type acceptable to the predefined operator Error executing cl.exe. 111.obj - 1 error(s), 0 warning(s) Can you help me ?The other question is what can I do if I want to see the output like that "muhasebe"?

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  • Make get function Sycronous / Javascript

    - by DDL449
    I'm experiencing a problem of $.get function. The url contains JSON this is my code: xyz = null $.get('http://www.someurl.com/123=json', function(data) { var xyz = data.positions[0].latitude; }); alert(xyz); //some more code using xyz variable I know that xyz will alert a null result because the $.get is asychronous. So is there any way I can use the xyz outside this get function? Thank you

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  • Call Single StrConn from Multiple Pages

    - by Daniel
    I have a ocnnection to SQL Server set up in my vba code. The format is: strConn = "ODBC;Driver=SQL;Server=SQL1;Database=DB1;Uid=1;Pwd=1" I have this in 4 sheets, but there will be times when I will want to change it to call from SQL2 or SQL3, and instead of changing the code on each sheet 4 times, I want to change it only once. Is there a way to set up that line to run by calling it from somewhere else or by passing in a string into the ""?

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  • Java: limit to nest classes?

    - by HH
    A very poor style to code but sometimes unavoidable. It is an extreme example. So is there some limit for nesting classes? are they equivalent? how do you deal with such situations? Create library? Code new FileObject().new Format().new Words().new Some().new Continue someThing; ((((new FileObject()).new Format()).new Words()).new Some()).new Continue someThing;

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  • Javascript variables

    - by Uli
    I'm learning Javascript right now. Can anybody tell me why the second code block traces a empty path for -launch(this)- but using the first code block it gives me the right path? "<form action='"+launchwebsite+"/subsite/' method='post' target='_blank' onsubmit='launch(this)'>" and this not: "<a onclick='launch(this)' title='launch' class='iblack' /></a></div>" Best Uli

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  • Using functions and environments

    - by Eduardo Leoni
    Following the recent discussions here (e.g. 1, 2 ) I am now using environments in some of my code. My question is, how do I create functions that modify environments according to its arguments? For example: y <- new.env() with(y, x <- 1) f <- function(env,z) { with(env, x+z) } f(y,z=1) throws Error in eval(expr, envir, enclos) : object 'z' not found I am using environments to keep concurrently two sets of simulations apart (without refactoring my code, which I wrote for a single set of experiments).

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  • how to show a messege box for restart computer after installation in c#?

    - by Ashwin
    hi i want to know about how to display a messege box to display a messege "Pleace restart your computer" with yes and no option is user click on yes then system restart. This messege box want to show after complition of installation. if is there any idiea about that then please help and i also want to knw if is there any code for that then where i place this code in installer class of elsewhere?

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  • How to resize an image smoothly (with resampling) using Windows API calls?

    - by Clay Nichols
    I need to resize images and resample them so they don't end up all jagged (I think that's called aliasing). I found some code (sorry, lost the link) that does this in pure VB6 code but it's a bit slow (2-5 seconds) and I'm displaying pictures in real time so I need something faster. I seem to recall seeing some examples of doing this with the GDI+ library. An example in VB6 would be ideal, but I can probably work with a simple example with Windows API calls in another language.

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  • [c#] SoundPlayer.PlaySync stopping prematurely

    - by JeffE
    I want to play a wav file synchronously on the gui thread, but my call to PlaySync is returning early (and prematurely stopping playback). The wav file is 2-3 minutes. Here's what my code looks like: //in gui code (event handler) //play first audio file JE_SP.playSound("example1.wav"); //do a few other statements doSomethingUnrelated(); //play another audio file JE_SP.playSound("example2.wav"); //library method written by me, called in gui code, but located in another assembly public static int playSound(string wavFile, bool synchronous = true, bool debug = true, string logFile = "", int loadTimeout = FIVE_MINUTES_IN_MS) { SoundPlayer sp = new SoundPlayer(); sp.LoadTimeout = loadTimeout; sp.SoundLocation = wavFile; sp.Load(); switch (synchronous) { case true: sp.PlaySync(); break; case false: sp.Play(); break; } if (debug) { string writeMe = "JE_SP: \r\n\tSoundLocation = " + sp.SoundLocation + "\r\n\t" + "Synchronous = " + synchronous.ToString(); JE_Log.logMessage(writeMe); } sp.Dispose(); sp = null; return 0; } Some things I've thought of are the load timeout, and playing the audio on another thread and then manually 'freeze' the gui by forcing the gui thread to wait for the duration of the sound file. I tried lengthening the load timeout, but that did nothing. I'm not quite sure what the best way to get the duration of a wav file is without using code written by somebody who isn't me/Microsoft. I suppose this can be calculated since I know the file size, and all of the encoding properties (bitrate, sample rate, sample size, etc) are consistent across all files I intend to play. Can somebody elaborate on how to calculate the duration of a wav file using this info? That is, if nobody has an idea about why PlaySync is returning early. Of Note: I encountered a similar problem in VB 6 a while ago, but that was caused by a timeout, which I don't suspect to be a problem here. Shorter (< 1min) files seem to play fine, so I might decide to manually edit the longer files down, then play them separately with multiple calls.

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  • HTML5 Playlist plays 2 videos, How about 4 or 5?

    - by amber
    I'm able to get two videos to play sequentially, (and without pause!) with this code from Apple, (see section 2-4)... http://developer.apple.com/safari/library/documentation/AudioVideo/Conceptual/Using_HTML5_Audio_Video/ControllingMediaWithJavaScript/ControllingMediaWithJavaScript.html ...Yet completely lost as to how to play a 3rd or 5th video. Trouble is I'm a Javascript noob :-(, so if you figure this out please share as much of your code as possible. Thanks much!

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  • Does the for foreach construct in java create a hard or soft copy?

    - by Doug
    Say I have the following piece of java code ArrayList<Double> myList = new Double[100]; for (Double x : myList) x = randomDouble(); Does this actually modify myList or just the dummy variable? I realize I should just try this code segment out, but I think this is the sort of thing I should be able to google or search for on this site, and several queries so far have turned up nothing useful.

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  • Can't retrieve an id through swfupload

    - by RichieH
    I'm having trouble retrieving an echoed ajax response through SWFupload. Upon uploading a file, my account.php?action=uploadphotographs echos the number 37, the text field hidFileId should then be updated with this data. I'm not sure if the file is ever properly being submitted. Is there something wrong with my code? Heres a link to my SWFUpload code: http://pastie.org/962656 Thanks a lot!

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  • sqlite 3 opening issue

    - by anonymous
    I'm getting my data ,with several similar methods, from sqlite3 file like in following code: -(NSMutableArray *) getCountersByID:(NSString *) championID{ NSMutableArray *arrayOfCounters; arrayOfCounters = [[NSMutableArray alloc] init]; @try { NSFileManager *fileManager = [NSFileManager defaultManager]; NSString *databasePath = [[[NSBundle mainBundle] resourcePath ]stringByAppendingPathComponent:@"DatabaseCounters.sqlite"]; BOOL success = [fileManager fileExistsAtPath:databasePath]; if (!success) { NSLog(@"cannot connect to Database! at filepath %@",databasePath); } else{ NSLog (@"SUCCESS getCountersByID!!"); } if(sqlite3_open([databasePath UTF8String], &database) == SQLITE_OK){ NSString *tempString = [NSString stringWithFormat:@"SELECT COUNTER_ID FROM COUNTERS WHERE CHAMPION_ID = %@",championID]; const char *sql = [tempString cStringUsingEncoding:NSASCIIStringEncoding]; sqlite3_stmt *sqlStatement; int ret = sqlite3_prepare(database, sql, -1, &sqlStatement, NULL); if (ret != SQLITE_OK) { NSLog(@"Error calling sqlite3_prepare: %d", ret); } if(sqlite3_prepare_v2(database, sql, -1, &sqlStatement, NULL) == SQLITE_OK){ while (sqlite3_step(sqlStatement)==SQLITE_ROW) { counterList *CounterList = [[counterList alloc]init]; CounterList.counterID = [NSString stringWithUTF8String:(char *) sqlite3_column_text(sqlStatement,0)]; [arrayOfCounters addObject:CounterList]; } } else{ NSLog(@"problem with database prepare"); } sqlite3_finalize(sqlStatement); } else{ NSLog(@"problem with database openning %s",sqlite3_errmsg(database)); } } @catch (NSException *exception){ NSLog(@"An exception occured: %@", [exception reason]); } @finally{ sqlite3_close(database); return arrayOfCounters; } //end } then i'm getting access to data with this and other similar lines of code: myCounterList *MyCounterList = [[myCounterList alloc] init]; countersTempArray = [MyCounterList getCountersByID:"2"]; [countersArray addObject:[NSString stringWithFormat:@"%@",(((counterList *) [countersTempArray objectAtIndex:i]).counterID)]]; I'm getting a lot of data like image name and showing combination of them that depends on users input with such code: UIImage *tempImage = [UIImage imageNamed:[NSString stringWithFormat:@"%@_0.jpg",[countersArray objectAtIndex:0]]]; [championSelection setBackgroundImage:tempImage forState:UIControlStateNormal]; My problem: When i'm run my app for some time and get a lot of data it throws error: " problem with database openning unable to open database file - error = 24 (Too many open files)" My guess is that i'm opening my database every time when getCountersByID is called but not closing it. My question: Am i using right approach to open and close database that i use? Similar questions that have not helped me to solve this problem: unable to open database Sqlite Opening Error : Unable to open database UPDATE: I made assumption that error is showing up because i use this lines of code too much: NSFileManager *fileManager = [NSFileManager defaultManager]; NSString *databasePath = [[[NSBundle mainBundle] resourcePath ]stringByAppendingPathComponent:@"DatabaseCounters.sqlite"]; BOOL success = [fileManager fileExistsAtPath:databasePath]; and ending up with error 24. So i made them global but sqlite3_errmsg shows same err 24, but app runs much faster now I'll try to debug my app, see what happens

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  • Can anyone provide Java program for btree or b+tree???

    - by rohit
    Hi, I am doing a project in which i require btree or b+tree data structure. but its not an important part of project. it would take my time to write a code for it. I googled it but didn't get anything.... So, can anyone provide java code for btree or b+tree implementation (with insert, delete, search algorithms)?????? it should accept string as input and form btree or b+tree of these string.

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  • Dividing a double with integer

    - by hardcoder
    I am facing an issue while dividing a double with an int. Code snippet is : double db = 10; int fac = 100; double res = db / fac; The value of res is 0.10000000000000001 instead of 0.10. Does anyone know what is the reason for this? I am using cc to compile the code.

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  • How to return a copy of the data in C++

    - by Josh Curren
    I am trying to return a new copy of the data in a C++ Template class. The following code is getting this error: invalid conversion from ‘int*’ to ‘int’. If I remove the new T then I am not returning a copy of the data but a pointer to it. template<class T> T OrderedList<T>::get( int k ) { Node<T>* n = list; for( int i = 0; i < k; i++ ) { n=n->get_link(); } return new T( n->get_data() ); // This line is getting the error ********** }

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  • C++ variable alias - what's that exactly, and why is it better to turn if off?

    - by Poni
    I've read the essay Surviving the Release Version. Under the "Aliasing bugs" clause it says: You can get tighter code if you tell the compiler that it can assume no aliasing.... I've also read Aliasing (computing). What exactly is a variable alias? I understand it means using a pointer to a variable is an alias, but, how/why does it affect badly, or in other words - why telling the compiler that it can assume no aliasing would get me a "tighter code"

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  • How to speed up saving a UIImagePickerController image from the camera to the filesystem via UIImagePNGRepresentation()?

    - by kazuhito0000
    I'm making an applications that let users take a photo and show them both in thumbnail and photo viewer. I have NSManagedObject class called photo and photo has a method that takes UIImage and converts it to PNG using UIImagePNGRepresentation() and saves it to filesystem. After this operation, resize the image to thumbnail size and save it. The problem here is UIImagePNGRepresentation() and conversion of image size seems to be really slow and I don't know if this is a right way to do it. Tell me if anyone know the best way to accomplish what I want to do. Thank you in advance.

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