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  • AIR app still running when the iphone is blocked?

    - by nmarti
    I just made a simple game with flash professional 6.0 and adobe AIR sdk 3.4 for iPhone. The problem is this: when I lock the iphone pressing the power button, the screen switches off as usual, but the music of the game still sounds. If I exit the game pressing the home button it exits fine. Is only when locking the phone with the app opened. Also, I opted-out of multitasking for my app, so if I close my app with the home button and I reload it, it loads the main menu. Anyone knows how can I solve this?

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  • Single Loader to multiple Sprite Possible?

    - by Jeffrey Chee
    I've looked in various resources regarding this topic, and it seems to me that I need a Loader for every Sprite which contains an image file (png). I'm trying to make a Tile Rendering System, and have created a grid of X by Y sprites, but all of them actually reference the same image file. Is there any other way to do this? (Make the sprite share the same png data file) Some sample code of what I have done. // Create an array of X * Y Loaders var cTileLoaders:Array = new Array( 100 ); // for example 10 by 10 grid var cTiles:Array = new Array( 100 ); var nIndex:int = 0; var nImgLoadCount:int = 0; for ( ; 100 > nIndex; ++nIndex ) { cTileLoaders[ nIndex ] = new Loader(); cTiles[ nIndex ] = new Sprite(); // perform more sprite initialization .... cTileLoaders[ nIndex ].contentLoaderInfo.addEventListener( Event.COMPLETE, ImageLoaded cTileLoaders[ nIndex ].Load( new URLRequest( "some image path" ) ); } // handler for image loaded function ImageLoaded( eEvent:Event ):void { ++nImgLoadCount; // when all 100 sprite data are loaded // assuming there is no i/o error if ( 100 == nImgLoadCount ) { cTiles[ nIndex ].addChild( cTileLoaders[ nIndex ].content ); } }

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  • Why calling flash function from javascript fails for me?

    - by Alan
    I'm doing it this way: ... public function j2fCall() { Alert.show( "j2fCall?"); } public function Main( nav: Navigation ) { if(ExternalInterface.available) { ExternalInterface.addCallback("javascriptUpdateSettings", j2fCall); } ... } But when I call javascriptUpdateSettings from javascript,only got the error: javascriptUpdateSettings is not defined What's wrong above? UPDATE I'm embedding swf and call it this way: swfobject.embedSWF("myContent.swf", "myContent", "300", "120", "9.0.0","expressInstall.swf", flashvars, params, attributes); swfobject.javascriptUpdateSettings();

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  • How do I dynamically create Flex 4 AddChild actions for States?

    - by TK Kocheran
    I have an application in which I need to create mx.states.State objects on the fly, as I'm reading external data in order to create the states. Each State only has a single child, so here's my code which I was using to accomplish this: var state:State = new State(); state.name = "a"; state.overrides = [new AddChild(parent, DisplayObject(view))]; this.states.push(state); However, when I actually change a state, I get a runtime error relating to the fact that you can't call addChild on a spark.components.Group component. Is there an equivalent AddElement action for adding elements to a Group during a state change?

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  • How can I record and save flash video's with an H264 codec

    - by JimHendriks
    Right now I am working on an AIR 3.2 application which lets you stream a video to a Flash Media Server and saves it on a hard drive. This sequence works fine with the standard Sorenson codec but I want to use H.264 for my videos. I found lots example c ode and implemented it in my code, but when I record a video of myself I am unable to re-watch it afterwards. I found how to implement a H.264 encoding in a realeyes blog post here. My code is here. It saves the video as a .f4v file, but my browser (I've tried the latest versions of both Chrome and Firefox, with the latest Flash) and also VLC are unable to load the video. I also used a program called Movie Player which is able to open the file but can only show the first frame and the audio. Neither am I able to upload the video to YouTube because they do not support the file extension. Here is an example video file it saved: H264Test1.f4v. My question is: How do I stream and save the movie with a file extension that I am able to re-watch while using the H.264 codec?

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  • Flex graph printing

    - by vanzylv
    Hi Guys I'm looking for a way to print / save flex graphs, preferably without changing the flex code.Is this possible to to from the client with some kind of JavaScript library.If I need to change the flex,is ALIVEPDF the way to go (converting content to pdf first) or are there simpler solutions to this. Thanks

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  • How can I reference only a portion of a TextArea's htmlText block?

    - by Charles Shoults
    I have a number of very poor-quality pdf documents that look like 80's photocopies, which I'm rebuilding in Flash (Flex Builder 3 MXML application), representing paragraphs of text in TextAreas so that selected portions can be bold or italic, or whatever I need. I need a way to apply toolTips or event listeners to individual words within the block of text to link those words to a glossary. I'm perfectly happy to create a definition panel that is populated and made visible with a mouseOver, but don't know how to do it to just a portion of the text. Is there a good / clean / easy way to do this?

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  • slowing down a loop in a recursive function

    - by eco_bach
    I have a difficult problem with a recursive function. Essentially I need to 'slow down' a for loop within a function that repeatedly calls itself(the function); Is this possible, or do I need to somehow extract the recursive nature of the function? function callRecursiveFuncAgain(ob:Object):void{ //do recursive stuff; for (var i:int = 0; i < 4; i++) { _nextObj=foo callRecursiveFuncAgain(_nextObj); } }

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  • Possible to access all Movie clips on a layer, on timeline, through stage ?

    - by azislo
    I have a code ... var selection:Array = new Array(); var diplayObjCont:* = stage; // The rectangle that defines the selection in the containers coordinate space. // Loop throught the containers children. for(var a:int; a<diplayObjCont.numChildren; a++){ // Get the childs bounds in the containers coordinate space. var child:DisplayObject = diplayObjCont.getChildAt(a); selection.push(child); } trace(selection); that returns just [object MainTimeline] So, can I access layers on this MainTimeline to get all Movie Clips on this layer ? So I can do a simple operation "A_1_2.buttonMode = true;" to all my MC's (in an array for example) without writing every line (lot of MC's on layer and lot of lines).

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  • AS 2.0 - Passing xml file path as a flashvars in onClipEvent

    - by Anaya
    Hi, I want to pass xml file path dynamically using flashvars. It works ok in Onrollover and Onrollout events. But not in onClipEvent. Below is the code I am using - onClipEvent (load) { cnetXML = new XML(); cnetXML.ignoreWhite = true; cnetXML.onLoad=extractData; var xmlfile = xmlpath; cnetXML.load(xmlfile); function extractData(success) { rootHandler=this.firstChild.childNodes[23].childNodes[5].firstChild.nodeValue; if (rootHandler) gotoAndStop(2); } } If I replace xmlpath in above script with actual link, it works ok. Please let me know what I am missing here? Thanks in advance for your time! Kind Regards

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  • Air/Flex concatenating a variable with a property

    - by Deyon
    I have three text boxes on the stage id=red, blue, green same as the keys in my cars Object/Array public function carsToBox():void { var cars:Object={red:"300zx",blue:"Skyline",green:"Supra"}; for(var tempObj:String in cars) { tempObj.text= cars[tempObj];//this trows errors } } So I'm thinking "tempObj.text" would equal red.text but I can't stick "tempObj" with ".text" is there a way this can be done?

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  • Playing FLV unexpectedly stops, but why?

    - by Josamoto
    I am trying to play an FLV video that is about 90Mb big, using the following snippet: private function playVideo(url:String):void { var customClient:Object = new Object(); customClient.onMetaData = metaDataHandler; var nc:NetConnection = new NetConnection(); nc.connect(null); var ns:NetStream = new NetStream(nc); ns.client = customClient; ns.play(url); var myVideo:Video = new Video(); myVideo.attachNetStream(ns); addChild(myVideo); function metaDataHandler(infoObject:Object):void { myVideo.width = 640; myVideo.x = stage.stageWidth / 2 - 640 / 2; myVideo.height = 400; myVideo.y = 230; } } The video is not going to be streamed across the internet, in fact, the application will run locally and videos will also be loaded locally from disc. When starting my application, the video starts, but at random locations, playback completely freezes up, without any errors being thrown at all. Does anybody have any idea as to why this might happen?

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  • AS3IsoLib New IsoSprite

    - by KoopaTroopa
    I'm following a guide (http://www.jsparrowhawk.com/blog/?p=75) on how to use the As3IsoLib library. It seems his examples are a little erroneous at times. I'm at the part of creating a sprite, assigning it an image and then rendering. When I test my application I get my box and grid but not the sprite. var mySprite:IsoSprite; mySprite = new IsoSprite(); mySprite.setSize(40, 40, 0); mySprite.moveTo(120, 40, 0); scene.addChild(mySprite); var myImgLoader:Loader = new Loader(); var myImgURL:URLRequest = new URLRequest("http://www.jsparrowhawk.com/blog/wp-content/uploads/2011/10/as3isolib_styling_6b.jpg"); myImgLoader.load(myImgURL); myImgLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, imgLoadComplete); function imgLoadComplete(e:Event):void { var myImg:Bitmap = new Bitmap(e.target.content.bitmapData); mySprite.sprites = [myImg]; scene.render(); }

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  • Flex Filterfunction - Filter by Array of values

    - by Anandh
    How to filter an Arraycollection by "array of values" rather than a single value (simple comparision) , the below code snippet is for filtering by single value now I went into scenario like filter out only price [10,4,1,8] (some random values from the master collection). Is there any better way to do the second code snippet Filter function simple comparision private function filterForTestData(item:Object):Boolean{ if(item.price < slider.value) return true; else return false; } Filter by array of values private function filterForTestData(item:Object,filterBy:Array= [10,4,1,8]):Boolean{ for(randomprice in filterBy) return item.price == randomprice; } [Edited] Apply Filter testData.filterFunction = filterForTestData;

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  • Air applicationUpdater: updates every run, should be once a day

    - by artie
    I use the applicationUpdater framework with an Air application. The delay property is set (in AS code) to 1 day. However, the application checks every time it is run: the delay property seems to be ignored. Does any one know where last run time is stored, so I can check if there's a reason it can't seem to remember ;-) the app is at http://muchoswing.com/cantoyo

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  • FDT 3 Enterprise, can't add breakpoints.

    - by pixelbreaker
    I've been using FDT for a long long time, on my new machine, with the Enterprise edition, I cannot add breakpoints on the editors gutter, and the debugger doesn't show any variables when testing with the external player. Any ideas on how to fix, is it some obscure Eclipse setting, or and FDT setting?

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  • Flash button not reacting at all...

    - by Jerre
    Hi, I'm making a game in Flash for school. I have a few dialog boxes that work just fine! Now I need a bigger one with more buttons and with the same code, I can't even get a trace reaction... My code: On the button itself: okButton.addEventListener(MouseEvent.CLICK,MovieClip(parent).clickMyButton); In the AS file: public function clickMyButton(event:MouseEvent) { trace("Halloooo"); } Another question: How can I close (remove from stage) a child dialog box (movie clip)

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  • Flex sending snapshot without using base64Encode

    - by atd
    var is:ImageSnapshot = myImagesnapshot; var str:String = ImageSnapshot.encodeImageAsBase64(is); As of now, I am sending my jpeg data to the server with the code above. The problem is that it almost doubles the size of the data. Is there a way to send the image data directly without using any encoding.

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  • Confusion over manual/automatic sizing of Flash Sprite Objects

    - by John
    If I have a custom class subclassing Sprite and it draws some simple objects, how does this work with respect to the Sprite.width & Sprite.height properties? It seems I can draw (for example) a rectangle of any size, bigger than the Sprite size. Similarly if I set the width/height properties, what happens to the content already drawn? As a use-case, I might have a stick-man which is drawn as a set of lines, I want to set the man's height and the rendering is scaled to this. Are there any issues with width/height being auto-calculated or am I misunderstanding what these properties actually mean?

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  • drawRect in actionscript3

    - by NativeCoder
    var blockGraphics : Graphics = null; blockGraphics.clear(); blockGraphics.beginFill(255); blockGraphics.drawRect(10,10,10,10); I am trying to simply draw a rectangle but nothing appears on the screen. What am i missing?

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