Search Results

Search found 22877 results on 916 pages for 'network storage'.

Page 88/916 | < Previous Page | 84 85 86 87 88 89 90 91 92 93 94 95  | Next Page >

  • Bridged VM guest does not get IPv6 prefix

    - by Arne
    I have a similar problem and setup as described in IPv6 does not work over bridge. My host get a IPv6 prefix but the guest VM only gets a local fe80-prefix. Using tcpdump I can see that solicit messages are going out from the guest but the host (ubuntu-server) doesn't seem to respond: arne@ubuntu-server:/var/log$ sudo tcpdump -i br0 host fe80::5054:00ff:fe4d:9ae0 tcpdump: verbose output suppressed, use -v or -vv for full protocol decode listening on br0, link-type EN10MB (Ethernet), capture size 65535 bytes 14:31:15.314419 IP6 fe80::5054:ff:fe4d:9ae0 > ff02::16: HBH ICMP6, multicast listener report v2, 4 group record(s), length 88 14:31:15.322337 IP6 fe80::5054:ff:fe4d:9ae0 > ff02::16: HBH ICMP6, multicast listener report v2, 1 group record(s), length 28 14:31:15.502374 IP6 fe80::5054:ff:fe4d:9ae0 > ff02::16: HBH ICMP6, multicast listener report v2, 1 group record(s), length 28 14:31:15.743894 IP6 fe80::5054:ff:fe4d:9ae0.dhcpv6-client > ff02::1:2.dhcpv6-server: dhcp6 solicit 14:31:15.802389 IP6 fe80::5054:ff:fe4d:9ae0 > ff02::16: HBH ICMP6, multicast listener report v2, 4 group record(s), length 88 14:31:17.906580 IP6 fe80::5054:ff:fe4d:9ae0.dhcpv6-client > ff02::1:2.dhcpv6-server: dhcp6 solicit I had a firewall issue which I fixed by adding the following (copied from similar IPv4 before.rules settings) to /etc/ufw/before6.rules at the end before the commit statement: # allow bridging (for KVM) -I FORWARD -m physdev --physdev-is-bridged -j ACCEPT I am running the host on a Ubuntu 14.04 server so I guess I could have used dnsmasq but I didn't find any howto for it so I used radvd (which had to be installed) with the following configuration in /etc/radvd.conf: interface br0 { AdvSendAdvert on; AdvLinkMTU 1480; prefix 2a01:79d:xxx::/64 { AdvOnLink on; AdvAutonomous on; }; }; This didn't help though so I guess I must have configured it wrong? Any help appreciated. Br, Arne PS: I wish the Ubuntu documentation included how to configure virtualization to work with IPv6

    Read the article

  • How can I set my wireless router to run on a time schedule?

    - by Joshua Robison
    I have a Buffalo AirStation WZR-HP-G301NH I am able to access it's settings via 192.168.11.1 I'm connecting wirelessly with toshiba i686 laptop on Linux Mint Debian with service pack 3 and i686 dual core kernel This is just my home network but I know that there must be a way for large industries to shut their networks down or lock out their network access temporarily based on a time schedule, automatically. Like mon - fri the network provides access from 8am to 10pm and then automatically shuts down. I want this to affect all the computers accessing this netowork... basically all my families computers so that the internet just automatically shuts down at bedtime. I am running Linux Mint Debian and so maybe I need to make a cron job or something but does anyone know how big industries implement this and how I can do it privately? TIA

    Read the article

  • Inauguration Of My Laptop

    - by Pawan_Mishra
    Today I received my new laptop which is an Intel Core i5-2450M @ 2.50GHz 4 GB RAM machine . The other laptop(office provided) which I have used for past two years for programming is an Intel Core2 Duo T6570 @ 2.10GHz machine. Reason why I am talking about the laptops that I own is because of my interest in writing multi-threaded/parallel code using the new TPL API provided in the .Net 4.0 framework. I have spent significant amount of time in past one year writing code using the Parallel API of .Net...(read more)

    Read the article

  • Find a Faster DNS Server with Namebench

    - by Mysticgeek
    One way to speed up your Internet browsing experience is using a faster DNS server. Today we take a look at Namebench, which will compare your current DNS server against others out there, and help you find a faster one. Namebench Download the file and run the executable (link below). Namebench starts up and will include the current DNS server you have configured on your system. In this example we’re behind a router and using the DNS server from the ISP. Include the global DNS providers and the best available regional DNS server, then start the Benchmark. The test starts to run and you’ll see the queries it’s running through. The benchmark takes about 5-10 minutes to complete. After it’s complete you’ll get a report of the results. Based on its findings, it will show you what DNS server is fastest for your system. It also displays different types of graphs so you can get a better feel for the different results. You can export the results to a .csv file as well so you can present the results in Excel. Conclusion This is a free project that is in continuing development, so results might not be perfect, and there may be more features added in the future. If you’re looking for a method to help find a faster DNS server for your system, Namebench is a cool free utility to help you out. If you’re looking for a public DNS server that is customizable and includes filters, you might want to check out our article on helping to protect your kids from questionable content using OpenDNS. You can also check out how to speed up your web browsing with Google Public DNS. Links Download NameBench for Windows, Mac, and Linux from Google Code Learn More About the Project on the Namebench Wiki Page Similar Articles Productive Geek Tips Open a Second Console Session on Ubuntu ServerShare Ubuntu Home Directories using SambaSetup OpenSSH Server on Ubuntu LinuxDisable the Annoying “This device can perform faster” Balloon Message in Windows 7Search For Rows With Special Characters in SQL Server TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips DVDFab 6 Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 How to Add Exceptions to the Windows Firewall Office 2010 reviewed in depth by Ed Bott FoxClocks adds World Times in your Statusbar (Firefox) Have Fun Editing Photo Editing with Citrify Outlook Connector Upgrade Error Gadfly is a cool Twitter/Silverlight app

    Read the article

  • Setting up 802.1X wireless connection on OSX

    - by hizki
    I am an OSX user, I have Snow Leopard 10.6.5 and an updated AirPort. I am trying to connect to my university's wireless network, but it has a complex security that I am having trouble defining... Here there are instructions for connecting with Windows XP, Windows 7 and Linux. Can someone please instruct me what should I do to set up this network on my MAC? Thank you. P.S. I have had previous success in setting up this network, but I have no idea what I did that made it work. Since I updated my AirPort it worked only seldomly and very slowly... Before the update, even when it worked it never remembered my password.

    Read the article

  • Internet stops working after heavy downloading, video/audio streaming etc

    - by Kuba Szwed
    As mentioned in title, Internet stops working on my PC after heavy downloading, video/audio streaming etc. There are no errors, no disconnections etc. Simply after some time (certain amount of data downloaded) I can't get any more. If I try using ping afterwards nothing happens. If ping is running simultaneously with streaming/downloading I get some correct responses and then it keeps showing an error. What helps is re-plugging my Pentagram USB wifi card, but I hope there is a better solution. Edit: One more thing: my friend who works in IT suggested that it might have something to do with cache (DNS cache? I don't remember him specifying) getting filled while it should be emptied automatically.

    Read the article

  • Why do I bother with RAID 10 ?

    - by GrumpyOldDBA
    Before I post anything I just want to clarify what I mean by RAID 10 , this is sets of mirrored pairs that have been striped as against a RAID 0 which has been mirrored. I've just had a disk failure in the data array for one of my dev servers, it's an eight disk raid 8, no real worries, replace disk and off we go - but no - the HP engineers told me from the diagnostics ( done to ensure I got the right replacement under warranty ) that not only had a disk failed but I'd lost all the data...(read more)

    Read the article

  • In NetworkManager, my nm-dispatcher is never called.

    - by Alain Pannetier
    I've got two Ubuntu laptops (both 10.10). One is a new Maverick install and the other has been upgraded many times since 9.04. On the latter, setting up a custom script hook in /etc/NetworkManager/dispatcher.d/ worked instantaneously. However, on the older laptop, I can't get nm-dispatcher to get called, or at least to execute its hooks. I've tried to run NetworkManager --no-daemon -log-level=DEBUG But there is no mention of nm-dispatcher. How can I Have a look at the source (I looked into the git repo but could not find anything. find why the nm-dispatcher never gets called.

    Read the article

  • Can't connect to VPN on Ubuntu 12.04

    - by 12rad
    I'm having a lot of trouble connecting to VPN. This used to work on my machine, but i recently did an update and it's stopped working. I'm not sure what the problem is. My question is how do i debug this? I'm not able to narrow it down to a specific problem. This is what i get when i tail the syslogs. Would appreciate any help! Nov 6 23:42:52 meera NetworkManager[1137]: <info> Starting VPN service 'pptp'... Nov 6 23:42:52 meera NetworkManager[1137]: <info> VPN service 'pptp' started (org.freedesktop.NetworkManager.pptp), PID 6132 Nov 6 23:42:52 meera NetworkManager[1137]: <info> VPN service 'pptp' appeared; activating connections Nov 6 23:42:52 meera NetworkManager[1137]: <info> VPN plugin state changed: starting (3) Nov 6 23:42:52 meera NetworkManager[1137]: <info> VPN connection 'NAME VPN' (Connect) reply received. Nov 6 23:42:52 meera pppd[6136]: Plugin /usr/lib/pppd/2.4.5/nm-pptp-pppd-plugin.so loaded. Nov 6 23:42:52 meera pppd[6136]: pppd 2.4.5 started by root, uid 0 Nov 6 23:42:52 meera chat[6139]: timeout set to 15 seconds Nov 6 23:42:52 meera chat[6139]: abort on (NO CARRIER) Nov 6 23:42:52 meera chat[6139]: abort on (NO DIALTONE) Nov 6 23:42:52 meera chat[6139]: abort on (ERROR) Nov 6 23:42:52 meera chat[6139]: abort on (NO ANSWER) Nov 6 23:42:52 meera chat[6139]: abort on (BUSY) Nov 6 23:42:52 meera chat[6139]: abort on (Username/Password Incorrect) Nov 6 23:42:52 meera chat[6139]: send (AT^M) Nov 6 23:42:52 meera pptp[6138]: nm-pptp-service-6132 log[main:pptp.c:314]: The synchronous pptp option is NOT activated Nov 6 23:42:52 meera chat[6139]: expect (OK) Nov 6 23:42:52 meera pptp[6143]: nm-pptp-service-6132 log[ctrlp_rep:pptp_ctrl.c:251]: Sent control packet type is 1 'Start-Control-Connection-Request' Nov 6 23:42:53 meera pptp[6143]: nm-pptp-service-6132 log[ctrlp_disp:pptp_ctrl.c:739]: Received Start Control Connection Reply Nov 6 23:42:53 meera pptp[6143]: nm-pptp-service-6132 log[ctrlp_disp:pptp_ctrl.c:773]: Client connection established. Nov 6 23:42:53 meera pptp[6143]: nm-pptp-service-6132 log[ctrlp_rep:pptp_ctrl.c:251]: Sent control packet type is 7 'Outgoing-Call-Request' Nov 6 23:42:54 meera pptp[6143]: nm-pptp-service-6132 log[ctrlp_disp:pptp_ctrl.c:858]: Received Outgoing Call Reply. Nov 6 23:42:54 meera pptp[6143]: nm-pptp-service-6132 log[ctrlp_disp:pptp_ctrl.c:897]: Outgoing call established (call ID 0, peer's call ID 13077). Nov 6 23:42:54 meera pptp[6138]: nm-pptp-service-6132 warn[decaps_hdlc:pptp_gre.c:231]: The ppp mode is synchronous, yet no pptp --sync option is specified! Nov 6 23:43:07 meera chat[6139]: alarm Nov 6 23:43:07 meera chat[6139]: Failed Nov 6 23:43:07 meera pppd[6136]: Script chat -v -f /etc/ppp/chat-ztisp finished (pid 6139), status = 0x3 Nov 6 23:43:07 meera pppd[6136]: Connect script failed Nov 6 23:43:07 meera pppd[6136]: Waiting for 1 child processes... Nov 6 23:43:07 meera pppd[6136]: script /usr/sbin/pptp 204.197.218.90 --nolaunchpppd --loglevel 0 --logstring nm-pptp-service-6132, pid 6138 Nov 6 23:43:07 meera pptp[6138]: nm-pptp-service-6132 warn[decaps_hdlc:pptp_gre.c:204]: short read (-1): Input/output error Nov 6 23:43:07 meera pptp[6138]: nm-pptp-service-6132 warn[decaps_hdlc:pptp_gre.c:216]: pppd may have shutdown, see pppd log Nov 6 23:43:07 meera pptp[6143]: nm-pptp-service-6132 log[callmgr_main:pptp_callmgr.c:234]: Closing connection (unhandled) Nov 6 23:43:07 meera pppd[6136]: Script /usr/sbin/pptp 204.197.218.90 --nolaunchpppd --loglevel 0 --logstring nm-pptp-service-6132 finished (pid 6138), status = 0x0 Nov 6 23:43:07 meera pptp[6143]: nm-pptp-service-6132 log[ctrlp_rep:pptp_ctrl.c:251]: Sent control packet type is 12 'Call-Clear-Request' Nov 6 23:43:07 meera pptp[6143]: nm-pptp-service-6132 log[call_callback:pptp_callmgr.c:79]: Closing connection (call state) Nov 6 23:43:07 meera pppd[6136]: Exit. Nov 6 23:43:07 meera NetworkManager[1137]: <warn> VPN plugin failed: 1 Nov 6 23:43:07 meera NetworkManager[1137]: <info> VPN plugin state changed: stopped (6) Nov 6 23:43:07 meera NetworkManager[1137]: <info> VPN plugin state change reason: 0 Nov 6 23:43:07 meera NetworkManager[1137]: <warn> error disconnecting VPN: Could not process the request because no VPN connection was active.

    Read the article

  • Save Files Directly from Your Browser to the Cloud in Chrome and Iron

    - by Asian Angel
    Are you looking for a quicker, easier way to upload files you find while browsing to your favorite cloud services? Skip saving files to your hard-drive and transfer them directly from your browser to your accounts using the Cloud Save extension. You can see the cloud services currently supported in the screenshot above and more are being added all the time. So if your favorite is not listed yet just keep checking in at the extension’s homepage. Cloud Save [Google Chrome Extensions] Latest Features How-To Geek ETC How to Get Amazing Color from Photos in Photoshop, GIMP, and Paint.NET Learn To Adjust Contrast Like a Pro in Photoshop, GIMP, and Paint.NET Have You Ever Wondered How Your Operating System Got Its Name? Should You Delete Windows 7 Service Pack Backup Files to Save Space? What Can Super Mario Teach Us About Graphics Technology? Windows 7 Service Pack 1 is Released: But Should You Install It? Save Files Directly from Your Browser to the Cloud in Chrome and Iron The Steve Jobs Chronicles – Charlie and the Apple Factory [Video] Google Chrome Updates; Faster, Cleaner Menus, Encrypted Password Syncing, and More Glowing Chess Set Combines LEDs, Chess, and DIY Electronics Fun Peaceful Alpine River on a Sunny Day [Wallpaper] Fast Society Creates Mini and Mobile Temporary Social Networks

    Read the article

  • How do I install Cacti 8.7i with PIA 3.1(Plug In Architecture) for 12.04 Server LTS?

    - by Pininy
    I am planning to upgrade my current 9.04 server version to 12.04LTS server. I've successfully backup and restore my Cacti version 8.7d to 8.7i that comes with the distribution. However, the plugin patch installation for PIA 3.1 it is not working for only ubuntu. Can you assist? or it's there a way to include Cacti 8.8a which is a stable version which comes with PIA 3.1 preinstalled. regards, thomas

    Read the article

  • Leveraging Social Networks for Retail

    - by David Dorf
    For retailers, social media is all about B2C2C. That is, Business to Consumer to Consumer, or more specifically, retailer to influencer to consumer. Traditional marketing targeted mass media, trying to expose the message to as many people as possible. While effective, this approach has never been very efficient, with high costs for relatively low penetration. Then it was thought that marketers should focus their efforts on a relative few super-influencers that would then sway the masses. History shows a few successes with this approach but lacked any consistency or predictability. After all, if super-influencers were easy to find, most campaigns would easily go viral. Alas, research shows that most wide-spread trends were the result of several fortunate events, including some luck. So do people exert influence over each other when it comes to purchase decisions? Of course they do, all the time. But that influence is usually limited to a small set of friends and specific specialization. For instance, although I have 165 friends on Facebook, I am only able to influence my close friends and family on PC purchases, and I have no sway at all for fashion purchases. People trust my knowledge on technology, but nobody asks my advice on shoes. How then should retailers leverage social networks in order to reinforce brand image and push promotions? Two obvious ways are Like and Share. Online advertisements or wall-postings receive more clicks when the viewer sees that friends have "liked" the posting. That's our modern-day version of word-of-mouth advertising. Statistics show that endorsements from friends make it more likely a person will engage. If my friends and I liked it, then I might also "share" (or "retweet" in the case of Twitter) it with other friends. In that case the retailer has paid for X showings of the advertisement, but sharing has pushed it to an additional Y people at no cost. And further, the implicit endorsement by the sharer makes it more likely the recipient will engage. So a good first step is to find people active in social networks that will Like and Share in order to exert influence. Its still tough to go viral, but doubling engagement is still a big step in the right direction. More complex social graph analysis would be a second step, but I'll leave that topic for another day. If you're interested in the academic side of social dynamics, I suggest reading Duncan Watts' work.

    Read the article

  • Storing lots of large strings with frequent "appends" and few reads

    - by Thiago Moraes
    In my current project, I need to store a very long ASCII string to each instance of a given object. This string will receive an 2 appends per minute and will not be retrieved so frequently. The worst case scenario is a 5-10MB string. I'll have thousands of instances of my object and I'm worried that storing all those strings in the filesystem would not be optimal, but I can't think of a better solution. Can anyone suggest an alternative? Maybe a key-value store? In this case, which one? Any other thoughts?

    Read the article

  • Why partners should visit the new AutoVue Knowledge Zone

    - by [email protected]
    Learn more about AutoVue and connect with your peers to distinguish your offerings, seize opportunities, and to increase your sales! Explore the latest releases, integration solution offerings, marketing assets, partner enablement tools, events and latest partner initiatives by clicking through the tabs - Why Partner, Develop, Sell, and Connect. Knowledge Zones are designed to accelerate the partner's knowledge about Oracle solutions, as well as provide new opportunities to collaborate with the entire Oracle partner ecosystem. The AutoVue Knowledge Zone, launched in March 2010, is continuously being updated with the latest information to better equip and enable our partners to sell AutoVue solutions. Get all the information you always wanted to convert your sales opportunities into wins. Check out and bookmark the AutoVue Knowledge Zone now!

    Read the article

  • jungledisk fails with libnotify error

    - by Angelo
    Has anyone had success getting the jungledisk application to work under Ubuntu? I installed it from the .deb file provided by jungledisk. The install goes fine, but I can't get the "jungle disk desktop" app to launch. It appears in the dash search bar, but doesn't launch or do anything upon selecting it. When I try the command line, I get the following... $ jungledisk -V -f Verbose mode enabled Shutting down... $ I get something more interesting with the following command ... something about libnotify.so $ junglediskdesktop -V -f junglediskdesktop: error while loading shared libraries: libnotify.so.1: cannot open shared object file: No such file or directory Does anyone have suggestions for what to try?

    Read the article

  • SL150 Modular Tape Library Demo Equipment Purchase Opportunity Limited Special Pricing on Demo Configuration

    - by Cinzia Mascanzoni
    Oracle is pleased to announce that, for a limited time, Oracle VADs may purchase special SL150 Modular Tape Library configurations for demonstration purposes at a significantly reduced price. Submit your order today for these special SL150 Modular Tape Library configurations and you can start showcasing these products in partner demonstrations and proof-of-concepts. VADs may also sell demo units to their VARs so that they may use them in their customer evaluations to help shorten the sales cycle. The offer also allows VARs to sell the demo configuration after a prescribed demonstration period to support the demo product’s cost of ownership. Why wait? Order today! Rules and Guidelines Only authorized VADs are allowed to purchase the special SL150 Modular Tape Library configurations. Purchase time frame is from now until February 28, 2013. Only the predetermined configurations are approved for purchase at the prescribed discounts. Supply is allocated per region and it’s limited. Order MUST be placed via the Oracle Partner Store* (OPS) where applicable. See below for online and offline order processes. If reselling to a VAR, VAD must include the Partner Demonstration Hardware Terms with the order (online via OPS or with offline VAD Ordering Document). Please mark your calendars for the SL150 Modular Tape Library Demo Program webcast on Sept 5th. The objective of this call is to share the details of this demo program with you. For details on how to connect to the webcast, contact your VAD Manager

    Read the article

  • Remote Control Holder Mod Stores Tablet Close At Hand

    - by Jason Fitzpatrick
    If you spend most of your iPad time lounging on your couch or in bed, this simple IKEA hack will keep your favorite tablet stowed right at your finger tips. IKEA’s inexpensive remote control holder, the $4.99 Flort, is easy to hack from a remote holster into an tablet holder. You simply flip it around, sew up the edge of the back flap, and holster your tablet in it–your tablet fits all the way inside, in the above image the iPad is tucked in semi-precariously to demonstrate it sliding inside. Hit up the link below for step-by-step pictures. Smartest Way to Store Your iPad for $4.99 [IKEAHackers] HTG Explains: When Do You Need to Update Your Drivers? How to Make the Kindle Fire Silk Browser *Actually* Fast! Amazon’s New Kindle Fire Tablet: the How-To Geek Review

    Read the article

  • Cannot mount USB 3 harddrive

    - by Thijs
    I cannot mount an USB 3 harddrive. When looking at dmesg I got the following error: [ 96.463269] usb 3-2.1: >new low-speed USB device number 10 using xhci_hcd [ 96.485777] usb 3-2.1: >New USB device found, idVendor=046d, idProduct=c025 [ 96.485787] usb 3-2.1: >New USB device strings: Mfr=1, Product=2, SerialNumber=0 [ 96.485792] usb 3-2.1: >Product: USB-PS/2 Optical Mouse [ 96.485797] usb 3-2.1: >Manufacturer: B16_b_02 [ 96.486118] usb 3-2.1: >ep 0x81 - rounding interval to 64 microframes, ep desc says 80 microframes [ 96.490149] input: B16_b_02 USB-PS/2 Optical Mouse as /devices/pci0000:00/0000:00:14.0/usb3/3-2/3-2.1/3-2.1:1.0/input/input12 [ 96.490500] hid-generic 0003:046D:C025.0003: >input,hidraw0: USB HID v1.10 Mouse [B16_b_02 USB-PS/2 Optical Mouse] on usb-0000:00:14.0-2.1/input0 [ 114.088984] usb 3-2.3: >new high-speed USB device number 11 using xhci_hcd [ 114.105041] usb 3-2.3: >New USB device found, idVendor=13fd, idProduct=1618 [ 114.105051] usb 3-2.3: >New USB device strings: Mfr=0, Product=0, SerialNumber=0 [ 257.531777] usb 3-2.3: >USB disconnect, device number 11 [ 258.513912] usb 3-2.4: >new high-speed USB device number 12 using xhci_hcd [ 258.514046] usb 3-2.4: >Device not responding to set address. [ 258.717649] usb 3-2.4: >Device not responding to set address. [ 258.921203] usb 3-2.4: >device not accepting address 12, error -71 [ 258.937388] hub 3-2:1.0: >unable to enumerate USB device on port 4 I have tried to mount the drive on ubuntu-12.04 and it mounts just fine.

    Read the article

  • Help comparing Cocos2d and Unity3d for this project.....

    - by Omega
    I will not go into details, but I would like to hear your opinions about this: Essentially, my project will be a 2d game, with lots of complex levels, where some might be simple and others might be a bit more deep, with physics, etc. We want to implement our very own online structure: logging in, leaderboards, achievements, friends etc with our own servers. This means no OpenFeint nor GameCenter at all. We expect this game to be very large in both graphics and audio. We wish to use in-app purchases. Now, we considered two options. Cocos2d and Unity3d. We need help deciding using the factors I mentioned before (networking, good performance even for a large game in terms of graphics and audio like this, in-app purchases, etc) which option would fit better this? Technically, both options can create 2d games. I'd like to hear your opinion.

    Read the article

  • Playing Age of Empires II multiplayer in VirtualBox Over wi fi network

    - by Gaurav_Java
    I installed Age of Empires II (Expansion) in VirtualBox (hosting Windows XP). It works great in single player mode. Unfortunately, I tried playing multiplayer via WI-FI which I created on my Ubuntu machine and can't seem to join games. But when I connected to my WI-FI router other able to connect to my system and we can play multiplayer mode This is what I've done so far to try to resolve the issue: I noticed that the IP address of my virtual machine was 10.0.x.x, While the local IP on Ubuntu is 192.168.x.x, which I figured was a Problem. So I changed from NAT networking to bridged networking in VirtualBox . I turned off the Windows firewall in the virtual machine and don't have any ports blocked by Ubuntu, so no software firewall should be at fault. However I'm still unable to play multiplayer games, and suspect that some kind of networking issue lies at the heart of the problem. I'm not sure what else I would need to change, however. So essentially I was wondering if anyone else here has managed to play AOE2, or any similar game, inside VirtualBox from Ubuntu, and if so what you needed to do to make it possible. Or if anyone has suggestions on where else to look to figure out the problem, I'd appreciate that as well. Unfortunately AOE2 itself doesn't provide any debugging information to troubleshoot the inability to connect to network games. Here MY IP result both for Ubuntu and Virtualbox XP I want to play game on multiplayer mode in virtualbox on my system(Own Created on Ubuntu ) wi-fi on which other can connect and play hope someone will answer this

    Read the article

  • What is involved for a simple UDP game?

    - by acidzombie24
    I once tried to write a simple game with UDP in a week as a throwaway test. It went horribly. I threw it away early. The main problem i had was restoring the game state of all players/enemies/objects to an old state and fast forward the game to the point of time the player is playing (ie half a second before a jump. A little early or late can make the player miss the jump) Maybe this method is not the easiest way? i suspect it to be but i designed it wrong from the beginning and realized at the end of 2nd day. (so i didnt learn too much or wasted that much time) For myself and others, What is involved for a simple UDP game and how do i write one? Or how do i solve the prediction problem restoring to state properly. I'll mark this as CW bc i know there will be lots of helpful answers.

    Read the article

  • How do I restore a backup of my keyring (containing ssh key passprases, nautilus remote filesystem passwords and wifi passwords)?

    - by con-f-use
    I changed the disk on my laptop and installed Ubuntu on the new disk. Old disk had 12.04 upgraded to 12.10 on it. Now I want to copy my old keyring with WiFi passwords, ftp passwords for nautilus and ssh key passphrases. I have the whole data from the old disk available (is now a USB disk and I did not delete the old data yet or do anything with it - I could still put it in the laptop and boot from it like nothing happend). The old methods of just copying ~/.gconf/... and ~/.gnome2/keyrings won't work. Did I miss something? 1. Edit: I figure one needs to copy files not located in the users home directory as well. I copied the whole old /home/confus (which is my home directory) to the fresh install to no effect. That whole copy is now reverted to the fresh install's home directory, so my /home/confus is as it was the after fresh install. 2. Edit: The folder /etc/NetworkManager/system-connections seems to be the place for WiFi passwords. Could be that /usr/share/keyrings is important as well for ssh keys - that's the only sensible thing that a search came up with: find /usr/ -name "*keyring* 3. Edit: Still no ssh and ftp passwords from the keyring. What I did: Convert old hard drive to usb drive Put new drive in the laptop and installed fresh version of 12.10 there Booted from old hdd via USB and copied its /etc/NetwrokManager/system-connections, ~/.gconf/ and ~/.gnome2/keyrings, ~/.ssh over to the new disk. Confirmed that all keys on the old install work Booted from new disk Result: No passphrase for ssh keys, no ftp passwords in keyring. At least the WiFi passwords are migrated.

    Read the article

  • Best way to store a large amount of game objects and update the ones onscreen

    - by user3002473
    Good afternoon guys! I'm a young beginner game developer working on my first large scale game project and I've run into a situation where I'm not quite sure what the best solution may be (if there is a lone solution). The question may be vague (if anyone can think of a better title after having read the question, please edit it) or broad but I'm not quite sure what to do and I thought it would help just to discuss the problem with people more educated in the field. Before we get started, here are some of the questions I've looked at for help in the past: Best way to keep track of game objects Elegant way to simulate large amounts of entities within a game world What is the most efficient container to store dynamic game objects in? I've also read articles about different data structures commonly used in games to store game objects such as this one about slot maps, but none of them are really what I'm looking for. Also, if it helps at all I'm using Python 3 to design the game. It has to be Python 3, if I could I would use C++ or Unityscript or something else, but I'm restricted to having to use Python 3. My game will be a form of side scroller shooter game. In said game the player will traverse large rooms with large amounts of enemies and other game objects to update (think some of the larger areas in Cave Story or Iji). The player obviously can't see the entire room all at once, so there is a viewport that follows the player around and renders only a selection of the room and the game objects that it contains. This is not a foreign concept. The part that's getting me confused has to do with how certain game objects are updated. Some of them are to be updated constantly, regardless of whether or not they can be seen. Other objects however are only to be updated when they are onscreen (for example, an enemy would only be updated to react to the player when it is onscreen or when it is in a certain range of the screen). Another problem is that game objects have to be easily referable by other game objects; something that happens in the player's update() method may affect another object in the world. Collision detection in games is always a serious problem. I need a way of containing the game objects such that it minimizes the number of cases when testing for collisions against one another. The final problem is that of creating and destroying game objects. I think this problem is pretty self explanatory. To store the game objects then I've considered a number of different methods. The original method I had was to simply store all the objects in a hash table by an id. This method was simple, and decently fast as it allows all the objects to be looked up in O(1) complexity, and also allows them to be deleted fairly easily. Hash collisions would not be a major problem; I wasn't originally planning on using computer generated ids to store the game objects I was going to rely on them all using ids given to them by the game designer (such names would be strings like 'Player' or 'EnemyWeapon4'), and even if I did use computer generated ids, if I used a decent hashing algorithm then the chances of collisions would be around 1 in 4 billion. The problem with using a hash table however is that it is inefficient in checking to see what objects are in range of the viewport. Considering the fact that certain game objects move (as well as the viewport itself), the only solution I could think of in order to only update objects that are in the viewport would be to iterate through every object in the hash table and check if it is in the viewport or not, updating only the ones that are in the valid area. This would be incredibly slow in scenarios where the amount of game objects exceeds 500, or even 200. The second solution was to store everything in a 2-d list. The world is partitioned up into cells (a tilemap essentially), where each cell or tile is the same size and is square. Each cell would contain a list of the game objects that are currently occupying it (each game object would be inserted into a cell depending on the center of the object's collision mask). A 2-d list would allow me to take the top-left and bottom-right corners of the viewport and easily grab a rectangular area of the grid containing only the cells containing entities that are in valid range to be updated. This method also solves the problem of collision detection; when I take an entity I can find the cell that it is currently in, then check only against entities in it's cell and the 8 cells around it. One problem with this system however is that it prohibits easy lookup of game objects. One solution I had would be to simultaneously keep a hash table that would contain all the positions of the objects in the 2-d list indexed by the id of said object. The major problem with a 2-d list is that it would need to be rebuilt every single game frame (along with the hash table of object positions), which may be a serious detriment to game speed. Both systems have ups and downs and seem to solve some of each other's problems, however using them both together doesn't seem like the best solution either. If anyone has any thoughts, ideas, suggestions, comments, opinions or solutions on new data structures or better implementations of the existing data structures I have in mind, please post, any and all criticism and help is welcome. Thanks in advance! EDIT: Please don't close the question because it has a bad title, I'm just bad with names!

    Read the article

  • What is the best way to bypass China firewall to allow SSH deploy@**.com

    - by Lap
    I am trying to bypass the china firewall and allow SSH deploy@**.com at the command console. This is because I need to test the games I wrote on apps.facebook.com/**. I tried VPN (both pptp and openvpn), but they aren't that great as connection speed slows down significantly. Since I am deploying the game in another site, my browser needs to download the game, which is super slow. What are ways of bypassing the firewall other than getting a VPN? I was thinking maybe have a computer outside China and using teamviewer to access...

    Read the article

  • Storing Attendance Data in database

    - by Ali Abbas
    So i have to store daily attendance of employees of my organisation from my application . The part where I need some help is, the efficient way to store attendance data. After some research and brain storming I came up with some approaches . Could you point me out which one is the best and any unobvious ill effects of the mentioned approaches. The approaches are as follows Create a single table for whole organisation and store empid,date,presentstatus as a row for every employee everyday. Create a single table for whole organisation and store a single row for each day with a comma delimited string of empids which are absent. I will generate the string on my application. Create different tables for each department and follow the 1 method. Please share your views and do mention any other good methods

    Read the article

< Previous Page | 84 85 86 87 88 89 90 91 92 93 94 95  | Next Page >