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  • Is "Interface inheritance" always safe?

    - by Software Engeneering Learner
    I'm reading "Effective Java" by Josh Bloch and in there is Item 16 where he tells how to use inheritance in a correct way and by inheritance he means only class inheritance, not implementing interfaces or extend interfaces by other interfaces. I didn't find any mention of interface inheritance in the entire book. Does this mean that interface inheritance is always safe? Or there are guidlines for interface inheritance?

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  • #DAX Query Plan in SQL Server 2012 #Tabular

    - by Marco Russo (SQLBI)
    The SQL Server Profiler provides you many information regarding the internal behavior of DAX queries sent to a BISM Tabular model. Similar to MDX, also in DAX there is a Formula Engine (FE) and a Storage Engine (SE). The SE is usually handled by Vertipaq (unless you are using DirectQuery mode) and Vertipaq SE Query classes of events gives you a SQL-like syntax that represents the query sent to the storage engine. Another interesting class of events is the DAX Query Plan , which contains a couple...(read more)

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  • How do I learn to develop financial software?

    - by Jack Smartie
    I would like to know what I have to learn to become a financial software developer in the area of brokerage/investment software. I apologize if this question is off topic. I'm not sure where to put it. What programming language(s) is most commonly used in the financial world? Financial software requires highly accurate and redundant features. Are these programming skills learned through experience, a class, or a book?

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  • Backup Azure Tables with the Enzo Backup API

    - by Herve Roggero
    In case you missed it, you can now backup (and restore) Azure Tables and SQL Databases using an API directly. The features available through the API can be found here: http://www.bluesyntax.net/backup20api.aspx and the online help for the API is here: http://www.bluesyntax.net/EnzoCloudBackup20/APIIntro.aspx. Backing up Azure Tables can’t be any easier than with the Enzo Backup API. Here is a sample code that does the trick: // Create the backup helper class. The constructor automatically sets the SourceStorageAccount property StorageBackupHelper backup = new StorageBackupHelper("storageaccountname", "storageaccountkey", "sourceStorageaccountname", "sourceStorageaccountkey", true, "apilicensekey"); // Now set some properties… backup.UseCloudAgent = false;                                       // backup locally backup.DeviceURI = @"c:\TMP\azuretablebackup.bkp";    // to this file backup.Override = true; backup.Location = DeviceLocation.LocalFile; // Set optional performance options backup.PKTableStrategy.Mode = BSC.Backup.API.TableStrategyMode.GUID; // Set GUID strategy by default backup.MaxRESTPerSec = 200; // Attempt to stay below 200 REST calls per second // Start the backup now… string taskId = backup.Backup(); // Use the Environment class to get the final status of the operation EnvironmentHelper env = new EnvironmentHelper("storageaccountname", "storageaccountkey", "apilicensekey"); string status = env.GetOperationStatus(taskId);   As you can see above, the code is straightforward. You provide connection settings in the constructor, set a few options indicating where the backup device will be located, set optional performance parameters and start the backup. The performance options are designed to help you backup your Azure Tables quickly, while attempting to keep under a specific threshold to prevent Storage Account throttling. For example, the MaxRESTPerSec property will attempt to keep the overall backup operation under 200 rest calls per second. Another performance option if the Backup Strategy for Azure Tables. By default, all tables are simply scanned. While this works best for smaller Azure Tables, larger tables can use the GUID strategy, which will issue requests against an Azure Table in parallel assuming the PartitionKey stores GUID values. It doesn’t mean that your PartitionKey must have GUIDs however for this strategy to work; but the backup algorithm is tuned for this condition. Other options are available as well, such as filtering which columns, entities or tables are being backed up. Check out more on the Blue Syntax website at http://www.bluesyntax.net.

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  • Library to fake intermittent failures according to tester-defined policy?

    - by crosstalk
    I'm looking for a library that I can use to help mock a program component that works only intermittently - usually, it works fine, but sometimes it fails. For example, suppose I need to read data from a file, and my program has to avoid crashing or hanging when a read fails due to a disk head crash. I'd like to model that by having a mock data reader function that returns mock data 90% of the time, but hangs or returns garbage otherwise. Or, if I'm stress-testing my full program, I could turn on debugging code in my real data reader module to make it return real data 90% of the time and hang otherwise. Now, obviously, in this particular example I could just code up my mock manually to test against a random() routine. However, I was looking for a system that allows implementing any failure policy I want, including: Fail randomly 10% of the time Succeed 10 times, fail 4 times, repeat Fail semi-randomly, such that one failure tends to be followed by a burst of more failures Any policy the tester wants to define Furthermore, I'd like to be able to change the failure policy at runtime, using either code internal to the program under test, or external knobs or switches (though the latter can be implemented with the former). In pig-Java, I'd envision a FailureFaker interface like so: interface FailureFaker { /** Return true if and only if the mocked operation succeeded. Implementors should override this method with versions consistent with their failure policy. */ public boolean attempt(); } And each failure policy would be a class implementing FailureFaker; for example there would be a PatternFailureFaker that would succeed N times, then fail M times, then repeat, and a AlwaysFailFailureFaker that I'd use temporarily when I need to simulate, say, someone removing the external hard drive my data was on. The policy could then be used (and changed) in my mock object code like so: class MyMockComponent { FailureFaker faker; public void doSomething() { if (faker.attempt()) { // ... } else { throw new RuntimeException(); } } void setFailurePolicy (FailureFaker policy) { this.faker = policy; } } Now, this seems like something that would be part of a mocking library, so I wouldn't be surprised if it's been done before. (In fact, I got the idea from Steve Maguire's Writing Solid Code, where he discusses this exact idea on pages 228-231, saying that such facilities were common in Microsoft code of that early-90's era.) However, I'm only familiar with EasyMock and jMockit for Java, and neither AFAIK have this function, or something similar with different syntax. Hence, the question: Do such libraries as I've described above exist? If they do, where have you found them useful? If you haven't found them useful, why not?

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  • For Programmers familiar with ACM API? Drawing Initials

    - by user71992
    I came across an exercise (in the book "The Art and Science of Java" by Eric Roberts) that requires using only GArc and GLine classes to create a lettering library which draws your initials on the canvas. This should be made independent of the GLabel class. I'd like to know the correct approach to use in solving this problem. I'm not sure what I have so far is good enough (I'm thinking it's too long). The questions requires that I use a good Top-Down approach.

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  • Endeca Information Discovery 3-Day Hands-on Training Workshop

    - by Mike.Hallett(at)Oracle-BI&EPM
    For Oracle Partners, on October 3-5, 2012 in Milan, Italy: Register here. Endeca Information Discovery plays a key role with your big data analysis and complements Oracle Business Intelligence Solutions such as OBIEE. This FREE hands-on workshop for Oracle Partners highlights technical know-how of the product and helps understand its value proposition. We will walk you through four key components of the product: Oracle Endeca Server—A highly scalable, search-analytical database that derives the data model based on the data presented to it, thereby reducing data modeling requirements. Studio—A highly interactive, component-based user interface for configuring advanced, yet intuitive, analytical applications. Integration Suite—Provides rapid unification and enrichment of diverse sources of information into a single integrated view. Extensible Value-Added Modules—Add-on modules that provide value quickly through configuration instead of custom coding. Topics covered will include Data Exploration with Endeca Information Discovery, Data Ingest, Project Lifecycle, Building an Endeca Server data model and advanced modeling techniques, and Working with Studio. Lab Outline The labs showcase Oracle Endeca Information Discovery components and functionality by providing expertise on features and know-how of building such applications. The hands-on activities are based on a Quick Start application provided during the class. Audience Oracle Partners, Big Data Analytics Developer and Architects BI and EPM Application Developers and Implementers, Data Warehouse Developers Equipment Requirements This workshop requires attendees to provide their own laptops for this class. Attendee laptops must meet the following minimum hardware/software requirements: Hardware 8GB RAM is highly recommended (Windows 64 bit Machine is required) 40 GB free space (includes staging) USB 2.0 port (at least one available) Software One of the following operating systems: 64-bit Windows host/laptop OS (Windows 7 or Windows Server 2008) 64-bit host/laptop OS with a Windows VM (Server, or Win 7, BIC2g, etc.) Internet Explorer 8.x , Firefox 3.6 or Firefox 6.0 WINRAR or 7ziputility to unzip workshop files: Download-able from http://www.win-rar.com/download.html Download-able from http://www.7zip.com/ Oracle Endeca Information Discovery Workshop Register here: October 3-5, 2012: Cinisello Balsamo, Milan.  We will confirm with you your place within 2 weeks. Questions?  Send email to: [email protected]  :  Oracle Platform Technologies Enablement Services.

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  • Referencing a picture in another DLL in Silverlight and Windows Phone 7

    - by Laurent Bugnion
    This one has burned me a few times, so here is how it works for future reference: Usually, when I add an Image control into a Silverlight application, and the picture it shows is local (as opposed to loaded from the web), I set the picture’s Build Action to Content, and the Copy to Output Directory to Copy if Newer. What the compiler does then is to copy the picture to the bin\Debug folder, and then to pack it into the XAP file. In XAML, the syntax to refer to this local picture is: <Image Source="/Images/mypicture.jpg" Width="100" Height="100" /> And in C#: return new BitmapImage(new Uri( "/Images/mypicture.jpg", UriKind.Relative)); One of the features of Silverlight is to allow referencing content (pictures, resource dictionaries, sound files, movies etc…) located in a DLL directly. This is very handy because just by using the right syntax in the URI, you can do this in XAML directly, for example with: <Image Source="/MyApplication;component/Images/mypicture.jpg" Width="100" Height="100" /> In C#, this becomes: return new BitmapImage(new Uri( "/MyApplication;component/Images/mypicture.jpg", UriKind.Relative)); Side note: This kind of URI is called a pack URI and they have been around since the early days of WPF. There is a good tutorial about pack URIs on MSDN. Even though it refers to WPF, it also applies to Silverlight Side note 2: With the Build Action set to Content, you can rename the XAP file to ZIP, extract all the files, change the picture (but keep the same name), rezip the whole thing and rename again to XAP. This is not possible if the picture is embedded in an assembly! So what’s the catch? Well the catch is that this does not work if you set the Build Action to Content. It’s actually pretty simple to explain: The pack URI above tells the Silverlight runtime to look within an assembly named MyOtherAssembly for a file named MyPicture.jpg in the Images folder. If the file is included as Content, however, it is not in the assembly. Silverlight does not find it, and silently returns nothing. The image is not displayed. And the fix? The fix, for class libraries, is to set the Build Action to Resource. With this, the picture will gets packed into the DLL itself. Of course, this will increase the size of the DLL, and any change to the picture will require recompiling the class library, which is not ideal. But in the cases where you want to distribute pictures (icons etc) together with a plug-in assembly, well, this is a good way to have everything in the same place Happy coding, Laurent   Laurent Bugnion (GalaSoft) Subscribe | Twitter | Facebook | Flickr | LinkedIn

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  • State / Screen management in Entity Component Systems

    - by David Lively
    My entity/component system is happily humming along and, despite some performance concerns I initially had, everything is working fine. However, I've realized that I missed a crucial point when starting this thing: how do you handle different screens? At the moment, I have a GameManager class which owns a component manager and entity manager. When I create an entity, the entity manager assigns it an ID and makes sure it's tracked. When I modify the components that are assigned to an entity. an UpdateEntity method is called, which alerts each of the systems that they may need to add or remove the entity from their respective entity lists. A problem with this is that the collection of entities operated on by each system is determined solely by the individual Systems, typically based on a "required component" filter. (An entity has to have a Renderable component to be rendered, for instance.) In this situation, I can't just keep collections of entities per screen and only Update/Draw those collections. They'd have to either be added and removed depending on their applicability to the current screen, which would cause their associated components to be removed, or enable/disable entities in a group per screen to hide what's not supposed to be visible. These approaches seem like really, really crappy kludges. What's a good way to handle this? A pretty straightforward way that comes to mind is to create a separate GameManager (which in my implementation owns all of the systems, entities, etc.) per screen, which means that everything outside of the device context would be duplicated. That's bothersome because some things are always visible, or I might want to continue to display the game under a translucent menu window. Another option would be to add a "layer" key to the GameManager class, which could be checked against a displayable layer stack held by the game manager. *System.Draw() would be called for each active layer, in the required order as determined by the stack. When the systems request an iterator for their respective entity collections, it would be pre-filtered to a (cached) set of those entities that participate in the active layer. Those collections could be updated from the same UpdateEntity event that's already used to maintain each system's entity collections. Still, kinda feels like a hack. If I've coded myself into a corner, feel free to throw tomatoes as long as they're labeled with a helpful suggestion. Hooray for learning curves.

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  • Fraud and Anomaly Detection using Oracle Data Mining YouTube-like Video

    - by chberger
    I've created and recorded another YouTube-like presentation and "live" demos of Oracle Advanced Analytics Option, this time focusing on Fraud and Anomaly Detection using Oracle Data Mining.  [Note:  It is a large MP4 file that will open and play in place.  The sound quality is weak so you may need to turn up the volume.] Data is your most valuable asset. It represents the entire history of your organization and its interactions with your customers.  Predictive analytics leverages data to discover patterns, relationships and to help you even make informed predictions.   Oracle Data Mining (ODM) automatically discovers relationships hidden in data.  Predictive models and insights discovered with ODM address business problems such as:  predicting customer behavior, detecting fraud, analyzing market baskets, profiling and loyalty.  Oracle Data Mining, part of the Oracle Advanced Analytics (OAA) Option to the Oracle Database EE, embeds 12 high performance data mining algorithms in the SQL kernel of the Oracle Database. This eliminates data movement, delivers scalability and maintains security.  But, how do you find these very important needles or possibly fraudulent transactions and huge haystacks of data? Oracle Data Mining’s 1 Class Support Vector Machine algorithm is specifically designed to identify rare or anomalous records.  Oracle Data Mining's 1-Class SVM anomaly detection algorithm trains on what it believes to be considered “normal” records, build a descriptive and predictive model which can then be used to flags records that, on a multi-dimensional basis, appear to not fit in--or be different.  Combined with clustering techniques to sort transactions into more homogeneous sub-populations for more focused anomaly detection analysis and Oracle Business Intelligence, Enterprise Applications and/or real-time environments to "deploy" fraud detection, Oracle Data Mining delivers a powerful advanced analytical platform for solving important problems.  With OAA/ODM you can find suspicious expense report submissions, flag non-compliant tax submissions, fight fraud in healthcare claims and save huge amounts of money in fraudulent claims  and abuse.   This presentation and several brief demos will show Oracle Data Mining's fraud and anomaly detection capabilities.  

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  • Great Web Apps With New HTML5 APIs

    Great Web Apps With New HTML5 APIs This talk is in hebrew. It cover new techniques for building modern web apps and how to utilize the latest HTML5 APIs to create a new class of web apps that will delight and amaze your users. In this talk, Ido Green, developer advocate in Google and the author of Web Workers, will cover the following: - HTML5 APIs - New and useful. - Some tips on Chrome DevTools - ChromeOS update. From: GoogleDevelopers Views: 301 35 ratings Time: 01:08:05 More in Science & Technology

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  • Mise à jour Partner Enablement Oracle University (novembre)

    - by swalker
    Executive overview of Oracle Fusion Applications in 1-day from your desktop Designed from the ground up using the latest technology advances and incorporating the best practices gathered from Oracle's thousands of customers, Oracle Fusion Applications are 100% open-standards-based business applications that set a new standard for the way we innovate, work, and adopt technology. Learn more about them: Oracle University has scheduled a 1–day executive overview as a Live Virtual Class on the following dates: 1 December 2 December Your OPN discount applies to the standard price shown on the website. New In Class and Online dates will be shared on education.oracle.com. Book online or contact your local Oracle University representative for scheduling requests and more information. Deux nouvelles formations intensives OPN Only Boot Camps Les formations OPN Only Boot Camps suivantes viennent d'être mises à disposition : Formation technique intensive de 3 jours Oracle Exadata 11g  : Vous prépare à devenir un Spécialiste certifié de l’implémentation Oracle Exadata 11g Actuellement prévue en Allemagne, au Royaume-Uni Possibilité d'organisation dans tous les pays Dates des classes virtuelles en direct : 15-17 fév. 2012 & 16-18 mai 2012 Formation intensive de 5 jours Oracle BI Enterprise Edition 11g Implementation Actuellement prévue en Suède Possibilité d'organisation dans tous les pays Consulter le calendrier complet des formations OPN Only Boot Camp. Nouveautés du côté des certifications : Java SE 7 Soyez parmi les premiers à obtenir la certification Java SE 7 . Les examens suivants sont depuis peu disponibles en bêta test : Code et intitulé de l'examen Filière de certification 1Z1-805 Upgrade to Java SE 7 Programmer (Bêta jusqu'au 17 déc. 2011) Professionnel certifié Oracle (Certified Professional), Programmeur Java SE 7 1Z1-803 Java SE 7 Programmer I (Bêta jusqu'au 17 déc. 2011) Associé certifié Oracle (Certified Associate), Programmeur Java SE 7 Un examen bêta vous confère deux avantages distincts : vous serez parmi les premiers à obtenir la certification, vous bénéficiez d'un tarif réduit. Les examens bêta peuvent être passés dans n'importe quel Centre de test Pearson VUE. Nouveaux cours Parmi les nouveautés d’Oracle Université de ce mois-ci, vous trouverez : Nouveaux cours - Cliquez ici pour en savoir plus. Vos partenaires souhaitent-ils obtenir le point de vue des experts de l'Oracle University ? Conseillez-leur de consulter les newsletters suivantes de l'Oracle University " href="http://education.oracle.com/pls/web_prod-plq-dad/db_pages.getpage?page_id=289&p_nl=tech" target="_blank">Newsletters Technologie Newsletters Applications Restez connecté à Oracle University : OracleMix Twitter LinkedIn Facebook

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  • Reading A User's Profile

    - by Ricardo Peres
    One frequent question is: how can we read a user's profile properties? The answer is simple, we use class ProfileBase: //a specific user ProfileBase profile = ProfileBase.Create("username", true); //all users BaseProfile [] profiles = Membership.GetAllUsers().Cast().Select(u = ProfileBase.Create(u.UserName, true)).ToArray(); SyntaxHighlighter.config.clipboardSwf = 'http://alexgorbatchev.com/pub/sh/2.0.320/scripts/clipboard.swf'; SyntaxHighlighter.brushes.CSharp.aliases = ['c#', 'c-sharp', 'csharp']; SyntaxHighlighter.all();

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  • How do I change the background colour of Leafpad?

    - by Lao Tzu
    All the information that google returns says to change ~/.gtkrc2.0-mine. Here is my .gtkrc-2.0: # -- THEME AUTO-WRITTEN BY gtk-theme-switch2 DO NOT EDIT include "/usr/share/themes/Dust/gtk-2.0/gtkrc" include "/home/mars/.gtkrc-2.0.mine" # -- THEME AUTO-WRITTEN BY gtk-theme-switch2 DO NOT EDIT Here is my .gtkrc-2.0.mine: style "default" { GtkTextView::cursor_color = "#ffffff" base[NORMAL] = "#111111" base[ACTIVE] = "#111181" base[SELECTED] = "#808080" text[NORMAL] = "#c0c0c0" text[ACTIVE] = "#c0c0c0" text[SELECTED] = "#111111" } class "GtkTextView" style "default" Still appears with a white background!

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  • Proper Method name for XML builder

    - by Wesley
    I think this is the right stack for this. I have a helper class which builds CAML queries (SharePoint XML for getting list items from SQL) There is one method that is flexibly used to build the queries that get all related votes and comments for a social item. I don't want to call it BuildVoteorCommentXML or something long winded like that. Is there a good naming convention for getting all Join/Foreign Key objects from a core object?

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  • What is the correct way to use g_signal_connect() in C++ for dynamic unity quicklists?

    - by hakermania
    I want to make my application use dynamic unity quicklists. For building my application I am using C++ and the QtCreator IDE. When a menu action is triggered I want to be able to have access to a non-static function of my MainWindow class so as to be able to update the Graphical User Interface which can be accessed from inside 'normal' MainWindow's functions. So, I am building up my quicklist like this (mainwindow.cpp): void MainWindow::enable_unity_quicklist(){ Unity_Menu = dbusmenu_menuitem_new(); dbusmenu_menuitem_property_set_bool (Unity_Menu, DBUSMENU_MENUITEM_PROP_VISIBLE, FALSE); Unity_Stop = dbusmenu_menuitem_new(); dbusmenu_menuitem_property_set(Unity_Stop, DBUSMENU_MENUITEM_PROP_LABEL, "Stop"); dbusmenu_menuitem_child_append (Unity_Menu, Unity_Stop); g_signal_connect (Unity_Stop, DBUSMENU_MENUITEM_SIGNAL_ITEM_ACTIVATED, G_CALLBACK(&fake_callback), (gpointer)this); if(!unity_entry) unity_entry = unity_launcher_entry_get_for_desktop_id("myapp.desktop"); unity_launcher_entry_set_quicklist(unity_entry, Unity_Menu); dbusmenu_menuitem_property_set_bool(Unity_Menu, DBUSMENU_MENUITEM_PROP_VISIBLE, true); dbusmenu_menuitem_property_set_bool(Unity_Stop, DBUSMENU_MENUITEM_PROP_VISIBLE, true); } void MainWindow::fake_callback(gpointer data){ MainWindow* m = (MainWindow*)data; m->on_stopButton_clicked(); } void MainWindow::on_stopButton_clicked(){ //stopping the process... } mainwindow.h: private slots: void enable_unity_quicklist(); void on_stopButton_clicked(); public slots: static void fake_callback(gpointer data); This suggestion was taken from http://old.nabble.com/Using-g_signal_connect-in-class-td18461823.html The program crashes immediately after I choose the 'Stop' action from the Unity Quicklist. Debugging the program shows that I am not able to access anything MainWindow related inside the on_stopButton_clicked() without crashing. For example, it crashes when doing this check (which is the first 2 lines of code inside this function): if (!ui->stopButton->isEnabled()) return; I have also tested lots of other things that I found at the internet, but nothing of them worked. One interesting solution would be to use gtkmm (http://developer.gnome.org/gtkmm-tutorial/stable/sec-connecting-signal-handlers.html.en) but I am not used at all working on GTK applications (I work solely in Qt) and I don't know if this even suits to my occasion. A compilable example indicating what the problem is can be found at: http://ubuntuone.com/7iKA3wnPmWVp8YNNDLlVQI (3.2Kb) If you are not familiar with the QtCreator IDE, you can compile with the following commands, as long as you have all the needed libraries: cd dynamic_unity_quicklists_test; qmake -project; qmake; make

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  • Sorting a Linked List [closed]

    - by Mohit Sehgal
    I want to sort a linked list. Here Node is class representing a node in a Linked List I have written a code to bubble sort a linked list. Program does not finishes execution. Kindly point out the mistakes. class Node { public: int data; public: Node *next; Node() { data=0;next=0; } Node(int d) { data=d; } void setData(int d) { data=d; } void print() { cout<<data<<endl; } bool operator==(Node n) { return this->data==n.data; } bool operator >(Node d) { if((this->data) > (d.data)) return true; return false; } }; class LList { public: int noOfNodes; Node *start;/*Header Node*/ LList() { start=new Node; noOfNodes=0;start=0; } void addAtFront(Node* n) { n->next=(start); start=n; noOfNodes++; } void addAtLast(Node* n) { Node *cur=(start); n->next=NULL; if(start==NULL) { start=n; noOfNodes++; return; } while(cur->next!=NULL) { cur=cur->next; } cur->next=n; noOfNodes++; } void addAtPos(Node *n,int pos) { if(pos==1) { addAtFront(n);return; } Node *cur=(start); Node *prev=NULL; int curPos=0; n->next=NULL; while(cur!=NULL) { curPos++; if(pos==curPos+1) { prev=cur; } if(pos==curPos) { n->next=cur; prev->next=n; break; } cur=cur->next; } noOfNodes++; } void removeFirst() { Node *del=start; start=start->next; delete del; noOfNodes--; return; } void removeLast() { Node *cur=start,*prev=NULL; while(cur->next!=NULL) { prev=cur; cur=cur->next; } prev->next=NULL; Node *del=cur->next; delete del; noOfNodes--; return; } void removeNodeAt(int pos) { if(pos<1) return; if(pos==1) { removeFirst();return;} int curPos=1; Node* cur=start->next; Node* prev=start; Node* del=NULL; while(curPos<pos&&cur!=NULL) { curPos++; if(curPos==pos) { del=cur; prev->next=cur->next; cur->next=NULL; delete del; noOfNodes--; break; } prev=prev->next; cur=cur->next; } } void removeNode(Node *d) { Node *cur=start; if(*d==*cur) { removeFirst();return; } cur=start->next; Node *prev=start,*del=NULL; while(cur!=NULL) { if(*cur==*d) { del=cur; prev->next=cur->next; delete del; noOfNodes--; break; } prev=prev->next; cur=cur->next; } } int getPosition(Node data) { int pos=0; Node *cur=(start); while(cur!=NULL) { pos++; if(*cur==data) { return pos; } cur=cur->next; } return -1;//not found } Node getNode(int pos) { if(pos<1) return -1;// not a valid position else if(pos>noOfNodes) return -1; // not a valid position Node *cur=(start); int curPos=0; while(cur!=NULL) { if(++curPos==pos) return *cur; cur=cur->next; } } void reverseList()//reverse the list { Node* cur=start->next; Node* d=NULL; Node* prev=start; while(cur!=NULL) { d=cur->next; cur->next=start; start=cur; prev->next=d; cur=d; } } void sortBubble() { Node *i=start,*j=start,*prev=NULL,*temp=NULL,*after=NULL; int count=noOfNodes-1;int icount=0; while(i->next!=NULL) { j=start; after=j->next; icount=0; while(++icount!=count) { if((*j)>(*after)) { temp=after->next; after->next=j; prev->next=j->next; j->next=temp; prev=after; after=j->next; } else{ prev=j; j=after; after=after->next; } } i=i->next; count--; } } void traverse() { Node *cur=(start); int c=0; while(cur!=NULL) { // cout<<"start"<<start; c++; cur->print(); cur=cur->next; } noOfNodes=c; } ~LList() { delete start; } }; int main() { int n; cin>>n; int d; LList list; Node *node; Node *temp=new Node(2123); for(int i=0;i<n;i++) { cin>>d; node=new Node(d); list.addAtLast(node); } list.addAtPos(temp,1); cout<<"traverse\n"; list.traverse(); temp=new Node(12); list.removeNode(temp); cout<<"12 removed"; list.traverse(); list.reverseList(); cout<<"\nreversed\n"; list.traverse(); cout<<"bubble sort\n"; list.sortBubble(); list.traverse(); getch(); delete node; return 0; }

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  • How to manage my model

    - by Christophe Debove
    I have in my model, a list of Classes : Player, NonPlayerCharacter, Monster, Item, NonMovableItem etc With AndEngine I've a list of sprite for each piece of my model, How can I manage the relashionship between my model's classes and the graphical elements, what is the degree of abstaction recommended for my problem? One sprite for one Model or one Model for one Sprite or n for n for exemple If I do drag&drop have I to make abstraction of the Sprite Class, another exemple a map is a List of sprite or a list of element of my model?

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  • Include all php files in one file and include that file in every page if we're using hiphop?

    - by Hasan Khan
    I understand that in normal php if we're including a file we're merging the source of it in the script and it would take longer for that page to be parsed/processed but if we're using HipHop shouldn't it be ok to just create one single php file and include every file in it (that contains some class) and every page which needs those classes (in separate file each) can just include one single php file? Would this be ok in presence of HipHop?

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  • Teaching "web design/development" to high-school home-school group. Good sources?

    - by anonymous coward
    I may soon begin teaching a "web design and development" class for a home-school co-op group. Any suggestions for "course" material? My first thought was to work through the Opera Web Standards Curriculum, but am interested in hearing about possible alternatives or suggestions that better cover the "very basics" of getting started with designing and developing web pages. Not necessarily looking for topics, so much as existing resources. Thanks so much for your input!

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  • Developing for 2005 using VS2008!

    - by Vincent Grondin
    I joined a fairly large project recently and it has a particularity… Once finished, everything has to be sent to the client under VS2005 using VB.Net and can target either framework 2.0 or 3.0… A long time ago, the decision to use VS2008 and to target framework 3.0 was taken but people knew they would need to establish a few rules to ensure that each dev would use VS2008 as if it was VS2005… Why is that so? Well simply because the compiler in VS2005 is different from the compiler inside VS2008…  I thought it might be a good idea to note the things that you cannot use in VS2008 if you plan on going back to VS2005. Who knows, this might save someone the headache of going over all their code to fix errors… -        Do not use LinQ keywords (from, in, select, orderby…).   -        Do not use LinQ standard operators under the form of extension methods.   -        Do not use type inference (in VB.Net you can switch it OFF in each project properties). o   This means you cannot use XML Literals.   -        Do not use nullable types under the following declarative form:    Dim myInt as Integer? But using:   Dim myInt as Nullable(Of Integer)     is perfectly fine.   -        Do not test nullable types with     Is Nothing    use    myInt.HasValue     instead.   -        Do not use Lambda expressions (there is no Lambda statements in VB9) so you cannot use the keyword “Function”.   -        Pay attention not to use relaxed delegates because this one is easy to miss in VS2008   -        Do not use Object Initializers   -        Do not use the “ternary If operator” … not the IIf method but this one     If(confition, truepart, falsepart).   As a side note, I talked about not using LinQ keyword nor the extension methods but, this doesn’t mean not to use LinQ in this scenario. LinQ is perfectly accessible from inside VS2005. All you need to do is reference System.Core, use namespace System.Linq and use class “Enumerable” as a helper class… This is one of the many classes containing various methods that VS2008 sees as extensions. The trick is you can use them too! Simply remember that the first parameter of the method is the object you want to query on and then pass in the other parameters needed… That’s pretty much all I see but I could have missed a few… If you know other things that are specific to the VS2008 compiler and which do not work under VS2005, feel free to leave a comment and I’ll modify my list accordingly (and notify our team here…) ! Happy coding all!

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  • What layer to introduce human readable error messages?

    - by MrLane
    One of the things that I have never been happy with on any project I have worked on over the years and have really not been able to resolve myself is exactly at what tier in an application should human readable error information be retrieved for display to a user. A common approach that has worked well has been to return strongly typed/concrete "result objects" from the methods on the public surface of the business tier/API. A method on the interface may be: public ClearUserAccountsResult ClearUserAccounts(ClearUserAccountsParam param); And the result class implementation: public class ClearUserAccountsResult : IResult { public readonly List<Account> ClearedAccounts{get; set;} public readonly bool Success {get; set;} // Implements IResult public readonly string Message{get; set;} // Implements IResult, human readable // Constructor implemented here to set readonly properties... } This works great when the API needs to be exposed over WCF as the result object can be serialized. Again this is only done on the public surface of the API/business tier. The error message can also be looked up from the database, which means it can be changed and localized. However, it has always been suspect to me, this idea of returning human readable information from the business tier like this, partly because what constitutes the public surface of the API may change over time...and it may be the case that the API will need to be reused by other API components in the future that do not need the human readable string messages (and looking them up from a database would be an expensive waste). I am thinking a better approach is to keep the business objects free from such result objects and keep them simple and then retrieve human readable error strings somewhere closer to the UI layer or only in the UI itself, but I have two problems here: 1) The UI may be a remote client (Winforms/WPF/Silverlight) or an ASP.NET web application hosted on another server. In these cases the UI will have to fetch the error strings from the server. 2) Often there are multiple legitimate modes of failure. If the business tier becomes so vague and generic in the way it returns errors there may not be enough information exposed publicly to tell what the error actually was: i.e: if a method has 3 modes of legitimate failure but returns a boolean to indicate failure, you cannot work out what the appropriate message to display to the user should be. I have thought about using failure enums as a substitute, they can indicate a specific error that can be tested for and coded against. This is sometimes useful within the business tier itself as a way of passing via method returns the specifics of a failure rather than just a boolean, but it is not so good for serialization scenarios. Is there a well worn pattern for this? What do people think? Thanks.

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  • If immutable objects are good, why do people keep creating mutable objects?

    - by Vinoth Kumar
    If immutable objects are good,simple and offers benefits in concurrent programming why do programmers keep creating mutable objects? I have four years of experience in Java programming and as I see it, the first thing people do after creating a class is generate getters and setters in the IDE (thus making it mutable). Is there a lack of awareness or can we get away with using mutable objects in most scenarios?

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