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  • What layer to introduce human readable error messages?

    - by MrLane
    One of the things that I have never been happy with on any project I have worked on over the years and have really not been able to resolve myself is exactly at what tier in an application should human readable error information be retrieved for display to a user. A common approach that has worked well has been to return strongly typed/concrete "result objects" from the methods on the public surface of the business tier/API. A method on the interface may be: public ClearUserAccountsResult ClearUserAccounts(ClearUserAccountsParam param); And the result class implementation: public class ClearUserAccountsResult : IResult { public readonly List<Account> ClearedAccounts{get; set;} public readonly bool Success {get; set;} // Implements IResult public readonly string Message{get; set;} // Implements IResult, human readable // Constructor implemented here to set readonly properties... } This works great when the API needs to be exposed over WCF as the result object can be serialized. Again this is only done on the public surface of the API/business tier. The error message can also be looked up from the database, which means it can be changed and localized. However, it has always been suspect to me, this idea of returning human readable information from the business tier like this, partly because what constitutes the public surface of the API may change over time...and it may be the case that the API will need to be reused by other API components in the future that do not need the human readable string messages (and looking them up from a database would be an expensive waste). I am thinking a better approach is to keep the business objects free from such result objects and keep them simple and then retrieve human readable error strings somewhere closer to the UI layer or only in the UI itself, but I have two problems here: 1) The UI may be a remote client (Winforms/WPF/Silverlight) or an ASP.NET web application hosted on another server. In these cases the UI will have to fetch the error strings from the server. 2) Often there are multiple legitimate modes of failure. If the business tier becomes so vague and generic in the way it returns errors there may not be enough information exposed publicly to tell what the error actually was: i.e: if a method has 3 modes of legitimate failure but returns a boolean to indicate failure, you cannot work out what the appropriate message to display to the user should be. I have thought about using failure enums as a substitute, they can indicate a specific error that can be tested for and coded against. This is sometimes useful within the business tier itself as a way of passing via method returns the specifics of a failure rather than just a boolean, but it is not so good for serialization scenarios. Is there a well worn pattern for this? What do people think? Thanks.

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  • Given a project and working with 1 other person - never worked with someone before

    - by Celeritas
    I'm taking a class where I work with a partner to implement the link layer of the OSI model. I've worked programmed with a partner once before and it went bad. Is the goal to divide the work up and decides who does what or should one person code and the other person reviews and switch roles after a while? Any tips are much appreciated. Literally I know nothing about working with a partner to program so even if it's basic please tell me.

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  • Play or Lift: which one is more explicit?

    - by Andrea
    I am going to investigate web development with Scala, and the choice is between learning Lift or Play: probably I will not have enough time to try both, at least at first. Now, many comparisons between the two are available on the internet, but I would like to know how do they compare with respect to being explicit and involving less magic. Let me explain what I mean by example. I have used, to various degrees, CakePHP, symfony2, Django and Grails. I feel a very clear distinction between Django and symfony2, which are very explicit about what you are doing, and Grails and CakePHP, which try to do their best to guess what you are trying to achieve and often feel "magical". Let me give some examples comparing Django and Grails. In Django, views are functions that take a request as input and return a response. You can instantiate explicitly an instance of HttpResponse and populate its body with a string, or you can use shortcut functions to leverage the template system. In any case the return value from your view always has the same type. In contrast, the render method from Grails is highly polymorphic. You can throw a context at it and it will try to render a template which is found by convention using that context. Or you can pass it a pair of a template path and a context and that will work too. Or a string. Or XML. Grails tries hard to make sense of whatever you return from your controller. In the Django ORM, each model class has a static attribute representing the manager for that class. That manager exposes a fluent interface to build querysets. In Grails, you can have a similar functionality by composing detached criteria. Still, the most common way to query objects seems to be the use of runtime-generated methods like FindUserByEmailNotNull or FindPostByDateGreaterThan. I will not go further, but my point is that in Django-like frameworks you have control over the whole flow of the request/response process, while in Grails-like ones I feel I only have to feel the blanks and the framework will manage the rest of the flow for me. This is not to criticize Grails or CakePHP; which type you prefer is mainly a matter of preference. In fact, I happen to like some aspects of Grails, but I feel more comfortable with a framework which does less for me. Back to the point of the question: which one among Play and Lift is more explicit about what you do and which one tries to simplify more what you have to do with a layer of "magic"?

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  • links for 2011-02-21

    - by Bob Rhubart
    Calling all enterprise architects | Enterprise architecture - InfoWorld Nominations are now open for the 2011 InfoWorld Enterprise Architecture Award, honoring companies whose enterprise architecture initiatives made a difference (tags: ping.fm) Red Tape, Part II : OTN Garage "How do you back up all of that storage? Tape: really fast tape. And, lots of it. This creates a whole variety of very interesting challenges today, elevating the topic to – at the very least – glamorous, but I think it qualifies as being downright hot!" - Kemer Thomson (tags: oracle entarch datastorage) The Buttso Blathers: Using Secure Config Files with the WebLogic Maven Plugin "WebLogic Server has long had a mechanism to provide a more secure way of connecting to the Administration Server from client utilities such that the username and password do not need to be specified and therefore can’t be seen from the process list or command shell history." (tags: oracle weblogic) World-class EA | Open Group Blog "World-class Enterprise Architecture is all about creating definitive collateral that defines how the architecture delivers value for societal value." - Mick Adams (tags: enterprisearchitecture entarch opengroup) Enterprise Process Maps: A Process Picture worth a Million Words (Telecommunications Architecture Corner) "Every BPM project (holistic BPM kick-off, enterprise system implementation, Service-oriented Architecture, business process transformation, corporate performance management, etc.) should be begin with a clear understanding of the business environment..." - Raul Goycoolea (tags: oracle otn telecommunications businessprocess entarch bpm) Andrejus Baranovskis's Blog: WebCenter PS3 Customization Manager- Long Awaited Feature for MDS Oracle ACE Director Andrejus Baranovski shares "really great news for those of you who are working on MDS personalization and customization support in Oracle Fusion Middleware applications." (tags: oracle otn oracleace webcenter enterprise2.0) Oracle WebCenter: Common User Experience Architecture (Oracle Enterprise 2.0 Blog) Kellsey Ruppel describes "how the new release of Oracle WebCenter delivers a Common User Experience Architecture." (tags: oracle otn webcenter enterprise2.0) Java / Oracle SOA blog: Do your SOA deployments & configuration with AIA Oracle ACE Edwin Biemond illustrates the use of the SOA Suite / FMW deployment framework, "one of the Application Integration Architecture (AIA) hidden gems." (tags: oracle oracleace soa otn fusionmiddleware) Enterprise Software Development with Java: Clustering Stateful Session Beans with GlassFish 3.1 Oracle ACE Director Markus Eisele describes what he did "to get a Stateful Session Bean failover scenario working with two instances on one node." (tags: oracle otn oracleace glassfish) Enhanced REST Support in Oracle Service Bus 11gR1 (SOA Thinker) Jeff Davies illustrates how to re-implement the REST-ful Products services using query strings for passing parameter information. (tags: oracle otn soa REST)

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  • The Singleton Pattern

    - by Darren Young
    Hi, I am a new programmer (4 months into my first job) and have recently taken an interest in design patterns. One that I have used recently is the Singleton. However, looking at some comments on this thread Overused or abused programming techniques .......it has some bad feedback. Come somebody explain why? I have found it useful in some places, however I could probably have achieved the same without it using a static class. Thanks.

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  • The Solution

    - by Patrick Liekhus
    So I recently attended a class about time management as well as read the book “The Seven Habits of Highly Effective People” by Stephen Covey.  Both have been instrumental in helping me get my priorities aligned as well as keep me focused. The reason I bring this up is that it gave me a great idea for a small application with which to create a great technical stack solution that would be easy to demo and explain.  Therefore, the project from this point forward with be the Liekhus.TimeTracker application which will bring some the time management skills that I have acquired into a technical implementation.  The idea is rather simple, but leverages some of the basic principles of Covey along with some of the worksheets that I garnered from class.  The basics are as such: 1) a plan is a must have and 2) write it down!  A plan not written down is just an idea.  How many times have you had an idea that didn’t materialize?  Exactly.  Hence why I am writing it all down now! The worksheet consists of a few simple columns that I will outline below as well as some modifications that I made according to the Covey habits.  The worksheet looks like the following: Status Issue Area CQ Notes P  F  L     1234   P  F  L     1234   P  F  L     1234   P  F  L     1234   P  F  L     1234   P  F  L     1234   P  F  L     1234   P  F  L     1234   P  F  L     1234   The idea is really simple and straightforward; you write down all your tasks and keep track of them along the way.  The status stands for (P)ending, (F)inished or (L)ater.  You write a quick title for the issue and select the CQ (Covey Quadrant) with which the issue occurs.  The notes section is for things that happen while you are working through the issue.  And last, but not least, is the Area column that I added as a way to identify the Role or Area of your life that this task falls within based upon Covey’s teachings. The second part of this application is a simple phone log that allows you to track your phone conversations throughout the day.  All of this is currently done on a sheet of paper, but being involved in technology, I want it to have bells and whistles.  Therefore, this is my simple idea for a project that will allow me to test my theories about coding and implementations.  Stay tuned as the next session will be flushing out the concept and coming up with user stories to begin the SCRUM process. Thanks

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  • Compare Two NameValueCollections Extension Method

    - by Jon Canning
    public static class NameValueCollectionExtension     {         public static bool CollectionEquals(this NameValueCollection nameValueCollection1, NameValueCollection nameValueCollection2)         {             return nameValueCollection1.ToKeyValue().SequenceEqual(nameValueCollection2.ToKeyValue());         }         private static IEnumerable<object> ToKeyValue(this NameValueCollection nameValueCollection)         {             return nameValueCollection.AllKeys.OrderBy(x => x).Select(x => new {Key = x, Value = nameValueCollection[x]});         }     }

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  • As a tooling/automation developer, can I be making better use of OOP?

    - by Tom Pickles
    My time as a developer (~8 yrs) has been spent creating tooling/automation of one sort or another. The tools I develop usually interface with one or more API's. These API's could be win32, WMI, VMWare, a help-desk application, LDAP, you get the picture. The apps I develop could be just to pull back data and store/report. It could be to provision groups of VM's to create live like mock environments, update a trouble ticket etc. I've been developing in .Net and I'm currently reading into design patterns and trying to think about how I can improve my skills to make better use of and increase my understanding of OOP. For example, I've never used an interface of my own making in anger (which is probably not a good thing), because I honestly cannot identify where using one would benefit later on when modifying my code. My classes are usually very specific and I don't create similar classes with similar properties/methods which could use a common interface (like perhaps a car dealership or shop application might). I generally use an n-tier approach to my apps, having a presentation layer, a business logic/manager layer which interfaces with layer(s) that make calls to the API's I'm working with. My business entities are always just method-less container objects, which I populate with data and pass back and forth between my API interfacing layer using static methods to proxy/validate between the front and the back end. My code by nature of my work, has few common components, at least from what I can see. So I'm struggling to see how I can better make use of OOP design and perhaps reusable patterns. Am I right to be concerned that I could be being smarter about how I work, or is what I'm doing now right for my line of work? Or, am I missing something fundamental in OOP? EDIT: Here is some basic code to show how my mgr and api facing layers work. I use static classes as they do not persist any data, only facilitate moving it between layers. public static class MgrClass { public static bool PowerOnVM(string VMName) { // Perform logic to validate or apply biz logic // call APIClass to do the work return APIClass.PowerOnVM(VMName); } } public static class APIClass { public static bool PowerOnVM(string VMName) { // Calls to 3rd party API to power on a virtual machine // returns true or false if was successful for example } }

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  • Combining javascript files

    - by Michael Freidgeim
    I’ve read Combining Client Scripts into a Composite Script and wanted to use it. Then I’ve read Julian Jelfs concerns ScriptManager.CompositeScript issues However the article Combining javascript files with Ajax toolkit library describes workarounds, that make the solution workable. You also can use Script reference profiler: http://aspnet.codeplex.com/releases/view/13356 Related posts: Using ScriptManager with other frameworks MSDN documentation: CompositeScriptReference he older implementations, that has been superseded by CompositeScript class: ToolkitScriptManager Combining, Compressing, Minifying ASP.NET ScriptResource and HTML Markups

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  • Particle System in XNA - cannot draw particle

    - by Dave Voyles
    I'm trying to implement a simple particle system in my XNA project. I'm going by RB Whitaker's tutorial, and it seems simple enough. I'm trying to draw particles within my menu screen. Below I've included the code which I think is applicable. I'm coming up with one error in my build, and it is stating that I need to create a new instance of the EmitterLocation from the particleEngine. When I hover over particleEngine.EmitterLocation = new Vector2(Mouse.GetState().X, Mouse.GetState().Y); it states that particleEngine is returning a null value. What could be causing this? /// <summary> /// Base class for screens that contain a menu of options. The user can /// move up and down to select an entry, or cancel to back out of the screen. /// </summary> abstract class MenuScreen : GameScreen ParticleEngine particleEngine; public void LoadContent(ContentManager content) { if (content == null) { content = new ContentManager(ScreenManager.Game.Services, "Content"); } base.LoadContent(); List<Texture2D> textures = new List<Texture2D>(); textures.Add(content.Load<Texture2D>(@"gfx/circle")); textures.Add(content.Load<Texture2D>(@"gfx/star")); textures.Add(content.Load<Texture2D>(@"gfx/diamond")); particleEngine = new ParticleEngine(textures, new Vector2(400, 240)); } public override void Update(GameTime gameTime, bool otherScreenHasFocus, bool coveredByOtherScreen) { base.Update(gameTime, otherScreenHasFocus, coveredByOtherScreen); // Update each nested MenuEntry object. for (int i = 0; i < menuEntries.Count; i++) { bool isSelected = IsActive && (i == selectedEntry); menuEntries[i].Update(this, isSelected, gameTime); } particleEngine.EmitterLocation = new Vector2(Mouse.GetState().X, Mouse.GetState().Y); particleEngine.Update(); } public override void Draw(GameTime gameTime) { // make sure our entries are in the right place before we draw them UpdateMenuEntryLocations(); GraphicsDevice graphics = ScreenManager.GraphicsDevice; SpriteBatch spriteBatch = ScreenManager.SpriteBatch; SpriteFont font = ScreenManager.Font; spriteBatch.Begin(); // Draw stuff logic spriteBatch.End(); particleEngine.Draw(spriteBatch); }

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  • Software design for non object oriented paradigm

    - by Dean
    I'm currently working on a project where I'm writing the firmware for an electronic system in C, and have been asked to produce documentation on the development/evolution of the software for the embedded devices. Having developed software in the object oriented paradigm I know to use UML to document the software such as class diagrams with objects, however this does not work for documenting the development of my embedded system. So what should I produce to document the development of my firmware?

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  • Using a Keyword Tool

    In your bid to become a world class Online Marketing Entrepreneur, you will no doubt decide at some stage to use the powerful services of Google or another search engine. Central to your success with these services will be your ability to identify good words for your ad campaigns.

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  • Code Coverage for Maven Integrated in NetBeans IDE 7.2

    - by Geertjan
    In NetBeans IDE 7.2, JaCoCo is supported natively, i.e., out of the box, as a code coverage engine for Maven projects, since Cobertura does not work with JDK 7 language constructs. (Although, note that Cobertura is supported as well in NetBeans IDE 7.2.) It isn't part of NetBeans IDE 7.2 Beta, so don't even try there; you need some development build from after that. I downloaded the latest development build today. To enable JaCoCo features in NetBeans IDE, you need do no different to what you'd do when enabling JaCoCo in Maven itself, which is rather wonderful. In both cases, all you need to do is add this to the "plugins" section of your POM: <plugin> <groupId>org.jacoco</groupId> <artifactId>jacoco-maven-plugin</artifactId> <version>0.5.7.201204190339</version> <executions> <execution> <goals> <goal>prepare-agent</goal> </goals> </execution> <execution> <id>report</id> <phase>prepare-package</phase> <goals> <goal>report</goal> </goals> </execution> </executions> </plugin> Now you're done and ready to examine the code coverage of your tests, whether they are JUnit or TestNG. At this point, i.e., for no other reason than that you added the above snippet into your POM, you will have a new Code Coverage menu when you right-click on the project node: If you click Show Report above, the Code Coverage Report window opens. Here, once you've run your tests, you can actually see how many classes have been covered by your tests, which is pretty useful since 100% tests passing doesn't mean much when you've only tested one class, as you can see very graphically below: Then, when you click the bars in the Code Coverage Report window, the class under test is shown, with the methods for which tests exist highlighted in green and those that haven't been covered in red: (Note: Of course, striving for 100% code coverage is a bit nonsensical. For example, writing tests for your getters and setters may not be the most useful way to spend one's time. But being able to measure, and visualize, code coverage is certainly useful regardless of the percentage you're striving to achieve.) Best of all about all this is that everything you see above is available out of the box in NetBeans IDE 7.2. Take a look at what else NetBeans IDE 7.2 brings for the first time to the world of Maven: http://wiki.netbeans.org/NewAndNoteworthyNB72#Maven

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  • What if I can't make my unit test fail in "Red, Green, Refactor" of TDD?

    - by Joshua Harris
    So let's say that I have a test: @Test public void MoveY_MoveZero_DoesNotMove() { Point p = new Point(50.0, 50.0); p.MoveY(0.0); Assert.assertAreEqual(50.0, p.Y); } This test then causes me to create the class Point: public class Point { double X; double Y; public void MoveY(double yDisplace) { throw new NotYetImplementedException(); } } Ok. It fails. Good. Then I remove the exception and I get green. Great, but of course I need to test if it changes value. So I write a test that calls p.MoveY(10.0) and checks if p.Y is equal to 60.0. It fails, so then I change the function to look like so: public void MoveY(double yDisplace) { Y += yDisplace; } Great, now I have green again and I can move on. I've tested not moving and moving in the positive direction, so naturally I should test a negative value. The only problem with this test is that if I wrote the test correctly, then it doesn't fail at first. That means that I didn't fit the principle of "Red, Green, Refactor." Of course, This is a first-world problem of TDD, but getting a fail at first is helpful in that it shows that your test can fail. Otherwise this seemingly innocent test that is just passing for incorrect reasons could fail later because it was written wrong. That might not be a problem if it happened 5 minutes later, but what if it happens to the poor-sap that inheirited your code two years later. What he knows is that MoveY does not work with negative values because that is what the test is telling him. But, it really could work and just be a bug in the test. I don't think that would happen in this particular case because the code sample is so simple, but if it were a large complicated system that might not be the case. It seems crazy to say that I want to fail my tests, but that is an important step in TDD, for good reasons.

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  • How to leverage the internal HTTP endpoint available on Azure web roles?

    - by Alfredo Delsors
    Imagine you have a Web application using an in-memory collection that changes occasionally but is used very often. The collection gets loaded from storage on the Application_Start global.asax event and is updated whenever its content changes. If you want to deploy this application on Azure you need to keep in mind that more than one instance of the application can be running at any time and therefore you need to provide some mechanism to keep all instances informed with the latest changes. Because the communication through internal endpoints between Azure role instances is at no cost, a good solution can be maintaining the information on Azure Storage Tables, reading its contents on the Application_Start event and populating its changes to all other instances using the internal HTTP port available on Azure Web Roles. You need to follow these steps to leverage the internal HTTP endpoint available on Azure web roles to maintain all instances up to date. 1.   Define an internal HTTP endpoint in the Web Role properties, for example InternalHttpEndpoint   2.   Add a new WCF service to the Web Role, for example NotificationService.svc 3.   Disable multiple site bindings in web.config: <serviceHostingEnvironment multipleSiteBindingsEnabled="false"> 4.   Add a method on the new service to receive notifications from other role instances. namespace Service { [ServiceContract] public interface INotificationService { [OperationContract(IsOneWay = true)] void Notify(Information info); } } 5.   Declare a class that inherits from System.ServiceModel.Activation.ServiceHostFactory and override the method CreateServiceHost to host the internal endpoint. public class InternalServiceFactory : ServiceHostFactory { protected override ServiceHost CreateServiceHost(Type serviceType, Uri[] baseAddresses) { var internalEndpointAddress = string.Format( "http://{0}/NotificationService.svc", RoleEnvironment.CurrentRoleInstance.InstanceEndpoints["InternalHttpEndpoint"].IPEndpoint); ServiceHost host = new ServiceHost( typeof(NotificationService), new Uri(internalEndpointAddress)); BasicHttpBinding binding = new BasicHttpBinding(SecurityMode.None); host.AddServiceEndpoint( typeof(INotificationService), binding, internalEndpointAddress); return host; } } Note that you can use SecurityMode.None because the internal endpoint is private to the instances of the service. 6.   Edit the markup of the service right clicking the svc file and selecting "View markup" to add the new factory as the factory to be used to create the service <%@ ServiceHost Language="C#" Debug="true" Factory="Service.InternalServiceFactory" Service="Service.NotificationService" CodeBehind="NotificationService.svc.cs" %> 7.   Now you can notify changes to other instances using this code: var current = RoleEnvironment.CurrentRoleInstance; var endPoints = current.Role.Instances .Where(instance => instance != current) .Select(instance => instance.InstanceEndpoints["InternalHttpEndpoint"]); foreach (var ep in endPoints) { EndpointAddress address = new EndpointAddress( String.Format("http://{0}/NotificationService.svc", ep.IPEndpoint)); BasicHttpBinding binding = new BasicHttpBinding(SecurityMode.None); var factory = new ChannelFactory<INotificationService>(binding); INotificationService instance = factory.CreateChannel(address); instance.Notify(changedinfo); }

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  • How to move from home page screen to the next menu screen on clicking a particular image in XNA4.0?

    - by Raj
    I m new 2 XNA game pgming(also C#)....I want 2 create a main page with some buttons and on clicking a particular button, it should goto another screen whr there r some buttons to select which should inturn goto the game screen on clicking....Whether I can put all the codes in the "game1.cs" or create new class for every page....Pls help... I've jus went through some pages in "Learning xna4.0" by o'reilly...If there s any other gud tutorials, pls suggest me...

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  • Is it ok to initialize an RB_ConstraintActor in PostBeginPlay?

    - by Almo
    I have a KActorSpawnable subclass that acts weird. In PostBeginPlay, I initialize an RB_ConstraintActor; the default is not to allow rotation. If I create one in the editor, it's fine, and won't rotate. If I spawn one, it rotates. Here's the class: class QuadForceKActor extends KActorSpawnable placeable; var(Behavior) bool bConstrainRotation; var(Behavior) bool bConstrainX; var(Behavior) bool bConstrainY; var(Behavior) bool bConstrainZ; var RB_ConstraintActor PhysicsConstraintActor; simulated event PostBeginPlay() { Super.PostBeginPlay(); PhysicsConstraintActor = Spawn(class'RB_ConstraintActorSpawnable', self, '', Location, rot(0, 0, 0)); if(bConstrainRotation) { PhysicsConstraintActor.ConstraintSetup.bSwingLimited = true; PhysicsConstraintActor.ConstraintSetup.bTwistLimited = true; } SetLinearConstraints(bConstrainX, bConstrainY, bConstrainZ); PhysicsConstraintActor.InitConstraint(self, None); } function SetLinearConstraints(bool InConstrainX, bool InConstrainY, bool InConstrainZ) { if(InConstrainX) { PhysicsConstraintActor.ConstraintSetup.LinearXSetup.bLimited = 1; } else { PhysicsConstraintActor.ConstraintSetup.LinearXSetup.bLimited = 0; } if(InConstrainY) { PhysicsConstraintActor.ConstraintSetup.LinearYSetup.bLimited = 1; } else { PhysicsConstraintActor.ConstraintSetup.LinearYSetup.bLimited = 0; } if(InConstrainZ) { PhysicsConstraintActor.ConstraintSetup.LinearZSetup.bLimited = 1; } else { PhysicsConstraintActor.ConstraintSetup.LinearZSetup.bLimited = 0; } } DefaultProperties { bConstrainRotation=true bConstrainX=false bConstrainY=false bConstrainZ=false bSafeBaseIfAsleep=false bNoEncroachCheck=false } Here's the code I use to spawn one. It's a subclass of the one above, but it doesn't reference the constraint at all. local QuadForceKCreateBlock BlockActor; BlockActor = spawn(class'QuadForceKCreateBlock', none, 'PowerCreate_Block', BlockLocation(), m_PreparedRotation, , false); BlockActor.SetDuration(m_BlockDuration); BlockActor.StaticMeshComponent.SetNotifyRigidBodyCollision(true); BlockActor.StaticMeshComponent.ScriptRigidBodyCollisionThreshold = 0.001; BlockActor.StaticMeshComponent.SetStaticMesh(m_ValidCreationBlock.StaticMesh); BlockActor.StaticMeshComponent.AddImpulse(m_InitialVelocity); I used to initialize an RB_ConstraintActor where I spawned it from the outside. This worked, which is why I'm pretty sure it has nothing to do with the other code in QuadForceKCreateBlock. I then added the internal constraint in QuadForceKActor for other purposes. When I realized I had two constraints on the CreateBlock doing the same thing, I removed the constraint code from the place where I spawn it. Then it started rotating. Is there a reason I should not be initializing an RB_ConstraintActor in PostBeginPlay? I feel like there's some basic thing about how the engine works that I'm missing.

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  • How do I access the preferences from my main dialog window? Also how do I add a new preference?

    - by Captain_Glen
    class PreferencesCalorieBurnerDialog(PreferencesDialog): __gtype_name__ = "PreferencesCalorieBurnerDialog" def finish_initializing(self, builder): # pylint: disable=E1002 """Set up the preferences dialog""" super(PreferencesCalorieBurnerDialog, self).finish_initializing(builder) # Bind each preference widget to gsettings settings = Gio.Settings("net.launchpad.calorie-burner") widget = self.builder.get_object('example_entry') settings.bind("example", widget, "text", Gio.SettingsBindFlags.DEFAULT) #Custom preference widget = self.builder.get_object('weight') settings.bind("weight", widget, "float", Gio.SettingsBindFlags.DEFAULT) Main Dialog self.PreferencesDialog.get_weight()???

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  • Data Transformation Pipeline

    - by davenewza
    I have create some kind of data pipeline to transform coordinate data into more useful information. Here is the shell of pipeline: public class PositionPipeline { protected List<IPipelineComponent> components; public PositionPipeline() { components = new List<IPipelineComponent>(); } public PositionPipelineEntity Process(Position position) { foreach (var component in components) { position = component.Execute(position); } return position; } public PositionPipeline RegisterComponent(IPipelineComponent component) { components.Add(component); return this; } } Every IPipelineComponent accepts and returns the same type - a PositionPipelineEntity. Code: public interface IPipelineComponent { PositionPipelineEntity Execute(PositionPipelineEntity position); } The PositionPipelineEntity needs to have many properties, many which are unused in certain components and required in others. Some properties will also have become redundant at the end of the pipeline. For example, these components could be executed: TransformCoordinatesComponent: Parse the raw coordinate data into a Coordinate type. DetermineCountryComponent: Determine and stores country code. DetermineOnRoadComponent: Determine and store whether coordinate is on a road. Code: pipeline .RegisterComponent(new TransformCoordinatesComponent()) .RegisterComponent(new DetermineCountryComponent()) .RegisterComponent(new DetermineOnRoadComponent()); pipeline.Process(positionPipelineEntity); The PositionPipelineEntity type: public class PositionPipelineEntity { // Only relevant to the TransformCoordinatesComponent public decimal RawCoordinateLatitude { get; set; } // Only relevant to the TransformCoordinatesComponent public decimal RawCoordinateLongitude { get; set; } // Required by all components after TransformCoordinatesComponent public Coordinate CoordinateLatitude { get; set; } // Required by all components after TransformCoordinatesComponent public Coordinate CoordinateLongitude { get; set; } // Set in DetermineCountryComponent, not required anywhere. // Requires CoordinateLatitude and CoordinateLongitude (TransformCoordinatesComponent) public string CountryCode { get; set; } // Set in DetermineOnRoadComponent, not required anywhere. // Requires CoordinateLatitude and CoordinateLongitude (TransformCoordinatesComponent) public bool OnRoad { get; set; } } Problems: I'm very concerned about the dependency that a component has on properties. The way to solve this would be to create specific types for each component. The problem then is that I cannot chain them together like this. The other problem is the order of components in the pipeline matters. There is some dependency. The current structure does not provide any static or runtime checking for such a thing. Any feedback would be appreciated.

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  • Size doesn't matter

    - by ssoolsma
    Whenever I start a new project I *always* break up my code in different projects. Also known as n-tier solution. The scale of  the project doesn't matter, but make sure that each project is responsible for himself (or herself if you prefer). I make sure that i ....At least thought about how the project should work on the toilet or in a project team meeting.Have a solution directory and create my projects within. I like to name my project (and it's folders by the namespaces). For instance: When i'm creating a piece of (web)software called: ChuckNorris, i always include the software name in my projects. Start off with designing the DataAccess project. I name it: ChuckNorris.DataAccess which lets me easily identify the project incase the project scales alot.Build the classes which represent the database structure. Don't stop working on a class untill it's finished for now. Also, don't over-do the methods. Build stuff only when it's needed, and not think: "Hm, that would be cool to have". Cause most of the time you end up with unused code, and we don't want that.Build a unittest project and make sure you create the folder inside the project that it's testing. So, create the ChuckNorris.DataAccess.UnitTest project inside the folder of the dataaccess project. I would suggest using the nUnit testframework.Incase you though, hm i skip unittest: Don't! Just build it - it will safe you alot of time later onNow, read 5 again. Build that bloody unittest. Don't skip. (i cant emphasize this enough)Now, every class in the dataaccess project is responsible for itself. They don't rely on each other. This is where we use the BusinessLogic project for. Start creating the ChuckNorris.BusinessLogic project. (not inside the data-access project ofcourse, but withing the ChuckNorris folder.Combine stuff from data-access. This usual involves alot of copying the data-access classes and feels silly at first. (we'll get to that later on)Now you come up to a point of creating a service project. You might not always see why to use it, but see it as a way to expose your businesslogic to any application (including your own). Sometimes i use it as a so-called "Factory". Every call goes through this factory, so that's the only thing i'm exposing to any program, and make sure that those methods are the only ones that I allow you to invoke.Build any UI (website, phoneapp, forms application, silverlight, wpf or whatever) and reference it to you service project. Fall in love (cough) with this approach.It's possible that it doesn't seem to make much sense, and very incomplete. Well, that last part is correct. Next post will go in to detail of setting up your Data-Access project and use the entity framework.

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  • Disqus integration in website.. what is wrong??

    - by Thieme Hennis
    hi, I try to embed a disqus forum in a website I created. I used the exact code and instructions they give on the installation instructions. I just don't get it. Not much on Google either. Is something wrong in the code? Should I change anything? <!DOCTYPE HTML> <html> <head> <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"> <link rel="shortcut icon" href="../favicon.ico"> <title>Little Louie | Hennis &amp; Blaisse Lovers Productions</title> <META NAME="keywords" CONTENT="some,tags"> <link href="../style2.css" rel="stylesheet" type="text/css"> </head> <body> <p><b>Some text</p> <p> <div id="disqus_thread"></div> <script type="text/javascript"> (function() { var dsq = document.createElement('script'); dsq.type = 'text/javascript'; dsq.async = true; dsq.src = 'http://littelouie.disqus.com/embed.js'; (document.getElementsByTagName('head')[0] || document.getElementsByTagName('body')[0]).appendChild(dsq); })(); </script> <noscript>Please enable JavaScript to view the <a href="http://disqus.com/?ref_noscript=littelouie">comments powered by Disqus.</a></noscript> <a href="http://disqus.com" class="dsq-brlink">blog comments powered by <span class="logo-disqus">Disqus</span></a> </p> <p> <script type="text/javascript"> var disqus_shortname = 'littelouie'; (function () { var s = document.createElement('script'); s.async = true; s.src = 'http://disqus.com/forums/littelouie/count.js'; (document.getElementsByTagName('HEAD')[0] || document.getElementsByTagName('BODY')[0]).appendChild(s); }()); </script> </p> </body> </html>

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  • Converting NUnit tests to MSUnit.

    - by TATWORTH
    I created the MSTest project by creating a new class library project and copying the test classes to it. I then followed the instructions in the following posts.http://social.msdn.microsoft.com/Forums/en/vststest/thread/eeb42224-bc1f-476d-98b4-93d0daf44aadhttp://dangerz.blogspot.co.uk/2012/01/converting-nunit-to-mstest.htmlHowever I did not need to add the GUID fix as I used ReSharper to run both sets of tests.

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  • EntitySpaces 2008 Alpha Released

    - by Editor
    From the EntitySpaces Team: EntitySpaces 2008 Persistence Layer and Business Objects for Microsoft .NET We are very excited to offer this Alpha release for those who want to get a head start with EntitySpaces 2008 (ES2008). This Alpha release supports only C# class generation from within CodeSmith, and only supports Microsoft SqlServer. A subsequent [...]

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  • multiple project [closed]

    - by user1783508
    I want a application in which I can create multiple project ex illustration [-] project 1 requirement arhitecture design test [-] project 2 requirement arhitecture design test create any Uml diagram Ex illustration add class diagram add use case add etc. and many other feature. In other words, I want an application like eclipse but for software documentation namely requirement, design etc.

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