Search Results

Search found 8309 results on 333 pages for 'developing skills'.

Page 90/333 | < Previous Page | 86 87 88 89 90 91 92 93 94 95 96 97  | Next Page >

  • Career in Game Development

    - by cantbereached
    Hello, I currently study computer engineering and I want to lead my career towards game industry which I always want to be a part of. But I am not sure where to start. I applied some of the companies in the industry for internship and so but most of them wants experience and some work in game developing. Many asks whether I developed a simple game or something similar which I haven't done so far. I am proficient at C, C++, Java, JS, HTML etc. Any tips from people experienced in the industry on where to start ?

    Read the article

  • My first development job working at a company, what things to look out for?

    - by Kim Jong Woo
    So I've worked on my own all this time, selling software, creating a few web applications on my own. I had an Arts background I was self taught. It was a bit difficult to find a development position after endless trying, I finally landed a LAMP position. What I realized was it was all confidence issue. Before when I didn't know a few things I panicked but after spending such a long time working on my own projects and solving various problems, I felt confident enough that I could fulfill requirements on my own. I hope this helps other people applying for jobs This is the first time I will be developing with other team members in an office, are there anything I should prepare for my first day at work next week? Any tips and pointers while working as a developer at a company? I'm kinda nervous but excited.

    Read the article

  • Collision detection with heightmap based terrain

    - by Truman's world
    I am developing a 2D tank game. The terrain is generated by Midpoint Displacement Algorithm, so the terrain is represented by an array: index ---> height of terrain [0] ---> 5 [1] ---> 8 [2] ---> 4 [3] ---> 6 [4] ---> 8 [5] ---> 9 ... ... The rendered mountain looks like this: * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * 0 1 2 3 4 5 ... I want tanks to be able to move smoothly on the terrain (I mean tanks can rotate according to the height when they move), but the surface of the terrain is not flat, it is polygonal. Can anyone give me some help with collision detection in this situation? Thanks in advance.

    Read the article

  • Why are part-time jobs in programming an anomaly?

    - by Mikle
    I've recently quit my full time developing job at mega-corp, and I decided that I'll look for a part time job. Since then I've talked to half a dozen potential employers, and every one of them had the same reaction when I said the magic words "part-time" - they all closed up and became suspicious. Now, I understand that it might just be me, so as control I asked every one of them what if I were willing to work full time, and they all said I would probably get an offer. My question is two fold: Why, as an employer, would you give up a competent, even great, developer, simply because he wants to work 3 days a week and not 5? How do I sell the story of part time job better? I usually just list my reasons which are that I prefer that balance currently in my life and that I want to work on my own projects, but it leaves them even more suspicious - am I going to start something myself and quit? Am I just lazy?

    Read the article

  • Game World Design [on hold]

    - by GameDev
    I have one doubt about world game developing. I want to do a kind of platform game mixed with RPG (Side Scroll). What's the best to draw the world, - Draw everything than use the camera to move around the world - Draw just what you see as the player moves draw the new stuff. I'm new at this and didn't had any course for it. So if anyone can help me thanks :) PS: Any recommendation to learning game concept, like drawing world theory, play etc.. (not code and i want to 2D and i only see books for 3D stuff)

    Read the article

  • the web technology stack is too deep [closed]

    - by AgostinoX
    A standard state-of-the-art project requires at least jsf + spring + faces palette + orm. That's a lot of stuff. Also frameworks like spring misses to bring to the point of starting developing. Otherwise, things like spring-roo wuoldn't even exist. The solution to this may be buy support. Have dedicated people doing integration. Switch to ruby on rails. Switch to dot.net. Since this is a problem, I'm intrested in HOW people address this (java ee) specific concern.

    Read the article

  • DDD and filtering

    - by tikhop
    I am developing an app in ddd maner. So I have a complex domain model. Suppose I have a Fare object and Airline. Each Airline should contain several or much more Fares. My UI should represent Model (only small part of complex model) as a list of Airline, when the user select the Airline, I must show the list of Fares. User can filtering the Fares (by travel time, cost, etc.). What is the appropriate place for filtering Fares and Airlines? I am assuming that I should do it in ViewModel. Like: My domain model has wrapped with Service Layer - UI works with ViewModel - ViewModel obtain data from Service Layer filtering it and create DTO objects for UI. Or I'm wrong?

    Read the article

  • Game development: Pre-production stage

    - by piers
    I´m starting up a new project. It´s going to be a web browser game, developed using HTML5, JavaScript and CSS3. I have some general questions regarding the process of game developing. Should you know everything about your game by the time you start writing the first lines of code? I mean should you know all the details, all the things the player can and can not do? Basically: should you be done writing down new ideas before you begin coding? I understand the pre-production process is about documenting, doing research etc. What does that mean? Does it mean I should open up Word and write down everything about the game? For example what should happen when you click on different things etc. Thanks for your help!

    Read the article

  • How to play many sounds at once in OpenAL

    - by Krom
    Hello, I'm developing an RTS game and I would like to add sounds to it. My choice has landed on OpenAL. I have plenty of units which from time to time make sounds: fSound.Play(sfx_shoot, location). Sounds often repeat, e.g. when squad of archers shoots arrows, but they are not synced with each other. My questions are: What is the common design pattern to play multiple sounds in OpenAL, when some of them are duplicate? What are the hardware limitations on sounds count and tricks to overcome them?

    Read the article

  • Can't center dialog window above main window when using Glade (Quickly)

    - by Niklas
    I have a dialog opening when I press a button in my application and I want it to center above the application's main window, but I can't find a way to do this. I'm using Quickly (Python) and Glade. In Glade I've tried the following settings: Window Type = Popup Modal = Yes Window Position = Center on Parent But I simply can't get the behaviour I'm after. When using the "Window Type" option "Top level" the dialog opens in the center of the screen. When I use "Window Type" = "Popup" it opens in the very top left corner, with the window controls unaccessible. I know this must be a very basic setting but I've just started developing with GTK and Python so I obviously managed to miss this. Thanks for any advice! :)

    Read the article

  • How much will cost to hire a developer who have to make a SEO software? [closed]

    - by Victor
    Hey guys, I know NOTHING about software developing but I got an amazing idea about a software. The thing is I want to know how much money I would approximately need to hire someone to do it for me. The software is gonna have a lot of features, everything is relative to SEO - link building with Web 2.0 sites, Blog comments, Video Submittion, Bookmarking, RSS, Ping Mode, Forum register and submittion, Proxy mode, ect. The point is to be all automated! I mean all profile creation is going to be automate! There are a lot of softwares but nothing is doing everything that I want. So I would like to build my own software, use it for on my own and of course I'll sell it too! So how much do you think I would need to be able to order such a software?

    Read the article

  • Design virtual resolution for 2D development in Unity

    - by djzmo
    I came to Unity with Cocos2D experience in mind. In Cocos2D, I can choose a "virtual" screen resolution size to rely on the entire game during development and the game will automatically adapt to different screen sizes in various devices. Now that I'm migrating to Unity and has access to 4.3 beta which has a native 2D workflow, is there a similar mechanism that will automate this? After playing around a bit with Unity, I also found out that Unity uses a neutral coordinate unit that can translate to pixels flexibly (CMIIW). But when developing a 2D game, I need them in pixels. Thank you.

    Read the article

  • Way in over my head! (Dealing with better programmers)

    - by darkman
    I've just been hired to be part of a group that is developing in C++. Before, I've been coding on and off at my job for the past 11 years (some C, some Fortran, some C++). The coding I've done was mostly maintaining and adding new features to one of our systems. The code, being 10 years old, did not contain all the modern C++ stuff. Lo and behold, my new job is filled with programmers with 5-10 years experience of pure coding and they all use the most modern aspects of C++ (C++11, template, lambda, etc, etc). They are expecting someone with that same experience... Well, I've been working for 15 years total but when I looked at their code, I couldn't understand half of it! :-| Anyone been in that situation? What would you recommend?

    Read the article

  • null values vs "empty" singleton for optional fields

    - by Uko
    First of all I'm developing a parser for an XML-based format for 3D graphics called XGL. But this question can be applied to any situation when you have fields in your class that are optional i.e. the value of this field can be missing. As I was taking a Scala course on coursera there was an interesting pattern when you create an abstract class with all the methods you need and then create a normal fully functional subclass and an "empty" singleton subclass that always returns false for isEmpty method and throws exceptions for the other ones. So my question is: is it better to just assign null if the optional field's value is missing or make a hierarchy described above and assign it an empty singleton implementation?

    Read the article

  • What's the best way to move to linux from windows for web development ?

    - by rajesh pillai
    I am primarily a programmer developing on windows based OS using c# as my primary language. I am evaluating Ubuntu Linux as an alternate platform and would like to know the best stack for doing web development on this. I had gone through the following thread Moving development from Windows to Linux but it doesn't answer my questions fully. Some of the points I am interested are outlined below PHP/Ruby/Python (What would you recommend?) Is Mono mature enough for any large scale development? Has anyone any real experience using Mono. IDE (including debugging support, intellisense, source control integration,Unit testing) Unit testing framework based on the language recommended Web framework if any. Load Testing tools Web server (I know there are many webservers, but would like to know which one is primarily used by most people) Your inputs is greatly appreciated. Thanks.

    Read the article

  • How can I apply different actions to different parts of a 2D character?

    - by Praveen Sharath
    I am developing a 2D platform game in Java. The player has a gun in his hand every time. He needs to walk and shoot with the gun(arrow keys for walk and X key to shoot). The walk cycle takes 6 frames and i am able to import the sprite sheet and animate the sequence when I press arrow key. But i need to add the gun motion. The player holds the gun upwards and when X key is pressed he brings it straight and shoots. How to implement the walk + shoot action?

    Read the article

  • Video capture Performance

    - by volting
    I have noticed high CPU utilization in a number of applications (except mplayer) which read from the embedded webcam on my laptop. Bizarrely CPU utilization varies proportionately to the level of illumination present. I know that that high CPU usage has nothing to do with rendering the video, as I have written a simple app using the OpenCV library to simply grab frames from the webcam, and cpu usage is still high. I think that mplayer might be using my GPU (and the other apps aren't), but since its not an issue with rendering, I dont think this explains anything. Cheese Low light --- ~12% CPU Bright Light ---- ~63% CPU Camorama Low light --- ~7% CPU Bright Light ---- ~30% CPU Opencv C++ library, (display in a single highgui window) Low light --- ~13% CPU Bright Light ---- ~40% CPU (same test on windows 7, 4-9%) Mplayer No problem, 1-2% regardless of light levels Note: If all I want't to do is capture a feed from my webcam I would use mplayer and forget about it, but I'm developing an application which uses the OpenCV to capture a video feed among other things, performance is important.

    Read the article

  • Design pattern and best practices

    - by insane-36
    I am an iphone developer. I am quite confident on developing iphone application with some minimal feature. I would consider myself as a fair application developer but the code I write is not so much structured. I make vey little use of MVC because I dont seem to find places to impose MVC. Most of the time, I create application with viewcontrollers and very few models only. How could I improve the skill for making my code more reusable, standard, easy and maintainable. I have seen few books on design patterns and tried few chapters myself but I dont seem to skip my habit. I know few of them but I am not being able to apply those patterns into my app. What is the best way to learn the design patterns and coding habit. Any kind of suggestion is warmly welcomed.

    Read the article

  • Index independent character comparison within text blocks

    - by Michael IV
    I have the following task: developing a program where there is a block of sample text which should be typed by user. Any typos the user does during the test are registered. Basically, I can compare each typed char with the sample char based on caret index position of the input, but there is one significant flaw in such a "naive" approach. If the user typed mistakenly more letters than a whole string has, or inserted more white spaces between the string than should be, then the rest of the comparisons will be wrong because of the index offsets added by the additional wrong insertions. I have thought of designing some kind of parser where each string (or even a char ) is tokenized and the comparisons are made "char-wise" and not "index-wise," but that seems to me like an overkill for such a task. I would like to get a reference to possibly existing algorithms which can be helpful in solving this kind of problem.

    Read the article

  • SQLite with two python processes accessing it: one reading, one writing

    - by BBnyc
    I'm developing a small system with two components: one polls data from an internet resource and translates it into sql data to persist it locally; the second one reads that sql data from the local instance and serves it via json and a restful api. I was originally planning to persist the data with postgresql, but because the application will have a very low-volume of data to store and traffic to serve, I thought that was overkill. Is SQLite up to the job? I love the idea of the small footprint and no need to maintain yet another sql server for this one task, but am concerned about concurrency. It seems that with write ahead logging enabled, concurrently reading and writing a SQLite database can happen without locking either process out of the database. Can a single SQLite instance sustain two concurrent processes accessing it, if only one reads and the other writes? I started writing the code but was wondering if this is a misapplication of SQLite.

    Read the article

  • OTN Virtual Developer Day: WebLogic and Coherence

    - by Tori Wieldt
    Who: Java Developers What: This OTN Virtual Developer Day will guide you through tooling and best practices around developing applications with WebLogic and Coherence. You'll also explore ways to improve your your build, deploy, and ongoing management processes in your application's life cycle. When: Tuesday, November 5, 9am to 1pm PDT / 12pm to 4pm EDT / 1pm to 5pm BRT Where: Your Desk Why: Many Java developers utilize open source and/or free tooling to develop their projects, but ultimately deploy production applications to commercial, mission-critical application servers. There are sessions utilizing common developer tools such as Eclipse, Maven, Chef, and Puppet to create, deploy and manage applications with WebLogic Server and Coherence as target platforms. Don't miss the session Exploring ADF 12C and Java EE Development in Eclipse. Register now, it's free!  

    Read the article

  • Permissions and MVC

    - by not-rightfold
    I’m in the progress of developing a web application. This web application is mostly a CRUD interface, although some users are only allowed to perform some actions and see only some parts of views. What would be a reasonable way to handle user permissions, given that some parts of views are not available to users? I was thinking of having a function hasPermission(permission) that returns true iff the current user has the given permission, although it would require conditionals around all parts of views that are only visible to some users. For example: {% if has_permission('view_location') %} {{ product.location }} {% endif %} I’m fearing this will become an ugly and unreadable mess, especially since these permissions can get kind of complicated. How is this problem commonly solved in web applications? I’m considering using Haskell with Happstack or Python with Django.

    Read the article

  • Why did Ubuntu and Windows start hanging mysteriously after I took a vacation?

    - by Ashrey Goel
    I installed Ubuntu alongside my Windows 7, after partitioning my HDD using Easeus partitioning manager. It was working perfectly, no problems, no data lost or corruption. Then I went away for 2 days and in my absence I don't know what happened in that period, now both Windows 7 and Ubuntu keep hanging continuously, like when you paint and change a brush it'll hang, I mean on very simple commands and I know my computer does not hang on such petty things. I use it for developing music and the specification are: Model: DELL-XPS Processor: Intel i5, 2.53 GHz RAM/Memory: 4GB Hard disk size: 500GB HDD Windows 7 partition: 417 GB Ubuntu Partition: 50 GB Please Help.

    Read the article

  • Where can I get feedback and support from other programmers in real time?

    - by cypherblue
    I used to work in an office surrounded by a large team of programmers where we all used the same languages and had different expertises. Now that I am on my own forming a startup at home, my productivity is suffering because I miss having people I can talk to for specific help, inspiration and reality checks when working on a coding problem. I don't have access to business incubators or shared (co-working) office spaces for startups so I need to chat with people virtually. Where can I go for real-time chat with other programmers and developers (currently I'm looking for people developing for the web, javascript and python) for live debugging and problem-solving of the tasks I am working on? And what other resources can I use to get fellow programmer support?

    Read the article

  • Which screen resolution should I target for modern mobile phones? [closed]

    - by tugberk
    Possible Duplicate: Building for different screen sizes I am developing a site which needs to work on mobiles as well. I avoid specifying width and height by pixel. Mostly I am using percent for that but sometimes I need a specific area. for example, 300px div element. Which screen resolution should I target for modern mobile phones in general? I know it varies but what is the higher number. Most of my concerns are iPhone, Windows Phone and Android.

    Read the article

< Previous Page | 86 87 88 89 90 91 92 93 94 95 96 97  | Next Page >